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 MAME32FX v0.118u6 
Mercredi 12/09/07 à 10:51 par Firebrand
Cet autre build de MAME n'a pas tardé non plus à se mettre à jour selon les dernières sources de MAME.
Télécharger MAME32FX v0.118u6
Site Officiel de MAME32FX
 
 MAME32 v0.118u6 
Mercredi 12/09/07 à 10:46 par Firebrand
MAME32 a été rapidement mis à jour vers MAME v0.118u6.
Télécharger MAME32 v0.118u6
Site Officiel de MAME32
 
 MAME v0.118u6 
Mercredi 12/09/07 à 10:44 par Firebrand
Non, MAME 0.118u5 n'était pas la dernière version intermédiaire avant MAME 0.119 comme annoncé la semaine dernière. Mais cette fois est visiblement la bonne! Rendez-vous la semaine prochaine pour savoir si c'est le cas. En attendant, voici les nouveautés de cette version:
Okay, so the last release needed a little more bake time before we were ready to go out the door. Thus we have MAME 0.118u6, now available on the Latest Release page. This one fixes all of the reported issues I could find. It also features keys for the final two CPS2 games, thanks to Haze and Nicola, a bunch of new clones now that Haze is back from holidays, and a long-lost Exidy 440 game Yukon, thanks to the sharp eyes of long-time dev at a local flea market (seriously!)
This is definitely your last chance to report bugs before 0.119 is released, so please give it a one-over and report issues over at MAME Testers. Thanks!
(Edit: Oops, looks like there was a little mix-up in putting this together, and a few of the clones [turpins, opwolfa, starforb] plus the srmp6 update didn’t actually make it into this update; they will be in 0.119.)

MAMETesters Bugs Fixed
- cave0118u5red [Aaron Giles]
- radikalb0118u5red [Aaron Giles]
- chdrewrite0118u5red [smf]
- pacland0118u5yel [Aaron Giles]
- sspaceat0118u1red [Aaron Giles]
- yamato0118u5red [Aaron Giles]
- ym2203_0118u1yel [Aaron Giles]
- profiler0116u2yel (maybe) [Aaron Giles]

Source Changes
- Updated TMS5220 core to use shifts instead of divides for the parameter interpolation. Also added support for internal clamping to 8-bit output when using the internal DAC. [Lord Nightmare]
- Fixed regression that caused CHD games to crash if the CHD was not present. Also fixed change that required write access to CHDs. [smf]
- Fixed CHD search paths again so that they look in parent subdirectories. [Aaron Giles]
- Fixed security cassette contents to get Guitar Freaks 3rd Mix (GE949 VER. JAB) in game. [smf]
- Exposed core_vfprintf(), and implemented mame_vfprintf() in terms of that call. [Nathan Woods]
- Some improvements to the Wheels + Fire driver. Still not right. [David Haywood]
- Added SCSIOP_GET_INQUIRY_BUFFER to scsicd & scsihd. [smf]
- MB86233 core changes: [ElSemi]
.fixed a double move opcode
.added a previously unknown double move opcode
- Changed the way MAME handles options internally. Changed mame_options_init() to return a core_options object, which is now passed into mame_execute(). Moved mame_options() to mame.c, which is now only valid while the emulation is running. Audit functions now take a core_options parameter. [Nathan Woods]
- More HD6309 fixes: [Tim Lindner]
.the SEXW instruction not longer clears the overflow flag
.now generating an illegal instruction trap if invalid registers specified for TFM
- Changed Windows message filtering to only apply to MAME game windows. [Nathan Woods]
- Improved graphics and cleaned up driver for srmp6. [David Haywood, Tomasz Slanina]
- Made a cleanup pass through the new x86emit.h code emitters, changing the way memory is referenced and replacing macros with inline functions. [Aaron Giles]
- Updated MIPS and PowerPC drc cores to use the new emitters. Removed the old macro-based ones in x86drc.h. [Aaron Giles]
- Added save state support to pacland. [Aaron Giles]
- Made -autoframeskip aware of the -speed setting. [Aaron Giles]
- Fixed stack buffer overrun in install_mem_handler() that broke the Hyperstone-based games under gcc 4.2.1. [Aaron Giles]

New games added or promoted from NOT_WORKING status
- Yukon [Al Kossow, Aaron Giles]
- Mega Man - The Power Battle [Nicola Salmoria, David Haywood]

New clones added
- Hard Times (set 2) [David Haywood]
- Scorpion (set 3) [David Haywood]
- Satan of Saturn (set 2) [David Haywood]
- Street Fighter Alpha 3 (Euro 980904) [David Haywood]
- Dimahoo (Euro 000121) [David Haywood]
- Crush Roller (bootleg) [David Haywood]
- Crush Roller (Sidam bootleg) [David Haywood]
- Moon War (Moon Cresta bootleg) [David Haywood]
- Port Man (bootleg on Moon Cresta hardware) [David Haywood]
- Turpin (bootleg on Scramble hardware) [David Haywood]
- Operation Wolf (World, set 2) [David Haywood]
- Star Force (encrypted, bootleg) [David Haywood]

New games marked as GAME_NOT_WORKING
- Astropal [David Haywood]
- Come On Baby [MooglyGuy]

A noter que le vieux site de MAME, www.mame.net , ne semble plus exister et est redirigé vers le récent mamedev.org.
Télécharger MAME v0.118u6 DIFF Update
Site Officiel
 
 OptimizedMAME v0.118u5 
Mardi 11/09/07 à 12:07 par Firebrand
Les nouvelles versions optimisées de MAME selon différents processeurs, passées elles aussi à MAME v0.118u5, sont disponibles sur notre serveur dans les sections habituelles.
Site Officiel
 
 CpcAlive v1.08L 
Mardi 11/09/07 à 11:39 par Firebrand
Ce émulateur Amstrad CPC dont le but n'est pas d'émuler des jeux mais des programmes standards vient d'être mis à jour. Un seul correctif à signaler:
- correction interprétation ligne de commande
Télécharger CpcAlive v1.08L
Site Officiel de CpcAlive
 
 Mameinfo.dat v0.118u5 
Mardi 11/09/07 à 11:31 par Firebrand
M.A.S.H. vient de publier son habituelle DIFF Update pour contenir les nouvelles informations relatives à MAME v0.118u5.
Télécharger Mameinfo.dat v0.118u5
Site Officiel
 
 MAME32FX v0.118u5 
Mardi 11/09/07 à 11:29 par Firebrand
Cet autre build de MAME connait les honneurs de MAME v0.118u5.
Télécharger MAME32FX v0.118u5
Site Officiel de MAME32FX
 
 MAME32 v0.118u5 
Mardi 11/09/07 à 11:27 par Firebrand
Le MAME32 "officiel" vient d'être mis à jour selon les dernières sources de la MAME Team.
Télécharger MAME32 v0.118u5
Site Officiel de MAME32
 
 ClrMAME Pro v3.104b 
Mardi 11/09/07 à 11:24 par Firebrand
Roman Scherzer vient de publier une nouvelle version intermédiaire de son gestionnaire de ROMs qu'il est inutile de présenter. Les améliorations sont les suivantes:
- fixed: empty fix case setname prompt for some non existing parents
- misc: set+case check also checks chd subfolder names now
Télécharger ClrMAME Pro v3.104b
Site Officiel de ClrMAME Pro
 
 KiGB v2.03 
Mardi 11/09/07 à 11:21 par Firebrand
Cet émulateur GameBoy/GameBoy Color qui n'avait pas fait parlé de lui depuis fort longtemps vient d'être mis à jour. Les nouveautés sont les suivantes:
- In SGB mode, up to 4 players can be supported
- Support of the game "Gameboy Camera" (without the camera functions)
- Per-game configuration such that each game can have its own custom palettes (GB only), key mapping, etc.
- Support Gameboy Printer.
- Support boot ROM for GB.
- Simulate boot ROM for GBC.
- Support an experimental graphics effect: shadow.
Télécharger KiGB v2.03
Site Officiel de KiGB
 
 MAME32 Plus! Plus! v0.118u5 
Lundi 10/09/07 à 11:12 par Firebrand
Ce build de MAME supportant Kaillera vient d'être mis à jour selon les sources de la dernière version intermédiaire de MAME.
Télécharger MAME32 Plus! Plus! v0.118u5
Site Officiel de MAME32 Plus! Plus!
 
 ROMBuild v2.9 
Lundi 10/09/07 à 10:07 par Firebrand
Logiqx vient de publier une nouvelle version de son outil de manipulation de ROMs. Les nouveautés sont les suivantes:
- Updated ROM names for R-Type (Japan prototype) to match MAME v0.112
- Updates after MAME v0.118:
.Removed some old fixes for rtypejp (no longer required).
.Added rtypeus and rtypejp fixes for JunoFirst, M72 and RAGE.
.Now incorporates MAME ROM renames for salamand and altbeas4.
Télécharger ROMBuild v2.9
Site Officiel de ROMBuild
 
 History.dat v1.18d 
Lundi 10/09/07 à 10:02 par Firebrand
Une nouvelle version de ce fichier informatif pour MAME a été publiée sur son site officiel.
Télécharger History.dat v1.18d
Site Officiel de History.dat
 
 GameEx v8.88 
Lundi 10/09/07 à 10:00 par Firebrand
Et oui, encore une nouvelle version de GameEx. Les améliorations n'ont cependant pas été publiées.
Télécharger GameEx v8.88
Site Officiel de GameEx
 
 EasyMAME v5.6.5 
Lundi 10/09/07 à 09:57 par Firebrand
Ce frontend pour MAME vient d'être mis à jour. Les nouveautés sont les suivantes:
- Added new Mame option 'Refresh Speed'.
- Bug in the realtime search code. (After exiting the preferences window the game list reverted to Show All Games)
Télécharger EasyMAME v5.6.5
Site Officiel de EasyMAME
 
 DSP v0.7ß1 
Lundi 10/09/07 à 09:55 par Firebrand
Cet émulateur multi systèmes vient d'être mis à jour. Les améliorations sont les suivantes:
- General
.ENHANCE: Standardized visualization system of chars, sprites and tiles. Corrected many bugs.
.ENHANCE: Checked the M6809 (searching for the G'n'G bug) more speed.
.NEW: Updated to Zip forge 3.03
- Spectrum
.NEW: Implemented the PZX tape system (sequences of pulses smaller than $FFFF).
.NEW: Implemented TZX block $5A (Glue) and $19 (data symblos lenght support only 1bit).
.BUG: Corrected when a standard block of the ROM is loaded.
- Ghost'n'Goblins
.BUG: Sprites fixed.
- Yie Ar Kung-Fu
.BUG: Small sprites bug fixed.
Télécharger DSP v0.7ß1
Site Officiel de DSP
 
 SDLMAME v0.118u5 
Vendredi 07/09/07 à 10:52 par Firebrand
SDLMAME est généralement un des premiers builds à se mettre à jour selon les denrières sources de MAME. C'est encore le cas cette fois ci. Une correction interne est à signaler:
This fixes a few crashes and some other odds and ends. Also see the note below about CFG files if you’re upgrading from 0.117 or earlier.
Télécharger SDLMAME v0.118u5
Site Officiel de SDLMAME
 
 MAME / MAME32 Plus! v0.118u4a 
Vendredi 07/09/07 à 10:44 par Firebrand
Avec un peu de retard, voici une version WIP du célèbre MAME Plus!. La version 0.118u5 ne devrait pas tarder, mais en attendant, voici les nouveautés de celle ci:
- updated Korean text & history [exako]
- added version info resource to all exe and dll [but]
- updated Japanese command.dat [but]
- fixed zipped inp playback [but]
- GUI: added context menu for inp playback [but]
- fixed auto volume adjust feature [but]
- fixed ICC build [xvi]
- fixed INP_CAPTION feature [xvi]
- updated Japanese mameinfo (8/29), [xvi]
- updated Japanese list (jplist0118u3_0831.zip) [xvi]
- catlist 0.118u4 [s_bastian]
Télécharger MAME / MAME32 Plus! v0.118u4a
Site Officiel de MAME / MAME32 Plus!
 
 MAME v0.118u5 
Vendredi 07/09/07 à 10:30 par Firebrand
La mise à jour hebdomadaire de MAME vient d'être mise en ligne. Sans plus attendre, voici ce que celle ci nous résèrve:
One more (last?) update release for 0.118 has been posted on the Latest Release page. This update features more progress on the Cubo CD32 games, thanks to Ernesto, some additional Subsino games and a couple of Mahjong games from Luca Elia, a fixed Mappy driver with priorities working again, and some significant cleanup in the internal palette management code. There is also as promised a new parameter -refreshspeed which automatically adjusts the -speed of gameplay to keep it under your monitor’s refresh rate. Give it a whirl.
This update should also compile cleanly with the latest development tools, based on gcc 4.2.1. Make sure you grab the latest tools to ensure that your builds go smoothly.
As this is expected to be the final intermediate update in the 0.119 development cycle, please give it a try and report any problems to MAME Testers.

MAMETesters Bugs Fixed
- mappyc0118u1red [Aaron Giles]
- mappy0116u2gre [Aaron Giles]
- namcona1c057red [Atari Ace]
- 9ballsh3097red [Atari Ace]

Source Changes
- Updated memconv.h to convert from basically any to any widths (8/16/32/64), on both little and big endian. Also added macros to create the stubs for the most commonly used mappings, both in the
1:1 fashion, or the LSB/MSB/LSW/MSW style. [Ernesto Corvi]
- CuboCD32/Amiga updates: [Ernesto Corvi]
.Finished implementing the CDROM controller, so now the games boot
.Moved the entire Akiko code to machine/cubocd32.c to make things a little more easier to work with
.Added CDDA audio support to the CDROM controller and driver
.Systems with the AGA chipset no longer connect bit 0 of the CIA that was previously connected to the Overlay pin not connected
.Made BLTDDAT return it's value. This is a readable register which we were not handling.
.Initialized the SERDATR register upon reset to reflect that the transfer buffer/shift reg is empty.
- Added support for the PowerPC 601. [Ville Linde]
- Fixed missing PLD region in -listxml. [MASH]
- Changed all comparison for CPU and sound chip types to compare against CPU_DUMMY or SOUND_DUMMY instead of 0. Also updated usages of sndti_to_sndnum() so that they use sndti_exists() where appropriate. [Atari Ace]
- Removed CHD interface structure. CHDs now rely on the corefile routines to perform file I/O. Updated the rest of the system to handle this reality. A side-effect is that "split" CHDs, which never
got much play, have now been deprecated. [Nathan Woods]
- Added new core library utility module palette.c for managing palettes. Renamed emulator-specific palette code to emupal.c and restructured to live on top of the core library code. [Aaron Giles]
- Added support for attaching palettes to bitmaps in the core. Removed support for the 16-pixel bitmap "safety" zone by default, since most drivers do not need it. Added new function bitmap_alloc_slop() which supports creating bitmaps with caller-specified slop values. [Aaron Giles]
- Removed the gfx_element.colortable element and replaced it with a new element color_base which specifies the global color offset. This breaks an awkward dependency between the palette and graphics code, and removes a lot of odd pointer arithmetic in the system. [Aaron Giles]
- Tagged Machine->pens, Machine->colortable, and Machine->remapped_colortable as const to prevent their abuse. Fixed several abusing drivers, and tagged the remainder for future
cleanup. [Aaron Giles]
- Added new colortable management functions in emupal.c. These functions can be used to manage a colortable on top of the core palette in cases where TRANSPARENCY_COLOR is currently used (essentially mapping to a pen mask for TRANSPARENCY_PENS). Updated pacman, mappy, toypop,
and several other drivers to use the new functions. [Aaron Giles]
- Vastly simplified the rendering code in docastle. [Aaron Giles]
- Fixed remaining errors and warnings when building under gcc 4.2.1. [Aaron Giles]
- Added new function render_target_set_max_update_rate() which allows the OSD layer to inform MAME of the target's refresh rate (or 0 if there is no maximum). This is used to allow for the dynamic speed adjustment parameter below. [Aaron Giles]
- Added new parameter -refreshspeed (-rs for short) which dynamically adjusts the -speed parameter to keep the effective refresh rate below that of the lowest screen refresh rate. [Aaron Giles]
- Added more opcode emitters to x86emit.h. [Aaron Giles]

New games added or promoted from NOT_WORKING status
- Last Fighting [Luca Elia]
- Bishou Jan [Luca Elia]
- Almond Pinky [Luca Elia]
- Mahjong Cafe Time [Luca Elia]
- Mahjong Comic Gekijou Vol.1 [Luca Elia]
- Super Eagle Shot [Tomasz Slanina, pSXAuthor]
- Date Quiz Go Go Episode 2 [Pierpaolo Prazzoli]
- Dancing Stage featuring Dreams Come True [smf]

New clones added
- X-Men: Children of the Atom (Japan 941222) [Nicola Salmoria]
- Quintoon (UK, Game Card 95-750-206) [James Wallace]

New games marked as GAME_NOT_WORKING
- Super Real Mahjong Part 1 [Luca Elia]
- Dance Dance Revolution Extreme [smf]
Télécharger MAME v0.118u5 DIFF Update
Site Officiel
 
 GameEx v8.85 
Vendredi 07/09/07 à 10:17 par Firebrand
2 nouvelles versions de GameEx ont été publiées hier. Les modifications de la dernière n'étant pas connues, nous devons nous contenter des release notes de la précédante:
- New Dutch language translation thanks to Bitmind
- Updated Danish translation thanks to Creek
- Updated Italian translation thanks to Sbaby
- Setup wizard 1.83 thanks to Headkaze
- Performance optimisations to Manual/Comic and eBook viewer
- A few general memory optimisations to GameEx. Uses a little less.
- Thanks again to everyone who contributed to this release. You make GameEx all it can be
Télécharger GameEx v8.85
Site Officiel de GameEx
 
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