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 MESSUI v0.150 (32-bit) 
Mercredi 18/09/13 à 19:34 par Firebrand
L'équivalent de MAMEUI pour MESS a été mis à jour selon la dernière version de l'émulateur.
Télécharger MESSUI v0.150 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.150 (32-bit) 
Mardi 17/09/13 à 19:37 par Firebrand
L'équivalent de MAME pour les machines domestiques profite de la sortie de ce dernier. Les améliorations sont les suivantes:
MAMETesters Bugs Fixed
(none)

New System Drivers Supported:
- Lola 8A [Zarko Zivanov, Miodrag Milanovic]
- Mattel HyperScan [Sandro Ronco]
- Ampro Little Z80 Board [Robbbert]

Systems Promoted from GAME_NOT_WORKING:
(none)

Skeleton drivers:
- Hilger Analytical AB6089 Mk. 1 (LSI Octopus) [Robbbert]
- Davidge DSB-4/6 [Al Kossow, Curt Coder]
- Genrad Futuredata 2301 Network Control Processor [Al Kossow, Robbbert]
- Control Data Corporation CDC721 Terminal [Al Kossow, Robbbert]
- Seattle Computer SCP-300F [Al Kossow, Robbbert]
- Onyx C8002 [Al Kossow, Robbbert]
- Intertec SuperBrain [Al Kossow, Robbbert]
- IBM6580 DisplayWriter [Al Kossow, Robbbert]
- Telcon Zorba [Cowering, Robbbert]
- Microtek Mice [Al Kossow, Robbbert]
- ICS8080 Trainer [Robbbert]
- Millennium Systems 9540 [Al Kossow, Robbbert]
- Wicat [Al Kossow, Robbbert]
- Callan PM68K [Al Kossow, Robbbert]
- LFT 1230 LFT 1510 [Robbbert]
- Televideo TS816 [Robbbert]
- Televideo TV950 [Robbbert]
- Imsai MPU-B [Robbbert]
- Jade JGZ80 [Robbbert]
- Jonos Escort [Robbbert]

Source Changes
- Emulated the SSE HardBox, a Corvus interface for PET [Mike Naberezny]
- at: preliminary PS/1 support [Carl]
- sage2.xml: Added Sage Sources floppies. [Chris Burrows]
- Mac: cleaned up and fixed NuBus IRQ handling for machines with fake VIA2s. [R. Belmont]
- Mac: convert ASC to devcb2 IRQ output, some minor modernization. [R. Belmont]
- Softlist Updates: amigaxxx_flop: Added two recently released files and corrected wrongly placed sets. [Kaylee]
- studio2.xml: Added MPT-02 dumps. [ranger_lennier, Charles MacDonald]
- Apple II: Support for the PCPI Applicard. [R. Belmont, Alex Freed]
- Fixed XML validation in studio2.xml [Kaylee]
- sms.c: Enhancements for Sega Scope and LCD persistence and fix SMS Light Phaser TH read bug. [Enik Land]
- studio2: Fixed loose .bin/.rom cartridge file loading, and supported loading ROMs to multiple base addresses in the software list. [Curt Coder]
- visicom: Added cartridge software list. [ranger_lennier, Charles MacDonald]
- mpt02: Fixed CDP1864 colors. [Curt Coder, Guru]
- Added skeleton for the C64/128 version of the Star NL-10 printer interface cartridge. [Curt Coder]
- a7800.c - Green miscalculated proportions fixed. [Robert Tuccitto]
- Ensoniq 16-bit: SQ series are 21-voice, not 32. Fixes tuning vs. h/w. [R. Belmont]
- PC200 : Added v1.3 bios [Phill Harvey-Smith]
- visicom: Fixed colors and video. [Curt Coder]
- visicom.xml: Fixed cartridge data bit order. [Charles MacDonald, Marcel van Tongeren]
- wd_fdc: Don't switch off the motor when the fdc doesn't have a motor control pin [O. Galibert, Duke]
- rainbow.c: [Bavarese]
*Added 4 DIP switches (W13, W14, W15 and W18) present on the DEC-Rainbow 100-B board. W18 not wired to DSR yet.
- ES5510: fixed saturating ALU operations, greatly improving the behavior of many programs. [Christian Brunschen]
- added skeleton 'Yamaha Mixt Book Player Copera' to the Sega Pico driver, it appears to be similar to the Pico but with extra sound hardware (a complete Sound Blaster clone) on the MB. Added a preliminary Softlist. Added board layouts for both [Team Europe]
- MPU-401: preliminary checkpoint. [R. Belmont, kevtris]
- MPU-401: Preliminary working MIDI out. [R. Belmont]
- mpt02: Fixed CDP1864 background color sequence. [Curt Coder]
- MIDI: System Common messages should not override running status, fixes Sierra games crashing with the MT-32. [R. Belmont]
- megaduck.xml : new card dumps added [Anna Wu]
- a7800.c - Normalized contrast and brightness, providing a standardized grayscale and adjusted color values. [Robert Tuccitto]
- Separate Ensoniq "pump" device out from esq5505.c [R. Belmont]
- Rainbow updates:
*add beeper, NVRAM. LED output for keyboard, Z80 and 8088 [Bavarese]
*correct NVRAM mirroring [R. Belmont]
*DC012 48 line mode. 3 new character attributes (reverse, blink, underline) [Bavarese]
- codata : added a terminal, system responds to commands. [Robbbert]
- Fix GD-Rom booting in DC US and PAL [PsyMan]
- sms.c: Reduce tagmap lookups for sscope and fixed validation error when using the lphaser controller on a driver with sscope support. [Enik Land]
- Fixed crashes from reading the reset port on some drivers. [Wilbert Pol]
- c64: Emulated the SFX Sound Expander External Keyboard. [Curt Coder]
- c64: Emulated the Wersi Wersiboard Music 64 / Siel CMK 49 Keyboard. [Curt Coder]
- AppleII: Correct the TMS5220 clock rate to 640khz on the EchoII and EchoIIplus AppleII cards [Jayson Smith]
- socrates.c: Add note that the Vtech Socrates' speech cart speech chip is a Toshiba TC8802AF with between 1 and 3 T6684F mask rom VSMs attached [Lord Nightmare] [epiphany brought on by Kevtris, Team Europe, Stiletto]
- socrates.c: add internal and vsm german speech cart dumps [Team Europe, Lord Nightmare]
- vtvideo.c : 132 column mode uses compressed characters with 1 filler pixel instead of 2. Bold implemented: 3 color palette and separate device_reset() on Rainbow. Double width line attribute fix. [Bavarese]
- vtvideo.h : separate device_reset(). New variable m_height_MAX for those parts of the code shared with VT-100. [Bavarese]
- rainbow.c : changed GAME_NO_SOUND to GAME_IMPERFECT_COLORS [Bavarese]
- ampro : The system starts up and commands can be entered [Robbbert]
- Softlists added for ampro and wicat systems. [Kaylee]
- sms.c: [Enik Land]
*Added expansion slot and implemented the gender adapter to allow regular cartridges to be played through the expansion slot. Usage example: mess sms1 -exp genderadp -cart2 wcup90
*Made the cartridge slot on the sg1000m3 driver to no longer be mandatory allowing the driver to also be started with media in the cardslot.
- cat.c: switched driver to use the new DUART n68681 core [Lord Nightmare]
- cat.c: Fix a silly issue with the video ram mapping on the IAI Swyft; now it does visible I/O accesses; the peripherals need to be figured out and hooked up still. [Lord Nightmare]
- cat.c: more swyft WIP, still doesn't do very much. Found out it uses an ACIA (by looking at the rom code, 'init6850' function is kind of a giveaway), plus found where the control register for it lives.
[Lord Nightmare]
- sms.c: Enabled crosshair display on all screens. This makes missil3d playable on the plain '2D' view with scope emulation enabled. [Enik Land]
- c64: Emulated the digital parts of the Magic Voice cartridge. Speech synthesis is not supported yet. [Curt Coder, Stefan Uhlmann]
- wd_fdc: Fix ready handling, allow ready connected to vcc [O. Galibert]
- wd_fdc: Data overrun drops drq [O. Galibert]
- kaypro: Fix motor on line, connect ready to vcc, disable the floppy delay [O. Galibert]
- ampro: Fix fdc [O. Galibert]
- Added preliminary S+core CPU emulation. [Sandro Ronco]
- cat.c: significantly updated the IAI Swyft driver: added preliminary guru-style readme of the swyft pcb, prepared for hooking up the VIAs [Lord Nightmare, Sandy Bumgarner, Dwight Elvey]
- Renamed IDE8 to XTIDE. [smf]
- dectalk.c: DECtalk DTC-01: updated to use n68681, and to use proper device for x2212 NVRAM; updated various comments [Lord Nightmare, R.Belmont, Robbert, smf]
- esq5505: Sorted out BIOSes for the SD-1 family: newly dumped 3.0 for 21-voice, allow selecting 4.02 or 4.10 for 32-voice. [Christian Brunschen, R. Belmont]
- a7800.c: Stored data for 26.7 & 27.7 phase shifts with corrections and label for 25.7 values. Made 26.7 (medium) default. Phase shifting falls outside the realm of video controls and hope to implement a selectable toggle hardware option similar to Donkey Kong TKG02/TKG04. [Robert Tuccitto]
- rainbow.c: RAM OPTION (up to 896K) now emulated; DIP switch enhancements; cold / warm boot OK now. [Bavarese]
- sms.c: Improved I/O handling for Japanese and Korean drivers (Pause button for sg1000m3, TH input for sg1000m3 and smsj, and output via controller ports for Japanese and Korean drivers) [Enik Land]
- Software list update [ReadOnly]
*new softlist : snes_vkun.xml (Voice-Kun audio compact discs) first Voice-Kun public dump from King Mike added
*snes.xml : new prototype public dump from SNES Central
- c128: Added support for double-sided Commodore GCR images to be used with the 1571 disk drive. Images can be created with e.g. "copy /b side0.g64+side1.g64 disk.g71" [Curt Coder]
Télécharger MESS v0.150 (32-bit)
Site Officiel de MESS
 
 EmuCon Playground EX v2.5.2 
Mardi 27/08/13 à 18:58 par Firebrand
Cette nouvelle version n'apporte qu'un petit correctif dont voici la description:
- Random button was not clearing current games selection(s) before selecting the new game
Télécharger EmuCon Playground EX v2.5.2
Site Officiel de EmuCon Playground EX
 
 ClrMAME Pro v4.011a (32-bit) 
Mercredi 21/08/13 à 18:38 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- misc: supporting multiple device_ref entries (removed %i from rebuilder poststring variables though)
- misc: replaced 7z case fix with exe rename when possible
- misc: disabled obsolete archive folder check for external packers (since they might remove the folder and entries)
Télécharger ClrMAME Pro v4.011a (32-bit)
Site Officiel de ClrMAME Pro
 
 EmuCon Playground EX v2.5.1 
Vendredi 09/08/13 à 09:54 par Firebrand
Une petite mise à jour de ce frontend corrigeant un bug a été publiée. En voici la description:
- Tiny update to fix an application crash, related to the games list sorting feature. I completely forgot about it! Now it works the same as Emu Loader.
Télécharger EmuCon Playground EX v2.5.1
Site Officiel de EmuCon Playground EX
 
 EmuCon Playground EX v2.5 
Mercredi 07/08/13 à 10:08 par Firebrand
Une importante mise à jour de ce frontend pour émulateurs consoles mais également maintenant pour micro-ordinateurs a été publiée. 61 systèmes sont désormais supportés. La longue liste des nouveautés est la suivante:
Fixed
- FATALITY! If you wanted to clear a emulator parameter, EmuCon was not updating "emulator_parameters.ini" (Emulator Setup screen). I just found out about this due to the 2nd parameter feature...
- Also, some entries were not being added in this file for systems with disc images
- Error message when trying to run a game mounted on virtual drive and EmuCon's boot parameter is empty
- Application crash on startup due to a "System ID" detection error and after creating a games list manually
- FATALITY! Detecting games in .zip files was adding unnecessarily games to list when there was more files inside the .zip. Game title is now shown correctly, same as the .zip file (without the extension)
- Also, the file size info is now sown correctly in games list. This is the right way to do it... mostly
- Added a 5 milliseconds delay when loading each image panel to minimize application crashes (only when using threads). This only happens if you scroll the games list holding down the UP or DOWN arrow keys and only with large image files
- Status window flashes when creating games for multiple systems at once
- Internal .zip lists not being reinitialized after changing images folders settings
- Emulator partial name detection was not working if emulator filename have spaces (emulators setup screen)

Changed
- Minimum resolution changed to 1024x768 or 1280x720 or 1280x800. EmuCon is built for high res computer monitors and this is 2013, not the 80's...
- Command line parameters support for batch files (.bat; .cmd). Required for "Java PSP Emulator" but it can be used by other systems as well
- Massive update to "emulator_parameters.ini"
*a few emulators have different filenames new/changed command line parameters
*added correct parameters for nullDC (Dreamcast system). Emulator version supported: "nullDC_104_r136"
*added correct parameters for Demul emulator (Dreamcast system)
*added Mednafen emulator entries for all supported systems (based on build v0.9.28 WIP Win32)
*a bunch of MESS system names were wrong, specially Atari 2600 / 5200 / 7800 - added support for MESS/UME emulators on all supported systems
*added new media types and new emulators
*EmuCon uses default filenames for all emulators. If you have a custom filename, EmuCon might not parse emulator info in emulators setup screen
- Feature "Load Disc Parameter" renamed to "Boot Disc Parameter". Easier to understand. To be used with mounted disc images on virtual drive
- Games folders info is now separated into different lists, each one according to its media type. Also, folders list were moved into its own file "sysgamefolders.ini". From now on, you MUST separate your games in different main folders according to their media type. Important notes:
*your current folders settings will be transfered from EmuCon.ini automatically in the first frontend run
*do NOT mix games from different medias in the same folder tree or EmuCon will not be able to handle them properly
*if you are not sure what media types a certain system uses, open the "Games Folders Settings" screen. Unsupported media types are grayed out...
*for Atari 400/800/XL emulators, place both "cartridge" AND "executable" files in cartridges media type. This is REQUIRED by EmuCon to work properly!!!
- Emulator executables info is now separated into its own "sysemulators.ini" file. This is a precaution to prevent from loosing all selected emulators of each system. Until now, this was being updated every time you quit EmuCon... I know I've lost all my selections countless times during this huge update!!! :_((
*your current emulator selections will be transfered from EmuCon.ini automatically in the first frontend run
*this file is only updated in emulators setup screen, and only if the "OK" button is clicked
*prefered emulator to play (from 1 to 4) and parameter index (1 or 2) are also stored in the new file
- Images folders info is now separated into its own "sysimagefolders.ini" file. This file is only updated if clicking the "OK" button in the images folders setup screen. A precaution to prevent data loss...
- Playstation system support only CDs images from now on (no more homebrew and/or .exe files)
- All emulators info and parameters are loaded into RAM (Emulators Setup screen). This is needed so "emulator_parameters.ini" can be updated correctly. The memory footprint is negligible
- Frontend icons updated. Tool bar buttons have only 44x40 sized icons

Improved
- Cartridge size info changed to integer values. No more cart size of "16.2 Kbits"
- You can now select multiple systems to create games list for more than one system at once (main menu "Create Games List"). Also, a new confirmation dialog with expanded options (only when "Create a New List" checkbox is selected)
- Corrected Gameboy system name to "Game Boy"... how could I've not seen it ? You will need to setup all Game Boy systems in EmuCon again (emulator filenames, games folders, game snap folders)... or you could manually rename all "Gameboy" sections entries in EmuCon.ini to "Game Boy" BEFORE starting this new build
- All disc image files are used regardless of their format or file extensions. It's up to you to sort your games correctly
- Unnecessary folder validations when creating games lists
- Games popup menu. If there is no emulator filename selected, it displays a "(empty)" text so you know there is nothing to use. It also show the emulator icon now :)
- Emulator title is filled automatically when selecting a new emulator file ("Emulators Setup" screen). Parsed from "emulator_parameters.ini" file, "[Emulator Title]" section. It might not work in some cases...
- Games list was being loaded multiple times when creating games list for multiple systems at once (startup or manually)
- The entire list is loaded once at the end, after all systems were processed

Removed
- Real CDs no longer supported (CD/DVD/other medias). Only disc image files are supported from now on. The following media types (and their icons) are also removed: 'CD-ROM', 'GD-ROM', 'DVD-ROM', 'Mini DVD-ROM', 'Laserdisc (LD)'
- Number of discs info removed from the project. No longer needed
- Bold font style setting is no more (preferences). Useless...

Added
- You now have four (4) emulators per system to choose from!!!
- New documents folder with special rules for a few systems: "docs\special_rules\". Also, a menu item to view these docs in EmuCon: "View Usage Rules" (main menu and games popup menu). I SUGGEST YOU READ THESE DOCS!!!
- New folder "game_cfg" with custom game settings for some computer emulators:
*Amiga (single disk and multi-disk games): WinUAE (.uae) and FS-UAE (.fs-uae) config files
*Commodore 64 / 128 / VIC-20 (multi-disk games only): flip list files for disk swap feature (WinVICE emulator only)
No other system use this folder. Read special rules document for more details
- Recursive folders scanning (create games list and play games). From now on, only the main folder is needed. If you have games on sub-folders, EmuCon will scan them automatically :) Do not mix games of different media types in the same folder tree
- Support for 7-Zip format. Download 7z.dll and place it in same folder as EmuCon.exe... you can use the same DLL from latest Emu Loader
- Added official support for Elby Virtual CloneDrive and Alcohol 120% in emulator_parameters.ini. Each util have their own mount/unmount parameters :) The virtual drive selection in emulators setup screen is updated, including the "Help" button. You also see an application icon there
- Added the emulator icon (32x32) next to the emulator executable text box... eye-candy but it looks nice (emulators setup screen) :)
- Expanded the following systems... for the purists:
*"Game Boy" split in 3: "Game Boy", "Game Boy Color" and "Super Game Boy"
*"WonderSwan" split in 2: "WonderSwan" and "WonderSwan Color"
*"Neo-Geo Pocket" split in 2: "Neo-Geo Pocket" and "Neo-Geo Pocket Color"
*"Atari Jaguar" split in 2: "Atari Jaguar" and "Atari Jaguar CD"
Separate your games files into their proper folders to avoid mixing games. You can still have games from the split systems combined into one, like it was before
- New media types: "Floppy Disk" and "Cassette Tape". For "Famicom Disk System" and computer systems like "MSX", "Amiga", "Commodore 64" and "Atari ST"
- New tool bar button: "Use .cue" (enabled by default). This feature execute/mount ".cue", ".toc", ".mds" or ".ccd" metadata files instead of the actual disc images. If not found, the disc image file is used. Some emulators require this for proper emulation
- You can enable "Run Game Confirmation Dialog" in main menu for a visual confirmation
- Added a second parameter for each media type (Emulators Setup screen). You can choose between 2 parameters to play games using the same emulator (main tool bar buttons). This is an optional feature
*this feature was added for some computer emulators. For the majority of emulators you don't need this
*Amiga system is one that have the 2nd parameter set to load games that required the "AGA" chipset, using a Amiga 1200 machine
*file "emulator_parameters.ini" updated with entries for 2nd parameters. They are all empty and optional.
.cartriges: ROM and ROM2
.disk images:ISO and ISO2
.boot disc (virtual drive): DISC and DISC2
.floppy disks: FLOPPY and FLOPPY2
.cassette tapes: CASSETTE and CASSETTE2
Important Note: EACH media type in the same system can use a different parameter. Cartridge can use parameter 1 while floppy can use parameter 2. The selections are saved/restored on a frontend restart
- New console system: Sega Saturn. Disc images only. Supported emulators: "SSF", "Yabause", "MESS"/"UME". Important notes:
*The "SSF" emulator can only boot images mounted on a virtual drive, it does not load images directly. There's no need to insert command line parameters in "Emulator Setup" screen either
*Yabause emulator however can load images or boot from virtual drive
Configure both emulators before using them with EmuCon. Also, please always use Yabause v0.9.12 or newer for best compatibility with EmuCon
- New console system: 3DO Interactive Entertainment. Only disc images are supported. Supported emulator: "4DO", "MESS"/"UME"
- New console system: Amiga CD32. Supported emulators: "FS-UAE", "WinUAE", "MESS"/"UME". Important notes:
*FS-UAE and WinUAE emulators cannot load games thru .cue metadata files. They only load with the atual CD image. Just unckeck the ".cue" button in main tool bar buttons - Avoid the NTSC option or games might not boot
- New console system: Virtual Boy. Supported emulators: "Mednafen" and "MESS"/"UME"
- New console system: NEC PC-FX. Split from the PC Engine system into its own. Supported emulators: "Mednafen", "Magic-Engine FX", "Ootake", "MESS"/"UME"
- New console system: Famicom Disk System. Supported emulators: "Nestopia" and "MESS"
- New computer system: Commodore 64. Supported emulators: "WinVICE", "CCS64", "Hoxs64", "MESS"/"UME". Important notes:
*Only WinVICE emulator accept multiple disks loading (disk swap), thru its flip list feature
Select all disks of the same game and hit ENTER key. EmuCon creates the flip list file automatically. Read "docs\special_rules\Commodore 64.rtf" file for more details
- New computer systems: Commodore 128 and Commodore VIC-20. Supported emulators: "WinVICE", "MESS"/"UME". Important notes:
*Multiple disk games rule is the same as Commodore 64 (WinVICE emulator only thru flip list files)
- New computer system: MSX / MSX2 / MSX2+ / MSX Turbo-R. Supported emulators: "blueMSX", "MESS"/"UME". Important notes:
*floppy disk parameters have the "SCC+" cartridge always inserted in slot1. Do NOT remove it (blueMSX)
*MSX, MSX2 and MSX2+ use the "MSX2+" machine since it's NTSC (60Hz / 60 fps), the FM-PAC sound chip is integrated and to be honest, even MSX1 games run better on the MSX2+ hardware
*to use the blueMSX's Virtual Disk feature (v-disk), either all disks of the same game must be zipped into a SINGLE .zip file, or they must all be unzipped. Read blueMSX documentation for more info
- New computer system: Commodore Amiga. Supported emulators: "FS-UAE", "WinUAE", "MESS"/"UME". Important notes:
*The default machine used by EmuCon is Amiga 500 (emulator default machine) since it's compatible with the majority of Amiga games
*EmuCon's floppy disk parameter 2 uses the Amiga 1200 configuration for games that need the AGA chipset. Select which parameter you want to use in main tool bar buttons
*Amiga CDTV games are supported with CD images
*To load games with multiple floppy disks, EmuCon use emulator's floppy swap feature. Select all disks of the same game and hit ENTER key, or create a custom FS-UAE/WinUAE settings file. Read "docs\special_rules\Amiga.rtf" file for more details "AND" FS-UAE/WinUAE documentation
*Avoid the NTSC option or games might not boot
- New computer system: Atari ST. Supported emulators: "Steem SSE 3.5", "Hatari", "MESS"/"UME"
- New computer system: ZX Spectrum. Supported emulators: "Spectaculator", "FUSE - Free Unix Spectrum Emulator", "Z80Stelth", "Speccy", "MESS/UME"
- New computer system: Sega SC-3000. Supported emulators: blueMSX", "KEGA Fusion", "MESS"/"UME"
- New computer system: Atari 400/800/XL. Supported emulators: "Atari800", "Atari800Win Plus", "Altirra", "Atari++", "MESS"/"UME". Important notes:
*"Optionally", you can convert all your RAW ROMs from ".bin; .rom" to ".car" since this format also contains the cart type. You can do this directly in Atari800Win emulator ("Misc" / "Convert" / "ROM to CART" main menu)
*Both cartridges AND executable files must be placed in cartridges folders. This is MANDATORY!
*Atari++ Emulator need to run executable files (.xex and others ?) as floppy disks. EmuCon does that automatically - For Atari 800 and Atari800Win emulators, the "-cart" parameter is MANDATORY and the "-cart-type" parameter is added automatically. For executable files (".xex"; ".com"; ".exe"; ".bas"), EmuCon replace the "-cart" parameter by "-run". You don't need to use a second parameters
- New console system: Arcadia 2001. Supported emulators: "WinArcadia", "MESS"/"UME"
- New handheld system: Tiger game.com. Supported emulator: "MESS" / "UME"
- New computer system: Apple II. Supported emulators: "AppleWin", "JACE: Java Apple Computer Emulator", "MESS"/"UME". IMPORTANT: for JACE emulator you must create a "jace.bat" file and select that as your emulator filename. See \docs\special_rules\Apple II.rtf" file for more details
- New computer system: Apple IIGS. Supported emulators: "KEGS32", "GSport", "MESS"/"UME"
*KEGS32 and GSport support multiple disk games. Just select all disks of the same game and hit ENTER key (or use games popup menu)
- New console system: Neo-Geo CD. Supported emulators: "NeoRaine", "Raine", "MESS"/"UME", "Nebula". Important note: Nebula emulator can only run games mounted on a virtual drive!!!
- New computer system: Amstrad CPC. Supported emulators: "WinAPE", "Arnold CPC Emulator", "WinCPC", "CPCEMU", "CPCE", "Caprice32", "MESS"/"UME". Important notes:
*WinAPE emulator can only load games by manually editing "winape.ini". EmuCon does that for you
*WinAPE emulator support multiple disk games. Two disks maximum and you can swap disks between drive A and B (emulator hotkey)
*To load cassette tapes, you must type special commands (search the internet for more info):
.|tape
.run"
*EmuCon support multiple disk games only with WinAPE emulator
*"WinCPC", "CPCEMU", "CPCE", "Caprice32" emulators do not support games in cartridges
*To load floppy disks, most emulators require manual loading with following commands (search the internet for more info):
.CAT
.RUN"GAMEFILE.BAS
- New handheld system: PlayStation Portable (PSP). Supported emulators: "PPSSPP", "JPCSP: Java PSP Emulator". The "Ultimate Ghosts'n Goblins" is a super mega ultra awesome version, I LOVE it!!! Important notes:
*to use JPCSP Java emulator, you must have Java Runtime update 7 installed (either 32-bit or 64-bit Java Runtime)
*You MUST select JPCSP's .bat files (loader) as your emulator filename in Emulator Setup screen to load the emulator: "start-windows-x86.bat" or "start-windows-amd64.bat"
*EmuCon passes the REQUIRED "-u "%s" -r" parameters to JPCCSP, but you can add more parameters supported by the emulator
Do NOT edit those .bat files unless you know what your doing!
- New console system: Philips CD-i. Supported emulators: "CD-i Emulator", "MESS"/"UME"
- Added setting "Dark Font Selection Bar" for those who want to use a while font in games list
Télécharger EmuCon Playground EX v2.5
Site Officiel de EmuCon Playground EX
 
 ClrMAME Pro v4.011 (32-bit) 
Jeudi 01/08/13 à 10:56 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs de référence a été publiée. Voici la liste des nouveautés:
- added: profiler column timestamp when dat was added
- misc: removed some visual effects (useful if you're using dark themes)
- misc: updated to latest ziparchive library
- misc: rebuilder log shows more info for 'Exists' and 'Skipped'
- fixed: runtime error with 0 sized packed files and header support
- fixed: software lists of a previous loaded datfile stay when no xml datfile is loaded afterwards
- fixed: batchrun uses previous scan data sometimes incorrectly
- fixed: rebuilder destprestring function does not pick clone or bios set when file belongs to them only (issues with e.g. %a)
- fixed: 7z/rar removal of unneeded files in archive subfolders does not work
- fixed: chds and samples with extensions loose extensions
- fixed: xml file header parser can (by mistake) detect a mess -listxml output as a mess software list output
- fixed: xml parser crash when xml file is wrongly detected as mess software list ouput (above)
Télécharger ClrMAME Pro v4.011 (32-bit)
Site Officiel de ClrMAME Pro
 
 Messinfo.dat v7.06 
Samedi 27/07/13 à 11:43 par Firebrand
Une nouvelle version de ce fichier informatif pour MESS a été publiée. Les changements sont les suivants:
- 7.05 09/07/2013: Updated the SVN until July 9, 2013 (r24145).
- 7.06 25/07/2013: Aligned files to 0.149u1 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS_WIP.txt' and 'Drivers SVN...txt'. Updated the SVN until July 23, 2013 (r24475).
Télécharger Messinfo.dat v7.06
Site Officiel de Messinfo.dat
 
 UME v0.149u1 
Mercredi 24/07/13 à 21:04 par Firebrand
Ce synthèse de MAME et MESS a été mise à jour avec les v0.149u1 respectives de chaque émulateur.
Télécharger UME v0.149u1
Site Officiel de UME
 
 MESSUI v0.149u1 (32-bit) 
Mercredi 24/07/13 à 21:03 par Firebrand
Cette version de MESS pourvu d'une interface utilisateur graphique a été mise à jour avec les sources de MESS v0.149u1.
Télécharger MESSUI v0.149u1 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.149u1 (32-bit) 
Mercredi 24/07/13 à 21:00 par Firebrand
Toujours en même temps que MAME, une nouvelle version intermédiaire de MESS a été publiée. Voici la liste des modifications:
MAMETesters Bugs Fixed
- 05215: [Crash/Freeze] (pce.c) [pce] cdrom games: Peroidic crashes or black screen (Fabio Priuli)

New System Drivers Supported:
(none)

Systems Promoted from GAME_NOT_WORKING:
(none)

Skeleton drivers:
- EVMBUG (Texas Instruments TMS9995 Trainer) [Robbbert]
- Ithaca InterSystems DPS-1 [Al Kossow, Curt Coder]

Software Lists:
- pet_flop.xml: Added Z-RAM floppy. [Mike Naberezny]
- Added software list for BASIC programs saved to tape [Anna Wu, UglyJoe, Fabio Priuli]
- victor9k_flop.xml: Added preliminary software list. [Jonathan Gevaryahu]
- alphatro_flop.xml: Added floppy software list. [Spirantho]
- ibm5150.xml: Added a few more disks [Kaylee]
- bml3: added software list for floppy disks. [Anna Wu]
- ibm5140.xml: Added floppies and fixed form factor. [Curt Coder]
- ibm5170.xml: Added IBM diagnostics floppies. [Curt Coder]
- pet_flop.xml: Added 8050 version of VisiCalc. [Curt Coder]

Source Changes
- softbox: Fixed reset. [Mike Naberezny]
- corvushd: Supported 4 hard disks and usage from within a device. [Curt Coder]
- Added skeleton for IMI 5000H hard disk controller. [Curt Coder, Al Kossow]
- PC driver cleanup: [Dirk Best]
*Much improved CS4031 emulation, added DMA, interrupt controller, timer, RTC directly to the device as sub devices and added the generic functions needed for AT compatibility
*Moved the ct486 driver to its own file, to avoid all the legacy stuff in at.c
*Added support for the IOCHCK signal to the ISA bus, this is used instead of directly issuing an NMI to the main CPU
*Moved ISA device slot definitions to its own file to avoid copy & pasting the same list to different drivers
*Updated MC146818 RTC for devcb2
- Added skeleton device for Mator SHARK (22 MB Winchester hard disk for the Commodore PET). [Curt Coder, Mike Naberezny]
- Rename the bridge challenger 3 model 7014 driver from 'abc' to 'bridgec3', added pcb locations, notes, and better labels. [Lord Nightmare]
- famicom: added support for loading/saving BASIC programs from/to cassette. wav files supported only. [Fabio Priuli]
- nes.c: improvements and fixes to inputs [Fabio Priuli]
*simplified input reading
*moved most Famicom controllers to the expansion port (still configurable in the Driver Config menu) because it is more accurate and because it allows to use both the FC keyboard and the controllers in BASIC games
*fixed NES paddle emulation which broke some years ago
*added FC paddle emulation, see Arkanoid and Chase HQ
*added Hori Twin Adapter with correct P3 & P4 Famicom protocol, see e.g. four players games by Technos Japan just a cleanup and the whatsnew entry for previous changes...
- nes.c: emulated microphone input for old famicom controller, as detected by games (i.e. it only detects voice/no voice, while the actual transmission of your voice to the speakers is not emulated). To use it in games expecting you to blow or shout in the mic, select the "Gamepad (Older Version)" as "P2 Controller" in the Driver Configuration submenu, and press "6" when the game requires it. [Fabio Priuli]
- nes.c: added emulation of the NES Power Pad controller, to be enabled in Controller Port 2 through the Driver Configuration submenu, and mapped by default on TY,FGHJ,BN keys for side A layout and RTYU,FGHJ,VBNM keys for side B. [Fabio Priuli]
- MEK6800D2 : Added cassette interface, system listed as WORKING [Robbbert]
- nes.c: added emulation of the FC Family Trainer controller, to be enabled in Expansion Port through the Driver Configuration submenu, and mapped by default like the Power Pad. [Fabio Priuli]
- corvushd: Fixed physical sector calculation. [Mike Naberezny]
- snes.c: simplified input handling and made controller ports 16bits wide, since this is the way they are accessed by our code. [Fabio Priuli]
- snes.c: simplified input handling, moved the console specific inputs to MESS driver and added preliminary Multitap support. Multitap has to be enabled in the Driver Configuration menu. The code is considered preliminary because some games recognize 4 pads (e.g. Kunio-kun no Dodge Ball), other ones recognize 3 pads only (e.g. Super Bomberman 3, 4 & 5) and some recognize 2 pads only (e.g. FIFA 96 and 97). [Fabio Priuli]
- Acorn System 1: added cassette [Robbbert]
- corvushd: Fixed log message. [Mike Naberezny]
- sms: Converted SMS inputs to use slot devices. You now select controllers in the Slot Devices menu of the internal UI, not in the Driver Configurations anymore. [Enik]
- bml3: split into three variants (bml3, bml3a and bml3b) according to floppy disk support. Only bml3a (5.25" disk) is considered working. [jedwidz]
- c64: Updated SwiftLink/Turbo232 settings. [Mike Naberezny]
- SNES SA-1 improvements [R. Belmont]
*S-CPU can properly write to SA-1 registers
*SA-1 CPU boots properly from its own vectors
*Interrupt controller implemented
*Message-passing registers and status flags hooked up
- SNES SA-1: fixed initial SA-1 status and added preliminary SA-1 to S-CPU IRQ. [R. Belmont]
- gameboy: converted the various LCD types (DMG, MGB, CGB...) to be devices. [Fabio Priuli]
- pet: Fixed ROM signatures for Mator Shark hard drive. [Mike Naberezny]
- Fidelz80.c: rename vbc to vbrc, and noted that Fidelity Bridge Challenger models VBRC and 7002 are two names for the same thing. [Lord Nightmare, Cowering, Kevtris]
- apollo: fixed disk and tape DMA, improved logging [Hans Ostermeyer]
- ibm5170: Emulated the IBM Model F PC/AT 84-key keyboard. [Curt Coder, John Elliott]
- Apollo: fix out-of-bounds framebuffer access crash on OS X [Hans Ostermeyer]
- SNES SA-1 work: [Fabio Priuli, R. Belmont]
*Initial support for plain SA-1 DMA
*Fixed incorrect BWRAM banking
*Fixed SA-1 vectors to not blot out all banks
*Added S-CPU vector override
*Fire interrupt for CC type 1; this allows levelling up in SMRPG (gfx not correct yet)
- bml3: Add stub variants bml3mk2 (for MB-6891) and bml3mk5 [jedwidz] (for MB-6892). For now these behave the same as bml3 (MB-6890). Refactor disk controllers and kanji ROM as slot devices. This allows switching between MP-1802 and MP-1805 disk controllers. MP-1805 disk controller now works. Kanji ROM now works. Keyboard scanning in 'counter disabled' mode now works.
- imgtool: Add bml3 driver, supporting both single-density (MP-1805 [jedwidz] controller) and double-density (MP-1802 controller) disks in D88 format.
- ibm5160: Emulated the IBM Model F PC/XT 83-key keyboard. [Curt Coder, John Elliott]
- PDP1 : Fixed loading of paper tape, Spacewar works again [Robbbert]
- TX0 : Fixed paper tape reader [Robbbert]
- Fixes for building MESS with Visual Studio 2013 preview [smf]
- Vtech1 : fixed i/o error when reading disks. [Robbbert]
- vtech1: fixed i/o ports for vz300, laser310 allowing disk to work. [Robbbert]
- pc1640: Promoted to working with imperfect graphics, the extended Paradise EGA-350 video modes are not supported yet. [Curt Coder]
- sms.c: Converted TH line callbacks to use write_line. [Enik Land]
- Ensoniq 16-bit: better A/D parameter handling, allow panel device to send new analog data. [Christian Brunschen]
- a7800.c - XM/XBoard POKEY support. 'Bentley Bear - Crystal Quest' & 'Donkey Kong XM' now work, while maintaining support for original library titles, Commando and Ballblazer. [Robert Tuccitto]
- Mac updates: [R. Belmont]
*Corrected memory map errors with the SE and Classic
*Preliminary support for the SE's 68000 processor-direct slot
*Preliminary support for the Radius Full Page Display card which goes in the SE PDS slot
- softbox: Added reset when IEEE-488 IFC is asserted. [Mike Naberezny]
Télécharger MESS v0.149u1 (32-bit)
Site Officiel de MESS
 
 WolfMESS v0.149 
Mardi 25/06/13 à 19:44 par Firebrand
Cette version de MESS ne permettant pas l'utilisation de codes de triche a été mis à jour selon les dernières sources de l'émulateur.
Télécharger WolfMESS v0.149
Site Officiel de WolfMESS
 
 Messinfo.dat v7.04 
Samedi 15/06/13 à 12:33 par Firebrand
On reste dans les fichiers additionnels avec la mise à jour de ce fichier informatif pour MESS comportant les données relatives à la dernière version de l'émulateur:
- 7.02 28/05/2013: Updated the SVN until May 28, 2013 (r23215).
- 7.03 01/06/2013: Updated the SVN until June 1, 2013 (r23359).
- 7.04 12/06/2013: Aligned files to 0.149 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS_WIP.txt' and 'Drivers SVN...txt'. Updated the SVN until June 11, 2013 (r23639).
Télécharger Messinfo.dat v7.04
Site Officiel de Messinfo.dat
 
 UME v0.149 
Mercredi 12/06/13 à 21:05 par Firebrand
Cette synthèse de MAME et MESS a intégré les mises à jour respectives de ces 2 émulateurs.
Télécharger UME v0.149
Site Officiel de UME
 
 MESSUI v0.149 (32-bit) 
Mercredi 12/06/13 à 20:55 par Firebrand
La version de MESS pourvu d'une interface utilisateur graphique a été mis à jour selon les dernières sources disponibles de l'émulateur.
Télécharger MESSUI v0.149 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.149 (32-bit) 
Mercredi 12/06/13 à 20:46 par Firebrand
Parallèlement à MAME, MESS s'offre également une version stable. Voici la liste des changements:
MAMETesters Bugs Fixed
- 05127: [Misc.] (paso1600.c) paso1600: Invalid read of size 4 (Robbbert)
- 05160: [Crash/Freeze] (thomson.c) to8, to8d: Access Violation with "-ramsize 262144 -cart 6809ass2" (Wilbert Pol)

New System Drivers Supported:
- Otrona Attache [Al Kossow, Barry Rodewald]

Systems Promoted from GAME_NOT_WORKING:
- BOB-85 [Robbbert]
- SSE SoftBox [Curt Coder, Mike Naberezny]

Skeleton drivers:
(none)

Software Lists:
- horizon.xml: Added floppy images. [Dave Dunfield, Andrew Lynch]
- cpc_flop.xml: added the available SPS release. [Kaylee]
- softlist: added list for Otrona Attache disks. [Kaylee]
- vsmile.xml: added new German dumps. [TeamEurope]
- hx20: Added floppy software list. [Curt Coder]
- softbox: Added floppy software list. [Mike Naberezny]
- qx10: Added floppy software list. [Curt Coder]
- ep64_cart.xml: Added cartridge software list. [Curt Coder]
- ep64_cass.xml: Added preliminary cassette software list. [Guru, Curt Coder]
- ep64_flop.xml: Added floppy images. [Curt Coder]
- ti99_cart.xml: Almost all cartridges available. [Michael Zapf]

Source Changes
- superslave: Refactored serial terminal to connect to an RS-232 port. [Curt Coder]
- mpz80: Fixed terminal. [Curt Coder]
- Added RS-232 ports to several drivers. [Curt Coder]
- vk100/vt100: Added RS-232 port and COM5016T baud rate generator. [Curt Coder]
- atarist: Added RS-232 and MIDI ports. [Curt Coder]
- sdk86: Added serial terminal. [Curt Coder]
- ql: Added RS-232 ports. [Curt Coder]
- psxcd: fix cdda [Carl, Dr. Venom]
- votrtnt: Added serial terminal [Robbbert]
- 68ksbc: Added serial terminal [Robbbert]
- applix: Major improvements, system is mostly working [Robbbert]
- altos5: Major improvements [Robbbert]
- sms/gamegear: Various improvements [Fabio Priuli]
*Converted cart handling and mappers to use slot devices
*Simplified bios and cart bankswitch mechanism
*Added save state support to both systems
*Removed on-cart EEPROM from main gamegear now that it can be properly implemented on carts which have it
*Added support for the card slot to Master System I console; use the -card switch to load Sega Card/MyCard dumps in the emulated system
*Added backward compatibility to SG-1000 Mark III, for SG-1000 games
*Made LCD persistence hack optional (ON by default, it can be turned OFF from Driver Configuration submenu)
*Reduced tagmap lookups all across the driver
*Updated the systems to rely on xml only for RAM/NVRAM when loading from softlist
- Ignore unformatted tracks in dsk files [smf]
- td0_dsk: add new floppy system support for teledisk [Carl]
- ehx20: Added slave CPU ROM dump. [Kevtris]
- sg1000: converted the driver to use the new sega 8bit cart slot. [Fabio Priuli]
- sg1000: added emulation of the Card Catcher passthrough cart. [Fabio Priuli]
- gba: updated the driver to use slot devices for carts and removed on-cart flash ram devices from main gba now that they can be properly implemented on carts which have them [Fabio Priuli]
- gba: made save states more robust. [Fabio Priuli]
- nes: fixed nvram mirroring in Family Circuit '91 (Namcot-175 board), the game still has some issue when saving to NVRAM. [Fabio Priuli]
- intv: converted the STIC video chip emulation to be a device. [Fabio Priuli]
- sp0256: modernized the SP0256 Narrator Speech Processor sound device. [Fabio Priuli]
- intv.c: added support for save states to all systems of this driver. [Fabio Priuli]
- coleco: added missing input-related variables to save states, which should now work. [Fabio Priuli]
- pasogo.c: Added readme. [Guru]
- qx10.c: Hook keyboard up to serial controller [Carl]
- pce.c: converted carts to use slot devices [Fabio Priuli]
- pce.c: moved the cd addon to be a separate device. now save states work in the driver for HuCard games, not yet for CD games. [Fabio Priuli]
- pv1000.c: modernized the sound device and added save state support. [Fabio Priuli]
- scv.c: simplified input reading and added save state support [Fabio Priuli]
- softbox: Promoted driver to working. [Curt Coder, Mike Naberezny]
- Fixed IEEE-488 bus reset on Commodore drives. [Curt Coder]
- enterp: modernized the Dave sound chip. [Fabio Priuli]
- softbox: Added Corvus hard disk. [Curt Coder, Mike Naberezny]
- pet: Implemented SoftBox IEEE-488 peripheral mode, where a PET computer is used as terminal. [Curt Coder, Mike Naberezny]
- enterp: converted the Nick Graphics Chip to be a device. [Fabio Priuli]
- Fix for Apollo PIC8259 breakage [Hans Ostermeyer]
- gba.c: simplified video code, removing many redundancies. [Fabio Priuli]
- abc80x, abc1600: Added Luxor ABC keyboard port slot interface. [Curt Coder]
- softbox: Added CP/M hard disk installation instructions. [Mike Naberezny]
- pet8032: Fixed lowercase mode. [Mike Naberezny]
- concept: added stub implementation for the expansion slots as slot devices in place of previous outdated custom one. [Fabio Priuli]
- Corrected pitch and readback behavior for the ALF Apple Music II, and noted it's the same as the ALF AM1. [R. Belmont]
- BOB85: fixed Next key, enabled pasting with standard trainer keys, marked as working [Robbbert]
- softbox: Fixed LEDs. [Mike Naberezny]
- Modernized MEA 8000 sound device. [Fabio Priuli]
- Modernized the Mac Sound device. [Fabio Priuli]
- Modernized uPD1771c sound device. [Fabio Priuli]
- gizmondo: converted the GF4500 to be a device. [Fabio Priuli]
- ip22: converted the SGI Newport graphics board to be a device. [Fabio Priuli]
- enterp: Added Guru-readme and fixed setnames. [Guru]
- Modernized MC68328 (DragonBall) device. [Fabio Priuli]
- pc.c: Added t1000sl2. Hooked up the Tandy 1000 character rom to the other Tandy 1000 drivers. Reimplemented Tandy 1000 ROM banking according to the schematics. [Cowering, Wilbert Pol]
- Modernized VT100/Rainbow video device. [Fabio Priuli]
- Modernized VIC3 video device. [Fabio Priuli]
- Modernized uPD71071 DMA device. [Fabio Priuli]
- Modernized DS1315 clock device. [Fabio Priuli]
- dsk_dsk: Fixed incorrect sector size bug preventing standard DSK images from working. [Barry Rodewald]
- Modernized Samsung S3C44B0 device. [Fabio Priuli]
- Modernized AY-3-1015 device. [Fabio Priuli]
- bml3.c [jedwidz]
*improved keyboard
*improved video
*disk support
- megadriv: emulated protection for 16 Mahjong Tiles II and Tekken Special [EkeEke, Fabio Priuli]
- ep64: Modernized the Enterprise 64/128 driver. [Curt Coder]
- pet8032: Fixed natural keyboard. [Mike Naberezny]
- marked Game Boy, Game Boy Color, Game Boy Advance, Game Gear, Intellivision, Lynx, Master System, MegaDrive / Genesis, NES / Famicom, Neo Geo Pocket, Neo Geo Pocket Color, PV-1000, Super Cassette Vision, Super NES / Super Famicom, Wonderswan and Wonderswan Color as supporting save states. PC-Engine supports save states too, but only for HuCard games and not for CDs. Please report issues with save and restore in these systems, if any, to MameTesters. [Fabio Priuli]
- ql: Added Merlin Tonto ROM dumps. [Ash Evans]
- pet4032: Fixed natural keyboard. [Mike Naberezny]
- terminal: Fixed natural keyboard. [Mike Naberezny]
- n64: improved PIF / RDRAM initialization [Joe]
- wangpc: Use medium resolution video controller by default. [Curt Coder]
- ti99: Added a new cartridge type "gromemu" for GROM emulators
Télécharger MESS v0.149 (32-bit)
Site Officiel de MESS
 
 Messinfo.dat v7.01 
Mercredi 22/05/13 à 19:54 par Firebrand
Une nouvelle version de ce fichier informatif pour MESS a été publié à l'occasion de la v0.148u5 de MESS. Les nouvelles données sont les suivantes:
- 7.01 20/05/2013: Aligned files to 0.148u5 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS_WIP.txt' and 'Drivers SVN...txt'. Updated the SVN until May 20, 2013 (r22988).
- 7.00 18/05/2013: Fixed some items. Updated the SVN until May 18, 2013 (r22899).
- 6.28 17/05/2013: Phase 6 completed! All available resources added (aligned to version 0.148).
- 6.27 13/05/2013: Updated the SVN until May 13, 2013 (r22807). Added resources info; 1,934 sets checked, 75% right).
Télécharger Messinfo.dat v7.01
Site Officiel de Messinfo.dat
 
 UME v0.148u5 
Mardi 21/05/13 à 12:58 par Firebrand
Cette synthèse de MAME et MESS réunit une fois de plus les mise à jour des deux émulateurs.
Télécharger UME v0.148u5
Site Officiel de UME
 
 MESSUI v0.148u5 (32-bit) 
Mardi 21/05/13 à 12:57 par Firebrand
Cette version de MESS pourvu d'une interface graphique proche de MAMEUI a été mis à jour avec la dernière version de MESS.
Télécharger MESSUI v0.148u5 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.148u5 (32-bit) 
Lundi 20/05/13 à 11:36 par Firebrand
Au même moment que MAME, MESS a également été mis à jour. Voici les modifications apportées:
MAMETesters Bugs Fixed
- 05172: [Crash/Freeze] (megadriv.c) 32x and clones: [debug] Assertion 'curlabel->m_codeptr == __null' failed. (hap)

New System Drivers Supported:
- Ensoniq ESQ-M [Anonymous]
- 15IE-00-013 [shattered]

Systems Promoted from GAME_NOT_WORKING:
- D6800 [Robbbert]

Skeleton drivers:
- RCA COSMAC Microkit [Bill Degnan, Curt Coder]
- SSE SoftBox [Mike Naberezny, Curt Coder]
- V-Tech V-Smile (Germany) [TeamEurope]

Software Lists:
- softlist: Added year and publisher info to most games in Amiga OCS, ECS, AGA and Atari ST softlist, fixed shortnames and descriptions where needed, improved parent/clone relationships, made better use of part_id features in multidisk sets. Also, re-ordered sets in ZX softlist. [Anonymous, Fabio Priuli]
- partner_cass.xml: fixed some descriptions and added more info [LoganB]
- jaguar.xml: added some dumps surfaced since last update of the list. [LoganB]
- bbca_cass.xml/bbcb_cass.xml: moved a few files in the proper list and added some info. [Nigel Barnes]
- mbc55x.xml: added a few more disks. [pete_j]
- m20.xml: added newly dumped CP/M 8000 disk [Christian Groessler]
- x68k_flop.xml: added missing sets from TOSEC, plus a lot of new disks dumped in the past seven years, plus lots of info [Ashura, mek1, wushu, Starscream the 2nd, cpt. Misumaru Tenchi,
SuperDeadite, Anna Wu, Fabio Priuli]
- Added software list for mc1502 [shattered]
- megadriv.xml: added more pcb documentation. [sunbeam, gigadeath, nights]
- vsmile.xml: added first cart dumps. [TeamEurope]
- ibm5170.xml: added some more coverdisks. [Kaylee]
- c64_cart.xml: Added Super Snapshot family. [Curt Coder]
- v1050.xml: Added CP/M Plus BIOS 2.0. [Bill Degnan]
- Added software lists for NorthStar Horizon/Advantage floppies. [Dave Dunfield]

Source Changes
- aim65.c: added software list for software ROMs and hooked up to the driver. [K1W1, Fabio Priuli]
- applix: The mirror is required for the system to size up the ram correctly [O. Galibert]
- esq1: preliminary emulation of analog stages (VCFs and VCAs) [O. Galibert]
- electron.c: Added cartridge support. [Wilbert Pol]
- cp1: added layout and keyboard input. [Sandro Ronco]
- psxmultitap: add multitap support [Carl]
- D6800: Various improvements. Most games are playable. [Robbbert]
- D6800: Cassette connected up, system marked as WORKING [Robbbert]
- a7800.c - Red and Blue miscalculated proportions fixed. [Robert Tuccitto]
- pc: remove unused ibm5150_ppi8255_interface [shattered]
*pc, ec1841: unbreak DBG_LOG macro
*mc1502: FDC xtal freq is 16 MHz
*asst128: another PC XT clone
*ec1841: add softlist, set 'v2' as default BIOS to avoid resets
- nes.c: greatly improved save state stability, by adding registration of on-cart VRAM/WRAM. [Fabio Priuli]
- gameboy/gbcolor: simplified video code by reducing the number of memory pointers used, and added support for save state registration. [Fabio Priuli]
- slotify pc joystick [Carl]
- Apollo updates: [Hans Ostermeyer]
*Added 4 and 8 plane color graphics board support
*Renamed dn3x00 to dn3x00_19i and dn3x00_15i to dn3x00
*Reworked video/apollo.c into class apollo_graphics
*Fixed recent regression where the arrow keys moved the mouse pointer
- v1050: Fixed floppy drive type. [Curt Coder]
- cosmac: Added the original CDP1801 CPU variant and rewrote the disassembler. [Curt Coder]
- sms.c: Change hcount calculation to use screen timings and moveit to the VDP. [Enik Land]
- pc_joy_sw: add MS Sidewinder pad [Carl]
- a7800 - [huygens]
*Changed default difficulty switch setting to 'A' so Tower Toppler loads the first level.
*Added 7 cpu cycle delay between hsync and Maria DMA (based on atari docs).
*Rewrite of video code to emulate Maria line ram buffers.
- a7800 : Rendering from line ram no longer uses maria write mode bit (should only use read mode bits) [huygens]
- com8116: Fixed frequency divisors. [Curt Coder]
- exp85, ob68k1a: Fixed terminal. [Curt Coder]
- i8251: Implemented parity and 16X/64X clock modes. [Curt Coder]
- wmbullet, softbox, super6, xor100, sage2, mpz80, horizon: Refactored to use a serial terminal connected to an RS-232 port. [Curt Coder]
- gameboy: modernized sound emulation and added save state [Fabio Priuli]
- lynx.c: modernized sound emulation, slightly simplified blitter functions and added save state to the driver. [Fabio Priuli]
- wswan.c: updated rom banking mechanism to be save state friendlier and added save state support to the driver. [Fabio Priuli]
- ngp.c: added save state support to the driver. [Fabio Priuli]
Télécharger MESS v0.148u5 (32-bit)
Site Officiel de MESS
 
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