La nouvelle version stable de WinUAE a été publiée. A priori pas de changement par rapport à la Beta 15, mais voici la liste des améliorations depuis la précédente version stable: New features/updates: UI - On screen keyboard. Default mapped to pad button 4. - Gamepad GUI control. Use game pad to control WinUAE GUI with some limits. - Optional dark mode (Windows 10 or newer required) - Emulation window dragging and resize does not anymore pause emulation.
New features/updates: emulation - Built-in Munt MT-32/CM-32L emulation. Emulated devices listed in MIDI out setting. ROM images should be in \mt32-roms. or c:\mt32-rom-data\. - AT&T DSP3210 emulation (AA3000 prototype). Not complete. - More programmed chipset screen mode emulation improvements. - Disk emulation improved, undocumented disk read DMA “last word may not come in” bug emulated. - Chipset emulation updates and fixes. - “Autoclip screenshots” option now supports programmed native screen modes. - Native<>RTG and RTG<>RTG mode switching optimizations. - A2410 display card emulation updates, works now with new Picasso96 driver. - Input panel Backslash/F11 option now has third option that restores pre-5.0 keymap behavior. - Do not list GPT partitioned harddrives in “Add Harddrives” panel. - Football Director 2 dongle emulation. - Quickstart Host Configuration menu first option renamed, “Default configuration” -> “Current host configuration”. Added new option “Default host configuration” that resets host configuration to defaults. - Hard reset now randomizes CPU reset start up delay and initial floppy motor position.
Bugs fixes - DMS brute force decryption failed to work with some encrypted DMS files. - Alt-Tab from D3D11 fullscreen RTG mode made hardware mouse cursor invisible. - Some configurations crashed when GUI Reset or Restart button was clicked. - Enter GUI, eject disk, insert new disk, exit GUI: Disk was inserted immediately which is physically impossible and can confuse programs. Inserting disk without manually ejecting it first worked correctly. - GUI Restart button didn’t fully restore GUI position/size if “Restarting” from fullscreen or full-window mode. - Some configs crashed when GUI Restart button or Reset was pressed. - WASAPI sound was disabled if sound driver only supported 8 channel audio. - Some configurations opened multiple tiny inactive multi-monitor mode emulation windows without enabled multiple monitors. - Workbench programmed screen mode (DBLPAL etc) positioning was not always correct when switching from other native mode. - None serial port emulation mode and fast CPU configuration: serial port driver hung if serial data transmit was attempted. - Integer scale + full window: Display panel windowed width and height was used instead of full window size (desktop size) when calculating scaling values. - Screen might have flickered when starting Picasso96 RTG screen dragging. - Multiple 0x76 partitions per HD/card can be mounted now, previously only first was mounted and the rest become zero size non-existing drives. - USB HID input device usage page check fixed, it accepted devices that had nothing to do with being input device.
Gamepad GUI control details - A = select (pad mode)/left mouse click (mouse mode) - B = right mouse click (mouse mode). - Y = change active GUI area (pad mode)/TAB UI element change (mouse mode). - D-pad = select UI elements, “pad mode”. - Left stick = move mouse, “mouse mode”. - Currently requires XInput compatible gamepad.
Onscreen keyboard details - Pad button 4 is default mapped to open/close on screen keyboard input event (if loaded config has button 4 mapped to something else, button is not mapped to OSK) - Pad button/d-pad that normally controls Amiga joystick moves keyboard selection. Joystick movements and button presses are not sent to Amiga side as long as OSK is open. - Fire button press = send selected key’s press - Fire button release = send selected key’s release - Second button press = toggle state of selected key. Keep shift or control or other qualifier key pressed. - Second button release = does nothing. - Keyboard layout is US layout + 2 keys that are used in international layout variants + few bonus “keys”. - If GUI is entered when OSK is open, GUI pad control is automatically enabled. |
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