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 History.xml v2.54 
Jeudi 27/04/23 à 12:29 par Firebrand
Une nouvelle version de ce fichier informatif a été publiée à l'occasion de la sortie de MAME v0.254.
Télécharger History.xml v2.54
Site Officiel de History.xml
 
 MAME v0.254 (64-bit) 
Jeudi 27/04/23 à 12:18 par Firebrand
La version mensuelle de MAME a été publiée. Voici la liste des améliorations:
MAME 0.254, the most hotly anticipated emulator release in recent memory, is ready today! Yes, it finally happened: the first batch of Namco System 10 games have been emulated! It’s been a real team effort, with contributors around the world working on emulation, cracking encryption, and properly dumping the Flash memory chips. You’ll be able to enjoy Namco’s Mr. Driller 2 and Mr. Driller G, as well as the spin-off Star Trigon. System 10 was home to Mitchell’s final two arcade games, Gamshara and Kono e Tako. From Metro, there are two GAHAHA Ippatsudou mini-game collections and the two-in-one mahjong tile puzzle game GekiToride-Jong Space. Other working Namco games include Kotoba no Puzzle Mojipittan, Panikuru Panekuru, and Uchuu Daisakusen: Chocovader Contactee.
Quite a few of the System 10 games that are still marked as not working are already playable. Taiko no Tatsujin 2, 4 and 6 are playable, although we aren’t confident enough in the timing accuracy of MAME’s PlayStation emulation to mark rhythm games as working at the moment. You can play the light gun shooter Golgo 13: Juusei no Requiem, but it’s missing sounds and voice acting at the moment. Several coin pushers on the closely related WIDEISM SP-02 platform run; you can trigger various animations, but there’s no gameplay as such.
Of course, Namco System 10 emulation isn’t the only thing that’s updated in this release. Almost a dozen Yamaha keyboards based on the GEW7 CPU are now working. Interestingly, their sound synthesis capabilities are closely related to the MultiPCM chip used in various Sega arcade games. Another game from SNK’s early Micon Kit series has been dumped and emulated. There are also two more working Brother word processors and two working Liberty Electronics serial terminals.
Cave CV1000 games now have more realistic blitter performance, meaning you don’t need to tweak settings to get close to the arcade experience. Properly emulating the absence of a memory management unit in the R4650 CPU used by Namco’s System 23 solves crashes in Time Crisis 2. Some fixes in SGI workstation emulation have IRIX running again. A few bugs affecting PC Engine and Virtual Boy games have been fixed. Issues with certain sound effects in classic Konami arcade games have been fixed, too.

MAME Testers bugs fixed
- 06797: [Core] (trs/coco3.cpp) MC6809 handles invalid instruction $10 $4F incorrectly. (Tim Lindner)
- 07146: [Crash/Freeze] (atari/atarigt.cpp) tmek20: Emulator hangs after some time at the title screen. (Angelo Salese)
- 07261: [Crash/Freeze] (nec/pce.cpp) tg16 [addfam]: Emulated system freezes shortly after starting a game. (Angelo Salese)
- 07384: [Gameplay] (nec/pce.cpp) pce [xwiber]: Second stage boss never appears. (Angelo Salese)
- 07727: [Graphics] (nec/pce.cpp) pce [ppersia]: Bad graphics are displayed at the top of the status area. (Angelo Salese)
- 07892: [Gameplay] (namco/galaga.cpp) sxeviousj: Inserting a coin immediately starts a game with stuck controls. (hackbar)
- 08327: [Sound] (namco/galaga.cpp) bosco: Certain DIP switch settings cause issues with the enemy base explosion sound. (hackbar)
- 08511: [Core] (trs/trs80.cpp) trs80l2: SuperUtility 3 fails to boot due to false sync detection. (Tim Lindner)
- 08585: [Gameplay] (nec/pce.cpp) pce [tblade]: Game freezes after transition from chase view to overhead view. (Angelo Salese)
- 08593: [Graphics] (taito/taito_f3.cpp) landmakr and clones: Ending slides are offset vertically. (ywy)
- 08601: [Crash/Freeze] (tangerine/oric.cpp) oric1 [zorgons]: Attempting to start the game crashes the emulator. (O. Galibert)
- 08602: [Graphics] (konami/ultraman.cpp) ultraman: All sprites appear as shadows. (Ivan Vangelista)

New working systems
- Bandai Gunfighter [hap, Sean Riddle, eggs]
- Brother LW-350 [Bartman/Abyss]
- Brother LW-450 [Bartman/Abyss]
- Concept 2000 Lite 'n Learn: Electronic Organ [hap, Sean Riddle]
- GAHAHA Ippatsudou (World, GID2 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Guru]
- GAHAHA Ippatsudou 2 (Japan, GIS1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Yasuhiro Ogawa, Guru]
- Galaxian (Bandai) [hap, Sean Riddle, eggs]
- Hasbro / Tiger Electronics Bingo Bear [hap, Sean Riddle]
- Hasbro / Tiger Electronics Monkgomery Monkey [hap, David Viens]
- Kenner Star Wars: Electronic Laser Battle Game [hap, Sean Riddle]
- Liberty Electronics Freedom 200 [Bitsavers, Dirk Best]
- Liberty Electronics Freedom 220 [Bitsavers, Dirk Best]
- Space Micon Kit [Dillweed, smf]
- Tandy Corporation VoxClock 3 [hap, Sean Riddle]
- Technasonic Weight Talker [hap, Sean Riddle]
- Texas Instruments Les Maths Magiques (France) [hap, Sean Riddle]
- Texas Instruments TI-2550 II [hap, Sean Riddle]
- Texas Instruments TI-5200 [hap, Sean Riddle]
- Top Driving (version 1.1) [ClawGrip, Museo del Recreativo, Recreativas.org, David Haywood]
- Waku Waku Anpanman (Rev A) [Darksoft, TeamEurope]
- Yamaha PSR-78 [Edward d-tech, Devin Acker]
- Yamaha PSR-150 [Edward d-tech, Devin Acker]
- Yamaha PSR-180 [Edward d-tech, Devin Acker]

New working clones
- Agent Super Bond (Super Cobra conversion, not encrypted) [Darran Allen]
- Mr. Driller 2 (US, DR23 Ver.A) [Windy Fairy, twistedsymphony, Bill D., coolmod]
- MYAB ABC 80 with TKN80 [PC/M, Curt Coder]
- Soreike! Anpanman Popcorn Koujou (Rev A) [Darksoft, TeamEurope, rtw, Sean Sutton, Smitdogg, The Dumping Union]
- Space Battle (Space Invaders bootleg) [chaneman]
- Yamaha PSR-75 [Edward d-tech, Devin Acker]
- Yamaha PSR-76 [Edward d-tech, Devin Acker]
- Yamaha PSR-110 [Edward d-tech, Devin Acker]
- Yamaha PSS-6 [Devin Acker]
- Yamaha PSS-11 [Edward d-tech, Devin Acker]
- Yamaha PSS-21 [Edward d-tech, Devin Acker]
- Yamaha PSS-31 [Edward d-tech, Devin Acker]

Systems promoted to working
- Gekitoride-Jong Space (10011 Ver.A) [Windy Fairy, Guru]
- Kono e Tako (10021 Ver.A) [Windy Fairy]
- Kotoba no Puzzle Mojipittan (Japan, KPM1 Ver.A) [Windy Fairy, brizzo, Smitdogg, The Dumping Union]
- Mr. Driller 2 (World, DR22 Ver.A) [Windy Fairy]
- Mr. Driller G (Japan, DRG1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen]
- Panikuru Panekuru (Japan, PPA1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen]
- Star Trigon (Japan, STT1 Ver.A) [Windy Fairy]
- Tiger Electronics K-2-8: Talking Learning Computer (model 7-232) [hap, Sean Riddle]
- Uchuu Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A) [Windy Fairy]
- Yamaha PSS-12 [Devin Acker]

Clones promoted to working
- Gamshara (Japan, 20020716A / 10021 Ver.A) [Windy Fairy]
- Mr. Driller 2 (Japan, DR21 Ver.A) [Windy Fairy]

New systems marked not working
- Desert Gold (20202311, ASP) [anonymous, Heihachi_73]
- Dolphin Treasure (10177911, ASP) [anonymous, Heihachi_73]
- Etra Crosswalk traffic light controller (unknown model) [ClawGrip]
- Family Bowl (Japan, FB1/VER.A V1.00) [Guru]
- Genesi PEGASOS II [bplan GmbH, Dirk Best]
- Golden Region [hammy, R. Belmont]
- M3004 [Darksoft, TeamEurope]
- M4002 [Darksoft, TeamEurope]
- M5001 (rev. A) [Darksoft, TeamEurope]
- Medal no Tatsujin 2 Atsumare! Go! Go! Sugoroku Sentai Don Ranger Five (MTA1 STMPR0A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Guru]
- Seishun-Quiz Colorful High School (CHS1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Guru]
- Shamisen Brothers Vol 1 [angeryer]
- Shippe Champion [Darksoft, TeamEurope]
- Snap Shot (20115211, ASP) [anonymous, Heihachi_73]
- Sovereign (1PF434A3) Fantasy [Dam0, Heihachi_73]
- Sugorotic JAPAN (STJ1 Ver.C) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, brizzo, Smitdogg, The Dumping Union]
- Sweet Land 4 Bright (ver 2004.9.29) [Darksoft, TeamEurope]
- Taiko no Tatsujin 2 (Japan, TK21 Ver.C) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Yasuhiro Ogawa, Guru]
- Taiko no Tatsujin 3 (Japan, TK31 Ver.A) [Windy Fairy, Guru]
- Taiko no Tatsujin 4 (Japan, TK41 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Yasuhiro Ogawa, Guru]
- Taiko no Tatsujin 5 (Japan, TK51 Ver.A) [Windy Fairy, Guru]
- Tiger Electronics King Kong (Tiger, Quartz Game Clock) [hap, Sean Riddle]
- Tiger Electronics Lucky Luke (Tiger, Double Wide Screen) [hap, Sean Riddle]
- Tsukkomi Yousei Gips Nice Tsukkomi (NTK1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Yasuhiro Ogawa, Guru]
- unknown AnyWorks / Sega medal game BIOS [Mr. CAST, Smitdogg, The Dumping Union]
- Wanpaku Fishing [SpinalFeyd]
- Wild Cougar - Power Pay (30214211, ASP) [anonymous, Heihachi_73]
- World Club Champion Football European Clubs 2004-2005 Ver.1.2 (Japan) (CDV-10021) [Darksoft, rtw, MetalliC]
- World Club Champion Football European Clubs 2005-2006 (Japan) (CDV-10025) [Darksoft, rtw, MetalliC]
- Yamaha PSR-79 [Edward d-tech, Devin Acker]
- Yamaha PSR-260 [Edward d-tech, Devin Acker]
- Zenigata Ponta [Darksoft, TeamEurope]

New clones marked not working
- 100 Lions (30223811, ASP) [anonymous, Heihachi_73]
- 5 Dragons (10176611, ASP) [anonymous, Heihachi_73]
- 5 Dragons (10178611, New Zealand) [anonymous, Heihachi_73]
- 5 Koi - Power Pay (1J016211, ASP) [anonymous, Heihachi_73]
- 50 Lions (0152077, US) [anonymous, Heihachi_73]
- Arabian Nights (10122611, ASP) [anonymous, Heihachi_73]
- Bandai Super Note Club µ girlish (Japan) [TeamEurope, QUFB]
- Big Ben (10169611, ASP) [anonymous, Heihachi_73]
- Brazil (10218511, ASP) [anonymous, Heihachi_73]
- Buccaneer (Aristocrat, 10181911, ASP) [anonymous, Heihachi_73]
- Buffalo (20232611, ASP) [anonymous, Heihachi_73]
- Diamond Eyes (10129211, ASP) [anonymous, Heihachi_73]
- Dolphin Treasure (20265311, New Zealand) [anonymous, Heihachi_73]
- Dream Catcher (10172921, ASP) [anonymous, Heihachi_73]
- F-1 Grand Prix (set 3) [nnap]
- Fire Dancer (10191311, ASP) [anonymous, Heihachi_73]
- Fortune King (10230911, ASP) [anonymous, Heihachi_73]
- Geisha (10112411, ASP) [anonymous, Heihachi_73]
- Geisha (10122011, ASP) [anonymous, Heihachi_73]
- Go For Green (10122111, ASP) [anonymous, Heihachi_73]
- The Golden Gong (20196011, ASP) [anonymous, Heihachi_73]
- Golden Pyramids (10196511, ASP) [anonymous, Heihachi_73]
- Hammerin' Harry (Playmark bootleg) [Doktor Pinball]
- Heart of Gold (10184211, ASP) [anonymous, Heihachi_73]
- Helen of Troy (10116411, ASP) [anonymous, Heihachi_73]
- Helen of Troy (10122711, ASP) [anonymous, Heihachi_73]
- Helen of Troy (10129121, ASP) [anonymous, Heihachi_73]
- Hollywood Dreams (10122811, ASP) [anonymous, Heihachi_73]
- House of Hearts (10208411, ASP) [anonymous, Heihachi_73]
- Indian Dreaming (10192211, ASP) [anonymous, Heihachi_73]
- King of the Nile (10127511, ASP) [anonymous, Heihachi_73]
- Let's Go Fish'n (10223911, ASP) [anonymous, Heihachi_73]
- Manx TT Superbike - DX [Brian Troha, The Dumping Union]
- Mary Shelley's Frankenstein (Italy) [Ronaldo, PinMAME]
- Money Tree (10122211, ASP) [anonymous, Heihachi_73]
- Paris Lights (10139011, ASP) [anonymous, Heihachi_73]
- Peacock Magic (10134311, ASP) [anonymous, Heihachi_73]
- Pelican Pete (10196211, ASP) [anonymous, Heihachi_73]
- Pirates (10122311, ASP) [anonymous, Heihachi_73]
- Pompeii (10122411, ASP) [anonymous, Heihachi_73]
- Queen of Sheba (30146921, ASP) [anonymous, Heihachi_73]
- Queen of the Nile (10192311, ASP) [anonymous, Heihachi_73]
- Queen of the Nile (10204311, ASP) [anonymous, Heihachi_73]
- Queen of the Nile Special Edition (10127411, ASP) [anonymous, Heihachi_73]
- Ruby Magic (10148811, ASP) [anonymous, Heihachi_73]
- Silk Road (10176811, ASP) [anonymous, Heihachi_73]
- Tomy Prin-C (without touch-pad) [TeamEurope, QUFB]
- Scatter Magic II (10122511, ASP) [anonymous, Heihachi_73]
- The Shadow (LF-4) French [toxie, PinMAME]
- Spring Festival (20267211, New Zealand) [anonymous, Heihachi_73]
- Strikers 1945 III (World) / Strikers 1999 (Japan) (bootleg, set 2) [twistedsymphony]
- Teenage Mutant Ninja Turtles (A 0.7 VUK prototype) [Matt’s Basement Arcade]
- Tigress (20243811, ASP) [anonymous, Heihachi_73]
- Tiki Torch (10124011, New Zealand) [anonymous, Heihachi_73]
- Torch of the Gods (20210211, ASP) [anonymous, Heihachi_73]
- Turtle Treasure (10239811, ASP) [anonymous, Heihachi_73]
- Where's The Gold (10177111, ASP) [anonymous, Heihachi_73]
- The Who's Tommy Pinball Wizard (Belgium 1.02, display A1.02) [inkochnito, PinMAME]
- The Who's Tommy Pinball Wizard (German 3.01, display G3.00) [inkochnito, PinMAME]
- Wild Cats (20258111, ASP) [anonymous, Heihachi_73]
- Wild Goose (10155911, ASP) [anonymous, Heihachi_73]
- Wild Panda (20225011, ASP) [anonymous, Heihachi_73]
- Wings over Olympus (10176511, ASP) [anonymous, Heihachi_73]
- World Club Champion Football European Clubs 2004-2005 Ver.1.1 (Japan) (CDV-10020) [Darksoft, rtw, MetalliC]
- Yamaha PSR-160 [Edward d-tech, Devin Acker]
- Zorro (20167511, ASP) [anonymous, Heihachi_73]

New working software list items
- abc80_rom: ABC-DOS, ABC-DOS DD, IEC option 4027 v1.02.4b, Printer option 9704, Printer option 9704 0.1, UFD-DOS v.20 [Curt Coder]
- abc806_flop: IT100, Massy H, Ord III v2.0, Small C v2.03, Turbo, Turbo Pascal, VG100 [Dataindustrier AB Intressegrupp, Luxor ABC arkivet]
- abc830_flop: Kompil, Trim [Dataindustrier AB Intressegrupp, Luxor ABC arkivet]
- abc832_flop: ABCUTE Universell Terminalemulator, ABCUTE Universell Terminalemulator (v1.4), asm800, asm800 (alt), EEPROM Programmer, Extend 800, Inpräk, L&L Forth, Meny0 v6.03, Miscellanous 1, Miscellanous 2, Miscellanous 3, Ord 800 v2.3W, Produktion 856, PUG programutveckling, Snoka, Systemskiva för ABC850 v6.43, Systemskiva HD v6.43, Systemskiva Transfor, Systemskiva v6.31 för UFD-DOS (alt) [Dataindustrier AB Intressegrupp, Luxor ABC arkivet]
- abc838_flop:
*Systemskiva ABC800 v1.0, Systemskiva för UFD-DOS v6.3 [Curt Coder]
*Artikeldiskett apotekväla, Skolbas [Dataindustrier AB Intressegrupp, Luxor ABC arkivet]
- bingobear: Space Bingo Bear [hap, Sean Riddle]
- cdi: CD-i Golgo 13 (Japan) [SharpSilver77]
- fmtowns_cd:
*4D Driving (FM Towns Marty version), Doki Doki Disk CD-ban - Club D.O. Vol. 2, Doki Doki Disk CD-ban - Club D.O. Vol. 3, FM Towns Marty Tentou Auto Demo '93 Natsu, FM Towns Super Technology Demo 1993 (HME-919), HomeStudio V1.1L10, Medicco to Asobou - Kazu-Katachi-Ryou, Monster Planet 2255, NHK Special - Ginga Uchuu Odyssey Vol. 1 - Tabidachi Waga Taiyoukei, Pack 13000 Free Soft & Shareware, The Yachtman [redump.org]
*Psychic Detective Series Vol. 2 - Memories (DCCS remake) [redump.org, cyo.the.vile]
- ibm5150: Barbarian, Test Drive II - Scenery Disk: European Challenge (3.5"), Test Drive II - Scenery Disk: European Challenge (5.25") [Total DOS Collection]
- msx1_cart:
*Witches, Z (English), Z2 (Japan) [cobinee]
*Chou Senshi Zaider - Battle of Peguss (Korea), Dia de Brujas (Spanish, v1.0), Senjou no Ookami (Japan, alt), Warroid (Japan, alt), Water Driver (Spain, alt), Wild Cat (Japan, cas2crt conversion), Wing Warriors (Reprosoft), Witch Day (English, v1.0), Wörd! (Dutch, v1.0), Wörd! (English, v1.0), Word Processor (United Kingdom), Wörd! (Spanish, v1.0), Wörd! (Swedish, v1.0), Xadrez (Brazil, cas2crt conversion), XRacing (v1.0.3), XSpelunker (alt), XVM (Japan, flop2crt conversion), Yab Yum (Netherlands, alt), Yab Yum (Netherlands, alt 2), Yazzie (alt, older?), Yellow Submarine (Japan, Jast), Yie Ar Kung-Fu II - The Emperor Yie-Gah (Korea), Yogoetamjeong Chimagun Chimachima (Korea), Youkai Tantei Chimachima (Japan, alt), Youkai Yashiki (Japan, alt), Young Artist (Arab, v1.18), z80rogue, Zanac A.I. - 2nd Version (Japan, alt 2), Zenji (Japan, alt 1), ZERO and the Castle of Infinite Sadness (Matra), ZERO and the Castle of Infinite Sadness (MSXDev), ZERO and the Castle of Infinite Sadness (MSXDev, with bug), Zeta 2000 (Japan, cas2crt conversion), Zexas Limited (Japan, alt 3), Z (Korean), Zombie Calavera Prologue, Zombie Incident (v1.0), Zombie Incident (v1.1), Zombie Near (v1.0) [file-hunter]
*Where Is It? The Quest for the 10th Island (prototype) [JMeric]
*Dia de Brujas (Spanish, v1.2), Where Is It? The Quest for the 10th Island, Wing Warriors (MSXDev), Witch Day (English, v1.2), Wörd! (Dutch, v1.1), Wörd! (English, v1.1), Word Invaders, Wörd! (Spanish, v1.1), Wörd! (Swedish, v1.1), X0rz (v1), X0rz (v3), XOR 2021, XSpelunker (v1.4.2), Yahtzee, Yazzie Remastered, Zombie Incident (v1.2), Zombie Near (v1.1), Zone TNT [MSXDev]
*Yazzie [RetroSouls]
*Westen House (English, v1.2), Westen House (English, v1.3), Westen House (English, v1.3.1), Westen House (Portuguese, v1.3.1), Westen House (Spanish, v1.3), Westen House (Spanish, v1.3.1), XRacing (v1.0), XRacing (v1.0.1), XRacing (v1.0.2), XRacing (v1.0.4), XRacing (v1.0.5), XSpelunker (v1.0), XSpelunker (v1.1), XSpelunker (v1.2), XSpelunker (v1.3), XSpelunker (v1.4), XSpelunker (v1.4.1), XSpelunker (v1.4.3) [santiontanon]
- oric1_cass:
*Don Juans et Dragueurs, A View to a Kill - The Computer Game, Zorgon's Revenge (demonstration only) [The Oric Site]
*Cross Bomber (2021-05-13) [TOSEC]
- pet_flop: A Bright Shining Star [Genesis Project]
- spectrum_cass:
*Geografia de Portugal, Geografia de Portugal (prototype 1), Geografia de Portugal (prototype 2) [Domingues Silva, Planeta Sinclair]
*Fountain PD Compilation [Luís Rato, Planeta Sinclair]
*A Case of Murder, Chase H.Q. II: Special Criminal Investigation (Erbe, small cardboard case), Death Wish 3 (set 2, Erbe), Fairly Difficult Mission (Delbert the Hamster), The Forest of Shadows, Jahangir Khan's World Championship Squash, Picture Book (Triple R Education), Soft Spectrum (issue 01), Soft Spectrum (issue 02), Super Fighter, Super Sinc 3, Super Sinc 4, Super Sinc 5, Super Sinc 6, Super Sinc 1 (Anno 2), Super Sinc 2 (Anno 2), Super Sinc 3 (Anno 2), Super Sinc 4 (Anno 2), Super Sinc 5 (Anno 2), Super Sinc 6 (Anno 2), Super Sinc 7 (Anno 2), System 3 Pack, The Tube (Zafiro) [spectrumcomputing.co.uk]
*Deep Probe (Adventure Workshop), A Fistful of Blood Capsules (alt), Island of Chaos (Adventure Workshop), Multi-Player Premier League, Pools Predictions, Prince of Tyndal & Jekyll and Hyde (alt), Quest for the Holy Joystick (Delta 4, alt), The Return of the Holy Joystick, Spartan Software Compilation, Special Action (Imagine), Square Dance, Star Flaws & Raymond Pringle's Quest for the Fabled Jar of Pickled Cabbage (release 3), Supapunta [Steven Brown, Planeta Sinclair]
- vsmile_cart: The Wiggles - It's Wiggle Time! (USA) [AustinRichardson29]

Software list items promoted to working
- vboy: Galactic Pinball (Japan, USA), Hyper Fighting (pirate), Insmouse no Yakata (Japan), Jack Bros. (USA), Jack Bros. no Meiro de Hiihoo! (Japan), Mario Clash (Japan, USA), Mario's Tennis (Japan, USA), Nester's Funky Bowling (USA), Panic Bomber (USA), SD Gundam - Dimension War (Japan), Space Squash (Japan), Teleroboxer (Japan, USA), Tobidase! Panibon (Japan), Vertical Force (Japan), Vertical Force (USA), Virtual Bowling (Japan), Virtual Fishing (Japan), Virtual League Baseball (USA), Virtual Pro Yakyuu '95 (Japan), V-Tetris (Japan) [Angelo Salese]

New software list items marked not working
- evio: I Love Classic 2 [TeamEurope]
- ibm5150: Batman: The Caped Crusader [Total DOS Collection]
- leapster: Disney Princess (USA, set 2), Leapster 2 Gaming Pop (USA), Nick Jr. Go Diego Go! - Animal Rescuer (USA, set 2), Number Raiders - Arcade-Style Learning! (USA, set 1), Sonic X (USA, set 1) [TeamEurope]
- mobigo_cart: Nickelodeon Spongebob SquarePants - Defending the Secret Formula (USA) [TeamEurope]
- oric1_cass: Le Diamant de l'île Maudite (demo) [The Oric Site]
- msx1_cart: X & Y (Arab) [file-hunter]
- vsmileb_cart: Teletubbies - ¡Es la hora de los Teletubbies! (Spain) [ICEknight, TeamEurope, ClawGrip]

Merged pull requests
- 9898: toshiba/pasopia.cpp, toshiba/pasopia7.cpp: Dumped character generator ROMs. [Frank Palazzolo]
- 10849: video/epic12.cpp: Improved CV1000 blitter timings based on hardware testing, and removed unsafe mode. [buffi]
- 10958: heathkit/tlb.cpp: Encapsulated Heathkit Terminal Logic Board as a device. [Mark Garlanger]
- 10966: bus/msx/cart: Added Sony HBI-55/Yamaha UDC-01 SRAM data cartridges. [Wilbert Pol]
- 11027: dataeast/dec0.cpp: Removed superfluous list of games in comment. [simzy]
- 11029: st_flop.xml: Cleaned up metadata, identified software with manual copy protection, and noted issues. [Angelo Salese]
- 11030: emu/recording.cpp: Set more precise frame rate for AVI files. [feos]
- 11032: bus/spectrum: Added ZXBUS and NeoGS sound card. [holub]
- 11033: konami/nwk-tr.cpp: Made racingj2 a parent, rather than a clone of racingj. [David Haywood]
- 11034: camplynx_cass.xml: Replaced abbreviated country names. [ArcadeShadow]
- 11035: Made NBA Jam Tournament Edition titles more consistent with marketing materials. [Michael Sanborn]
- 11039: orca/vastar_viddev.cpp: Improved handling of sprite flipping flags. [David Haywood]
- 11041: machine/wd_fdc.cpp: Don’t clear DRQ on LDB/INTR, and fixed spurious FM sync detection. [Peter Phillips, Tim Lindner]
- 11042: misc/brglitz.cpp: Note that PIC17C43 dump comes from a protected device and is bad. [ClawGrip]
- 11043: tch/topdrive.cpp: Added driver for Proyesel Top Driving. [ClawGrip, Museo del Recreativo, Recreativas.org, David Haywood]
- 11047: bus/nabupc: Added support for RS232 Card. [Brian Johnson]
- 11048: video/huc6270.cpp: Adjusted raster line count offsets (fixes various issues with PC Engine games). [Angelo Salese]
- 11050: cpu/m6809: Emulated observed behavior of invalid instructions for MC6809. [Tim Lindner]
- 11053: namco/namcos10.cpp: Refactored driver, and implemented MEM(M) and MEM(N) boards. [Windy Fairy]
- 11054: cpu/se3208, misc/crystal.cpp, machine/vrender0.cpp: Removed some hacks – they cause bigger issues. [David Haywood]
- 11055: vsmileb_cart.xml: Dumped a Spanish Teletubbies game. [ICEknight, TeamEurope, ClawGrip]
- 11056: bus/coco/coco_fdc.cpp: Use device BIOS options to reduce proliferation of slot options. [Tim Lindner]
- 11058: fmtowns_cd.xml: Added twelve working items, and replaced two items with better dumps. [redump.org, cyo.the.vile, r09]
- 11059: namco/namcos10.cpp: Reset settings storage areas for mrdrilr2, mrdrilr2j and chocovdr. [David Haywood]
- 11061: Reduced I/O port lookups in a number of drivers. [Erik Newton]
- 11062: mobigo_cart.xml: Dumped a SpongeBob SquarePants game. [TeamEurope, ClawGrip]
- 11064: leapster.xml: Dumped five USA games. [TeamEurope, ClawGrip]
- 11065: cpu/mips: Fixed memory access handling in the IDT MIPS R4650 core. [Ryan Holtz]
- 11066: ibm5150.xml: Added four items (3 working), and replaced one item with a better dump. [Total DOS Collection, ArcadeShadow]
- 11068: svi318_cass.xml: Use lowercase descriptive text and avoid non-standard abbreviations. [ArcadeShadow]
- 11069: namco/namco06.cpp: Quantise timer to clock frequency. [hackbar]
- 11070: snk/miconkit.cpp: Added orange overlay for Space Micon Kit. [einstein95]
- 11071: namco/namcos10.cpp: Reevaluated assumptions about how Flash block ranges are handled. [Windy Fairy]
- 11072: namco/namcos10.cpp: Added US version of Mr. Driller 2. [twistedsymphony, Bill D., coolmod, Windy Fairy]
- 11073: taito/taito_f3_v.cpp: Ignore first line zoom value (appears to fix MT08593). [ywy]
- 11074: msx/msx.cpp, bus/msx: Propagate clock frequency to slots, and route audio input from cartridges. [Wilbert Pol]
- 11075: heathkit/tlb.cpp: Added page 2 memory support for ultra19, and other minor fixes. [Mark Garlanger]
- 11076: misc/rfslotspcpent.cpp: Added a note about a variant on different hardware. [ClawGrip]
- 11077: video/huc6272.cpp: Modernized read/write handlers. [Angelo Salese]
- 11079: cpu/v810: Made opcode timings a bit more faithful to reality. [Angelo Salese]
- 11080: cdi.xml: Added a two-in-one Golgo 13 game. [SharpSilver77, David Silva]
- 11083: spectrum_cass.xml: Added forty working items, and replaced two items with better dumps. [ArcadeShadow]
- 11085: msx1_cart.xml: Added eighty working items and one item marked not working. [Wilbert Pol]
- 11088: cpu/v810: Turned interrupt levels into separate input lines. [Angelo Salese]
- 11089: casio/pv1000.cpp: Updated sound emulation based on new research. [David Viens]
- 11090: oric_cass.xml: Added four items (three working). [The Oric Site, ArcadeShadow]
- 11091: emu/emumem.h: Encourage use of read/write delegate creator helper functions (demo on Game Boy cartridges). [Vas Crabb]
- 11092: namco/namcos10.cpp: Added three games, and replaced bad Flash dumps for five games. [Guru, buffi, Windy Fairy]
- 11093: namco/namcos10.cpp: Added some GAHAHA Ippatsudou and Taiko no Tatsujin games. [Yasuhiro Ogawa, Guru, Windy Fairy]
- 11094: tch/topdrive.cpp: Verified sound chip clock frequency and video refresh rate. [Recreativas.org, ClawGrip]
- 11095: namco/namcos10.cpp: Labelled region/licensee DIP switch settings for Mitchell games. [David Haywood]
- 11097: bus/nscsi/cd.cpp: Implemented basic CDDA support. [Windy Fairy]
- 11099: sanyo/mbc200.cpp: Fixed floppy drive selection (was stuck on A:). [zx70]
- 11100: psikyo/psikyo.cpp: Use accurate measurements for Tengai video timings. [buffi]
- 11101: psikyo/psikyo.cpp: Fixed visible area (224 lines, not 223). [buffi]
- 11102: psikyo/psikyo.cpp: Fixed video timings in comments for Tengai and Strikers 1945. [buffi]
- 11103: bus/msx: Updated most delegate construction to use emu::rw_delegate helper. [Wilbert Pol]
- 11105: cpu/m6502, sound/gew.cpp, yamaha/psr150.cpp, yamaha/psr260.cpp: Added Yamaha GEW7- and GEW12-based keyboards. [Devin Acker]
- 11109: 3rdparty/linenoise: Support keypad Enter on Windows. [feos]
- 11110: cpc_flop.xml, msx1_cart.xml, msx2_flop.xml, msx2p_flop.xml: Removed duplicate software. [Wilbert Pol]
- 11111: snes.xml: Tidied up descriptions. [ArcadeShadow]
- 11112: ibmpcjr_cart.xml, m5_flop.xml, buzztime_cart.xml: Corrected capitalisation in list names. [ArcadeShadow]
- 11113: bus/msx/module: Added Yamaha SKW-01 emulation. [Wilbert Pol]
- 11114: namco/namcos10.cpp: Added latest Flash dumps, new decryption devices, and more I/O emulation. [Samuel Neves, Peter Wilhelmsen, Windy Fairy, brizzo, Smitdogg, Yasuhiro Ogawa, Guru]
- 11115: dc.xml: Updated notes and supported status for Japanese releases. [Angelo Salese]
- 11116: skeleton/semcrossw.cpp: Added a skeleton driver for an Etra traffic light controller. [ClawGrip]
- 11117: bus/gio64/newport.cpp, cpu/mips/mips3.cpp: Fixed issues affecting IRIX. [Jiaxun Yang]
- 11119: sega/sg1000.cpp: Fixed tape loading. [Fabio DL]
- 11120: psikyo/psikyo.cpp: Corrected vertical blanking interrupt for s1945/tengai and removed imperfect timing flag. [buffi]
- 11123: sanyo/mbc200.cpp: Mix PPI sound outputs for system speaker. [zx70]
- 11125: namco/namcos10.cpp: Reset gahaha, gahaha2 and g13jnr to default state. [David Haywood]
- 11131: namco/namcos10.cpp: Added CD-ROM drive support and I/O for Taiko games, and decrypted more games. [Windy Fairy, Samuel Neves, Peter Wilhelmsen]
- 11132: namco/namcos10.cpp: Restored factory defaults for nflclsfb, nicetsuk, taiko2, taiko4 and taiko6. [David Haywood]
- 11134: namco/namcos10.cpp: Decrypted another game and fixed nicetsuk inputs. [Samuel Neves, Peter Wilhelmsen, Windy Fairy]
- 11136: namco/namcos10.cpp: Decrypted Panicuru Panekuru, and initialized settings for panikuru and squizchs. [Samuel Neves, Peter Wilhelmsen, Windy Fairy]
Télécharger MAME v0.254 (64-bit)
Site Officiel de MAME
 
 GameEx Arcade Edition v18.51 
Dimanche 23/04/23 à 14:48 par Firebrand
Vous reprendrez bien encore un peu de GameEx? Seule l'Arcade Edition est concernée par cette nouvelle version (pour l'instant?). Les changements ne sont pas connus.
Télécharger GameEx Arcade Edition v18.51
Site Officiel de GameEx Arcade Edition
 
 GameEx et GameEx Arcade Edition v18.50 
Samedi 22/04/23 à 16:07 par Firebrand
De nouvelles versions de ces frontends ont été publiées. Comme vous pouvez le constater, il n'y a plus de distinction entre version 32 et 64-bit car elles sont fusionnées dans les installateurs qui installeront donc automatiquement la version appropriée. Voici le le reste des nouveautés:
- The .net 6 and .net 4 (XP and 32 bit) installers have been combined into a single installer. There is now just one download. This makes it easier and quicker for me to do releases and avoids confusion. To force the .net 4 install on 64 bit Windows 7 or newer set the compatibility to Windows XP or Vista.
- Updated all VC runtimes to latest versions so they don’t require windows updates or create surplus temporary files.
- Updated .net 6 runtime to latest.
.
Télécharger GameEx v18.50
Télécharger GameEx Arcade Edition v18.50
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.43 
Vendredi 21/04/23 à 15:40 par Firebrand
Encore une nouvelle version pour ces frontends multi-systèmes mais toujours pas d'information sur les changements.
Télécharger GameEx v18.43 (32-bit)
Télécharger GameEx v18.43 (64-bit)
Télécharger GameEx Arcade Edition v18.43 (32-bit)
Télécharger GameEx Arcade Edition v18.43 (64-bit)
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.42 
Jeudi 20/04/23 à 12:26 par Firebrand
Une nouvelle version de ces frontends multi-systèmes a été publiée, mais les améliorations ne sont pas connues.
Télécharger GameEx v18.42 (32-bit)
Télécharger GameEx v18.42 (64-bit)
Télécharger GameEx Arcade Edition v18.42 (32-bit)
Télécharger GameEx Arcade Edition v18.42 (64-bit)
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.41 
Mercredi 19/04/23 à 16:01 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements ne sont pas précisés.
Télécharger GameEx v18.41 (32-bit)
Télécharger GameEx v18.41 (64-bit)
Télécharger GameEx Arcade Edition v18.41 (32-bit)
Télécharger GameEx Arcade Edition v18.41 (64-bit)
Site Officiel de GameEx
 
 Messinfo.dat v0.253 (11.42) 
Mardi 18/04/23 à 15:33 par Firebrand
Ce fichier informatif pour MAME a été mis à jour pour MAME v0.253.
- 11.42 04/17/2023: Aligned files to 0.253 version.
Télécharger Messinfo.dat v0.253 (11.42)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.40 
Vendredi 14/04/23 à 15:14 par Firebrand
Ce frontends multi-systèmes ont été mis à jour, mais les améliorations n'ont pas été précisées.
Edit: les changements ont été publiés:
- New emulator marquee art support. Note for the few using the monitor marquee support this path is now used instead of logos.
- Completely removed all dependenices on .net framework 2 and it is now no longer installed as part of setup.
- There are new upscaled MAME videos on the srerver, this time with interpolation to 60fps. Upscaled PinballX vertical videos currently processing.
Télécharger GameEx v18.40 (32-bit)
Télécharger GameEx v18.40 (64-bit)
Télécharger GameEx Arcade Edition v18.40 (32-bit)
Télécharger GameEx Arcade Edition v18.40 (64-bit)
Site Officiel de GameEx
 
 Versions 32-bit des builds de MAME v0.253 
Vendredi 14/04/23 à 15:09 par Firebrand
Des versions pour processeurs 32-bit ont été publiées pour les derniers builds de MAME.
Télécharger MAME v0.253 (32-bit)
Télécharger MAMEUI32 v0.253.1
Télécharger ARCADE v0.253.1 (32-bit)
Télécharger HBMAME v0.245.11 (32-bit)
Télécharger HBMAMEUI v0.245.11 (32-bit)
Google Drive de Retro Danuart
 
 Fichiers additionnels pour MAME v0.253 
Samedi 08/04/23 à 14:15 par Firebrand
De nouveaux fichiers additionnels pour MAME ont été mis à jour à l'occasion de la sortie de la v0.253:
Category.ini v0.253:
- 2023/04/07: Aligned files to MAME 0.253.

Catlist/Catver v0.253:
- 2023/04/07: Aligned files to MAME 0.253.

Command.dat v0.253 (1.13):
- 1.13 0.253 07/04/2023: Fabricio2012 20 new/updated items; here is the list:
*64street "Jaleco 64th. Street - A Detective Story (World)"
*64streetj "Jaleco 64th. Street - A Detective Story (Japan, set 1)"
*64streetja "Jaleco 64th. Street - A Detective Story (Japan, set 2)"
*aliencha "IGS Alien Challenge (World)"
*alienchac "IGS Alien Challenge (China)"
*arabianm "Taito Corporation Japan Arabian Magic (Ver 1.0O 1992/07/06)"
*arabianmj "Taito Corporation Arabian Magic (Ver 1.0J 1992/07/06)"
*arabianmu "Taito America Corporation Arabian Magic (Ver 1.0A 1992/07/06)"
*astrass "Sunsoft Astra SuperStars (J 980514 V1.002)"
*batcir "Capcom Battle Circuit (Euro 970319)"
*batcira "Capcom Battle Circuit (Asia 970319)"
*batcirj "Capcom Battle Circuit (Japan 970319)"
*bigfight "Tatsumi Big Fight - Big Trouble In The Atlantic Ocean"
*bigfightj "Tatsumi Big Fight - Big Trouble In The Atlantic Ocean (Japan, rev F)"
*blandia "Allumer Blandia"
*bloodwar "Kaneko Blood Warrior"
*btlkroad "Psikyo Battle K-Road"
*btlkroadk "Psikyo Battle K-Road (Korea)"
*oedfight "Kaneko Oedo Fight (Japan, Bloodshed version)"
*oedfighta "Kaneko Oedo Fight (Japan, Bloodless version)"

Languages.ini v0.253 (1.45):
- 23/04/07 1.45: Added 0.253 sets.

Version.ini v0.253:
- 2023/04/07: Aligned to MAME 0.253.
Télécharger Category.ini v0.253
Télécharger Catlist/Catver v0.253
Télécharger Command.dat v0.253 (1.13)
Télécharger Languages.ini v0.253 (1.45)
Télécharger Version.ini v0.253
ProgettoSNAPS
 
 History.xml v2.53 
Vendredi 31/03/23 à 16:28 par Firebrand
Une nouvelle version de ce fichier informatif a été publiée à l'occasion de la sortie de MAME v0.253. La version .dat semble, elle, abandonnée.
Télécharger History.xml v2.53
Site Officiel de History.xml
 
 MAME v0.253 (64-bit) 
Jeudi 30/03/23 à 12:05 par Firebrand
La version mensuelle de MAME est arrivée. Voici les nouveautés:
It’s time for MAME 0.253, but before we start talking about all the exciting updates, there are a couple of things that will affect people compiling or packaging MAME. Firstly, libc++ 6 is no longer supported. You can still compile with clang 6, but you’ll need to use libc++ 7 or later, or GNU libstdc++ 7 or later, for the C++ standard library. Secondly, MAME now requires Lua compiled as C++ to work correctly. This prevents the use of Lua libraries from Linux distribution package repositories, as they are compiled as C. (The technical reason for this change is that MAME requires C++ stack frames to be unwound correctly, including destructor calls, when Lua errors are raised from C++ code. Using Lua compiled as C will cause resource leaks.)
We’ve updated to Lua 5.4, which comes with an all-new garbage collector, giving better performance. This should have minimal impact on people writing scripts and plugins. Two of the biggest visible changes are that unpack has been replaced with table.unpack and the deprecated bitlib has been removed. While we’re talking about Lua, we’d like to draw your attention to the new MAME Goodies repository, where we’ll be adding additional content for use with MAME. So far, there are two plugins. One of them is sure to be useful for fans of Konami’s arcade rhythm games. They also serve as example code for people looking to learn about some of the things you can do with MAME’s Lua scripting capabilities.
The long-rumoured microcode-based Motorola 68000 CPU core is finally here! It’s already delivering results, with a number of previously out-of-reach Atari ST demos now running. We’ve done some intensive testing, but there are probably still regressions lurking. Let us know if one of your favourite 68k-based games flakes out on you.
One of the more interesting systems to be dumped and emulated this month is Akazukin, a 1983 arcade game where you shoot wolves preying on a defenceless girl. There’s also a game bearing the rather generic title Heroes, an early version of Data East’s Mutant Fighter. We’ve added a few more electronic toys to play with, including Race Time from Bandai, Punch Your Lights Out from Tiger, and a trio of backgammon and chess games from Tryom. If you’re in a more serious mood, the Brother LW-30 and LW-840ic dedicated word processors are now supported. The Sony NWS-3410 UNIX workstation is now working (albeit without its frame buffer, so you’ll need to use a serial terminal), as is the ironically named Vector 4 S-100 bus computer (Vector Graphic never sold a system with vector graphics capabilities).
Building on the work in last month’s release, Hyper Neo Geo 64 games are looking better than ever. Numerous texturing and tilemap issues have been resolved. Taito F3 video emulation has had several effects fixed, with Land Maker in particular looking noticeably better. Switching from video to sound, the KC 85 computer family now has working audio output, some issues with looping and retriggered samples on the Apple IIgs have been fixed, and fixes for PC Engine CD audio playback issues have made some games go from crashing to playable. More subtly, correcting audio chip clock frequencies has fixed the pitch of sounds for several systems, including Snow Bros. 2 and Noboranka.

MAME Testers bugs fixed
- 05777: [Misc.] (commodore/c64.cpp) c64 all systems: C64 [systemm1]: Software disconnect is not implemented. (Curt Coder)
- 05995: [Gameplay] (nec/pce.cpp) pce [macr2036]: Attempting to start a game returns to the title screen. (Angelo Salese)
- 06643: [Sound] (rare/kinst.cpp) kinst, kinst2: DCS audio fade-in effects are not emulated correctly. (mjrgh)
- 07791: [Gameplay] (nec/pce.cpp) pce [madstlkr]: Game freezes on Kogado logo or when starting a game. (Angelo Salese)
- 07972: [Crash/Freeze] (nec/pce.cpp) pce and clones [fzone2]: Emulator freezes and eventually crashes on cutscenes. (Angelo Salese)
- 08562: [Crash/Freeze] (pc/genpc.cpp) ibm5150 and clones [digger]: MAME freezes when the game sets invalid CRTC parameters. (Carl)
- 08564: [Crash/Freeze] (apple/apple2gs.cpp) apple2gs [zanygolf]: Emulated system freezes loading the fourth level. (Peter Ferrie)
- 08570: [DIP/Input] (midway/midyunit.cpp) mkla1, mkla2: Buttons for the second player are labelled incorrectly. (Ivan Vangelista)
- 08573: [Graphics] artwork: Text components are not correctly aligned horizontally. (hap)
- 08578: [Sound] (toaplan/toaplan2.cpp) snowbro2: Oki MSM6295 sound chip clock frequency is incorrect. (hap)
- 08579: [Misc.] (taito/flstory.cpp) flstory, flstoryj: These games are newer and older versions, not regional variants. (Vas Crabb)
- 08580: [Crash/Freeze] (dynax/royalmah.cpp) janyoup2: MAME crashes with an access violation. (Vas Crabb)
- 08582: [Media Support] (commodore/c128.cpp) c128 all variations: Tape data is not received. (Curt Coder)
- 08590: [Sound] (heathkit/h19.cpp) h19: Keyclick sound plays indefinitely. (Mark Garlanger)

New working systems
- Akazukin (Japan) [Alberto Salso, Ignacio Seki, Angelo Salese]
- Bandai Race Time [hap, Sean Riddle, eggs]
- Brother LW-30 [Bartman/Abyss]
- Brother LW-840ic [Bartman/Abyss]
- CXG Systems / Newcrest Technology Sphinx Galaxy (v2.03) [hap, Mr. Lars]
- Electronic Chess (Tryom) [hap, Sean Riddle]
- Hot Body I [f205v, Brian Troha, Sean Sutton, Smitdogg, The Dumping Union, David Haywood]
- Sony NWS-3410 [Brice Onken, Sefano Sanna]
- Systemhuset / Loproc Conchess Princhess Glasgow [Mr. Lars]
- Texas Instruments My Little Computer [hap, Sean Riddle]
- Tiger Punch Your Lights Out [hap, Sean Riddle, Frank Palazzolo]
- Tryom Gammonmaster II [hap, Sean Riddle]
- Tryom Omar [hap, Sean Riddle]
- Vector Graphic Vector 4 [Eric Anderson]

New working clones
- Amstrad plc NC100 (Denmark) [Dirk Best]
- Amstrad plc NC100 (Germany) [Dirk Best]
- Amstrad plc NC100 (Sweden) [CPCWiki]
- Amstrad plc NC150 (Italy) [Dirk Best]
- CXG Systems / Newcrest Technology Sphinx Galaxy (v1.03) [hap, Mr. Lars]
- CXG Systems / Newcrest Technology Sphinx Galaxy (v2.00) [hap, Mr. Lars]
- Fruit Star Bonus (Ver 8.2.00ITL) [TeamEurope, f205v, Roberto Fresca]
- Gals Panic SU (Korea, Gals Panic 4 re-release) [turntablism]
- Heroes (World ver EM-1) [Domenico Cervini]
- Jockey Club II (USA v4.00, bootleg) [hammy]
- The Pit (US set 3) [Domenico Cervini]
- Sauro (set 4, easier) [Jordi Beltrán, Victor Fernandez (City Game)]
- SciSys Kasparov Turbostar 432 (set 2) [Mr. Lars]
- Texas Instruments TI-74 Basicalc (set 2) [Frank Palazzolo]
- WWF Superstars (Canada) [anonymous]
- Yakyuu Kakutou League-Man (Japan, set 2) [Corrado Tomaselli, The Dumping Union]

Systems promoted to working
- Baby Suprem [Paul-Arnold]

New systems marked not working
- Ballroom Glitz [jordigahan, ClawGrip]
- Brother AX-145 [Bartman/Abyss]
- Burroughs TD 831 [Wouter's Blog]
- Honoo no Invader (main ver. 1.35, video ver. 1.35) [hammy]
- Hot Body II [Guru, David Haywood]
- Multi Game IV (AMGSK_VA3.85) [TeamEurope]
- Psion Series 3a [Nigel Barnes, The Last Psion]
- Psion Series 3c [Nigel Barnes, The Last Psion]
- Psion Series 3mx [Nigel Barnes, The Last Psion]
- Psion Siena [Nigel Barnes, The Last Psion]
- Psion Workabout [Nigel Barnes, The Last Psion]
- Psion Workabout mx [Nigel Barnes, The Last Psion]
- Shimura Ken no Bakatono-sama Ooedomatsuri [hammy]
- Sweetheart [Recreativos Piscis]
- VJ: Visual & Music Slap [Shiz]

New clones marked not working
- Acorn Computers Pocket Book II [Nigel Barnes, The Last Psion]
- Bloxeed (bootleg) [Porchy]
- Desert Wars (bootleg of Battle Zone) [Javier Blanco Ojeda, ClawGrip]
- Flipper Football (v1.03) [Matt’s Basement Arcade, PinMAME]
- The Ocean Hunter (Japan, Revision A) [Brian Troha, The Dumping Union]
- Psion Series 3a (2M) [Nigel Barnes, The Last Psion]
- Psion Series 3a (2M) (German) [Nigel Barnes, The Last Psion]
- Victor HC-90A (MSX2, Japan) [Daniel Padilla, openMSX]
- VJ Dash (Ver 1.0) [Shiz]

New working software list items
- abc1600_flop: ABC1600 Test Program v5.0 [Dataindustrier AB Intressegrupp]
- c64_cart: Expert C420 (Czech), Expert C800 (Czech) [LordKopromaster]
- c64_cass: Micro Rhythm + [The Ultimate Tape Archive Team]
- c128_flop: Commodore 128D/1571 Test/Demo Disk v1.3 [Zimmers.Net, Curt Coder]
- ggm: Gruenfeld-S Edition: Master Chess Openings [Berger]
- ibm5150:
*Gauntlet II, Police Quest: In Pursuit of the Death Angel (3.5", v2.0E), Police Quest: In Pursuit of the Death Angel (3.5", v2.0G), Police Quest: In Pursuit of the Death Angel (5.25", v2.0G), Zak McKracken and the Alien Mindbenders, Zak McKracken and the Alien Mindbenders (Enhanced version) [The Good Old Days]
*Ballistix, Crazy Cars II, Defender of the Crown, Fire & Forget II (3.5"), Fire & Forget II (5.25"), Mini-Putt, Renegade, Rick Dangerous 2 (Futura release), The Simpsons - Bart vs. the Space Mutants (5.25"), Speedball 2 - Brutal Deluxe (3.5", Futura Games release), Test Drive (3.5", v1.0), Test Drive (5.25", v1.0), Test Drive (5.25", v1.1), Test Drive II - Car Disk: Musclecars (3.5"), Test Drive II - Car Disk: Musclecars (5.25"), Test Drive II - Car Disk: The Supercars (3.5"), Test Drive II - Car Disk: The Supercars (5.25"), Test Drive II - Scenery Disk: California Challenge (3.5"), Test Drive II - Scenery Disk: California Challenge (5.25"), Test Drive II: The Duel (3.5"), Test Drive II: The Duel (5.25") [Total DOS Collection]
- ibm5170_cdrom:
*Sound Blaster 16 CD [archive.org]
*Alien Carnage (Europe), Ecstatica (Europe), Ecstatica (Europe, Argentum Collection release), Ecstatica (Europe, English only), Ecstatica II (Germany), Ecstatica II (Germany, Mega 3 Pak Volume 1 release), Fables & Fiends - Book One: The Legend of Kyrandia (Asia), Fables & Fiends - Book One: The Legend of Kyrandia (Denmark, Euro Power Pack release), Fables & Fiends - Book One: The Legend of Kyrandia (Europe), Fables & Fiends - Book One: The Legend of Kyrandia (Europe, The Hit Squad release), Fables & Fiends - Book One: The Legend of Kyrandia (Europe, Westwood 10th Anniversary release), Fables & Fiends - Book One: The Legend of Kyrandia (Netherlands, The Hit Squad release), Fables & Fiends - Book One: The Legend of Kyrandia (Spain, Golden Line-Arcadia release), Fables & Fiends - Book One: The Legend of Kyrandia (USA), Fables & Fiends - Book One: The Legend of Kyrandia (USA, Slash release), Flight of the Amazon Queen (Europe), Flight of the Amazon Queen (Europe, alt), Flight of the Amazon Queen (Europe, re-release), Flight of the Amazon Queen (USA), Network Q RAC Rally (France), Pipe Mania + Volfied (Europe, 2 Game Pack release), Pipe Mania + Volfied (Netherlands), Raptor: Call of the Shadows (Europe, USA), Raptor: Call of the Shadows (Germany), Raptor: Call of the Shadows (Netherlands), Raptor: Call of the Shadows (USA), Simon the Sorcerer (USA) [redump.org]
- m20: Demo Disk - Spiele + Uhr (alt), Multiplan (US), Olivetti PCOS 2.0h, Olivetti PCOS 3.0e (alt 1), Olivetti PCOS 3.0e (alt 2), The Queen's Footsteps (English), The Queen's Footsteps (Italian), Silk Dust [eberhab]
- msx_yamaha_minicart: FM Voicing Program II [Wilbert Pol, openMSX]
- oric1_cass:
*ASCII Chase, Cross Bomber, Cross Bomber (alt), Cross Chase, Cross Horde v1.0, Cross Shoot, Cross Snake (preview), Cross Snake (v1.0), Cross Snake (v2.0) [Fabrizio Caruso, Erik Newton]
*007 - Dangereusement Votre, 3D Fongus, 3D Fongus (alt), 3D Luffar-Schack v1.2, 3D Maze, 3D Munch, 3D Noughts And Crosses v6.3, The 3D Tunnel, A.T.M., Acheron's Rage, Adventure Quest, Agent 0013, Agent 0013 (alt), L'Aigle D'Or, Airline, Amor's Pilar, Le Antre de la Peur, Arena 3000, Arena 3000 (alt), Astro-Lander, Atlantis, Atlantis (alt), Attack of the Cybermen, Les Aventures de Lilla et Jacky, Awari, Bananas, Bandit, La Bataille Des Couleurs, Battle Flight 4, Blitz, Blockbuster, Bombyx, The Boss, Breakout, Breakout Machine, Bricky, Bunker, The Business, Candyfloss, Canonnade - Oric Pot, Casse Brique, Casse Brique (alt), Categ-Oric, Centipede (alt), Challenge Voile, Cheese-Snake, Cheops, Chess 3.48-1 vI-E-C, Chess 3.48-1 vI-E-C (alt), Chess II, Chopper, Circuit Oric, Ciro Ou Les Envahisseurs Fous, Citadelle, Cite, La Cite Interdite, La Cite Maudite, Cobra Invader, Cobra Pinball, Cock'in, Cock'in (alt), Colossal Adventure, Colourmatch, Contract Bridge, Contract Bridge (doc), Conveyor Belt, Corsaires, Cosmic Chaos, Crabes, Crib Master - Cribbage, La Crypte, Cursor, Dallas, Damsel in Distress, Death Driver, Defence Force, Delta 4, Dexterite, Le Diamant de Kheops, Le Diamant de l'île Maudite, Dig Dog (Atmos), Dig Dog (Oric 1), Doggy, Domino, Don Juan (English), Don Juan (French), Don Juan (French, alt 1), Don Juan (French, alt 2), Don't Press the Letter Q, Les Drapeaux Aux Jeux Olympiques, Driver, Dungeon Adventure, EX-SIP, Electric Eel, Elektro Storm, Encounter Adventure, Esquive, Fantasy Quest (France), Fantasy Quest (UK), Feux Croises, Fire Flash, Fire Flash (alt), Flight 401, Flight 401 (alt 1), Flight 401 (alt 2), Flight Simulator (Club Europe), Flight Simulator (Quark Data), Flight Simulator (Quark Data, alt), Football Manager, Football Manager (alt), Frelon, Frigate Commander, Frog-Hop!, Galactosmash, Galaxion, Gastronon, Ghost Gobbler, Ghostman, Ghostman (Infogrames), Ghosts and Ghouls, Godilloric, Gravitor, Green X Toad, Hangman, Hangman (alt), Harrier Attack, Hell's Temple, The Hellion, The Hobbit, Hollywood Director, Honey-Kong, Hopper, House of Death, Hover Rescue, Hu-Bert, Hunchback, Hunchback (alt 1), Hunchback (alt 2), Hyper Olympics, Ice Giant, L'Immonde Dr Kokus, Incrust, Indiana John's, Insect Insanity, Intertron, Invaders, Invasion, Invasion Avant L'Aube, Island of Death, Island of Death (alt 1), Island of Death (alt 2), Jet Attack, Laby 5, Lancelot, Lancelot (alt), Land of Illusion, Las Vegas High, Le Jeu Du Gigabonux (v0.1), Le Jeu Du Gigabonux (v0.2), Le Jeu Du Gigabonux (v0.2, alt), Jeu Du Pendu, Jogger, Johnny Reb, Jump, JumpFox, Karate, The Keys of Kraal, Kilburn Encounter, Krillys, L Contre L, Leopard Kongen, Light Bikes, Light Cycle, Light Track, Locus, Loki, Lone Raider, Lords of Time, Luna Landa, M.A.R.C., Macadam Bumper, Manic Miner, Le Manoir Du Dr.Genius, Maze, Mentor, Meteor Run, Mined Out, Miner, The Mines of Moria, Mission Delta, Mission Delta (alt), Mission Impossible, Mission Impossible (alt), Moon Buggy, Morpion (ASN Diffusion), Morpion (Hebdogiciel), Morts-Subites, Mr. President, Mr. Wimpy, Mr. Wimpy (alt), Le Mystere De Kikekankoi, Mushroom Mania (alt), Nibbler, Night Fight, Night Rider, Normal Lotto, The Nowotnik Puzzle, Nuclear War, Objectif Elysee, Oil Leak, Old-Timer, Oric Flight, Oric Golf, Oric Invaders, Oric Parchen Kirchen, Oric Squash, Oric Trek, Oric Trek (alt), Oric Worm, Oric-1 48K Backgammon v3.4, Oric-1 48K Reverse v8.3, Oric-Bingo, Oricmunch, Oricqs, Orion, Othello, Othello (alt), Painter, Parachute, Paras, Le Parcours Du Combattant, Pasta Blasta, Patience, Pengoric, Perseus & Andromeda, Pilote, Planeten, Playground 21, Playground 21 (alt), Plouf (English), Plouf (French), Pontoon, Poopy, Poursuite, Probe 3 (IJK Software), Probe 3 (Peps), Projectiles, Le Protector, Psychiatric, Psychiatric (alt 1), Psychiatric (alt 2), Quack a Jack, Quest, The Quest of the Holy Grail, Rabbit, Ramasse-Miettes, Rat Splat, Rendez-vous de la Terreur, Rendez-vous de la Terreur (demo), Le Retour du Dr Genius, Reversi (???), Reversi (CDS Micro Systems), Reversi (Tansoft), Reversi Champion, Road Frog, Rock 'n Roll, Roland Garros, Rush Hour, S.A.G.A, Le Sceptre d'Anubis, Le Sceptre d'Anubis (alt), Schtroumpfs, Scorbutt, Scuba Dive, Le Secret du Tombeau, Le Secret du Tombeau (alt), Serpent, Show-Jumping, Shuttle Simulator, Shuttle Simulator (alt), Sjefen, Skramble (Microdeal), Skramble (Prism), Slalom, Snake Venom, Snowball, Sorvivor, Space Crystal, Space Crystal (alt), Spies Killer, Spooky Mansion, Sprity Dans La Cave, Star, Star Fighter, Star Probe, Star Trek, Starcruiser, Starter 3D, Starter 3D (alt), Stock Market, Story Book Example - Proverbs, Stress!, Strip 21, Styx, Super Advanced Break-Out, Super Fruit, Super Jeep, Super Meteors, Super-Maze v0.2, Swerve, Talisman, Tank Assult, Tea for Two, Teknis, Tendre Poulet, Terminus, Terminus (demo), Them - A Paranoid Fantasy, Third World War, Tigre, Time Switch, Tommy, Le Tour Du Monde En 80 Jours, Le Tour Du Monde En 80 Jours (demo), Toutou, Trace, Le Trésor de Tarakunda, Tri-Olymporic, Tri-Olymporic (alt), Triathlon, TrickShot, Le Trident De Neptune, Trouble in Store, Turm Von Babilon, Two Gun Turtle, Tyrann, Ultima Zone, The Ultra, The Ultra (alt), Une Affaire En Or, The Valley, Velnor's Lair, Video Flipper, War Plane, The Warlock's Mountain, Warlord, Water Panic, The Way To King Kung Fu, Waydor, The White Barrows, Xenon 1, Xenon 1 (alt 2), Xenon III - The Genesis Probe, Yatzy, Yatzy v5.1, Zagorsk, Zaxxon, Zebbie, Zebbie (alt), Zig Zag, Zodiac Adventure, Zonga, Zoolympics, Zorgon's Revenge, Zorgon's Revenge (alt 1), Zorgon's Revenge (alt 2) [TOSEC, Erik Newton]
- pda600: Games (Crazy Money, Mosaic and Pagged), Games Demo (Game 44, Squares and FliView), [Sandro Ronco]
- psion_ssd: 3a Chess, ACT!, AutoRoute Express, Berlitz Interpreter, Berlitz Phrase Book, DataDeLuxe, En Route: Belgium, Netherlands, Luxembourg, Financial Calculator, FloChart, Games 1, Games 2, Games Deluxe 3a, Messenger 3a, Messenger 3c, Money, Monopoly, Paint & Compose, Personal Accounts & Expenses, Personal Accounts & Expenses 3a, PipeMania, Scrabble, Spell Checker & Thesaurus, ToolKit 1 [The Last Psion]
- saitek_egr: Endgame ROM (ver. 1, set 2) [Mr. Lars]
- saitek_kso: Kasparov Selected Openings (set 2) [Mr. Lars]
- spectrum_cass:
*La Historia Interminable (Club Soft), I Shaw The Light [Luís Rato, Planeta Sinclair]
*City Connection (128K, cracked), City Connection (128K, demo), Eteor Torn, História de Portugal [Planeta Sinclair]
*La Aventura Espacial (IBSA), La Aventura Original (IBSA), Hysteria (IBSA), Spectraxx (Issue 07), Spectraxx (Issue 10), Traxx (Microbyte), Triple Decker 1, Triple Decker 2 (System 4), Triple Decker 3 (System 4), Triple Decker 4 - Classic Arcadia (IBSA), Triple Decker 4 - Classic Arcadia (System 4), The Vindicator! (Erbe), The Way of the Exploding Fist (Erbe, medium case) [spectrumcomputing.co.uk]
*Robin of Sherlock (CLR, alt), Robot Panic, Rogue Comet (alt), The Shuttle [Steven Brown, Planeta Sinclair]
- svision: Crystball (Europe, USA, earlier), Treasure Hunter (Europe, USA, 1992) [anonymous]
- vsmile_cart: Disney's Winnie the Pooh - The Honey Hunt (UK) [apex2504]
- x68k_flop: The Last Tempest (older) [Justin Kerk]

Software list items promoted to working
- ibm5150: Bad Dudes (5.25") [Total DOS Collection]
- m20: ADM5 Terminal Emulator for MS-DOS, Demo Disk - Giochi, Demo Disk - Spiele + Uhr, Multiplan (Germany), Multiplan (UK), OliDraw (Italian), OliTutor 2.0 (Italian), Olivetti MS-DOS 2.0, Olivetti PCOS 1.3d, Olivetti Z8000 Assembler 2.1 [Carl, eberhab]

New software list items marked not working
- c128_flop: C128 Developer's Package, CPMFAST [Curt Coder]
- ibm5150: Arkanoid, Dick Tracy, F-15 Strike Eagle II, Gauntlet, Out Run (5.25", Kixx release), RoboCop [Total DOS Collection]
- m20: M20 Graph, OliWord 1.0 (German), OliWord 1.2 (Italian) (alt) [eberhab]
- nes: Battletoads (Brazil, Conector pirate) [chirinea]
- oric1_cass: Centipede, Dracula's Revenge, Dracula's Revenge (alt), Galaxians, Mushroom Mania, Welcome to Oric Demo, Xenon 1 (alt 1) [TOSEC, Erik Newton]
- spectrum_cass: Spec Man (Impact Software) [Luís Rato, Planeta Sinclair]

Translations added or modified
- Czech [Milan Galcik]
- Slovak [Milan Galcik]

Merged pull requests
- 9307: c64_cass.xml: Added one working item, and removed redundant items. [Zoë Blade, The Ultimate Tape Archive Team]
- 10476: sony/news_r3k.cpp: Added support for the NWS-3410. [Brice Onken, Stefano Sanna]
- 10710: vectorgraphic/vector4.cpp: Added initial emulation of the Vector Graphic Vector 4 S-100 system. [Eric Anderson]
- 10778: nes.xml: Added a Battletoads bootleg (not working). [chirinea, David Silva]
- 10832: m20.xml: Added thirteen items (ten working), updated supported status, and improved metadata. [eberhab]
- 10862: amstrad/pda600.cpp: Added simulation of coprocessor, input and storage. [Sandro Ronco]
- 10866: sega/system1.cpp: Fixed SN76489A clock frequency for Noboranka. [negunma]
- 10878: machine/6522via.cpp: Make input ports read transparently when corresponding interrupt flag is clear. [Massimiliano Zattera]
- 10886: machine/pccard.cpp, machine/pccard_sram.cpp: Added support for PCMCIA linear SRAM cards. [Dirk Best]
- 10890: bus/msx/cart/slotexpander.cpp: Added support for MSX four-slot expander cartridges. [Wilbert Pol]
- 10892: Reduced usage of sprintf. [Erik Newton]
- 10899: Removed local copy of SDL source and updated Android build support. [Miodrag Milanović]
- 10901: misc/babysuprem.cpp: Fleshed out driver and added layout, making Baby Suprem playable. [Paul-Arnold]
- 10912: Updated Japanese UI translation. [Katsuhiko Kagami]
- 10914: snk/hng64_sprite.ipp, snk/hng64_v.cpp: Improved Hyper Neo Geo 64 sprite drawing. [David Haywood]
- 10917: Explicitly include cstdint in places where it’s used (fixes building with GNU libstdc++ 13). [Belegdol]
- 10919: nintendo/n64_v.cpp: Simplified Nintendo 64 RDP disassembler. [Erik Newton]
- 10920: taito/taito_f3_v.cpp: Improved line clipping effects and palette for landmakr and quizhuhu. [ywy]
- 10921: Updated Greek UI translation. [BraiNKilleRGR]
- 10923: msx2_cart.xml: Added serials/GTINs, and updated notes. [Wilbert Pol]
- 10924: osd/sdl: Do not raise fatal error on -video auto with Wayland video driver. [Belegdol]
- 10925: misc/rawthrillspc.cpp: Added some notes about Doodle Jump hardware. [ClawGrip]
- 10926: bus/isa: Added HP82321A BASIC Language coprocessor card. [Sven Schnelle]
- 10929: vsmile_cart.xml: Added a new UK game cartridge dump and changed ROM sizes to hexadecimal. [ClawGrip, apex2504]
- 10931: tecfri/sauro.cpp: Added an “easy” version of Sauro. [Jordi Beltrán, Victor Fernandez (City Game), ClawGrip]
- 10932: msx/msx.cpp: Added layouts for displaying internal drive activity. [Wilbert Pol]
- 10933: cpu/dsp56156: Updated string formatting code. [Erik Newton]
- 10934: mame.lst: Added ‘sauroc’, and added year to ‘spirulo’. [ClawGrip]
- 10935: snk/hng64_sprite.ipp: Improved sprite mosaic effect. [David Haywood]
- 10938: sony/news_r3k.cpp: Flagged NWS-3410 as having unemulated (rather than imperfect) graphics. [Brice Onken]
- 10939: sony/news_r4k.cpp: Fixed graphics flag (unemulated rather than imperfect). [Brice Onken]
- 10941: snk/hng64_3d.ipp: Use 16-bit indexed format for 3D layer buffer. [David Haywood]
- 10942: sega/segaybd.cpp: Use default assignment for pdrift Gear Shift input. [sairuk]
- 10943: taito/taito_f3_v.cpp: Implemented line RAM palette offset effect (used by Land Maker, Riding Fight and Ray Force). [ywy]
- 10944: vectorgraphic/v4_kbd.cpp: Emulated Vector 4 keyboard. [Eric Anderson]
- 10945: vectorgraphic/vector4.cpp: Added Centronics printer support. [Eric Anderson]
- 10947: snk/hng64_v.cpp: Further improvements to sprites, tilemaps, texturing and blending. [David Haywood]
- 10948: Replaced most simple uses of sprintf with type-safe equivalents. [Erik Newton]
- 10949: misc/brglitz.cpp: Dumped and added a skeleton driver for “Ballroom Glitz” coin pusher. [jordigahan, ClawGrip]
- 10950: msx/msx.cpp: Added keyboard LEDs to internal artwork. [Wilbert Pol]
- 10951: seibu/bloodbro_ms.cpp: Dumped missing graphics ROMs. [Museo del Recreativo, ClawGrip]
- 10952: bus/snes/profighter.cpp: Added skeleton “Pro Fighter” cartridge copier devices. [Darksoft, Apocalypse, Ivan Vangelista]
- 10953: heathkit/h19.cpp: Turn off bell properly (regressed in GitHub #9788). [Mark Garlanger]
- 10954: Made company name consistent across all Heathkit machines. [Mark Garlanger]
- 10955: ibm5150.xml: Added 33 items (27 working) and replaced three items with better dumps. [ArcadeShadow]
- 10956: nec/pce_cd.cpp, hash/pcecd.xml: Improved CD audio playback and retested software. [Angelo Salese]
- 10957: nmk/nmk16.cpp: Ignore lane select for main RAM writes for vandyke and bioship. [David Haywood]
- 10959: msx2_flop.xml: Added alt_title, serial, gtin, and part_id meta information and notes. [Wilbert Pol]
- 10960: msx1_cart.xml: Moved the Albatross extended course tapes from msx1_cass.xml to msx1_cart.xml. [Wilbert Pol]
- 10961: misc/gameace.cpp: Completed Hot Body emulation and ROM unscrambling. [David Haywood]
- 10962: misc/playcenter.cpp: Added a couple of notes about the hardware. [ClawGrip]
- 10964: bus/msx: Added a slot device for 30-pin Yamaha mini cartridges. [Wilbert Pol]
- 10965: neogeo/neogeo.cpp: Don’t treat puzzldpr as a clone; added an additional irrmaze BIOS. [David Haywood]
- 10967: apple/apple3_m.cpp: Implemented Control-Reset CPU reset. [Kelvin Sherlock]
- 10968: atari/bzone.cpp: Dumped and added a Spanish Battle Zone bootleg. [Javier Blanco Ojeda, ClawGrip]
- 10969: sinclair/pentevo.cpp: Added ERS v0.59.12/NEO-DOS v0.57 BIOS options. [holub]
- 10970: atari/irobot_m.cpp: Initialise mathbox stack after decoding opcode PROMs. [jflatt]
- 10971: snk/hng64.cpp: Implemented raster interrupts and improved layer mixing. [David Haywood]
- 10972: bus/msx: Added Yamaha UCN-01 cartridge-to-module slot adapter. [Wilbert Pol]
- 10973: sound/es5503.cpp: Preserve fractional part of oscillator phase when looping or retriggering. [Peter Ferrie]
- 10976: sinclair/tsconf.cpp: Improved interrupt priorities. [holub]
- 10979: cpu/h8, cpu/tms32010, cpu/tms32025: Replaced sprintf with type-safe equivalents. [Erik Newton]
- 10980: acorn/acrnsys1.cpp: Use a required I/O port array for the key matrix. [Erik Newton]
- 10982: spectrum_cass.xml: Added 24 items (23 working) and replaced one item with a better dump. [ArcadeShadow]
- 10983: D3D HLSL: bloom.fx: Return an alpha of 1 rather than texel alpha (fixes GitHub #10977). [Ryan Holtz]
- 10984: bus/msx: Moved Yamaha module and mini cartridge slots into their own folders. [Wilbert Pol]
- 10986: sound/es5506.cpp: Converted comments to C++ style, and added notes and additional logging. [cam900]
- 10987: emu/rgbgen.h: Made out-of-range shifts deterministic, matching SSE/VMX (fixes Nintendo 64 RDP issues on ARM). [invertego]
- 10989: ddr/kc.cpp: Fixed sound emulation and refactored code. [utz82]
- 10990: snk/hng64.cpp: Improved rendering, fixing visible issues in roadedge. [David Haywood]
- 10991: konami/hyperspt.cpp: Added note about Tecfri set. [ClawGrip]
- 10992: hash/oric1_cass.xml: Added initial software list for Oric 1/Atmos cassettes. [TOSEC, Fabrizio Caruso, Erik Newton]
- 10993: ddr/kc.cpp: Fixed KC 85/2 DAC output (removed erroneous shift). [utz82]
- 10994: brother/ax145.cpp: Added skeleton driver for Brother AX-145 word processor. [Bartman/Abyss]
- 10995: msx1_cart.xml: Adjusted parent/clone relationships, and removed bad dumps/hacks. [Wilbert Pol]
- 10996: brother/lw30.cpp: Added driver for Brother LW-30 word processor. [Bartman/Abyss]
- 10997: brother/lw840.cpp: Added driver for Brother LW-840ic word processor. [Bartman/Abyss]
- 10999: snk/hng64.cpp: Implemented texture wrap size table (fixes texturing issues in roadedge and xrally). [David Haywood]
- 11000: msx/msx2.cpp: Added Victor HC-90A (not working). [Daniel Padilla, openMSX, Wilbert Pol]
- 11002: D3D HLSL: Fixed double-drawing screens, blocky vector bloom, and crashes looking up screens (GitHub #10872). [Ryan Holtz]
- 11004: Swapped red and blue channels in lut-default.png, and adjusted D3D9 LUT-application behaviour (GitHub #11001). [Ryan Holtz]
- 11010: cinematronics/leland_*.cpp: Modernized logging using logmacro.h utilities. [cam900]
- 11011: snk/hng64.cpp: Implemented tilemap wrap enable flag. [David Haywood]
- 10013: snk/hng64.cpp: Implemented global tile animation disable flag (used in buriki attract mode). [David Haywood]
- 11014: orca/akazukin.cpp: Added driver for Akazukin (Sigma, 1983). [Alberto Salso, Ignacio Seki, Angelo Salese]
- 11015: snk/hng64.cpp: Re-enabled lighting in layer mixing, and adjusted video timings. [David Haywood]
- 11016: sinclair/tsconf.cpp: Added NeoGS sound card and Kempston mouse. [holub]
- 11017: ibm5170_cdrom.xml: Added 28 working items. [redump.org, archive.org, ArcadeShadow]
- 11019: Lua engine: Run everything in coroutines. [Vas Crabb]
- 11020: apple/pippin.cpp: Updated header comment for the new file name. [ClawGrip]
- 11021: orca/vastar_viddev.cpp: Created a device to encapsulate the orca40c.cpp video code. [David Haywood]
- 11022: to_flop.xml: Cleaned up letter case in descriptions. [ArcadeShadow]
- 11023: astrocde.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 11024: scripts/minimaws: Let command-line romident identify media inside zip archives. [Wilbert Pol]
- 11025: dataeast/dec0.*: Cleaned up code and updated for best practices. [cam900]
- 11028: scripts/minimaws: Fixed last-minute change to zipfile use. [Wilbert Pol]
Télécharger MAME v0.253 (64-bit)
Site Officiel de MAME
 
 Messinfo.dat v0.252 (11.41) 
Jeudi 23/03/23 à 13:23 par Firebrand
Ce fichier informatif pour MAME a été mis à jour pour MAME v0.252:
- 11.41 03/22/2023: Aligned files to 0.252 version.
Télécharger Messinfo.dat v0.252 (11.41)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.38 
Lundi 20/03/23 à 15:48 par Firebrand
De nouvelles versions de ces frontends ont été publiées. Les versions 64-bit ont rétrogradé leurs pré-requis de .NET 7 à .NET 6 et sont à nouveaux compatibles avec Windows 7 et Windows 8/8.1:
- In attempt to provide full configuration and access via GameEx Online with the web Setup Wizard for current and future projects the site now allows local directory and file browsing for remote paths. This will be also good for upcoming projects not on windows platforms. I learnt a little about jquery doing this for the popup browser on the site. This change requires an update to the client to work. I also moved back to .net 6 from .net 7. .net 7 actually seemed to perform worse and excluded older windows os versions such as 7. I've also spent some time optimizing gameex.com and pinballx.com on Google page speed insights. So hopefully the sites should perform a little better for you on mobile devices. Note the remote browsing is a little slow as its client server.
Télécharger GameEx v18.38 (64-bit)
Télécharger GameEx v18.38 (32-bit)
Télécharger GameEx Arcade Edition v18.38 (64-bit)
Télécharger GameEx Arcade Edition v18.38 (32-bit)
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.37 
Jeudi 09/03/23 à 12:23 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Cependant, les nouveautés ne sont pas connues et la version XP/7 de l'Arcade Edition n'a pas encore été mise à jour.
Télécharger GameEx v18.37 (.NET 7)
Télécharger GameEx v18.37 (32-bit, XP/7) (Windows)
Télécharger GameEx Arcade Edition v18.37 (.NET 7) (Windows)
Site Officiel de GameEx
 
 Fichiers additionnels pour MAME v0.252 
Mardi 07/03/23 à 16:37 par Firebrand
Une grande partie des fichiers additionnels de ProgettoSNAPS ont été mis à jour pour MAME v0.252:
Category.ini v0.252:
- 2023/03/06: Aligned files to MAME 0.252.

Catlist/Catver v0.252:
- 2023/03/06: Aligned files to MAME 0.252.

Languages.ini v0.252 (1.44):
- 2023/03/06 1.44: Added 0.252 sets.

Series.ini v0.252:
- Series UPDATED (6): Galaxian, Moon Cresta, Pac-Man, Raiden, Soul Edge and Tekken.
- Items RENAMED (2): (soulclbraa) to (soulclbra) and (soulclbrwb) to (soulclbrab).

Version.ini v0.252:
- 2023/03/06: Aligned to MAME 0.252.
Télécharger Category.ini v0.252
Télécharger Catlist/Catver v0.252
Télécharger Languages.ini v0.252 (1.44)
Télécharger Series.ini v0.252
Télécharger Version.ini v0.252
ProgettoSNAPS
 
 NegaMAME v0.252-1 
Dimanche 26/02/23 à 15:55 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.252.
Télécharger NegaMAME v0.252-1 (Windows)
Télécharger NegaMAME v0.252-1 (MacOS)
Télécharger NegaMAME v0.252-1 (Linux)
Site Officiel de NegaMAME
 
 History.xml v2.52 
Jeudi 23/02/23 à 11:45 par Firebrand
Une nouvelle version de ce fichier informatif pour MAME a été publiée à l'occasion de la sortie de MAME v0.252. La version .dat semble bloquée (pour l'instant?) à la v0.250.
Télécharger History.xml v2.52
Site Officiel de History.xml
 
 MAME v0.252 (64-bit) 
Mercredi 22/02/23 à 15:40 par Firebrand
Après deux mois d'absence, une nouvelle version de MAME a été publiée. Les améliorations sont les suivantes:
After almost two months, we’re ready to release MAME 0.252, the first MAME release of 2023! As promised, there are some big updates, and some of them may require you to make a few adjustments to your MAME setups. In particular, the modules MAME uses to handle input and output (e.g. video, sound and controllers) have been cleaned up, fixing lots of bugs and resource leaks.
First of all, the BGFX video module has had a serious overhaul. Numerous issues affecting artwork rendering have been fixed, and toggling full-screen mode no longer crashes. MAME now saves many BGFX video settings to your CFG files for each emulated system.
Game controller handling has also been overhauled. The downside is that you may need to reconfigure inputs for MAME. The upside is that things should work better out-of-the-box, with better default input assignments for more controllers:
- For Windows users, more XInput controllers are fully supported, including guitars, the DJ Hero turntable, and the Rock Band keyboard.
- For people using SDL builds, like our lovely macOS and Linux users, there’s a brand new joystick input module using the SDL game controller API. This gives consistent assignments for popular gamepads, and allows you to supply your own button and axis assignment schemes if the defaults don’t suit you. If want the old behaviour, it’s still available: just set the joystickprovider setting to sdljoy in your mame.ini file.
- For everyone, it should be easier to navigate MAME’s UI using a game controller, and MAME should choose better default game input assignments for more gamepads.
Of course, we haven’t stopped working on emulation. Newly supported systems include the NABU PC (a Canadian 8-bit home computer and cable network terminal), the I-Star Chess King (a Taiwanese hand-held chess computer of dubious quality), Computer Othello (one of Nintendo’s earliest video games), YoYo Spell (a prototype of the arcade game Little Robin), the very rare English language version of SegaSonic Cosmo Fighter (dumped from the unit previously operated at Sega World Sydney), and Saturn: Space Fighter 3D (a Space Invaders variant from Data East).
The MSX updates haven’t stopped: this release includes support for MSX-DOS2 and RAM expansion cartridges. The Hyper Neo Geo 64 has had some welcome fixes for both 2D and 3D graphics, and there should be more coming in the next release. At the other end of the spectrum, Apple II video has seen a number of improvements, and somewhere in between, S3 ViRGE reached a point where 256-colour mode works in Windows 98.
That’s all we have time for here, but you can read about the whole two months’ worth of changes in the whatsnew.txt file, or download the source code and 64-bit Windows binary packages from the download page.

MAME Testers bugs fixed
- 06475: [Gameplay] (taito/gladiatr.cpp) gladiatr and clones: Games boot with one credit. (hap)
- 07586: [Graphics] Artwork: Screen blended using RGB multiplication does not work using BGFX with Direct3D 9 back-end. (Ryan Holtz)
- 07587: [Graphics] (handheld/hh_sm510.cpp) Artwork: Multi-screen layer blending exhibits issues when using BGFX. (Ryan Holtz)
- 07660: [Graphics] BGFX slider settings are reset to default values when toggling full screen mode. (Vas Crabb)
- 08084: [Misc.] (namco/warpwarp.cpp) All: Internal artwork is not rendered correctly when using BGFX. (Ryan Holtz)
- 08506: [Color/Palette] (amstrad/amstrad.cpp) cpc464 and clones: Colors are incorrect. (holub)
- 08539: [Interface] UI: The system selection menu initially renders images at the wrong resolution. (Vas Crabb)
- 08543: [Graphics] (taito/taito_f2.cpp) megablst and clones: Shield power-up aura on option is not drawn. (David Haywood)
- 08552: [Interface] UI: Control names ending in certain characters cause display issues in menus. (Vas Crabb)

New working systems
- Bowling Gum [AugiteSoul]
- Computer Othello [hap, Dillweed, SNESNESCUBE64]
- Electroplay Sound FX Phasor [hap, =CO=Windler]
- I-Star Co., Ltd. Chess King (Model ET-6) [Ankos, David Haywood, hap]
- NABU PC [Brian Johnson]
- Pikkari Chance [SpinalFeyd, R. Belmont]
- Saturn: Space Fighter 3D [Dillweed, SNESNESCUBE64]
- Super Petrix (ver. 1P) [Paul-Arnold, caius]
- Vs. Super Captain Flag (Japan) [Phil Bennett]

New working clones
- Bank Panic (Tecfri bootleg) [Eduardo Anay, Recreativas.org]
- Born To Fight (set 2) [jordigahan, ClawGrip]
- DJ Girl (Promat license) [Buenrip, Recreativas.org]
- Espgaluda II (2005/11/14.MASTER VER.) [twistedsymphony]
- Fidelity Electronics Elegance Chess Challenger (model AS12, set 1) [Berger]
- Fidelity Electronics Elegance Chess Challenger (model AS12, set 2) [Mr.Lars]
- Find Out (Version 4.04, set 2) [Brian Troha, The Dumping Union]
- Gals Panic (unprotected, ver. 2.0) [Brian Troha, The Dumping Union]
- Games V25.1 [Brian Troha, The Dumping Union]
- Gaplus (GP7) [Arcadecomponents.com, Brian Troha]
- Jungle King (Japan, earlier, alt) [CWorks]
- Ms. Pac-Man ('Made in Greece' Enavi bootleg) [H4M573R]
- Omega Race (set 3, 7/27) [Marc Deslauriers]
- Raiden II (Australia) [Ben Maff]
- SegaSonic Cosmo Fighter (World) [IAMAMAZING100]
- T.T Spacian Part-2 [anonymous]
- Tekken 2 (US, TES3/VER.A) [Guru]
- Tekken 3 (World, TET2/VER.C) [Heihachi_73, Guru]
- YoYo Spell (prototype) [OperNet Sistemas, Recreativas.org, Museo del Recreativo]

Systems promoted to working
- Andromeda SS (Japan?) [Dillweed, smf]
- Milton Bradley Electronic Battleship (TMS1000 version, Rev. A) [hap]

Clones promoted to working
- Image Fight (Japan, bootleg) [Brian Troha]

New systems marked not working
- Apple Computer iMac (Bondi blue) [R. Belmont, Guru]
- Apple Computer Power Macintosh G3 [R. Belmont]
- Baby Formula 2 [jordigahan, ClawGrip]
- Baby Suprem [jordigahan, ClawGrip]
- Bonus Talker [Boge, hammy, LewisB]
- Digital Equipment Corporation DECtalk DTC-03 [Lord Nightmare, Carl]
- Doodle Jump Arcade (v1.16) [jordigahan, Museo del Recreativo]
- Fruit Genie (Version 1-1-03) [Brian Troha, The Dumping Union]
- Hewlett-Packard HP 7596A DraftMaster II [Bitsavers]
- Iskra Delta Partner 1F/G [Miodrag Milanović]
- JZD Slušovice TNS HC-08 [Miodrag Milanović]
- STM Electronics STM PC [Dirk Best, Santo Nucifora]
- Super Pirulo [jordigahan, ClawGrip]
- Yeno Primus Expert mit Stimme [TeamEurope]

New clones marked not working
- Apple Computer Apple IIgs (1991 Mark Twain prototype) [R. Belmont, anonymous]
- Hydro Thunder (v1.00d) [archive.org]
- Hydro Thunder (v1.01b) [archive.org]
- Iskra Delta Partner WF/G [Miodrag Milanović]
- Mutacion (Explomatic Spanish Moon Cresta bootleg) [Recreativas.org]
- PlayCenter Champions Tournament (v9.3, 'Celeron' hardware) [Recreativas.org]
- PlayCenter Champions Tournament (v9.3, 'K6' hardware) [Recreativas.org]
- Soreike! Anpanman Popcorn Koujou 2 (Rev A) [zozo]
- STM Electronics STM PC (prototype?) [Dirk Best, Santo Nucifora]
- Swords of Fury (LG-2) Germany [Matt's Basement Arcade, PinMAME]

New working software list items
- amiga_workbench:
*Workbench 1.2 Rev. 33.61 A500/A2000 [dackerman, archive.org]
*Workbench 1.2 Rev. 33.56 A500/A2000, Workbench 1.3.3 (UK) [fsck.technology]
*Workbench 1.0, Workbench 1.2 Rev. 33.56 A500, Workbench 1.2 Rev. 33.56 A500 (De), Workbench 1.2 Rev. 33.56 A500 (UK), Workbench 1.2 Rev. 33.56 A2000, Workbench 1.2 Rev. 33.56 A2000 (De) [TOSEC]
*Workbench 1.1 [TOSEC, Dirk Best]
- chessking_cart: Yīnghàn Zìdiǎn Dictionary [David Haywood, Ankos, furrtek]
- ggm:
*Gruenfeld Edition: Master Chess Openings, Odin Edition: Master Reversi [Berger]
*Capablanca-S Edition: Master Chess Endgame, Las Vegas 21: Master Blackjack [Berger, Berger]
- ibm5150:
*The Cycles: International Grand Prix Racing (3.5") [AbandonSocios]
*Buck Rogers: Countdown to Doomsday, Fire Power, Space 1889, Super Ski (3.5", alt) [The Good Old Days]
*Manhattan Dealers (Europe, The 16-bit Pocket Power Collection release), Super Ski (3.5"), Super Ski (3.5", alt 2) [old-games.ru]
*BC's Quest for Tires (cracked), Leisure Suit Larry in the Land of the Lounge Lizards (3.5"), Prehistorik, Ski or Die [Total DOS Collection]
- ibm5170:
*Formula One Grand Prix (Spain, v1.05), Lotus - The Ultimate Challenge (Spain, Maxi Juegos Erbe №3), Operation Stealth (Spain, Maxi Juegos Erbe №14) [AbandonSocios]
*Fables & Fiends - Book One: The Legend of Kyrandia (Germany, v1.8, 5.25") [DFXThomas, archive.org]
*Star Control II, Shadowlands (USA), Shadowlands (USA, 5.25"), Syndicate (Europe, alt), Syndicate (Germany), Syndicate: American Revolt (Germany), Where in Space is Carmen Sandiego? (Deluxe) [The Good Old Days]
*Jeweler's Dilemma (3.5" DD), Jeweler's Dilemma (5.25" HD), The Lemmings Chronicles (USA), Shadowlands (UK) [ibmpc5150, archive.org]
*Caesars Palace for Windows [Ihatediskettes, archive.org]
*PC Plus (Issue 80 - May 1993), PC Plus (Issue 96 - September 1994), PC Plus (Issue 102 - April 1995) [Tkrns, archive.org]
- ibm5170_cdrom:
*Actua Soccer (OEM v1.29), The Adventures of Down Under Dan (v1.1), Diablo (v1.00), Duke Nukem 3D (shareware v1.1), Formula One Grand Prix (Netherlands), Myst (v1.0.3), Princess Maker 2 (Japan), Quake (shareware v1.01), Shanghai: Great Moments, Sid Meier's Civilization II (Europe), SimCity 2000, SimCity Classic (v2.0), Slam Dunk Typing, Skull Cracker (Windows), Sonic & Knuckles Collection, Sturmtruppen: Risiken? (Italy) [archive.org]
*Alien Incident (Europe, v1.01), Alone in the Dark (Europe), Alone in the Dark (Europe, Pay as You Play version, CD-ROM User), Alone in the Dark (Europe, Pay as You Play version, PC Power), Alone in the Dark (Europe, rev. 1), Alone in the Dark 2 (Europe), Alone in the Dark 2 (Europe, English only), Alone in the Dark 2 (France), Beneath a Steel Sky (USA, Slash release), Epic Pinball (Europe, Romware release), Epic Pinball (USA, mail order release), Gobliiins (Italy, Collezione Cd-Rom), Gobliiins (USA, Sierra Originals release), Goblins 3 (Europe, Sierra Originals release), Goblins 3 (Italy, Collezione Cd-Rom), Gods (Europe), The Humans (Europe), The Humans (USA), Humans 1 and 2 (Europe, OEM), Humans 1 and 2 (Europe, re-release), Indiana Jones and the Last Crusade (Europe), Leisure Suit Larry in the Land of the Lounge Lizards (USA, SierraOriginals release), PC Rally (Europe), Prince of Persia 2 - The Shadow and the Flame (France), Prince of Persia 2 - The Shadow and the Flame (USA), Prince of Persia CD Collection (Europe), Prince of Persia CD Collection (USA), Prince of Persia Collection: Limited Edition (Brazil, Senha Pôster Ano 1 № 1), Prince of Persia Collection: Limited Edition (Europe), Prince of Persia Collection: Limited Edition (Europe, alt), Prince of Persia Collection: Limited Edition (Netherlands), Prince of Persia Collection: Limited Edition (USA), Pyrotechnica (USA), Soccer Kid (Europe), Where in Space is Carmen Sandiego? (USA, Deluxe Edition), Wrath of the Demon (USA), Telstar 10 CD ROM Box Set [redump.org]
- ibm5170_hdd: Windows 98 Second Edition [Angelo Salese]
- msx2_cart: Japanese MSX-DOS 2.20 (Japan), Japanese MSX-DOS 2.20 (Japan, 128KB), Japanese MSX-DOS 2.20 (Japan, 256KB), Japanese MSX-DOS 2.20 (Japan, 256KB, alt), Japanese MSX-DOS 2.20 (Japan, 256KB, alt 2), MSX-DOS 2.20 (Europe) [Wilbert Pol]
- spectrum_cass:
*A Global Games Adventure [Luís Rato, Planeta Sinclair]
*Critical Mass, Critical Mass (Erbe, medium case), Gricko, Mithos (small cardboard case), Sinclair User (Issue 133) [spectrumcomputing.co.uk]
*Shake! (issue 03), Shake! (issue 09), Sinclair User Club (Issue 03), Sinclair User Club (Issue 04), The Snow Queen (alt), The Squirrel's Nuts [Steven Brown, Planeta Sinclair]
- svi318_cass: Blastar [archive.org]
- vsmile_cart: Alphabet Park Adventure (UK), Disney's Aladdin - Aladdin's Wonders of the World (UK), Disney's Mickey Mouse - Mickey's Magical Adventure (UK), Disney's Winnie the Pooh - The Honey Hunt (UK), Disney/Pixar Cars - Rev It Up in Radiator Springs (UK, alt), Marvel Spider-Man & Friends - Secret Missions (UK), Nick Jr. Dora the Explorer - Dora's Fix-it Adventure (UK, 2005), Nick Jr. Go Diego Go! - Save the Animal Families! (UK), Scooby-Doo! - Funland Frenzy (UK, 2004), Zayzoo - My Alien Classmate (UK) [TeamEurope]

Software list items promoted to working
- ibm5170_cdrom: Zyclunt [Angelo Salese]
- msx1_cart: Dawn Patrol (Japan), MSX-Aid (Japan), My Small Dictionary (Arab, v1.10) [Wilbert Pol]

New software list items marked not working
- ibm5150: Bubble Bobble (5.25") [Total DOS Collection]
- ibm5170_cdrom: Archimedean Dynasty (v1.115), Beavis and Butthead - Virtual Stupidity, Corel DRAW! 6, Destruction Derby 2 (Europe), Jagged Alliance: Deadly Games (v1.00), Lomax (Europe), Road Rash (Italy), Triple Play '98, Uffizi Virtual Museums, Virtua Fighter PC [archive.org]
- misterx: Mega-Quiz [TeamEurope]
- pc1000: Pre-Computer Speller [Sean Riddle]
- sgi_mips: Onyx2 - As Real As it Gets Demo CD - Volume 1, Onyx2 - As Real As it Gets Demo CD - Volume 2, Onyx2 - As Real As it Gets Demo CD - Volume 3 [archive.org, darkstar]

Translations added or modified
- Chinese (Simplified) [YuiFAN, Vas Crabb]
- Chinese (Traditional) [YuiFAN, Vas Crabb]
- Greek [BraiNKilleRGR, Vas Crabb]
- Japanese [Katsuhiko Kagami]
- Ukrainian [Stanley Kid]

Merged pull requests
- 10592: nintendo/nds.cpp: Added two prototype firmware dumps. [HudU, MasChief, Forest of Illusion, kmg]
- 10609: vsystem/f1gp.cpp: Updated notes in comments. [ArtLine]
- 10676: misc/nabupc.cpp, bus/nabupc: Added support for NABU PC and simulated host. [Brian Johnson]
- 10701: konami/nwk-tr.cpp: Use Roman numerals in Racing Jam: Chapter II titles. [Michael Sanborn]
- 10724: sgi_mips: Added three Onyx2 - As Real as it Gets Demo CDs. [archive.org, darkstar]
- 10726: ibm5170.xml: Added eight working items. [archive.org, The Good Old Days, Tkrns, Ihatediskettes, ArcadeShadow]
- 10729: formats/hp300_dsk.cpp, formats/hp_lif.cpp: Added HP 300 floppy format and LIF filesystem. [Sven Schnelle]
- 10730: taito/taitosj.cpp: Added another Japanese version of Jungle King. [CWorks, David Haywood]
- 10747: render/bgfx: Fixed per-pass blend handling issues (addresses MT07586 and MT07587). [Ryan Holtz]
- 10748: Reverted pull request #10747 (render/bgfx: Fixed per-pass blend handling issues). [Ryan Holtz]
- 10750: Updated BGFX, BX and BIMG. [Miodrag Milanović]
- 10751: pacman/pengo.cpp: Sorted Pengo sets, and changed scheme for short names. [David Haywood]
- 10753: handheld/chesskng.cpp: Emulated I-Star Chess King hand-held chess computer. [Ankos, David Haywood, hap]
- 10756: handheld/chesskingc.cpp, chessking_cart.xml: Added support for dictionary cartridge. [David Haywood, Ankos, furrtek]
- 10761: apple/apple2video.cpp: Shift double lo-res video right in monochrome mode to work better with NTSC shader. [benrg]
- 10762: igs/pgm.cpp: Use logmacro.h for logging. [cam900]
- 10763: misc/megaphx.cpp: Added YoYo Spell (prototype of Little Robin). [OperNet Sistemas, Recreativas.org, David Haywood]
- 10764: apple/apple2video.cpp: Removed unused TK2000 video update function. [benrg]
- 10765: machine/upd765.cpp: Handle read/write completion interrupts the same way as any other interrupts. [Carl]
- 10766: apple2video.cpp: Turned text update and character drawing functions into templates to reduce duplication. [benrg]
- 10767: apple/apple2video.cpp: Eliminated a lookup table that just performed a bitwise rotation. [benrg]
- 10771: wyse/wy50.cpp: Added beeper. [Golden Child]
- 10773: apple/apple2video.cpp: Improved color simulation for hi-res graphics mode. [benrg]
- 10774: sanritsu/bankp.cpp: Dumped and added a Bank Panic bootleg from Tecfri. [Eduardo Anay, Recreativas.org, ClawGrip]
- 10776: casio/ctk551.cpp: Changed default key velocity controls so they don’t conflict with directional buttons. [Devin Acker]
- 10777: apple/apple2video.cpp: Turned screen update functions into a template. [benrg]
- 10779: vsmile_cart.xml: Added UK versions of ten V.Smile games. [TeamEurope, ClawGrip]
- 10781: cpu/m6809: Fixed HD6309 STBT instruction. [Tim Lindner]
- 10782: bgfx, render/d3d: Improved NTSC parameter descriptions and ranges. [benrg]
- 10784: technos/ddragon.cpp: Added Double Dragon II layer priority PROM to clones. [jotego]
- 10785: misc/magic10.cpp: Added Super Petrix (stealth gambling game). [Paul-Arnold, caius]
- 10786: apple/macadb.cpp: Corrected mouse X/Y movement and second mouse button fields. [Kelvin Sherlock]
- 10787: Reverted pull request #10750 (Updated BGFX, BX and BIMG). [R. Belmont]
- 10788: machine/sun4c_mmu.cpp: Removed non-functional cache emulation. [Ryan Holtz]
- 10789: Updated BGFX, BX and BIMG. [Miodrag Milanović]
- 10792: apple/apple2video.cpp: Improved hi-res graphics artifact color table. [benrg]
- 10793: cpu/sparc, machine/sun4c_mmu.cpp, sun/sun4.cpp: Fixed issues affecting Solaris 2.4 installer. [Ryan Holtz]
- 10794: sun/sun4.cpp: Fixed array-bounds oversight (fixes clang build failures). [Ryan Holtz]
- 10796: vtech/vsmile.cpp: Corrected On and Off button I/O port bits. [KanedaFr]
- 10797: apple/apple2video.cpp: Fixed Video-7 RGB card double hi-res modes. [benrg]
- 10798: apple/apple2gs.cpp: Made kmstatus match observed behavior. [Kelvin Sherlock]
- 10802: formats/fs_coco_os9.cpp: Fixed file name validation on targets with signed character type. [Nathan Woods]
- 10803: nes.xml: Updated some PCB label details. [kmg]
- 10804: video/virge_pci.cpp: Fixed remapping, allowing Windows 98 SE to use 256-color mode. [Angelo Salese]
- 10806: apple/apple2video.cpp: Separated video device configuration from system configuration port. [benrg]
- 10807: apple/apple2video.h: Made some accessors const-qualified. [benrg]
- 10808: cpu/arcompact: Rewrote CPU emulation and disassembler. [David Haywood]
- 10809: apple/apple2video.cpp: Use screen update function for all systems. [benrg]
- 10810: taito/taito_f2.cpp: Use screen_vblank_partial_buffer_delayed for Mega Blast (fixes MT08543). [David Haywood]
- 10812: spectrum_cass.xml: Added twelve working items and replaced one item with a better dump. [ArcadeShadow]
- 10813: pinball/inder.cpp: Added note about ‘Mundial 90’. [ClawGrip]
- 10818: bfm/bfm_bd1.cpp, bfm/bfm_bda.cpp: Fixed window/clear operations. [James Wallace]
- 10821: machine/ncr53c90.cpp, cpu/sparc, sun/sun4.cpp: Fixed bugs affecting Solaris 2.4 and cleaned up code. [Ryan Holtz]
- 10823: machine/ncr53c90.cpp: Drop ATN during message-out phase of Transfer Information command. [Ryan Holtz, O. Galibert]
- 10824: 3rdparty/bimg: Fixed compilation on MinGW. [Justin Kerk]
- 10825: vcs_ctrl/paddles.cpp: Made I/O port definitions static and not dependent on configuration. [Ryan Holtz]
- 10826: ibm5170_cdrom.xml: Added thirteen working items. [redump.org, ArcadeShadow]
- 10827: merit/merits.cpp: Fixed ROM label for pubtimed2ch. [ClawGrip]
- 10828: edevices/fantland.cpp: Dumped and added another version of ‘Born to Fight’. [jordigahan, ClawGrip]
- 10829: Updated Japanese UI translation (added new messages, fixed some inconsistencies). [Katsuhiko Kagami]
- 10830: Cleaned up various PC-based arcade hardware skeleton drivers. [Angelo Salese]
- 10834: misc/rfslots8085.cpp: Dumped and added another 8085-based Recreativos Franco slot machine. [jordigahan, ClawGrip]
- 10835: apple/apple2video.cpp: Use a single path for NTSC color simulation in all video modes. [benrg]
- 10837: ibm5150.xml: Added thirteen items (twelve working). [ArcadeShadow]
- 10838: midway/omegrace.cpp: Added a previously unknown version of Omega Race. [Marc Deslauriers]
- 10839: misc/babysuprem.cpp: Added skeleton driver for Andra Z80-based slot machine Baby Suprem. [jordigahan, ClawGrip]
- 10840: misc/globalvr.cpp: Added two games to list of released games, and fixed some spelling errors in comments. [Michael Sanborn]
- 10842: Updated RapidJSON (fixes some deprecation warnings). [Miodrag Milanović]
- 10843: amigaocs_flop.xml: Cleaned up descriptions. [ArcadeShadow]
- 10844: vtech/vsmile.cpp: Use the same SYSTEM port inputs for vsmilem and vsmile. [KanedaFr]
- 10845: nakajima/nakajies.cpp: Modernised code and added v3.1 BIOS option for drwrt400. [AbortRetryFail, Wilbert Pol]
- 10846: amigaaga_flop.xml: amigaaga_flop.xml: Replaced abbreviated country names in descriptions with full names. [ArcadeShadow]
- 10847: amigaecs_flop.xml: Replaced abbreviated country names in descriptions with full names. [ArcadeShadow]
- 10848: cd32.xml, cdtv.xml: Cleaned up descriptions. [ArcadeShadow]
- 10851: pinball/inder.cpp: Fixed date in note about ‘Mundial 90’. [ClawGrip]
- 10856: dynax/ddenlovr.cpp: Fixed mmpanic AY8910 clock frequency. [negunma]
- 10858: render/d3d, render/bgfx: Refactored and cleaned up code, fixing numerous bugs and improving performance. [Ryan Holtz]
- 10860: msx1_cass.xml: Updated metadata and notes on a lot of software releases. [Wilbert Pol]
- 10863: sanritsu/jantotsu.cpp: Fix SN76489A clock frequency. [negunma]
- 10864: plib/plist.h: Stop using deprecated std::iterator template. [Miodrag Milanović]
- 10865: misc/discoboy.cpp: Added clone DJ Girl. [Buenrip, Recreativas.org, David Haywood]
- 10869: bus/ata/atahle.cpp: Reset error state on writing CS0 command. [holub]
- 10870: machine/ncr53c90.cpp: Fixed issues with DMA transfers; nscsi/cd.cpp: Handle larger INQUIRY sizes. [Windy Fairy]
- 10871: ibm5170_cdrom.xml: Added twenty-five working items. [redump.org, ArcadeShadow]
- 10874: misc/opercoin.cpp: Dumped and added Oper Coin slot machine Super Pirulo. [jordigahan, ClawGrip]
- 10875: machine/via6522.cpp: Don’t clear all interrupts on IFR writes with bit 7 set. [Massimiliano Zattera]
- 10876: galaxian/galaxian.cpp: Dumped and added a Spanish Moon Cresta bootleg called Mutacion. [Recreativas.org, ClawGrip]
- 10877: misc/nabupc.cpp: Added three additional BIOS options [Brian Johnson]
- 10880: bus/nabupc: Added support for hard disk controller card. [Brian Johnson]
- 10881: misc/megaphx.cpp: Add ASCII PCB layouts and corrected placeholders for PLDs on YoYo Spell. [ClawGrip]
- 10882: misc/rawthrillspc.cpp: Dumped recovery DVD for Doodle Jump Arcade. [jordigahan, Muse del Recreativo, ClawGrip]
- 10883: msx1_cart.xml: Use hexadecimal sizes, explicitly configure loading for smaller images, and updated metadata. [Wilbert Pol]
- 10884: toaplan/toaplan2.cpp: Split up driver state class by hardware features. [cam900]
- 10887: amstrad/amstrad.cpp: Improved palette (addresses major part of MT08506). [holub]
- 10888: bus/msx/cart: Added support for RAM expansion cartridges. [Wilbert Pol]
- 10891: snk/hng64_v.cpp: Improved polygon visibility and added support for 4 BPP textures. [David Haywood]
- 10893: bus/msx/cart: Added full support for MSX-DOS2. [Wilbert Pol]
- 10894: ibm5170.xml: Added eleven working items. [ArcadeShadow]
- 10897: misc/playcenter.cpp: Replaced plycntrchtr disk dump with a restore image and added two clones. [Recreativas.org, ClawGrip]
- 10898: misc/megaphx.cpp: Fixed misread crystal frequency on ASCII PCB diagram. [ClawGrip]
- 10900: misc/neomania.cpp: Replaced neomania hard disk image with an official restore image. [Recreativas.org, ClawGrip]
- 10902: msx2_cart.xml: Fixed incorrect SHA-1 digests on MSX-DOS2 floppy disk images. [Wilbert Pol]
- 10904: misc/gfamily.cpp: Replaced gmfamily hard disk image with a correctly created CHD. [Recreativas.org, ClawGrip]
- 10905: snk/hng64_v.cpp: Implemented some missing Hyper NeoGeo 64 video features. [David Haywood]
- 10906: msx2_cass.xml: Replaced badly dumped redlight with redlighta, and updated metadata. [Wilbert Pol]
- 10907: msx2_cart.xml: Use hexadecimal sizes, and removed zero offsets for cartridges containing a single ROM. [Wilbert Pol]
- 10908: Updated Ukrainian UI translation. [Stanley Kid]
- 10909: msx2_flop.xml: Removed obvious cartridge-to-floppy conversion hacks. [Wilbert Pol]
- 10910: amiga_demos.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10911: c64_flop_misc.xml, c64_flop_orig.xml: Use full country names in descriptions. [ArcadeShadow]
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