Filtrer par machine :
Type de vue :
 WinUAE v4.10.2 Beta 3 
Lundi 27/03/23 à 16:30 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. Les améliorations sont les suivantes:
- Changed keyboard reset warning again: when reset keys are pressed, reset warning starts, when reset warning ends, system is reset but reset is kept active until at least one key is released. Keeping reset keys pressed more than 5 seconds force hard reset like non-reset warning config already did. Both keyboard reset modes now work identically.
- Programmed mode "do not include hidden lines" (b1) removed one too many line, breaking some programmed modes interlace field order.
- Interlace automatic LOF toggle cycle was still using pre-4.9 horizontal position origin. (Toggled 3 cycles too early, correct position is cycle 1 of line 0)
- LOL (NTSC long line) was toggled 1 cycle too early. Both LOF and LOL toggle when HPOS=1.
- COPJMP1+COPJMP2 strobe when Copper DMA is off stops the copper: this was not correct, if both strobes are generated, Copper instruction pointer is loaded with COP1PT OR'd with COP2PT. This usually indirectly stops the copper because it will sooner or later does MOVE to "dangerous" register. This is same address OR behavior as any other DMA pointer if more than one gets activated in same cycle (for example refresh + bitplane conflict). This was done before logic analyzer checks and was forgotten..
- HAM5/HAM7 was incorrectly allowed in AGA mode (broken probably in 4.9?). AGA only enables HAM if 6 or 8 planes.
- Disk image was accidentally opened twice, preventing disk image deletion/editing without closing WinUAE (b1)
- When disk image is ejected using GUI, close image file handle immediately (previously it was closed after returning back to emulation)
- Mounting exe as HD floppy image created broken disk structure if file was larger than 1329664 bytes. Bitmap block used original DD block location but was allocated after HD root block.
- Filter mode "default" now always scales if programmed chipset display mode.
- Debugger breakpoints are now also reported when single stepping (f and fo etc), previously trace override other breakpoint detection.
- Debugger wf didn't fill in binary mode.
- GVP 2040 original ROM image added (No 68060 support). "tekscsi2.device 1.1 (17.4.95)". Filesystem loader has serial debugging enabled. Updated 68060 variant is "tekscsi2.device 1.0 (27.8.95)". For some reason newer version has 1.0 in version string but device internal version is still 1.1.
- Changed new Agnus Chip RAM max addressing advanced chipset option: default equals Chip RAM size. Forcing 512k when OCS can break old configs and cause confusion and result will look like new emulation bug.
- Some VHPOSW horizontal change support improvements. It is still a hack but it is simpler hack and generic, required changes are now dynamically calculated. It is not anymore hardwired to Smooth Copper / Up Front specific VHPOSW horizontal position changes. Demo specific hacks removed. Also now horizontal position moves beyond maxhpos is also emulated, hpos counts until to 0xFF before wrapping around. DMA debugger also updated to support skipped or doubled cycles. VHSPOW behavior needs future undocumented feature thread post. (Weird test cases by ross)

Probably getting close to final release. Possibly. I did promise to have OCS lores/hires mid screen changes fully emulated in 5.0 but does look like it is not going to happen, it needs major changes that I am not sure I want to change, at least until much later.
Télécharger WinUAE v4.10.2 Beta 3 (32-bit)
Télécharger WinUAE v4.10.2 Beta 3 (64-bit)
Site Officiel de WinUAE
 vAmiga v2.4 Beta 1 
Vendredi 24/03/23 à 16:12 par Firebrand
Une nouvelle version de cet émulateur Amiga pour MacOS a été publiée. Voici la liste des nouveautés:
- Improved thread synchronization (Adaptive sync)
- Warp boot support
- Code cleanup

- The deployment target has been raised to macOS 11.0 (required by std::atomic_flag).
- The app is no longer notarized, because I left the (too costly) Apple Developer Program.
Télécharger vAmiga v2.4 Beta 1
Site Officiel de vAmiga
 Messinfo.dat v0.252 (11.41) 
Jeudi 23/03/23 à 13:23 par Firebrand
Ce fichier informatif pour MAME a été mis à jour pour MAME v0.252:
- 11.41 03/22/2023: Aligned files to 0.252 version.
Télécharger Messinfo.dat v0.252 (11.41)
Site Officiel de Messinfo.dat
 GameEx et GameEx Arcade Edition v18.38 
Lundi 20/03/23 à 15:48 par Firebrand
De nouvelles versions de ces frontends ont été publiées. Les versions 64-bit ont rétrogradé leurs pré-requis de .NET 7 à .NET 6 et sont à nouveaux compatibles avec Windows 7 et Windows 8/8.1:
- In attempt to provide full configuration and access via GameEx Online with the web Setup Wizard for current and future projects the site now allows local directory and file browsing for remote paths. This will be also good for upcoming projects not on windows platforms. I learnt a little about jquery doing this for the popup browser on the site. This change requires an update to the client to work. I also moved back to .net 6 from .net 7. .net 7 actually seemed to perform worse and excluded older windows os versions such as 7. I've also spent some time optimizing and on Google page speed insights. So hopefully the sites should perform a little better for you on mobile devices. Note the remote browsing is a little slow as its client server.
Télécharger GameEx v18.38 (64-bit)
Télécharger GameEx v18.38 (32-bit)
Télécharger GameEx Arcade Edition v18.38 (64-bit)
Télécharger GameEx Arcade Edition v18.38 (32-bit)
Site Officiel de GameEx
 WinUAE v4.10.2 Beta 2 FR 
Dimanche 12/03/23 à 14:00 par Firebrand
Tradu-France a d'ores et déjà publié la traduction en français de la dernière beta de WinUAE.
Télécharger WinUAE v4.10.2 Beta 2 FR (32-bit)
Télécharger WinUAE v4.10.2 Beta 2 FR (64-bit)
 WinUAE v4.10.2 Beta 2 
Dimanche 12/03/23 à 13:55 par Firebrand
Voici une nouvelle beta pour cet émulateur Amiga qu'on ne présente plus. Les améliorations sont les suivantes:
- There is no undocumented HAM behavior, it was bug in emulation, in certain situations HAM decoding incorrectly started before border and fix only accidentally worked in test case. (b1)
- Hardware info panel now shows complete memory map when emulation has been started. Before starting emulation it works like previously (adjustable, lists expansion devices only). Added address space end column. (TODO: more info, perhaps also include PCI devices)
- Added backslash/F11 swap key option to Input panel. This is global option (registry/ini) and swap is done after input mapping. Reverts b1 key swap.
- Enabling Copper DMA didn't wake up Copper immediately but when next line started. (4.9.something probably)
- Added inverted lightpen/gun input events. (ALG Fast Draw Showdown)
- If any debugger memory search command (s, fa, etc) have start address parameter that points to any ROM address, search runs normally until last ROM address. Previously searching from ROM addresses was not possible.
- If keyboard reset warning was enabled, releasing reset keys caused second reset if they were kept pressed until reset warning had internally generated reset. (4.10.0)
- If keyboard reset warning is enabled, keyboard reset does not start (and reset warning key code is not sent) until at least one key is released and if keys are kept more than 5 seconds, hard reset is forced. Previously if keyboard reset warning was enabled, reset always started immediately and forced hard reset was not possible.
Télécharger WinUAE v4.10.2 Beta 2 (32-bit)
Télécharger WinUAE v4.10.2 Beta 2 (64-bit)
Site Officiel de WinUAE
 GameEx et GameEx Arcade Edition v18.37 
Jeudi 09/03/23 à 12:23 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Cependant, les nouveautés ne sont pas connues et la version XP/7 de l'Arcade Edition n'a pas encore été mise à jour.
Télécharger GameEx v18.37 (.NET 7)
Télécharger GameEx v18.37 (32-bit, XP/7) (Windows)
Télécharger GameEx Arcade Edition v18.37 (.NET 7) (Windows)
Site Officiel de GameEx
 WinUAE v4.10.2 Beta 1 FR 
Mardi 28/02/23 à 16:34 par Firebrand
La dernière version de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.10.2 Beta 1 FR (32-bit)
Télécharger WinUAE v4.10.2 Beta 1 FR (64-bit)
 WinUAE v4.10.2 Beta 1 
Dimanche 26/02/23 à 15:58 par Firebrand
Et c'est reparti pour une série de beta avec cet émulateur Amiga pour Windows qu'on ne présente plus. Voici la liste des améliorations:
- 1.5M Chip RAM size is now working correctly in all configurations. (Except JIT which does not like non-power of two RAM sizes)
- Added Agnus chip ram max size option to advanced chipset. Can be used to configure larger Chip RAM size than Agnus DMA supported size.
- Added A1000 Denise model selection to advanced chipset (A1000 Denise without EHB and A1000 Denise with EHB). Previously Agnus type was used to select if A1000 Denise features/bugs were emulated. Autoselect = Chipset type selected from chipset panel.
- Removed Agnus blitter busy bug and No-EHB Denise Advanced chipset options. Above Agnus and Denise model selection replaces them.
- If CPU was waiting for chip bus read or write (At least one cycle was stolen from CPU) when debugger was exited or GUI was entered, next CPU chip bus wait cycle was not counted.
- Blitter state is now fully saved even if blitter is in mid-operation. (cycle-accurate modes only). Previously blitter was force-finished if blitter was active when state was saved.
- Copper "overflow" to beginning of next field is now statefile supported.
- Chipset internal delay events are now accurately saved with state files. (Test cases by ross as usual)
- Statefile save exactly when CPU was about to do memory chip bus read or write: restore skipped this pending read or write.
- Updates to CPU state save support. In some situations state save/restore support was not correct and/or not cycle accurate.
- CD32 state was always saved, even when no CD32 features were enabled.
- Fixed LPSTOP instruction (68060 only, Low Power STOP). Broke when STOP instruction emulation was rewritten to match real 68000 behavior. No known Amiga programs use LPSTOP. (4.10.0)
- Level 7 interrupt input event now keeps NMI active until CPU detects it. Previously it only made a short pulse that was unreliable.
- If VPOSW has been written to more than once during single field and writes only modified LOF-bit and later write(s) during same field restored original LOF value: don't recalculate display settings when next field starts. LOF state only affects display during vertical sync and few lines before and after, it can be "safely" modified mid screen (with side-effects in some situations..)
- HAM previously unknown (?) and undocumented feature emulated. If bitplane is active earlier than horizontal border ends, last pixel under the border is HAM decoded normally using bitplane pixel value, it is not decoded using border color.
- In some situations when emulator config was changed on the fly (for example 68000 CE to 68020 non-CE), CPU emulator and other parts of emulator was not configured for new configuration.
- Prometheus PCI bridge PCI config space byte wide access endian swap fix.
- Picasso IV flash rom support. Not very useful because it can't be used to fully "generate" Picasso IV flash ROM image file (like you can do with PPC boards). Official flasher does not update first 16k of flash that contains autoconfig nybbles and loader code and Picasso IV and official updater can't work if it is missing.
- Serial port SERDATR TBE bit was was unreliable in accurate modes. (4.10.0)
- Fixed floppy related bug where initial bit offset becomes negative, causing out of bounds array access (that may or may not cause a random crash).
- Fixed Input panel custom event string to GUI temporary config and from GUI temporary config to active config copying that caused double memory free. (Very old bug).
- On the fly disk check from GUI (for example ? in Quickstart panel), which reads boot and root block and shows disk information, which changed disk rotational position but it wasn't restored.
- Disabled strange ages old german keyboard layout only "#" key hack and changed 2 very rarely, if ever, used, default keys: Amiga key left of backspace which does not exist on any PC keyboards is now mapped to F11. Key left of enter (which only exists on european PC keyboards) is now mapped to correct matching Amiga key. (was previously key left of backspace for some reason). Hack can be optionally restored if there really was some reason for this hack. (I suspect original reason was pre-RawInput Windows 9x/ME DirectInput limit that possibly didn't allow all keys to be read normally).
- Ultra extreme overscan mode now includes blanking regions drawn using grid pattern. Added new HV ultra extreme overscan mode that shows HSYNC, VSYNC, Blank and Borderblank regions. Can be useful when creating/debugging programmed display modes. C mode shows CSYNC pattern, which is accurate enough to correctly handle at least some weird modes by ross
- Added reset warp mode Misc panel option. Reset automatically enables warp mode, first copper DMA activation (KS ROM sets it just before disk/HD boot starts) starts warp mode auto disable countdown. Default is 1 second delay before warp mode disables. warpboot_delay config file entry can be used to change delay value (value in frames). Makes KS ROM hardware initializations almost immediate without affecting compatibility.
- Bring GUI window on top if emulation window gets left mouse button double click or F12 (or configured GUI key) key press and GUI is open. Close GUI if ESC is pressed when GUI is open and emulation window has focus.
- SCSI CD command READ TOC, format type 0 returned invalid data (4.10.1)
- Added button toggle mode (press and release: button gets pressed, press and release again: button gets released) to Game Ports panel autofire mode select menu.
- A600 non-expanded Quickstart RTC selection fixed. RTC should not be selected unless RAM expansion is configured.
- Added missing Picmatic ROMs (European American Laser Games variant). Zorton Brothers and Marbella Vice.
- Added Disable keyboard and Disable game controllers when mouse not captured options to Pri & Extensions panel.
- Game port setting now accepts joyportnameX and/or joyportfriendlynameX= + joyportX=customY simultaneously. This forces custom config Y to be mapped to named controller, ignoring device index value in custom config. Makes it easier to create config files with custom game port settings programmatically.
- Added possibility to have same Game ports panel joystick in more than one joystick port. Config file only currently. Use same config file entries with index number (for example "joyportfriendlyname1_1=")
- Added screen rotation support, to fully support Fast Draw Showdown (American Laser games) game that had 90 degree rotated display.. Direct3D9 mode only so far. Config file only: gfx_rotation=, gfx_rotation=-90 for Fast Draw Showdown.
- Removed Expansion panel CD32 FMV checkbox. It is available via expansion list and needs ROM selection.
- Integer scaling now has 5% (width and height) safety margin before switching to smaller multiplier.
- If programmed mode: do not include scanlines hidden in vertical blank when calculating display size (for integer scaling/autoscale etc)
Télécharger WinUAE v4.10.2 Beta 1 (32-bit)
Télécharger WinUAE v4.10.2 Beta 1 (64-bit)
Site Officiel de WinUAE
 NegaMAME v0.252-1 
Dimanche 26/02/23 à 15:55 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.252.
Télécharger NegaMAME v0.252-1 (Windows)
Télécharger NegaMAME v0.252-1 (MacOS)
Télécharger NegaMAME v0.252-1 (Linux)
Site Officiel de NegaMAME
 RetroBat v5.1.1 
Lundi 06/02/23 à 14:41 par Firebrand
Cet utilitaire permettant de configurer le frontend EmulationStation a été mis à jour. Les améliorations sont le ssuivantes:
- PinballFX3 generator now launching directly tables
- Fix crash when 2 identical controllers were connected
- Fix cps1 and cps2 features mix-up
- Fix unability to quit some emulators with HOTKEY + START because of game focus option automatically set to on
- Fixed rpcs3 joystick axis inversion for XInput and Dualshocks
- Fixed yuzu controller configuration to add possibility to choose joystick type
- Fix some shaders not working with model2
- fix RetroBat not displaying on second monitor issue
- fix missing PCSX2 feature « skip bios »
- fix pcsx2 memcards path
- fix ES navigation in vertical mode (L1 / R1 usage)

- possibility to run pcsx2 in bigpicture mode
- add cycle_exact feature for winuae
- add actionmax support to daphne/Hypseus
- add language selection for Wii

- Some cleaning of unused code and typo errors corrections
- Removed libretro:redream from Dreamcast emulators list
- Removed no$GBA from GBA system
Télécharger RetroBat v5.1.1
Site Officiel de RetroBat
 WinUAE v4.10.1 FR 
Mardi 24/01/23 à 14:06 par Firebrand
Ka dernière version stable de WinUAE est désormais disponible grâce à Tradu-France.
Télécharger WinUAE v4.10.1 FR (32-bit)
Télécharger WinUAE v4.10.1 FR (64-bit)
 WinUAE v4.10.1 
Mardi 24/01/23 à 14:04 par Firebrand
Après une courte série de beta, la nouvelle version stable de WinUAE a été publiée. Voici les améliorations depuis la précédente version stable:
WinUAE 4.10.0 bugs fixed
- Chipset emulation updates and bug fixes.
- Interlace filter mode saved invalid config in certain situations, causing crash when loaded. Also added validation to config loader that detects similar config errors.
- GDI mode RTG hardware cursor leaved garbage when it was in top/left corner of screen and it was not fully disabled when Amiga was reset.
- Serial port Ring Indicator signal fixed. If both printer and serial port was enabled, printer status was invalid.

Older bugs fixed
- Input device’s Input panel custom configuration was lost if config was loaded and saved when custom configured input device was not connected.
- Game Ports panel custom input configuration was not automatically remapped to original input device if order or number of input devices changed.
- Game Ports panel “Default” game controller type didn’t fully switch to CD32 pad mode when CD32 hardware was configured.
- FM801 PCI sound card didn’t work in Voodoo 3 + Mediator configuration.
- PCI bridgeboard crash when accessing non-existing board’s IO/RAM space.
- Exclusive fullscreen Direct 3D 11 mode + Fullscreen GUI Misc panel option ticked and entering GUI: GUI window was not positioned correctly.
- Video recording after loading statefile recorded one empty and one corrupted frame when recording was started.

New features/updates
- Added continuous screenshot mode to GUI. When ticked, screenshot is taken automatically every frame.
- Disabled move left/right joystick autoswitching mode. It was too easy to do it accidentally. Only buttons are supported.
- Clear Harddrives panel list when loading hardware-only config.
- Taking screenshot when DF0: is enabled but empty and CD drive is enabled but not empty: select CD image name. (Previously CD was ignored)
Télécharger WinUAE v4.10.1 (32-bit)
Télécharger WinUAE v4.10.1 (64-bit)
Site Officiel de WinUAE
 Ré-upload GameEx et précisions 
Lundi 23/01/23 à 14:35 par Firebrand
Les versions de GameEx et GameEx Arcade Edition ont été mises à jour sur le site officiel sans changement de version et sans explication. Ces versions son également sur note site au cas où elles auraient un intérêt. Par ailleurs, les version 64 bit nécessite désormais .NET7: ce framework ne supporte plus que Windows 10 et supérieur (la mention 64-bit a été retirée vu qu'il n'y a pas de Windows 10 32-bit). Pour les utilisateurs de Windows XP à 8.1, il faudra désormais utiliser la version 32-bit sous .NET4.
Télécharger GameEx v18.36 (.NET 7)
Télécharger GameEx v18.36 (32-bit, XP/7)
Télécharger GameEx Arcade Edition v18.36 (.NET 7)
Télécharger GameEx Arcade Edition v18.36 (32-bit, XP/7)
Site Officiel de GameEx
 WinUAE v4.10.1 b6 (RC2) 
Dimanche 22/01/23 à 14:10 par Firebrand
La prochaine version stable de cet émulateur Amiga pour Windows est en approche. Mais enattendant, voici une nouvelle beta. Les améliorations sont les suivantes:
- "Default" joystick mode didn't fully enable CD32 pad mode when CD32 hardware was configured. (Very long ago?)
- Write to CIA timer HI register always loaded the timer in cycle-accurate CIA mode. Timer is not loaded if it is in continuous mode and timer is running. (HippoPlayer unstable playback speed). Fast CPU modes used "immediate" (CIA internal state change delays not emulated) CIA mode which was correct. (4.9.2 CIA rewrite)
Télécharger WinUAE v4.10.1 b6 (RC2) (32-bit)
Télécharger WinUAE v4.10.1 b6 (RC2) (64-bit)
Site Officiel de WinUAE
 WinUAE v4.10.1 b5 (RC1) FR 
Vendredi 20/01/23 à 13:35 par Firebrand
La dernière version de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.10.1 b5 (RC1) FR (32-bit)
Télécharger WinUAE v4.10.1 b5 (RC1) FR (64-bit)
 WinUAE v4.10.1 b5 (RC1) 
Jeudi 19/01/23 à 11:53 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Voici la liste des améliorations:
- Fullscreen GUI Misc panel option ticked + D3D 11 mode exclusive fullscreen + enter GUI which drops back to desktop: GUI used full desktop size, when it should have used "work area" ("work area" does not include for example Task bar)
- End directory filesystem threads earlier in shutdown sequence, previously it was too late, after Amiga address space was freed, causing crash if filesystem queue had commands pending and they needed to read or write Amiga side memory.
- Improved Game ports panel Custom mapping autoswitch selection. Select first Custom config that has at least Amiga button fire button or second button mapped to connected input device that initiated autoswitch.
Télécharger WinUAE v4.10.1 b5 (RC1) (32-bit)
Télécharger WinUAE v4.10.1 b5 (RC1) (64-bit)
Site Officiel de WinUAE
 GameEx et GameEx Arcade Edition v18.36 
Lundi 16/01/23 à 14:54 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements sont inconnus.
Edit: Les changements ont été publiés avec retard, mais les voilà:
- Filtering Steam games installed is now optional and off by default.
- Upgraded to .net 7 from 6.
- Use the .net 4 version (still supported) for Windows versions below 10 now.
Télécharger GameEx v18.36 (.NET 6, 64-bit)
Télécharger GameEx v18.36 (32-bit)
Télécharger GameEx Arcade Edition v18.36 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.36 (32-bit)
Site Officiel de GameEx
 WinUAE v4.10.1 Beta 4 FR 
Dimanche 15/01/23 à 12:18 par Firebrand
La dernière beta de WinUAE est désormais disponible en français grâce à Tradu-France.
Télécharger WinUAE v4.10.1 Beta 4 FR (32-bit)
Télécharger WinUAE v4.10.1 Beta 4 FR (64-bit)
 WinUAE v4.10.1 Beta 4 
Samedi 14/01/23 à 15:52 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée et la prochaine version stable est retardée d'au moins une semaine. Voici la liste des changements:
- Added continuous screenshot mode to GUI (Was previously available via input events). When ticked, screenshot is taken automatically every frame.
- Fixed video recording and continuous screenshot including extra blank frame when loading new statefile. (4.9.0)
- Fixed second frame appearing corrupted after loading statefile due to not re-initializing long/short frame internal variables at startup (only visible in video recording or screenshot). (4.9.0)
- If game controller was configured using Game Ports panel (Custom #x setting) and device didn't have any Input panel mappings, config file input device matching with currently installed input devices was not done. This meant if config was moved to other PC, device specific input config was not loaded correctly. Now it also matches devices using only USB VID and PID if better match is not found. (Full match -> Partial match -> VID+PID only if exists -> Device friendly name)
- If config file has input device that is not currently connected, saving the config file didn't save non-connected device's config data. Now it is saved (like it was supposed to already do)
- Game Ports panel custom settings were not corrected automatically if device indexes changed (new input devices connected or removed)
- If Game Ports custom setting has entries that don't map to any currently connected device, show unmapped events as "=?" instead of showing nothing.
- CALLM disassembly fixed.
- 68030 MMU state was partially reset when loading statefile.
- If fast CPU mode program writes to color registers (usually COLOR0 to create background color rainbows), skip write if previous write already happened in same chipset cycle. This could have overflowed buffer that stores state where and when color change should happen in rendering part of emulation. Fast CPU modes don't slow down CPU by emulating chipset or chip ram delays.
- Reduced size of sprite buffers (which was huge), buffer size was enough to have whole screen filled with sprites in max superhires/800 lines screen mode which can't happen.
- "uae-configuration statefile_save " can be used to create statefile (note that save happens when vblank starts next, it is not saved immediately but uae-configuration still returns immediately)
Télécharger WinUAE v4.10.1 Beta 4 (32-bit)
Télécharger WinUAE v4.10.1 Beta 4 (64-bit)
Site Officiel de WinUAE
<< Page précédentePage suivante >>
2001-2023 Planet Emulation