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 Virtual GameBoy v5.3 FR 
Mercredi 08/11/17 à 12:50 par Firebrand
La dernière version de cet émulateur GameBoy a été traduite en français par l'équipe de Tradu-France.
Télécharger Virtual GameBoy v5.3 FR
Tradu-France
 
 Ootake v2.87 
Mercredi 08/11/17 à 12:48 par Firebrand
Une nouvelle version de ce très bon émulateur PC-Engine a été publiée. Les améliorations sont les suivantes:
- At the top of the "Input" menu, the current pad connection status is displayed on one line, such as "Connect [x-Button Pad]". If you place the mouse cursor over it, the menu for changing the connection pad appears.
- "3-Button Pad (I+II)" added to the pad selection of the above menu. If this is selected, pressing [IIIr] button will result in pressing [I]+[II] button at the same time. In addition, [IIIs] button becomes [RUN] button. It can be used for jumping of [I]+[II] in "Double Dragon II", and for simultaneous bullet shooting of [I]+[II] in "Super Darius" and "Darius Plus", and so on.
- [Alt] key can be assigned to PCE controller setting. Therefore, when you want to open the menu, please use [Esc] key, the button by "CPU-> Configure Pause Button" menu, or mouse click. Also, when [Shift] key is pressed five times, the fixed key setting dialog will not be displayed. As a result, [Shift] key can be assigned to PCE controller setting.
- When setting PCE controller from the [Setting] button (lower left of the initial green screen), PCE controllers #2-#5 are initialized (keys not set). If your controller setting is not stable, please set it here.
- The number of save states can be used to a maximum of 80. (increased from 50 to 80)
- In the visual scene of the end of "Tenshi no Uta II", the problem of stopping was solved (occurred in recent version. adjustment of CD access timing). I was able to check the operation without problem until ending with this version.
- When entering the first tower in "Tenshi no Uta II", the problem that large noise exists on the head of some audio tracks (* this noises exists with a real PC Engine) was solved. In Ootake, this obvious unnecessary noise is cut and played cleanly.
* This problem is probably caused by a CD-ROM production mistake at that time (the sound of the end of the previous track is mixed at the beginning of the track). In "Tenshi no Uta II", "Rayxanber II", "Eikan ha Kimini" and "Ginga Fukei Densetsu Sapphire", this problem happens. Ootake solves it. If you uncheck "Setting-> Improve-> Cut Inaccurate CD-DA Track Head Noise" menu, this solving will be invalid (noise appear like real PC Engine).
- When specifying ".cue file" as an argument from the command prompt, the bug that could not be opened (occurred from v2.81) has been fixed.
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v2.87
Site Officiel de Ootake
 
 NPlayers.ini et NPlayers32.ini v0.191 
Lundi 06/11/17 à 12:34 par Firebrand
Les nouveaux jeux de MAME v0.191 ont été ajoutés à ces fichiers permettant de trier les jeux MAME par nombre de joueurs supportés.
Télécharger NPlayers.ini v0.191
Télécharger NPlayers32.ini v0.191
Site Officiel de NPlayers.ini
 
 Virtual GameBoy v5.3 
Lundi 06/11/17 à 12:31 par Firebrand
Cet émulateur GameBoy pour Windows et Linux a étémis à jour. Les améliorations sont les suivantes:
- It adds support for multiple monitors and improves full-screen mode detection on Windows, fixes DirectInput joysticks support and the flickering window issue that appeared after the recent Win10 updates. The Windows version now supports two joysticks at a time (as long as GameBoy or Super GameBoy game allows for two players) and makes XBox directional pads work. I have also switched the Linux version to PulseAudio sound, so that you no longer need to mess with the OSS sound emulation.
Télécharger Virtual GameBoy v5.3 (Windows)
Télécharger Virtual GameBoy v5.3 (Linux)
Site Officiel de Virtual GameBoy
 
 Mame Classic v9.0.0 
Dimanche 05/11/17 à 12:15 par Firebrand
Une nouvelle version de ce frontend pour MAME a été publiée. Voici les changements apportés:
- Added : MAME Classic can now launch machines formally found in MESS which don't have software lists
- Added : MAME Classic will automatically look for a "devices" folder and a "bios" folder in your MAME directory and in the parent directory of your ROMs folder for machines formally found in MESS
- Changed : Screenless and mechanical systems are no longer displayed
- Changed : The Color column is now Palette
- Changed : The Hand Pointer cursor since it was showing as solid black on the Windows 10 Fall Creators Edition
- Fixed : Some instances where MAME Classic was unable to determine the device type when trying to launch a machine formally found in MESS
- Fixed : Color (Palette), Sound, and Graphics column not displaying proper data after a recent change to the listxml
- Removed : The Devices directory path selection box
Télécharger Mame Classic v9.0.0
Site Officiel de Mame Classic
 
 higan v105tr1 (64-bit) 
Dimanche 05/11/17 à 12:11 par Firebrand
Cet émulateur multi-systèmes et référence pour l'émulation Super Nintendo a été mis à jour. Seule la version Windows a été publiée pour l'instant. Les améliorations sont les suivantes:
This release supersedes higan v105, and is released to fix a critical issue that was affecting the newly completed English translation of Tengai Makyou Zero. It also has fixes for two other games.
Many special thanks to Cydrak for putting this release together during my vacation! =^-^=

Changelog:
- Super Famicom: fixed real-time clock functionality in Tengai Makyou Zero [Cydrak]
- Super Famicom: fixed real-time clock functionality in Dai Kaijuu Monogatari II [Cydrak]
- Super Famicom: fixed SMP regression that broke Majuu Ou in previous releases [Jonas Quinn]
Télécharger higan v105tr1 (64-bit)
Site Officiel de higan
 
 Xebra/Arbex v2017/11/02 
Samedi 04/11/17 à 12:15 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Les améliorations ne sont pas connues.
Télécharger Xebra/Arbex v2017/11/02
Site Officiel de Xebra/Arbex
 
 Messinfo.dat v0.191 (11.03) 
Mardi 31/10/17 à 13:07 par Firebrand
Ce fichier informatif pour MAME a été mis à jour. Voici les modifications apportées:
- 11.03 30/10/2017: Aligned files to 0.191 version.
- 11.02 15/10/2017: From today I update the file every 4/5 days; thanks to the xml file provided by Ashura-X here http://ashura.mameworld.info/nightlybuilds/mess_builds.html.
Télécharger Messinfo.dat v0.191 (11.03)
Site Officiel de Messinfo.dat
 
 WinUAE v3.6.0 Beta 7 FR 
Mardi 31/10/17 à 13:05 par Firebrand
La dernière version du WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v3.6.0 Beta 7 FR (32-bit)
Télécharger WinUAE v3.6.0 Beta 7 FR (64-bit)
Tradu-France
 
 Fichiers additionnels v0.191 
Lundi 30/10/17 à 12:50 par Firebrand
Cet ensemble de fichiers additionnels a été mis à jour pour MAME v0.191. Les modifications apportées sont les suivantes:
Languages.ini v0.191 (0.79):
- 2017/10/29 0.79: Added 0.191 sets.

BestGames.ini v0.191 (1.4):
- 2017/10/29 1.4: Online the version 0.191; 9 new games.

Series.ini v0.191:
- Items RENAMED (4): (cstrip) to (cs1_spp2), (cstripix) to (cs9_spp), (cstripviii) to (cs8_spp) and (cstripxi) to (cs11_sps).
- Series UPDATED (10): After Burner, Athena, Cabal, Casino Strip, Eight Ball (Pinball), Hang-On, Knights of Valour, Thunder Hoop, Tecmo World Cup and World Series.
- Series ADDED (1): E-Touch Mahjong.
Télécharger Languages.ini v0.191 (0.79)
Télécharger BestGames.ini v0.191 (1.4)
Télécharger Series.ini v0.191
ProgettoSNAPS
 
 VGBA v5.6 
Lundi 30/10/17 à 12:43 par Firebrand
Cet émulateur GameBoy Advance a été mis à jour. Voici les changements apportés:
- adds support for multiple monitors on Windows, fixes the best full-screen mode detection and window flicker that appeared after the latest Win10 updates. The Linux version now uses PulseAudio sound, so you won't need to use /dev/dsp emulation any more.
Télécharger VGBA v5.6 (Windows)
Télécharger VGBA v5.6 (Linux)
Site Officiel de VGBA
 
 WinUAE v3.6.0 Beta 7 
Lundi 30/10/17 à 12:40 par Firebrand
Une nouvelle beta de cet émulateur Amiga qu'on ne présente plus a été publiée. Les améliorations sont les suivantes:
Added support for npcap without winpcap backwards compatibility option, fall back to winpcap if not found. (https://nmap.org/npcap/, fully Windows 10 1607+ compatible, original winpcap is not and win10pcap has at least one annoying bug.)
- Fixed partially corrupted first avioutput recorded frame.
- When saving state with avioutput active: last frame was not recorded.
- Number of avioutput frames buffered (waiting for compression thread to process them) counter was reset periodically which caused lost frames (and leaked memory) in recorded video if CPU was not fast enough.
- 680x0 STOP #X instruction undocumented feature emulated (documentation does not mention #X S-bit having any special conditions)
- 68000 (010?) X S-bit cleared and Trace not active: Updates SR, increases PC and then causes privilege violation exception. (Weird, isn't it?)
- 68000 (010?) exits after 4 idle cycles if trace was active, without trace it takes 8 cycles (or more if it needs to stop).
- 68020/030: works as documented, S-bit makes no difference.
- 68040/060 and X S-bit cleared: Does not modify SR, does not increase PC, causes immediate privilege violation exception.
- Added Kupke Golem HD3000 emulation. Uses existing OMTI adapter emulation, not tested, working install disk is MIA.
- Added Music Master dongle emulation.
- Added "unmapped zero" advanced chipset option. If set, all unmapped memory regions return zeros (previously always if non-ce 68020+). Added because B2000 (A2000 not tested) does this which is different than all other 68000 based Amigas, probably due to bus controller chip. This can change behavior of some badly coded programs.
- Directory filesystem ACTION_SET_DATE failed to change datestamp if file was read-only.
- Expansion device GUI changes are now activated after hard reset.

Kupke Golem HD3000:
- OMTI controller based. ("SASI CHS" HD mode)
- Byte wide hardware handshake PIO.
- v1.4 ROM added ("golem driver v1.4 (15 SEP 1989)")

Very experimental Direct3D 11 mode (DXGI 1.2+). Work in progress!

DXGI enables much better control of frame timing (not yet in use), allows windowed variable refresh rate support and more.

- Only windowed/full-window/fullscreen option supported.
- Multiple monitors supported.
- Direct3D11 on the fly switching supported.
- Filter settings are ignored.
- Scaling can't be adjusted.
- Enables (if available) windowed variable refresh rate mode (DXGI_FEATURE_PRESENT_ALLOW_TEARING, DXGI 1.5+). G-Sync confirmed working. Which is nice.
- In theory may work with Windows 7 (must have all updates) but may also accidentally require 8 or 10 (at this point). Windows 10 16299 only tested.
- Useless error message appears if things go wrong.
- Still requires d3d9x (=June 2010 DX redistributable) for matrix calculations.
- Calls SetMaximumFrameLatency(1) but I am not sure if it has any effect in windowed mode.
- Quick and dirty hack of Direct3D11 2D example tutorial.
- Shaders must be unpacked in plugins\filtershaders\direct3d11 (http://www.winuae.net/files/b/direct3d11_shaders.7z)
Télécharger WinUAE v3.6.0 Beta 7 (32-bit)
Télécharger WinUAE v3.6.0 Beta 7 (64-bit)
Site Officiel de WinUAE
 
 Unofficial Catlist/Catver v0.191 
Dimanche 29/10/17 à 12:35 par Firebrand
Une nouvelle version de cet ensemble de fichiers permettant de trier les jeux MAME par genres a été publiée. Voici les modifications apportées:
- 2017/10/28: Aligned files to MAME 0.191.
- 2017/10/20: Added genre "Whac-A-Mole". Fixed others 250 categories.
- 2017/10/15: Added genre "Medical Equipment". Change category 'Othello' to 'Othello - Reversi' and fixed categories of 1,000 machines.
- 2017/10/01: Fixed genre of (partygrs) machine (thanks to motoschifo).
Télécharger Unofficial Catlist/Catver v0.191
Site Officiel de Unofficial Catlist/Catver
 
 Category.ini v0.191 
Dimanche 29/10/17 à 12:33 par Firebrand
Cette collection de fichiers additionnels vous permettant de trier les jeux de MAME selon différents critères a été mis à jor pour MAME v0.191.
Télécharger Category.ini v0.191
Site Officiel de Category.ini
 
 EmuCon v2.7.6 
Samedi 28/10/17 à 12:40 par Firebrand
Une nouvelle version de ce frontend pour émulateurs pour consoles et micro-ordinateurs a été publiée et ce devrait être la dernière (décidément, c'est la journée!). En effet, son auteur va fusionner ce projet avec Emu Loader et se concentrer sur ce dernier. Voici les changements apportés:
Maintenance update.
Since I'm merging EmuCon into Emu Loader frontend, some changes are required to keep both frontends in sync.
If you plan to exchange files between EmuCon and Emu Loader, get this update..
There is an important change in EmuCon v2.7.6, favorites profiles file format has changed. Why ??? Because I forgot to include the media type on each game entry. If you have two games using the same filename but of different medias, one cartridge and one floppy disk, BOTH games will be tagged as favorite. Not cool, right ? This changes makes favorites profiles future proof.
But don't worry, I've added a function in main menu called Update Favorites Profiles.
This is important: the first thing you have to do when running this EmuCon build is to execute the function named above so you favorites profiles can be updated.
After files are updated, exit the frontend and restart it again so games can be properly tagged as favorites.
The hidden games file was also changed, but sadly, your file will not be updated by the frotend. I'm sorry to say this but you will lose the contents of the hiddengames.ini file.
One last addition, a new media type is added, including proper emulator parameters in emulators setup dialog: Hard Disk Drive. Mostly used in Amiga emulator WinUAE. Other emulators/systems are also supported. Be aware that this is a basic implementation and your HDD images must be bootable so the emulator can load and run the games. EmuCon doesn't have an option to boot from another media.
Note that EmuCon is now in maintenance mode and no further improvements will be made on it. I want to focus on Emu Loader.

Fixed
- Some internal vars were not initializing corretly ("Emulators Setup" screen)
- Select a game in "Last Played Games (MRU)" was not exiting the MRU dialog, forcing you to click "Abort" button

Changed
- Last played games file format changed; "(game)" tag replaced by "(file)" tag"
- Favorites profile changes:
*game entry format changed to add "media type" info
*filename extension changed from .ini to .txt since they are plain text files, either in ANSI or UTF-8 format - added a "Update - Favorites Profiles" main menu so you can manually update all your fav profiles (EmuCon doesn't do that automatically)
*this change is required to keep compatibility with Emu Loader v8.3
- File format of "hidden games list" has changed, but it will not be updated by the frontend; current games listed in "hiddengames.ini" will be lost

Added
- Support for a new media type: "Hard Disk Drive"
*used by MSX, Amiga, Atari ST, Commodore 64, Commodore 128, Apple II, Apple II GS
*you can load HDD images now...
*new emulator parameters added to "emulator_parameters[default].ini" file
*you must select games folders were your HDD images are and make sure to not mix with another media type (cart, floppy, CD...)
*this is a basic feature; your HDD images must be bootable for it to work
Télécharger EmuCon v2.7.6
Site Officiel de EmuCon
 
 CHD-info v0.191 
Samedi 28/10/17 à 12:35 par Firebrand
Ce mois-ci, AntoPISA semble publier les mises à jour de ses fichiers additionnels petit à petit. Cette fois, c'est au tour de CHD-info.dat de contenir les données relatives à MAME v0.191.
Télécharger CHD-info v0.191
Site Officiel de CHD-info
 
 WolfMAME v0.191 
Samedi 28/10/17 à 12:33 par Firebrand
Ce build de MAME taillé pour les compétitions a été mis à jour avec les sources de MAME v0.191.
Télécharger WolfMAME v0.191
Site Officiel de WolfMAME
 
 Raine v0.64.14 
Samedi 28/10/17 à 12:30 par Firebrand
Une nouvelle version de cet émulateur arcade a été publiée et ce sera d'ailleurs très probablement la dernière, son auteur souhaitant arrêter le développement. Pas de version Linux et pas de changelog, mais elle corrige apparemment ceci:
- There was indeed a change related to double buffer in opengl, but even with that it still fails in wine sometimes, and a change for sf2 and clones which were bad since the addition of combinations in the inputs. And a fix for a strange crash you reported in kof96.
Télécharger Raine v0.64.14
Site Officiel de Raine
 
 Version.ini v0.191 
Vendredi 27/10/17 à 12:24 par Firebrand
Ce fichier permettant de trier les jeux MAME selon la version de l'émulateur dans laquelle ils ont été ajoutée a été mis à jour pour MAME v0.191.
Télécharger Version.ini v0.191
Site Officiel de Version.ini
 
 History.dat v1.91 
Jeudi 26/10/17 à 12:25 par Firebrand
Ce fichier informatif pour MAME a été enrichi avec les données relatives aux nouveaux jeux de MAME v0.191.
Télécharger History.dat v1.91
Site Officiel de History.dat
 
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