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 DuckStation v0.1-7294 (06/08/2024) 
Mardi 06/08/24 à 17:50 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Voici la liste des changements:
- 0517aef CDROM: Don't allow deferred INT1 after Pause ACK
- cabba81 CI/Flatpak: Switch from JSON -> YAML
- efc821b VulkanDevice: Fix incorrect condition in UnbindTexture()
- 3a08ad1 Qt: Purge some unused debug menu options
Télécharger DuckStation v0.1-7294 (06/08/2024) (Windows)
Télécharger DuckStation v0.1-7294 (06/08/2024) (MacOS)
Télécharger DuckStation v0.1-7294 (06/08/2024) (Linux)
Site Officiel de DuckStation
 
 GameEx et GameEx Arcade Edition v18.70 
Lundi 05/08/24 à 18:36 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Elles corrigent apparemment un problème mineur d'affichage de logo. Voir ici.
Télécharger GameEx v18.70
Télécharger GameEx Arcade Edition v18.70
Site Officiel de GameEx
 
 NegaMAME v0.268-1 
Lundi 05/08/24 à 17:57 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.268.
Télécharger NegaMAME v0.268-1 (Windows)
Télécharger NegaMAME v0.268-1 (MacOS)
Télécharger NegaMAME v0.268-1 (Linux)
Site Officiel de NegaMAME
 
 DuckStation v0.1-7290 (05/08/2024) 
Lundi 05/08/24 à 17:55 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Voici la liste des changements:
- d841371 CI/AppImage: Use fuse3 compatible appimagetool (#3251)
- d70f5dd GSVector: Remove unused functions
- 59a2309 GPU: Use half width vector types where appropriate
- 640ed4a CPU/Recompiler: Eliminate redundant speculative reg read
- 154a5b3 CDImageCHD: Refactor mode conversion to string_view
- fee8887 System: Purge unused RecreateSystem()
- fae6b7a System: Fix double error on load/boot cancel
- cf15591 Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others (#3252)
- 66f31d4 CI: Add workflow to upload cached deps/symbols
- 5381ad9 Qt: Adjust controller diagrams
- 00cc3b6 Qt: Fix a few places per-game settings were not checked
- 889427e Qt: Disable a couple of unusable per-game settings
- bc30569 SPU: Reverb input should be muted when SPU muted
- fb747d6 CDROM: Drop setloc on double Play
- 44b9d16 CDROM: Defer set of autopause track
- 9392c19 CDROM: Handle audio sectors in 2X mode
- f1ca914 CDROM: Further adjust IRQ delay
- 9a89ab3 GameDatabase: Add deinterlacing mode override
- c925bec GameDB: Set deinterlacing mode and line offset on a few games
- 8d94fd5 GameDB: Use SW readbacks for 360 Three Sixty
- 5d5c04c RegTest: Fix compare with only missing but no diffs
- 0a86aba Atualização Português do Brasil (#3253)
- 92038da CDROM: Handle speed change while reading
- c286112 Updater: Replace all StdStringFromFormat() with fmt
- 00ccea8 GPUDevice: Replace remaining StdStringFromFromFormat() with fmt
- ca2a8f1 Host: Purge C format string error overloads
- aa94b07 Qt: Purge format string usage from AutoUpdaterDialog
- 567b86c Host: Purge ReportFormattedDebuggerMessage()
- 24ef76b StringUtil: Purge StdStringFromFormat()
- 6176a21 ProgressCallback: Eliminate redundancy and drop C format strings
- a6cf320 Qt: Fix scan percent dropping back to 0% at end
- 41e1553 FileSystem: Add Error parameter to more functions
- 7217536 MD5Digest: Span-ify
- 19063d4 Bus: Mirror BIOS area up to 4MB
- f0945ca BIOS: Refactor loading/hashing of images
- 6a920b2 CDROM: Handle BFRD clears inbetween DMA transfers
- d9a224e GameList: Fix bogus entries on disc change due to disc set
- 5f36c29 Updater: Fix missing newline on MacOS
- 2e96931 CPU/CodeCache: Dynamically compute BIOS memory access timing
- 0815aed FileSystem: Drop use of stat64()
- 56dd987 Misc: RISC-V build fixes
- 4f7ddfa TimingEvents: Remove pointer indirection
- 9b77a9a TimingEvents: Move interrupt dispatch to end of loop
- 495b2ff GameDB: Front Mission 2
- efd8aab TimingEvents: Fix events ending up out-of-order
- 52f9e85 CDROM: Deactivate command attempt before queueing another
- f1f89d3 BinarySpanReaderWriter: Add subspan methods
- 79644bf CPU: Add Safe{Read,Write}MemoryBytes
- f2e88ce PINE: Add MsgReadBytes/MsgWriteBytes
- cc667cd Sockets: Add SetNagleBuffering()
- 3172eac PINE: Disable nagle buffering
- d9ada75 Qt: Toggle for DualSense Player LED (#3254)
- a6e34fa Fix ui_step for crt-consumer.fx (#3256)
- 14d8760 Resources: Update SDL game controller database (#3255)
- 6b78364 Sockets: Ignore SIGPIPE on Linux
- 7880087 Sockets: Properly handle POLLHUP events
- ad374ef Sockets: Use epoll on Linux
- 022b2fc Qt: Disable incompatible settings in game properties
- b4136d2 TimingEvents: Avoid heap allocation in SortEvents()
- 2938602 Qt: Remove BIOS search directory from per-game settings
- 533022b Qt: Ensure fullscreen UI is stopped on exiting
- 28c74f1 update the Simple-Chinese translation to latest. (#3257)
- fe55446 ImGuiManager: Fix stutter when multiple OSD messages lapse
- deed0c9 GameDatabase: Merge compatibility messages
- ba6b654 GPUDevice: Improve pipeline error reporting
- 298f39a GPU/HW: Fully report shader/pipeline creation failures
- e743c5d GPU/HW: Force update CLUT on save state
- 1006fa0 GPUDevice: Add support for Raster Ordered Views
- 2a617c5 GPU/HW: Support using ROV for accurate blending
- 49772f0 GameDB: Set accurate blending for Addie no Okurimono
- 7bbc174 GameDB: Accurate blending for High Heat Major League Baseball 2002
- b7bfbc0 Atualização Português do Brasil (#3258)
- 0407f93 CPU: Fix loading recompiler-saved states with interpreter
- 5e8870e D3D12: Avoid redundant render pass restarts
- 861d4a5 FullscreenUI: Reorder graphics settings to match Qt
- 5ec9c8a CDROM: Fix handling of 8-bit ADPCM and decoder overruns
- 68575d1 CDROM: Shift instead of divide in ZigZagInterpolate
- dce1221 Bus: Log when RAM_SIZE changes
- 0b5287f Bus: Implement RAM_SIZE register
- 0f4af03 CMake: FreeBSD build fix
- 1771bfa Atualização Português do Brasil (#3259)
- e455a5e ImGuiFullscreen: Fix incorrect notification width
- bf1b023 Add a new port of crt-royale.fx (#3260)
- 3282366 PostProcessing/FX: Preserve option declaration order
- 5656f91 Qt: Fix missing line on first postfx category
- 7a3a72e GPU: Add display rotation option
- d3dc3ec Organize crt-royale params in categories. (#3261)
- 440e08c Qt: Fix crash opening game compatibility report
- f051aa5 GameDB: Include London Mission Pack in GTA disc set
- c2d24f4 CDROM: Re-enable error-on-seeking-pause behaviour
- fcd4e60 Atualização Português do Brasil (#3262)
- 5026e1b Spanish translation update 2024/07/27 (#3263)
- a3acb0c GPU/HW: Always allow shader blend with fbfetch
- 7b99fcb GPU: Fix edge bleeding with Bilinear Integer scaling
- 6fe0c98 System: Rewrite EXE override/loading
- 40356fc FileSystem: Remove unnecessary checks
- 876f212 DynamicLibrary: Add patch to versioned filename
- b6b0997 Build: Favor git repositories over in-tree patches
- 11c6f89 gitignore: Add /deps/
- 6da84bf GameDB: Disable WS for Rally de Europe
- a3f8162 Qt: Add a new Justifier controller icon (#3264)
- ab7a3e1 BinaryReaderWriter: Add class for files as well as spans
- c83b5fd FileSystem: Add AtomicRenamedFile
- 7aaaf7c GameDatabase: Purge use of ByteStream
- b5009da GameList: Purge use of ByteStream
- dd8bf2c MemoryCard: Purge use of ByteStream
- a6518ff System: Rewrite save state I/O
- 6ce9e57 Misc: Purge remaining ByteStream references
- 0321a2c Common: Purge ByteStream
- 998f77c GameDB: More WS disables
- e0911d7 GPU/HW: Fix spec violation with Vulkan fbfetch
- 2d2bc93 dep/reshadefx: Avoid snprintf() when writing float constants
- 410cea0 PostProcessing/FX: Use ToChars instead of to_string()
- 8c9a885 GameDB: Add missing hash
- 534a82d dep/reshadefx: Fix float printing regression
- 33f6cc2 System: Use default compression level
- 2f90651 Spanish (Spain) update - 2024/07/29 (#3266)
- f1f57d8 Atualização Português do Brasil (#3267)
- 24abd10 Add CRT-Guest-NTSC (#3268)
- 0afcbd3 Update Russian translation (#3269)
- aa400f1 GameDB: Analog support for Nightmare Creatures (#3270)
- 6d70d24 AudioStream: Swap to shared soundtouch library
- 75cf877 Deps: Bump SDL2 to 2.30.6
- 0518bfb Data: Update SDL game controller DB
- 4eb3b2a dep: Remove soundtouch
- 3a83c42 Misc: Fix a bunch of code analysis warnings
- 9a626ca Qt: Reduce game list jank after shutting down VM
- a793741 Qt: Slightly bump grid view font size
- 7cbd67e MSBuild: Remove redundant include
- 1b9b469 Qt: Fix render-window-resize with 270deg rotation
- 30c5eba GPUDevice: Fix instances of RWTexture not clearing
- 5b590d4 D3D11Device: Fix blend state not applying to MRTs
- 143acca Core: Purge resources.cpp
- a2f9854 Misc: Slim down some header includes
- ee538ae CDROM: Improve resampling quality of 18900hz XA
- f9079b0 CDROM: Display XA coding info in debug window
- ec5d8cb Achievements: Use badge IDs from server
- 59a1cca dep/rcheevos: Bump to v11.5.0 + local changes
- 6c0a0e6 GPU: Fix incorrect lightgun line with force progressive
- c538df3 GameDatabase: Add crop mode override
- 02fbfae System: Add advanced 'Export Shared Memory' option
- c3bf267 System: Remove redundant remap
- 0c15c9e Qt: Fix bug where config-based RAIntegration occasionally failed
- 35dd4fd Qt: Fix incorrect list access for async cover load
- c23ea4b CI/AppImage: Pin versions
- 6e795c8 CMake: Fix duplicate SPIRV-Cross library on MacOS
- d862043 CMake: Fill version in bundle info plist
- 79bb5f0 GPUDevice: Fix SPIRV-Cross load error on Mac
- 6c5ffba MemMap: Fix object leak on fallocate() failure
- 2fb5e44 Atualização Português do Brasil (#3272)
- e499f90 MemMap: Fix inverted condition
Télécharger DuckStation v0.1-7290 (05/08/2024) (Windows)
Télécharger DuckStation v0.1-7290 (05/08/2024) (MacOS)
Télécharger DuckStation v0.1-7290 (05/08/2024) (Linux)
Site Officiel de DuckStation
 
 NPlayers.ini v0.268 
Dimanche 04/08/24 à 16:57 par Firebrand
Ce fichier permettant de trier les jeux MAME par nombre de joueurs a été mis à jour avec les nouvelles machines de MAME v0.268.
Télécharger NPlayers.ini v0.268
Site Officiel de NPlayers.ini
 
 History.xml v2.68 et Machine Type.ini v0.268 
Dimanche 04/08/24 à 16:56 par Firebrand
History.xml, regroupant informations, anecdotes, astuces sur les jeux de MAME, a été mis à jour à l'occasion de la sortie de MAME v0.268. Il est maintenant accompagné d'un nouveau fichier permettant de trier les machines par type et qui est basé sur les informations de History.xml.
Télécharger History.xml v2.68
Télécharger Machine Type.ini v0.268
Site Officiel de History.xml
 
 ROMhacking.net: la fin d'une ère 
Samedi 03/08/24 à 18:05 par Firebrand
La bible des HackROMs et des traductions japonais => anglais passe en mode stase. Suite à des dissensions internes, ce site de référence ne mettra plus à jour sa base données de patchs et d'utilitaires et ne fera plus que des news. C'est bien dommage. Le contenu a d'ailleurs été archivé sur Archive.org, ce qui devrait en assurer sa pérénité.
It’s been a good near 20 year run, but for various reasons it’s time to wind things down. The site achieved almost everything it set out to do, and far exceeded it. We joined hacking and translation communities together for the first time ever. We outlasted and eclipsed ROM hacking sites that came before us. We brought ROM hacking from niche and fragmented to global and centralized. We assembled the largest force of ROM hackers on the planet. We brought learning resources and accessibility to a much wider range of people. We made major progress legitimizing and pulling ROM hacking from underground dark web type material to something much more accepted by the mainstream. We paved a much easier path for all of those that will come after us. No doubt, this site changed ROM hacking forever. It will leave behind the legacy of those accomplishments to remember.

Things sure have changed since the beginning days. I miss the times when I was able to interact with a smaller group of supportive people to collaborate with rather than the entire world. Having gone from an unknown fledgling site to an infinitely growing and globally known one made sustainability very challenging. The site became so busy with 24/7 use, endless queues, and an endless inbox. It’s a very different world than it was in 2005. Copyright pressures increased dramatically with takedowns and legal burden. The site shifted from serving mostly contributing humans to bots and overzealous people abusing resources. They drowned everybody else out. The need for the site has lessened over time. There are now many options for community discussions, open source projects, and file storage across the Internet. For a while, I was looking to find a successor within the circles of site supporters. I asked several potential people, but the stars did not align.

I was finally looking to wind things down at the end of last year. I wanted to provide the site database and file archive to the general public. At that time, an internal group suddenly emerged with an offer to help continue the site. I questioned their intentions, but I thought it could prove to be a more community friendly path forward. However, it turned out to be the opposite. We had a rocky phase 1, moving the downloads into their possession. When I went to startup phase 2, I discovered a most dishonest and hate filled group. I learned that I had been dehumanized for a very long time. My personal details had been given out. Secret deceitful plots had been made to cut me out, and drop a bomb like I am a target to destroy. My family has seen this and after discussion, we are immediately ceasing all related site operations. We are cutting ties to Discord and Twitter social media outlets, and will have no further contact with these individuals. Lines were crossed. I had hoped this community especially would have learned from what happened to Near. This behavior is not OK for handling disagreements, miscommunication, anger, or anything else.

We have released the site database (sans account and/or profile information) as well as all of the files and images to the Internet Archive. In summary:
- Internet Archive of Database and Download Files
- All Submissions other than News are permanently closed.
- All sections of the site will remain up as read only.
- Downloads and images will be available for as long as DarkSol, FCAndChill Calico will allow.
- Forum will remain up
- Twitter and Discord affiliations have ended. Anything further from these outlets do NOT represent myself or ROMhacking.net.
I look forward to seeing what projects will emerge with the site data for the next generation. From what I have seen, it may be a good time to start an open source initiative for a new site. I’d love to hear about what projects you are working on!

I thank all of the many staff and community members whom kept the wheels turning and the lights on over the years. I am proud of our many accomplishments here together. I will carry forward remembering the good times, laughing about the bad times, and knowing she was right for the time, but time has a way of moving on.

This is ROMhacking.net as we knew her signing off…
 
 GameEx et GameEx Arcade Edition v18.69 
Vendredi 02/08/24 à 16:35 par Firebrand
Ces frontends ont été mis à jour, mais les changements ne sont pas connus. Ceux de la v18.67 nous parviennent en retard et contiennent des informations important sur les nouveaux pré-requis et la version de .net. Les fiches de ces utilitaires sur notre site ont été mis à jour avec ces informations.
- .net 6 is approaching end of life so GameEx has been moved to .net 8. Windows 8 and 7 is not supported under .net 8. Installing GameEx on below Windows 10 will use the .net 4 based version. This is automatic.
- New company logo support and a full collection of images is included. If a publisher match is found, it will be displayed.
- MAME Bezel project support. These can be downloaded when installing GameEx.
- Ability to use bezels (including above) for horizontal games on non 4:3 displays as well as the existing vertical support. The default vertical and 4:3 MAME bezel has been AI upscaled.
- Faster ini (configuration) file reading.
- Emulator database publishers and developers have been normalized to match the new company logos.
- Fixed, updated and x64 archive support.
- Updated MAME support files.
Télécharger GameEx v18.69
Télécharger GameEx Arcade Edition v18.69
Site Officiel de GameEx
 
 WolfMAME v0.268 (64-bit) 
Jeudi 01/08/24 à 20:57 par Firebrand
Ce build de MAME interdisant l'utilisation de codes de triche pour les compétitions a été mis à jour vers MAME v0.268.
Télécharger WolfMAME v0.268 (64-bit)
Site Officiel de WolfMAME
 
 MAMEUI64 et ARCADE v0.268.1 
Jeudi 01/08/24 à 20:56 par Firebrand
Des versions correctives ont été publiées pour ces deux builds de MAME. La release note est pour MAMEUI, mais il y a de fortes chances que le problèmes soit le même pour ARCADE:
- Found that some zn games were crashing, so fixed that and uploaded version 0.268.1 - it's recommended that you get this one, and throw 0.268.0 in the bin.
Télécharger MAMEUI64 v0.268.1
Télécharger ARCADE v0.268.1 (64-bit)
Site Officiel de MAMEUI64
Site Officiel de ARCADE
 
 Mameinfo.dat v0.268 
Mercredi 31/07/24 à 16:22 par Firebrand
Les données de MAME v0.268 ont été intégrées à ce fichier informatif:
- Updated to MAME 0.268 - http://git.redump.net/mame/log/
- Added Source/Listinfo changes
- Newest Bugs (31st Jul)
- Updated to Flycast v2.3.2x and RAINE 0.96.12a
- Added/Reorganized 'Recommended Games'
- Fixed MAMEinfo.dat infos
Télécharger Mameinfo.dat v0.268
Site Officiel de Mameinfo.dat
 
 SDLMAME v0.268 (Apple Silicon) 
Mercredi 31/07/24 à 16:20 par Firebrand
Ce build de MAME pour MacOS a été mis à jour vers MAME v0.268.
Télécharger SDLMAME v0.268 (Apple Silicon)
Site Officiel de SDLMAME
 
 ARCADE v0.268.0 (64-bit) 
Mercredi 31/07/24 à 16:19 par Firebrand
Le successeur de MAMEUIFX a été mis à jour vers MAME v0.268.
Télécharger ARCADE v0.268.0 (64-bit)
Site Officiel de ARCADE
 
 MAMEUI64 v0.268 
Mercredi 31/07/24 à 16:16 par Firebrand
Ce build de MAME avec un frontend intégré a été mis à jour vers MAME v0.268. Par ailleurs, le site de John IV, mameui.info, qui était le site officiel de MAME32 puis MAMEUI ferme ses portes après 26 ans de bons et loyaux services. C'est celui de Robbert qui devient le nouveau site officiel.

MAMEUI.info:
MAMEui.info Sun-setting
After an almost 26 years run, I'm retiring the current implementation of my site which started in 1998. Combination of the hosting company deciding to start charging me, heh, traffic patterns, and life streamlining; nothing health related as a 55 yo retro arcade fan.

I got involved w/ MAME in 1997 and joined the original MAME32 team and the MAME team proper around the second half of that year. It's continued to hold my attention lo these many years and is probably the greatest thing I've run across on the internet in that time. It's a tribute to the DEVs and ancillary 'support staff' past and present that it continues to impress and improve.

MAMEUI itself continues via Robbbert's releases here:
https://messui.1emulation.com

My benchmarks are archived w/ the way back machine:
https://web.archive.org/web/20240626081105/http://www.mameui.info/Bench.htm

I'll continue to be around and probably post benches periodically, here most likely, and any updates to my front-end IV/Play on the stickied post on the combo forum:
https://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=255731&page=0&view=collapsed&sb=5&o=31&fpart=1&vc=1&new=


MAMEUI 0.268:
- The software listed in \hash\more now number over 29 thousand, in 49 files. Happy collecting!
- The original official MAMEUI site (mameui.info) has closed its doors. The above site is now the only official one. Thanks to John IV for all his support over the years.
Télécharger MAMEUI64 v0.268
Site Officiel de MAMEUI64
 
 MAME v0.268 (64-bit) 
Mercredi 31/07/24 à 16:06 par Firebrand
La version mensuelle de MAME a été publiée. Voici ce qu'elle nous réserve:
We’re pleased to announce that MAME 0.268 is available for your enjoyment. This release adds support for Au, an almost forgotten four-way shooter released by Tehkan in 1983. Two IGS redemption games, Fearless Pinocchio and Super Kids, are now playable and have working sound. Speaking of IGS, the Super Poker games were also made playable this month. After many years, the last major issues in Merit’s Match’em Up have been resolved. The quiz game Revelations has had its LaserDisc dumped, and the game is now emulated.
Several more Apple Macintosh models are now working, including the high-end IIfx, Quadra 900 and Quadra 950, the Macintosh Portable, and the PowerBook 100. Three 68k-based workstations made by Hewlett-Packard in the early 1980s, the HP 9826A, HP 9836A and HP 9836C, have been added in this release. Speaking of Hewlett-Packard, the HP9133 external disk interface is now supported, giving you more storage options for the HP 9000/200 and HP 9000/300 series computers.
This release adds the original release of Pop’n Music Animelo 2, the Konami release of Guttang Gottong, and quite a few chess computers. Sanyo’s PHC-20 8-bit home computer and Thaler’s MPS-65 and CT-65 6502 development boards are now supported. Software list updates include a more complete collection of NV Magazine disks for MSX 2 computers and the latest clean cracks of Apple II software on floppy disks.

MAME Testers bugs fixed
- 08878: [DIP/Input] DIP switches and machine configuration menus do not refresh conditional setting correctly. (Vas Crabb)
- 08886: [Sound] (nichibutsu/terracre.cpp) terracren: Bass channel in background music is inaudible. (Lord Nightmare)

New working systems
- Au (Swimmer conversion) [Neill Baker Tech]
- Apple Computer Macintosh Quadra 900 [R. Belmont]
- Apple Computer Macintosh Quadra 950 [R. Belmont]
- Hewlett-Packard HP 9826A [F.Ulivi]
- Hewlett-Packard HP 9836A [F.Ulivi]
- Hewlett-Packard HP 9836C [F.Ulivi]
- Novag Industries Diamond II [hap, Berger]
- Novag Industries Sapphire [hap, Berger]
- Novag Industries Sapphire II [hap, Berger]
- Saitek Kasparov Centurion [hap, Berger]
- Saitek Kasparov GK 2100 [hap, Berger]
- Sanyo PHC-20 [Nigel Barnes, Tony Jewell]
- Sega Toys / Alpine Electronics, Inc. Car Beena [TeamEurope, QUFB]
- Thaler MPS-65 [Nigel Barnes]

New working clones
- Dodge City (9131-02, U9-2B) [Brian Troha, The Dumping Union]
- E&L Instruments MT-80Z [anonymous]
- Excalibur Electronics Ivan The Terrible (H8/3216 version) [hap, Sean Riddle]
- Guttang Gottong [system11]
- Hegener + Glaser Mephisto ESB II (ESB II board) [hap, Berger]
- Hegener + Glaser Mephisto II (set 3) [Berger]
- Jingle Bell (v200US) [Ioannis Bampoulas]
- Link (Korean bootleg of Atari Tetris) [Taksangs]
- Miss World 2002 [system11, Brian Troha, The Dumping Union]
- Missile Command (rev 1, A035467-01 PCBs) [Joe Magiera, The Dumping Union]
- Missile Command (rev 2, A035467-01/03 PCBs) [Joe Magiera, The Dumping Union]
- Missile Command (rev 3, A035467-01/03 PCBs) [Joe Magiera, The Dumping Union]
- Pop'n Music Animelo 2 (JAA) [Taro]
- Pop'n Music Animelo 2 (JAA, license expired) [Taro]
- Saitek Kasparov Cougar [hap, Berger]
- Street Smart (bootleg of World version 1) [f205v]
- Thaler CT-65 [Nigel Barnes]
- WOW New Fantasia [system11, The Dumping Union]

Systems promoted to working
- Apple Computer Macintosh IIfx [R. Belmont]
- Apple Computer Macintosh Portable [R. Belmont]
- Apple Computer Macintosh PowerBook 100 [R. Belmont]
- Fearless Pinocchio (V101US) [David Haywood, XingXing, Peter Wilhelmsen]
- Match'em Up (6221-51, U5-1) [Ivan Vangelista]
- Montana Super Draw (4436-05, U5-0) [Brian Troha]
- Multitech Micro-Professor 1 Plus [Nigel Barnes]
- Revelations [James Wallace]
- Super Kids (S019CN) [David Haywood, XingXing]
- Super Poker (v306US) [Ivan Vangelista]
- Superstar (4435-81, U5-1) [Ivan Vangelista]
- Wild Guns (SNES bootleg) [Devin Acker]

Clones promoted to working
- The Couples (set 1) [Ivan Vangelista]
- The Couples (set 2) [Ivan Vangelista]
- The Couples (set 3) [Ivan Vangelista]
- Dodge City (2131-82, U5-0 GT) [Ivan Vangelista]
- Dodge City (2131-82, U5-0D) [Ivan Vangelista]
- Dodge City (2131-82, U5-50) [Ivan Vangelista]
- Match'em Up (6221-55, U5-1, German) [Ivan Vangelista]
- Megatouch 5 (9255-60-01 R0C, Standard version) [Ivan Vangelista]
- Super Poker (v102UA) [Ivan Vangelista]
- Super Poker (v200UA) [Ivan Vangelista]
- Super Poker (v201UA) [Ivan Vangelista]
- Super Poker (v203US) [Ivan Vangelista]
- Super Poker (v205US) [Ivan Vangelista]

New systems marked not working
- Alcatel Web Touch One (model 2840, Terra, Spanish) [ArcadeHacker, ClawGrip]
- Azkoyen Vending machine model T6 [Joan RF, jordigahan]
- Azkoyen Vending machine model T8 [Joan RF, jordigahan]
- Azkoyen Vending machine model T12 [Joan RF, jordigahan]
- Azkoyen Vending machine model T61 (set 1) [Joan RF, jordigahan]
- Epoch / SSD Company LTD Croket! Itada Kinka! Banker Battle!! (Japan) [TeamEurope, Peter Wilhelmsen, David Haywood]
- Epoch / SSD Company LTD Excite Ping Pong 2 (Japan) [TeamEurope, Peter Wilhelmsen, David Haywood]
- Takara / SSD Company LTD Gun Gun Revolution (Japan) [TeamEurope, Peter Wilhelmsen, David Haywood]
- Battle Gear 3 (Ver.2.01A) [Goilup, Camoyoshi, JCStahl1]
- Boo 1000 [Ioannis Bampoulas]
- Dice Master [trol]
- Hard Puncher Hajime no Ippo 2 - The Fighting! - Ouja e no chousen (VER.2.00J) [hammy, buffi, Windy Fairy]
- Hill Climber [hammy, Boge, K.CAT]
- Icescape (V104FA) [Ioannis Bampoulas]
- IVL Technologies (Disney / Memcorp Inc license) Disney Classic Handheld Karaoke Player (DKS7000-C) [Sean Riddle, David Haywood]
- IVL Technologies (Memorex license) Star Singer Karaoke (MKS4001) [Sean Riddle, David Haywood]
- Jungle King 2002 (V209US) [Ioannis Bampoulas]
- Lucky Cross (V106SA) [Ioannis Bampoulas]
- Multi-Action 6711-14-R0A [Brian Troha, The Dumping Union]
- Multi-Action 7558-01-R4 [Brian Troha, The Dumping Union]
- Multi-Action 8340-01-R1 [Brian Troha, The Dumping Union]
- Multi-Action 9800-20-R0 [Brian Troha, The Dumping Union]
- Ocean Paradise (V105US) [Ioannis Bampoulas]
- Olympic 5 (V112US) [Ioannis Bampoulas]
- Roland RD-500 Digital Piano [Giulio Zausa]
- Sciento b.v. Robot Training Arm CS-113 [anonymous]
- Sutjaro Haeyo Deluxe [Taksangs, David Haywood]
- Tektronix XD88/01 [CJ Reha]
- Terebi Denwa Thomas the Tank Engine and Friends [Phil Bennett]
- Tomy / SSD Company LTD Shooting King (Japan) [TeamEurope, Peter Wilhelmsen, David Haywood]
- Triple Fever (V107US) [Ioannis Bampoulas]
- UFO À La Carte [hap, David Viens]
- VTG Interactive Virtual Tennis (VTG) [Sean Riddle, David Haywood]
- Wild Fruit (V208US) [Ioannis Bampoulas]

New clones marked not working
- Azkoyen Vending machine model T61 (set 2) [Joan RF, jordigahan]
- Crazy Bugs (V200US) [Ioannis Bampoulas]
- Crazy Bugs (V202US) [Ioannis Bampoulas]
- Crazy Bugs (V204US) [Ioannis Bampoulas]
- Grand Prix (Treasure Bonus bootleg) [Taksangs, charlie]
- Hamburger House 9 [Taksangs, charlie]
- Haunted House (IGS, V101US) [Ioannis Bampoulas]
- IVL Technologies KaraokeTV Star (US, with 25 songs, 'FREE 35 Hit Songs / $35 value' packaging) [David Haywood, TeamEurope]
- Ocean Paradise (V101US) [Ioannis Bampoulas]
- Olympic 5 (V107US) [Ioannis Bampoulas]
- Sega Yonin Uchi Mahjong MJ (Update Disc Ver.1.007, Japan) (CDP-10002A) [SBH]
- Sega Yonin Uchi Mahjong MJ (Update Disc Ver.1.011, Japan) (CDP-10002C) [SBH]
- Sega Yonin Uchi Mahjong MJ Network Taisen Ver. (Update Disc Ver.2.000, Japan) (CDP-10002D) [SBH]
- Sega Yonin Uchi Mahjong MJ Network Taisen Ver. (Update Disc Ver.2.002, Japan) (CDP-10002E) [SBH]
- Sega Yonin Uchi Mahjong MJ Network Taisen Ver. (Update Disc Ver.3.000, Japan) (CDP-10002F) [SBH]
- Super Glob (Pac-Man hardware, bootleg) [tirino73, f205v]

New working software list items
- aim65_cart: AIM 65 BASIC v1.1 (alt) [OldComputers ES]
- apple2_flop_clcracked:
*Alpine Tram Ride (revision 0) (4am crack), Bike Hike (revision 0) (4am crack), Fantastic Animals (4am crack), Kinder Critters: Letters and Patterns (4am crack), Math Word Problems Volume 2: Money (4am and san inc crack), Mathosaurus: Computation (4am crack), Monster Smash (version 2.0) (4am crack), On Balance (4am crack), Pet Shop (A-347 version 1.0) (4am crack), Punctuation Rules (4am and san inc crack), Punctuation Skills: End Marks, Semicolon, and Colon (4am crack), Questprobe featuring Spider-Man (version B-258) (4am crack), Reader's Treasure Chest: Level One (4am crack), Real Math: Level I (4am crack), Real Math: Level II (4am crack), Real Math: Level III (4am crack), Success with Math: Multiplication/Division (4am crack), Teacher's Pet (4am crack), The Teacher's Tool Kit: Multiple Choice (4am crack), The Teacher's Tool Kit: Word Match (version 2.0) (4am crack), The Teacher's Tool Kit: Word Scramble (version 2.0) (4am crack), The Teacher's Tool Kit: Word Search (version 2.0) (4am crack), Tink!Tonk!: Tinka's Mazes by Mercer Mayer (4am crack), Top Readers' Club: Grade 2 (4am crack), Top Readers' Club: Grade 3 (4am crack), Top Readers' Club: Grade 4 (4am crack), Top Readers' Club: Grade 5 (4am crack), The Trivia Arcade (4am crack) [4am, A-Noid]
*Questprobe featuring Spider-Man (version F-261) (4am crack), War (4am crack) [4am, A2_Canada, A-Noid]
*Developing Writing Skills (4am crack), Earthquakes and Volcanoes (4am crack), Factactics Trivia Game: Sports (4am crack), Language Activities Courseware Level 3 (4am crack), Language Carnival 2 (4am crack), Peanuts Math Matcher (4am crack), Ray Tracing (version 1.0, July 1986) (4am crack), Scott Adams Graphic Adventure 1: Adventureland (version 2.0/416) (4am crack), Success with Algebra: Advanced Linear Equations (4am crack) [4am, txgx42, A-Noid]
- carbeena: Car Beena Tentou-you Demo 1 [TeamEurope, QUFB]
- ibm5170: Aces of the Deep, Aces of the Deep: Expansion Disk, Aces Over Europe, Aces Over Europe (Germany), Arcade Pool (alt), Archon Ultra, Blackthorne, Lethal Weapon, Lethal Weapon (Big Games), Psycho Pinball, Sensible World of Soccer, Super Street Fighter II Turbo, Warriors, Worms, Zoop [Total DOS Collection]
- ibm5170_cdrom: Karaoke Manager Installation CD - Karaoke Manager Version 1.4 (bundled with KaraokeTV Star) [Sean Riddle]
- mpf1_rom: BASIC-IP, BASIC-MPF, FORTH-IP, Hex Download Program [anonymous]
- msx2_flop:
*Sunrise IDE firmware (v2.40), Sunrise IDE firmware (v2.50) [anonymous]
*NV Hokkaido Vol. 1 (Japan), NV Magazine 1-gou (Japan), NV Magazine 2-gou (Japan), NV Magazine #3 (Japan), NV Magazine 4 (Japan), NV Magazine #5 (Japan), NV Magazine #6 (Japan), NV Magazine #7 (Japan), NV Magazine #8 (Japan), NV Magazine #9 (Japan), NV Magazine #10 (Japan), NV Magazine #20 (Japan), NV Magazine #21 (Japan), NV Magazine #22 (Japan), NV Magazine #23 (Japan), NV Magazine #24 (Japan), NV Magazine #25 (Japan), NV Magazine #26 (Japan), NV Magazine 1996-10 (Japan), NV Magazine 1998-6 (Japan), NV Magazine 1998-9 (Japan), NV Magazine 1998-10 (Japan), NV Magazine 1999-1 (Japan), NV Magazine 1999-2 (Japan), NV Magazine 1999-3 (Japan), NV Magazine 1999-5 (Japan), NV Magazine 1999-6 (Japan), NV Magazine 1999-7 (Japan), NV Magazine 1999-8 (Japan), NV Magazine 1999-9 (Japan), NV Magazine 1999-10 (Japan), NV Magazine 1999-11 (Japan), NV Magazine 2000-1 (Japan), NV Magazine 2000-2 (Japan), NV Magazine 2000-3 (Japan), NV Magazine 2000-4 (Japan), NV Magazine 2000-5 (Japan), NV Magazine 2000-6 (Japan), NV Magazine 2000-7 (Japan), NV Magazine 2000-8 (Japan), NV Magazine 2000-9 (Japan), NV Magazine 2000-10 (Japan), NV Magazine 2000-11 (Japan), NV Magazine 2000-12 (Japan), NV Magazine 2002-1 (Japan), NV Magazine 2002-2 (Japan), NV Magazine 2002-4 (Japan), NV Magazine 2002-5 (Japan), NV Magazine SP #2 (Japan), NV Magazine Zoukan-gou #3 (Japan), NV Magazine Zoukan-gou #4 (Japan), NV Magazine Zoukan-gou #6 (Japan), NV RSDM #4 (Japan) [file-hunter]
- psion_ssd: Widget Games Pack 3 [anonymous]
- spectrum_cass:
*Farmer Jack In Harvest Havoc! (Bob Smith, digital release) [Bob Smith]
*Moonraker, Puncman 3 and 4 (alt), Saboteur II - O Angelos Edikeitai (PIM) [Luís Rato, Planeta Sinclair]
*1º Campeonato Nacional de Jogos de Computador, Cálculo de Cadernetas, Cálculo de Rumo e Base e Irradiação, Comilão (Timex), Dimensionamento de Vigas, Dimensionamento de Vigas (prototype), Programa "Zig Zag" - 1º Campeonato Nacional de Jogos de Computador, Promoção 84, Promoção 84 (split files), Rotinas para Efeitos Especiais [Planeta Sinclair]
*Castlevania: Spectral Interlude (v1.1a, Portuguese, 128K) [Rewind]
*Bride of Frankenstein (bugfix), Bride of Frankenstein (Dro Soft), Castlevania: Spectral Interlude (v1.1, Portuguese, 128K), Dark Star (MCM), Dustin (small case), Dyna Star (alt), Evaristo el Punky, Fallen Angel (Musical 1), Football Manager 2 (System 4), Football Manager 2 (System 4, small case), El Mantecas, Saimazoom (medium case), Saimazoom (small case) [Spectrum Computing]
*Manchester United (System 4, alt) [El Trastero del Spectrum]

Software list items promoted to working
- pc8801_flop: Mid Garts (Dual Side), N88 BASIC MH System Disk (v2.3), N88-BASIC mkIIMR System Disk (v2.3), N88-BASIC mkIIMR System Disk (v2.3, alt), N88-BASIC mkIIMR System Disk (v2.3, alt 2), N88-Nihongo BASIC MA System Disk (v2.1), N88-Nihongo BASIC MA2 System Disk (v2.2), N88-Nihongo BASIC MC System Disk (v2.2), Yukar Mini [Roman Donchenko, Angelo Salese]

New software list items marked not working
- easy_karaoke_cart: Disney Princess 10-Song Karaoke Cartridge II (DK-P2), Disney Princess 10-Song Karaoke Cartridge III (DK-P3) [Sean Riddle, David Haywood]
- fp1100_cass: Alien no Gyakushū, Attack Sea Monster, Backgammon, Golf Game, Kalah Game, Moo Game, Renga Kuzushi, Vegetable Crush [archive.org]
- hikara: Best Hit Collection Volume 6: Kids' Song 1, Hi-kara 10-song capacity user cartridge (used, with 10 songs, set 2) (Japan), Hi-kara 20-song capacity user cartridge (used, with 20 songs, set 2) (Japan), Hi-kara 5-song capacity user cartridge (used, with 2 songs) (Japan), Hi-kara 5-song capacity user cartridge (used, with 4 songs, set 2) (Japan) [David Haywood, TeamEurope]
- megaduck: Bilder Lexikon [PeT, TeamEurope, SSJ, Youkal3]
- msx2_flop: NV Magazine 1996-12 (Japan), NV Magazine 1998-11 (Japan), NV Magazine 2001-12 (Japan), NV Magazine 2002-3 (Japan) [file-hunter]
- nes: 150 Chāojí Bàng Hé Kǎ [Taksangs]
- psion_ssd:
*OVAL Workabout Repro V0.24B, PC Card Adaptor Repro V1.00F, SidePDT V1.01F, System Disk V2.20 [anonymous]
*MC Missile, System Disk V2.12 [The Last Psion]
*EROS Ver.4.0 (Licensed to The Yorkshire Post), Spreadsheet, System Disk (MC Word) V2.50 [zedstarr]

Merged pull requests
- 12088: bus/mc10: Added minimum ROM size and block size checks for cartridge ROMs, and cleaned up code. [Sylvain Glaize]
- 12387: rockwell/aim65.cpp: Added DRAC-1 ROM BIOS option; aim65_cart.xml: Added another BASIC version. [OldComputers ES, ClawGrip]
- 12395: ibm5170.xml: Added fifteen working items and replaced one item with a better dump. [Total DOS Collection, ArcadeShadow]
- 12403: nes.xml: Added a pirate multi-game cartridge (not working). [Taksangs, ClawGrip]
- 12410: vsystem/vsystem_spr.cpp, vsystem/vsystem_spr2.cpp: Converted to use device_gfx_interface to decode graphics ROMs. [cam900]
- 12444: shared/rax.cpp: Converted to use device_mixer_interface for sound output and cleaned up code. [cam900]
- 12446: nichibutsu/cclimber.cpp: Added Au (Swimmer conversion) and refactored code. [Neill Baker Tech]
- 12464: skeleton/easy_karaoke.cpp, ibm5170_cdrom.xml: Added KaraokeTV Star and Star Singer Karaoke sets. [Sean Riddle, David Haywood]
- 12467: alice32.xml, alice90.xml, nes_datach.xml: Avoid abbreviations and use lowercase for descriptive text. [ArcadeShadow]
- 12485: atari/cops.cpp: Dumped LaserDisc for Revelations and emulated necessary devices. [James Wallace, AintBigAintClever]
- 12502: heathzenith/mms77316_fdc.cpp: Hooked up wait output for burst mode used with 8" drives. [Mark Garlanger]
- 12503: sega/sega_beena.cpp, carbeena.xml: Added Car Beena and software list with one item. [TeamEurope, QUFB]
- 12504: cpu/xa: Added a disassembler for the Philips XA architecture. [David Haywood]
- 12506: cpu/tms32025.cpp: Added the TMS32020 variant. [cam900]
- 12509: tvgames/spg2xx.cpp: Added VTG Interactive Virtual Tennis (not working). [Sean Riddle, David Haywood]
- 12510: cpu/m68000: Fixed fmovem loads for mode 2. [Sven Schnelle]
- 12511: formats/fs_hplif.cpp, formats/hp300_dsk.cpp: Fixed HP 9121 format #4. [Sven Schnelle]
- 12513: emu/rendersw.hxx: Calculate cosine table at compile time. [FlykeSpice]
- 12514: bus/hp_dio: Added the HP98624 GPIB interface card. [Sven Schnelle]
- 12515: casio/pv1000.cpp: Fixed border colors. [lidnariq]
- 12516: pc/cuttherope.cpp: Corrected year and added notes clarifying which game has been dumped. [ClawGrip]
- 12519: atari/cops.cpp: Added more detailed setup instructions for Revelations in comment. [James Wallace]
- 12520: gaelco/atvtrack.cpp: Added notes and placeholder for ROM for the Gaelco Football I/O board. [Recreativas.org, ClawGrip]
- 12521: gaelco/gaelcopc.cpp: Added a note about the Tuning Race I/O board. [ClawGrip]
- 12522: heathzenith/h89.cpp: Fixed memory writes when ROM is enabled (fixes a boot issue with HDOS 2.0). [Mark Garlanger]
- 12523: heathzenith/mms77316_fdc.cpp, heathzenith/z37_fdc.cpp: Improved logging and tidied up code. [Mark Garlanger]
- 12524: machine/ncr5385.cpp: Assert interrupt output for invalid/reserved commands. [Adam Billyard]
- 12525: machine/spg2xx_audio.cpp, sound/imaadpcm.cp: Use IMA ADPCM sample format (rather than Oki ADPCM). [Simon Eriksson]
- 12526: heathzenith/z29.cpp: Added comments about I/O port connections based on ROM listing. [Mark Garlanger]
- 12528: bus/hp_dio: Moved all card implementation classes to anonymous namespaces. [Sven Schnelle]
- 12529: nmk/nmk16.cpp: Adjusted video timings to match real hardware and updated emulation status flags. [Sergio Galiano]
- 12530: cpu/z80: Started implementing the R800 instruction set and timings. [Wilbert Pol]
- 12531: sinclair/beta_m.cpp: Allow turbo clock to be used for WD179x floppy drive controller. [holub]
- 12532: sinclair/sprinter.cpp: Fixed #1f I/O detection and redirection. [holub]
- 12534: skeleton/webtouchone.cpp: Added a skeleton driver for the Alcatel Web Touch One phone. [ArcadeHacker, ClawGrip]
- 12535: heathzenith/z37_fdc.cpp: Always assert floppy drive controller’s ready input (fixes HDOS 2.0 formatting). [Mark Garlanger]
- 12537: konami/firebeat.cpp: Added Pop'n Music Animelo 2 (JAA); konami/twinkle.cpp: Added notes. [Taro, Windy Fairy]
- 12540: skeleton/madmoney2.cpp: Corrected ROM file name. [ClawGrip]
- 12542: toaplan/toaplan2.cpp: Sorted address map entries and updated a source file name in a comment. [cam900]
- 12543: skeleton/design.cpp: Added skeleton drivers for five more Azkoyen vending machines. [Joan RF, jordigahan, ClawGrip]
- 12544: apple2_flop_clcracked.xml: Added latest cracks (39 new working items) and improved metadata. [4am, A-Noid]
- 12545: nmk/nmk004.cpp: Extracted internal ROM using a new technique. [Sergio Galiano]
- 12547: atari/atetris.cpp: Added a Korean Tetris bootleg called Link and re-dumped the atetb5205 sound ROM. [Taksangs, ClawGrip]
- 12548: casio/pv1000.cpp: Corrected screen image position within borders. [lidnariq]
- 12549: trs/gime.cpp: Don’t latch video RAM bank at start of frame. [Tim Lindner]
- 12551: igs/pgmcrypt.cpp: Fixed decryption for Fearless Pinocchio. [XingXing, Happy]
- 12552: tvgames/xavix.cpp: Added four TV games (not working). [TeamEurope, Peter Wilhelmsen, David Haywood]
- 12553: igs/igs_fear.cpp, igs/pgmcrypt.cpp: Dumped the internal IGS027A CPU ROM and fixed decryption for Fearless Pinocchio. [tormod, Peter Wilhelmsen, XingXing, David Haywood]
- 12554: seibu/goal92.cpp: Identified some DIP switch settings and added DIP switch locations. [Uncle Petros]
- 12555: Dumped Roland RD-500 and D-50 ROMs, added preliminary GP TC6116 sound chip device, and fixed some issues. [Giulio Zausa]
- 12558: atari/atetris.cpp: Re-dumped graphics ROM for Link. [Taksangs, ClawGrip]
- 12559: nmk/nmk16.cpp: Fixed sprite chip clock frequency for high-resolution games. [cam900]
- 12561: bus/ieee488: Added HP9133 Floppy/Fixed disk drive used with HP9000 systems. [Sven Schnelle]
- 12562: nmk/nmk16.cpp: Use PROM contents to configure video interrupts. [Sergio Galiano]
- 12563: igs/igs_fear.cpp: Implemented timer, real-time clock, interrupts and I/O, making games playable. [XingXing, Happy]
- 12565: nintendo/snesb.cpp: Identified DIP switch settings and fixed Wild Guns continue counter initialization. [Devin Acker]
- 12567: bus/isa/dectalk.cpp: Use unrealistically high DSP clock frequency to work around DAC output issues. [datajake1999]
- 12570: casio/pv1000.cpp: Fixed PCG tile banking, implemented video disable bit, and corrected default aspect ratio. [lidnariq]
- 12571: taito/buggychl.cpp: Listed undumped versions seen in videos in header comment. [negunma]
- 12572: machine/spg2xx_audio.cpp: Fixed behavior of audio channel enable and stop flags. [Simon Eriksson]
- 12575: seta/speglsht.cpp Added note about graphical issues in title screen animation. [cam900]
- 12580: machine/spg2xx_audio.cpp: Update wave address register during playback. [Simon Eriksson]
- 12582: msx2_flop.xml: Added 56 items (52 working), and removed one item. [file-hunter, Wilbert Pol]
- 12583: bus/msx/cart/ide.cpp: Added support for Sunrise ATA-IDE interfaces. [msxpro, Wilbert Pol]
- 12585: machine/upd765.cpp: Only clear drive busy bits on executing sense interrupt status command. [Brian Johnson]
- 12588: bus/rs232.cpp: Added Mouse Systems serial mouse to default RS-232 devices. [Brian Johnson]
- 12590: heathzenith/h8.cpp: Added serial console and layout views with keypad and console screen. [Jeff Tranter]
- 12591: konami/viper.cpp: Hooked up World Combat gun inputs, and removed some redundant clone sets. [Hydreigon]
- 12594: machine/at28c64b.cpp: Fixed reading off the end of small default non-volatile RAM content regions. [Kelvin Sherlock]
- 12595: kaneko/snowbros.cpp: Added Semicon Sutjaro Haeyo Deluxe (not working). [Taksangs, David Haywood]
- 12597: sound/scspdsp.cpp: Use util::sext for sign extension and use lowercase hexadecimal literals. [cam900]
- 12599: hp/hp98x6.cpp, hp/hp98x6_upi.cpp: Added support for the HP 9826A, HP 9836A and HP 9836C. [F.Ulivi]
- 12600: bus/msx/cart/ide.cpp: Removed unnecessary interface_pre_start and ROM bank. [Wilbert Pol]
- 12603: spectrum_cass.xml: Added 29 working items and improved metadata. [ArcadeShadow]
- 12606: skeleton/easy_karaoke_cart.cpp: Dumped a Disney-themed version and two associated cartridges. [Sean Riddle, David Haywood]
- 12607: namco/namcos10.cpp: Added notes and improved inputs for Hajime no Ippo 2. [Windy Fairy]
- 12608: sega/dsbz80.cpp: Fixed volume control, added member variables to save satates, and cleaned up code. [cam900]
- 12612: pc8801_flop.xml: Added parent/clone relationships for D' sets. [ArcadeShadow]
- 12613: megaduck.xml: Added Bilder Lexikon for the Megaduck computer (not working). [PeT, TeamEurope, SSJ, Youkal3]
- 12614: mtx_cass.xml, n64.xml, snes_bspack.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 12616: hikara.xml: Added four user cartridges and one Best Hit Collection cartridge. [David Haywood, TeamEurope]
- 12617: cpu/xa: Added initial Philips XA CPU emulation; igs/igs_fear.cpp: Hooked up XA sound CPUs. [David Haywood]
- 12618: hp_dio/hp98620: Implement device_execute_interface to schedule DMA transfers. [Sven Schnelle]
- 12621: nmk/macrossp.cpp: Cleaned up code and marked quizmoon as having imperfect graphics emulation. [cam900]
Télécharger MAME v0.268 (64-bit)
Site Officiel de MAME
 
 AppleWin v1.30.19.0 
Lundi 29/07/24 à 17:02 par Firebrand
Cet émulateur Apple // a été mis à jour. Les améliorations sont les suivantes:
- [Change #1207] Support for SmartPort hard disk controller for Enhanced //e. [Thanks to @burniouf, with additional testing and input from: @alupin65, @inexorabletash, @univta0001]
*New HDC SmartPort firmware written by @burniouf.
*Enhanced //e defaults to using SmartPort firmware, and older Apple II's still use the older v2 firmware.
*Supports up to 8 SmartPort units per HDC (currently limited to 4GiB capacity for each unit).
*Supports up to 4 ProDOS block devices per HDC (previously was 2).
*Command line support only for slot 5 HDC (-s5 hdc) and hard disks after unit-2 (eg. -s5h3 , -s7h3 , etc).
- [Change #175] Improvements to the SSI263 emulation (mostly edge cases). Use in conjunction with mb-audit v1.53.
- [Bug #926, #1315] DiskII Interface: 'DRIVES OFF' forces the control flipflops to clear. Fixes Infocom's Shogun & Zork0. [@sicklittlemonkey]
- [Bug #1308] Fix for corrupt 't' glyph. [@xotmatrix] and use actual II+ and Enhanced //e video character ROMs.
- [Bug #1285] Fix crash in 6502 emulation at 0xFFFF boundary.
Télécharger AppleWin v1.30.19.0
Site Officiel de AppleWin
 
 GameEx et GameEx Arcade Edition v18.68 
Dimanche 28/07/24 à 16:18 par Firebrand
Ces frontends multi-systèmes ont été mis à jour mais les changements ne sont pas connus.
Télécharger GameEx v18.68
Télécharger GameEx Arcade Edition v18.68
Site Officiel de GameEx
 
 VisualBoy Advance-M v2.1.9 FR 
Vendredi 26/07/24 à 12:16 par Firebrand
La dernière version de cet émulateur GameBoy Advance a été traduite en français par l'équipe de Tradu-France.
Télécharger VisualBoy Advance-M v2.1.9 FR (32-bit)
Télécharger VisualBoy Advance-M v2.1.9 FR (64-bit)
Tradu-France
 
 NitroSwan v0.6.5 
Jeudi 25/07/24 à 19:57 par Firebrand
Cet émulateur WonderSwan pour Nintendo DS/3DS a été mis à jour. Les améliorations sont les suivantes:
- Added saving of joypad layout.
- Added extra RAM on 3DS.
- Fixed cache bug in tile map rendering.
- Fixed repeating sound DMA.
- Fixed HyperVoice scaling/mode.
- Fixed EEPROM handling a bit.
- Fixed Quit Emulator when started from TWiLight.
Télécharger NitroSwan v0.6.5
Site Officiel de NitroSwan
 
 VirtualC64 v5.0.1 
Mercredi 24/07/24 à 18:14 par Firebrand
Des bugs de la dernière version stable de cet émulateu'r Commodore 64 pour MacOS ont été corrigés. Voici ce dont il s'agit:
- SID: Sampling mode RESAMPLING was broken in 5.0.
- The SID inspector did not report audio buffer underflows / overflows correctly.
Télécharger VirtualC64 v5.0.1
Site Officiel de VirtualC64
 
 Nintendulator FR v0.985 Beta (22/07/24) 
Mardi 23/07/24 à 17:47 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par l'équipe de Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (22/07/24)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (22/07/24)
Tradu-France
 
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