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 SDLMAME v0.117u2 
Vendredi 27/07/07 à 11:47 par Firebrand
Le build de MAME pour la librairie SDL a été mis à jour selon la v0.117u2 de MAME.
This version should resolve the issues that were introduced in u1, including input configuration and keymap and joymap files.
Télécharger SDLMAME v0.117u2
Site Officiel de SDLMAME
 
 MAME v0.117u2 
Vendredi 27/07/07 à 11:44 par Firebrand
La version hebdomadaire de MAME est de sortie. Voici les nouveautés de celle ci:
Time to grab the latest & greatest update from the Latest Release page. There are several bugfixes for the new input system this release, as well as several changes to the built-in game selection UI. Additional updates include some MCR game fixes from Ernesto Corvi and myself, render system support for 14 and 16 segment LEDs from Dirk Best, S14001A speech in Wolf Pack thanks to Lord Nightmare, and some more Imola GP (formerly claimed to be Monza GP) fixes from Phil Stroffolino.

MAMETesters Bugs Fixed
- joystickremap0117u1gra [Aaron Giles]
- mallocerror0117u1gra [Aaron Giles]
- mouse0117u1gra [Aaron Giles]
- newinterface0117u1gra [Aaron Giles]
- tapper0102gre2 [Ernesto Corvi]
- timber0100u3gre [Ernesto Corvi]
- tapper0102gre1 [Aaron Giles]
- timber099gre [Aaron Giles]
- mcr0103u3yel [Aaron Giles]
- dotrone0101u5yel [Aaron Giles]

Source Changes
- Imola GP updates: [Phil Stroffolino]
.renamed from "monzagp"
.the leds are fully mapped
.fixes for blitter modes, that affect the "tunnel" area
.dipswitch/port fixes; game now starts in attract mode, rather than immediately starting
.placeholder (handpicked) colors
- Updated DIP switches for topland & ainferno according to their manuals. [Fabio Priuli]
- More SH-4 core improvements: [Samuele Zannoli]
.fixes some problems in the disassembly and instruction execution from the previous patch
.adds interrupt management
.implements register bank switching
.adds RTC timer counters
.adds memory refresh timer
.adds three timers of the TMU
.adds a configuration structure that specifies the processor mode pin settings
.internal processor clock frequencies calculated from mode pins and cpu clock
.systems using the sh4 processor secify its configuration structure
- Fixed some DIP switches in littlerb. [Sonikos]
- Made some minor code quality changes across the code: [Atari Ace]
.avoided exporting a few global variables
.fixed variable names that conflicted with typedef names
.removed some shadow variables that were bugs or unnecessary
.removed extraneous #defines
- Fixed up sc61860 core, f3853 core, and pckeybd.c to work with new timing code. [Nathan Woods]
- More TIA improvements: [Wilbert Pol]
.fixed some minor missile graphics positioning issues
.moved some initialization code from tia_init to tia_reset
- Fixed a few errors related to headers in the source code. Added missing self-includes, removed dead prototypes, and added location comments in headers in mame/includes. In a few cases the audit showed items that didn't need to be exported so they were made static. [Atari Ace]
- Cleaned up the inputs in gdrawpkr and changed the hold buttons to "discard" since they are in fact discard buttons. [Roberto Fresca]
- Added support for 14- and 16-segment LED displays to the MAME artwork system. [Dirk Best]
- Fixed button 4 of player 2 inputs in bloodwar. [Barry Harris]
- Connected S14001A speech to the wolfpack driver. [Lord Nightmare]
- Fixed incorrect implementation of SSIO volume controls in the MCR driver. This makes the engine sound in Spy Hunter audible again, among other things. [Ernesto Corvi]
- Added support back for the "none" option for the various *_device options. [Nathan Woods]
- Fixed HD6309 dissaembly of the post-byte for ,W++ and ,--W. [Captain Ahab]
- Updated the 6532 riot interface to be more like the 6522via and 6821pia interfaces. [Wilbert Pol]
- Improved -listxml output to reflect new BIOS flag. New attribute isbios="yes" indicates that a given game is a BIOS. [Aaron Giles]
- Further tweaks to the game selection UI: [Aaron Giles]
.disabled the tab key
.added hook for general input configuration from the menu
.split set names from friendly names into left/right columns
.added a background to the descriptive names of clones
.if you start with the game selection menu, hitting Esc to exit a game brings you back to the menu rather than quitting immediately
.fixed logic so that INI files are reloaded for each game
- Moved INI file handling fully into the core. As a side-effect of this change, .ini is no longer parsed. Changed -createconfig to always output mame.ini instead of .ini as a result.
[Aaron Giles]
- Renamed run_game() to mame_execute(). The game driver is no longer specified as a parameter; rather, this information is extracted from the options via OPTION_GAMENAME. [Aaron Giles]
- Fixed raw input-based lightgun buttons. [Aaron Giles]
- Cleaned up options.c code. Added priority levels to options as they are set. New options are only accepted if they have greater or equal priority to a previous change. Added new function options_revert() to revert options below a given priority to their defaults. Changed options_get_string() so that it always returns a valid string (never NULL). Invalid strings are returned as empty strings. [Aaron Giles]
- Added new functions core_filename_extract_base() and core_filename_ends_with() to corefile.h. [Aaron Giles]
- Changed menu rendering a bit. Added a background hilight to more strongly emphasize the current item. Added rendered arrows to indicate more items on the top/bottom and to indicate selection options in the DIP switch menus. Changed hilighting to be a bit less garish. Fixed repeat rates on keys to no longer be tied to the framerate. [Aaron Giles]
- Added support for page up/page down generically in menus. Also made pause toggle work while menus are visible. [Aaron Giles]
- Changed render_textures to allocate in a pool model, to avoid high memory overhead when allocating large numbers of textures (for example in the 14- and 16-segment LED displays). [Aaron Giles]
- Fixed a number of 64-bit compiler warnings. [Aaron Giles]

New games added or promoted from NOT_WORKING status
- King Pin [Andrew Gardner]
- King Pin Multi-Game [Andrew Gardner]
Télécharger MAME v0.117u2 DIFF Update
Site Officiel
 
 Emu Loader v5.1.3 
Vendredi 27/07/07 à 11:32 par Firebrand
Une nouvelle version de ce frontend pour MAME fréquemment mis à jour ce mois ci. Les améliorations sont les suivantes:
- fixed: Show/hide tool bar button in auto game info (image preview area) was not working... games popup menu, "Game Documents" menu item
- fixed: When changing user description in favorite profile without changing the filename, a message saying that the filename already exists appears
- changed: User favorites profiles have some changes:
.User description is stored inside "\ini_files\favorites\favfile.el" files, under "fav_username" entry
.The "[Favorites]" section in "Emuloader.ini" is gone, and only the user filename is stored now, in "[Preferences]" section, "FavoritesFileName" entry
.File "\ini_files\favorites.ini" is not used anymore
IMPORTANT NOTE: You will have to define user descriptions again. Please go to "Favorites - Profile Editor" for that
- removed: Some more icons
- added: Support for MAME 0.117u2 (file "\ini_files\bios_overwrite.ini" is no longer needed)
Télécharger Emu Loader v5.1.3
Site Officiel de Emu Loader
 
 ClrMAME Pro v3.103 
Vendredi 27/07/07 à 11:27 par Firebrand
Ce gestionnaire de ROMs de référence vient d'être mis à jour. La liste des nouveautés est la suivante:
Removed the ugly hack for MAME .117u1 now that u2 is out and fixed two issues which have been in since ages. Also added some *cough* download functionality *cough*.
- added: download (current set/current parent/all listed) functionality
- misc: replaced biosset hacks with full support for new MAME biossystem
- fixed: exception in direct mame import (when using bad exe files)
- fixed: rare issue when profiler tree icons become a profile list icon
Télécharger ClrMAME Pro v3.103
Site Officiel de ClrMAME Pro
 
 Optimized MAME v0.117u1 
Jeudi 26/07/07 à 11:38 par Firebrand
Les builds de MAME optimisés suivant différents types de processeurs ont été mis à jour. Vous le retrouverez sur notre site dans les sections habituelles.
Site Officiel
 
 Sixtyforce v0.9.1 
Mercredi 25/07/07 à 15:40 par Reeko
Une nouvelle version de cet émulateur Nintendo64 pour MacOS vient de sortir corrigeant un bug avec les machines Intel.
Télécharger Sixtyforce v0.9.1
Site Officiel de Sixtyforce
 
 MAME GP2X v4.5 
Mardi 24/07/07 à 11:02 par Firebrand
2 mises à jour très rapprochées pour ce build de MAME pour la portable coréenne GP2X. En voici le contenu:
v4.5:
- Fixed: Q-Sound music was playing too slowly (bug introduced in v4.1).
- Fixed: FM Sound freezes after playing some games (bug introduced in v4.1).
- Optimizations in the sound mixing code.
v4.4:
- Updated Cyclone core by Notaz (The UAE4ALL 0.7.0 one). It fixes Rastan, among other games.
- Optimizations in the sound mixing code.
Télécharger MAME GP2X v4.5
Site Officiel de MAME GP2X
 
 AGEMAME v0.117 
Mardi 24/07/07 à 10:59 par Firebrand
Ce build de MAME n'émulant que les jeux d'argent a été mis à jour selon la dernière version stable de MAME. Il en profite pour changer son système de numérotation de version afin de suivre désormais la numérotation officielle de MAME.
Télécharger AGEMAME v0.117
Site Officiel de AGEMAME
 
 ASp v0.89b 
Mardi 24/07/07 à 10:53 par Firebrand
Cet émulateur ZX-Spectrum pour les systèmes Amiga vient d'être mis à jour. Voici la liste des améliorations:
- Fix: Icon argument path was ignored.
- Fix: GUI state confusion if audio allocation failed.
- Chg: Removed all OS4 JIT workarounds. (Requires July 07 update).
Télécharger ASp v0.89b
Site Officiel de ASp
 
 pSX v1.12 
Mardi 24/07/07 à 10:50 par Firebrand
Cet émulateur PlayStation ne nécessitant pas de plugin vient d'être mis à jour. Les améliorations sont les suivantes:
- Fixed crash on startup with -f command line option
- Fixed SPU bug that caused FF8 FMV audio to stop sometimes
- Fixed bug that prevented some keys being mapped to controllers
- Fixed bug where window size/position was reset when using fast forward
- Added support for Alcohol 120% MDF/MDS images
- Fake subcode in track gaps (required for TombRaider1)
- Fixed Syphon Filter boot hang
- Fixed infinite loop in Tekken3 and Deception3
- Changed 384 mode to 364 which seems to be correct (based on TombRaider)
- Fixed aspect ratio correction for 5:4
Télécharger pSX v1.12
Site Officiel de pSX
 
 SDLMAME v0.117u1 
Lundi 23/07/07 à 11:53 par Firebrand
La version de MAME pour la librairie SDL est elle aussi mise à jour selon MAME v0.117u1:
There are major changes to input handling in this version plus user-pluggable GLSL shaders. Please test carefully.
Télécharger SDLMAME v0.117u1
Site Officiel de SDLMAME
 
 MAME / MAME32 Plus! v0.117u1 
Lundi 23/07/07 à 11:51 par Firebrand
Ce build de MAME profite de la mise à jour de la MAME Team et propose ses propres améliorations:
- fixed Sega Master System games[xvi]
- fixed BIOS auditing [xvi]
- updated GUI BIOS handling
- adjusted in-game UI cursor transparency
Télécharger MAME / MAME32 Plus! v0.117u1
Site Officiel de MAME / MAME32 Plus!
 
 Emu Loader v5.1.2 
Lundi 23/07/07 à 11:46 par Firebrand
Ce frontend pour MAME considéré par beaucoup comme le meilleur vient d'être mis à jour. Les améliorations sont les suivantes:
- fixed: Audit failing when a game have ROMs marked as "No Good Dump Known"
- changed: Simplified scan and audit games features so all systems can use the hot-key (games popup menu). Now a new screen appears so you can select the system
- changed: Replaced progress bar by a windows progress bar (splash/status screen). Also optimized for more speed
- changed: Audit was too slow due to constant updates to the status bar's labels. Added a progress bar when auditing multiple games. Speed improvements by 300%!!!!!
- added: Three new icons in "\resources\main_icons" folder. Since main menu and popup menus are custom (not OS default), check boxes and radio groups must be painted manually, but only when there is no icon set for the item
.option_check.ico
.option_radiogroup_off.ico
.option_radiogroup_on.ico
- added: Theme support for main menu / popup menus. Select the one you want in main menu "View", "Main Menu / Popup Menu Themes" sub-menu
.Office 2007
.Windows XP
- added: Support for MAME v0.117u1
.new "mame.ini" settings
.create games list (new file for correct bios set parsing: "\ini_files\bios_overwrite.ini")
- added: New filter: "Bios Sets", game filters selection screen (forth button on the tool bar). Use this to view only bios sets, like "neogeo", "playch10", "cvs", "naomi". You'll find it below the "Vector" filter
- added: New filter menu: "Select System" ("Games Filters" main menu"). Same as system filter button on the tool bar
Télécharger Emu Loader v5.1.2
Site Officiel de Emu Loader
 
 Ootake v1.18 
Lundi 23/07/07 à 11:42 par Firebrand
Cet émulateur PC-Engine pour Windows s'offre 3 mises à jour successives. Voici ce que celles-ci nous proposent:
v1.18:
- In "Ryuuko no Ken", the bug that the screen falls into disorder (generated by v1.17) was corrected.
v1.17:
- The bug not to be able to start "Takeda Shingen" (generated from v1.15) was corrected.
- In "World Heros 2", the problem that the screen fell into disorder occasionally was solved.
- Operation speed & timing of CPU has been elaborately adjusted.
- Additionally, a detailed part has been improved and corrected.
v1.16:
- In "Tengai Makyou II - Manjimaru", the bug that the scroll became rough occasionally (generated by v1.15) was corrected.
Télécharger Ootake v1.18
Site Officiel de Ootake
 
 MAME32 v0.117u1 
Lundi 23/07/07 à 11:39 par Firebrand
Le très classique MAME32 vient d'être mis à jour selon les dernières sources de l'émulateur.
Télécharger MAME32 v0.117u1
Site Officiel de MAME32
 
 MAME Player v1.6.10 
Lundi 23/07/07 à 11:37 par Firebrand
Ce frontend pour MAME vient d'être mis à jour. Les améliorations sont les suivantes:
You might have noticed that BIOS sets are appearing in the set list with 117u1.
This is normal since MAMEDev have changed the XML output slightly. I personally
do not mind seeing them in the list. I might add a 'Hide BIOS Sets' option though.

- Fixed: set count doubling when removing the last favourite set whilst not viewing favourites.
- Added: support for joystick_deadzone and joystick_saturation (new to 117u1).
Télécharger MAME Player v1.6.10
Site Officiel de MAME Player
 
 GameEx v8.61 
Lundi 23/07/07 à 11:32 par Firebrand
Encore une pelleté de mises à jour pour GameEx. En voici le contenu:
v8.61:
- Patch for faulty ArcadeVGA driver/hardware where the cards are reporting the wrong refresh rate
- Theme Editor 1.81 by Ben Baker (Headkaze) that fixes not being able to select AVI videos
- A few optimizations on Gameex initialization, may possibly start up quicker
- Fixes AVI/MPEG files not playing in screensaver
v8.59:
- New feature: MNG videos now playable in screensaver
v8.58:
- New screensaver mode feature with the ability to have GameEx turn off the monitor/display
- Fixes wrong reolution being set after return from screensaver
Télécharger GameEx v8.61
Site Officiel de GameEx
 
 DSP v0.7 
Lundi 23/07/07 à 11:27 par Firebrand
Cet émulateur ZX Spectrum vient d'être mis à jour. Les améliorations sont les suivantes:
- General
.BUG: NEC765 - Fixed a bug in reading command when reading the ID of the sector ('Tintin on the Moon' and 'Into the Eagle's Nest' works).
.BUG: NEC765 - Fixed a bug in the search of a sector when it is readed ('Red Heat' works)
.ENHANCE: NEC765 - Fixed bug a when calculate the length of the sector when N=0. Patch removed. ('Vindicators' and 'Magic Johnson's Basketball' works).
.ENHANCE: NEC765 - Improved the treatment of track without format. Patch removed. ('Eliminator' works).
.ENHANCE: NEC765 - Implemented only two flopply disks, Spectrum +3 and Amstrad CPC only support two. ('Red Heat' works)
.NEW: Added a system based on MAME for 'decompression' of characters and sprites from ROMS.
.NEW: Added a standard system of loading ROMS.
.ENHANCE: General cleaning of the code. Corrected many bugs. More speed.
- Spectrum
.NEW: Implemented block $26 (Call Sequence) and $27 (Return Sequence) from TZX format.
.NEW: Implemented SpeedLock+3 protection ('Buggy Boy', 'Operation Wolf', 'Robocop',etc. works)
.BUG: Fixed a bug on Spectrum+3 IN and OUT ('Predator II','Vixen',etc. works)
.BUG: Fixed a bug on Spectrum+3 special page mode ('Viaje al Centro de la Tierra', 'Double Dragon II',etc. works)
.BUG: The Spectrum+3 now makes the pauses when it loads from the virtual cassette.
- Asteroids
.NEW: Driver added. No sound. Screen problems.
- Commando
.NEW: Preliminary scroll.
- Mikie
.BUG: Sprites fixed.
- SonSon
.NEW: Added driver with sound. Music is too slow?
Télécharger DSP v0.7
Site Officiel de DSP
 
 Ootake v1.15 
Vendredi 20/07/07 à 10:58 par Firebrand
Cet émulateur PC-Engine pour Windows est une nouvelle fois mis à jour. Les améliorations sont les suivantes:
- In the last stage of "Image Fight", the character came to be displayed correctly.
* As a result, all the games of "Hu-Card" might operate without trouble at the report from users.
- Operation speed & timing of CPU has been elaborately adjusted. In "Kisou Louga", the gap of the voice was solved. I think that the operation timing improved in other games, too.
- Processing related to the memory access was considerably sped up. I think that processing lightened in some measure of a personal computer environment so not fast.
- When "Gradius","Salamander" or "Parodius" is started, the sound automatically becomes a stereo mode. Tone quality is considerably good!
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v1.15
Site Officiel de Ootake
 
 Mameinfo.dat v0.117u1 
Vendredi 20/07/07 à 10:54 par Firebrand
Suite à la sortie de la dernière version intermédiaire de MAME, M.A.S.H. publie une nouvelle DIFF Update de son fichier informatif.
Télécharger Mameinfo.dat v0.117u1 DIFF Update
Site Officiel
 
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