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 Romulus v0.035 
Lundi 05/06/17 à 12:30 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- IMPROVED Hashing speed for uncompressed files using a new cache method. Thanks to Agus.
- ADDED Speed hacks when scanning profiles with compressed files but must be scanned as uncompressed.
- ADDED Support for hashlists *.hsi dat files.
- ADDED Sorted Scan/Rebuild files in a non NTFS Drives.
- ADDED For profiles and scanning lists a column sorted color with direction arrow, this visual can be removed from settings.
- ADDED Support for XML new param able to import last Connie Arcade and MAME dats. Thanks to Agus.
- CHANGED Zip and uncompressed files in write mode access only when needed. Thanks to ErAzOr.
- CHANGED Process screen with a indeterminated animation.
- UPDATED Torrentzip to 0.8 version. Now no more problems with >4Gb ZIP files. Thanks to Serafín Villar.
- UPDATED CHDMAN to 0.186 version.
- FIXED Problems scanning different file types like ROMs, SAMPLES, CHDs in same profile. Thanks to Agus.
- FIXED Problems sorting list at found duplicates Profiles window.
- FIXED Minor bugs.
Télécharger Romulus v0.035
Site Officiel de Romulus
 
 GameEx et GameEx Arcade Edition v14.81 
Vendredi 02/06/17 à 14:54 par Firebrand
Deux mises à jour consécutives ont été publiées pour ce frontend multi-systèmes. Voici la liste des changements:
v14.81:
- New error reporting application and feature.

v14.80:
- The search games feature is now available in GameEx Arcade Edition, GameEx Lite and MAME only mode.
- Added Chinese (Simplified) language
- GameEx will now use and fall back to downloading game media from the gamesdb.net if EmuMovies is unavailable.
Télécharger GameEx v14.81
Télécharger GameEx Arcade Edition v14.81
Site Officiel de GameEx
 
 RetroArch v1.6.0 
Vendredi 02/06/17 à 14:49 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis dans une même interface a été mis à jour. Voici les améliorations apportées:
– AUTOSAVE/SRAM – Fix bug #3829 / #4820 (https://github.com/libretro/RetroArch/issues/3829)
– ENDIANNESS: Fixed database scanning. Should fix scanning on PS3/WiiU/Wii, etc.
– NET: Fix bug #4703 (https://github.com/libretro/RetroArch/issues/4703)
– ANDROID: Runtime permission checking
– ANDROID: Improve autoconf fallback
– ANDROID: Improve shield portable/gamepad device grouping workaround
– ANDROID: Allow remotes to retain OK/Cancel position when menu_swap_ok_cancel is enabled
– LOCALIZATION: Update/finish French translation
– LOCALIZATION: Update German translation
– LOCALIZATION: Update Japanese translation
– LOCALIZATION/GUI: Korean font should display properly now with XMB/MaterialUI’s default font
– MENU: Improved rendering for XMB ribbon; using additive blending (Vulkan/GL)
– OSX/MACOS: Fixes serious memory leak
– WINDOWS: Added WASAPI audio driver for low-latency audio. Both shared and exclusive mode.
– WINDOWS: Added RawInput input driver for low-latency, low-level input.
– WINDOWS: Core mouse input should be relative again in cores
– MISC: Various frontend optimizations.
– VIDEO: Fix threaded video regression; tickering of menu entries would no longer work.
– WII: Fix crashing issues which could occur with the dummy core
– WIIU: HID Controller support
– WIIU: XMB/MaterialUI menu driver support
– WIIU: Initial network/netplay support
– LOBBIES: Fallback to filename based matching if no CRC matches are found (for people making playlists by hand)
– LOBBIES: GUI refinement, show stop hosting when a host has been started, show disconnect when playing as client
– LOBBIES: if the game is already loaded it will try to connect directly instead of re-loading content (non-fullpath cores only)
– LOBBIES: unify both netplay menus
– THUMBNAILS: Thumbnails show up now in Load Content -> Collection, Information -> Database
– VITA: Fix slow I/O
– VITA: Fix 30fps menu (poke into input now instead of reading the entire input buffer which apparently is slow)
– VITA: Fix frame throttle
– VULKAN: Unicode font rendering support. Should fix bad character encoding for French characters, etc.
– VULKAN: Fix some crashes on loading some thumbnails
– AUDIO: Audio mixer support. Mix up to 8 streams with the game’s audio.
Télécharger RetroArch v1.6.0 (32-bit) (Windows)
Télécharger RetroArch v1.6.0 (64-bit) (Windows)
Télécharger RetroArch v1.6.0 (64-bit) (MacOS)
Télécharger RetroArch v1.6.0 (Nintendo GC)
Télécharger RetroArch v1.6.0 (Nintendo Wii)
Télécharger RetroArch v1.6.0 (Nintendo WiiU)
Télécharger RetroArch v1.6.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.6.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.6.0 (PSP)
Télécharger RetroArch v1.6.0 (PS Vita)
Site Officiel de RetroArch
 
 Mednafen v0.9.45 
Vendredi 02/06/17 à 14:32 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici les changements apportés:
- Tweaked netplay sound buffer underrun kludge code.
- The netplay server host and port being connected to are now printed to the netplay console at the beginning of a connection attempt.
- Netplay connection attempts to servers are now non-blocking.
- SS: Synchronize end of SMPC clock change commands to beginning of vsync instead of beginning of vblank, per tests on a SS.
- SS: Reworked how the VDP2 rendering thread waits, to make Saturn emulation usable with the default OpenBSD kernel.
- SS: Added emulation of the light gun("Stunner"/"Virtua Gun").
- #include'd many commonly-used C and C++ standard library headers in types.h(and removed redundant #include statements from various header and source files), to
- reduce the probability of portability problems(due to neglecting to explicitly include a header file) when different standard C/C++ libraries
- behave differently in regards to what header files include what other header files.
- Added a sound output driver for OpenBSD's /dev/audio.
- Reworked the sound output format conversion code to be more versatile,
- NES: Wrote new "Barcode Battler II" emulation code to replace the old "Barcode World" code, based on quick testing with actual hardware(albeit the English version).
- SSFPlay: Added save state support.
Télécharger Mednafen v0.9.45 (32-bit)
Télécharger Mednafen v0.9.45 (64-bit)
Site Officiel de Mednafen
 
 MESS et MESSUI v0.186 
Mercredi 31/05/17 à 13:08 par Firebrand
Cette version de MAME amputée des machines d'arcade pour ne s'occuper que des machines domestiques supporte désormais les dernières innovations de l'émulateur. Voici les changements apportés:
Changes:
- NEWUI: new Load Item menu: You can now load software-list items
- NEWUI: Create and Load File: SWPATH now takes priority- Media View: Unmount now actually unmounts the software- Media View: Fixed problem of garbage showing when it should be blank
- Media View: Fixed display of already-loaded software
- Media View: Refresh on exit of emulation- Media View: Can load multiple slots before starting emulation (including software-list items)
- SW Files: Fixed regression of unable to load software
- SW Files: Can load multiple slots before starting emulation (single-click each item one at a time)

Notes:
- During the 0.184-0.185 cycle, a number of changes were done to command-line and software handling. With them came numerous bugs. During the 0.185-0.186 cycle, many of the bugs were squashed but many more remain. These can cause issues such as crash at start of various machines. When a crash of this nature occurs, it takes out the frontend as well.
- A big change was made a few weeks back which killed off all the winui builds. Luckily the change was reverted which is why we can make a release today. However, version 2 of the change will be trialled in a week or so, and if accepted winui will die once more. If this happens, it will take at least a few months to repair the damage. And, that's even if I feel like doing something. You have been warned!
Télécharger MESS v0.186 (32-bit)
Télécharger MESS v0.186 (64-bit)
Télécharger MESSUI v0.186 (32-bit)
Télécharger MESSUI v0.186 (64-bit)
Site Officiel de MESS et MESSUI
 
 MedGui Reborn Stable v0.079 
Samedi 27/05/17 à 12:46 par Firebrand
Une nouvelle version de ce frontend pour mednafen a été publiée. Les améliorations sont les suivantes:
- Added alternative server to download update and missing file in case main server is not avaiable.
- Added a more accurate control to prevent crash at startup GUI when any file are missing
- MedGuiR can create low res ico when "mico.exe" file is missing
Télécharger MedGui Reborn Stable v0.079
Site Officiel de MedGui Reborn Stable
 
 GameEx v14.79 
Jeudi 25/05/17 à 13:32 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- System video backgrounds have been added to GameEx Arcade Edition. See video for demo.
- Fixes font install issue on Windows 10 creators edition.
- Fixes to attract mode when set to play videos and launch games.
- GameEx now does a better job out of the box to hide the operating system when launching emulators.
- The emulator loading image needs to be used in a non default theme now. So its your choice to use it or not.
Télécharger GameEx v14.79
Télécharger GameEx Arcade Edition v14.79
Site Officiel de GameEx
 
 Pasofami v2.35 
Vendredi 19/05/17 à 14:00 par Firebrand
Ce vénérable émulateur de consoles Nintendo 8/16-bit a été mis à jour. Le changelog étant en japonais, j'ignore ce qui a été modifié.
Télécharger Pasofami v2.35
Site Officiel de Pasofami
 
 QuickPlay v4.2.1 
Mercredi 17/05/17 à 14:14 par Firebrand
Une nouvelle version de ce frontend multi-système a été publiée. Voici la liste des changementes:
- updated defaults system list and default extensions for systems
- various efind tweaks to support mame-mess-retroarch
- Retroarch non-mess emus renamed to fit better with mess
- set of efinds for mess-related uis
- fixup type namings
- fixed error in updates script
- real icons set to small icons
- add folder location to softlists, you can mass-edit to get real icons
- Made an embedded systems romdata for mame-mess, "the batman" is back!
- corrected redirect, MESS now included
- readmes for the softlists
- add sourcecode for movers
- fixed welcome description of utils menu
Télécharger QuickPlay v4.2.1
Site Officiel de QuickPlay
 
 ClrMAME Pro v4.032 
Mercredi 17/05/17 à 14:10 par Firebrand
Ce gestionnaire de ROMs de référence a été mis à jour. Les améliorations sont les suivantes:
- fixed: dir2dat creates subfolders for found filenames with `. Now it translates it to ' (as the parser does anyway)
- fixed: unique softwarelist folder check can fail and only show an empty list instead of details
- fixed: batcher's "for rompath naming use "dafilefolder" created double foldernames when using dats with subfolders
- fixed: batcher's "for rompath naming use "datfile name tag" or "datfile file" was not working
- fixed: batcher's "for default naming use" options does not use the global profiler setting anymore
- fixed: don't list existing parent roms in completely missing clones' output
- fixed: profiler hides empty folders
- fixed: wrong bios set assignment in non rom-merge-parse-mode for some sets which use merge tags to link to bios roms
- fixed: profiler context menu tree delete folder switched to 'delete profile' when a profile in list view was selected
- fixed: problem with memoryfile exceptions when working with enabled headers
- added: batcher option to skip scan run when a batch rebuild did not create any files
- misc: updated fuzzy set name check routine (which is rarely used though) giving more robust results
- misc: better profiler tree display when delete/reset/clean cache on a folder or move profile (not jumping to root and collapsing the tree)
- misc: show red/green dot profiler tree folder icons when profiles contain at least one red or only green items
- misc: updated to zip archive: 4.6.4
Télécharger ClrMAME Pro v4.032 (32-bit)
Télécharger ClrMAME Pro v4.032 (64-bit)
Site Officiel de ClrMAME Pro
 
 Pasofami v2.34 
Vendredi 12/05/17 à 12:35 par Firebrand
Une nouvelle version de cet émulateur de consoles Nintendo 8/16-bit a été publiée. Le site officiel étant en japonais, j'ignore ce qui a été modifié.
Télécharger Pasofami v2.34
Site Officiel de Pasofami
 
 DSP v0.18 WIP 10/05/17 (32-bit) 
Jeudi 11/05/17 à 12:39 par Firebrand
Une nouvelle version de travail pour cet émulateur multi-système a été publiée. Voici les améliorations apportées:
General
- GFX: Added functions to rotate X axis and/or Y axis of a surface

Psychic 5
- Fixed intro

Crazy Climber
- Added driver with sound

Return of the Invaders
- Added driver with sound

Télécharger DSP v0.18 WIP 10/05/17 (32-bit)
Site Officiel de DSP
 
 QuickPlay v4.2.0 
Dimanche 07/05/17 à 12:06 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- new systems dat in resources - even corrects some names MAME/MESS got wrong
- added new Efinds for Mame and Retroarch's Mess
- add all new automatedsoftlists for Retroarch and Mame
- added movers for the softlists
- remove Mess Magician as a tool
- updates tool executable
- retroarch.ini: fixed bug 40 - retroarch core format
- resolved char encoding issue
- included update script that conforms system/machine names
- start to write system name updates mechanism
- about box was right costrained a bit
- corrected references to forum
Télécharger QuickPlay v4.2.0
Site Officiel de QuickPlay
 
 Messinfo.dat v0.185 (10.28) 
Mardi 02/05/17 à 13:04 par Firebrand
Une nouvelle version de ce fichier informatif pour les machines domestiques de MAME a été publiée. Elle contient les informations relatives à MAME v0.185:
- 10.28 01/05/2017: Aligned files to 0.185 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
Télécharger Messinfo.dat v0.185 (10.28)
Site Officiel de Messinfo.dat
 
 GameEx v14.78 
Mardi 02/05/17 à 13:03 par Firebrand
Ce frontend multi-système a été mis à jour. Les améliorations sont les suivantes:
- This release improves MAME game name descrtiptions.
- In addition when updating the MAME game list, GameEx will produce PinballX compatible XML game lists in the DATA\PINBALLX folder.
Télécharger GameEx v14.78
Télécharger GameEx Arcade Edition v14.78
Site Officiel de GameEx
 
 DSP v0.18 WIP (32-bit) 
Samedi 29/04/17 à 11:55 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Lazarus
*Fixed stereo sound
*Improved audio synchronization
- GFX
*Added final screen independent flip X or flip Y
*Improved scrolling by independent rows and / or columns

Improved zoom sprites (no more graps)
- Deco BAC06
*Converted to classes
*Fixed bugs and more speed
- Deco 16IC: Converted to classes
*K051960, K05324x: Optimized sprites rendering
*K007232:
.Support of two simultaneous audio chips
.Fixed stereo support
*K053260: Fixed stereo support
*MCS51
.Corrected registers, mapped in memory
.Added more opcodes

Deco 0 HW
- Driver optimizations
- Added dipswitches
- Baddudes: Added i8751, protection patches removed

Caveman Ninja HW
- Fixed raster interrupts
- Robocop 2: Fixed video

Toki
- Fixed sprites

ActFancer
- Optimized driver
- Added dipswitches

Gradius III
- Changed sound to stereo

Simpsons
- Changed sound to stereo

Vendetta
- Changed sound to stereo

Ajax
- Fixed audio (converted to stereo)
- Fixed video (missing k051316 zoom/rotate)
- Added controls
- Added dipswitches

Gauntlet HW
- Basic driver

Sauro
- Added driver with sound, only missing ADPCM
Télécharger DSP v0.18 WIP (32-bit)
Site Officiel de DSP
 
 MESSUI v0.185 
Mercredi 26/04/17 à 13:43 par Firebrand
Cette version réduite de MAME amputée des jeux d'arcade profite également des nouveautés de la v0.185 de l'émulateur.
Télécharger MESSUI v0.185 (32-bit)
Télécharger MESSUI v0.185 (64-bit)
Site Officiel de MESSUI
 
 MedGui Reborn Stable v0.077 
Lundi 24/04/17 à 13:09 par Firebrand
Une nouvelle version de ce frontend pour mednafen a été publié. Voici la liste des améliorations:
- Added specific Shortcut for fast and faust module
- Added options from Mednafen 0.9.44.1
- Fixed random crash on shortcut creator
Télécharger MedGui Reborn Stable v0.077
Site Officiel de MedGui Reborn Stable
 
 Mednafen v0.9.44.1 
Samedi 22/04/17 à 12:26 par Firebrand
Cet émulateur multi-systèmes pour Windows a été mis à jour. Les améliorations sont les suivantes:
- MD: Added a missing MDFN_FASTCALL, the absence of which broke 32-bit x86 builds(either at link time or run time).
- PSX: Restructured the GPU emulation code and data a bit to get a minor performance boost.
- VB, PCE, WonderSwan, MD, GBA: Use fastcall calling convention(on 32-bit x86) in a few (more) places where it makes sense.
- SNES-Faust: Added setting "snes_faust.correct_aspect", default value of "1".
- SNES-Faust: Added PAL support.
- SNES-Faust: Made minor optimizations to the BG rendering code.
- Added command-line option "-which_medium", to specify which CD to start with when using multi-CD M3U sets.
- SNES: Fixed emulator hang when saving state in "Panic Bomber W".
- Added some simple scripts to cross-compile and package Mednafen for Windows.
- Added Windows cross-compiler toolchain setup notes.
- 32-bit Windows builds are now compiled with -march=i686 instead of -march=i586(shouldn't affect compatibility for official builds, since the toolchain and libraries were already effectively being compiled with -march=i686, which was not intended, but since nobody apparently complained... ;p).
- VB: Added support for custom palettes.
- VB: Reworked how LED on-state duration is translated into RGB values and added setting "vb.ledonscale"; the default value of "vb.ledonscale" is- set such that the overall brightness will be lower than in previous versions of Mednafen, to reduce white crush, but the user can set it to a value of "1.9921875" to approximate the old brightness level.
- SNES: Made a couple of SDD1 registers readable; fixes "Tractor Beam" spell graphical glitches in "Star Ocean"(thanks to orbea).
- SS: Added support for a 16MiB RAM cart mapped into the A-bus CS1 area(for "Heart of Darkness" and homebrew).
- WonderSwan: Removed setting "wswan.rotateinput", and added a new device("gamepadraa") that can be selected on virtual input port 1 to automatically rotate inputs when the display is rotated.
- Reworked text drawing to not use an excessive number of potentially-large VLAs.
- Moved statements with important side effects outside of assert()s in settings.cpp.
- Replaced ancient Unicode conversion code with newly-developed code.
- SS: Prioritize SMPC command execution over VBlank handler execution, per (limited) tests on a SS. Fixes broken input in "Primal Rage"(a 0.9.43 regression).
Télécharger Mednafen v0.9.44.1 (32-bit)
Télécharger Mednafen v0.9.44.1 (64-bit)
Site Officiel de Mednafen
 
 Pasofami v2.32 
Dimanche 09/04/17 à 13:50 par Firebrand
Ce vénérable émulateur de consoles Nintendo 8/16-bit a été mis à jour. Comme toujours, son changelog étant en japonais, j'ignore ce qui a été modifié.
Télécharger Pasofami v2.32
Site Officiel de Pasofami
 
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