Cet ensemble de noyaux d'émulateurs réunis autour d'une même interface a été mis à jour. Comme d'habitude, le site officiel présente un article détaillé, mais en voici le résumé: - 3DS: Add a menu toggle for switching between old and new 3DS speeds, located in the ‘Power Management’ menu. Enabled by default, hidden on old 3DS devices. - AUDIO/MIXER: Free audio voices properly - CHEEVOS: Update to rcheevos 10.3.3 - CHEEVOS: Support for Arduboy - CHEEVOS: Fix tab sequences in rich presence being turned into t character - CHEEVOS: Fix overflow when parsing float value that has more than 9 digits after the decimal - CHEEVOS: Fix memory mapping when disconnect mask breaks a region into multiple blocks - CORES: Enable manual selection of which cores are displayed in the ‘Standalone Cores’ menu - DATABASE/EXPLORE: Added more categories to the Explore menu - INPUT: Fix analog stick not working with ‘Unified Menu Controls’ - INPUT/MAPPING: Add ‘Manage Remap Files’ submenu + automatically save input remaps when closing content - INPUT/MAPPING: Add ‘Reset Input Mapping’ option to ‘Manage Remap Files’ menu - INPUT/MAPPING: Fix keyboard device remap nulling - IOS/IOS13+: Support a toolbar that allows toggling of onscreen keyboard and touch mouse - LIBRETRO: RETRO_ENVIRONMENT_SHUTDOWN fix – ensure core is properly unloaded when RETRO_ENVIRONMENT_SHUTDOWN is called - LIBRETRO: RETRO_ENVIRONMENT_SHUTDOWN fix – ensure menu stack is properly flushed when RETRO_ENVIRONMENT_SHUTDOWN is called - LINUX/MALI FBDEV: Fix segfault switching video threaded from quickmenu - LOCALIZATION: Add Czech language support - MMAP: Handle disconnect bits on both sides of len - MIYOO: Improve CPU architecture and model name identification for Miyoo - MENU/SETTINGS: Remove ‘Advanced Settings’ flag from ‘Settings > Core’ menu - MENU/MATERIALUI: Add ‘Gray Dark + Light’ themes - MENU/RGUI: Add 6×10 extended ASCII and Latin Extended A and B fonts. These will enable most Latin alphabets to be displayed in RGUI. - MENU/RGUI: Add ‘Gray Dark + Light’ themes - MENU/XMB: Add title margin adjustment - MENU/XMB: Vertical fade corrections - MENU/OZONE: The size of the thumbnail bar can now be changed though a new option (Settings->User interface->Appearance) up to double its normal size. - MENU/OZONE: Add ‘Gray Dark + Light’ themes - MENU/OZONE: Add thumbnail scale option - HOTKEYS: Added hotkey for toggling sync to exact content framerate - HOTKEYS: Prevent log spam when using rewind hotkey with cores that don’t support rewind, if rewind functionality itself is disabled - HOTKEYS: Add hotkey for toggling sync to exact content framerate - PS3/PSL1GHT: Add RSX graphics support - PS3/PSL1GHT: Add libco support - PS3/PSL1GHT: Add experimental PSMove support - RS90: Optimise layout of sdl_rs90_video - STEAM: Use native OSK (Onscreen Keyboard) instead of built-in RetroArch version - STEAM: New built-in core DLC downloader - STEAM: Swap OK/Cancel buttons by default - VIDEO/HDR: Removed redundant copy of buffer in HDR mode if the shader has already a HDR format i.e. R10G10B10A2 (updated Vulkan/D3D11/D3D12 drivers) - VIDEO/HDR: Fixed crash when using stock shader and HDR and previous optimisation - WAYLAND: Dynamically load libdecor at runtime - WAYLAND: Fix splash screen when using xdg_toplevel - WAYLAND: SHM anti-collision for the splash screen - WAYLAND: Skip splash screen if window is not ready - WII: Fix find_connection_entry(): needs unsigned int Otherwise the USB gamepad cannot be found, if VID/PID has leading zero. This issue happened with Retrode gamepad adapter - WII: Rework Retrode gamepad implementation to support multi_pad interface - WII: Fix – Unplugging and re-plugging now works again - WII: vWii- Only gamepad 1 is supported, because multi_pad is currently only relevant in the Wii U implementation - WIIU: Implemented the multi_pad interface according to input/connect/connect_wiiugca.c - WIIU: Add Optimize for Gamepad option - WIIU: Fix USB gamepad support |
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