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 Mupen64Plus WIP v20130322 
Lundi 25/03/13 à 21:15 par Firebrand
Cette version de travail de Mupen64Plus a été mise à jour. Voici les améliorations apportées:
- add msvc11 project file from mudlord
- 1. from refactoring in afcfc3639075, the last_addr didn't get set before jump as it should. 2. the jump_to() function never returns in dynarec mode, so this must be last function call in a handler
- fix r4300 profiler with mingw build
- Use localtime for windows compatibility
Télécharger Mupen64Plus WIP v20130322
Site Officiel de Mupen64Plus WIP
 
 SainT v2.30 
Lundi 25/03/13 à 21:11 par Firebrand
Une nouvelle version de cet émulateur Atari ST a été publiée. Deux améliorations sont à signaler:
- NEW SC-1425 Atari CRT emulator! Enjoy OldSkool image feeling of your loved SC-1425 monitor! (infos here: http://leonard.oxg.free.fr/SC1425/SC1425.html )
- Now SainT display is gamma correct
Télécharger SainT v2.30
Site Officiel de SainT
 
 Nintendulator v0.975 Beta (13/03/23) Unicode 
Lundi 25/03/13 à 21:09 par Firebrand
Cet émulateur NES pour Windows qui s'était fait discret pendant quelques mois a été mis à jour. Cependant, aucune information sur les améliorations n'a été diffusée.
Télécharger Nintendulator v0.975 Beta (13/03/23) Unicode
Site Officiel de Nintendulator
 
 WinUAE v2.6.0 Beta 13 FR (32-bit) 
Lundi 25/03/13 à 21:03 par Firebrand
L'équipe de Tradu-France était dans les starting blocks car la dernière beta de WinUAE ayant été traduite une heure après sa publication! Jolie performance, messieurs. ;-)
Télécharger WinUAE v2.6.0 Beta 13 FR (32-bit)
Tradu-France
 
 WinUAE v2.6.0 Beta 13 (32-bit) 
Lundi 25/03/13 à 21:01 par Firebrand
La longue série de versions beta de cet émulateur Amiga pour Windows s'allonge encore. Voici les améliorations de la dernière:
- Ignore vendor specific USB usage pages also in received USB HID packets, fixes for example Logitech Precision gamepad ghost button events.
- Fixed border sprite bug introduced in b12, border sprites should stay hidden if border blanking is also enabled.
- Black frame insertion is now supported in legacy vsync D3D 100Hz+ modes. DirectDraw modes may also work.
- 68020+ cycle-exact CPU speed changed after entering and exiting GUI in some situations.
- Partition hardfile dragndrop didn't work.
- Automatically loaded ROM path FastFileSystem file always replaced FileSystem.resource FFS when mounting FFS partition hardfiles (b1).
- Blitter DMA disabled, writing to BLTSIZE, writing to other blitter register(s) and finally enabling blitter DMA appears to start the blitter normally. (Pink Panther graphics corruption, probably worked accidentally in some old versions)
Télécharger WinUAE v2.6.0 Beta 13 (32-bit)
Site Officiel de WinUAE
 
 GameEx v13.08 
Lundi 25/03/13 à 20:57 par Firebrand
Ce frontend orienté multimédia a été mis à jour 3 fois en quelques jours. Cependant, aucune information n'a été donnée au sujet de la dernière version mais voici la liste des changements des autres:
v13.07:
- Fixed a couple of systems broken in last update.
- Fixes issues when GameEx set to login to Steam

v13.06
- Improved performance and responsiveness loading artwork and video previews
- Fixes weather ICON
- The excluded files setting now accepts wildcards.
- ROM filter will now filter main list when using 7-zip/zip support.
- Imrproved performance of automatic artwork downloader and it also downloads two files at a time.
- New tweak to allow seek into game preview videos to skip the fade in.
- Searching for HDHomeRun devices at startup is now done on a thread.
- The preview video collage for MAME all games and MAME in the emulator list now only shows games available and not all videos n the in the folder.
- Slightly improved performance loading emulators at startup.
Télécharger GameEx v13.08
Site Officiel de GameEx
 
 Messinfo.dat v6.19 
Lundi 25/03/13 à 20:54 par Firebrand
Ce fichier informatif pour MESS a été enrichi. Voici les nouvelles informations apportées:
- 6.19 19/03/2013: Aligned files to 0.148u2 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS_WIP.txt' and 'Drivers SVN...txt'. Updated the SVN until March 19, 2013 (r21962).
- 6.18 11/03/2013: Fixed 60 STATUS entries. Updated the SVN until March 9, 2013 (r21773). Added resources info; 1,266 sets checked, 57% right).
- 6.17 04/03/2013: Updated the SVN until March 4, 2013 (r21572). Added resources info; 1,047 sets checked, 47% right).
- 6.16 23/02/2013: Updated the SVN until February 23, 2013 (r21390). Added resources info; 876 sets checked, 40% right).
- 6.15 19/02/2013: Updated the SVN until February 19, 2013 (r21180).
Télécharger Messinfo.dat v6.19
Site Officiel de Messinfo.dat
 
 MESSUI v0.148u2 (32-bit) 
Lundi 25/03/13 à 20:53 par Firebrand
Les MESSUI ont été mis à jour avec les sources de MESS v0.148u2 pour le plus grand bonheur de ceux qui fuient les lignes de commande.
Télécharger MESSUI v0.148u2 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.148u2 (32-bit) 
Lundi 25/03/13 à 20:50 par Firebrand
Le petit frère de MAME profite de la sortie de son ainé pour se montrer. Voici les améliorations apportées:
MAMETesters Bugs Fixed
- 05153: [Gameplay] (megadriv.c) genesis, megadriv, pico: Crash when loading a cart (Wilbert Pol)
- 05140: [Crash/Freeze] (prof180x.c) prof180x, prof181x: Access Violation (Firewave)
- 05156: [Crash/Freeze] (a6809.c) a6809: Access Violation with -debug (Firewave)
- 05109: [Crash/Freeze] (amstrad.c) cpc464p, cpc6128p, gx4000: Crash with "-cart barb2" (Firewave)
- 05116: [Misc.] Sets using MC6847: Invalid read of size 1 (Firewave)
- 05111: [Crash/Freeze] (ti99_4x.c) ti99_4ae, ti99_4a, ti99_4ev, ti99_4e, ti99_4: Crash with "-cart invaders" (mizapf)
- 05154: [DIP/Input] (supercon.c) supercon: Mouse doesn't move pieces
- 05152: [Interface] (gb.c) all gameboy.c sets: Crashes on exit when no cart was successfully loaded (Firewave)
- 05070: [Crash/Freeze] (n64.c) n64dd: [debug] Crash after OK (Firewave)

New System Drivers Supported:
- Magnavox Odyssey 3 / Command Center (prototype) [René van den Enden]
- Samsung Samtron 88S [Kaylee]
- Yeno - MisterX [Team Europe]
- PV-16 [plgDavid]
- Besta-88 [shattered]

Systems Promoted from GAME_NOT_WORKING:
(none)

Skeleton drivers:

Software Lists:
- snes.xml: Added 51 cartridges [ReadOnly]
- ibm5170.xml: Added 2 ipf cross-platform sets (they are compatible with both Amiga and PC) [Kaylee]
- ibm5150.xml: Added VisiCalc & StretchCalc [Kaylee]
- socrates.xml: added CAD Professor Maus dump [TeamEurope]
- megadriv.xml: added original uncracked dump of Tiny Toon Adventures 3 [Barver, Azathoth]
- Added software list for Sega Visual Memory Unit. [LoganB]
- a2600.xml: some additions of new dumps and info [Kaylee]
- pico.xml: added new Japanese dumps. [TeamEurope]
- socrates.xml: added Game Wizard / Magische Spiele dump. [Team Europe]
- snes.xml: added a few pirate multigame carts. Most of these are incomplete dumps, so redumps are needed to promote them to working state, but their existence is now at least documented. [Fabio Priuli]
- megadriv.xml: Added dump of Japanese Marble Madness [ElBarto]
- megadriv.xml: Added documentation for a few carts [ElBarto]
- megadriv.xml: Added documentation for more than 300 carts [Sunbeam/Digital Corruption]
- Added software list for RM Nimbus. [Robbbert, Fabio Priuli]

Source Changes
- cat.c (Canon Cat): Fixed the v2.40 bioses thinking the phone is constantly ringing; Documented what all the DUART IO pins are connected to, and correctly hooked DUART IP2 up to invert when the 6ms timer expires, removing the previous hack (and fixing the ringing bug). [Lord Nightmare]
- c64: Fixed MACH 5 cartridge C128 mode. [Curt Coder]
- c64: Added support for the standard MIDI cartridges: Passport/Syntech, Siel/JMS/DATEL, Sequential, Namesoft, and Maplin. [Curt Coder]
- Apple II: Allow Super Serial Card to connect to MESS's serial terminal and null modem devices. [R. Belmont]
- fmtowns: Preliminary implementation of the CD-ROM controller's software mode. Enough to get the CD-ROM working under Win95. [Barry Rodewald]
- vic20/c64: Added VIC-1011A/B RS-232C adapter emulation. [Curt Coder]
- Added hook-up for CD Block command 0x64 (Put Sector Data) [Angelo Salese]
- megadriv.c: emulated protection in mulan, pokemon 2 (previously patched out) and in the real ttoon3 dump. [Fabio Priuli]
- ColecoVision: controller has a * key, not a . key [Nick3092]
- Apple II: Added support for Street Electronics Echo Plus and Zip Technologies ZipDrive cards [R. Belmont, Lord Nightmare]
- dectalk.c: renamed dectalk roms to match the DEC 23-xxxLn standard and noted what their actual paper labels were (these paper labels will differ on different dectalk units depending on exactly when they were made, though the ROM contents are exactly the same! The derivable
23-xxxLn part number will not change, though.). Added more comments. [Lord Nightmare]
- supercon: Fix regressions [Ralf Schäfer]
- odyssey2.c: Further palette improvements. [Dr. Venom]
- cbm8096: Emulated the 64KB memory expansion card, and promoted driver to working. [Curt Coder]
- cat.c: (Canon Cat) Fixed a mistake in the memory map mirroring due to an error during testing; added proper readback of the floppy control register, and corrected the floppy status readback so it thinks that no floppy is inserted. [Lord Nightmare]
- gameboy.c: fixed cart type for MBC1 collection games, promoting Bomberman Collection, Genjin Collection, Momotarou Collection, Mortal Kombat I & II and Super Chinese Land 1.2.3 to working state [Fabio Priuli]
- gbcolor.c: added support for Sintax mapper, promoting a dozen of pirate games to working state [taizou, Fabio Priuli]
- PlayStation: Fix CD-ROM regression [R. Belmont]
- isa_ide: correctly mapped alternate port [Miodrag Milanovic]
- megadriv.c: emulated protection in pirate Super Mario World 64, based on research by Eke and andlabs [Fabio Priuli]
- gb.c: attempt in emulating protection for Chong Wu Xiao Jing Ling/Pokemon Pikecho. [Fabio Priuli]
- megadriv.c: added support for Legend of Wukong [Fabio Priuli]
- aes: Added UniBios versions to Neo Geo home console [Kaylee]
- a7800.c: Fixed color clip in $1 & $F [Robert Tuccitto]
- Reimplemented the NCR5380 SCSI controller using nscsi. [R. Belmont]
- Apple II: Preliminary support for the Apple II Rev. C SCSI Card. [R. Belmont]
- a7800.c: [Robert Tuccitto] Improved and corrected NTSC (a7800) and PAL (a7800p) palettes
*Palette rebuild due to misaligned data references
*Corrected PAL color sequence order
- gameboy: added emulation of Rockman 8 pirate cart by Yong Yong. [Fabio Priuli]
- gameboy: added correct handling of Echo RAM, needed by Rockman 8. [Fabio Priuli]
- profweis: added another bios version. [Team Europe]
- snes.c: several updates to cart handling [Fabio Priuli]
*moved Sufami Turbo and BSX carts to separate lists
*added emulation for DSP1/4, ST-010/011, S-DD1, SPC7110, SuperFX, BS-X and Sufami Turbo as slot devices
*added emulation for the protection device used in some pirate carts
- Fix AES cart swap sound crash. [R. Belmont]
- vk100.c (DEC GIGI/VK100): Hooked up the direction prom to the vector generator rather than using a hack. Still a lot of work to go, but the test mode looks like it at least starts off running more
correctly before it fails. [Lord Nightmare]
- Modernized vc4000 device. [Andrew Gardner]
- snes.c: updated the driver to only save the real amount of SRAM present on the cart. This means that old .nv files won't be directly compatible with newer exe, but you shall be able to keep your saves by backing them up and taking the first block of the correct size (e.g. if you take the first 8KB block of your old .nv for Super Metroid it should work fine with the new exe). At the same time, MESS should be now compatible with saves taken in other emulators. [Fabio Priuli]
- cat.c (Canon Cat): Got rid of the keyboard interrupt timer and hooked the keyboard interrupt to the 6ms timer instead, which is closer to hardware. The cursor blinks at a more correct but not
completely correct rate now. The duart (the REAL source of the interrupts, which should fire with the transitions of the 12ms period squarewave) still does not work for interrupts properly, it needs its innards fixed. [Lord Nightmare]
- Modernized wswan, special, and svision devices. [Andrew Gardner]
- sms.c: [Enik Land]
*Fixed master clock speed for PAL machines.
*Improved hcount handling resulting in better results from Flubba's VDP timing checks.
- snes.c: misc work on pirate carts. [Fabio Priuli]
*added support for Korean Super 20 Collection multigame cart, even if a few games still have glitches.
*added support for bankswitch mechanism used in a few pirate multigame carts.
*added support for protection used by Tekken 2 and Street Fighter Alpha EX, based on notes by d4s and nocash.
- 3c505: fix typo that broke TCP [Hans Ostermeyer]
- snes.c: major overhaul of cart and add-on handling [Fabio Priuli]
*updated carts to be slot devices
*simplified loading and bankswitch mechanism
*removed drivers snessfx and snespsfx: SuperFX/GSU games can now be loaded in snes and snespal
*removed drivers snesdsp and snespdsp: NEC DSPx games can now be loaded in snes and snespal from softlist
*removed drivers snesst10 and snesst11: Seta DSP games can now be loaded in snes and snespal from softlist
*removed driver snesst: when you load Sufami Turbo, two more cart slots (-cart2 and -cart3) become available to load ST carts
*added preliminary support for games with BS-X slots: when you load one of these, a -cart2 slot becomes available to load a 8MB memory pack (only a few of these work at the moment, e.g. Same Game)
*added support for loading DSPx games with DSP dump appended at the end of the .sfc file
- snes.c: added support in snes and snespal for loading from fullpath DSPx and ST01x games missing the DSP data, i.e. the commonly available dumps, without using clone systems (softlists had no problems with these games because the DSP data come from the softlist romset) [Fabio Priuli]
- megadriv.c: emulated reset-based Codemaster 2-in-1 carts (2psymmac). [Fabio Priuli]
Télécharger MESS v0.148u2 (32-bit)
Site Officiel de MESS
 
 Languages.ini v0.148u2 
Lundi 25/03/13 à 19:55 par Firebrand
Ce fichier permettant de classer les jeux MAME par langue supportée a été mis à jour pour MAME v0.148u2.
Télécharger Languages.ini v0.148u2
Site Officiel de Languages.ini
 
 History.dat v1.48g (MAMEUI and similar) 
Lundi 25/03/13 à 19:53 par Firebrand
Envie de renforcer vos connaissances sur les jeux d'arcade? Cette nouvelle version d'History.dat peut y contribuer.
Télécharger History.dat v1.48g (MAMEUI and similar)
Site Officiel de History.dat
 
 Mameinfo.dat v0.148u2 
Lundi 25/03/13 à 19:50 par Firebrand
A chaque nouvelle version de MAME son Mameinfo.dat. Celle-ci ne fait pas exception. Voici les données mises à jour:
- Updated to MAME 0.148u2.
- Added 0.148u2 Source/Listinfo changes.
- Newest Bugs (19th Mar).
- Added missing CHD infos (thanks to Marco Tucceri).
- Fixed/Added 3D ARCADE infos (http://www.mameworld.info/3darcade/).
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.148u2
Site Officiel de Mameinfo.dat
 
 MAME Plus! v0.148u2 r5067 (32-bit) 
Lundi 25/03/13 à 19:46 par Firebrand
Les MAME Plus! sont eux aussi mis à jour selon la dernière version de MAME disponible.
Télécharger MAME Plus! v0.148u2 r5067 (32-bit)
Site Officiel de MAME Plus!
 
 MAMEUIFX32 v0.148u2 
Lundi 25/03/13 à 19:42 par Firebrand
Les MAMEUIFX ont aussi été mis à jour mais il apporte ses propres améliorations:
- Updated to MAME 0.148u2
- Added back TRACKBALL, LIGHTGUN and MECHANICAL Folders
- Added CPU, SOUND, RESOLUTION, REFRESH as External(but coded internally in the GUI) Folders which will be loaded ultra-fast on every startup. They are stored in the \GUI\ directory
- Added EXTRA GAMES External Folder which shows only the extra ROMs supported by MAMEUIFX
- Added FAVOURITES External Folder in which you'll be able to put your most beloved games with the option "Add To Custom Folder" (right-click on a game)
- A lot of tweaks and small fixes in the GUI
- Added support for STORY.DAT which will have to be put into the \DATS\ directory (As per user Chanbara request)
- Added support for METAL SLUG 3 ENHANCED VIOLENCE EDITION
- Added support for THE KING OF FIGHTERS '97 PLUS NUDE MIX
- Added support for THE KING OF FIGHTERS 2002 SUPER BLACK NUDE MIX
- Added support for MONACO GP (Ported from HBMAME)
- Changed some default colors in the internal UI

NOTE: Due to some relevant changes in the GUI code again, it's still recommended you delete your GAMELIST.INI and INTERFACE.INI before start the emulator. This is not needed if you do a fresh install in a new directory.
Télécharger MAMEUIFX32 v0.148u2
Site Officiel de MAMEUIFX32
 
 MAMEUI64 v0.148u2 
Lundi 25/03/13 à 19:39 par Firebrand
MAMEUI64 ainsi que la version non officielle 32-bit ont été mis à jour selon la dernière version de MAME.
Télécharger MAMEUI64 v0.148u2
Site Officiel de MAMEUI64
 
 MAME v0.148u2 
Lundi 25/03/13 à 19:36 par Firebrand
Une nouvelle version intermédiaire de MAME a été publiée. Sans plus attendre, voici ce qu'elle propose:
MAMETesters Bugs Fixed
- 04501: [Gameplay] (stv.c) groovef: Game starts with 2 credits (Angelo Salese)
- 05165: [Graphics] (moo.c) buckyaab and buckyuab: Graphics are missing (hap)
- 05155: [Misc.] (wwfsstar.c) wwfsstar: Japanese text displayed in euro version (David Haywood)
- 03086: [Graphics] (saturn.c) prikura: Glitches in attract mode and ending (Angelo Salese)
- 02657: [Graphics] (saturn.c) puyosun: Part of graphics disappear (Angelo Salese)
- 03871: [DIP/Input] (saturn.c) suikoenb: Game boots with credits being entered (Angelo Salese)
- 05145: [Color/Palette] (vicdual.c) hocrash: The game has no blue color. When you go in the tab and select game configuration and switch to color it remains black/white (hap)
- 04837: [Crash/Freeze] (aleck64.c) mtetrisc, starsldr: [debug] Crash after OK (Firewave)
- 05122: [Graphics] (psikyosh.c) daraku: Game has corrupted font used for "insert coin" "game over" etc. It covers first screen used for monitor calibration as well and sometimes appears when it should not be. (David Haywood)

Source Changes
- removed runtime ioport tagmap lookup when using PORT_CONDITION with PORT_BIT, used by gmgalax for example [smf]
- Moved some of the saturn code from mame/ into emu/ and made saturn.c & stv.c separately compilable. Still needs work before saturn.c can be moved to mess/ [smf]
- upd1771.c: Further documentation updates based on the NEC APC technical manual; now all pin names except two are known. [Lord Nightmare]
- Modernized the MOS6526, MOS6560, MOS7360, MOS6581, CBM IEC, and IEEE-488 devices. [Curt Coder]
- mos6551: Added serial callbacks. [Curt Coder]
- fmtowns: Preliminary implementation of the CD-ROM controller's software mode. Enough to get the CD-ROM working under Win95. [Barry Rodewald]
- Improved protection in Steep Slope Sliders [Angelo Salese]
- Added a more sane ST-V SMPC Intback command emulation, based off Saturn version. Fixes inputs in Find Love [Angelo Salese]
- emuopts.c: avoid slots without user configurable options to write their configs at exit. [Fabio Priuli]
- Fixed protection check in Tecmo World Cup '98, game is now playable (Tecmo logo & Title Screen still garbled) [Angelo Salese]
- Fixed SMPC change clock behaviour, fixes 2 credits at start-up for various ST-V games [Angelo Salese]
- input: Support up to 32 buttons and harmonize Windows and SDL behavior if you exceed the limit [Nick3092]
- Fixed SH-2 DMAC irqs, fixes at least hard-locking on Baroque [Angelo Salese]
- Modernized tms3615, es8712, cem3394, k051649, rf5c400, rf5c68, tms36xx, polepos, redbaron, cps3, tiamc1, gridlee, gomoku, astrocade, saa1099, st0016, c140, beep, taitosnd, CRT, okim6285, and ZSG2 devices. [Andrew Gardner]
- deniam.c: Fixed OKI sound banking in Logic Pro 2 and removed IMPERFECT_SOUND flag. [Lord Nightmare]
- galdrvr.c: Corrected rom labels for Scorpion and redumped set 2. [tirino73]
- scramble.c: Corrected rom labels for Harem. Corrected dipswitches for Harem [tirino73]
- idectrl: words 57/58 of IDENTIFY DEVICE are total sectors, not sectors per track [R. Belmont]
- sp0256.c: [Wilbert Pol]
*Added a little delay before settling LRQ when resetting the device. Fixes MT05103.
*When reading the LRQ signal, force an update of the stream. This fixes support for 'The Voice' in 'Turtles' for the odyssey2.
- arcadia.c: Verified and corrected rom names for Arcadia Leader Board v2.4 [Kevin Eshbach]
- h8: PC and CCR are packed into one longword. Fixes coinmvga games. [O. Galibert, R. Belmont]
- split saturn and stv up a bit more so that stvprot.c is not linked into MESS [smf]
- split mame/drivers/saturn.c into emu/machine/saturn.c and mess/drivers/saturn.c, so mame doesn't have to compile and link the unused code. [smf]
- emuopts.c: Re-evaluate slot options after loading .ini files. [Wilbert Pol]
- Ethernet: Make pcap work on Mac OS X & disable unnecessary packet filtering. [Rob Braun]
- Fixed SLEEP opcode in non-DRC SH-2 [Angelo Salese]
- mcr.c: Added the "full" version of Demolition Derby that is dipswitch selectable between Upright and Cocktail mode. The other version was a only supported Cocktail mode. Also added proper dipswitch settings for the Cocktail mode only version. [Brian Troha]
- nscsi_hd: Added 6-byte WRITE, logging of unknown commands, and some Apple-specific SCSI tweaks. [R. Belmont]
- 53c7xx: Preliminary save state support [A. Viloria]
- Add dumped C68 program for Steel Gunner 2. [Guru]
- Rewrite of 6809/6309/konamicpu cores. 6809 should be cycle exact based on the 6809 datasheet. [Nathan Woods]
- Chihiro.c [Samuele Zannoli]
*Implentation of nvidia register combiners.
*Fix for ide_controller_device class for most uninitialized variables.
- tms57002 works in unidasm, disassemble interface can be revisited when all cpu cores have been converted. [smf]
- cps1.c: [Team CPS-1]
*Documented several games which have roms that have one a 1-byte difference, now known to be confirmed good and simply an older revision. Thanks goto Bonky0013, Kold666, Stefan Lindberg and others for the cooperation and board investigations.
*Restored back the rom parts removed in previous updates because they needed to be documented and added the missing ones of the recently dumped 3wondersr1.
- cps1.c: improved operation of sf2m3, sf2m8, sgyxz [Robbbert]
- g65816.c: added missing mirror of the 5a22 regs [Fabio Priuli]
- 315_5124.c: Improved triggering of IRQs. [Enik Land]
- Debugger: [Wilbert Pol]
*Added support for registerpoints.
*Added 'exit' as a synonym for 'quit'.
- s14001a.c: Add note that the four dac test pins are really digital out pins [PlgDavid]
- turbo.c - Corrected ROM labels and locations for Buck Rogers and clones [Phil Bennett, Andy Welburn]
- Windows OSD / stdout/stderr output buffering [qmc2]
- M740 updates: [R. Belmont]
*Added JMP (zp) instruction
*Working interrupts
*Moved 6502 family V line to make room for up to 16 IRQs
- turbo.c: Additional documentation for Buck Rogers: Planet of Zoom. Noted the encrypted Z80 part number and Sega ID numbers for the CPU and ROM boards. Correct sprite color prom based on photo of PCB. [Brian Troha]
- M3745x: Preliminary support for the Mitsubishi M37450 microcontroller [R. Belmont]
- gunpey.c: [Angelo Salese, David Haywood]
*Significant emulation improvements to the emulation bringing the game to a mostly playable state, albeit without decompression of the compressed graphics (scheme still not understood)
- deco_mlc.c: [David Haywood]
*Rewrote video renderer to be scanline based, allowing for further progress on Stadium Hero '96 emulation (it became possible to implement raster interrupt scanline effects without crippling the performance) The game is now mostly playable but there are some outstanding issues likely to be related to the protection.

New games added or promoted from NOT_WORKING status
- Zenkoku Seifuku Bishoujo Grand Prix Find Love [Angelo Salese]
- Cool Riders [David Haywood, Angelo Salese]
- Williams 6-in-1 Multigame [robbbert]
- Dream Ball [J. Finney, TrevEB, Yohji, Smitdogg, The Dumping Union, David Haywood]
- PoPo Bear [Angelo Salese, David Haywood]
- Stadium Hero '96 [David Haywood, Angelo Salese]

New clones added
- Scorpion (set 2) [tirino73]
- Chinese Hero (older, set 2) [Zab]
- Three Wonders (World 910513) [Bonky0013, The Dumping Union]
- Starfighter (Moon Cresta bootleg) [RevisionX]
- Bomb Kick (set 2) [ANY]
- Seibu Cup Soccer :Selection: (bootleg, set 3) [ANY] (NOT WORKING)
- Martial Champion (ver UAE) [Brian Troha, The Dumping Union]
- Demolition Derby [Brian Troha, The Dumping Union]
- Super Ranger (older) [ANY]
- Head On (bootleg, alt maze) [ANY]
- WWF WrestleFest (Korea) [Simon Dennison]
- Pit Boss Megatouch II (9255-10-01 ROG, Standard version) [Brian Troha, The Dumping Union]
- Megatouch III (9255-20-01 ROK, Standard version) [Brian Troha, The Dumping Union]
- Megatouch III (9255-20-01 ROB, Standard version) [Brian Troha, The Dumping Union]
- Megatouch III (9255-20-01 ROA, Standard version) [Brian Troha, The Dumping Union]
- Super Megatouch IV (9255-41-01 ROE, Standard version) [Brian Troha, The Dumping Union]
- Super Megatouch IV (9255-41-01 ROC, Standard version) [Brian Troha, The Dumping Union]
- Starblade (World) [ShouTime, The Dumping Union]

New games marked as GAME_NOT_WORKING
- Hot Slots (6.00) [Roberto Fresca, Gerald (COY)]
- unknown 186 based gambling game (2 sets) [ANY]
Télécharger MAME v0.148u2 DIFF Update
Site Officiel
 
 FS-UAE v2.1.35dev 
Mercredi 20/03/13 à 21:12 par Firebrand
Cet émulateur Amiga continue de progresser mais la liste des nouveautés n'a pas été publiée.
Télécharger FS-UAE v2.1.35dev
Site Officiel de FS-UAE
 
 WinUAE v2.6.0 Beta 12 FR (32-bit) 
Mercredi 20/03/13 à 20:58 par Firebrand
Nos traducteurs de choc n'ont pas failli et nous fournissent la traduction de la dernière beta de WinUAE.
Télécharger WinUAE v2.6.0 Beta 12 FR (32-bit)
Tradu-France
 
 WinUAE v2.6.0 Beta 12 (32-bit) 
Mercredi 20/03/13 à 20:57 par Firebrand
Deux nouvelles versions beta de WinUAE ont été publiée consécutivement. Voici les améliorations apportées par chacune:
Beta 12:
- AGA border sprite feature emulation is now also cycle-exact. Similar update to borderblank was done in 2.5.0. For example it was possible that sprites were hidden when border sprite bit was set and zero bit planes enabled. (Noticed when doing some unrelated real hardware limit tests)
- Black frame insertion was incorrectly used (if enabled) in <100Hz fastest possible CPU modes.
- Horizontal blanking rewritten, should be more accurate now, programmed display modes only.
- Display emulation tweak, Super72 sprite display corruption is gone.
- Fixed bug introduced in b5, blitter emulation ignored DMA off state in cycle exact mode.
- Emulate DIV divide by zero undocumented flags when CPU >=68020. So far 68020 and 68060 tested and confirmed. Odyssey / Alcatraz and 68020+ CPU does not anymore get stuck in part where spaceship flies above ground.
- CPU halted state didn't disable CPU interrupts.

Beta 11:
- Blank left and right border if programmed mode and part of original borders would be outside of programmed hsync start and end period.
- Address error exception always started debugger, forgotten debug option disabled.
- Added Ts debugger command, list all exec residents.
- Restoring state file with harddrives crashed in some situations. (broke with previous filesystem updates)
- CD32 TOC entries were transmitted too quickly due to missing check, correct speed would have been one entry per CD frame (75/sec), not one entry per scanline. CD command buffer overflowed and driver detected CD as broken if CD had enough tracks. Old bug, was mostly invisible until 2.5.0 Universe TOC fix. (Super Street Fighter II Turbo and others CDs with lots of tracks)
- IDE emulation ignored optional forced physical cylinder number setting in config file.
- Both hires and superhires bits in BPLCON0 set: superhires mode active.
- 100Hz+ black frame insertion is now optional, setting in Misc panel. (Still D3D/low latency vsync only)
- GamePorts panel test/remap improved
- * Implemented custom event add option. Select event from select box and click "Add", then press any button/key/etc to map it.
- * Added event will be automatically removed if it does not have any mapped events (Works differently than normal events)
- * Loading config file that has GamePorts panel custom added events using older version is not supported.
Télécharger WinUAE v2.6.0 Beta 12 (32-bit)
Site Officiel de WinUAE
 
 MupenLaunch v1.055 
Mercredi 20/03/13 à 20:54 par Firebrand
Une mise à jour de ce launcher pour la version MacOS de MupenPlus a été publiée. Elle corrige un bug:
- Fixed bug in NSTask spawning with spaces in file paths
- Updated version number
Télécharger MupenLaunch v1.055
Site Officiel de MupenLaunch
 
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