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 GameEx et GameEx Arcade Edition v18.10 
Dimanche 19/06/22 à 13:30 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- Improvements to layout, positioning and scaling of the default theme (version 3 themes). Internally these are now version 5 themes
- Default selector bar has been AI upscaled.
- Version 6 themes coming soon with powerful new skinning features and compatible with both Arcade Edition and regular GameEx.
- Fixes MAME support files not being used since relative parts were supported.
- Fixes 32 bit versions not launching.
- Fixes GameEx Online most played list showing strange names or not loading.
- Fixes threads not aborting causing a hang.
- Fixes some resources not being released with fonts.
Télécharger GameEx v18.10 (.NET 6, 64-bit)
Télécharger GameEx v18.10 (32-bit)
Télécharger GameEx Arcade Edition v18.10 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.10 (32-bit)
Site Officiel de GameEx
 
 ColecoDS v7.5 
Samedi 18/06/22 à 14:28 par Firebrand
Cet émulateur ColecoVision et machines d'architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Major update to the way internal memory is handled. It's slimmer, trimmer and much faster across-the-board. More games run at full speed.
- Fixed EE and SRAM handling on MSX games - those also now back to files on the SD card so you can pick up where you left off.
- Improvements to the Sord M5 driver so more games run correctly - Mahjong now works.
- Improvements to the Coleco/ADAM driver so more games run correctly. Boulder Dash works properly and more ADAM disk games run properly.
Télécharger ColecoDS v7.5
Site Officiel de ColecoDS
 
 mGalaxy v9.0 
Jeudi 16/06/22 à 12:32 par Firebrand
Passée sous le radar le mois dernier, une nouvelle version de ce frontend multi-systèmes a été publiée. Voici la liste des changements:
- [New] ‘My Vintage Room II’ theme.
- [New] Visual effect overlay on themes.
- [New] 4 new screensavers.
- [New] Music album art displayed on music change.
- [New] Functionality of “tagging” games in mGalaxy to allow further processing in mGalaxy_Runway.
- [Fixed] mGalaxy_Runway: Fixed a bug that could prevent data from being correctly brought back from Sceenscraper.
Télécharger mGalaxy v9.0
Site Officiel de mGalaxy
 
 openMSX v18.0 - Lucky Number - 
Lundi 13/06/22 à 13:52 par Firebrand
Cet émulateur MSX a été mis à jour après un an de travail. Les améliorations sont les suivantes:
Again a release with mostly bug fixes and smaller improvements. And of course a little more blasphemy out there adding support for Sega SG-1000.
Special thanks to all the contributors of this release who are not in the core team! Keep these pull requests coming!
Here's the list with all highlights and details:

MSX device support:
- V99x8:
*fixed ugly looking top line when displaying interlacing
*fixed rounding for 'blue' in YJK modes
*fixed bug in VRAM access timing, in cases where VDP and CPU are simultaneously accessing VRAM, like in Maze of Galious Enhanced. This was mostly noticable when replaying a recorded replay.
- V9990:
*fixed possible crash when switching display modes (seen in SymbOS)
*fixed BMXL and BMLX commands in P1 in 4bpp modes
- R800: fixed flag behavior of block I/O instructions (only affect Z and N)
- OPL4:
*fixed aliasing in high pitched notes introduced in 0.15.0
*fixed missing reset of sample position when wave is changed during release
- Apply Z80 CMOS behaviours to all MSX-ENGINE machines (not only turboR)
- Implemented the known differences between OPM (YM2151, as used in Yamaha SFG-01) and OPP (YM2164, as used in Yamaha SFG-05)
- Fixed YM2151/YM2164 timer
- YM2413/OPLL (MSX-Music):
*incorporated bug fixes in NukeYKT OPLL core from the upstream authors
*emulate effects of too fast access to YM2413/OPLL when using the (default) NukeYKT core. Note: this only works when the speed setting is set to 100%.
- Fixed Sony HBI-55 emulation
- Fixed swapped red/blue colors in laserdisc with SDLGL-PP
- Added disk-changed bit in Sony FDC interface, required for HB-F500P for instance
- Added support for Talent TDC-600 external floppy disk drive
- Added support for Canon FDC connectionstyle
- More accurate TC8566AF emulation (turboR FDC)
- Implemented proper emulation of Konami EC-701, thanks to Albert Beevendorp and Takamichi Suzukawa
- Added initial support for Sega SG-1000 (and some preparations for SC-3000)
- Carnivore 2:
*updated initial (out-of-the-box) flash content, with bootmenu 2.50
*added 2nd PSG feature with configurable I/O ports (new in 2.50 firmware)
*added user-defined ID and control port I/O (new in 2.50 firmware)
*report firmware as version 2.50
*fixed bug that prevented multiple Carnivore 2 cartridges inserted in a single machine
- Added 2nd PSG on I/O ports 0x10-0x12 for Boosted configs and also added an artificial 2nd PSG extension, for convenience, as alternative to using a MegaFlashROM SCC+ SD or Carnivore 2 cartridge for that feature.
- Use cleaned up disk ROMs in several configurations (without registers)
- Fixed several configs that had wrongly a memory mapper: Sony HB-F1XD, HB-F1XDmk2, Panasonic FS-A1mk2
- added new machines/extensions, thanks to:
*Peter Hanraets: Philips VG 8235/39, Panasonic CF-2700 (UK), Casio MX-15, Mitsubishi ML-G30 model 1, Mitsubishi ML-G30 model 2, Sanyo MPC-25FS, Mitsubishi ML-8000, Daewoo DPC-200 (French), Sony HB-F1XDmk2, Sony HBD-20W, Panasonic FS-PW1
*sergarbes: Sony HB-F700S
*Meits/Peter Hanraets: Philips VG 8235/20, several VG 8235 improvements.
*Ricardo Jurcyk Pinheiro: Yamaha AX200
*NYYRIKKI: Swedish/Finnish localized Spectravideo machines
*friguron: Spanish Philips NMS 8250
*Others: Canon V-30F

New or improved emulator features:
- Huge clean ups and fixes of the unicodemaps (using Rebecca Bettencourt's mapping tables, which were released as part of Unicode) and other keyboard fixes/improvements (e.g. a French/Arabic unicodemap)
- Added MSX character to unicode (and vice versa) mapping, which is used in the get_screen script
- Fixed several bugs in save_msx_screen script (as seen in Yupipati)
- Fixed bug in DirAsDSK which could lead to corruption
- Fixed DirAsDSK on MSX systems that require a disk-change signal to notice changes
- OSD menu:
*fixed tape deck OSD menu when there are spaces in the path
*added menu option to change host to MSX joystick mapping
- Added script that can show where the raster beam is on the screen
- Added script that shows sprite locations and information on the OSD
- Also display hours in the reverse bar
- Fixed crash when using "record_channels cassetteplayer" with resampler=blip
- Don't remove once-breakpoints if condition fails
- Added internal events on breakpoint/watchpoint/condition/probe add/remove (unused so far, but may help debugger development)
- Allow multiple errors/warnings to be displayed on OSD
- Large update of the ROM database

Build system, packaging, documentation:
- C++ code is based on C++20 and thus requires a compiler supporting it, e.g. g++ 9 or later (10 is recommended and will be necessary for the next release) or Visual Studio 2022 or later
- Updated catch2 to 2.13.7
- 3rd party updates of SDL (2.0.20), FreeType (2.11.1), Tcl (8.6.12), libogg (1.3.5) and libvorbis (1.3.7)
- Fixed FreeBSD run time crash at startup

And of course the usual various bug fixes and performance improvements.
Télécharger openMSX v18.0 - Lucky Number - (64-bit) (Windows)
Télécharger openMSX v18.0 - Lucky Number - (Intel) (MacOS)
Télécharger openMSX v18.0 - Lucky Number - (M1) (MacOS)
Site Officiel de openMSX
 
 Messinfo.dat v0.244 (11.33) 
Jeudi 09/06/22 à 12:03 par Firebrand
Le dernier fichier d'AntoPISA pour ce cycle de MAME a été publié:
- 11.33 06/08/2022: Aligned files to 0.244 version.
Télécharger Messinfo.dat v0.244 (11.33)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.09 
Jeudi 09/06/22 à 11:59 par Firebrand
Deux mises à jours consécutives ont été publiées pour ces frontends multi-systèmes, mais les changements de la dernière ne sont pas connus:
v18.08:
- Fixes gamepad and real wiimote insertion and removal crashes
- Gamepad joystick to keyboard (joytokey) mapping working again inlcuding with real wiimotes and with Daphne
Télécharger GameEx v18.09 (.NET 6, 64-bit)
Télécharger GameEx v18.09 (32-bit)
Télécharger GameEx Arcade Edition v18.09 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.09 (32-bit)
Site Officiel de GameEx
 
 ClrMAME Pro v4.045 
Mardi 07/06/22 à 14:42 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations son tles suivantes:
- misc: updated to ZipArchive 4.6.8, unrar 6.11.100.427, 7Zip SDK/DLL 21.07
- fixed: rarely list a set as missing when it does not contain any files on its own
- fixed: 4.044d misplaced a romset regression (full merged sets only)
Télécharger ClrMAME Pro v4.045 (32-bit)
Télécharger ClrMAME Pro v4.045 (64-bit)
Site Officiel de ClrMAME Pro
 
 ColecoDS v7.4a 
Lundi 06/06/22 à 14:04 par Firebrand
Cet émulateur ColecoVision et machines d'architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
v7.4a
- Hotfix for SAVE/LOAD.

v7.4
- Added back DrZ80 core and fixed Colecovision Boulder Dash so it doesn't crash.
- Better Einstein CTC handling so timing is a bit more accurate.
- Improved Einstein memory swap for faster performance.
- Improved MSX mapper detection - about 30 more games playable without fiddling with settings.
- MSX PAL game support added (it was only 80% working before this).
- A few more frames of performance squeezed out to make more games run buttery-smooth.
Télécharger ColecoDS v7.4a
Site Officiel de ColecoDS
 
 GameEx v18.07 et GameEx Arcade Edition v18.06 
Vendredi 03/06/22 à 14:48 par Firebrand
Ces frontends ont été mis à jour, mais seul GameEx a bénéficié de 2 nouvelles versions, pour l'instant en tout cas. Les améliorations sont les suivantes:
v18.07:
- I've finialized the real wiimote support. You can now exit Dolphin or any other emulator with the home button.For dolphin set input to background.

v18.06:
- Adds support for real wiimotes. Dolphinbar mode 4.
Télécharger GameEx v18.07 (.NET 6, 64-bit)
Télécharger GameEx v18.07 (32-bit)
Télécharger GameEx Arcade Edition v18.06 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.06 (32-bit)
Site Officiel de GameEx
 
 ColecoDS v7.3 
Vendredi 03/06/22 à 14:36 par Firebrand
Cet émulateur ColecoVision et machines d'architecture proche a été mis à jour. Les améliorations sont les suivantes:
- Massive optimization of the VDP core and memory handling so we are now almost 35% faster on Colecovision games and more than 10% faster on all other systems.
- Due to these optmizations, the DrZ80 core has been removed and only the high-compatibility CZ80 core remains.
Télécharger ColecoDS v7.3
Site Officiel de ColecoDS
 
 ClrMAME Pro v4.044d 
Jeudi 02/06/22 à 11:53 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Les améliorations sont les suivantes:
- fixed: wrong bios set assignments for clones which don't use the bios roms themselves (pwrshovla, v4frfact*)
- fixed: not showing files as unneeded which became empty sets over time (e.g. microvsn, mach64, msm6222b, o2_voice)
Télécharger ClrMAME Pro v4.044d (32-bit)
Télécharger ClrMAME Pro v4.044d (64-bit)
Site Officiel de ClrMAME Pro
 
 MESS et MESSUI v0.244 (64-bit) 
Samedi 28/05/22 à 14:10 par Firebrand
Ces builds de MAME ne supportant pas les machines d'arcade ont été mis à jour. Voici les changements apportés (valables aussi pour MAMEUI):
- MESSUI has had all the MESS systems added back, except those that freeze or crash. After this, the major reason for crashes will be the use of unacceptable floppy disk images which instead of giving a harmless message, can bring the whole thing down. Unfortunately this behaviour is outside of my control.
- Also, there's been the occasional request for GCC 10.1, which it seems has generally become unavailable. I've added a download link on the above sites for you to get 10.1 should you wish to compile your own MESSUI, MAMEUI or HBMAMEUI. The command-line MESS or HBMAME should (in theory) build with the current mamedev GCC 11.2 .
- We don't recommend anything later than the mamedev GCC, as there seems to be some strange bugs in the newest versions.
Télécharger MESS v0.244 (64-bit)
Télécharger MESSUI v0.244 (64-bit)
Site Officiel de MESS
 
 NegaMAME v0.244-1 
Samedi 28/05/22 à 14:05 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à niveau vers MAME v0.244.
Télécharger NegaMAME v0.244-1 (Windows)
Télécharger NegaMAME v0.244-1 (MacOS)
Télécharger NegaMAME v0.244-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx et GameEx Arcade Edition v18.05 
Jeudi 19/05/22 à 11:54 par Firebrand
Encore une nouvelle mise à jour pour ce frontend multi-systèmes. L'Arcade Edition est aussi censée avoir été mise à jour, mais les fichiers ne semblent pas disponibles pour le moment. Pas d'information sur les changements non plus.
Edit: L'Arcade Edition est maintenant disponible.
Télécharger GameEx v18.05 (.NET 6, 64-bit)
Télécharger GameEx v18.05 (32-bit)
Télécharger GameEx Arcade Edition v18.05 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.05 (32-bit)
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.04 
Mercredi 18/05/22 à 14:22 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Cette fois, c'est la version 32-bit d GameEx Arcade Edition qui manque à l'appel. Une seule modification est à signaler:
- Now supports relative paths and along with some other changes I made this allows for cloud and portable setups.
Télécharger GameEx v18.04 (.NET 6, 64-bit)
Télécharger GameEx v18.04 (32-bit)
Télécharger GameEx Arcade Edition v18.04 (.NET 6, 64-bit)
Site Officiel de GameEx
 
 ares v128 
Mercredi 18/05/22 à 14:18 par Firebrand
Cet émulateur multi-système a été mis à jour. Les améliorations sont les suivantes:
Improved Nintendo 64 Emulation
- Rasky has been working hard on improving the n64 emulation; making sure we pass as many test cases in the new n64-systemtest rom as possible; after much hard work, we now pass almost every test; more than any other currently existing Nintendo 64 emulator.
Test Results for n64-systemtest as of 08/05/2022
Finished in 0.76s. Tests: 563. Failed: 3. Success rate: 99%. Skipped 5 tests.
- Although compatibility isn't as high as some other emulators, most games do work and I believe it's safe to say that ares is the most accurate Nintendo 64 emulator at the time of publication; based on these test results as well as gameplay.

Improved MSX Emulation
- With support for the MSX keyboard (finally!), and many more rom mappers, we have a dramatic increase in compatibility with MSX1 software. Support for Text Mode was also implemented, meaning text-based games (and MSX-Basic) are now able to be enjoyed. Note that we now require an MSX1 bios to be provided; previously we utilised C-BIOS, but due to technical limitations, this was unable to run much of the game library, so we feel like it is best to require a proper bios.
- Note that MSX2 support is still barebones; and will still use C-BIOS for the time being; the current MSX2 emulation is so preliminary that the 'real' bios images do not even boot.

Portable Mode
- A much requested feature: on Windows, ares is now 'portable' by default; storing it's settings and metadata in the application directory, rather than AppData. An existing installation can be converted to a portable one by copying the settings.bml and support folders from AppData\ares.

CHD Support
- Another much requested feature: The few CD-ROM based systems that ares supports are now able to load CHD compressed disc images. There is currently a limitation where CHDs created from .bin/cue work, but CHDs created from .iso files do not; this will be addressed in future but is considered low-priority as ares was never able to load .iso files.

Other
- There have been many other changes/improvements, to the desktop-ui and also to the GameBoy, MegaDrive, SNES and PC-Engine cores. See the changelog for further details.


Changelog:

desktop-ui
- add hotkey to toggle fast forward [LukeUsher]
- add support for using Supergrafx and CD together [LukeUsher]
- default filter/shader to "None" rather than "Blur" [LukeUsher]
- ensure ares is 'portable' on Windows [LukeUsher]
- fix an issue where System directories were created incorrectly [LukeUsher]
- remap all inputs based on physical controller layouts [LukeUsher]
- implement keyboard capture for msx [LukeUsher]

gb
- tweak display timing; fixes dmg-acid2 and cgb-acid2 [LukeUsher]

gba
- slightly reduce red tint, to bring the display closer to my GBA SP [LukeUsher]

md
- add missing initialization during power-on [invertego]
- readjust cpu sync after recent changes (Kolibri fix) [TascoDLX]
- reimplement refresh timings [TascoDLX]
- vdp dma transfer is delayed after bus is acquired [TascoDLX]
- vdp timing tweaks for accuracy [TascoDLX]
- vdp vscroll bug implemented [TascoDLX]

msx
- connect/fix up keyboard emulation [LukeUsher]
- fix a number of memory layout issues [LukeUsher]
- fix linear cartridge rom mapping [LukeUsher]
- improve rom type detection and add more board types [LukeUsher]
- require a proper bios rom for msx1 [LukeUsher]

n64
- activate address errors by default [rasky]
- add address error for invalid 64bit address in 32bit mode [rasky]
- add missing file for mame RDP SSE2 implementation [rasky]
- add separate CIC 7102 detection [bigbass1997]
- add support for homebrew-specific special header flag [rasky]
- fix (again) TLB logic in case of invalid TLBs [rasky]
- fix 64-bit pc calculation in J opcode [rasky]
- fix a few memory access opcodes that were using a 32-bit address [rasky]
- fix behavior of conflicting bits in writes to SP_STATUS [rasky]
- fix BGEZAL/BGEZALL opcodes when testing RA [rasky]
- fix cache to use physical addresses [rasky]
- fix controller input after PIF refactoring [rasky]
- fix COP0 config initial status [rasky]
- fix cop0 LL write mask [rasky]
- fix CPU core to correctly handle 64-bit PC [rasky]
- fix Dual accesses on MMIO regs [rasky]
- fix exception kind in case of TLB invalid page and with nonmatching asid [rasky]
- fix handling of invalid pagemasks [rasky]
- fix JALR when jumping to RA [rasky]
- fix LL / SC / LLD / SCD opcodes [rasky]
- fix masking of COP0 context / xcontext [rasky]
- fix RSP BGEZAL/BLTZAL when RA is being tested [rasky]
- fix RSP DMA wraparound [rasky]
- fix RSP DMEM/IMEM accesses with all access sizes [rasky]
- fix RSP LTV opcode in its corner cases [rasky]
- Fix RSP MTC2 and LFV opcodes [rasky]
- fix RSP PC to stay within 12 bits in all cases [rasky]
- fix SIGILL at startup when SSE4.2 is not supported [rasky]
- fix TLB logic for non-global entries [rasky]
- fix TLB random register when wired > 31 [rasky]
- implement buggy byte/half reads from cartridge space [rasky]
- implement exceptions in non-taken delay slots [rasky]
- implement LWU opcode in RSP [rasky]
- implement proper PI bus writes with IO busy bit [rasky]
- implement undocumented broken RSP opcodes [rasky]
- improve address exceptions with correct COP0 status [rasky]
- improve emulation of vector load opcodes in side cases [rasky]
- improve TLB register masking [rasky]
- increase a little the PI DMA timing. [rasky]
- internal mask of physicalAddress register in TLB entries [rasky]
- make sure TLB entries are correctly initialized at power [rasky]
- map domain 1 address 3 zone into main memory map [rasky]
- refactor PIF chip into its own class [rasky]
- implement correct behaviours of jumps within delay slots [rasky]
- small accuracy tweak to the RSP semaphore register [rasky]
- Change inner dead-zone size and geometry [kev4cards]

pce
- initialise bram for cd-rom system [LukeUsher]

sfc
- Add database entry for the "Super FX voxel demo" to specify a RAM size of 64k instead of 32k [jbo-85]
- Support ROM/RAM addressing for Super FX ROMs that are not a power of 2 [jbo-85]
- fix a hang when loading Satallaview content [LukeUsher]
- pad bsx flash to minimum size of a memory cart [LukeUsher]

m68000
- adjust interrupt/exception timing [TascoDLX]
- fixed group 2 exception prefetch (CHK, DIV by zero) [TascoDLX]
- omit illegal addressing modes for CMPA & TST [TascoDLX]

tms9918
- implement text mode [LukeUsher]

hiro
- fix menubar visibility with gtk3 [AmatCoder]

nall
- determine desktop path based on environment [LukeUsher]
- handle CHD paths with non-ASCII chars on Windows [invertego]
- optimize priority_queue remove function [rasky]
- prevent chd memory leaks + don't allow unsupported track types [LukeUsher]
- remove hardcoding of lto=true [LukeUsher]

mia
- support for loading CHD compressed CD-ROM images [LukeUsher]
- update out of date resources [invertego]
- update sfc board database & heuristics [LukeUsher]

ruby
- pulseaudio shouldn't block for events [AmatCoder]

other
- Add top-level Makefile [rasky]
- fix building from Windows command prompt [invertego]
- fix clean targets on Windows [invertego]
- fix zlib include path [invertego]
- codesign binary after build on macOS [rasky]
Télécharger ares v128 (Windows)
Télécharger ares v128 (MacOS)
Site Officiel de ares
 
 Messinfo.dat v0.243 (11.32) 
Dimanche 15/05/22 à 14:55 par Firebrand
Une nouvelle version de ce fichier a été publiée, une erreur s'étant visiblement glissée dans la précédente:
- 11.32 05/15/2022: Correction of the list of work done this mounth on the machine (exl100), thanks to the report by Robbbert himself..
Télécharger Messinfo.dat v0.243 (11.32)
Site Officiel de Messinfo.dat
 
 ColecoDS v7.2 
Samedi 14/05/22 à 15:17 par Firebrand
Cet émulateur ColecoVision et machines proches pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Improved Einstein driver to allow SHIFT and CONTROL key maps.
- Added AY Envelope Reset option for the few games that need it (Warp & Warp, Killer Station)
- Added 2P mapping support for SVI games so MEGALONE (Burken Pak 14) and CRAZY TEETH will play properly.
- Improved the SG-1000 driver so that the Dahjee and TW bootlegs work.
- Added F1-F8 as assignable maps on Memotech
Télécharger ColecoDS v7.2
Site Officiel de ColecoDS
 
 Messinfo.dat v0.243 (11.31) 
Vendredi 13/05/22 à 15:49 par Firebrand
Le dernier fichier additionnel d'AntoPISA pour ce cycle de MAME a été publiée. Voici les changements:
- 11.31 05/12/2022: Aligned files to 0.243 version.
- 11.30 05/08/2022: Added information of 2 Devices, (ti99_tipi) and (ti99_tipi_atttached), forgotten last month...
Télécharger Messinfo.dat v0.243 (11.31)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.03 
Vendredi 13/05/22 à 15:47 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. La version 32-bit de GameEx n'est (pour l'instant?) pas disponible. Voici les changements apportés:
- Fix to emulator now supports MAME (emu 0) and Daphne (emu 1000)
- New fix to emulator group feature
- These settings are useful for providing a good simple arcade cabinet build
- Emulator groups, fix to emulator and group have been added to Arcade Edition. Use emulator 0 for MAME and emulator 1000 for Daphne
- Ability to add more tolerance to the MAME sync refresh feature. This allows the majority of games to run smoothly and lag free at 60fps including Mortal Kombat and Smash TV
- Fixes gamepad left and right not paging in Arcade Edition
- New MAME Joystick only filter allowing availability of games that only use a joystick or buttons only. Useful for setups that just use a gamepad or with no spinner, trackball or mouse.
- Fixes .net framework 4 not installing on Windows 7
- Upgraded to .net 6 desktop runtime 6.05
- Fixes GameEx artwork download service not downloading non MAME media
- Fixes video themes not playing
Télécharger GameEx v18.03 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.03 (.NET 6, 64-bit
Télécharger GameEx Arcade Edition v18.03 (32-bit)
Site Officiel de GameEx
 
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