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 Messinfo.dat v0.258 (11.49) 
Mardi 12/09/23 à 13:13 par Firebrand
Ce fichier informatif termine le cycle de mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.258.
- 11.49 09/11/2023: Aligned files to 0.258 version.
Télécharger Messinfo.dat v0.258 (11.49)
Site Officiel de Messinfo.dat
 
 VisualBoy Advance-M v2.1.7 
Lundi 11/09/23 à 15:41 par Firebrand
Cette nouvelle version de cet émulateur GameBoy Advance propose principalement des correctifs:
This is a maintenance release mostly to fix OpenGL for Wayland users on distributions where wxGTK was built without EGL.
- aca206a - Launch on xwayland under Wayland if no EGL [rkitover]
- 93a24be - Disable mirroring for ROMs > 32MB [rkitover]
- 0f4ec57 - [Build] Fix the NO_LINK build [steelskin]
- 803ab35 - [GB] Save MBC7 EEPROM data to gbRam [steelskin]
- 24b6ac5 - [GBA] Implement missing Thumb instruction [steelskin]
- 14a4b6f - [dialogs] Move JoypadConfig to its own class. [steelskin]
Télécharger VisualBoy Advance-M v2.1.7 (32-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.7 (64-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.7 (64-bit) (MacOS)
Site Officiel de VisualBoy Advance-M
 
 DSP v0.22 WIP 5 
Mardi 29/08/23 à 15:30 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
v0.22 WIP 5

General
- New main Snapshot system
*New unified ROM/game/snapshot/tape load/save system
*New unified snapshot data extractor system
- Video
*Sega VDP (SMS/GG): Added snapshots
- CPU
*UPD7810: Added snapshots
- Sound
*UPD1771: Added snapshots
- Misc
*I2Cmem: Added snapshots

Amstrad CPC
- Added the new ROM/tape/snapshot load system

Commodore 64
- Added the new ROM/tape/snapshot load system

Oric HW
- Added the new ROM/tape/snapshot load system

Chip 8
- Added the new ROM load game system
- Added snapshot

Coleco
- Moved to new snapshot system
- Added eeprom to snapshot (if present)

GameBoy/GameBoy Color
- Added the new ROM load game system
- Added snapshots (still not working)
- Fixed ROM loading

NES
- Added the new ROM load game system
- Added snapshots (still not working)

Sega SG-1000
- Added the new ROM load game system
- Added snapshots
- Added a new game file format '.MV'

Sega GameGear
- Added the new ROM load game system
- Fixed CPU and sound creation order (emulator can crash)
- Added snapshots

Sega Master System
- Added the new ROM load game system
- Added snapshots
- Fixed BIOS+Game loading, now supports all extra BIOS+Game for all systems
- Fixed international detection, now detects the system via $3F port
- Fixed ROM loading
- Fixed model change NTSC/PAL
- Fixed CPU and sound creation order (emulator can crash)

SuperCassete Vision
- Added the new ROM load game system
- Added snapshots
- Fixed ROM loading, all available games now works

Casio PV-1000
- Added new console, supports sound, controls
- Added snapshots
- All available games working

Casio PV-2000
- Added new console, supports sound, controls, keyboard...
- Added snapshots
- All available games working


v0.22 WIP 4.1

General
- Updated SDL2 library for windows
- Updated the documentation, 'DSP small guide' and 'DSP how to compile'
- +Lazarus: Fixed compile i2cmem module
- Fixed press 'ESC' for close pop-up windows
- Fixed some spellings
- Some cosmetical changes
- ROMs export
*Fixed 'future spy' ROM info (thanks to Neville)
*Added 'gaplus' sample info, was missing
- Fixed controls, when pressing left+right or up+down at the same time

Spectrum
- Fixed screen refresh when changed screen resolution

Donkey Kong HW
- Fixed screen flip
Télécharger DSP v0.22 WIP 5 (32-bit) (Windows)
Télécharger DSP v0.22 WIP 4.1 (64-bit) (MacOS)
Site Officiel de DSP
 
 Messinfo.dat v0.257 (11.48) 
Lundi 07/08/23 à 16:26 par Firebrand
Ce fichier informatif pour MAME v0.257 termine le cycle de ce mois pour les mises à jour des fichiers additionnels de ProgettoSNAPS.
- 11.48 08/06/2023: Aligned files to 0.257 version.
Télécharger Messinfo.dat v0.257 (11.48)
Site Officiel de Messinfo.dat
 
 DSP v0.22 WIP 4 (32-bit) 
Dimanche 30/07/23 à 15:48 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiées. Voici la liste des changements:
General
- Added a new section 'How to compile DSP Emulator'
- Started to implement parent drivers (ROMs loading and ROMs export), for example Xevious and Super Xevious, they share ROMs, but they are not the same arcade.
- Namco IO 56XX-58XX-59XX
*Changed to classes
*Added IO 59XX
*Implemented timers to internal

Galaga HW
- Added DIPs to all drivers
- Added all remain controls to all drivers
- DigDug: Simplified background render
- Super Xevious: Added driver with sound

Galaxian HW
- Added DIPs to all drivers
- Added all remain controls to all drivers
- Amidar
*Updated ROMs
*Added background color

Gaplus
- Added driver with sound

Gun.Smoke HW
- Added sound CPU reset line

Mappy HW
- Added DIPs to all drivers
- Added all remain controls to all drivers
- Changed to new Namco 5X IO driver
- Grobda: added driver with sound
- Pac & Pal: Added driver with sound

Pacland
- Added DIPs switches
- Fixed a stupid bug with palette change
- Change screen parameters
Télécharger DSP v0.22 WIP 4 (32-bit)
Site Officiel de DSP
 
 NegaMAME v0.257-1 
Dimanche 30/07/23 à 15:44 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.257.
Télécharger NegaMAME v0.257-1 (Windows)
Télécharger NegaMAME v0.257-1 (MacOS)
Télécharger NegaMAME v0.257-1 (Linux)
Site Officiel de NegaMAME
 
 ares v133 
Vendredi 21/07/23 à 15:08 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
User Interface
- Systems that use MAME compatible Arcade roms (currently only Neo Geo) now use a dedicated roms folder (configurable in Settings -> Paths). When loading games for these systems, the user is now presented with a game browser dialog, so users no longer have to struggle to remember shorthand .zip filenames for their games.
- ares will now use the modern file browser dialog when browsing for a directory on Windows.
- Added a "Reset System" hotkey to allow quick resets of the running system.

Save States
- It is now possible to undo the last save, or load, of a save state; this is intended to reduce the chance of data loss on accidental saving (easily possible when using a hotkey).

Atari 2600
- Improved resolution handling/screen size calculation.
- Fixed an issue where the TIA audio would not correctly reset.

Bandai - WonderSwan
- Improved timing accuracy of the V30MZ CPU.

Sega Mega Drive / CD / 32X
- The following games have been added to the game database:
*Alisia Dragoon (E): Override for incorrect region flags in header
*Fifa Soccer 95 (Korea): Override for bad SRAM flags in header
*NBA Live 95 (Korea): Override for bad SRAM flags in header
*Sonic & Knuckles + Sonic the Hedgehog 3 (USA, Japan, Europe): Override for missing SRAM header
*Fixed an issue where loading a CD32X game could result on the logo lacking color.
- Implement correct sprite list termination behavior; fixes Power Drive's vehicle select menu.
- Fix latching of window registers to before the scanline; fixes Landstalker's text box rendering.
- Fixed a typo causing the 32X WDT to tick at the wrong frequency in some situations (2096 -> 4096).
- Fixed an issue where 32X internal timers would tick too slowly when using the recompiler.
- Fixed an issue where loading a CD game followed by a CD32X game would result in the 32X not being detected.
- Added support for the SH2's mirrored cache control register; fixes Virtua Fighter.
- Fixed an issue where CD BRAM would be overwritten if the CD was loaded without a disc inserted (eg: via mode 1 cartridge).
- Fixed an issue where the SH-2 recompiler would not properly invalidate cache; fixes NBA Jam
- Fix an edge case that could cause the SH-2 recompiler to infinitely defer interrupts.

NEC - PC Engine / TurboGrafx / SuperGrafx / CD
- Added support for connecting/disconnecting the multitap; we could not safely leave it enabled as default as it caused some games to break.
- Fixed an issue where ares would incorrectly corrupt CD BRAM when loading a HuCard game.
- Fixed an issue where ares would not correctly zero BRAM on formatting.
- Fixed an issue where the BIOS would incorrectly detect BRAM size and not format it properly.
- Fix an off by one error in scanline interrupts; fixes blue characters in Akumajou Dracula X.

Microsoft - MSX
- Added preliminary support for loading cassette tape software/games. Currently, this requires .WAV format audio data. The following basic commands are used to load cassette tapes of each type:
*Binary Data: `BLOAD"CAS:",R`
*Tokenized Basic: `CLOAD`
*ASCII `RUN"CAS:"`

Microsoft - MSX2
- Fixed sprite rendering in Mode 2.
- Implemented support for vscroll, Text Mode 1 and Graphics Mode 5.
- Implemented just enough of the RTC to allow the use of a real MSX2 BIOS, rather than C-BIOS.

Nichibutsu - My Vision
- Support for this system has now been added to ares; ROM dumps should be raw binary images of an entire cartridge using the ".myv" file extension.

Nintendo - Famicom / NES
- Added support for the iNES 2.0 timing flag; ROMs that rely on this flag will now run at the correct speed.
- Added support for VRC2/4 sub-types; the VRC2 and VCR4 test ROMs now pass successfully.
- Fixed initial reset state, allowing reset test ROMs to pass.
- Added support for AVE NINA-03 and NINA-06 boards (iNES mapper 79).
- Added support for MMC3 multicarts (iNES mappers 37 and 47).
- Fixed an issue where FDS games would play some audio channels at an incorrect pitch.

Nintendo - Super Famicom / SNES
- Fixed an issue where games using real time clocks may crash the emulator.

Nintendo - Nintendo 64
- ares now correctly uses the virtual and physical addresses when simulating icache loads with the recompiler.
- Lots of performance tuning, mostly to offset the performance cost of the recent emulation improvements.
- Fixed handling of BADVADDR in TLB miss exceptions that are raised by SWR.
- Fixed an issue where PAL games would play audio at an incorrect frequency.
- Added support for Weave de-interlacing instead of only Bob de-interlacing, Weave is now the default.
- Added emulation of RSP SU pipeline stalls; fixes Donkey Kong 64 and Banjo-Tooie.
- Added accurate PI DMA timing emulation; fixes Jet Force Gemini and Micky's Speedway USA.
- Corrected out of bounds RDRAM behavior; RDRAM is not mirrored.
- Removed MAME RDP emulation; Parallel-RDP is now supported on macOS via MoltenVK so the fallback was no longer required.

Nintendo - Game Boy
- Fixed an issue where the stop() instruction would not correctly reset the internal div counter to 0.

Nintendo - Game Boy Advance
- Implement upper bounds for background fetch; fixes rendering issues in Monster Gate.

Sinclair - ZX Spectrum
- Added support for .tap and .tzx format tapes (no need to convert to .wav anymore).

Component changes affecting multiple cores
- Fixed various audio inaccuracies in the SN76489 and YM2612 emulation.
- Fixed various inaccuracies in Z80 emulation.
- Fix various M68000 timing issues.

Command Line Interface
- All ares settings are now exposed to the command line interface: a setting can be changed from command line using --setting. The list of available settings can be dumped with --dump-all-settings.
- Added support for suppressing file dialogs and loading multiple roms at once; this allows the loading of complex configurations (e.g.: Super Game Boy) from the command line without needing to use the GUI.

Other
- Removed the non-functional Direct3D11 driver; no code for this ever existed, but the UI was displaying the option leftover from an experimental branch.
- Fixed an issue where ares would make incorrect assumptions about pregap in CHD files.
- Fixed the location/detection of Game Databases on POSIX systems (should reduce issues with third party builds).
- Updated the Linux builds to default to GTK3 rather than GTK2, as the latest version of ubuntu has removed GTK2 support from the core repositories.
- Added support for IPS softpatching, alongside the existing BPS support.
Télécharger ares v133 (Windows)
Télécharger ares v133 (MacOS)
Site Officiel de ares
 
 Messinfo.dat v0.256 (11.47) 
Jeudi 13/07/23 à 20:56 par Firebrand
Une nouvelle version de ce fichier additionnel pour MAME a été publiée. Voici la liste des changements:
- 11.47 07/12/2023: Aligned files to 0.256 version.
- 11.46 07/07/2023: Added 12 forgotten devices in version 0.255 (my fault).
Télécharger Messinfo.dat v0.256 (11.47)
Site Officiel de Messinfo.dat
 
 VisualBoy Advance-M v2.1.6 - ré-upload 
Mercredi 12/07/23 à 12:13 par Firebrand
Suite à un souci sur GitHub, l'auteur a republié cette version de son émulateur GameBoy Advance. Pas certain que cela change grand chose pour les utilisateurs, mais au moins on aura la bonne version:
- The initial git tag for this release was wrong, please update your clone if you pulled it.
Télécharger VisualBoy Advance-M v2.1.6 (32-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.6 (64-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.6 (64-bit) (MacOS)
Site Officiel de VisualBoy Advance-M
 
 VisualBoy Advance-M v2.1.6 
Lundi 10/07/23 à 15:38 par Firebrand
Cet émulateur GameBoy Advance a été mis à jour. Les améliorations sont les suivantes:
- 7561ca9 - Fix Discord streaming for OpenGL [danialhorton]
- e26f807 - [bios] Fix lz77 and add BIOS_SndDriverVsyncOn [steelskin]
- d1f6500 - Refactor accelerator / global shortcuts handling [steelskin]
- fda429f - [GBA] Do not draw BG tiles from outside of BG VRAM [steelskin]
- 5aa3ea9 - Properly initialize wxAcceleratorTable [steelskin]
- 0e29be8 - Support multiple RAM sizes for MBC7 [steelskin]
- 75b79d9 - Change MBC7 reported RAM size to 512 bytes [steelskin]
- 36e88fa - Fix dsound looping when moving/resizing window [rkitover]
- 019fcda - Sanitize and improve the GB header parsing (#1109) [Steelskin]
- 7005b92 - Sanitize allocations in the Game Boy emulator (#1105) [Steelskin]
- 3cef52b - Fix pause/next-frame [rkitover]
- d3f8cc1 - Option to suspend the X11 screensaver when running [2306079+multiSnow]
- df81959 - builder: update macOS build to 10.10, Wx 3.2.2.1 [rkitover]
- 1ab46f7 - Update SIOCNT when the link driver is disconnected [steelskin]
- 1d7e8ae - build: fix build with new OpenAL [rkitover]
- a9284b3 - workaround for Stuart Little 2 crashing when set to none [danialhorton]
- 166299c - Implements Read/Writes for HUC3 [danialhorton]
- 640ce45 - Change SOUND_CLOCK_TICKS to 280896 cycles - ~1074 samples per frame [reallibretroretroarch]
- f1d3f63 - Fix automatic dynamic frame skipping [steelskin]
- d756f67 - translations: fix some source strings [stanley.udr.kid]
- 9187325 - Add INI file versioning [steelskin]
- 7d9cb2b - Default GBA LCD filter to off. [rkitover]
- be1e5ca - Check for wx < 3.2.2 for EGL move fix backport [rkitover]
- 1fb18b3 - Rename appdata to metainfo [polynomial-c]
- ca7ae33 - Fix regression in bios, port DMA fix from libretro [danialhorton]
- b34448c - Fix record/play dialogs for native recordings [danialhorton]
- 6307348 - build: support MSVC arm64 cross build on x86 [rkitover]
- 87bdc93 - Revert "translations: use %% instead of percent" [rkitover]
- ab4ae96 - Clarify/set condition: wayland && !wayland_egl [rkitover]
- 8e4acfc - Fix build w/wxUSE_GLCANVAS_EGL=0, on Fedora [rkitover]
- 3c41b68 - Fix the Windows ARM64 build [steelskin]
- 22578d0 - Increase MAX_CART_SIZE from 32MiB to 128MiB [rkitover]
Télécharger VisualBoy Advance-M v2.1.6 (32-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.6 (64-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.6 (64-bit) (MacOS)
Site Officiel de VisualBoy Advance-M
 
 DSP v0.22 WIP 3 (32-bit) 
Samedi 08/07/23 à 15:49 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Updated Preview Images
- CPU
*Added a new counter to count all timings of the CPU, used in Asteroids, Circus Charlie, Gyruss, Hypersports, and many others...
*LR35902: fixed HALT opcode, fixes many Gameboy Color Konami games
- Sound
*Konami Sound: video line not needed any more
*Samples: added volume
- Video
*Changed rol90 name to rot270
*Added rot180 to rotate screen 180 degrees
*Fixed main screen flip x and flip y, now can be used both
- Disk: added DSK format for Oric disks
- GFX: fixed gfx rotate when graphics are not square

Oric HW
- Added preliminary disc support, not working

Centipede HW
- Centipede
*Fixed dip
*Fixed video
*Fixed controls
*Fixed colors, now using indirect palette
- Millipede: added driver with sound

Circus Charlie
- Fixed sprites

Flower
- Enhanced IRQs

Legendary Wings HW
- Section Z: fixed audio

Mega Sys 1 HW
- 64th Street: fixed sprites

Missile Command
- Missile Command: added driver with sound
- Super Missile Attack: added driver with sound

Taito SJ HW
- Added DIPs
- Updated to use gfx buffers
- Fixed controls, added buttons
- Optimized maps
- Fixed sound NMI
- Fixed DAC
- Elevator Action: updated ROMs

Time Pilot
- Added DIPs
- Added video enable

Wardner
- Fixed DIPs

Zaxxon HW
- Fixed sound
- Fixed DIPs
- Fixed video
- Added samples volume
- Super Zaxxon: added driver with sound
- Future Spy: added driver with sound
Télécharger DSP v0.22 WIP 3 (32-bit)
Site Officiel de DSP
 
 NegaMAME v0.256-1 
Jeudi 29/06/23 à 12:00 par Firebrand
Ce build de MAME prévu pour fonctionner avec le frontend Negatron a été mis à jour vers MAME v0.256.
Télécharger NegaMAME v0.256-1 (Windows)
Télécharger NegaMAME v0.256-1 (MacOS)
Télécharger NegaMAME v0.256-1 (Linux)
Site Officiel de NegaMAME
 
 RomVault v3.6.1 
Samedi 24/06/23 à 14:44 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- Found some more memory issues in the new CHD C# code which has now been fixed and a couple of missing fixing status's in the new keep only complete sets have been added as needed.
Télécharger RomVault v3.6.1
Site Officiel de RomVault
 
 Messinfo.dat v0.255 (11.45) 
Lundi 19/06/23 à 14:58 par Firebrand
Ce fichier additionnel pour MAME a été mis à jour. Les changements sont les suivants:
- 11.45 06/18/2023: Aligned files to 0.255 version.
- 11.44 06/06/2023: Added 60 system descriptions.
Télécharger Messinfo.dat v0.255 (11.45)
Site Officiel de Messinfo.dat
 
 RomVault v3.6.0 
Samedi 17/06/23 à 13:48 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
New Features
- CHD built in support: Chdman.exe is no longer needed!, RV now supports reading all CHD Versions, and compression. (Thanks to a number of people over in the RV Discord Channel for help out making this one a reality.) Along with the CHD scanning being built in a lot of work has been done to make this use parallel processing code, to give somewhere around a 3 to 4 times speed improvement in scanning over chdman.exe!!
- Keep only full sets: There is now a directory option to only keep full game sets. Any incomplete sets will not be fixed, meaning no more dirs full of 1000's of cue files and no isos.
- ZipMove improvements: ZipMove is now used in more cases where possible, zipmoving zips even if they are not complete, but are best available.
- No-Intro DAT Improvements: Support for Parent/child and Numbered No-Intro DATs have been added, so you can do all of these styles from the one source No-Intro DAT's, and use dir options to set your style preferences.
- Don't stop scanning: A number of scanning errors are handled better now, previously they would stop the scan, now they are reported as errors, and the scan continues.

Bug Fixes
- DatVault Linux: Datvault has been fixed to work in Linux. Check Boxes working correctly.
- Added some missing headers: Added lynx.xml & a7800.xml header support.
- Missing files cannot have alt values: Finally tracked down a cause of this error, and fixed it.
- Fix case sensitive FS issues: Fixed some issues to make case sensitive file systems better supported.
- Duplicate directories occurring in the tree: Fixed a bug that allowed multiple dirs of the same name to appear in the tree.
- ToSort default dir: If removed it can be added back in as a relative path dir.
- MIA in FixDats: Added the MIA flag to fix Dats.
Télécharger RomVault v3.6.0
Site Officiel de RomVault
 
 NegaMAME v0.255-1 
Jeudi 01/06/23 à 11:57 par Firebrand
Ce build de MAME prévu pour accompagner le frontend Negatron a été mis à jour vers MAME v0.255.
Télécharger NegaMAME v0.255-1 (Windows)
Télécharger NegaMAME v0.255-1 (MacOS)
Télécharger NegaMAME v0.255-1 (Linux)
Site Officiel de NegaMAME
 
 DSP v0.22 WIP 2 (32-bit) 
Jeudi 25/05/23 à 12:20 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Voici la liste des changements:
General
- CPU
*M6502
.Fixed timings before internal timer call
.Added some opcodes for 2xNOP and 3xNOP
- Z80
*Fixed timings before internal timer call
*Some updates to internal procedures
- Tape System
*Added procedures to call before tape play and after play
*Fixed WAV format tapes loading
*Added Oric TAP file format support
*Fixed main speed changes when a tape is playing
- Devices: VIA6522: Added device

Amstrad CPC
- Enabled Z80 timings (fixes Saboteur II and many others)
- Rewrited video to update screen pixel by pixel
- Fixed tape loading with new Z80 timings

Coleco
- Black Onix: Added 24C08 eeprom
- Boxxled: Added 24C256 eeprom

Commodore 64
- Swapped joystick 0 and joystick 1
- Added F1 to start/stop tape loading

NES
- Fixed mapper 9
- Added partial mapper 10 (thanks to Neville)

Oric HW: Added support for tape loading, AY-8910 sound and keyboard
- Oric 1: added driver with sound
- Oric Atmos: added driver with sound

Sega System 1/2 HW
- Changed Z80 timings, fixes Pitfall II intro
Télécharger DSP v0.22 WIP 2 (32-bit)
Site Officiel de DSP
 
 RetroBat v5.3.0 
Mardi 16/05/23 à 15:33 par Firebrand
Une nouvelle version de cet ensemble de scripts conçu pour configurer automatiquement le frontend EmulationStation avec RetroArch a été publiée. Voici la liste des améliorations:
Fixes:
- Fix ryujinx feature injection
- Fix mame standalone ratio not working (disable keepaspectratio when ratio forced in features)
- Fix artwork path for mame standalone to align with libretro:mame path
- Fix bezels for libretro:dolphin wii system and put libretro:dolphin in 16/9 aspect ratio by default (for wii only)
- Fix BigPemu template to avoid error message when running jaguarcd titles for the first time
- Fix FBNEO hardcore retroachievements mode by disabling "allow-patched-roms" when hardcore is enabled
- Fix dolphin gamepad button inversion missing for X and Y (only A & B were reversed)
- Fix once and for all pcsx2 multiple screen...(cross-fingers)
- Fix use of Gamecube adapter for dolphin standalone
- Fix missing features for demul-old (user for gaelco)
- set default settings in retrobat.ini in case of invalid or null value
- Align dolphin HD texture pack with libretro:dolphin, this means the custom texture packs must be placed in \saves\gamecube\User\Load\Textures
- Fix libretro:mame per-game button remap naming
- Fix usage of .uae files for WinUAE
- Align Citra-QT sdmc and nand path with libretro:citra path
- Fix Bios check for atomiswave
- Fix vita3k vsync feature
- Fix missing CXBX language feature (same as XEMU)
- Fix missing .m3u extension for Sega-CD

Interface:
- fix canonball system in ES system list (avoid duplicating "Ports" category)
- Fix game video in grid mode too small when in gamelist
- Fix HFSDB scraping delay issue
- Fix music volume issue after screensaver when volume set to 0
- Rename "Game focus" feature to "Keyboard focus" and make it available only for computer cores
- smooth transition from splashscreen to the interface
- Add preview images in RetroBat download store
- Hide console when running MAME and Ryujinx
- Update many YES/NO features to "switch buttons"

Updates of emulators:
- Bump duckstation to new version + autoconfiguration of controllers and new features + retroachievements
- Add mgba for gb, gbc and sgb
- Add WinUAE also for amigacdtv
- Bump libretro:ppsspp version
- Bump ppsspp emulator

New stuff:
- Add OpenMSX for MSX & colecovision (with support of SGM roms for colecovision and MSX laserdiscs)
- Add Zaccaria Pinball (steam only)
- Add MSX turbo R system in MSX group
- Add GP32 to MESS systems
- Add gun support (1 player only) for pcsx2 and duckstation - compatible with guns that emulate mouse (e.g. wiimotes)
- Add features for BBC Micro to select Joystick type (mame & libretro:mame)
- Add features for TI99 (speech module and 32k ram) (mame & libretro:mame)
- Add possibility for FmTowns to load a floppy in addition to a cdrom
- Add ramsize feature for fmtowns (mame & libretro:mame)
- Added -multimouse command line feature for mame standalone
- Add option to play with more than 2 players in nosgba (3 and 4 players)
- Added values injected in rpcs3 (exit emulator when game finishes + prevent display sleep when playing)
- Add archimedes bios check & missing models
- Add StOoz zone & disable fullscreen features to Teknoparrot
- Actionmax is now a separate system (not integrated with Daphne anymore)
- Add feature to enable discord integration (for compatible systems)
- Add automatic controller configuration mechanism in RetroBat interface if controller is known in SDL database
- Add mgba features
- Add features to ryujinx and yuzu (docked mode, language...)
- Add language feature to RPCS3
- Add touchscreen pointer option for libretro:citra
- Add padtokey to mugen
- Add m3u multi-disk support to GSPlus (Apple2GS)

Dev stuff:
- RetroBat.exe cleanup and enhancements
- Cleanup es_padtokey file
- fix "features.issuported" method for features with switch preset
- Refactorization of yuzu options injection
- Review of language detection for some standalone emulators
- Changed method of searching EBOOT.BIN file for ps3 games
Télécharger RetroBat v5.3.0
Site Officiel de RetroBat
 
 Messinfo.dat v0.254 (11.43) 
Mercredi 10/05/23 à 15:12 par Firebrand
Les donnés relatives à MAME v0.254 ont été ajoutées à ce fichier informatif:
- 11.43 05/09/2023: Aligned files to 0.254 version.
Télécharger Messinfo.dat v0.254 (11.43)
Site Officiel de Messinfo.dat
 
 NegaMAME v0.254-1 
Samedi 29/04/23 à 15:00 par Firebrand
Une nouvelle version de ce build de MAME prévu pour être utilisé avec le frontend Negatron a été publiée. Elle intègre les changements de MAME v0.254.
Télécharger NegaMAME v0.254-1 (Windows)
Télécharger NegaMAME v0.254-1 (MacOS)
Télécharger NegaMAME v0.254-1 (Linux)
Site Officiel de NegaMAME
 
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