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 GameEx et GameEx Arcade Edition v18.36 
Lundi 16/01/23 à 14:54 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements sont inconnus.
Edit: Les changements ont été publiés avec retard, mais les voilà:
- Filtering Steam games installed is now optional and off by default.
- Upgraded to .net 7 from 6.
- Use the .net 4 version (still supported) for Windows versions below 10 now.
Télécharger GameEx v18.36 (.NET 6, 64-bit)
Télécharger GameEx v18.36 (32-bit)
Télécharger GameEx Arcade Edition v18.36 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.36 (32-bit)
Site Officiel de GameEx
 
 WinUAE v4.10.1 Beta 4 FR 
Dimanche 15/01/23 à 12:18 par Firebrand
La dernière beta de WinUAE est désormais disponible en français grâce à Tradu-France.
Télécharger WinUAE v4.10.1 Beta 4 FR (32-bit)
Télécharger WinUAE v4.10.1 Beta 4 FR (64-bit)
Tradu-France
 
 WinUAE v4.10.1 Beta 4 
Samedi 14/01/23 à 15:52 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée et la prochaine version stable est retardée d'au moins une semaine. Voici la liste des changements:
- Added continuous screenshot mode to GUI (Was previously available via input events). When ticked, screenshot is taken automatically every frame.
- Fixed video recording and continuous screenshot including extra blank frame when loading new statefile. (4.9.0)
- Fixed second frame appearing corrupted after loading statefile due to not re-initializing long/short frame internal variables at startup (only visible in video recording or screenshot). (4.9.0)
- If game controller was configured using Game Ports panel (Custom #x setting) and device didn't have any Input panel mappings, config file input device matching with currently installed input devices was not done. This meant if config was moved to other PC, device specific input config was not loaded correctly. Now it also matches devices using only USB VID and PID if better match is not found. (Full match -> Partial match -> VID+PID only if exists -> Device friendly name)
- If config file has input device that is not currently connected, saving the config file didn't save non-connected device's config data. Now it is saved (like it was supposed to already do)
- Game Ports panel custom settings were not corrected automatically if device indexes changed (new input devices connected or removed)
- If Game Ports custom setting has entries that don't map to any currently connected device, show unmapped events as "=?" instead of showing nothing.
- CALLM disassembly fixed.
- 68030 MMU state was partially reset when loading statefile.
- If fast CPU mode program writes to color registers (usually COLOR0 to create background color rainbows), skip write if previous write already happened in same chipset cycle. This could have overflowed buffer that stores state where and when color change should happen in rendering part of emulation. Fast CPU modes don't slow down CPU by emulating chipset or chip ram delays.
- Reduced size of sprite buffers (which was huge), buffer size was enough to have whole screen filled with sprites in max superhires/800 lines screen mode which can't happen.
- "uae-configuration statefile_save " can be used to create statefile (note that save happens when vblank starts next, it is not saved immediately but uae-configuration still returns immediately)
Télécharger WinUAE v4.10.1 Beta 4 (32-bit)
Télécharger WinUAE v4.10.1 Beta 4 (64-bit)
Site Officiel de WinUAE
 
 Messinfo.dat v0.251 (11.40) 
Vendredi 13/01/23 à 14:28 par Firebrand
Le dernier fichier additionnel de ProgettoSNAPS pour ce cycle de MAME a été publié:
- 11.40 01/12/2023: Aligned files to 0.251 version.
Télécharger Messinfo.dat v0.251 (11.40)
Site Officiel de Messinfo.dat
 
 WinUAE v4.10.1 Beta 3 FR 
Lundi 09/01/23 à 14:28 par Firebrand
La dernière beta de cet émulateur Amiga a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.10.1 Beta 3 FR (32-bit)
Télécharger WinUAE v4.10.1 Beta 3 FR (64-bit)
Site Officiel de WinUAE
 
 WinUAE v4.10.1 Beta 3 
Dimanche 08/01/23 à 14:54 par Firebrand
Une nouvelle beta de cet émulateur Amiga, dont le cycle devrait s'achever dans une semaine, a été publiée. Les améliorations sont les suivantes:
- Serial port RI (ring indicator) was inverted. If both printer and serial port was enabled, printer port SEL was pulled down even when RI was inactive.
- DSKBYTR behavior updated after more testing. It is updated all the time normally except if DSKLEN WRITE bit is set without DMA enable. It is even updated (with zeros) when disk write DMA is currently active.
- Dumping CPU state after JIT unhandled exception or program jumping to IO space won't open console window anymore.
- If 2 back to back internal cycle count events had same cycle count value, order of executed events was undefined. Now they are executed in FIFO order. Interrupt clearing and setting at same cycle queued two events, interrupt was lost if they were executed in opposite order. Fixed weird music issue in Jesus on E's / LSD.
- Fixed PCI bridgeboard crash if non-existing PCI board IO or RAM space was accessed.
- FM801 does not seem to have PCI Device control register Interrupt Disable bit (marked as reserved in datasheet). Made it unchangeable (and few other PCI config bits) to fix Mediator FM801 driver audio playback hang. (Possibly this worked with some older Mediator drivers)
- Added command line option "-winekeyboard" to change handling of PAUSE and NUMLOCK keys as a workaround for different (buggy?) Wine RawInput key codes and flags. (falcon35180)
Télécharger WinUAE v4.10.1 Beta 3 (32-bit)
Télécharger WinUAE v4.10.1 Beta 3 (64-bit)
Site Officiel de WinUAE
 
 vAmiga v2.3 
Vendredi 06/01/23 à 15:02 par Firebrand
Cet émulateur Amiga pour MacOS passe en version stable. Voici la liste des changements:
Bug fixes:
- Fixed a bug that causes the GPU pipeline to occasionally update the wrong texture in interlace mode (#772).
- Fixed a bug that caused the CPU to crash on address error double-faults (#773).

Enhancements:
- Improved emulation of mechanical floppy drive delays (#773).
Télécharger vAmiga v2.3
Site Officiel de vAmiga
 
 WinUAE v4.10.1 Beta 2 FR 
Mercredi 04/01/23 à 14:52 par Firebrand
Tradu-France a publiée la dernière beta de WinUAE traduite en français.
Télécharger WinUAE v4.10.1 Beta 2 FR (32-bit)
Télécharger WinUAE v4.10.1 Beta 2 FR (64-bit)
Tradu-France
 
 WinUAE v4.10.1 Beta 2 
Mardi 03/01/23 à 14:22 par Firebrand
Voici déjà une nouvelle beta de WinUAE avec de nouveaux correctifs. La liste des changements est évidemment courte:
- Bitplane DMA stealing sprite DMA off by one fix (b1)
- Platform specific hardware specific config entries didn't parse correctly and were ignored (b1)
- B1 sprite/blitter conflict was unreliable (not accurate side-effects in some situations, probably no one really cares as usual..)
- DSKBYTR WORDSYNC bit was previously autocleared after short delay. Now it stays on as long as DSKSYNC matches. Was very old workaround for old and wrong WORDSYNC behavior. Load DSKBYTR only when valid data is available. Real HW does not seem to load DSKBYTR when only zeros are read. (Most likely DSKBYTR is not loaded if PLL is not locked?)
Télécharger WinUAE v4.10.1 Beta 2 (32-bit)
Télécharger WinUAE v4.10.1 Beta 2 (64-bit)
Site Officiel de WinUAE
 
 WinUAE v4.10.1 Beta 1 
Lundi 02/01/23 à 13:51 par Firebrand
Et on est déjà repartis sur une nouvelle série de beta pour cet émulateur Amiga. Celle-ci devrait être relativement courte car elle se focalise sur les corrections de bugs apparus dans la dernière version stable. Voici la liste des changements:
- Fixed possible single scan line graphics corruption if BPLCON0 was changed when horizontal sync started (Caused by last minute 4.10.0 bug fix).
- Interlace config scaling mode was saved as RTG scaling mode which could write incorrect config entry or cause a crash.
- When saving config, check index values of array type config entries, preventing possible out of bounds memory access if entry is invalid (negative or too large) for some reason, like above bug. Config entry is internally index number, index is used to select config file entry value. If invalid value is detected, message is logged and config entry write is skipped.
- Removed useless "Scanlines" option under PAL filter extra settings.
- GDI mode RTG hardware cursor was not fully disabled when emulated Amiga was reset.
- GDI cursor leaved garbage on screen if hardware sprite coordinates were negative.
- Taking screenshot, DF0: is enabled but empty and CD drive is enabled but not empty: select CD image name.
- Disabled move left/right joystick autoswitching mode (was too easy to do it accidentally without noticing what happened). Only buttons are supported now. Improved popup description text of autoswitch option.
- Vblank interrupt trigger was 2 cycles too late. (Cracked The deep hang). This was supposed to be correct but probably some test results were misunderstood. Or something.
- Copper write to DMACON that disables copper DMA: copper stopped 1 cycle too early. (Following copper instruction's first instruction word is still fetched)
- DMACON write that switches blitter DMA on or off when blitter is running was not fully cycle-accurate. Now it is. (Blitter nasty was already correct)
- Yet another sprite DMA conflict found (Thanks ross again ) and emulated. If sprite DMA is switched on exactly 3 cycles before sprite's DMA slot, DMA decision is done and sprite pointer is increased but slot is not allocated, DMA transfer does not happen and RGA bus appears in idle state (0x01FE). If some other DMA channel allocates same slot, it conflicts and usual RGA bus AND and DMA pointer OR operations happens. Bitplane or blitter seems to be only channels that can conflict in this situation. CPU also can use this cycle safely. (Why do sprites have 2 different kinds of undocumented and weird conflicts?)
- Disk DSKSYNC interrupt behavior adjusted (not done any proper tests yet to fully confirm it), INTREQ DSKSYN bit only seems to get set when internal DSKBYTR WORDEQUAL bit changes from 0 to 1 because without drives selected (internal buffer value is static) and causing DSKSYNC match: DSKBYTR WORDEQUAL is one but interrupt only happens once (for example setting DSKSYNC to non-matching value and back to matching will generate single interrupt. Only writing same matching value again won't generate new interrupt). This behavior was never accurate and some versions had different hacks. Hopefully this is more correct behavior. (Retrovision / Insane and others I don't remember)
- Some timing operations still used old 32-bit wrap around timer checks that can return bad results with new 64-bit internal cycle counter. Affected standard vsync mode.
- Clear Harddrives panel list when loading hardware-only config.
- Platform specific config entries ("win32.???") were host only. Separated to host and hardware config entries. Moved win32.rtg_vblank to hardware config (Also this shouldn't be in platform specific anymore..)
Télécharger WinUAE v4.10.1 Beta 1 (32-bit)
Télécharger WinUAE v4.10.1 Beta 1 (64-bit)
Site Officiel de WinUAE
 
 Messinfo.dat v0.250 (11.39) 
Samedi 31/12/22 à 14:59 par Firebrand
Il arrive un peu en retard, mais ce fichier additionnel a été mis à jour pour l'avant dernière version de MAME.
Télécharger Messinfo.dat v0.250 (11.39)
Site Officiel de Messinfo.dat
 
 NegaMAME v0.251-1 
Samedi 31/12/22 à 14:45 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour avec les sources de MAME v0.251.
Télécharger NegaMAME v0.251-1 (Windows)
Télécharger NegaMAME v0.251-1 (MacOS)
Télécharger NegaMAME v0.251-1 (Linux)
Site Officiel de NegaMAME
 
 RomVault v3.5.2 
Dimanche 25/12/22 à 15:17 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Voici la liste des nouveautés:
New Features
- Add a way to purge old DATs
- Filter for MIA ROMs
- Create default directories for new setups (DatRoot, RomRoot, ToSort)
- Handle locked files better during scanning

Bug Fixes
- Empty directories and 0 byte files are deleted from locked branches and ToSorts
- DatVault can throw invalid JSON error
- Missing status for "In DAT merged, delete" in ROM details grid
- FixDATs are missing MIA flags
- CMP DATs are interpreted with incorrect character encoding
- Crash occurs if a RV temp archive cannot be deleted
- Crash occurs when generating Fix DATs for directories using Single Archive
- Cache can become unstable and trigger errors on every change
- Corrupt CHDs lose their corrupt status
- Some edge case statuses are missing images
- DATs with single archive directory settings are reprocessed on every DAT update
- Registration window uses default icon in task bar
- Elevated RAM usage after refreshing all DATs
- Files can be stuck in a "cyan" state until rescan
- Crash occurs when moving a file open by another process
- Readable corrupt zips that require fixes cause repeated errors
- DatVault can load with no Groups displayed, refresh causes crash
- Missing ROMs from "Single Archives" are included as orphaned ROMs in the wrong FixDAT
- The "In DAT merged, move to ToSort" scenario displays a broken image in ROM details grid
- Crash occurs if a RV temp archive is open by another process during a rename
- Crash occurs during Full DAT creation if DAT has missing rom names
- Crash can occur during a cache backup if not enough space
- ZipMove is sometimes not used if the archive to be moved contains a 0 byte file
- Fixes from 7z archives to Uncompressed sets do not use the 7z cache
- The Compress action is missing the filesize in the fixing status log
- The “_0” is inserted into the incorrect place to avoid naming conflicts if the set name contains periods
- Ampersand characters in the directory settings Dir Location are not displayed
- Recompressing to RV7Z shows a status of TrrntZipping in the status log
- An unaccounted for combination of ROM statuses can occur during a fix and throw an error
- A filesystem error occurs if RomVault tries to ZipMove an archive while it is open in another application
- Just a couple of bug fixes... LOL... Merry Christmas to all.
Télécharger RomVault v3.5.2
Site Officiel de RomVault
 
 vAmiga v2.3 beta 1 
Samedi 24/12/22 à 13:33 par Firebrand
Une nouvelle version de cet émulateur Amiga a été publiée. Voici la liste des changements:
v2.3 beta 1
Bug fixes:
- When drive mechanics were emulated, invalid SYNC words sometimes showed up (Batman rises, #766).
- Snapshots containing more than 512 KB Slow Ram were reported as being corrupted (#770).
- Memory footprint is back to normal (#735).
- Fixes an activity monitor drawing bug in CRT mode.

Enhancements:
- Extended ADFs with misaligned sync words can be read (#769).
- Warp mode can be switched on or off via keyboard shortcuts (#756).
- RetroShell offers a special debug mode, now (#755).

v2.2.1:
Bug fixes:
- Snapshots containing more than 512 KB Slow Ram were reported as being corrupted.
- Memory footprint is back to normal.
Télécharger vAmiga v2.3 beta 1
Site Officiel de vAmiga
 
 ClrMAME Pro v4.047 
Mardi 20/12/22 à 14:02 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Les améliorations sont les suivantes:
- updated ziparchive (4.6.9) and unrar (6.20.3)
- misc: show warning when trimming removed a whitespace rom names with subfolders
Télécharger ClrMAME Pro v4.047 (32-bit)
Télécharger ClrMAME Pro v4.047 (64-bit)
Site Officiel de ClrMAME Pro
 
 WinUAE v4.10.0 FR 
Mardi 20/12/22 à 13:59 par Firebrand
La version stable de WinUAE qui vient d'être publiée a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.10.0 FR (32-bit)
Télécharger WinUAE v4.10.0 FR (64-bit)
Tradu-France
 
 WinUAE v4.10.0 
Lundi 19/12/22 à 19:16 par Firebrand
Cet émulateur Amiga passe à une nouvelle version stable. Voici la liste des changements depuis la précédente:
Major update
- 68000 based unexpanded (with optional Slow or Fast RAM expansion) configurations are now 100% cycle-accurate.
- Big thanks to ross for writing test programs that required perfect cycle accuracy. Lots of expected and unexpected hardware features found and implemented.
- Featute updates that got delayed but will be implemented in 5.0
- OCS and ECS Denise mid screen resolution changes are not pixel perfect, correct chip model specific bit pattern is not emulated yet. AGA is pixel perfect.
- Not all blitter line draw width != 2 (invalid line draw configuration, normally not used) conditions are 100% accurate.
- Disk status/interrupt timing is not fully confirmed yet.

New hardware emulation features and update
- 68000 emulation is finally fully cycle accurate, last missing part, interrupt level change detection timing, is now cycle accurate.
- Custom chipset interrupt timing is now cycle accurate.
- CIA emulation is now fully cycle accurate. Timers were accurate previously but now also interrupt timing, TOD counting, CPU/E-clock sync, and more, including undocumented side-effects are cycle accurate.
- Serial port internal timing, interrupt timing, including SERDATR status bits are now cycle accurate (I used serial port interrupts as a timer in my cputester real 68000 interrupt timing tests)
- Audio interrupt timing is now cycle accurate (Was almost fully accurate previously).
- Blitter timing is now cycle accurate (previously startup behavior and interrupt timing was not fully accurate).
- Blitter line mode with invalid settings (for example width not 2, octant and line direction mismatch etc) is now almost accurately emulated. Some conditions are not fully correct.
- Copper is now cycle accurate, previously some special cases were not handled correctly.
- More undocumented chipset features implemented.
- A1000 Denise bug emulated: sprites end horizontally 1 lores pixel later than bitplane horizontal window end. Currently enabled when A1000 Agnus is selected.
- OCS/ECS vs AGA EHB on/off mid screen change different behavior emulated.
- Emulated chipset mode display is blanked if programmed mode is active but has invalid configuration (for example too short or too long sync pulses or missing syncs, genlock sync enabled without genlock, etc).
- Optional display mode change resync black screen delay.
- Programmed custom chipset modes again use also blanking timing to position the display in addition to vsync and hsync (Most real world SVGA monitors do the same).
- Max allowed programmed mode non-interlaced vertical line count is now 800 (increased from 592), special 700+ line programmed modes are possible and compatible with real SVGA monitors.
- Refresh cycles conflicting with bitplane DMA is now accurately emulated, including all display and audio related glitches it can cause.
- Optional Chip RAM and Slow RAM power up pattern emulation, enabled by default.
- Color palette is now filled with pseudo-random contents at power up (was all black previously).
- Monitor type selection. Composite sync or H/V sync. ECS Agnus/AGA programmed display modes can generate different C-Sync and H/V sync signals.

New other features and updates
- RTG (uaegfx) Picasso96 v3.0+ mixed mode screen draggging is enabled by default.
- RTG (uaegfx) blitter emulation now supports previously unsupported less common blitter operations.
- RTG (uaegfx and emulated boards) automatic integer scaling support.
- On the fly FloppyBridge drive change to normal or back now triggers automatic disk change condition.
- Harddrive panel Full drive/RDB mode is now normal checbox. Hopefully it is less confusing than button that didn’t look like a button.
- Larger default GUI size and slightly larger font if Windows desktop is large enough (at least 1600*1024).
- CD audio is now always mixed with Paula audio. Separate CD audio output support removed.
- Some American Laser Games didn’t have ROM descrambling support, also added missing ROM variants.
- Added American Laser Games Quickstart support.
- Added NVRAM path to Paths panel. Arcade/CD32/CDTV hardware NVRAM files default to this path.
- Keyboard reset change, reset state is kept until at least one key is released.
- CTRL+C in console log/debug window does not anymore close WinUAE. CTRL+C in newer Windows versions can be used as a Copy operation.
- Changed CTRL+F12 fullscreen/windowed switch: If already switched from full-window to window. Next CTRL+F12 will return back to full-window, not fullscreen.
- Optional interlace mode filter profile added.
- DirectDraw mode was replaced with GDI mode. GDI mode does not support exclusive fullscreen but supports basic scaling modes and uaegfx hardware cursor that DirectDraw mode did not support.
- Palette mode screenshot support. If enabled and screen has <= 256 colors, palette mode screenshot is created. It also attempts to preserve first 32 color entries if possible. RTC is automatically enabled if chipset extra= and system has fast ram, slow ram or chip ram expansion.
- Save MSM6242B RTC model control registers to RTC file if they are modified. Previously only RF5C01A (Used in big box Amigas) control registers (and NVRAM) was saved.
- If Quickstart ROM based Arcade hardware config (Arcadia or ALG) is selected, NVRAM file name is automatically set to ROM name. Genlock video file path is also set if ALG ROM is selected. Config files are not affected.
- ROM file list sorting changed, added grouping, sort by group priority first (KS ROMs, extended KS ROMs, freezer ROMs etc..), then alphabetically.
- Sometimes old graphics was temporarily visible in RTG modes if RTG had visible black borders (depends on scaling mode) and screen was switched and new screen had larger size/resolution.
- Added “Slow” flag to RAM panel. If set, selected memory bank has Chip RAM timing but is not Chip RAM capable. Advanced chipset panel “C00000 is Fast RAM” removed, it is not needed anymore.

4.9.x bugs fixed
- Sprite to playfield and playfield to playfield collisions were unreliable.
- RTG (uaegfx) overlay was not drawn. 32-bit Windows only.
- Magic mouse mode without virtual mouse driver installed: mouse position was incorrect in RTG modes and it also ignored scaling modes.
- If hardware emulated RTG board VRAM was immediately (no gap in address space) after any RAM/ROM region and JIT direct was enabled: first 4096 bytes (host CPU page size) of VRAM was not fully JIT direct compatible and any direct read or write to first 4096 bytes would not access VRAM correctly, causing unexpected graphics glitches.
- Quickstart panel floppy bootblock check used current track of drive (not track 0). Broken when FloppyBridge support was added.
- Hires resolution and hires BPLCON1 bit set (or shres and shres BPLCON1 bit): single pixel horizontal offset may have appeared in right side of screen. AGA and non-subpixel mode only.
- CD32/CDTV Quickstart mode “remembered” previous DF0: setting and didn’t disable it by default (even if Quickstart panel showed it as disabled).
- CD32/CDTV Quickstart panel DF0: was not possible to select/enable.
- Z2 RAM configuration was unreliable.

Older bugs fixed
- CHD CD image CD audio timing fix.
- Direct3D11 with custom shaders leaked memory.
- Directory filesystem softlinks fixed.
- 68060 without FPU or disabled FPU and executing FPU instruction that uses -(An) or (An)+ addressing mode: D7 was modified when exception stack frame was created.
- Reading from non-existing custom register always returned 0xFFFF instead of data that previous cycle’s possible DMA access transferred.
- Higher 68000/010 integer clock multipliers (4x+) in CE mode: chipset access timing was not accurate.
- Second 1M extended ROM bank is now internally split to two 512k banks. Non-aligned bank start and size caused problems in some configs.
- Hardware emulated RTG boards that have physically swapped red and blue output (Spectrum, Piccolo, Piccolo SD64) had wrong colors in 24/32-bit modes.
- Piccolo Z3 and Piccolo SD64 Z3 had wrong autoconfig board logical size (which crashed the driver).
- CD audio was not resumed if WinUAE was unminimized and minimize was configured to pause emulation.

Debugging related updates and fixes
- Ultra extreme overscan mode. Shows complete full raster including blanking regions. Horizontal and vertical blanking disabled. COLOR0 changes are always visible.
- DMA debugger shows CIA accesses (including cycles lost due to E-Clock sync) and Chip RAM RAS/CAS addressing values.
- DMA debugger shows CPU memory access type (instruction fetch or data access). Interrupt level and interrupt level change detection are included.
- DMA debugger shows CPU opcodes in basic form (“NOP”, “MOVE” etc), vertically. Which can look a bit weird…
- Added CPU STOP state information to DMA debugger (| = STOP idle cycle, + = STOP idle cycle and higher IPL detected = STOP ending soon)
- Visual DMA debugger shows conflicting cycles as blinking red pixels.
- Horizontal and vertical position are now included in debugger history output (H/HH)
- Added OR, AND and XOR operators to debugger calculator (|, &, ^).
- sp command parsed attached sprites incorrectly.
- It was not possible to enter debugger anymore if CPU was stuck in stopped state after entering and exiting the debugger once.
- Tracing STOP instruction now works differently, each single step executes one internal STOP “round”.
- Memwatch break point that crossed 64k “bank” didn’t map last 64k “bank” if it was only partially needed.
- Self modifying code (smc) debugger feature now clears detected modifications if 68020+ instruction cache is flushed.
- DMA debugger (both console and visual) better support for variable/toggling horizontal and vertical line counts.
Télécharger WinUAE v4.10.0 (32-bit)
Télécharger WinUAE v4.10.0 (64-bit)
Site Officiel de WinUAE
 
 WinUAE v4.10.0 (RC2) Beta 10 FR 
Samedi 17/12/22 à 14:39 par Firebrand
La dernière version de WinUAE a été traduite en français par Tradu-France.
Télécharger WinUAE v4.10.0 Beta 10 (RC2) FR (32-bit)
Télécharger WinUAE v4.10.0 Beta 10 (RC2) FR (64-bit)
Tradu-France
 
 WinUAE v4.10.0 Beta 10 (RC2) 
Lundi 12/12/22 à 14:17 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. La prochaine version stable devrait arriver dans une semaine maximum. Les améliorations sont les suivantes:
- Bumped version to 4.10.0
- 64-bit natmem limit increased to support G-REX PCI VRAM modification detection (Only draw lines that have been modified). Previously Voodoo 3 + G-REX always forced whole screen refresh. G-REX PCI memory space is above 2G "limit". Check also current limit to prevent "picasso_getwritewatch 87" log messages when running 32-bit version.
- SupraDrive AMAB5 and AMAB6 are also 8k. Removed extra duplicated 8k. Previous SupraDrive 2000DMA ROM is called "44-25B" (Hand written text on ROM label did say 44-25B but I thought it was some kind of checksum or something but SupraRomChk on SupraBoot3.8B install disk does detect it as "44-25B"). Updated 2000DMA ROM mapping, SupraRomChck now detects supported ROMs correctly. Remaining undumped official Supra ROMs are "33-11B" and AMAB1, listed inside SupraRomChk executable. (Also some AMAB5 and AMAB6 beta roms are listed)
- Added Hardital Synthesis/Super Big Bang v48.5 (previous was v53.1)
- Serial port ring indicator (RI) signal support (RI is shared with printer port SELECT line)
- Fix out of bounds buffer access when checking what should be written to write-only register that was read. (b5)
Télécharger WinUAE v4.10.0 Beta 10 (RC2) (32-bit)
Télécharger WinUAE v4.10.0 Beta 10 (RC2) (64-bit)
Site Officiel de WinUAE
 
 WinUAE v4.9.9 Beta 9 (RC1) FR 
Jeudi 08/12/22 à 11:43 par Firebrand
La dernière beta de WinUAE a été traduite en français sans délai par Tradu-France.
Télécharger WinUAE v4.9.9 Beta 9 (RC1) FR (32-bit)
Télécharger WinUAE v4.9.9 Beta 9 (RC1) FR (64-bit)
Tradu-France
 
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