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 MAMEUI32 v0.148u5 
Jeudi 23/05/13 à 19:28 par Firebrand
Les possesseurs de processeurs 32-bit peuvent maintenant utiliser la dernière version de MAMEUI.
Télécharger MAMEUI32 v0.148u5
Site Officiel de MAMEUI32
 
 Shunyuan's HLE audio plugin v1.7.1u2 
Mercredi 22/05/13 à 19:57 par Firebrand
Ce plug-in audio pour émulateurs Nintendo 64 supporte désormais les cartes son 5.1 pour XAudio2:
- support XAudio2 upmix for 5.1 sound card , need to enable at configuration dialog. (if you don't have a 5.1 sound card like me, try SRS Audio SandBox)
Télécharger Shunyuan's HLE audio plugin v1.7.1u2
Site Officiel de Shunyuan's HLE audio plugin
 
 Messinfo.dat v7.01 
Mercredi 22/05/13 à 19:54 par Firebrand
Une nouvelle version de ce fichier informatif pour MESS a été publié à l'occasion de la v0.148u5 de MESS. Les nouvelles données sont les suivantes:
- 7.01 20/05/2013: Aligned files to 0.148u5 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS_WIP.txt' and 'Drivers SVN...txt'. Updated the SVN until May 20, 2013 (r22988).
- 7.00 18/05/2013: Fixed some items. Updated the SVN until May 18, 2013 (r22899).
- 6.28 17/05/2013: Phase 6 completed! All available resources added (aligned to version 0.148).
- 6.27 13/05/2013: Updated the SVN until May 13, 2013 (r22807). Added resources info; 1,934 sets checked, 75% right).
Télécharger Messinfo.dat v7.01
Site Officiel de Messinfo.dat
 
 MAME Plus! v0.148u5 r5077 (32-bit) 
Mercredi 22/05/13 à 19:52 par Firebrand
Ce build non officiel de MAME a été mis à jour avec les sources de MAME v0.148u5.
Télécharger MAME Plus! v0.148u5 r5077 (32-bit)
Site Officiel de MAME Plus!
 
 UME v0.148u5 
Mardi 21/05/13 à 12:58 par Firebrand
Cette synthèse de MAME et MESS réunit une fois de plus les mise à jour des deux émulateurs.
Télécharger UME v0.148u5
Site Officiel de UME
 
 MESSUI v0.148u5 (32-bit) 
Mardi 21/05/13 à 12:57 par Firebrand
Cette version de MESS pourvu d'une interface graphique proche de MAMEUI a été mis à jour avec la dernière version de MESS.
Télécharger MESSUI v0.148u5 (32-bit)
Site Officiel de MESSUI
 
 Mameinfo.dat v0.148u5 
Mardi 21/05/13 à 12:48 par Firebrand
Ce fichier informatif pour MAME contient les données relatives à la nouvelle version:
- Updated to MAME 0.148u5.
- Added 0.148u5 Source/Listinfo changes.
- Newest Bugs (20th May).
- Fixed 'Recommended Games' description.
- Added 'Recommended Games'.
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.148u5
Site Officiel de Mameinfo.dat
 
 MAMEUIFX32 v0.148u5 
Mardi 21/05/13 à 12:47 par Firebrand
Ce build non officiel de MAME a été mis à jour avec les sources de MAME v0.148u5 sans apport additionnel cette fois.
Télécharger MAMEUIFX32 v0.148u5
Site Officiel de MAMEUIFX32
 
 MAMEUI64 v0.148u5 
Mardi 21/05/13 à 12:45 par Firebrand
L'effervescence autour du petit monde de MAME reprend. ON commence donc comme d'habitude avec la nouvelle version de MAMEUI, uniquement disponible en 64-bit pour l'instant.
Télécharger MAMEUI64 v0.148u5
Site Officiel de MAMEUI64
 
 Shunyuan's HLE audio plugin v1.7.1u1 
Lundi 20/05/13 à 11:38 par Firebrand
Cette nouvelle version de ce plug-in audio pour émulateur Nintendo 64 corrige quelques bugs:
- fix XAudio2 crash at pj64 1.7.0.50b23
- fix audio speed up issue reported by nintendo1889
- fix pj64 1.7.0.50b23 compatibility error reported by Goldlink11
Télécharger Shunyuan's HLE audio plugin v1.7.1u1
Site Officiel de Shunyuan's HLE audio plugin
 
 MESS v0.148u5 (32-bit) 
Lundi 20/05/13 à 11:36 par Firebrand
Au même moment que MAME, MESS a également été mis à jour. Voici les modifications apportées:
MAMETesters Bugs Fixed
- 05172: [Crash/Freeze] (megadriv.c) 32x and clones: [debug] Assertion 'curlabel->m_codeptr == __null' failed. (hap)

New System Drivers Supported:
- Ensoniq ESQ-M [Anonymous]
- 15IE-00-013 [shattered]

Systems Promoted from GAME_NOT_WORKING:
- D6800 [Robbbert]

Skeleton drivers:
- RCA COSMAC Microkit [Bill Degnan, Curt Coder]
- SSE SoftBox [Mike Naberezny, Curt Coder]
- V-Tech V-Smile (Germany) [TeamEurope]

Software Lists:
- softlist: Added year and publisher info to most games in Amiga OCS, ECS, AGA and Atari ST softlist, fixed shortnames and descriptions where needed, improved parent/clone relationships, made better use of part_id features in multidisk sets. Also, re-ordered sets in ZX softlist. [Anonymous, Fabio Priuli]
- partner_cass.xml: fixed some descriptions and added more info [LoganB]
- jaguar.xml: added some dumps surfaced since last update of the list. [LoganB]
- bbca_cass.xml/bbcb_cass.xml: moved a few files in the proper list and added some info. [Nigel Barnes]
- mbc55x.xml: added a few more disks. [pete_j]
- m20.xml: added newly dumped CP/M 8000 disk [Christian Groessler]
- x68k_flop.xml: added missing sets from TOSEC, plus a lot of new disks dumped in the past seven years, plus lots of info [Ashura, mek1, wushu, Starscream the 2nd, cpt. Misumaru Tenchi,
SuperDeadite, Anna Wu, Fabio Priuli]
- Added software list for mc1502 [shattered]
- megadriv.xml: added more pcb documentation. [sunbeam, gigadeath, nights]
- vsmile.xml: added first cart dumps. [TeamEurope]
- ibm5170.xml: added some more coverdisks. [Kaylee]
- c64_cart.xml: Added Super Snapshot family. [Curt Coder]
- v1050.xml: Added CP/M Plus BIOS 2.0. [Bill Degnan]
- Added software lists for NorthStar Horizon/Advantage floppies. [Dave Dunfield]

Source Changes
- aim65.c: added software list for software ROMs and hooked up to the driver. [K1W1, Fabio Priuli]
- applix: The mirror is required for the system to size up the ram correctly [O. Galibert]
- esq1: preliminary emulation of analog stages (VCFs and VCAs) [O. Galibert]
- electron.c: Added cartridge support. [Wilbert Pol]
- cp1: added layout and keyboard input. [Sandro Ronco]
- psxmultitap: add multitap support [Carl]
- D6800: Various improvements. Most games are playable. [Robbbert]
- D6800: Cassette connected up, system marked as WORKING [Robbbert]
- a7800.c - Red and Blue miscalculated proportions fixed. [Robert Tuccitto]
- pc: remove unused ibm5150_ppi8255_interface [shattered]
*pc, ec1841: unbreak DBG_LOG macro
*mc1502: FDC xtal freq is 16 MHz
*asst128: another PC XT clone
*ec1841: add softlist, set 'v2' as default BIOS to avoid resets
- nes.c: greatly improved save state stability, by adding registration of on-cart VRAM/WRAM. [Fabio Priuli]
- gameboy/gbcolor: simplified video code by reducing the number of memory pointers used, and added support for save state registration. [Fabio Priuli]
- slotify pc joystick [Carl]
- Apollo updates: [Hans Ostermeyer]
*Added 4 and 8 plane color graphics board support
*Renamed dn3x00 to dn3x00_19i and dn3x00_15i to dn3x00
*Reworked video/apollo.c into class apollo_graphics
*Fixed recent regression where the arrow keys moved the mouse pointer
- v1050: Fixed floppy drive type. [Curt Coder]
- cosmac: Added the original CDP1801 CPU variant and rewrote the disassembler. [Curt Coder]
- sms.c: Change hcount calculation to use screen timings and moveit to the VDP. [Enik Land]
- pc_joy_sw: add MS Sidewinder pad [Carl]
- a7800 - [huygens]
*Changed default difficulty switch setting to 'A' so Tower Toppler loads the first level.
*Added 7 cpu cycle delay between hsync and Maria DMA (based on atari docs).
*Rewrite of video code to emulate Maria line ram buffers.
- a7800 : Rendering from line ram no longer uses maria write mode bit (should only use read mode bits) [huygens]
- com8116: Fixed frequency divisors. [Curt Coder]
- exp85, ob68k1a: Fixed terminal. [Curt Coder]
- i8251: Implemented parity and 16X/64X clock modes. [Curt Coder]
- wmbullet, softbox, super6, xor100, sage2, mpz80, horizon: Refactored to use a serial terminal connected to an RS-232 port. [Curt Coder]
- gameboy: modernized sound emulation and added save state [Fabio Priuli]
- lynx.c: modernized sound emulation, slightly simplified blitter functions and added save state to the driver. [Fabio Priuli]
- wswan.c: updated rom banking mechanism to be save state friendlier and added save state support to the driver. [Fabio Priuli]
- ngp.c: added save state support to the driver. [Fabio Priuli]
Télécharger MESS v0.148u5 (32-bit)
Site Officiel de MESS
 
 MAME v0.184u5 
Lundi 20/05/13 à 11:31 par Firebrand
Une nouvelle version intermédiaire de MAME a été publiée. Les améliorations sont les suivantes:
MAMETesters Bugs Fixed
- 03642: [DIP/Input] (cps1.c) 1941: Difficulty dipswitch has wrong values in tab menu (Sonikos)
- 00012: [DIP/Input] (dooyong.c) lastday: [possible] Coin input in the test mode. (Sonikos)
- 01797: [DIP/Input] (tank8.c) tank8: Game time DIP settings incorrect (Sonikos)
- 02117: [DIP/Input] (dooyong.c) superx: [possible] Service mode DIP switch has no effect. (Sonikos)
- 03388: [DIP/Input] (atarisy1.c) roadrunn and clones: Input (Button) labels not logical (Sonikos)
- 04196: [DIP/Input] (leland.c) offroadt2p: [possible] Inputs for 3 players when it's a 2-player only game (Sonikos)
- 05119: [DIP/Input] (kaneko16.c) bloodwar oedfight: DIP switch for attract sound is inverted (Sonikos)
- 05120: [DIP/Input] (namcos1.c) bakutotu: misplaced DIPs (Sonikos)
- 05194: [Graphics] (tx1.c) buggyboy, tx1: Screen 1 and 2 freezes (Phil Bennett)
- 04851: [Crash/Freeze] (pcxt.c) filetto: Can't boot (crazyc)
- 05190: [Crash/Freeze] (gomoku.c) gomoku: Crashed after ROM/RAM test (hap)
- 05189: [Sound] (attckufo.c) attckufo: No sound (hap)

Source Changes
- Adds the QSound internal DSP ROM to the device. [Andrew Gardner]
- remove garbage in unused bits of 4 bit mathbox proms [Andrew Welburn]
- Don't set E flag if the result rounds up to 2, just limit the result. [smf]
- clifront.c: allow -romident to properly handle zipfiles inside a directory [Fabio Priuli]
- Metadata updates for Naomi and Triforce [f205v]
- PSX bios rom memory map is now handled by the CPU core as the size is controlled by an internal register. Simplified System 12 protection hack so that it doesn't involve remapping the bios rom area, which also allows the default value for ram to be removed. [smf].
- Redump Chocovader 0.8e rom [Smitdogg]
- nbbatman2bl - replace bad dumps of gfx roms [Smitdogg]
- silkroad - replaced bad rom, removed init hack [Brian Troha, Smitdogg,The Dumping Union]
- Autoboot command support added [Ben Geeves,Miodrag Milanovic]
- Added proper sized maincpu rom for World Tennis from recent dump and updated labels. [any, Tafoid]
- Added and verified DIP locations for all sets in travrusa.c [Tafoid]
- 8042kbdc: fix uninitialized variable [Peter Ferrie]
- finished modernizing timekeeper [smf]
- LUA 5.2.2 added to libraries, did basic hookup of LUA VM into [Miodrag Milanovic] running machine added -script (or -autoboot_script) command to execute LUA script after driver startup
- modernised adc083x, ds2401, upd4701 [smf]
- Adds memory tracking to debugger. This includes two new commands: trackmem and pcatmem(p|d|i). [Andrew Gardner]
- Fixes left-click selection bug in the memory window. [Andrew Gardner]
- finished modernizing at28c16 [smf]
- Added and verified DIP locations for all sets in rallyx.c [Tafoid]
- modernised YMZ280B,YMF271,YM2610,YM2608,YM2203,AY8910,YM2612/YM3438 [smf]
- flstory.c: Corrected a couple of dipswitch names for Rumba Lumber and change clocks to be XTAL based. [Brian Troha]
- modernised the YM3526, which also required adding write lines to the 6502, 6809 and z80 [smf]
- modernised Y8950,YMF262,YM3812,YM2413,YMF278B [smf]
- Re-dumped Sport Fishing 2 (JPN) & Sport Fishing 2 (EXP) [f205v]
- Crystals Colours improvements: [Roberto Fresca]
*Decrypted the tile matrix / video RAM.
*Wrote proper memory map and inputs from the scratch.
*Bypassed the program data channels protection.
*Decrypted the colors / color RAM.
*Added button-lamps support.
*Created a default NVRAM.
*Promoted to working state.
*Added technical and encryption notes...
- Snooker 10 improvements: [Roberto Fresca]
*Fixed NVRAM size.
*Added default NVRAM.
- Apple 10 improvements: [Roberto Fresca]
*Fixed NVRAM size.
*Added default NVRAM.
-Ten Balls improvements: [Roberto Fresca]
*Fixed NVRAM size.
*Added default NVRAM.
- modernised CDDA & discard buffered samples when starting to play to avoid audio glitches and timing issues. [smf]
- Adds statesave (ss) & stateload (sl) commands to the debugger. [Andrew Gardner]
- modernised TMS5220 [smf]
- nexus3d.c - replace dumps with 'better' ones [Smitdogg]
- Eliminate some of MAME's anonymous timers. [Andrew Gardner]
- itisa - the game was made by Itisa, there is an undumped Spanish original [AUMAP]
- started to modernise TMS5110 [smf]
- pcxt.c: Fix Filetto [Carl]
- fuukifg2.c - Increased Z80 clock to 6MHz. Fixes gogomile intro music and speech [Phil Bennett]
- fruitpc: add inputs [Carl, R.Belmont]
- Various CD-ROM / CHDMAN improvements: [R. Belmont]
*Correct import/export of bin/cue images in which the pregap sectors are present.
*Normalized TOC handling; the start of a track is always the first pregap sector.
*Finally allows reading and CDDA playing pregap sectors. Works even if the pregap sectors are not present in the file.
- Changed "Gear Shift" to LOW by default for contcirc, chasehq, sci and topspeed [MASH]
- sspeedr.c: added generic Gear Shift artwork [MASH]
- Improvements to Golden Poker driver: [Roberto Fresca]
*Proper inputs for Videotron Poker selector.
*Figured out the Royale multiplexer system.
*Removed the unused Royale driver init.
*Both Royale sets promoted to working.
*Added technical notes.
- "And he did give them CRT bloom, and it scorched their eyes so; and they wept openly, for there was nothing left to see with" [MooglyGuy]
*Enabled vector bloom and associated .ini controls
*Added raster bloom and associated .ini controls, each bloom "level" is the linear weight of successively half-sized render targets
*Removed D3D8 mode
*Mass renaming in D3D renderer to use namespaces, initial planning step to HAL-based renderer implementation on Windows (i.e., GL on Windows)
*Converted d3d_info, d3d_poly_info, and d3d_texture_info into classes
*Added batching of vectors for possible speed increase
*Minor cleanup of shader state setting
- capcom.c: added missing SHA1s to some pinball sets [John Gilbert]
- libflac: improve portability for older versions of Xcode [John Gilbert]
- input/DIP bugs fixed in several drivers [Sonikos]
- PGM improvements [iq132]
*Implemented the bitswap protection for Killing Blade allowing all regions to work.
*Implemented additional protection required by Dragon World 3, the game is not any further along, but it is much cleaner code.
*Implemented bitswap protection and several DMA modes for olds. The ram_dump hack is no longer required. The protection simulation is still somewhat incomplete.

New games added or promoted from NOT_WORKING status
- Mundial/Mondial (Italian/French) [Roberto Fresca, f205v]
- Let's Attack Crazy Cross (GV027 Asia 1.10) [Tom Braider, Smitdogg, The Dumping Union]
- Crystals Colours (Ver 1.01) [Roberto Fresca, Any]
- Stunt Air [f205v, Tirino73, David Haywood] (imperfect gfx, sound, colours, need PCB measurements)
- Royale (set 1) [Roberto Fresca]
- Royale (set 2) [Roberto Fresca]
- Videotron Poker (cards selector) [Roberto Fresca, Any]
- Videotron Poker (normal controls) [Roberto Fresca, Any]
- Fruit Land [Carl, R. Belmont, Any]

New clones added
- Crush Roller (bootleg set 3) [ANY]
- Altered Beast (Datsu bootleg) [ANY] (not working)
- The Next Space (set 2) [ANY]
- Traverse USA (I.P. - American Top Bootleg) [ANY]
- Vastar (set 4) [ANY]
- Crazy Climber (Model Racing bootleg) [ANY]
- Rally X (Model Racing bootleg [ANY]
- Lunar Rescue (Model Racing bootleg) set 2 [ANY]
- Power Spikes (US) [ANY]
- Gals Panic II (English) [ANY] (uncertain set composition) (not working)
- Pang (bootleg, set 4) [ANY]
- Final Fight (bootleg) [ANY]
- Magic's 10 (ver. 16.54) [ANY]
- New Lucky 8 Lines (set 4, W-4) [Roberto Fresca, ANY]
- New Lucky 8 Lines (set 5, W-4, main 40%, d-up 60%) [Roberto Fresca, ANY]
- New Lucky 8 Lines (set 6, W-4, main 40%, d-up 60%) [Roberto Fresca, ANY]
- Jack Potten's Poker (set 7, Royale GFX) [Roberto Fresca, ANY]
- Atom (bootleg of Bombjack Twin) [f205v] (not working)
- Dragon's Lair 2: Time Warp (Euro v3.17) [italiandoh]
- Indiana Jones (JPM) (IMPACT, German set 2) [mathijs/MPU Mecca]
- Indian Battle (Brazil) [Marcello Mancini]
- Raiden Fighters (Single Board) [Smitdogg, Tormod, Brian Troha, The Dumping Union]
- Guardian Storm (vertical) [Brian Troha, The Dumping Union]
- Red Fox War Planes II (China, set 2) [Smitdogg, The Dumping Union]
- MotoTour / Zippy Race (Tecfri license) [Ricky2001 (from AUMAP)]
- Puck Man (Spanish, 'Made in Greece' bootleg) [F.J.Jimenez (Gijon)]
- Ms. Pac-Man ('Made in Greece' bootleg) [Ricky2001 (from AUMAP)]
- Pacuman (Spanish bootleg of Puck Man) [Roselson (from AUMAP)]
- Moon Cresta (Electrogame S.A. Spanish bootleg) [Roselson (from AUMAP)]
- Moon Cresta (Petaco S.A. Spanish bootleg) [Ricky2001 (from AUMAP)]
- Galaxian (Recreativos Franco S.A. Spanish bootleg) [Roselson (from AUMAP)]
- Phoenix (Spanish bootleg) [Enricnes (from AUMAP)]
- Ataque Sideral (Spanish bootleg of UniWar S) [Ricky2001 (from AUMAP)]
- Bomb Jack (Tecfri, Spain) [F.J.Jimenez (Gijon)]
- Le Bagnard (Itisa, Spain) [Asociación de Usuarios de Máquinas Arcade y Pinballs]

New games marked as GAME_NOT_WORKING
- Bonne Chance! (Golden Poker prequel hardware) [Roberto Fresca, Any]
- Time Fighter (Time Pilot conversion on Galaxian hardware) [Marcello Mancini, the hands of the hap]
- Sea Battle [ANY]
- Midcoin Juke Box 24CD [f205v]
- The Drink [Any]
- Unknown H8 Italian Gambling game [Any]
- Kono Tako [Tormod, Smitdogg, The Dumping Union]
Télécharger MAME v0.148u5 DIFF Update
Site Officiel
 
 RockNES v5.09 (i686 SSE2) 
Dimanche 19/05/13 à 11:10 par Firebrand
C'est émulateur NES pour Windows n'avait pas été mis à jour depuis un certain temps. Voici ce que cette nouvelle version apporte:
- Fixed PPU timing.
- Fixed PPU open bus emulation.
- Fixed APU reset, uninitialized flags.
- Fixed APU sweep unit.
- Fixed joypad i/o code, added 4016h/4017h extra reads.
- Fixed mapper 1 (MMC1) startup bank values, and MMC3 PPU IRQ timing.
- Fixed a potential crash when blitter 0 (256x240) was set on startup.
- Fixed base address selection on disassembler.
- Fixed gameplay joypad data logging driver, also known as NES movies.
- Fixed a bug when resetting the video context.
- Added a GUI option to see the current video context.
- Added mapper 89 (Tenka no Goikenban: Mito Koumon).
- Added a new screen blitter, stretched to 640x480 pixelated.
- Added five choices of RGB palettes for VS System mapper.
- Added option for printing the FPS (frames per second) value on screenshots.
- Added option for resetting the savestate slot number on ROM loading.
- Added a check for mapper 20, reserved for Famicom Disk System only.
- Added message errors if sound startup fails.
- Joypad data block on savestate now includes the number of reads, up to 8.
- The graphics mode settings are reset to defaults and saved on gfx errors.
- Disabled keys F6 and F7 when the FDS driver isn't active.
- Removed the option of disabling register $4011.
- Other minor fixes, various changes in the GUI, usual code cleanups.
- Software documentation updated.
Télécharger RockNES v5.09 (i686 SSE2)
Site Officiel de RockNES
 
 Shunyuan's HLE audio plugin v1.7.1 
Samedi 18/05/13 à 13:01 par Firebrand
Deux nouvelles versions de ce plug-in audio pour émulateurs Nintendo 64 ont été publiée. Le plug-in est à nouveau unifié pour tous les émulateurs Nintendo 64: il n'y a donc plus qu'une seule version. L'auteur a ajouté toutes les fonctionnalités qu'il voulait à son plug-in, il ne faut donc pas espérer une nouvelle version avant un moment (sauf probablement pour des corrections de bugs). En attendant, voici les améliorations apportées:
v1.7.1
- fix no audio after restore game state
- fix audio speed up of Mystical Ninja Starring Goemon
- fix cannot change sound driver after end emulation
- fix compatibility issue of pj64 1.7.x

v1.7
- dynamic interface for project64 2.x and other emulators, now HleAudio will provide interface 1.2 to pj64-2.0, and provide interface 1.1 to other emulators.
- add XAudio2 driver support
- add No Sound driver support
- remove the redundant initialization and checking from HLE emulation
Télécharger Shunyuan's HLE audio plugin v1.7.1
Site Officiel de Shunyuan's HLE audio plugin
 
 WinUAE v2.6.0 FR (32-bit) 
Samedi 18/05/13 à 12:57 par Firebrand
Tradu-France nous a rapidement fourni la version en français du dernier WinUAE.
Télécharger WinUAE v2.6.0 FR (32-bit)
Tradu-France
 
 WinUAE v2.6.0 (32-bit) 
Samedi 18/05/13 à 12:56 par Firebrand
Après 21 versions beta, une nouvelle version stable de WinUAE est disponible en version 32 et 64-bit. Les modifications apportées entre les deux versions stables sont les suivantes:
New features:
- SCSI and ATAPI (IDE) CD drive emulation.
- Full 68030, 68040 and 68060 MMU emulation. Amix, Linux, NetBSD, Enforcer,
WHDLoad MMU option and more fully working.
- Built-in full CHD CD and HD image support. HD image support is read-only.
- Partial partition hardfile on the fly eject/replacement support, requires filesystem that has removable drive support.
- Multiple Direct3D shader filters can be enabled simultaneously, optionally shader can be now run after scaling and filtering.
- Directory filesystem shortcut (.lnk) and symbolic links are mapped to Amiga soft links.
- Added support for mountlist-like hardfile configuration files.

Updates:
- A590/A2091/A3000 SCSI emulation compatibility improved. (Amix, NetBSD etc..)
- A2065 network adapter compatibility improved. (Early NetBSD versions)
- 68040 MMU emulation compatibility improved.
- Multithreaded IDE and SCSI emulation, slow read or write operations won't
temporarily pause the emulation anymore.
- When CPU double faults, emulated CPU is halted instead of forcing instant
emulated hardware reset.
- Custom chipset emulation improved (Subtle Shades / Nuance).
- Full Amiga file timestamp resolution (1/50s) support on FAT directory filesystems.

Bug fixes:
- If display mode switched from RTG to native (or vice versa) and WinUAE window had no focus: emulation incorrectly started receiving keyboard input.
- 1.5M chip ram option didn't work.
- GamePorts panel Swap Ports button cleared custom mappings.
- 68060 + more compatible checked was unreliable.
- 68040/68060 no FPU/FPU disabled exception stack frame fixed.
- A2024 and Graffiti emulation memory leak fixed.
- FPU rounding mode was reset when using filters.
Télécharger WinUAE v2.6.0 (32-bit)
Site Officiel de WinUAE
 
 WinUAE v2.6.0 Beta 21 (RC2) (32-bit) 
Mercredi 15/05/13 à 19:23 par Firebrand
Toni Willen donne un dernier coup de polish à la beta de WinUAE avant la prochaine version stable qui devrait arriver d'ici un ou deux jours. En attendant, voici l'unique changement apporté:
- Ultimate Body Blows CD32 pad button problem fix. Hopefully this last minute update does not break anything else
Télécharger WinUAE v2.6.0 Beta 21 (RC2) (32-bit)
Site Officiel de WinUAE
 
 Gambatte r532 
Lundi 13/05/13 à 19:05 par Firebrand
Une nouvelle version de cet émulateur Gameboy a été publiée pour Windows et MacOS. Les améliorations n'ont cependant pas été annoncées.
Télécharger Gambatte r532
Site Officiel de Gambatte
 
 GameEx v13.11 
Samedi 11/05/13 à 12:23 par Firebrand
Ce frontend multi-émulateurs orienté multimédia a été mis à jour. Voici les nouveautés de cette version:
- Improved compatibility with Linux and Mac under WINE
- New Mac OS X version available that is quite an improvement. Note: This is still experimnetal.
- Running under Linux and OS X can now be done without registration required.
- Fixes to GameEx login which was not working properly since we moved to the new database format.
- Fixes display not reninitializing after download of and selecting themes.
- Fixes display startup issues when the run full screen windowed setting is set.
Télécharger GameEx v13.11
Site Officiel de GameEx
 
 WinUAE v2.6.0 Beta 20 (RC1) (32-bit) 
Samedi 11/05/13 à 12:21 par Firebrand
Dernier coup de collier pour Toni Wilen avant la prochaine version stable de WinUAE qui devrait arriver très prochainement si de gros problèmes ne sont pas trouvés dans cette nouvelle beta. En attendant, voici les améliorations apportées:
- AROS ROM updated.
- DirectSound mode crashed if DS sound play cursor got stuck (which normally shouldn't happen
Télécharger WinUAE v2.6.0 Beta 20 (RC1) (32-bit)
Site Officiel de WinUAE
 
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