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 DuckStation v0.1-9226 
Dimanche 29/06/25 à 13:50 par Firebrand
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- 98798fe mmpx enhance (#3443)
- 824b91a GPU/HW: Split MMPX to MMPX and MMPX Enhanced
- ac0c454 GPU/HW: Work around fxc uninitialized variable false positive
- a8db46a GPU/HW: Use signed difference in luma_distance()
- d37048e FullscreenUI: Fix animation glitch on choice select
- 94b88fa GPU/HW: Avoid texture filter dual-source output when unnecessary
- 39a5bd6 FullscreenUI: Remove padding from CD icon
- a2d351c FullscreenUI: Improve title truncation in game grid
- 9c4aaca FullscreenUI: Avoid losing game list selection inbetween mouse move and popups
- 5945153 Data: Add variable weight fonts
- 77457a3 ImGuiManager: Switch to dynamic fonts
- 06da45b FullscreenUI: Polish dialogs
- c06da31 FullscreenUI: Fix trophy placement on non-square covers
- 0026615 Data: Remove unused base fonts
- 65ed9b5 Data: Fix glyph conflict with vibration icon
- 0cf5618 FullscreenUI: Fix crash in JogCon controller settings
- 9ff3edd Qt: Disable unmaintained translations
- 9c4e15e Host: Remove now-unused ReadCompressedResourceFile()
- 5dc55bb Qt: Avoid showing "0 minutes" of played time (#3447)
-00330ca Qt: Avoid truncating Serial column in game list view on macOS
- 873c7c9 Qt: Right align size columns in game list view
- bb76d7c Update Indonesian Translation (#3445)
- 74838e9 Atualização Português do Brasil (#3444)
- 2c7d07b Qt: Implement reset play time for disc sets
- 70225f8 Always use CTAD with std::unique_lock
- a31d679 SmallString: Use L instead of L+1
- 9ffded0 SmallString: Fix size bug in assign(SmallStringBase&&)
- bf4a89e Qt: Use GameList::FormatTimespan()
- b98d521 ImGuiOverlays: Draw larger status indicator icons
- 3ba05f1 Qt: Use same size for serial across platforms
- 233c342 README: Recommend AppImage over Flatpak
- e19817c README: Fix typo
- 3a7cbc2 FullscreenUI: Use horizotal layout for about dialog
- 1a39dec FullscreenUI: Don't tint background in landing/game list
- ba6309c FullscreenUI: Keep a one-deep previous window stack
- 20b3535 ImGuiOverlays: Backport condition tidy-up
- c32e590 Qt: Don't hold lock while game list context menu active
- 42bf2b3 update the Simple-Chinese translation to latest. (#3448)
- 61f3f86 GameDB: exclude analog support for Final Fantasy Origins (#3449)
- 7f066c2 ImGuiOverlays: Fix display with only GPU/latency stats
- 466ccc5 CI: Use maximum compression for zip builds
- 0c8cf0a Qt: Fix incorrect help text
- 35a8bfa FullscreenUI: Warning fixes
- 308bc5f ImGuiOverlays: Warning fixes
- 4616dd3 Qt: Avoid heap string copy for each context menu action
- f5c3280 ImGuiOverlays: Remove unused code
- 0c3ad8a GameDB: Fix number of players for Syphon Filter 2 & 3 (#3451)
- 69399f3 GameDatabase: Missing newline in compatibility report
- 2edcb20 GameDatabase: Add three missing settings to compatibility report
- a2bf5b4 GameDatabase: Drop "GPU" prefix from PGXP settings in compatibility report
- fa7b4ae Qt: Convert auto updater to window
- ce6924d Qt: AutoUpdaterDialog -> AutoUpdaterWindow in translations
- d83ecb0 Qt: Fix return to desktop mode with -nogui -bigpicture
- 99268f2 Separate mmpx enhance from mmpx (#3453)
- 6ef3df5 Achievements: Use gethostuuid() as machine key on macOS (#3452)
- 5f885b8 Settings: Add missing case statement
- 42a9d8c Qt: Raise updater window if already shown
- 1653cf8 GPU/HW: Fix GLSL ES compile error
- 49d5d8e Qt: Fix achievement login dialog sizing on MacOS
- fa0a926 Deps: Bump FontAwesome to 6.7.2 (#3456)
- 6c6cc91 DMA: Invalidate code pages on CD-ROM DMA write
- ff0add2 ImGuiManager: Load PF before FA
- 2ac481d Qt: Fix setup wizard achievements page title
- 1026902 Data: Update SDL game controller database
- 3b90d18 Qt: Fix return code confusion in AchievementLoginDialog
- 9127198 ImGuiManager: Move font awesome to last priority
- 5063a49 FullscreenUI: Remove hardcoded sizes for menu items
- 88a63f0 FullscreenUI: More hardcoded size removal
- 7b03b54 FullscreenUI: Eliminate last of layout height constants
- 11cb221 FullscreenUI: Polish range dialogs
- ac9be01 FullscreenUI: Snap CenterImage() to integer coordinates
- d18910a Achievements: Release lock while waiting for HTTP requests
- 68fa33e FullscreenUI: Polish achievements page
- 5dd64c8 FullscreenUI: Bump animation time for theme change
- f775a6d Qt: Fix achievement login tab order
- 11bc193 FullscreenUI: Skip drawing background if transparent
- 82bb29d FullscreenUI: Fix extra padding in resume state popup
- f9fb591 Data: Add missing file
- aafd72e FullscreenUI: Add cheats/patches icons
- bf36432 Qt: Swap console/emulation icons
- ee0cb60 Qt: Add additional toolbar properties for labels/icons
- 7b1c8a0 System: Log init/boot time
- a7f5105 Qt: Fix toolbar context menu lock inversion
- e469e33 Qt: Fix default button in AudioStretchSettingsDialog
- 74f697e Qt: Add button icons to InputBindingDialog
- f6d10eb Qt: Fix default button in InputBindingDialog
- 175ed8c Qt: Fix default button in ControllerLEDSettingsDialog
- 842f741 Qt: Simplify connecting to QDialogButtonBox signals
- 976bf83 Qt: Use QDialog::Accepted/Rejected in more places
- b67a8c3 Common: Don't include deprecated (and unused) codecvt header
- 40c495c Qt: Remove last use of SLOT
- 29ec2fe Qt: Fix saving toolbar locked state (#3458)
- 6fcb119 FullscreenUI: Further icon improvements
- ba799f4 Qt: Disable toolbar related actions if hidden
- cdc9206 Qt: Fix typo in toolbar icon action
- 9347c00 Qt: Refine use of ellipsis in game list context menu (#3459)
- 96d0851 Update the Simple-Chinese translation to latest. (#3460)
- 5b18455 Qt: Eliminate unnecessary includes in settingwidgetbinder.h
- c679ffb Atualização Português do Brasil (#3462)
- a7d0a8a Updated Swedish translation (#3461)
- 281119b Qt: Always perform update check on startup
- 280c003 FullscreenUI: Change a few icons for improved consistency (#3463)
- ebf97c2 dep/imgui: Sync to 5ee9c2a
- 2bff209 FullscreenUI: Fix returning to wrong window after back
- 889df1d VulkanDevice: Only reset descriptor pool if used
- 1b740ef FullscreenUI: Avoid ID clash in controller settings
- 866b77e Spanish (Spain) 2025-06-27 translation update (#3465)
- 5df28de Qt: Fix hotkey category heading size on MacOS
- 71a60f9 Data: Update SDL game controller database
- 33b1e82 Achievements: Fix imgui assertion in leaderboard view
- 376a2e8 FullscreenUI: Fix crash when loading/saving state
- 355c17b FullscreenUI: Fix fade on system start/stop
Télécharger DuckStation v0.1-9226 (Windows)
Télécharger DuckStation v0.1-9226 (MacOS)
Télécharger DuckStation v0.1-9226 (Linux)
Site Officiel de DuckStation
 
 DuckStation v0.1-9114 
Samedi 14/06/25 à 13:53 par Firebrand
Cet excellent émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- 24cd6fa Hotkeys: Add switch to previous/next disc hotkeys
- 6b811df CDROM: Add "Switch to Next Disc on Stop" option.
- 2da46f8 dep/imgui: Fix smooth scrolling with >60hz
- 4164b95 ImGuiManager: Make OSD message animation match notifications
- fff7654 GameDB: Asterix does not support analog mode (#3428)
- af803ee GameDB: Various fixes to GTA games (#3429)
- b195f74 implement ExtConstantBitClear/Set on ExtImprovedSlide (#3430)
- 6d8e111 GameDB: Add ForcePGXPCPUMode to all remaining versions of Aladdin (#3431)
- 2018eb7 GPU: Adjust draw timing approximation
- f2caec8 GameDB: Force full boot for Lomax games
- 0a0ad3f Qt: Improve clarity of unknown dump hashes
- 02d8e14 ImGuiManager: Avoid deprecated std::memory_order_consume (#3433)
- 9d59763 GameDB: Disable upscaling and filtering in Constructor (#3432)
- 1ad9ca7 FullscreenUI: Cancel pending nav on focus reset
- fc7934a FullscreenUI: Fix nav focus loss in leaderboards
- 2cc0851 GameDatabase: Fix DisableUpscaling trait with auto res
- 47405b0 GameDatabase: Disable MSAA with DisableUpscaling
- ae3b295 FullscreenUI: Disable menu item borders by default
- 42813e8 GameDatabase: Actually disable auto scale for DisableUpdating
- d936722 Achievements: Avoid duplicate tracker display
- 62c0a1e RISCV: fix flush cache for linux riscv when clang <= 18
- e55dabf GameDB: Two fixes for Alone in the Dark - The New Nightmare (#3434)
- eee67a3 GPU/HW: Fix off-by-one in sprite UV rect calculation
- 7fde697 GPU/TextureCache: Add merging of adjacent palette records
- 5b40d79 System: Shut down GPU backend before other components
- 9ab2608 GPU/TextureCache: Fix replacement background name length
- 52cf394 GameDB: Add PlayStation Mouse Support for Jingle Cats (#3435)
- 2f2dcb4 GameDB: Fix incorrect controller information + Add PlayStation Mouse for Jingle Cats (#3436)
- 0205f9f Achievements: Update progress database unconditionally on unlock
- cb751b0 Data: Update SDL controller database
- 22089e9 Qt: Improve game grid layout calculations
- f518b84 Deps: Version updates
- 808c51b CMake: Bump version requirements
- 95e0855 Qt: Move list/grid setup to subclasses
- 0a0379f Qt: Make game list scrollbar only visible as-needed
- d54077e Achievements: Add 'Refresh Progress' option
- 59f7d0b Cheats: Fix compiler warnings
- 9cd371d SettingsInterface: Drop some unused virtual methods
- d0b7d9d Host: Get rid of base settings interface indirection
- 5f23555 Qt: Only write settings ini if it is changed
- 6bea16b INISettingsInterface: Only set changed if the value actually changes
- 2326fc2 README: Fix typo (#3437)
- 595f8d0 Atualização Português do Brasil (#3438)
- 8d2dec4 Updated Swedish translation (#3439)
- bd9e206 FullscreenUI: Fix layout calculations in game grid
- 38aebd0 dep/imgui: Add overridable scroll rate
- 29e55a2 FullscreenUI: Use system scroll rate and layout scale
- cb2dfab Qt: Backport undo load state timestamps
- 5eb8578 System: Save undo state on reset
- ba78714 Qt: More consistent icon handling
- a4977f9 Qt: Add icons to buttons in patch settings widget
- c7052a1 Qt: Use restart-line icon for "restore defaults" buttons
- 7752b2b Qt: Remove redundant nested layouts
- 5ea6481 Qt: Consistently use QToolButton for "restore default" action
- e45c04e Qt: Simplify grid layout in game summary widget
- 36b8690 Qt: Use standard key sequences for main window shortcuts
- 9112e38 GPUDevice: Fix incorrect close call during symbol lookup
Télécharger DuckStation v0.1-9114 (Windows)
Télécharger DuckStation v0.1-9114 (MacOS)
Télécharger DuckStation v0.1-9114 (Linux)
Site Officiel de DuckStation
 
 DuckStation v0.1-9057 
Jeudi 29/05/25 à 12:52 par Firebrand
Ce émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- af5fb69 Spanish (Spain) translation update 2025/04/26 (#3410)
- 6cafb5c FullscreenUI: Fix resume state dialog height at some window sizes
- ad13b17 FullscreenUI: Fix slow fadeout on fast forward toggle
- ea58cd1 Atualização Português do Brasil (#3411)
- d326d30 Achievements: Fix memory writes using CPU addresses
- c8a5712 FullscreenUI: Fix possible crash with achievements/leaderboards hotkey
- 03db7ea GPUThread: Remove unnecessary padding
- 994dd18 GameDB: Fixes for Cool Boarders and Welcome House (#3412)
- 942316b Log: Fix inconsistent enum ordering
- 30fe7f3 Achievements: Manually generate badge URLs when using RAIntegration
- 2aea3e1 FullscreenUI: Add vertical padding to several windows
- e67ce7b GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders
- b2dcf39 FullscreenUI: Fix possible crash with RAIntegration
- 18c5608 Qt: Work around MacOS disc change menu bug
- 303ad7c Data: Update SDL Game Controller Database
- aee66ed Achievements: Unload RAIntegration on UI thread
- 6cde51b Achievements: Tidy up API calls
- 4530301 dep/rcheevos: Bump to 8a0178d
- 085ef31 Qt: Search more things! (#3414)
- 2c67c7d Update the Simple-Chinese translation to latest. (#3413)
- 0483117 GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) (#3415)
- 2b280bd GPU/TextureCache: Display replacement info on game start
- b91d219 Qt: Clarify that XInput should only be used for wrappers
- 4bacbc8 Qt: Eliminate heap allocations in GameListSortModel
- 8382a1a GameDB: Pop'n Tanks! does not support analog mode (#3416)
- 2ed7aa5 CPU: Clear pending bus error when interpreting block
- 7932618 Bus: Enable SIO2 on any unknown BIOS
- 4472900 Qt: Update Korean translation by Hack茶ん
- f8b8963 CDImageDevice: Fix possible invalid optional access
- 7310aa5 CDROM: Stop reading on backend read fail
- 4ea90f9 CDROM: Display OSD message on backend read fail
- 7368047 ImGuiManager: Upload software cursor textures on GPU thread
- cfb24f9 Qt: Fix revision-specific patches showing in list
- 93e4913 Qt: Fix additional padding in patch list
- a598787 Deps: Version updates
- 4ec372c Updated Swedish translation (#3417)
- 481fba3 dep/rcheevos: Sync with branch
- 1547de2 Deps: Build Vulkan-Headers before ffmpeg
- 871323f Cheats: Fix setting overrides applying for blacklisted patches
- 21aaec9 Qt: Note when patches are not allowed for achievements
- 401f265 Achievements: Use round instead of ceil for unlocked percentage (#3418)
- 3d8f6bf GPU/HW: Fix filtered alpha blending in ROV path
- a375d55 GPU/HW: ScaleNx/MMPX do not require blending
- 844869c GPU/HW: Fix precise lines failing depth test
- d35cefb GPU/HW: Check for depth clears for lines
- e439ebc Deps: Update bundled ffmpeg headers to v7.1.1
- 22109fc MediaCapture/FFmpeg: Tidy up format selection
- db80f6f CI/Flatpak: Disable ffmpeg support
- c729515 AnalogController: Add option to use right stick as shoulder buttons
- a6b59f9 GameDatabase: Add traits for disabling disc speedup
- 4a707af System: Show safe mode warning after applying gamesettings
- 17dfb95 GPU/HW: Fix MSAA+depth buffer combination
- e3c0eed StringUtil: Add DecodeUTF16String() and BE variants
- 84999e0 FileSystem: Handle BOM in ReadFileToString()
- 6baea54 MediaCapture/FFMpeg: Re-introduce v7.0.x support
- 0aa789d MediaCapture/FFmpeg: Default to VP9
- 9b17e14 MediaCapture/FFmpeg: Log when dynlib open fails
- 5eedecd System: Swap back gamesettings->safe mode order
- 8ee0daa GameDatabase: Bump cache version
- 06c950c GameDB: Disable disc read speedup for Parasite Eve 2 (#3419)
- 4748a93 Atualização Português do Brasil (#3420)
- 5e339c8 dep/rcheevos: Fix buffer reserve estimate
- 0ee3f23 Qt: Fix swapped parameter order in patch info
- 5444447 Qt: Fix sizing of patch detail widgets
- c7ed323 Qt: Use grid layout for second audio settings panel
- a422402 CPU: Fix bgez/blez disassembly with non-standard pattern
- b27e5ac Qt: Fix incorrect lock parent
- 1667179 Qt: Updater shouldn't confirm shutdown
- 461c51f Qt: Fix updater crash while game running
- 03111be Settings: Correct a couple of default values
- 66934cc System: Include queued frames in input latency stats
- cdadda8 Qt: Fix application exiting on fullscreen+lang change
- 32b3ade VulkanDevice: Allocate N semaphores for N swap chains
- 4d5ba3b VulkanDevice: Tidy up device/extension initialization
- c12e7fc Qt: Fix minor typos in graphics settings help text (#3421)
- 0f5204b CI: Pin action-automatic-releases to latest commit (#3423)
- 7e37849 update the Simple-Chinese translation to latest. (#3422)
- 64dfe00 Qt: Update status bar visibility on shutdown
- f6aa3eb Qt: Update glyph ranges
- e30c1b5 Qt: Use grid layout for audio stretch settings dialog
- 80c9a8d Qt: Remove unused ui file
- 492ff51 Spanish (Spain) translation update 2025/05/24 (#3425)
- 09a1bfd Atualização Português do Brasil (#3426)
- 8fa6336 Qt: Further polish the layout of some widgets (#3427)
- 1c54047 Qt: Remove redundant vertical layout in console settings
- d885446 VulkanDevice: Fix manual device selection
Télécharger DuckStation v0.1-9057 (Windows)
Télécharger DuckStation v0.1-9057 (MacOS)
Télécharger DuckStation v0.1-9057 (Linux)
Site Officiel de DuckStation
 
 GameEx v19.26 
Mercredi 28/05/25 à 13:06 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Voici la liste des changements:
v19.26:
- Fixes error when installing due to COM surrogate process open.
- New artwork on server.
- Preparation for big emulator setup improvements coming soon.

v19.23:
- New and updated system databases.
Télécharger GameEx v19.26
Site Officiel de GameEx
 
 DuckStation v0.1-9054 
Dimanche 25/05/25 à 13:00 par Firebrand
Cet émulateur PlayStation a été mis à jour. La liste des changements est plutôt courte:
- Use grid layout for audio stretch settings dialog #3424 (Davide Pesavento)
- Remove unused ui file #3424 (Davide Pesavento)
- 492ff51: Spanish (Spain) translation update 2025/05/24 (#3425) (Víctor "IlDucci) #3425
- 09a1bfd: Atualização Português do Brasil (#3426) (Anderson Cardoso) #3426
Télécharger DuckStation v0.1-9054 (Windows)
Télécharger DuckStation v0.1-9054 (MacOS)
Télécharger DuckStation v0.1-9054 (Linux)
Site Officiel de DuckStation
 
 Fichiers additionnels pour MAME v0.277 (partie 2) 
Samedi 24/05/25 à 18:56 par Firebrand
Deux nouveaux fichiers additionnels ont été publiés pour MAME v0.277:
Messinfo.dat v0.277 (14.04):
- 2025/05/22 14.04: Aligned files to 0.277 version.

Series.ini v0.277 (11.04):
- Items RENAMED (4) : (chleagul) to (chleaguel), (chleagxa) to (chleaguexa), (chleagxb) to (chleaguexb) and (megat) to (megata).
- Series UPDATED (14) : "Amidar", "Champion Poker", "Crazy Bugs * Slot", "Cruis'n USA", "Gunlock", "Head On", "Joker Poker", "King of Fighters", "Long Hu Bang", "MegaTouch", "Phoenix", "Rail Chase", "Space Invaders" and "Street Fighter".
Télécharger Messinfo.dat v0.277 (14.04)
Télécharger Series.ini v0.277 (11.04)
ProgettoSNAPS
 
 DuckStation v0.1-9037 
Dimanche 18/05/25 à 15:05 par Firebrand
Une nouvelle version de cet excellent émulateur PlayStation a été publiée. Voici la liste des changements:
- af5fb69 Spanish (Spain) translation update 2025/04/26 (#3410)
- 6cafb5c FullscreenUI: Fix resume state dialog height at some window sizes
- ad13b17 FullscreenUI: Fix slow fadeout on fast forward toggle
- ea58cd1 Atualização Português do Brasil (#3411)
- d326d30 Achievements: Fix memory writes using CPU addresses
- c8a5712 FullscreenUI: Fix possible crash with achievements/leaderboards hotkey
- 03db7ea GPUThread: Remove unnecessary padding
- 994dd18 GameDB: Fixes for Cool Boarders and Welcome House (#3412)
- 942316b Log: Fix inconsistent enum ordering
- 30fe7f3 Achievements: Manually generate badge URLs when using RAIntegration
- 2aea3e1 FullscreenUI: Add vertical padding to several windows
- e67ce7b GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders
- b2dcf39 FullscreenUI: Fix possible crash with RAIntegration
- 18c5608 Qt: Work around MacOS disc change menu bug
- 303ad7c Data: Update SDL Game Controller Database
- aee66ed Achievements: Unload RAIntegration on UI thread
- 6cde51b Achievements: Tidy up API calls
- 4530301 dep/rcheevos: Bump to 8a0178d
- 085ef31 Qt: Search more things! (#3414)
- 2c67c7d Update the Simple-Chinese translation to latest. (#3413)
- 0483117 GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) (#3415)
- 2b280bd GPU/TextureCache: Display replacement info on game start
- b91d219 Qt: Clarify that XInput should only be used for wrappers
- 4bacbc8 Qt: Eliminate heap allocations in GameListSortModel
- 8382a1a GameDB: Pop'n Tanks! does not support analog mode (#3416)
- 2ed7aa5 CPU: Clear pending bus error when interpreting block
- 7932618 Bus: Enable SIO2 on any unknown BIOS
- 4472900 Qt: Update Korean translation by Hack??
- f8b8963 CDImageDevice: Fix possible invalid optional access
- 7310aa5 CDROM: Stop reading on backend read fail
- 4ea90f9 CDROM: Display OSD message on backend read fail
- 7368047 ImGuiManager: Upload software cursor textures on GPU thread
- cfb24f9 Qt: Fix revision-specific patches showing in list
- 93e4913 Qt: Fix additional padding in patch list
- a598787 Deps: Version updates
- 4ec372c Updated Swedish translation (#3417)
- 481fba3 dep/rcheevos: Sync with branch
- 1547de2 Deps: Build Vulkan-Headers before ffmpeg
- 871323f Cheats: Fix setting overrides applying for blacklisted patches
- 21aaec9 Qt: Note when patches are not allowed for achievements
- 401f265 Achievements: Use round instead of ceil for unlocked percentage (#3418)
- 3d8f6bf GPU/HW: Fix filtered alpha blending in ROV path
- a375d55 GPU/HW: ScaleNx/MMPX do not require blending
- 844869c GPU/HW: Fix precise lines failing depth test
- d35cefb GPU/HW: Check for depth clears for lines
- e439ebc Deps: Update bundled ffmpeg headers to v7.1.1
- 22109fc MediaCapture/FFmpeg: Tidy up format selection
- db80f6f CI/Flatpak: Disable ffmpeg support
- c729515 AnalogController: Add option to use right stick as shoulder buttons
- a6b59f9 GameDatabase: Add traits for disabling disc speedup
- 4a707af System: Show safe mode warning after applying gamesettings
- 17dfb95 GPU/HW: Fix MSAA+depth buffer combination
- e3c0eed StringUtil: Add DecodeUTF16String() and BE variants
- 84999e0 FileSystem: Handle BOM in ReadFileToString()
- 6baea54 MediaCapture/FFMpeg: Re-introduce v7.0.x support
- 0aa789d MediaCapture/FFmpeg: Default to VP9
- 9b17e14 MediaCapture/FFmpeg: Log when dynlib open fails
- 5eedecd System: Swap back gamesettings->safe mode order
- 8ee0daa GameDatabase: Bump cache version
- 06c950c GameDB: Disable disc read speedup for Parasite Eve 2 (#3419)
- 4748a93 Atualização Português do Brasil (#3420)
- 5e339c8 dep/rcheevos: Fix buffer reserve estimate
- 0ee3f23 Qt: Fix swapped parameter order in patch info
- 5444447 Qt: Fix sizing of patch detail widgets
- c7ed323 Qt: Use grid layout for second audio settings panel
- a422402 CPU: Fix bgez/blez disassembly with non-standard pattern
Télécharger DuckStation v0.1-9037 (Windows)
Télécharger DuckStation v0.1-9037 (MacOS)
Télécharger DuckStation v0.1-9037 (Linux)
Site Officiel de DuckStation
 
 GameEx v19.22 
Jeudi 15/05/25 à 18:40 par Firebrand
Ce fontend multi-systèmes a été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx v19.22
Site Officiel de GameEx
 
 GameEx v19.20 
Mardi 13/05/25 à 13:38 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Un seul changement est à signaler:
- Fixes to GameEx Online.
Télécharger GameEx v19.20
Site Officiel de GameEx
 
 GameEx v19.19 
Samedi 03/05/25 à 14:51 par Firebrand
Deux nouvelles versions de ce frontend multi-systèmes ont été publiées, mais il y a seulement des information au sujet de la v19.18:
- Fixed MAME Bezels not extracting after download in the installer.
Télécharger GameEx v19.19
Site Officiel de GameEx
 
 NegaMAME v0.277-1 
Vendredi 02/05/25 à 16:57 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.277.
Télécharger NegaMAME v0.277-1 (Windows)
Télécharger NegaMAME v0.277-1 (Intel) (MacOS)
Télécharger NegaMAME v0.277-1 (Apple Silicon) (MacOS)
Télécharger NegaMAME v0.277-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx v19.17 
Mercredi 30/04/25 à 17:32 par Firebrand
Ce frontend multi-systèmes a reçu une mise à jour mineure. Voici de quoi il s'agit:
- More performance improvements.
Télécharger GameEx v19.17
Site Officiel de GameEx
 
 RetroArch v1.21.0 
Mardi 29/04/25 à 16:09 par Firebrand
Cet ensemble de noyaux d'émulateur réunis sous une même interface a été mis à jour. Les améliorations sont les suivantes:
- 3DS: Fix unique IDs for newer cores
- 3DS: Enable TLS (SSL)
- 3DS: Fix UI freeze when threaded rendering is enabled
- 3DS: Fix crash on load content
- 3DS: Other minor fixes
- APPLE: Enable Vulkan emulated mailbox
- APPLE: Include b2 core in App Store builds
- APPLE: CoreMIDI driver for IOS/MacOS
- APPLE: CoreLocation driver for IOS/MacOS
- AUTOCONF: Enable alternative display name in autoconfig files
- AUTOCONF: Make autoconfig failure messages optional
- AUDIO: Option to mute on rewind
- AUDIO/PIPEWIRE: Fix app launch when pipewire service is stopped
- AUDIO/PIPEWIRE: Fix speedup with threaded video mode
- AUDIO/PIPEWIRE: Fix latency setting and microphone handling
- AUDIO/PIPEWIRE: Pass the new rate to the audio driver
- CAMERA: Add PipeWire camera driver
- CAMERA: Add ffmpeg camera driver
- CHEAT: Rewrite part of cheat_manager_load_cb_second_pass()
- CHEEVOS: Include achievement state in netplay states
- CHEEVOS: Fix crash when entering achievements in quick menu while client is not present
- CHEEVOS: Restore cheevos_badges_enable for HAVE_GFX_WIDGETS builds
- CLI: Allow –entryslot to fall back to normal states
- CLOUDSYNC: Fix Windows path issues
- CLOUDSYNC: Workaround for duplicated requests bug
- CLOUDSYNC: Workaround for 301 redirects
- CLOUDSYNC: Handle ignored directories properly
- EMSCRIPTEN: Added new AudioWorklet driver, a fast callback-based audio driver
- EMSCRIPTEN: Scale window to correct size
- EMSCRIPTEN: Additional platform functions
- EMSCRIPTEN: Add new default video context driver: emscriptenwebgl_ctx
- EMSCRIPTEN: Add new audio driver: AudioWorklet
- EMSCRIPTEN: Add new modernized web player which will eventually replace the existing one
- EMSCRIPTEN/RWEBINPUT: Add touch input support
- GAMECUBE: Fixes
- GENERAL: Fix save state auto increment
- GENERAL: Fix softpatching with periods/dots in the file name
- GENERAL: Fix compilation with –enable-videocore
- GENERAL: Allow asset directory redefinition and other directory overrides via environment variables
- GENERAL: Allow override of player 1/2 input with machine learning models (needs recompilation and external library)
- GENERAL: Fix performance counter option not remembered between sessions
- GENERAL: Create security statement
- GENERAL: Fix crash when core is not selected
- GENERAL: Use core fps instead of screen refresh for calculating dropped frames
- INPUT: Fix a crash when initializing illuminance sensor on Linux
- INPUT: Analog-to-digital refactor, fixing behavior when analogs are assigned to keys
- INPUT: Turbo fire overhaul. See #17633
- INPUT/ANDROID: Fix game focus and pause handling
- INPUT/COCOA: Include gravity in acceleration sensor values
- INPUT/COCOA: Fix relative mouse input
- INPUT/COCOA: Allow mouse input while mouse overlay is active
- INPUT/WINRAW: Invert mouse index order
- IOS: Ensure webserver notice can be dismissed
- IOS: Fix rescanning manual playlists after app update
- IOS: Fix clean playlist function
- IOS: Fix crash when scanning
- IOS: Fix jump back to selected item when closing content
- IOS: Fix shared GL context setup
- IOS: Update Launch Screen
- IOS: Screen orientation lock through display server
- IOS: Fix rescanning manual playlists after app update
- LAKKA: Remove bluetooth device after disconnection
- LINUX/X11: Extend X11 input driver with XInput2 extensions for multi-mouse
- MACOS: Fix some sandbox handling in App Store builds
- MACOS: Reset keyboard state when focus is lost
- MENU: Add SSL support to the information list
- MENU: Add warning to BFI and related menu items
- MENU: Fix latency statistics when using runahead
- MENU: Fix opening file inside archive with core selection
- MENU: Main menu unified between different menu drivers
- MENU: Visibility toggle for playlist tabs
- MENU: Color the notification icon by message category
- MENU: Gray Dark+Light theme adjustments
- MENU/GLUI: Menu back button switches tabs like in other menu drivers
- MENU/GLUI: Tab selection option is honored
- MENU/GLUI: Fix CD icon appearing when no icon is specified
- MENU/GLUI: Allow fullscreen thumbnail browsing
- MENU/GLUI: Save state thumbnails
- MENU/PLAYLISTS: Random selection/shuffle function
- MENU/QT: Fix desktop menu crash with Cheevos disabled
- MENU/RGUI: Cleanups of certain menu items
- MENU/RGUI: Thumbnail fixes
- MENU/OZONE: Fix messagebox background
- MENU/XMB: Fix Light theme, font shadow
- MENU/XMB: Appearance menu cleanup
- MENU/XMB: Icon thumbnail can be any of the existing types
- MISC: Guard nanosleep prototype behind _POSIX_TIMERS
- MISC: Use fabsf and intended threshold for refresh rate check
- MISC: Use platform-specific checks for invalid descriptors
- MIDI: Add dropdown items for midi device selection
- NETWORK: Refactor of net_http, improvements for task blocking and performance
- NETWORK: Follow http redirects in net_http
- NETWORK: Expire failed DNS lookups much faster
- NETWORK: Fix netplay when using netpacket interface with recent cheevos
- NETWORK/HTTP: Fix crash in net_http_resolve() in single-thread mode
- OVERLAY: Fix overlay lightgun, mouse & pointer
- OVERLAY: Preferred overlay loading is now default only on mobile platforms
- OVERLAY: Improve analog recentering when touching the area just outside the recentering zone
- QT: Enable non-png thumbnails also for Qt interface
- REPLAY: Fix issue when replaying old format input recordings in newer RetroArch
- TTS: Fix initial text-to-speech on Windows
- TVOS: Fix 720p display
- TVOS: Fix refresh rate fetching on tvOS 13/14
- TVOS: Update Top Shelf art
- SAVESTATES: Reset state index when loading new content
- UWP: Fix slang shader compilation
- VIDEO: Enable BFI setting for mobile platforms (mind the warnings)
- VIDEO/OpenGLES: Fix FP/sRGB FBO support
- VIDEO/SHADERS: Allow exact refresh rate sync with shader subframes
- VIDEO/SHADERS: FIX shader wildcards
- VIDEO/VULKAN: Enable adaptive vsync
- VIDEO/V4L2: Added resolution picker/forcing.
- VIDEO/V4L2: Rewrote logic for finding ALSA audio devices in enumerate_audio_devices function
- VIDEO/V4L2: Added a skip for some of the interface queries that fail and aren’t required for magewell usb.
- VITA: Fixes
- WINDOWS: Win32 socket improvements
- WII: Fixes
- WIIU: Fixes
- WEBPLAYER: Update core list for 1.20.0
Télécharger RetroArch v1.21.0 (32-bit) (Windows)
Télécharger RetroArch v1.21.0 (64-bit) (Windows)
Télécharger RetroArch v1.21.0 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.21.0 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.21.0 (Intel 64-bit) (MacOS)
Télécharger RetroArch v1.21.0 (Apple Silicon/Intel) (MacOS)
Télécharger RetroArch v1.21.0 (Linux)
Télécharger RetroArch v1.21.0 (Nintendo GC)
Télécharger RetroArch v1.21.0 (Nintendo Wii)
Télécharger RetroArch v1.21.0 (Nintendo WiiU)
Télécharger RetroArch v1.21.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.21.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.21.0 (Nintendo Switch)
Télécharger RetroArch v1.21.0 (PlayStation 2)
Télécharger RetroArch v1.21.0 (PSP)
Télécharger RetroArch v1.21.0 (PS Vita)
Site Officiel de RetroArch
 
 GameEx v19.16 
Lundi 28/04/25 à 17:12 par Firebrand
Deux nouvelles versions de ce frontend multi-systèmes ont été publiées. Apparemment, l'une des ces versions corrige un problème à l'installation à cause de fichiers manquants.
Télécharger GameEx v19.16
Site Officiel de GameEx
 
 ares v144 
Lundi 28/04/25 à 17:01 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
This release's highlights include steady improvements to the Game Boy Advance, WonderSwan, and Nintendo 64 cores, as well as a selection of application bug fixes, behaviour improvements and updates to third-party libraries.

ARM7TDMI (Game Boy Advance CPU, ST018 Super Famicom coprocessor)
- Fixed disassembler mnemonic for CMP
- Fixed R15 read offsets on many instructions = Fixed miscalculated carry flags in Thumb mode
- Disallowed writing 0 to the uppermost bit of PSR mode
- Added an idle cycle to instructions that perform shifts by register values

NEC V30MZ (WonderSwan CPU)
- Improved interrupt timing accuracy
- Improved timing of I/O port accesses

Bandai - WonderSwan
- Added color emulation support to the original “mono” WonderSwan.
- Note that WS games on WS are displayed using linear gamma, as opposed to WS games on WSC.
- Fixed bugs involving cartridge-side RTC protocol emulation
- Improved APU emulation accuracy
- Improved interrupt timing accuracy
- Added support for emulating cartridges using an 8-bit ROM bus width
- Fixed color zero not being writable on translucent PPU palettes
- Fixed UART IRQs not being cleared by disabling the UART

Nintendo - Game Boy / Game Boy Color
- Tick timer on the falling edge of DIV bits
- Implemented PCM12 and PCM34 registers for APU

Nintendo - Game Boy Advance
- Latch lower address lines when accessing ROM during burst transfer
- Improved background VRAM access timings
- Updated cartridge database
- Fixed handling of mid-scanline writes to linear background scroll registers
- Fixed some bugs that occurred when pixel accuracy was disabled

Nintendo - Famicom Disk System
- Added delay to disk state when swapping disks, resolving issues with multiple games where a disk swap was happening too quickly

Nintendo 64 / Aleck 64
- Fixed an issue that could cause an application hang under certain titles that deactivate the VI
- Add support for the unreleased port “O.D.T. - Escape… Or Die Trying” to the internal DB
- Fixed ID in internal DB for Rampage 2, so controller pak and rumble pak should now work correctly
- Added compile-time accuracy flag to bypass IPL2 checksum validation for development purposes
- Improved error messaging if the Aleck 64 Pif ROM is missing when trying to load an Aleck 64 game.
- Added support for configurable Controller Pak storage sizes
- Applied a fix to allow booting ROMs with non-standard PI DOM1 parameters in headers
- Disabled super-sampled RDP readbacks: fixes some accuracy issues/passes more test cases in the official RDP test suite.

Nintendo - SNES / Super Famicom
- Fixed loading of some games that require additional firmware for chips included in the cartridge

Sega - Master System
- Updated PAL only entries in the local DB so that they play at the correct 50Hz

Sega - Mega Drive / Genesis / CD / 32X
- Fixed incorrect hash for Wonder Boy in Monster World (USA, Europe) that allows for correct EEPROM detection, making the game playable
- Fixed YM2612 LFO ‘AM’ bit emulation (Fixing broken audio in Kid Chameleon and others)
- 32X: In H32 mode, the display is offset by approximately 3.25 pixels to the right
- 32X: Fix registers and machine state on reset
- CD: Fixed an issue where resetting the system while a game was running would result in the BIOS locking up on reboot.
- 32X: Improve synchronisation between MD/32X: fixes H/V tests in testpico when running in 32X mode.
- Improved VDP IRQ delay emulation
- Improve YM2612 timer emulation

Sony - PlayStation
- Fixed an assertion in Lunar disc 1 when walking into Alex’s house or the barn to the right of it, preventing a crash.

UI / Program
- Fixed a runtime crash on arm64 Linux with builds compiled with GCC
- Improved compatibility inside sandboxed environments
- Fixed passing relative paths for ROMs when launching ares on the command line
- Fixed an issue with the displayed release version name on Windows
- Fixed an issue causing malformed save directory names when a custom save path was specified
- Fixed an issue causing the “missing firmware” error to appear twice
- Fixed an issue that could cause runaway memory use on startup under the SDL input driver
- Fixed an issue affecting compatibility with macOS versions before 12.0

Dependencies
- Updated SDL to version 3.2.10 (SDL3)
- Updated librashader to version 0.6.3
- Updated slang-shaders to ref 25311dc
Télécharger ares v144 (Windows)
Télécharger ares v144 (MacOS)
Site Officiel de ares
 
 DuckStation v0.1-8971 
Samedi 26/04/25 à 16:25 par Firebrand
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- 46e11d9 CI: Bump flatpak-github-actions version
- df2a5a5 ImGuiManager: Move drawing out of GPUDevice
- 876b80c ImGuiManager: Fix incorrect backend flag on aux window
- bd558ef CMake: Use upstream-compatible Findzstd
- 1f10cac GPUThread: Align commands to 16 bytes
- 437430c System: Pull screenshot format from path extension
- 1caf45c SmallString: Fix possible non-null-termination in set_size()
- f4df18b Cheats: Make FormatCodeForFile() public
- b4019f3 GPU/HW: Fix black dots with some texture filters
- 50ba0fa CI: Use flatpak/flatpak-github-actions
- 41ee9d9 FullscreenUI: Use path from game list entry on resume
- 1405004 GameDB: Set tolerance for Spider-Man games
- 769e6f2 GPUThread: Fix command size blow-up
- b0172a0 Atualização Português do Brasil (#3408)
- 50e99dd D3D12Device: Fix incorrect state when texture uploaded 2x w/o use
- 559f831 Achievements: Defer login/game identify until after RAIntegration load
- 740758f CPU/Recompiler: Call RaiseBreakException() on BP
- 589b8f5 Justifier: Handle byte 4 IRQ enable flag
- 773ec04 Justifier: Fix byteswapped RGB colours
- 674816b GameDB: Recompiler ICache for Crypt Killer
- f8cd1d3 Qt: Warn on cheat enable if gamesettings disabled
- 611bb8f VulkanDevice: Remove hardcoded 1.0 API version
- d049b36 Log: Allow read-only access to the log file (#3409)
- 8d80ae1 Controller: Remove 'f' from string float values
Télécharger DuckStation v0.1-8971 (Windows)
Télécharger DuckStation v0.1-8971 (MacOS)
Télécharger DuckStation v0.1-8971 (Linux)
Site Officiel de DuckStation
 
 GameEx v19.14 
Vendredi 25/04/25 à 17:48 par Firebrand
Plusieurs versions consécutives ont été publiée pour ce frontend multi-systèmes, mais aucune information à leur sujet n'a été donnée.
Télécharger GameEx v19.14
Site Officiel de GameEx
 
 RomVault v3.7.4 
Mardi 22/04/25 à 15:55 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Voici les améliorations de cette version ainsi que celles de la v3.7.3 qui n'avait visiblement pas été publique:
v3.7.4:
- This release has a number of nice bug fixes, also now supports File Only Directories (ZipAsFile). A very nice simple addition is reporting % completion when scanning large files. Plus many more core cleanups (Trying to keep the code up to date.) Also added is a built in .nfo file viewer, which is a kind of cool addition.
- Well there are probably lots more features and fixes I should mention in this release but just wanted to get this version out to you all.

v3.7.3:
Feature Updates:
- Added the ability scan archives as files with a new “mixed” archive type setting
- Added a new “Files Only” ToSort type
- Added the ability to reorder ToSort directories
- Improved the 7z cache logic to ignore zero byte files and prevent the cache directory from growing too large
- Improved fixing performance over Samba shares by optimzing empty directory detection

Bug Fixes:
- Fixed a display issue to disable the “Make New Folder” button in DatVault when Master Directories was selected
- Fixed irrelevant UI related error messages in RV CMD
- Fixed a hard crash that could occur when choosing to Fix ROMs before Find Fixes
- Fixed a case sensitivity issue with umlaut characters
- Fixed a bug where files could be leftover in the 7z cache directory after a fix completes
- Fixed a bug where some files were not deleted after a ZipMove operation
Télécharger RomVault v3.7.4
Site Officiel de RomVault
 
 GameEx v19.09 
Mardi 22/04/25 à 15:47 par Firebrand
Deux nouvelles versions de ce frontends ont été publiées. Les améliorations sont les suivantes:
v19.09:
- Performance improvements.
- Karaoke enabled again but only supports video files.

v19.08:
- To allow old Windows versions whilst supporting the latest .net runtime - Windows 10 and 11 will now run GameEx under .net 8. The .net 8 Windows desktop runtime will be installed as part of the setup.
- Fixes Gamebase support.
Télécharger GameEx v19.09
Site Officiel de GameEx
 
 GameEx v19.07 
Lundi 21/04/25 à 14:26 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Elle corrige un problème au chargement de Gamebase avec GameEx.
Télécharger GameEx v19.07
Site Officiel de GameEx
 
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