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 mGBA v0.8.3 
Mardi 04/08/20 à 15:07 par Firebrand
Cet excellent émulateur GameBoy Advance a été mis à jour. Les améliorations sont les suivantes:
A new release of mGBA, version 0.8.3, is available. This version is a bugfix release, which contains many stability and accuracy fixes. Notably, an issue leading to stuttered rendering and eventually a crash, mostly on AMD GPUs, has been fixed. However, there is an outstanding bug in all 0.8 versions that causes flickering in Advance Wars games. This can be worked around by using a dump of the official BIOS, or using 0.7.3 until it is fixed. An extensive list of changes follows after the cut.

Emulation fixes:
- ARM: Fix LDM^ writeback to user-mode register
- ARM: Fix LDM^ {pc} differences (fixes #1698)
- ARM: Fix edge case with Thumb SBC flags (fixes #1818)
- GB MBC: Fix MBC1 RAM enable bit selection
- GB MBC: Fix MBC2 bit selection
- GB Memory: Fix OAM DMA from top 8 kB
- GB Video: Always initialize palette
- GBA Savedata: Fix potential corruption when loading a 1Mbit flash save
- GBA Video: Fix invalid read in mode 4 mosaic
- GBA Video: Fix color of disabled screen
- SM83: Fix flags on little endian PowerPC

Other fixes:
- 3DS: Fix garbage on borders of scaled screens
- All: Correct format strings for some numbers on Windows (fixes #1794)
- All: Correct more format strings on Windows (fixes #1817)
- ARM: Fix decoder detection of branches with ALU and LDR instrctions
- CMake: Fix build with libzip 1.7
- CMake: Add missing dllexports.h file to dev installation
- GB Core: Fix extracting SRAM when none is present
- GBA: Fix leak if attempting to load BIOS multiple times
- GBA Memory: Fix instability on Wii when using AGBPrint
- GBA Savedata: Fix extracting save when not yet configured in-game
- Qt: Fix file handle leak on opening an invalid ROM
- Qt: Fix Italian RTC translation (fixes #1798)
- Qt: Add missing option for Wisdom Tree in overrides list
- Qt: Fix stability regression on AMD drivers (fixes #1791)
- Util: Fix crash if PNG header fails to write
- Vita: Fix flickering when using frameskip (fixes #1822)
- Wii: Fix pixelated filtering on interframe blending (fixes #1830)

Misc:
- FFmpeg: Use range coder for FFV1 to reduce output size
- Qt: Add per-page scrolling to memory view (fixes #1795)
- Qt: Add setting to display ROM filename in title (closes #1784)
Télécharger mGBA v0.8.3 (32-bit) (Windows)
Télécharger mGBA v0.8.3 (64-bit) (Windows)
Télécharger mGBA v0.8.3 (MacOS)
Télécharger mGBA v0.8.3 (Linux)
Télécharger mGBA v0.8.3 (Nintendo Wii)
Télécharger mGBA v0.8.3 (Nintendo 3DS)
Télécharger mGBA v0.8.3 (Nintendo Switch)
Télécharger mGBA v0.8.3 (PS Vita)
Site Officiel de mGBA
 
 ClrMAME Pro v4.038 
Lundi 03/08/20 à 14:31 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Les améliorations sont les suivantes:
- added: support for zip/rar/7z aliases (e.g. jar/cbz/cbr/cb7, etc) in Settings->Compressor tabs. So you can now scan e.g. jar files like zip files etc. The alias settings allow multiple values separated by space, so e.g. .cbz .jar .war
- added: zip property tab in Settings-Compressor with e.g. zip compression level setting option
- misc: use a private use utf8 char for internal set subfolder handling, so all kind of apostrophes '´` in rom/setnames are allowed again and won't be replaced
- misc: speedup multi 7z/rar delete opertions by using filelists
- misc: updated rar dll
- fixed: some zip circular rename operations could kill files
Télécharger ClrMAME Pro v4.038 (32-bit)
Télécharger ClrMAME Pro v4.038 (64-bit)
Site Officiel de ClrMAME Pro
 
 ares v115 
Mercredi 29/07/20 à 14:52 par Firebrand
C'est avec tristesse que sort cette ultime (?) version d'ares. Near (anciennement byuu) a tiré le rideau et semble cette fois le faire de manière définitive: en effet, il a fait le ménage derrière lui en supprimant son site et l'ensemble de ses réseaux il y a quelques jours. Voici le dernier message qu'il nous laisse:
It's been a pleasure, thank you all for everything.
Yes, I'll be fine. No, I won't be back. I gave all I could.
The work is what matters. Please continue it in my stead.
Cependant, une archive de byuu.org est en cours de constitution pour conserver les articles. En ce qui concerne l'émulateur, pas de release notes sur les changements. L'émulation Nintendo 64 qui donnait pourtant des signes encourageant et les prémices de l'émulation PlayStation ne sont pas activés.
Remercions néanmoins comme il se doit ce développeur pour les années passées à créer une émulation de grande qualité.
Télécharger ares v115
Site Officiel de ares
 
 RomVault v3.1.3 
Mardi 21/07/20 à 15:07 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
Here is a bug fix update with a bunch of crashes fixed, lots of good user feedback helped in tracking down and fixing crashes in this release .

Including:
- Fixed a bug if no ToSort directory exists, or if there is already a files with the same name in tosort.
- No longer load DAT if the DAT contains no files.
- Changed the encoding used for ZIP filenames and now only using unicode zip filenames if the filename does not fit the encoding 437.(Original IBM PC encoding.)
- Using a newer .net version that permits //?/, so can add //?/ and call the .net function now, instead of having to call the file kernel dll's.
- Switch from ILMerge to ILRepack to make the single .exe files for the releases. ILMerge does not work with .net core, which I plan to try using at some point.
- Fixed a crash bug in 7z files when there is a zero byte file by itself in a 7z file.
Télécharger RomVault v3.1.3
Site Officiel de RomVault
 
 GameEx et GameEx Arcade Edition v16.58 
Vendredi 17/07/20 à 14:03 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais pas d'information sur les nouveautés.
Télécharger GameEx v16.58
Télécharger GameEx Arcade Edition v16.58
Site Officiel de GameEx
 
 Mednafen v1.25.0 (Unstable) 
Mardi 14/07/20 à 14:56 par Firebrand
Une version instable de cet émulateur multi-systèmes a été publiée. Voici la liste des changements:
- SS: Implemented more accurate emulation of VDP1 drawing of excessively-large primitives. It's not perfect, there's still something weird going on with antialiasing, and the effects on gradient shading and texturing are not fully emulated, but it's enough to fix missing graphics in the attract mode of "Virtua Cop", and a hang after defeating the final boss in "Rayman".
- SS: Fixed an off-by-1 inaccuracy in the edge stepping code for sprites and polygons, with minor visible effects in non-rectangular sprites/polygons.
- SS, MD: Fixed/Implemented M68K MULU and MULS instruction timing.
- SS: Added wait states to M68K writes; fixes hang in "Lunar" after the Meribia pub singer's singing, that was caused by a timer being reloaded too quickly in an interrupt handler.
- SS: Allow VDP1 primitive drawing code to be suspended(and later resumed) mid-drawing when it's consumed too much emulated time; fixes excessive CPU usage during the FMV in "Dark Seed II".
- SS: Added "Senken Kigyouden", "Xian Jian Qi Xia Zhuan", "Virtua Fighter", and "Virtua Fighter Remix" to the internal database of games to enable full cache emulation with, to fix graphical glitches.
- SS: Implemented more complete emulation of SCSP's buggy(inter-slot contamination) linear interpolation on FM carrier slots.
Télécharger Mednafen v1.25.0 (32-bit) (Unstable)
Télécharger Mednafen v1.25.0 (64-bit) (Unstable)
Site Officiel de Mednafen
 
 GameEx et GameEx Arcade Edition v16.53 
Vendredi 10/07/20 à 15:20 par Firebrand
Plusieurs nouvelles versions de ces frontends ont été publiées d'une traite. On sait ce qui a été amélioré pour l'une d'elle, la v16.51:
- MAME high score support is back and much improved now using hi2txt by and thanks to greatstone. Performance is vastly improved using caching and results are also now published to and available at GameEx Online. A new leaderboard will be available shortly.
- Much improved performance for Gamebase systems.
- Fixes audio visualizations
Télécharger GameEx v16.53
Télécharger GameEx Arcade Edition v16.53
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.48 
Samedi 04/07/20 à 14:57 par Firebrand
Ces frontends continue leur série de mise à jour, mais on ne sait pas ce qui a été modifié.
Télécharger GameEx v16.48
Télécharger GameEx Arcade Edition v16.48
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.46 
Jeudi 02/07/20 à 14:08 par Firebrand
Cette fois, les deux versions de ce frontends ont été mis à jour en même temps Pas d'information sur les changements par contre.
Télécharger GameEx v16.46
Télécharger GameEx Arcade Edition v16.46
Site Officiel de GameEx
 
 NegaMAME v0.222-1 
Lundi 29/06/20 à 14:12 par Firebrand
Ce build de MAME adapté au frontend Negatron a été mis à jour vers MAME v0.222.
Télécharger NegaMAME v0.222-1 (Windows)
Télécharger NegaMAME v0.222-1 (MacOS)
Télécharger NegaMAME v0.222-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx Arcade Edition v16.45 
Samedi 27/06/20 à 18:51 par Firebrand
D'habitude mise à jour en même temps que la version standard du frontend, l'Arcade Edition est cette fois la seule à avoir droit à une nouvelle version. Et elle est aussi accompagné de release notes:
- As always, an EmuMovies subscription is highly recommended but I have created some system platform videos based on the standard MAME Multimedia and this release can download them automatically.
- The videos were created with a custom .net app I wrote along with FFMpeg and waifu2x for upscaling.
- Here are some samples. MAME and Turbografx.
- This release also fixes dynamic theme videos being shown on the game info screen.
Télécharger GameEx Arcade Edition v16.45
Site Officiel de GameEx Arcade Edition
 
 Romulus v0.046 
Samedi 27/06/20 à 18:48 par Firebrand
Ce gestionnaire des ROMs a été mis à jour. Les améliorations sont les suivantes:
- IMPROVED Speed at scanning when profile has big compressed sets with thousand of files inside folders.
- IMPROVED Compatibility importing softwarelist DATs.
- WRITED Native CHD header reader. No more CHDMAN binaries needed. Now CHDs detection is more fast.
- FIXED Extract to option of Scanner details list popupmenu.
- FIXED Popupmenu display when right click at Profiles treelist at a new node.
- FIXED Import DAT from MAME based EXE option.
- FIXED Lost displaying file extension when using generator in a not compressed files.
- FIXED Locked folders when search files inside for scan/rebuild process.
- FIXED Mousewheel function at lists when list is in a dissabled window.
- FIXED Duplicated files copying files from Scanner - copy selection popupmenu option. Thanks to ToniBC
- FIXED Some visuals.
- RECODED All updater search dats process. Now is more accurate.
- ADDED Description column to updater dats list.
- ADDED Autodownload dats option at updater dats list. Including batch download process. Thanks to RowlaxX for his incredible work.
- ADDED Tons of new dats groups like Connie, DatsSite, MAME, Dos Collections.
- ADDED Statusbar information if main form is on stay normal or stay on top mode.
- REMOVED Rawdump from Updater list. Seems Rawdump project is dead :(
Télécharger Romulus v0.046
Site Officiel de Romulus
 
 SameBoy v0.13.3 
Jeudi 25/06/20 à 12:55 par Firebrand
Une nouvelle version de cet escellent émulateur GameBoy/GameBoy Color a été publiée. Les améliorations sont les suivantes:
New/Improved Features
- The scaling filters were updated to use gamma-corrected color mixing, improving the quality of all shaders, especially the LCD and CRT shaders.

Bug Fixes
- Fixed a regression in the CGB and AGB boot ROMs where wrong palettes were chosen for Nintendo DMG games.
Télécharger SameBoy v0.13.3 (Windows)
Télécharger SameBoy v0.13.3 (MacOS)
Site Officiel de SameBoy
 
 ClrMAME Pro v4.037a 
Mardi 23/06/20 à 14:07 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- misc: for softwarelist combined mode scanning a software list set is now strictly restricted to the assigned rompath. Should resolve all possible false-positive detection of unneeded stuff
- fixed: falsely allow user to enter settings/scanner/rebuilder/merger when no profile is loaded
- added: copy functions (not only move) to warnings window context menu
Télécharger ClrMAME Pro v4.037a (32-bit)
Télécharger ClrMAME Pro v4.037a (64-bit)
Site Officiel de ClrMAME Pro
 
 RetroArch v1.8.9 
Lundi 22/06/20 à 14:32 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis autour d'une même interface a été mis à jour. Voici les changements généraux:
- AUTO SAVESTATES: Ensure save states are correctly flushed to disk when quitting RetroArch (fixes broken save states when exiting RetroArch – without first closing content – with ‘Auto Save State’ enabled)
- BUILTIN CORES: Builtin cores like ffmpeg and imageviewer would previously try to erroneously load a dynamic core named ‘builtin’ – this would fail and would just be a wasteful operation – this now skips dylib loading in libretro_get_system_info for builtin cores
- CHEEVOS: Report API errors when unlocking achievements or submitting leaderboards
- CHEEVOS: Support less common file extensions
- CHEEVOS: Disable hardcore mode when playing BSV file
- CHEEVOS: Correctly report unlocked non-hardcore achievements when hardcore is paused
- CHEEVOS/M3U: Bugfix – did not handle absolute/relative paths in M3U files correctly before
- CHEEVOS/M3U: Bugfix – it didn’t handle comments/directives
- CHEEVOS/M3U: Bugfix – it doesn’t handle trailing whitespace
- CHEEVOS/M3U: Bugfix – failed when loading M3U files with certain line endings
- CORE MANAGEMENT: Add ‘core management’ menu (Settings -> Core)
- CORE MANAGEMENT: Add option to backup/restore installed cores
- CORE MANAGEMENT: Improved core selection logic
- CORE INFO: Search search optimisations
- CORE DOWNLOADER: Rename ‘Core Updater’ to ‘Core Downloader’
- CORE DOWNLOADER: Add ‘Show Experimental Cores’ setting under Settings > Network > Updater
- CORE DOWNLOADER: Core licenses are now shown for all entries in the Core Updater menu
- CORE DOWNLOADER: Pressing RetroPad select on a Core Updater entry will now display any text in the description field of its info file
- CORE DOWNLOADER: Installed cores are now highlighted via a [#] symbol
- CORE DOWNLOADER: Pressing RetroPad start on a selected, installed entry opens the Core Information menu (when using Material UI, swiping left or right triggers the same action). This means we can now view bios info etc. – and more importantly delete cores – without jumping through all the hoops of loading a core first and navigating all over the place
- CORE DOWNLOADER/UPDATER: Add option to automatically backup cores when updating
- DISK CONTROL: Enable ‘Load New Disc’ while disk tray is open
- INPUT: Added a hotkey delay option to allow hotkey input to work properly when it is assigned to another action
- INPUT: Remove ‘All Users Control Menu’ setting, was buggy and will be properly reintroduced after input overhaul
- LINUX: Set default saves/save states/system paths
- LOCALIZATION: Add Persian language
- LOCALIZATION: Add Hebrew language
- LOCALIZATION: Add Asturian language
- MENU: Proper line wrapping for message dialog boxes
- MENU/HOTKEYS: Add sublabels to all hotkey bind entries
- MENU/QUICK MENU: Suppress the display of ’empty’ quick menu listings when closing content
- MENU/OZONE: Performance improvements
- MENU/SDL: Add mouse controls
- OPENGL1/VITA: Initial changes for HW context without FBO
- OVERLAYS: Add options for moving the on-screen overlay
- PLAYLISTS/WINDOWS: Fix core path entries in image/video/music history playlists
- PS2: Add back CDFS support
- SDL/GL: Advertise GLSL support
- VIDEO/WIDGETS: Fix heap-use-after-free errors, leading to memory corruption
- VITA: Added custom bubbles support
- VITA: VitaGL update
- VULKAN/WSI: Better frame pacing
- VULKAN/WSI: Fix Intel Mesa being broken when using Fences, we have to use Semaphores to acquire the swapchain or the entire GPU stalls
- VULKAN/WSI: Add support for either using fences or semaphores when syncing
- VULKAN/WSI: Prefer using semaphores for integrated GPUs as it promotes better throughput over fences
- VULKAN/WSI/ANDROID: Do not use mailbox emulation on Android
- UWP/XBOX: Potentially improve performance by enabling ‘Game Mode’
Télécharger RetroArch v1.8.9 (32-bit) (Windows)
Télécharger RetroArch v1.8.9 (64-bit) (Windows)
Télécharger RetroArch v1.8.9 (Windows XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.8.9 (Windows XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.8.9 (64-bit) (MacOS)
Télécharger RetroArch v1.8.9 (Metal2) (MacOS)
Télécharger RetroArch v1.8.9 (Nintendo GC)
Télécharger RetroArch v1.8.9 (Nintendo Wii)
Télécharger RetroArch v1.8.9 (RPX) (Nintendo WiiU)
Télécharger RetroArch v1.8.9 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.8.9 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.8.9 (PlayStation 2)
Télécharger RetroArch v1.8.9 (PSP)
Télécharger RetroArch v1.8.9 (PS Vita)
Site Officiel de RetroArch
 
 GameEx et GameEx Arcade Edition v16.44 
Jeudi 18/06/20 à 14:03 par Firebrand
Ces deux frontends multi-systèmes ont été mis à jour. Pas d'information sur les modifications apportées cependant.
Télécharger GameEx v16.44
Télécharger GameEx Arcade Edition v16.44
Site Officiel de GameEx
 
 mGBA v0.8.2 
Lundi 15/06/20 à 13:36 par Firebrand
Cet excellent émulateur GameBoy/GameBoy Advance a été mis à jour. Les améliorations sont les suivantes:
Emulation fixes:
- ARM: Fix timing on Thumb shift instructions
- GB: Fix GBC game registers after skipping BIOS
- GB MBC: Support 4MB MBC30 ROMs (fixes #1713)
- GB Video: Fix BGPS value after skipping BIOS (fixes #1717)
- GBA: Add missing RTC overrides for Legendz games
- GBA BIOS: Reset renderer when RegisterRamReset called (fixes #1756)
- GBA SIO: Fix Multiplayer busy bit
- GBA SIO: Fix double-unloading active driver
- GBA Timers: Fix deserializing count-up timers
- GBA Video: Fix mosaic objects drawing past the end (fixes #1702)
- GBA Video: Fix disabling OBJWIN in GL renderer (fixes #1759)
- GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes #1701)
- GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes #1712)
- GBA Video: Simplify sprite cycle counting (fixes #1279)
- GBA Video: Fix sprite/backdrop blending regression

Other fixes:
- 3DS: Fix framelimiter on newer citro3d (fixes #1771)
- ARM: Fix disassembling of several S-type instructions (fixes #1778)
- ARM Debugger: Clear low bit on breakpoint addresses (fixes #1764)
- CMake: Always use devkitPro toolchain when applicable (fixes #1755)
- Core: Fix ELF loading regression (fixes #1669)
- Core: Fix crash modifying hash table entry (fixes #1673)
- GB Video: Fix some cases where SGB border doesn’t draw to multi-buffers
- GBA: Reject incorrectly sized BIOSes
- GBA: Break infinite loop for 0-frame mVLs (fixes #1723)
- Qt: Fix OpenGL 2.1 support (fixes #1678)
- Qt: Fix unmapping zipped ROM (fixes #1777)

Misc:
- 3DS: Clean up legacy initialization (fixes #1768)
- GBA Serialize: Only flunk BIOS check if official BIOS was expected
- Qt: Disable Replace ROM option when no game loaded
- Qt: Defer texture updates until frame is drawn (fixes #1590)
- Qt: Set icon for Discord Rich Presence
- Qt: Show a warning when save file can’t be opened
Télécharger mGBA v0.8.2 (32-bit) (Windows)
Télécharger mGBA v0.8.2 (64-bit) (Windows)
Télécharger mGBA v0.8.2 (MacOS)
Télécharger mGBA v0.8.2 (Linux)
Télécharger mGBA v0.8.2 (Nintendo Wii)
Télécharger mGBA v0.8.2 (Nintendo 3DS)
Télécharger mGBA v0.8.2 (Nintendo Switch)
Télécharger mGBA v0.8.2 (PS Vita)
Site Officiel de mGBA
 
 SameBoy v0.13.2 
Vendredi 12/06/20 à 14:10 par Firebrand
Une nouvelle version de cet excellent émulateur GameBoy avant tout pensé pour MacOS a été publiée. Les améliorations sont les suivantes:
New/Improved Features
- The Cocoa debugger now has tab completion
- Conflicting key mappings are now highlighted in red in the Cocoa button configuration dialog
- Improved Dark Mode appearance in the Cocoa port
- Better, more system native appearance for the Cocoa memory viewer
- Improved Printer Feed window in the Cocoa port, now with an option to print with an actual printer

Bug Fixes
- Fixed a bug in the Libretro frontend that prevented certain achievements from triggering
- Fixed a bug where the save state format effectively used by the Windows build was not following the intended format
- The non-Windows builds can now read pre-0.13.2 Windows save states and vice versa
- Fixed a minor compatibility issue between save states created on 32-bit machines and ones created on 64-bit machines
- Fixed a potential crash when loading certain save states while a printer is connected in the Cocoa port
Télécharger SameBoy v0.13.2 (Windows)
Télécharger SameBoy v0.13.2 (MacOS)
Site Officiel de SameBoy
 
 ares v114 
Mercredi 10/06/20 à 14:22 par Firebrand
On vous avait parlé de cet émulateur il y a quelques temps dans nos colonnes, mais la première version publique de ares, un fork de higan et bsnes par son auteur d'origine Near, a été publiée. Elle reprend tout ce que faisait higan (dont il poursuit la numérotation de version) et comme principale nouveauté une émulation préliminaire de la Nintendo 64. Cependant, il y a peu à voir à ce niveau pour l'instant car elle n'est pas compilée par défaut et le RDP n'est pas fourni. Voici la liste des changement depuis la v110 de higan:
This is the first official release of ares. The changes for v111-v114 are below:
- restructuring:
*the project and core library is now called ares
*the simplified user interface is now called lucia
*the advanced user interface is now called luna
*the game analyzer is now called mia
- Nintendo 64: added incomplete emulation (not compiled by default; no RDP renderer included)
- PC Engine CD: added complete emulation (including Super System Card and Arcade Card support)
- PC Engine: added suport for Populous save RAM
- Super Famicom: added missing SA1 board definition (for boards without BWRAM)
- SG-1000 + SC-3000: $c000-ffff maps to system RAM, not cartridge RAM
- Game Boy Advance: fixed a bug with keypad interrupt handling (keypad array was marked static)
- Famciom: merged Board and Chip classes together
- Famicom: emulated MMC5 audio and MMC5A timer IRQs
- nall/cdrom: added split-file CUE sheet support
- nall/cdrom: added WAV support
- nall/cdrom: added ISO support
- lucia: added a debugger interface (tracing, memory editing, graphics viewing, properties)
- lucia: added PNG screen capture support
- lucia: added tool to mute individual component audio streams
- lucia: support multiple input bindings per virtual input
- ruby/input: added FreeBSD UHID driver for gamepad hotplugging and Xbox 360 hat support

The actual changelog is several pages long, but I have condensed it heavily here to the most significant changes.
I've also collapsed all of the Nintendo 64 and PC Engine CD support, given that initial core development isn't very interesting.
Télécharger ares v114
Site Officiel de ares
 
 SameBoy v0.13.1 
Jeudi 04/06/20 à 14:30 par Firebrand
Une nouvelle version de cet émulateur GamBoy/GameBoy Color de qualité (surtout sous MacOS) a rapidement été publiée pour apporter des correctifs. Voici de quoi il s'agit:
- Fixed a potential memory corruption when loading certain malformed ROMs
- Improved stability when loading corrupt preference files in the SDL port
Télécharger SameBoy v0.13.1 (Windows)
Télécharger SameBoy v0.13.1 (MacOS)
Site Officiel de SameBoy
 
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