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 NegaMAME v0.208-2 
Jeudi 28/03/19 à 14:08 par Firebrand
Cette version de MAME prévue pour fonctionner avec le frontend Negatron a été mis à jour avec les sources de MAME v0.208.
Télécharger NegaMAME v0.208-2 (Windows)
Télécharger NegaMAME v0.208-2 (MacOS)
Télécharger NegaMAME v0.208-2 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.208 
Mercredi 27/03/19 à 15:33 par Firebrand
Après quelques mois d'absence, les builds de MESS et MESSUI sont de retours pour ceux qui ne veulent profiter que des machines non arcade de MAME.
Télécharger MESS v0.208 (32-bit)
Télécharger MESS v0.208 (64-bit)
Télécharger MESSUI v0.208 (32-bit)
Télécharger MESSUI v0.208 (64-bit)
Site Officiel de MESS
 
 Virtual GameBoy v5.6 
Mardi 26/03/19 à 13:00 par Firebrand
Cet émulateur GameBoy/GameBoy Color a été mis à jour. Les améliorations sont les suivantes:
- It fixes real time clock operation in the MBC3-based games, such as Pokemon Silver, Pokemon Gold, and others. The day-of-week field will no longer spin randomly.
Télécharger Virtual GameBoy v5.6 (Windows)
Télécharger Virtual GameBoy v5.6 (Linux)
Site Officiel de Virtual GameBoy
 
 Romulus v0.042 
Jeudi 14/03/19 à 14:00 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- FIXED problems reading/writing files and sometimes crashes when managing long path filenames.
- IMPROVED Speed at Offlinelist profiles updating/downloading pictures and less CPU usage.
- ADDED Cache for Offlinelist profiles images updater.
- ADDED Close button for tabs.
- ADDED Polish language. Thanks to Michip.
- ADDED Polish O.S language detection when Romulus first run.
- CHANGED Languages list from settings in native language country names.
- MINOR Bug fixes .
Télécharger Romulus v0.042
Site Officiel de Romulus
 
 Messinfo.dat v0.207 (11.25) 
Lundi 04/03/19 à 14:00 par Firebrand
Comme d'habitude, la mise à jour de ce fichier sur les machines non arcade de MAME clôt les mises à jours mensuelles des fichiers additionnels d'AntoPISA:
- 11.25 03/03/2019: Aligned files to 0.207 version.
Télécharger Messinfo.dat v0.207 (11.25)
Site Officiel de Messinfo.dat
 
 GameEx ry GameEx Arcade Edition v15.53 
Lundi 04/03/19 à 13:56 par Firebrand
Après pluisuers mois d'absence, de nouvelles versions de ces frontends multi-systèmes ont été publiées. Pas d'information sur les changements apportés.
Télécharger GameEx v15.53
Télécharger GameEx Arcade Edition v15.53
Site Officiel de GameEx
 
 NegaMAME v0.207-1 
Jeudi 28/02/19 à 13:49 par Firebrand
Ce build de MAME à utiliser avec le frontend Negatron a été mis à jour vers MAME v0.207.
Télécharger NegaMAME v0.207-1 (Windows)
Télécharger NegaMAME v0.207-1 (MacOS)
Télécharger NegaMAME v0.207-1 (Linux)
Site Officiel de NegaMAME
 
 VisualBoy Advance-M v2.1.1 
Mercredi 27/02/19 à 16:42 par Firebrand
Une nouvelle version de cet émulateur GmaeBoy/GameBoy Advance a été publiée. La liste des nouveautés n'est pas des plus claires étant donné qu'il s'agit de l'ensemble des commits réalisés depuis 8 mois sans aucune synthèse:
- builder: fix 32bit mac build (16 hours ago)
- Map Viewer: Fix crash when running a gb/gbc game, (26 hours ago)
- installdeps: check gtk3-classic on arch/manjaro (2 days ago)
- GB: fix 32/64 bit save/state incompatibility (2 days ago)
- add build32/ to .gitignore (for 32bit builds) (3 days ago)
- cmake: fix finding 32 bit wxWidgets on gentoo (3 days ago)
- cmake: remove from nasm definition (4 days ago)
- cmake: do not use -fPIC on 32 bit x86, breaks asm (4 days ago)
- installdeps: support -m32 builds on opensuse (4 days ago)
- implement factory reset option #368 (5 days ago)
- cmake: refactor FindSSP.cmake (9 days ago)
- cmake: don't use ccache on msys2+ninja (11 days ago)
- Merge pull request #364 from laqieer/master (3 weeks ago)
- bugfix: crash when loading elf (3 weeks ago)
- fix libretro build broken in 16dd5d4 #339 (3 weeks ago)
- make speedup/turbo configurable + misc #339 (3 weeks ago)
- I guess I'll try the gtk2 build of wxwidgets instead (3 weeks ago)
- Let's use the proper wxwidgets package (3 weeks ago)
- Fix snap deps (3 weeks ago)
- Add basic snapcraft yaml for building a snap (3 weeks ago)
- GB: Make gbTimerOn an INT type instead of BOOL (4 weeks ago)
- GB: Prevent gbSpritesTicks from going out-of-bounds (4 weeks ago)
- fix drawing panel alignment in frame #325 (4 weeks ago)
- cmake: use color gcc/clang output when possible (4 weeks ago)
- GBA: Remove some magic numbers for main pointers and save types size (4 weeks ago)
- Update libretro.cpp (4 weeks ago)
- libretro: Enable mirroring for classic/famicom games for GBA and update (4 weeks ago)
- GB: Add missing battery save for MMM01 cart (4 weeks ago)
- Update GBA save type detection and cleanup... (4 weeks ago)
- libretro: Add GB color palettes (4 weeks ago)
- persist chosen audio device in config file #353 (5 weeks ago)
- osx builder: add -stdlib=libc++ to CFLAGS/LDFLAGS (5 weeks ago)
- Update wxwidgets to 3.1.2 (5 weeks ago)
- GB: Fix rumble support (MBC5) - Fix missing call to rumble function on MBC5 - fix rumble flag gets disabled causing rumble not to work at all. (5 weeks ago)
- libretro: Add support for tilt, gyro sensors and rumble pak (WIP) - Uses analog stick to simulate tilt and gyro hw. By default, tilt uses the right analog stick while gyro uses the left. The analog stick can be swapped using a core option provided and with separate sensitivity level for both sensors. WIP and will be fine tuned later (Kirby was fun to play at least) - Minor retro_run() cleanup and some minor stuff i forgot. (5 weeks ago)
- Merge pull request #350 from retro-wertz/libretro (5 weeks ago)
- libretro: Update input descriptors for 4-player SGB and cleanup... - Updates descriptors for 4-player SGB - Remove alternate gamepad layouts for GBA - Prevent crash when SGB border option executes at startup when GB is not initialized yet - Update input turbo function for 4-player support - Minor cleanups (texts, style nits, etc)... (5 weeks ago)
- libretro: don't include getopt.h in configmanager (6 weeks ago)
- libretro: Android buildfix (#348) (6 weeks ago)
- GBA: Resolve shifting negative value issue in some thumb/arm opcodes (6 weeks ago)
- libretro: Use gbWram[] for $C000 in CGB mode (6 weeks ago)
- libretro: Fix GB games that uses serial (WIP) (6 weeks ago)
- libretro: Update GB's memory map, expose all usuable ram (6 weeks ago)
- libretro: Cleanup (6 weeks ago)
- libretro: Silence warning (6 weeks ago)
- libretro: Update Makefile, fix ASAN (6 weeks ago)
- Revert faudio inclusion, causing builder to fail because I didn't properly hook up the build instructions, will try and fix later (7 weeks ago)
- GBA: Only use eepromReset/flashReset during reset event (CPUReset) (7 weeks ago)
- GBA: Get rid of blip_time() (7 weeks ago)
- fix audio api radio buttons (7 weeks ago)
- installdeps: add gcc-libgfortran to msys2 deps (7 weeks ago)
- remove bad hardcoded keybinds #298 #334 (7 weeks ago)
- pull transifex updates (8 weeks ago)
- add vim undo files to .gitignore (8 weeks ago)
- Bump FAudio to 19.01 (8 weeks ago)
- cmake: support libasan/-fsanitize (8 weeks ago)
- faudio: minor change (8 weeks ago)
- fix audioapi opt enum, reorder xrc (8 weeks ago)
- fix sound api config on linux/mac (8 weeks ago)
- only block key event propagation for game keys #88 (8 weeks ago)
- fix support for old SDL versions (9 weeks ago)
- ignore depressed gamepad triggers #88 (9 weeks ago)
- cmake: fix building without FAudio (9 weeks ago)
- disable travis mingw jobs for now (9 weeks ago)
- fix xaudio2 when openal is disabled (9 weeks ago)
- finish connecting new faudio driver (9 weeks ago)
- fix valid sound driver config values + faudio fix (9 weeks ago)
- faudio: add gui code for selecting driver (9 weeks ago)
- add some missing faudio initialization code (9 weeks ago)
- fix SDL sound defaulting code (9 weeks ago)
- Let's not force FAudio just yet (9 weeks ago)
- Add faudio to the build script (9 weeks ago)
- Finish hooking up FAudio to the rest of the frontend (9 weeks ago)
- remove problematic default joy binds #88 (9 weeks ago)
- fixed a typo and added faudio, but there's still persisting issues (9 weeks ago)
- Merge pull request #337 from visualboyadvance-m/light-weight (9 weeks ago)
- I'm pretty sure some of this is very hacky and needs correcting, but it compiles at least. (9 weeks ago)
- Need to hook up the effects chain parameters (9 weeks ago)
- Next on the list is adding a few more arguments for certain functions (9 weeks ago)
- Next on the list is correcting the incomplete types (9 weeks ago)
- Still not quite ready for d3d, but this one header mingw has anyways. (9 weeks ago)
- we need to release with the proper function in faudio (9 weeks ago)
- Needed the FAudio Processor in FAudioCreate (9 weeks ago)
- Inbound FAudio fixes (9 weeks ago)
- cmake: static: check for link file when editing (9 weeks ago)
- installdeps: fix for a01deb2: use msys2 ccache (9 weeks ago)
- installdeps: also install ccache (9 weeks ago)
- Add FAudio to the xrc (9 weeks ago)
- Merge pull request #335 from retro-wertz/fix_crash (9 weeks ago)
- Revert to a default audio api (SDL) when config is invalid (9 weeks ago)
- Fixed a few things, still have lots to fix though before it's a usable state. (2 months ago)
- cmake hookup is done, there are some issues that I'll be trying to fix within faudio.cpp before it's ready for mainstream (2 months ago)
- This should allow faudio to be supported in vba-m, next is to further modify cmake to find faudio (2 months ago)
- Initial work on switching to faudio, WIP (2 months ago)
- initial inclusion of stb_image to begin migration from libpng to stb, let's trim some fat (2 months ago)
- Merge pull request #331 from retro-wertz/gba_timings (3 months ago)
- Reduce input delay by 1 frame and audio timing fix (3 months ago)
- builder: add patch for glibc 2.28 compat to m4 (3 months ago)
- builder: set host cc for libgpg-error to gcc (3 months ago)
- add travis hook for gitter (3 months ago)
- Merge pull request #326 from knightsc/tasks/add-lldb-support (3 months ago)
- Merge branch 'master' into tasks/add-lldb-support (3 months ago)
- Handle debugger disconnect and reconnect properly (3 months ago)
- Set correct register number in gdb stop reply (3 months ago)
- Update gdb remote query support (3 months ago)
- builder: libvorbis fix (3 months ago)
- fix wrong copy-pasta in 36e412d (3 months ago)
- Merge pull request #330 from retro-wertz/libretro_updates (3 months ago)
- builder: mingw: fix libffi for i686 + improvemnts (3 months ago)
- builder: msys2: fix links to host binaries (3 months ago)
- Update ISSUE_TEMPLATE.md (3 months ago)
- libretro: Simplify cheats, add multiline support for GB/GBC (3 months ago)
- libretro: Add turbo buttons (3 months ago)
- Add support for LLDB qHostInfo packet (3 months ago)
- Fix stack overflow in remoteMemoryRead (3 months ago)
- Fix stack overflow in remotePutPacket (3 months ago)
- builder: mingw: build zlib-target after cmake (3 months ago)
- builder: bump libxslt 1.1.33-rc1 -> 1.1.33-rc2 (3 months ago)
- builder: catgets fix for msys2 + minor changes (3 months ago)
- builder: disable building openssl tests (3 months ago)
- builder: build mingw dlfcn after cmake (3 months ago)
- builder: do not defer env eval for msys2 host hook (3 months ago)
- builder: fix regressions from 3786944..a3ec309 (3 months ago)
- builder: more minor mingw cross fixes (4 months ago)
- builder: fix openssl parallel make patch (4 months ago)
- builder: fix quoting issues introduced in 3786944 (4 months ago)
- builder: msys2 fixes + misc improvements (4 months ago)
- cmake: support linuxbrew mingw toolchain (4 months ago)
- add visual studio .vs/ directory to .gitignore (4 months ago)
- Add localizations to installer, next will be adding portable mode so users can install to a custom location without the shortcuts being installed (4 months ago)
- Initial rework of the installer framework, this is very incomplete, but it'll hopefully allow individual selection of translations as well as offer a portable mode installer (4 months ago)
- rename mingw include dir mingw-include in deps (4 months ago)
- when it comes to cross compiling, Most unices like linux are case sensitive (4 months ago)
- add mingw dependencies/include to include path (4 months ago)
- fix Windows XP Compatibility #315 (4 months ago)
- builder: 32 bit mingw fixes (4 months ago)
- builder: support gentoo crossdev + misc fixes (5 months ago)
- Update openal to use github url (5 months ago)
- debian: update dependency (5 months ago)
- Gonna use universaldxsdk for xaudio (5 months ago)
- Revert "hopefully fix bin2c for msvc" (5 months ago)
- hopefully fix bin2c for msvc (5 months ago)
- builder: fix ccache on msys2 (5 months ago)
- builder: msys2 fixes (6 months ago)
- builder: fix libuuid_mingw for mingw cross (6 months ago)
- builder: don't install cpanm with local::lib (6 months ago)
- builder: fix building ccache for win targets (6 months ago)
- fix typo in builder core (6 months ago)
- support 32/64 bit mac builds, build improvements (6 months ago)
- Merge pull request #302 from retro-wertz/libretro (6 months ago)
- Libretro: Add GB/GBC cheat support... (6 months ago)
- Libretro: Fix crash on some linux systems (6 months ago)
- update translations, add new langs from transifex (7 months ago)
- rename mac-localizations to mac-translations.cmake (7 months ago)
- install translations into mac .app (7 months ago)
- msys2: don't try to link msys librt and libpthread (7 months ago)
- disable gcc stack protector, segfault on 8.2.0 (7 months ago)
- fix cmake regression introduced in bfe21ae (7 months ago)
- remove -fpermissive compiler flag (7 months ago)
- support mac-hosted mingw builds, misc. fixes (7 months ago)
- installdeps: Add zip to openSuse dependency (7 months ago)
- Add vbam_libretro.info (7 months ago)
- simplify check for renamed wx-config, fix gentoo (7 months ago)
- cmake: fix wrong unset syntax #295 from f78d45c (7 months ago)
- installdeps gentoo: don't eselect wxwidgets (7 months ago)
- installdeps: support gentoo (7 months ago)
- cmake: fix regression in finding wx from 2efcb62 (7 months ago)
- msys2 builder: redo fontconfig patch, bumb wx (7 months ago)
- Updated Translations, finally added transifex support to pull in new translations (7 months ago)
- update msys2 builder (7 months ago)
- Merge pull request #292 from retro-wertz/updates (7 months ago)
- GB: Cleanup sound registers (7 months ago)
- GB: Backport STAT register behavior (7 months ago)
- GB: Remove references to gbReadOpcode (7 months ago)
- We don't have a forum anymore (7 months ago)
- Libretro: Prevent crash when loading an incompatible state file (7 months ago)
- Libretro: Enable battery save ram support for MBC2 and MBC7 (7 months ago)
- Libretro: Fix realtime clock not updating in GB/GBC... (7 months ago)
- Libretro: Show basic details in log window during rom loading (7 months ago)
- include zip for arch based systems (7 months ago)
- Merge pull request #286 from retro-wertz/libretro_gb (7 months ago)
- Libretro: Add memory descriptors for GB/GBC (7 months ago)
- Libretro: Use retro_get_memory_data/size for battery-enabled roms (7 months ago)
- Libretro: Add core options for GB border and hardware overrides (7 months ago)
- Opps, accidentally broke borders in standalone (7 months ago)
- Libretro: Add GB/GBC core (7 months ago)
- Libretro: Refactoring for adding GB/GBC core (8 months ago)
- Fix this (8 months ago)
- fix installdeps for Ubuntu 18 (8 months ago)
- fix installdeps for Ubuntu (8 months ago)
- Merge pull request #278 from retro-wertz/patch-4 (8 months ago)
- Libretro: Bump version number (8 months ago)
- GB: Fix SIO related issue (8 months ago)
- use GetWindow()->Refresh() in Wayland only (8 months ago)
- builder: fix ccache, mingw-cross (8 months ago)
- builder: disable ccache for openssl (8 months ago)
Télécharger VisualBoy Advance-M v2.1.1 (wxWidgets) (32-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.1 (wxWidgets) (64-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.1 (32-bit) (MacOS)
Télécharger VisualBoy Advance-M v2.1.1 (64-bit) (MacOS)
Site Officiel de VisualBoy Advance-M
 
 mGBA v0.7.1 
Lundi 25/02/19 à 13:51 par Firebrand
Cet excellent émulateur GameBoy/GameBoy Advance a été mis à jour. Des corrections de bugs sont au programme:
A new release of mGBA, version 0.7.1, is available. This version is a bugfix release, which contains many stability and accuracy fixes. Notably, the new Switch port no longer crashes on second load and the dreaded save bug in the Vita port is now fixed. An extensive list of changes follows after the cut.

Bugfixes:
- 3DS: Work around menu freezing (fixes #1294)
- GB: Fix crash when accessing SRAM if no save loaded and cartridge has no SRAM
- GB Serialize: Fix loading states with negative pixel x (fixes #1293)
- GB, GBA Serialize: Fix loading two states in a row
- GBA: Fix video timing when skipping BIOS (fixes #1318)
- GBA DMA: Fix Display Start DMAs
- GBA DMA: Fix DMA start/end timing
- GBA DMA: Fix invalid DMA handling (fixes #1301)
- GBA Memory: Fix a few AGBPrint crashes
- GBA Memory: Fix OOB ROM reads showing up as AGBPrint memory
- GBA SIO: Prevent writing read-only multiplayer bits
- GBA Video: Fix enabling layers in non-tile modes (fixes #1317)
- Python: Fix crash when deleting files owned by library
- Python: Make sure GB link object isn’t GC’d before GB object
- PSP2: Fix file descriptors dying on suspend (fixes #1123)
- Qt: Fix tile and sprite views not always displaying at first
- Qt: Fix audio context holding onto closed game controller
- Qt: Fix color picking in sprite view (fixes #1307)
- Qt: Fix window icon on X11
- Qt: Fix quick load recent accidentally saving (fixes #1309)
- Switch: Fix final cleanup (fixes #1283)
- Switch: Fix gyroscope orientation (fixes #1300)

Misc:
- GBA Video: Improve sprite cycle counting (fixes #1274)
- Qt: Updated Italian translation (by Vecna)
Télécharger mGBA v0.7.1 (Windows)
Télécharger mGBA v0.7.1 (MacOS)
Télécharger mGBA v0.7.1 (Linux)
Télécharger mGBA v0.7.1 (Nintendo 3DS)
Télécharger mGBA v0.7.1 (Nintendo Wii)
Télécharger mGBA v0.7.1 (PS Vita)
Site Officiel de mGBA
 
 QuickPlay v4.6.6 
Mercredi 20/02/19 à 13:58 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici les nouveautés:
enable lzma2 support for 7zip files
remove mametool logging file from release
Télécharger QuickPlay v4.6.6
Site Officiel de QuickPlay
 
 MedGui Reborn Stable v1.04 
Mardi 19/02/19 à 13:45 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Added a control to bypass https webrequest on win xp (due to unsupported tls 1.2)
- Added a control to disable download cheat button on win xp (due to unsupported tls 1.2)
- Added a option to paste copied cheats on listbox2
- Added import from external cheats file in Mednafen format
- Added cheat cache cleaner on Reset window form
- Fixed bad detection of game md5 in any cases
- Added a control to swap bin, img file > 10 mb (thx to Apocalypse for report bug)
- Fixed a problem with comma and dot value on numericupdown control (thx to Apocalypse for report bug)
- Added the selection of tabs in advanced mednafen config by mouse weel
- Added missing tooltip
- Increased the timeout connection on webrequest to prevent problems
- Disabled online scrape function from TGDB on XP OS (sorry net 2.0 framework on XP doesnt support tls 1.2)
- Added Port Type as parameter sended do MedPad
- Added Enabled/Disabled filter on Cheat Manager
- Cheat form manager resized
- Added a workaround to prevent exception MedGuiR updater on win XP OS
Télécharger MedGui Reborn Stable v1.04
Site Officiel de MedGui Reborn Stable
 
 Messinfo.dat v0.206 (11.24) 
Vendredi 08/02/19 à 13:03 par Firebrand
La version de ce fichier informatif pour AME v0.206 a été publiée. Voici les notes l'accompagnant:
- 11.24 07/02/2019: Aligned files to 0.206 version.
- 11.23 18/01/2019: Added on the page the link to download the file in "git" format, updated about once a week.
Télécharger Messinfo.dat v0.206 (11.24)
Site Officiel de Messinfo.dat
 
 MedGui Reborn Stable v1.03 
Vendredi 08/02/19 à 13:00 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Updated Newtonsoft.Json.dll to last release
- Updated MedInstaller to prevent exception
- Fixed any case sensitive problem with file extension
- Corrected minimum allowed value for the "apple2.video.mono_lumafilter" setting to -3
- Fixed a random not predictable exception when will calculate md5 for MedGuiR.exe
- Forced update of oldest scraped data game xml when a user perform a TGDB update
- Released resources after reading xml TGDB data
- Added auto-download/import of cheats by GameHacking.org
- Managed malformed cheat to prevent errors
Télécharger MedGui Reborn Stable v1.03
Site Officiel de MedGui Reborn Stable
 
 RetroArch v1.7.6 
Lundi 04/02/19 à 12:14 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis en une même interface a été mis à jour. Voici la liste des changements généraux, mais je vous invite à visiter le site officiel pour plus d'informations avec un article richement illustré si vous voulez en savoir plus:
– ANDROID: Fix Xperia Play input binding.
– CHEEVOS: Reset when hardcore mode is toggled.
– CHEEVOS: Update the hashing methods to identify NES, SNES and Lynx games (more accurate and accepting headerless ROMs).
– COMMON: Add new JSON playlist format.
– COMMON: Fix playlist corruption when deleting items.
– COMMON: Fix archive progress display calculation.
– COMMON: Fix playlist entries appearing with previously used names.
– COMMON: Fix screenshot filename with no core or content.
– COMMON: Allow compiling without menu support.
– CORE UPDATER: Allow sideloading cores from the menu.
– CPU FILTERS: Add Normal2x filter.
– CRT/LINUX: New Linux switching method partially implemented.
– CRT/LINUX: Linux restore desktop resolution fixed.
– CRT/LINUX: Monitor index switching and auto enumerate for output detection in Linux (still working on the windows method).
– CRT/RASPBERRY PI: Initial support.
– DATE: Add Date / Time style options.
– DEBUGGING: Add an integrated crash handler for debug builds (see https://docs.libretro.com/tech/debugging)
– DISCORD: Discord matchmaking.
– DISCORD: Register the application name properly.
– DISK CONTROL: Remember the last used folder / current active folder to make disk-swapping faster.
– INPUT: Add new menu toggle (hold start button for 2 seconds)
– INPUT: Fix arrow keys being incorrectly bound as numpad keys
– INPUT/SDL: Flush the joypad events. Decreases cpu usage over time with the SDL joypad driver.
– LOCALIZATION: Add Greek translation.
– LOCALIZATION: Update German translation.
– LOCALIZATION: Update Italian translation.
– LOCALIZATION: Update Japanese translation.
– LOCALIZATION: Update Simplified Chinese translation.
– LOCALIZATION: Update Spanish translation.
– MENU: New “ozone” menu driver.
– MENU: Only show CRT SwitchRes if video display server is implemented (Windows/Linux for now)
– MENU: User Interface -> Appearance -> ‘Menu Font Green/Blue Color’ settings now work properly.
– MENU: Add option to enable in-menu sound effects.
– MENU/D3D: Scissoring support (will be used for Ozone and menu widgets).
– MENU/QT/WIMP: Allow building with MSVC2017.
– MENU/QT/WIMP: Add detailed file browser table.
– MENU/QT/WIMP: New grid view implementation that is faster and loads thumbnails on-demand.
– MENU/QT/WIMP: Thumbnail drag and drop support.
– MENU/RGUI: Overhaul custom theme interface + add wallpaper support.
– MENU/RGUI: Thumbnail support and thumbnail downscaling.
– MENU: Hide password values.
– MENU/SOUNDS: Implement in-menu sound effects (not enabled by default for now, still experimental).
– MIDI: Add a Linux ALSA driver for MIDI.
– NETPLAY: Force fast-save-states when netplay is enabled.
– NETPLAY: Allow quick joining subsystem lobbies.
– OSX: Initial CoreAudio V3 audio driver (not yet used in release builds).
– OSX: OpenGL 3.2 Core support for cores.
– PS2: Initial PlayStation2 port.
– PS4: Initial PlayStation4 port.
– RECORDING: Implement recording options in the menu complete with quality profiles, streaming, and proper file naming
– SCANNER: Fix GDI disc scanning.
– SHADERS: Fix auto shader preset loading on D3D10, D3D11, D3D12
– SUBSYSTEM: Allow more than 10 subsystems
– SUBSYSTEM: Cores that use subsystem for complex scenarios can now load content without starting a regular content first
– SUBSYSTEM: Remember the last used folder to make loading subsystem type content faster
– SWITCH/LIBNX: Improve touch scaling calculation.
– SWITCH: Proper button labels.
– TVOS: Initial tvOS port.
– VULKAN: Fix RGUI crashing at startup.
– VULKAN/RGUI: Enable ‘Menu Linear Filter’ option.
– VULKAN: Fix secondary screens in overlays not working.
– WAYLAND: Implement idle-inhibit support (needed for screensaver suspend).
– WAYLAND: Fix fullscreen toggle.
– WIIU: Initial netplay peer-to-peer support. Network information working.
– WINDOWS/WSA: Network Information info is blank until first network operation.
– WINDOWS: Fix an ancient bug that caused wrong mappings for keyboard arrows.
– WINDOWS: Remember window size and position if so desired.
– WINDOWS: SSL/TLS connections now work properly.
– WINDOWS: Fall back to GDI driver if no accelerated graphics driver is found.
– UWP: Initial UWP port.
– VFS: Update to version 3.
– XBONE: Initial Xbox One port.
– XMB/OZONE: Add more icons
– XMB: Add Automatic Inverted theme
– ???: Easter Egg
Télécharger RetroArch v1.7.6 (32-bit) (Windows)
Télécharger RetroArch v1.7.6 (64-bit) (Windows)
Télécharger RetroArch v1.7.6 (Windows XP 32-bit) (Windows)
Télécharger RetroArch v1.7.6 (Windows XP 64-bit) (Windows)
Télécharger RetroArch v1.7.6 (64-bit) (MacOS)
Télécharger RetroArch v1.7.6 (Nintendo GC)
Télécharger RetroArch v1.7.6 (Nintendo Wii)
Télécharger RetroArch v1.7.6 (Nintendo WiiU)
Télécharger RetroArch v1.7.6 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.7.6 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.7.6 (CEX) (PlayStation 3)
Télécharger RetroArch v1.7.6 (PSP)
Télécharger RetroArch v1.7.6 (PS Vita)
Site Officiel de RetroArch
 
 NegaMAME v0.206-1 
Vendredi 01/02/19 à 13:03 par Firebrand
Une nouvelle version de ce build de MAME prévu pour fonctionner avec le frontend Negatron a été publiée. Elle intègre les changements de MAME v0.206.
Télécharger NegaMAME v0.206-1 (Windows)
Télécharger NegaMAME v0.206-1 (MacOS)
Télécharger NegaMAME v0.206-1 (Linux)
Site Officiel de NegaMAME
 
 kindred v1.11 Preview Build 3 
Mercredi 30/01/19 à 14:24 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- [IBM] Fixed virtual floppy disk mounting at startup
- [IBM] Added some undocumented instructions to 8088 core
- [IBM] Updated parallel port interrupt to match hardware
- [N98] Added Mapper, PIC, PIT, RAM, DMA
- [ALL] Updated the terminal window
- [ALL] Updated tools\ninja.exe
Télécharger kindred v1.11 Preview Build 3
Site Officiel de kindred
 
 MedGui Reborn Stable v1.02 
Lundi 28/01/19 à 12:41 par Firebrand
Une nouvelle version de ce frontend pour Mednafen a été publiée. Voici la liste des nouveautés:
- Added pause/unpause and enable/disable cheats as configurable key
- added direct search of a cheat code on "gamehacking.org", by serial for saturn and psx games, and by crc32 for all others based cartidge rom (Thx to rimsky82 for all support on this part of web query)
- Added a "Experimental" cheat manager to import/modify, delete cheat in RAW mode only
- Fixed bad calc of md5 on nes,lynx games
- Fixed a crash on save import manager
- Fixed a crash on UCI when a user want to exit without connect on irc channells
- Updated VgmPlay to v3.42
- Fixed a bug when missing MedGuiR resources are downloaded and extracted
- Fixed missing detection of mai package file in any circumstance
- Setted TGDB NewApi as default (due to legacy server shutdown)
- Fixed ss.cart parameter to auto, for mednafen >= 1.22.0
- Added Apple II+ on TGDB Scraper Platform
- Added additional control on compressed file to skip that with annidate folder inside (should be fix any crash)
- Added a control to skip file without extension, this will reduce the scan time
- Updated 7z library to the last release
- Added a control at MedGuiR startup and when a user change Mednafen path, to detect emu4crt Mednafen fork

Metromed Beta v09:
- Added support for prescanned Saturn and PSX games
- Added support for TGDB new API
Télécharger MedGui Reborn Stable v1.02
Site Officiel de MedGui Reborn Stable
 
 Mednafen v1.22.1 
Lundi 28/01/19 à 12:37 par Firebrand
Cet émulateur mulit-systèmes a été mis à jour. Les améliorations sont les suivantes:
- Changed the default sound device for the OpenBSD sound driver from "/dev/audio" to "/dev/audio0".
- Semaphores are now implemented with condition variables and mutexes when compiling against a POSIX threads implementation without sem_timedwait().
- PC-FX: Replaced old RAINBOW IDCT code with newly-written code.
- Some hotkeys in the debugger's memory editor weren't being ignored properly when in text entry mode; fixed. (Regression introduced in 1.21.0-UNSTABLE)
- Apple2: Corrected minimum allowed value for the "apple2.video.mono_lumafilter" setting(was -2 when it should have been -3).
- SS: Corrected line-scroll handling in double-density interlaced mode with non-zero LSS; fixes broken background graphics effect in Dural's stage in "Virtua Fighter 2".
- SS: Added "Linkle Liver Story" to the internal database of games to use the data cache read bypass kludge with, to fix a crash/hang when going to the world map.
Télécharger Mednafen v1.22.1 (32-bit)
Télécharger Mednafen v1.22.1 (64-bit)
Site Officiel de Mednafen
 
 mGBA v0.7.0 
Dimanche 27/01/19 à 13:23 par Firebrand
Une nouvelle version de cet émulateur GameBoy/GameBoy Advance a été publiée. Il s'agit d'une mise à jour majeure avec de nouvelles fonctionnalités, comme la prise en charge native du GameBoy Camera et du GameBoy Printer. Les améliorations sont les suivantes:
After an extended incubation period mGBA 0.7.0 is now available. This is a major feature release. It features a brand new Nintendo Switch port, vastly improved Game Boy support, dozens of bugfixes and accuracy improvements, and more debugging features. A full list of changes follows after the cut.

Features
- ELF support
- Game Boy Camera support
- Qt: Set default Game Boy colors
- Game Boy Printer support
- Super Game Boy support
- Customizable autofire speed
- Ability to set default Game Boy model
- Map viewer
- Automatic cheat loading and saving
- GameShark and Action Replay button support
- AGBPrint support
- Debugger: Conditional breakpoints and watchpoints
- Ability to select GB/GBC/SGB BIOS on console ports
- Optional automatic state saving/loading
- Access to ur0 and uma0 partitions on the Vita
- Partial support for MBC6, MMM01, TAMA and HuC-1 GB mappers
- GBA: ARMIPS/A22i-style and ELF symbol table support
- Initial Switch port

Bugfixes
- ARM: Fix MSR when T bit is set
- Core: Fix audio sync breaking when interrupted
- Core: Fix ordering events when scheduling during events
- FFmpeg: Fix encoding audio/video queue issues
- GB: Revamp IRQ handling based on new information
- GB: Fix IRQ disabling on the same T-cycle as an assert
- GB Audio: Make audio unsigned with bias (fixes #749)
- GB Audio: Clock frame events on DIV
- GB Audio: Fix channel 3 reset value
- GB Audio: Fix channel 4 initial LFSR
- GB Audio: Fix channel 1, 2 and 4 reset timing
- GB I/O: DMA register is R/W
- GB MBC: Improve multicart detection heuristic (fixes #1177)
- GB, GBA Savedata: Fix savestate loading overwriting saves on reset
- GB, GBA Savedata: Fix unmasking savedata crash
- GB Serialize: Fix audio state loading
- GB Serialize: Fix game title check
- GB Serialize: Fix IRQ pending/EI pending confusion
- GB Timer: Minor accuracy improvements
- GB Video: Fix dot clock timing being slightly wrong
- GB Video: Fix loading states while in mode 3
- GB Video: Fix enabling window when LY > WY (fixes #409)
- GB Video: Fix SCX timing
- GB, GBA Video: Don’t call finishFrame twice in thread proxy
- GBA: Reset WAITCNT properly
- GBA BIOS: Fix BitUnPack final byte
- GBA BIOS: Fix BitUnPack narrowing
- GBA DMA: Fix invalid DMA reads (fixes #142)
- GBA DMA: Fix temporal sorting of DMAs of different priorities
- GBA Hardware: Fix RTC overriding light sensor (fixes #1069)
- GBA Hardware: Fix RTC handshake transition (fixes #1134)
- GBA Memory: Fix Vast Fame support (taizou) (fixes #1170)
- GBA Savedata: Fix savedata modified time updating when read-only
- GBA Serialize: Fix loading channel 3 volume (fixes #1107)
- GBA Serialize: Fix loading states in Hblank
- GBA SIO: Fix unconnected SIOCNT for multi mode (fixes #1105)
- GBA Timer: Fix timers sometimes being late (fixes #1012)
- GBA Video: Don’t mask out high bits of BLDY (fixes #899)
- GBA Video: Add delay when enabling BGs (fixes #744, #752)
- GBA Video: Start timing mid-scanline when skipping BIOS
- GBA Video: Improve sprite cycle counting (fixes #1126)
- GBA Video: Make layer disabling work consistently
- PSP2: Fix more issues causing poor audio
- Qt: Fix GL display when loading a game from CLI (fixes #843)
- Qt: Improve FPS timer stability
- Util: Fix wrapping edge cases in RingFIFO

Miscellaneous
- 3DS: Remove deprecated CSND interface
- All: Make FIXEDi_ROM_BUFFER an option instead of 3DS-only
- Core: Remove broken option for whether rewinding restores save games
- Feature: Added loading savestates from command line
- FFmpeg: Support libswresample (fixes #1120, #123)
- FFmpeg: Support lossless h.264 encoding
- FFmpeg: Support lossless VP9 encoding
- GBA Cheats: Allow multiple ROM patches in the same slot
- GB: Skip BIOS option now works
- GB: Fix VRAM/palette locking (fixes #1109)
- GB Audio: Improved audio quality
- GB, GBA Audio: Increase max audio volume
- GB MBC: Remove erroneous bank 0 wrapping
- GB Video: Darken colors in GBA mode
- GBA: Extend oddly-sized ROMs to full address space (fixes #722)
- GBA: Implement display start DMAs
- GBA: Improve multiboot image detection
- GBA Memory: 64 MiB GBA Video cartridge support
- GBA Savedata: Remove ability to disable realistic timing
- GBA Timer: Use global cycles for timers
- Libretro: Add frameskip option
- mGUI: Add fast forward toggle
- PSP2: Use system enter key by default
- Python: Integrate tests from cinema test suite
- Qt: Redo GameController into multiple classes
- Qt: Prevent window from being created off-screen
- Qt: Add option to disable FPS display
- Qt: Options to mess around with layer placement
- Qt: Add load alternate save option
- Qt: Allow pausing game at load (fixes #1129)
- Qt: Clean up FPS target UI (fixes #436)
- Test: Restructure test suite into multiple executables
- Util: Don’t build crc32 if the function already exists
- Wii: Move audio handling to callbacks (fixes #803)
Télécharger mGBA v0.7.0 (Windows)
Télécharger mGBA v0.7.0 (MacOS)
Télécharger mGBA v0.7.0 (Linux)
Télécharger mGBA v0.7.0 (Nintendo Wii)
Télécharger mGBA v0.7.0 (Nintendo 3DS)
Télécharger mGBA v0.7.0 (PS Vita)
Site Officiel de mGBA
 
 QuickPlay v4.6.5 
Samedi 26/01/19 à 12:39 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- ensure multiloader compatibility with Daemon Tools Lite 10.10
- bugfix: fix mametool bug with ini kv files
- bugfix: fix bug where mame version would revert on success
- bugfix: get the logic right for users rescanning a new mame version
- bugfix: recheck mame extras dir when mame scan triggered
- bugfix: mametool uses its own mame.json as a gatekeeper check, not the users mame xml
- add pcsx-pgxp to efinds
Télécharger QuickPlay v4.6.5
Site Officiel de QuickPlay
 
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