Organiser
Filtrer par machine :
Type de vue :
 
 NegaMAME v0.273-1 
Mercredi 01/01/25 à 17:17 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.273.
Télécharger NegaMAME v0.273-1 (Windows)
Télécharger NegaMAME v0.273-1 (MacOS)
Télécharger NegaMAME v0.273-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx v18.96 
Dimanche 29/12/24 à 16:06 par Firebrand
Ce frontend multi-systèmes a été mis à jour. La seule information disponible est la correction d'un écran noir lors de la sortie d'un jeu pour retourner vers le frontend avec la v18.96.
Télécharger GameEx v18.96
Site Officiel de GameEx
 
 GameEx v18.94 
Mardi 24/12/24 à 20:13 par Firebrand
Une nouvelle version de cet frontend multi-systèmes a été publiée mais les changements sont inconuus.
Télécharger GameEx v18.94
Site Officiel de GameEx
 
 GameEx v18.91 
Lundi 23/12/24 à 13:51 par Firebrand
Ce frontend multi-systèmes a été mis à jour. L'installeur inclus désormais l'Arcade Edition, il n'y a plus deux fichiers distincts. Les améliorations sont les suivantes pour la v18.90 (pas d'information pour la v18.91):
- GameEx and GameEx Arcade Edition have been combined into a single installer and should cover every Windows operating system since and including XP. I spent a lot of time optimizing and cleaning up the installer as well as testing on many operating systems and platforms. They both share the same files and config but the Setup Wizard will show the appropriate options for both versions.
- Main thing to note when upgrading for the first time is the install will use the install folder for GameEx not Arcade Edition.
- It seems like a simple nice and obvious improvement but all this required a lot of work and testing.
- It does mean one installer build and upload for me too which helps.
- There are also a few bug fixes and optimizations.
Télécharger GameEx v18.91
Site Officiel de GameEx
 
 Messinfo.dat v0.272 (11.62) 
Dimanche 22/12/24 à 18:42 par Firebrand
Les données relatives à MAME v0.272 ont été intégrées à ce fichier informatif:
- 11.62 12/21/2024: Aligned files to 0.272 version.
Télécharger Messinfo.dat v0.272 (11.62)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.87 
Dimanche 15/12/24 à 16:15 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Voici la liste des améliorations:
- New net 8 lite version.
- Fixes arcade edition auto update.
- Fixes not playing http video streams.
- Improved detection for non working system vmr 9 and fall back to sample grabber.
- Minor rendering performance improvements.
Télécharger GameEx v18.87
Télécharger GameEx Arcade Edition v18.87
Site Officiel de GameEx
 
 mGBA v0.10.4 
Dimanche 08/12/24 à 17:04 par Firebrand
Cet émulateur GameBoy Advance a été mis à jour. Il s'agit probablement de la dernière version à supporter Windows 7/8.1 et macOS 10.9 à 10.12 (probablement un passage vers Qt6). Les améliorations sont les suivantes:
A new release of mGBA, version 0.10.4 is available. This version is a bugfix release, which contains several important fixes. Important fixes include the Wii version being unable to launch in some cases, and an multiple issue with the updater. If you are running on Windows and have used the installer (instead of the portable version), you will need to update manually as a bug that prevents the built-in updater from working properly has only been identified and fixed after the release of 0.10.3. This will be the last release before 0.11 unless a major issue is discovered, and may be the last release to support Windows 7 – 8.1 and macOS 10.9 – 10.12. An extensive list of changes follows after the cut.

Emulation fixes:
- GB Audio: Fix audio envelope timing resetting too often (fixes #3164)
- GB I/O: Fix STAT writing IRQ trigger conditions (fixes #2501)
- GBA GPIO: Fix gyro read-out start (fixes #3141)
- GBA I/O: Fix HALTCNT access behavior (fixes #2309)
- GBA I/O: Fix audio register 8-bit write behavior (fixes #3086)
- GBA Serialize: Properly restore GPIO register state (fixes #3294)
- GBA SIO: Fix MULTI mode SIOCNT bit 7 writes on secondary GBAs (fixes #3110)

Other fixes:
- Core: Fix patch autoloading leaking the file handle
- GB: Fix uninitialized save data when loading undersized temporary saves
- GB, GBA Core: Fix memory leak if reloading debug symbols
- GB Serialize: Prevent loading invalid states where LY >= 144 in modes other than 1
- GBA Audio: Fix crash if audio FIFOs and timers get out of sync
- GBA Audio: Fix crash in audio subsampling if timing lockstep breaks
- GBA Core: Fix loading symbols from ELF files if the file doesn’t end with .elf
- GBA Memory: Let raw access read high MMIO addresses
- Qt: Fix crash when applying changes to GB I/O registers in I/O view
- Qt: Fix LCDC background priority/enable bit being mis-mapped in I/O view
- Qt: Fix saving named states breaking when screenshot states disabled (fixes #3320)
- Qt: Fix potential crash on Wayland with OpenGL (fixes #3276)
- Qt: Fix installer updates if a version number is in the filename (fixes #3109)
- Updater: Fix updating appimage across filesystems

Misc:
- Qt: Make window corners square on Windows 11 (fixes #3285)
- Switch: Add bilinear filtering option (closes #3111)
- Vita: Add imc0 and xmc0 mount point support
Télécharger mGBA v0.10.4 (32-bit) (Windows)
Télécharger mGBA v0.10.4 (64-bit) (Windows)
Télécharger mGBA v0.10.4 (Legacy) (MacOS)
Télécharger mGBA v0.10.4 (Modern) (MacOS)
Télécharger mGBA v0.10.4 (Linux)
Télécharger mGBA v0.10.4 (Nintendo Wii)
Télécharger mGBA v0.10.4 (Nintendo 3DS)
Télécharger mGBA v0.10.4 (Nintendo Switch)
Télécharger mGBA v0.10.4 (PS Vita)
Site Officiel de mGBA
 
 NegaMAME v0.272-1 
Dimanche 01/12/24 à 16:12 par Firebrand
Ce build de MAME prévu pour être utilisé avec Negatron a été mis à jour vers MAME v0.272.
Télécharger NegaMAME v0.272-1 (Windows)
Télécharger NegaMAME v0.272-1 (MacOS)
Télécharger NegaMAME v0.272-1 (Linux)
Site Officiel de NegaMAME
 
 Messinfo.dat v0.271 (11.61) 
Lundi 25/11/24 à 16:37 par Firebrand
Ce fichier informatif conclue le cycle de mises à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.271.
- 11.61 11/24/2024: Aligned files to 0.271 version.
Télécharger Messinfo.dat v0.271 (11.61)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.85 
Jeudi 21/11/24 à 20:23 par Firebrand
Une nouvelle version de ces frontends multi-systèmes ont été publiés. Pas de notes officielles, mais ça corrige apparemment un crash du frontend.
Télécharger GameEx v18.85
Télécharger GameEx Arcade Edition v18.85
Site Officiel de GameEx
 
 ares v141 
Lundi 04/11/24 à 16:43 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Systems
- Nintendo - SNES / Super Famicom
*Fix detection of the Sufami Turbo base cartridge (Avoiding serial conflict with Sailor Moon SuperS - Fuwafuwa Panic).
*Fix PowerFest '94 and Campus Challenge '92.
*Add support for games with 256KB of SRAM (Notably used in rom hacks, but these hacks also work on real hardware).
*Add support for the NTT Data Keypad
*Fix SA-1 DMA to BWRAM banks 0x41 and above.
- Nintendo - Game Boy Advance
*Improve stop mode emulation, ensuring it only exits once the requested input is registered.
*Improve interrupt timings (latch IE and IF for 1 cycle).
*Add latches to DISPCNT background enable, object enable and force blank; these now correctly take effect after 3 scanlines.
*Improve SIO register handling.
*Fix an off-by-one error with BG mosaic handling.
*Fix an oversight in OBJ mosaic at x=0. Improve OBJ timing: OBJs are now correctly rendered one scanline in advance, and *OBJ PRAM access timings are closer to hardware.
*Add a 2-cycle synchronizer and improve halted CPU timings
*Selectively synchronize CPU and APU, allowing for the removal of the compile time 'PERFORMANCE' profile. (Greater accuracy in Release builds with no performance downsides).
*Small improvements to PPU timing.
*Added support for the Pixel Accuracy toggle; significant performance increase when pixel accuracy is disabled.
- Nintendo - Nintendo 64
*Remove the 'devertualizeFast' performance optimisation from code block lookups: this was proven to compromise correctness/accuracy.
*Refactor devirtualize to return additional context for memory access, reducing code duplication in-memory operations.
*Use JIT only when running code from i-cache.
*Add support for 40 Winks (Aftermarket).
*Add support for Xeno Crisis (World) (Aftermarket)
*Allow for Pak swapping on Controller Port 1 (You can now change between Controller Pak/Transfer Pak/Rumble Pack at runtime).
*Fix instruction trace debugging when using the recompiler.
*Add support for multi-byte writes to the GDB debugger.
*Use different GDB signals for the various exception types.
*Allow arbitrary and possibly unaligned writes to RDRAM through GDB.
*Add unusual warning when software uses CACHE on uncached addresses
*Refactor JIT to remove an extra function call (instructionEpilogue) per instruction.
- Sega - Mega Drive / Genesis / 32X / CD
*Synchronize components more regularly when emulating 32X; this fixes a regression that caused 'Knuckles Chaotix' to be broken in ares v140.
*Add an option to enable the TMSS "Produced by or under license from..." screen.

Other
- Stage resources into the output directory on Linux; allowing running self-compiled builds without running 'make install' first.
- Address some possible uses of uninitialized variables.
- Enable the use of loading higan-style rom folders when using the command line
- Update librashader integration for librashader ABI 2

MacOS fixes
- Display errors from the shader loader in metal, easing debugging of librashader.
- Add bounds checking for table view context menus; fixes a crash when right-clicking beyond the bounds of defined rows in a table.
- Fix an issue where librashader did not function on macOS versions lower than 12 (Monterey) when compiled by CI
Télécharger ares v141 (Windows)
Télécharger ares v141 (Compat) (MacOS)
Télécharger ares v141 (Latest) (MacOS)
Site Officiel de ares
 
 NegaMAME v0.271-1 
Samedi 02/11/24 à 17:44 par Firebrand
Ce build de MAME prévu pour être utilisé avec Negatron a été mis à jour vers MAME v0.271.
Télécharger NegaMAME v0.271-1 (Windows)
Télécharger NegaMAME v0.271-1 (MacOS)
Télécharger NegaMAME v0.271-1 (Linux)
Site Officiel de NegaMAME
 
 RetroBat v6.4 
Jeudi 24/10/24 à 22:34 par Firebrand
Cet ensemble de scripts pour configurer EmulationStation a été mis à jour. Les améliorations sont les suivantes:
Emulators\cores:
- Lime3DS : move to new version with new .exe name
- Add libretro-SNES9X2005 for compatibility with older rom hacks
- Add JGenesis for sega32x
- Update Bizhawk and add 3ds core
- Update OpenMSX
- Add CGenius (Commander Keen port)
- Add bsnes-jg core
- Add Ship of Harkidian (Zelda Ocarina of Time port)
- Add Vircon32
- Add RAZE

Fixes:
- Fixed some missing bezels in new "DEFAULT" bezel sets
- Libretro: stop generating a core input remap file when disable controller autoconfig is enabled
- Lime3DS and Citra : fixed error when bezels are set to none
- Tattoos : fixed wrong bezels when bezel file is not 96dpi and tattoos are activated
- Fixed global disable controller autoconfigure feature not working
- Fix some libretro n64 options
- Fix a potential null call in citra generator
- Fix issue with controller autoconfiguration in BigPemu
- Try to map exit combo to Future Pinball (to test if this solves issue some are having to exit)
- Change exit message to Cemu (to test if this solves issue some or having to exit)
- Remove .m3u extension for 3do
- OpenBor : fixes running .exe (when games do not have separate .pak files)
- Fix exit of bigpemu, ares, bizhawk and jgenesis to ensure saves are made (replace kill process with proper closing)

Features:
- Future Pinball : mapped exit to R3 (right stick press), can be used if select+start does not work
- PCSX2: add decompression of zip & 7z
- N64 : add a controller configuration profile that puts A & B according to xbox layout
- Xenia Canary : add the resolution option (same as xenia)
- Switch emulators & Cemu : add deadzone feature
- Tattoos : added activation per system
- MAME64 : add keyboard focus feature
- Windows : added .gameexe ability also for .url (e.g. Steam games)
- Add savestates to OpenMSX
- Add simple .m3u compatibility to SSF (saturn)
- Allow .bin extension for lr-melondsds to run dsi games
- Add rewind option to lr-mame
- Steam : add more solid / alternative way to find game executable to wait for (also for non-Steam games added through Steam)
- Steam : RetroBat will automatically add -silent to shortcuts to prevent Steam to pop in front of game
- Add use_gun option to cxbx/chihiro, this can be used to make the sinden bezel appear
- Add savesstate manager to BigPemu (does not automatically load the save, but sets to the correct slot to load with hotkey)
- Add SaveState Manager & hotkeys to Bizhawk
- Add SaveState Manager & hotkeys to Flycast
- Add SaveState Manager & hotkeys to JGenesis
- Copy saves of ports to retrobat\saves (cgenius, sonic engines for now)
- SNES9X : add gun options
- model2 : add option to use shoulders to brake and accelerate instead of L2 and R2
- Add feature for retroarch to select where to put patches for softmodding (near rom, in patch folder, in folder with rom name, or disable autoloading) WIKI
- RPCS3 : add possibility to use variables at the beginning of the line in .m3u files (SAVESPATH, EMULATORPATH, ROMPATH), they will be replaced by the relevant path WIKI
- mesen : add option to disable/enable softpatching autoload
- RETROARCH : add option to set fast forward shortcut as "toggle" and to define speed

Other stuff:
- add newtonSoftJson to better manage json files
- add a 3-position switch and a slider preset for options
- N64-style controllers - will now detect automatically the controllers known based on the json file only for specific guid, a switch must be activated for controllers sharing guid with non-N64-style controllers
- Tattoos correct scaling in most cases
- Add tattoos for atari lynx & neogeo pocket
- Fix update not working (for next update)
- Additional fbneo standalone control autoconfig
- For megadrive & saturn: automapping of controllers from a file for genesis-like/saturn-like controllers (so far only 8BitDo M30 in bluetooth is added to the file)
- Update Spain translation​
Télécharger RetroBat v6.4
Site Officiel de RetroBat
 
 GameEx et GameEx Arcane Edition v18.84 
Lundi 21/10/24 à 16:33 par Firebrand
Encore une nouvelle mise à jour pour ces frontends multi-systèmes, mais toujours pas d'information sur les changements.
Télécharger GameEx v18.84
Télécharger GameEx Arcade Edition v18.84
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.82 
Samedi 19/10/24 à 17:14 par Firebrand
Ces frontends ont une nouvelle fois été mis à jour mais les changements sont inconnus.
Télécharger GameEx v18.82
Télécharger GameEx Arcade Edition v18.82
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.80 
Jeudi 17/10/24 à 21:00 par Firebrand
Deux nouvelles versions pour ces frontends multi-systèmes ont été publiées consécutivement. Pas d'information pour la v18.80, mais voici les changements pour la v18.78:
- Several bug and cosmetic fixes.
- The GameEx Arcade flash games feature has been removed.
- Full screen exclusive mode has been permanently disabled. I think it is a Windows 11 issue. I am not able to fix it.
Télécharger GameEx v18.80
Télécharger GameEx Arcade Edition v18.80
Site Officiel de GameEx
 
 NegaMAME v0.270-1 
Lundi 30/09/24 à 17:10 par Firebrand
Ces builds de MAME prévus pour être utilisées avec le frontend Negatron ont été mis à jour vers MAME v0.270.
Télécharger NegaMAME v0.270-1 (Windows)
Télécharger NegaMAME v0.270-1 (MacOS)
Télécharger NegaMAME v0.270-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx et GameEx Arcade Edition v18.77 
Dimanche 15/09/24 à 16:38 par Firebrand
Ces frontends multi-systèmes ont encore été mis à jour mais les changements ne sont pas connus.
Télécharger GameEx v18.77
Télécharger GameEx Arcade Edition v18.77
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.76 
Jeudi 12/09/24 à 20:22 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Un seul changement est à signaler:
- MAME attract mode bezels have been AI and otherwise upscaled to HD/2K
Télécharger GameEx v18.76
Télécharger GameEx Arcade Edition v18.76
Site Officiel de GameEx
 
 VisualBoy Advance-M v2.1.10 
Lundi 09/09/24 à 16:16 par Firebrand
Cet émulateur GameBoy Advance a été mis à jour. Seules les versions Windows sont disponibles pour l'instant. Les améliorations sont les suivantes:
- 7f06428 - Disable dialog position save/restore on wxGTK (#1331) [Steelskin]
- e4ef4aa - Propagate key events (#1323) [Steelskin]
- e2cf6ec - Add option to mute sound during speedup [rkitover]
- d516683 - build: fix for wx using GTK2 [rkitover]
- 834c7de - build: update macOS builder dists [rkitover]
- fc82e06 - build: do not build SDL bin on Windows or macOS [rkitover]
- d543784 - [UserInput] Filter key events globally [steelskin]
- 902c6c8 - [UserInput] Only process shortcut commands once [steelskin]
- b776509 - [bindings] Set default shortcut for recent file 3 [steelskin]
- cc65ef2 - doc: add system requirements to README.md [danialhorton]
- 32627f6 - [Dialogs] Save and restore dialog positions [steelskin]
- 41952d0 - build: update macOS linker tool to 1.5 [rkitover]
- 0c39a5b - build: override FindGettext to not update po files [rkitover]
- 1b77d65 - build: update macOS build to ffmpeg 7.0 [rkitover]
- 8d08223 - build: fix compatibility with older ffmpeg [rkitover]
- af6028a - build: fix build for nix on macOS [rkitover]
- b52edf5 - build: fix building on macOS with Homebrew [rkitover]
- 6766b9c - build: fix ffmpeg 7.x compat [rkitover]
- 795f25b - build: fix nix deps for OpenGL [rkitover]
- 647be13 - gba: set cpsr=spsr when switching to FIQ mode [40356555+Aikku93]
- 8abe3e7 - build: remove -lgcc from static link flags [rkitover]
- f483567 - [Audio] Rework audio devices enumeration [steelskin]
- 775a571 - build: fix detecting Visual Studio default vcpkg [rkitover]
- 64abd3e - [Audio] Remove manual memory allocations [steelskin]
- 047ad27 - [Dialogs] Prevent viewers from causing a crash [steelskin]
- 045c98d - build: only use -Werror=lto-type-mismatch on gcc [rkitover]
- 3518dc6 - build: fix LTO on Linux [rkitover]
- cc9a03c - Add toggle: SDL GameController mode for joysticks [rkitover]
- 8576733 - [Build] Remove lingering references to OpenAl [steelskin]
- 0556192 - build: fix MSYS2 check [rkitover]
- d9432eb - build: fix build on MINGW{64,32}/UCRT64 on MSYS2 [rkitover]
- f57cad6 - build: fix static linking on MSYS2 CLANG64 [rkitover]
- 23e1573 - build: set wxWidgets_DIR with vcpkg [rkitover]
- 98b5191 - [Build] Remove ENABLE_NLS, fix TRANSLATIONS_ONLY [steelskin]
- a565cea - [Build] Remove the OpenGL check [steelskin]
- f96e42f - build: cmake refactor and improvements [Steelskin]
- 07e4902 - Fix most remaining release warnings (#1243) [Steelskin]
- 18b97b4 - Fix various build warnings (#1242) [Steelskin]
- 13a16eb - Fix various warnings in filters and headers (#1241) [Steelskin]
- f46da1c - build: remove our version of FindSDL2.cmake [rkitover]
- 404e9a1 - build: add clang to ./installdeps for MSYS2 [rkitover]
- 613bd40 - Make menu more reasonably organized (#1230) [wwrustc]
- 215e3c5 - build: use find_program() to find powershell [rkitover]
- e5aa685 - build: don't use wx utils as UNIX cmds on Windows [rkitover]
- 9e4c8e1 - build: fix gentoo dependency namespaces [68k]
- 5f853b9 - Update metainfo.xml to new standards [jhonny.oliveira]
- e7d135d - Update links to new domain visualboyadvance-m.org [rkitover]
- 60fc096 - build: add libglu-devel for solus in installdeps [rkitover]
Télécharger VisualBoy Advance-M v2.1.10 (32-bit)
Site Officiel de VisualBoy Advance-M
 
<< Page précédentePage suivante >>