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 Ootake v1.21 
Jeudi 02/08/07 à 22:21 par MrBean
Basé sur l'ancien programme PROJECT PC2E, Ootake est un émulateur PC Engine japonais sorti en 2006. Son auteur, Kitao Nakamura, nous gratifie aujourd'hui d'une nouvelle version qui contient les améliorations suivantes :
- The operation timing of CD-DA(CD sound source) play processing was
elaborately brought close to a real machine. I think that the timing of
the voice and the image became it in a lot of games as well as a real
machine.
- Processing related to the memory access and drawing, etc. was sped up. I
think that processing lightened in some measure of a personal computer
environment so not fast.
- When "Gradius II" is started, it become the mode to which the laser and
spread-bomb do not blink. As a result, it is possible to play comfortably.
In case of unnecessary, remove the check on "Auto Improve Graphics
(Gradius II)" of "Setting->CPU" menu.
- In "Rainbow Island", when the display of "Hurry!!" appears, the going
under water scene was made reproduction near real machine (The character
display remains in the line top of water).
- In "Top wo Nerae vol.1", the load to the personal computer has been
decreased.
- In some games ("BURAI" etc.), when the CD sound source is played, the bug
that had stopped in the first part once occasionally (generated from
v1.19) was corrected.
- "PC Performance Test" was added to "Info" menu. Whether Ootake operates
comfortably without the processing delay is checked. If "((( Bad Condition
[x]! )))" is displayed, the processing delay has occurred. In that case,
the trouble (in the game) might occur because the disk access timing is
late when playing "CD-Game".
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v1.21
Site Officiel de Ootake
 
 Nouveau test : Illusion of Time 
Mercredi 01/08/07 à 09:10 par Shenron
Après une semaine d'interruption pour cause de vacances (finies, snif), les tests reviennent avec un RPG sous-estimé de la Super Nintendo : Illusion of Time.

 
 Unofficial Command.dat v30-07-2007 
Mardi 31/07/07 à 09:55 par Firebrand
Une nouvelle version non officielle de Command.dat vient d'être publiée. Voici les modifications que son auteur lui a apporté:
- Added: Asura Buster, Tekken 3
- Corrected: Red Earth, Street Fighter III, Street Fighter III - 2nd Impact, Street Fighter III - 3rd Strike
Télécharger Unofficial Command.dat v30-07-2007
Site Officiel de Unofficial Command.dat
 
 Hoxs64 v1.0.4.26 
Mardi 31/07/07 à 09:51 par Firebrand
Voici une nouvelle version corrective de cet émulateur Commodore 64 dont les release notes ressemblent fortement à celles d'hier:
- VIC timing fixes
Télécharger Hoxs64 v1.0.4.26
Site Officiel de Hoxs64
 
 Optimized MAME v0.117u2 
Lundi 30/07/07 à 10:42 par Firebrand
Les builds optimisés de MAME v0.117u2 selon différents types de processeurs ont été ajoutés sur notre serveur. A retrouver dans les sections habituelles.
Site Officiel
 
 Rice's HiRez Texturing Plugin v10 RC4 (development) 
Lundi 30/07/07 à 10:38 par Firebrand
Cet excellent plug-in graphique pour émulateurs Nintendo 64 vient d'être mis à jour. Voici les améliorations proposées pour cette version de développement:
10 RC4a:
- Documentation: Changed credit list slightly
- Fixed: Debugger plugin now loads texture enhancement filters and hi-res textures without errors

10 RC4:
- Updated: Heavy GUI updates and tweaks, this includes removing the FB selection, for now..
- Updated: Optimized file size, with no ill effects. This also holds true for the stable branch plugin, too.
- Updated: Heavy refactorisation
- Debugger: Heavily updated and overhauled the debugger plugin. Involves major core restructuring, GUI updates, and a massive reduction in file size. Also, no longer requires the Visual C++ 2005 runtimes as well. Enjoy!
Télécharger Rice's HiRez Texturing Plugin v10 RC4 (development)
Site Officiel de Rice's HiRez Texturing Plugin
 
 Dat Workshop v0.117.2 
Lundi 30/07/07 à 10:31 par Firebrand
Cet utilitaire de manipulation de fichiers .dat vient d'être mis à jour. Les nouveautés ne sont pas précisées, mais vu le numéro de version, on peut supposer qu'il a été mis à niveau avec la v0.117u2 de MAME.
Télécharger Dat Workshop v0.117.2
Site Officiel de Dat Workshop
 
 CPCE v1.83 
Lundi 30/07/07 à 10:27 par Firebrand
On reste dans l'univers des micro-ordinateurs avec cette nouvelle version de cet émulateur Amstrad CPC dont voici les nouveautés:
Several platform-specific bugfixes and improvements are featured in CPCE 1.83, such as 16-bit maths in the HD sector seek function and fully resizable windows.
Télécharger CPCE v1.83
Site Officiel de CPCE
 
 Hoxs64 v1.0.4.25 
Lundi 30/07/07 à 10:25 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 vient d'être publiée. Celle ci corrige quelques bugs:
- VIC timing fixes. Stray pixels have been removed from the Tsunami Demo.
Télécharger Hoxs64 v1.0.4.25
Site Officiel de Hoxs64
 
 Ootake v1.20 
Lundi 30/07/07 à 10:23 par Firebrand
Une mise à jour de cet émulateur PC-Engine pour Windows a été publiée très rapidement. La liste des nouveautés est la suivante:
- In "Gradius","Salamander" and "Parodius", when "Load State" is done, the bug that the pad was not able to be operated (generated from v1.15) was corrected.
- Operation speed & timing of CPU has been elaborately adjusted. At the stage clear of "Parasol Star", the problem that the screen shook uncommonly occasionally was solved.
- In the opening demo of "Popful Mail", the problem that the surface of the image flickered uncommonly occasionally was solved.
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v1.20
Site Officiel de Ootake
 
 MAME / MAME32 Plus! v0.117u2 
Lundi 30/07/07 à 10:20 par Firebrand
Ce build non officiel de MAME vient d'êter mis à jour selon la v0.117u2 du célèbre émulateur. Des améliorations internes ont été apportées:
- GUI: fixed crash bug in Directories dialog
- GUI: updated rom auditing code
Télécharger MAME / MAME32 Plus! v0.117u2
Site Officiel de MAME / MAME32 Plus!
 
 WinUAE v1.4.3 
Lundi 30/07/07 à 10:17 par Firebrand
Une nouvelle version de cet émulateur Amiga pour Windows vient d'être publiée. Les améliorations sont les suivantes:
New features:
- Built-in lha/lzh and lzx support.
- Mount archives as a harddrive with transparent, recursive
(archives inside archive) decompression. Supported: zip, 7zip,
rar (unrar.dll or archiveaccess.dll required), lha/lzh, lzx.
- A3000 Kickstart ROM and SuperKickstart disk support.
- A590/A2091 SCSI, A3000 SCSI and CDTV SCSI expansion harddrive (HDF)
emulation (WD33C93 + (Super)DMAC based SCSI hardware).
- Action Cartridge Super IV Professional freezer cartridge emulation.
- X-Power Professional 500 (v1.2) freezer cartridge emulation.
- Nordic Power (v2.0) freezer cartridge emulation.
- Debugger improvements (improved deep trainer, copper memwatch points,
CPU-model specific registers can be modified, illegal access logger
improved, process breakpoints etc..)
- Paths-panel default paths selection improved.
- Separate native and Picasso96 vsync setting.
- GUI will "autoscroll" if fullscreen mode is smaller than GUI.
- Improved rtg.library, speeds up Picasso96 in high resolution modes
(obsoletes picasso96fix)

Bugs fixed:
- CDTV emulation improved (DOTC2, Xenon2, ChaosInAndromeda CD player)
- CD32 CD emulation improved (Fightin' Spirit, Base Jumpers etc..)
- Ghostscript printing fixed (again).
- Floppy drive sound selection if fdrawcmd.sys was not installed.
- Video recording sound pitch issue.
- -datapath command line parameter fixed (again..)
- uae-configuration JIT on/off switching fixed.
- Sprite attachment fix, fixes "Great Demo" by "The Tremendous Trio" :)
- Some FPU fixes from Aranym.
- Directory filesystem locked files (most commonly s:startup-sequence)
after software reset
- Filesystem emulation not initializing if JIT was enabled and no other
expansions enabled (fast RAM, Z3 fast, etc..)
Télécharger WinUAE v1.4.3
Site Officiel de WinUAE
 
 Sega Li v1.11.1 
Lundi 30/07/07 à 10:14 par Firebrand
Cet émulateur NES (malgré son nom) vient d'être mis à jour. Les nouveautés sont les suivantes:
- sound: added pause sound, and added an option to disable sound
- mappers: rewrote Sunsoft 5 sound emulation
- various small changes
- gfx: fixed awful bug causing a crash with Direct3D if it failed to init
Télécharger Sega Li v1.11.1
Site Officiel de Sega Li
 
 MiSFiTMAME v0.113u7 
Lundi 30/07/07 à 10:09 par Firebrand
Ce build de MAME très particulier ayant pour but de faire tourner des jeux "non MAME" (hacks par exemple) vient d'être mis à jour. Les améliorations sont les suivantes:
This should be the last release on the 0.113 platform. It is mainly for bug fixes.

Source changes:
- Clean unneeded files from source tree.
- Removed validity check for GAME_NO_SOUND, as it makes no allowance for demos that really have no sound.
- Removed unneeded validity check when ROM_IGNORE greater than region size.
- Updated faq.txt and added a new file, broken.txt.
- Fixed arm.c cpu core.
- Fixed decodemo.
- Fixed graphics corruption in froggrs.
- Removed graphics banking in multipac, 96in1 and superabc, and reduced memory requirements.
- Superabc no longer crashes the debugger.

Pacman
- Enabled the multi-map feature on pacman6, pacweird, pacmn6m2, snakeyes, vectr6m, tbone, vectr6tb, ultrapac.
- Fixed crash problem on 2nd screen of the Ms. Pacman 6-map games.
- Fixed mspacii.
- Fixed protection issue with pheartb.
- Fixed dot counters in mshangly.
- Parent / clone relationships fixed.

Neogeo
- Some sets had no parent instead of neogeo
- cnbe had wrong width
- most homebrew games had excessive memory assigned to them
- fix graphics in shockt2w and fr2cd [JacKc]
- Rename all kof99 p roms from 152-px to 251-px.

Galaga
- Add proper death sound in Twisty's Galaga Ghost hacks
- Add missing bang sound for bootlegs

Ghost Muncher
- Replace gmunch and gmunch2 with ghostmun (from MAME 0.61)
- Fix sprites being cut off near top of screen
- In the intermission, make large pacman visible

96in1
- Menu key is now F3 instead of F1
- Documented DIP 1 [Dave Widel]
- Removed patches, no longer needed [Dave Widel]

Multipac
- Menu key is now F3 instead of F1

Games Removed
- buzzard (in MAME)
- fastpac (in MAME as pacmanf)
- mimonkey (in MAME)
- puckman2 (same as newpuck2)
- pacstrm (Proper graphics roms are lost or never existed)

Games Added
- arkn2hs (Arknoid 2 Revenge of Doh - World [h])
- arkn2hsu (Arknoid 2 Revenge of Doh - US [h])
- armdemo (ARM Demo) [Charles Doty]
- bwidowa (Black Widow - set 2)
- c2frog (Frog Feast on Sega C2 hardware) [Rastersoft]
- gaplushs (Gaplus [h])
- junohs (Juno First [h])
- junohsg (Juno First - Gottlieb [h])
- tempmg (Clay Cowgill's Tempest Multigame)
- supergs (Super Galaxians - Midway / Silver Systems) [Sir Scotty]
- timephs (Time Pilot [h])
- tp84hs (Time Pilot '84 [h])
- 96in1b (96in1 later version) [Dave Widel]
- 96in1c (96in1 early version)
- ghostmun (Ghost Muncher) [MAME 0.61]
- hackypac (Hacky Pac) [Dave Widel]
- madpac (Mad Pac) [Dave Widel]
- moonwarb (Moon War - bootleg of Moon Cresta)
- msnapco (Ms Pacman - Napco encrypted)
- mspacmbg (Ms Pacman variant)
- mspacsup (Super Ms Pacman)
- pm4in1 (Ms Pacman 4in1) [Marvin3m]
- pm8in1 (Pacman 8in1)
- pm12in1 (Pacman 12in1)
- puckmann (Namco - original?) [MAME 0.35b6]
- 3countb (3 Count Bout) [MGD2]
- fr2ch (Mahjong Final Romance 2 - CD Bootleg)
- joyjoycd (Puzzled - CD to MVS conversion) [Neht]
- kof97lr (King of Fighters 97 - Lover Red) [Neht]
- kof97xp (King of Fighters 97 - Xuhui Plus) [Neht]
- kof97yk (King of Fighters 97 - Hack by Yukimura) [Neht]
- kof98cd (King of Fighters 98 - CD to MVS conversion) [Neht]
- kof98co (King of Fighters 98 - Combo by Ivex) [Neht]
- kof99fc (King of Fighters 99 - Remix Pro200 Final by FCHT) [Neht]
- kof99lb (King of Fighters 99 - Hack by lb70) [Neht]
- mslug5fr (Metal Slug 5 - French) [Neo-Arc]
- neo2500 (Neo 2500 demo)
- samsh4fc (Samurai Shodown 4 - Boss Hack by FCHT) [Neht]
- senkucd (Sengoku - CD to MVS conversion) [Neht]
- tpgolfcd (Top Players Golf - CD to MVS conversion) [Neht]

Apology
I forgot to credit the kof hacks in the last release to the Neht team.
Télécharger MiSFiTMAME v0.113u7
Site Officiel de MiSFiTMAME
 
 MAME32 Plus! Plus! v0.117u2 
Samedi 28/07/07 à 10:30 par Firebrand
Ce build de MAME supportant Kaillera vient d'êter mis à jour selon la denrière version intermédiaire de MAME. D'autres améliorations semblent avoir été ajoutées mais les release notes étant en japonais, je ne peux vous en dire plus.
Télécharger MAME32 Plus! Plus! v0.117u2
Site Officiel de MAME32 Plus! Plus!
 
 MAME GP2X v4.6 
Samedi 28/07/07 à 10:26 par Firebrand
Voici une nouvelle version de ce build de MAME pour la GP2X. La dernière avant quelques temps vu que son auteur part en vacances! En attendant, la liste des améliorations est la suivante:
- Improved the System 16 driver (MAME 0.36b1): Several new System 16 games are playable (Moonwalker, Shadow Dancer, etc).
- Added the Sprite Manager support, required for the new System 16 driver.
- Updated UPD7759 sound core (MAME 0.36b1), to improve the digitized sound in the System 16 games.
- Rainbow Islands has been fixed (MAME 0.36rc1).
- Renegade has been fixed (MAME 0.36b6).
- Modified romsets: MAME 0.36b1: alexkidd, aliensyn, altbeast, astormbl, aurail, dduxbl, eswatbl, fantzone, fpointbl, goldnaxe,
hwchamp, mjleague, passshtb, quartet2, sdi, shinobi, tetrisbl, timscanr, tturfbl, wb3bl, wrestwar.
- New romsets: MAME 0.36b1: altbeas2, atomicp, bodyslam, goldnaxa, hangon, moonwlkb, quartet, riotcity, shdancer, shdancrj,
shinobl, tturf, wb3.
- Modified romsets: MAME 0.36rc1: rainbow, rainbowe, jumping.
- Updated the ClrMAME Pro DAT with the updated romsets.
- Fixed the "stuck" USB joypad problems. Thanks to Ark and TelcoLou.
Télécharger MAME GP2X v4.6
Site Officiel de MAME GP2X
 
 CpcAlive v1.08f 
Samedi 28/07/07 à 10:22 par Firebrand
Cet émulateur Amstrad CPC ayant pour but de faire tourner les programmes standards et non les jeux vient d'être mis à jour avec quelques corrections dont la nature n'a pas été précisée.
Télécharger CpcAlive v1.08f
Site Officiel de CpcAlive
 
 Ootake v1.19 
Samedi 28/07/07 à 10:18 par Firebrand
Cet émulateur PC-Engine pour Windows vient d'être mis à jour. Les améliorations sont les suivantes:
- The operation timing of CD-DA(CD sound source) play processing was brought close to a real machine. In "Double Dragon II", "Kisou Louga", "3x3 Eyes", "Laplace no Ma" and "Linda Cube", etc., the timing of "Sound and picture" has improved. Perhaps, all the games might have become similar.
- Operation speed & timing of CPU has been elaborately adjusted. The following effect existed.
- In the last stage of "Akumajou Dracula X", when going up the stairs, the problem that had been uncommonly occasionally freezed (generated from a recent version) was solved.
- In "Wizardry I&II", the problem that the status display part had shaken (generated from a recent version) was solved.
- In the start demo of "Necros no Yousai", "The attack scene of Amazon dashes out only by one frame" was reproduced.
- In the opening scene of "Shin Megami Tensei", the problem that the screen sometimes fell into disorder by one frame occasionally was solved.
- In "Wizardry V", the trouble to which the enemy character had not been displayed (generated from v1.15) was corrected.
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v1.19
Site Officiel de Ootake
 
 Mameinfo.dat v0.117u2 
Vendredi 27/07/07 à 11:48 par Firebrand
Comme d'habitude, le nouveau Mameinfo.dat est publié très rapdeiment après le nouveau MAME.
Télécharger Mameinfo.dat v0.117u2 DIFF Update
Site Officiel
 
 SDLMAME v0.117u2 
Vendredi 27/07/07 à 11:47 par Firebrand
Le build de MAME pour la librairie SDL a été mis à jour selon la v0.117u2 de MAME.
This version should resolve the issues that were introduced in u1, including input configuration and keymap and joymap files.
Télécharger SDLMAME v0.117u2
Site Officiel de SDLMAME
 
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