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 Cheat.dat v0.255 
Samedi 03/06/23 à 15:36 par Firebrand
Une nouvelle version de cet collection de codes de triche pour MAME a été publiée à l'occasion de la sortie de MAME v0.255
Télécharger Cheat.dat v0.255
Site Officiel de Cheat.dat
 
 WinUAE v5.0.0 FR 
Samedi 03/06/23 à 15:31 par Firebrand
La nouvelle version stable de cet émulateur Amiga a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v5.0.0 FR (32-bit)
Télécharger WinUAE v5.0.0 FR (64-bit)
Tradu-France
 
 Nintendulator v0.985 Beta (02/06/23) 
Samedi 03/06/23 à 15:28 par Firebrand
Une nouvelle beta pour cet émulateur NES a été publiée. Les nouveautés n'ont pas été précisées.
Télécharger Nintendulator v0.985 Beta (32-bit) (02/06/23)
Télécharger Nintendulator v0.985 Beta (64-bit) (02/06/23)
Site Officiel de Nintendulator
 
 WinUAE v5.0.0 
Vendredi 02/06/23 à 15:19 par Firebrand
La nouvelle version stable de WinUAE a été publiée. Voici les changements apportés depuis la précédente version stable:
WinUAE 4.9.x/4.10.x bugs fixed
- AGA-only sprite buffer overflow that can cause random side-effects.
- CIA synchronize clock drift fixed.
- Many GDI mode bugs fixed.
- Integer scaling works correctly in Overscan+ and higher modes.
- “Remove interlace artifacts” was unreliable and caused graphics corruption in accurate modes.
- SCSI CD command READ TOC, format type 0 returned invalid data.
- Serial port and inter-process serial port was unreliable in accurate modes.
- VHPOSW/VPOSW mid-screen vertical and horizontal changes are now more accurately emulated. Smooth Copper / Up front demo specific hack is (finally!) not needed anymore and was removed.
- Multiple chipset emulation (bitplanes, sprites, blitter) bug fixes.

Older bugs fixed
- A600 non-expanded Quickstart incorrectly had RTC enabled.
- D3D11 mode scanlines/masks are not affected by scaling anymore.
- Fixed possible crash in floppy emulation and when exiting GUI.
- Inserting supported non-Amiga formatted disk image (for example PC DOS formatted disk image) in standard Amiga 3.5″ DD drive was rejected, drive compatibility check didn’t accept standard 3.5″ DD drive. Image was accepted if drive was 3.5″ HD drive.
- Mounting executable as HD floppy image created broken disk structure if file was larger than 1329664 bytes.
- Notification icon -> Floppy drives: DF1, DF2 and DF3 selected image from DF0:
- On the fly switch from AGA to OCS/ECS and then back didn’t always restore original AGA background color.
- Picasso IV flash ROM emulation support.
- Prometheus PCI bridge PCI config space byte wide access endian swap fix.
- ROM rescan in ini mode didn’t clear previously detected ROMs.
- uaegfx and hardware emulated RTG board and emulation window smaller than RTG resolution: part of right or bottom of display was clipped.

New features/updates: UI
- Added new KS ROMs to ROM scanner.
- Added Disable keyboard and Disable game controllers when mouse not captured options to Pri & Extensions panel.
- Added custom data path configuration to Paths panel. Data path = default path where config files, logs, statefiles etc are loaded and saved.
- Bring GUI window on top if emulation window gets left mouse button double click or F12 (or configured GUI key) key press and GUI is open. Close GUI if ESC is pressed when GUI is open and emulation window has focus.
- FloppyBridge write protection status in GUI is now mirroring real drive floppy protection status.
- Hardware info panel shows complete memory map when emulation has been started.

New features/updates: emulation
- 1.5M Chip RAM size is now supported in all configurations. (Except if JIT is enabled)
- Added screen rotation support, to fully support Fast Draw Showdown (American Laser games) game that had 90 degree rotated display. D3D 9 and D3D 11 modes only.
- ECS Denise superhires sprite accurate color selection emulation (“scrambled” odd/even palette access).
- Keyboard reset handling changed, now system is kept in reset as long as keys are kept pressed.
- Programmed native display mode support improved, automatic aspect ratio correction improved.
- RTG hardware sprite (mouse cursor) is now properly clipped when near edges of screen.
- “Reset warp mode” implemented. Start emulation in warp mode, automatically switches off when running program or KS ROM shows something on screen.
- Serial port now have separate options to enable/disable handshake/status pin emulation (RTS/CTS/DTR/DTE/CD) and Ring Indicator.
- uaegfx RTG P96Prefs support.
- Striker Manager and Multi-Player Soccer Manager dongle emulation.
- Statefile complete blitter state save/restore is now fully supported in cycle-accurate modes. Previously blitter was force-finished before saving state.
- Ultra extreme overscan mode now includes blanking regions, HV sync and Composite sync regions drawn using grid pattern.

Possible Breaking change: default keyboard layout changed
- Key left of backspace (key that does not exist in PC keyboards) is now mapped to F11 and key between zero and above key is now mapped to key in same physical location as key in Amiga keyboard. Input panel has checkbox that swaps these two keys.
- Key above shift and left of enter is now mapped to same physical location as key in Amiga keyboard.
- Strange German-only keymap special #-key mapping removed.

And more!
Télécharger WinUAE v5.0.0 (32-bit)
Télécharger WinUAE v5.0.0 (64-bit)
Site Officiel de WinUAE
 
 Raine v0.95.5e 
Jeudi 01/06/23 à 12:07 par Firebrand
Cet émulateur multi-système a été mis à jour. De nouvelles .dll pour la version Windows sont disponibles et à télécharger à partir de la fiche de l'émulateur dans noter section Non-MAME. Voici les autres changements:
- Ok 0.95.5e posted, no dll inside, you'll have to download the dlls32-0.95 or dlls64-0.95 package again if you install in an empty dir, sdl2 got updated to 2.26.5.
- The changes are : a lot of neogeo games which had an horizontal resolution of 304 pixels are back to the normal 320 value, that's the biggest fix in this one. sfz3j which had been removed in 0.95.5d is back since sfa3 doesn't contain the text from japan ! Also removed the japan region for all the sfa3 games and clones. And re-enabled the workaround for some green colors in windows when displaying the green cross in the gui, I can't reproduce anymore this one here, mer-curious is the only one who can for now, more feedback welcome.
Télécharger Raine v0.95.5e (32-bit) (Windows)
Télécharger Raine v0.95.5e (64-bit) (Windows)
Télécharger Raine v0.95.5e (32-bit) (Linux)
Télécharger Raine v0.95.5e (64-bit) (Linux)
Site Officiel de Raine
 
 WolfMAME v0.255 
Jeudi 01/06/23 à 11:59 par Firebrand
Une nouvelle version de ce build de MAME dédié aux compétitions a été publiée. Elle intègre les nouveautés de MAME v0.255.
Télécharger WolfMAME v0.255
Site Officiel de WolfMAME
 
 NegaMAME v0.255-1 
Jeudi 01/06/23 à 11:57 par Firebrand
Ce build de MAME prévu pour accompagner le frontend Negatron a été mis à jour vers MAME v0.255.
Télécharger NegaMAME v0.255-1 (Windows)
Télécharger NegaMAME v0.255-1 (MacOS)
Télécharger NegaMAME v0.255-1 (Linux)
Site Officiel de NegaMAME
 
 History.xml v2.55 
Mercredi 31/05/23 à 16:34 par Firebrand
Une nouvelle version de ce fichier informatif a été publiée à l'occasion de la sortie de MAME v0.255.
Télécharger History.xml v2.55
Site Officiel de History.xml
 
 Mameinfo.dat v0.255 
Mercredi 31/05/23 à 16:32 par Firebrand
Les données de MAME v0.255 ont été intégrées à ce fichier informatif:
- Updated to MAME 0.255 (http://git.redump.net/mame/log/).
- Added Source/Listinfo changes.
- Newest Bugs (31st May).
- Added/Reorganized 'Recommended Games'.
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.255
Site Officiel de Mameinfo.dat
 
 SDLMAME v0.255 (M1) 
Mercredi 31/05/23 à 16:29 par Firebrand
Cette version de MAME pour MacOS a été mis à jour vers MAME v0.255.
Télécharger SDLMAME v0.255 (M1)
Site Officiel de SDLMAME
 
 ARCADE v0.255.0 (64-bit) 
Mercredi 31/05/23 à 16:27 par Firebrand
Une nouvelle version de ce build de MAME a été publiée. En plus du passage à la v0.255, voici les changements internes:
- Fixed a crash with some sliders: Gamma, Brightness, Contrast etc.
- Many non-working games have been removed. This leaves about 700 games which are marked as not working but are somewhat playable.
- Total games: 11343
Télécharger ARCADE v0.255.0 (64-bit)
Site Officiel de ARCADE
 
 MAMEUI64 Classic v0.255 
Mercredi 31/05/23 à 16:23 par Firebrand
Ce build de MAME a été mis à jour avec les dernières sources de l'émulateur. Des changements spécifiques ont été apportés:
- Fixed a crash with some sliders: Gamma, Brightness, Contrast etc
Télécharger MAMEUI64 Classic v0.255
Site Officiel de MAMEUI64 Classic
 
 MAME v0.255 (64-bit) 
Mercredi 31/05/23 à 16:21 par Firebrand
La version mensuelle de MAME a été publiée. Les améliorations sont les suivantes:
As you may have expected, it’s MAME 0.255 release day! Following on from April’s breakthroughs, Namco System 10 MP3 audio is now supported, making Golgo 13: Juusei no Requiem, Seishun Quiz Colorful High School and Nice Tsukkomi fully playable. On top of that, Point Blank 3 and Gunbalina now run, and the later version of Gamshara has been dumped correctly. If you like rhythm games, more than half a dozen Pop'n Music titles are now working. Lots of LCD and LED games were added this month, including two Teenage Mutant Ninja Turtles games from Konami, Super Goal Keeper from Tronica, and two sports-themed games from Tomy.
Remember the Motorola 88000 CPU architecture? It’s OK if you don’t, it never achieved the same market penetration as its rivals MIPS, SPARC and POWER. But that makes it really cool that two Omron workstations based on 88100 CPUs, the Luna 88K and Luna 88K², are now working. This release also adds support for the Psion HC 100 series of hand-held computers from the early 1990s. These devices found their niche as portable data collection terminals. Support for the ZX Spectrum’s many descendants continues to grow, with the Sprinter Sp2000 arriving this month.
Of course, there are lots of other changes, including software list additions, bug fixes and general emulation improvements.

MAME Testers bugs fixed
- 00516: [Graphics] (atari/maxaflex.cpp) All sets in maxaflex.cpp: Remaining time LED displays are not updated correctly. (hap)
- 04567: [Sound] (taito/flstory.cpp) flstory: MSM5232 envelope decay is slower than it should be. (O. Galibert)
- 05495: [Sound] (misc/micro3d.cpp) All sets in micro3d.cpp: Music and sound effects are not played. (Patrick Mackinlay)
- 07184: [Sound] (konami/konamigv.cpp) Possibly all sets in konamigv.cpp: CD audio does not play. (Angelo Salese)
- 08088: [Crash/Freeze] (sega/naomi.cpp) demofist: Emulator hangs when using recompiler. (Angelo Salese)
- 08609: [Crash/Freeze] (dynax/royalmah.cpp) mjsenka: Emulator may crash. (hap)
- 08612: [Interface] (sega/megatech.cpp) megatech: Info screen should appear above game screen. (hap)
- 08613: [DIP/Input] (cinematronics/jack.cpp) tripool, tripoola: Inputs are not labelled correctly and buttons are missing. (hap)
- 08614: [Crash/Freeze] (seta/seta.cpp) extdwnhl: Game freezes during credit roll. (Angelo Salese)
- 08620: [Crash/Freeze] UI: Data plugin viewer crashes when loose software is mounted. (Vas Crabb)
- 08625: [Interface] UI: Systems that only require device ROMs may be incorrectly reported as not present. (Vas Crabb)
- 08628: [Sound] (konami/twin16.cpp) vulcan and gradius2: Incorrect sound sample played when starting game. (AJR)
- 08629: [DIP/Input] (taito/taito_z.cpp) spacegun: Emulated game freezes during attract mode. (hap)
- 08630: [DIP/Input] (galaxian/galaxian.cpp) jumpbug: Difficulty setting is labelled incorrectly. (johnmcallister)
- 08631: [DIP/Input] (taito/ssrj.cpp) alpine set 1 only: Time extension setting is labelled incorrectly. (johnmcallister)
- 08644: [Gameplay] (nintendo/gb.cpp) gbcolor [konamic2,konamic4]: Game crashes before reaching the title screen. (Vas Crabb)

New working systems
- Basketball (Tomy) [hap, Sean Riddle]
- Burger Kids (Japan) [Phil Bennett]
- Konami Teenage Mutant Ninja Turtles 3: Shredder's Last Stand (handheld) [algestam, Sean Riddle, Mr. Do]
- Konami Teenage Mutant Ninja Turtles: Basketball [algestam, Sean Riddle, Mr. Do]
- Lakeside Computer Perfection [hap, Sean Riddle]
- mc / Franzis Verlag mc-68000-Computer [Dirk Best, Klaus Loy]
- Omron Luna 88K [Jeffrey McMahill]
- Psion HC 120 [Nigel Barnes, zedstarr]
- Tronica Super Goal Keeper [algestam]
- Volleyball (Tomy) [hap, Sean Riddle]

New working clones
- Galaxian III (bootleg of Galaxian) [Stephan Suys]
- GX Part 2 (Galaxian hack) [Eric Conrad]
- Gyakuten!! Puzzle Bancho (Japan, set 2) [twistedsymphony]
- Jolly Game (V1, Otti Karl logo) [TeamEurope, f205v, Roberto Fresca]
- Jolly Joker (original program, interleaved GFX, Otti Karl logo, set 1) [TeamEurope, f205v, Roberto Fresca]
- Jolly Joker (original program, interleaved GFX, Otti Karl logo, set 2) [TeamEurope, f205v, Roberto Fresca]
- Karate Champ (US, 2 players) [Museo Arcade Vintage, ClawGrip]
- Mega Card (Ver.0053, encrypted) [TeamEurope, f205v, Roberto Fresca]
- Peters Plus, Ivan Mak Sprinter Sp2000 [holub]
- Pop'n Music Animelo (license expired) [Windy Fairy]
- Pop'n Music Animelo 2 (license expired) [Windy Fairy]
- Psion HC 100 [Nigel Barnes, zedstarr]
- Psion HC 110 [Nigel Barnes, zedstarr]
- Selchow & Righter Scrabble Lexor: Computer Word Game (MN1405 version) [hap, Sean Riddle]
- Street Fighter II': Champion Edition (World 920803) [playero]
- WWF Superstars (bootleg with 2xYM2203) [anonymous]
- Yamaha PSR-190 [Edward d-tech]

Systems promoted to working
- Gamshara (20020912A / 10021 Ver.A) [Bill D.]
- Golgo 13: Juusei no Requiem (Japan, GLT1 VER.A) [Windy Fairy]
- Omron Luna 88K² [Patrick Mackinlay]
- Point Blank 3 (World, GNN2 Ver.A) [Peter Wilhelmsen, Samuel Neves, Guru, Windy Fairy]
- Pop'n Music 4 [Windy Fairy, O. Galibert]
- Pop'n Music 5 [Windy Fairy, O. Galibert]
- Pop'n Music 6 [Windy Fairy, O. Galibert]
- Pop'n Music 7 [Windy Fairy, O. Galibert]
- Pop'n Music 8 [Windy Fairy, O. Galibert]
- Pop'n Music Animelo [Windy Fairy, O. Galibert]
- Pop'n Music Animelo 2 [Windy Fairy, O. Galibert]
- Pop'n Music Mickey Tunes [Windy Fairy, O. Galibert]
- Seishun-Quiz Colorful High School (CHS1 Ver.A) [Windy Fairy]
- Tsukkomi Yousei Gips Nice Tsukkomi (NTK1 Ver.A) [Windy Fairy]

Clones promoted to working
- Gunbalina (Japan, GNN1 Ver.A) [Peter Wilhelmsen, Samuel Neves, Guru, Windy Fairy]
- Pop'n Music Mickey Tunes! [Windy Fairy, O. Galibert]

New systems marked not working
- Bolsa Internacional (euro) [Javier Blanco Ojeda, ClawGrip]
- Isshoni Wanwan Waiwai Puppy 2008 [Darksoft, MetalliC, rtw]
- Kung Fu Pounda [SpinalFeyd, hammy]
- Let's Get Kraken [SpinalFeyd, hammy]
- Micro Computer Machines MCM/70 [Nigel Barnes, York University Computer Museum]
- Nintendo 64 (PAL) [No-Intro]
- Poker Spirit [hammy]
- Psion Series 3 [Nigel Barnes, The Last Psion]
- Pump It Up BIOS [ATR4X, Gergc, Pawprint infamouspat Ruubbinnexx, H4M573R, Angelo Salese, hammy]
- Pump It Up: The 1st Dance Floor [ATR4X, Gergc, Pawprint infamouspat Ruubbinnexx, H4M573R, Angelo Salese, hammy]
- Taiko no Tatsujin 11 (T111001-NA-A) [f205v]
- Victory Shoot [hammy]
- Wavetek 600 Cellular Activation Tester [Ryan Holtz, Leo Romo]
- Yamaha PCS-30 [Edward d-tech]
- Yamaha PS-400 [Guru]

New clones marked not working
- Ace Driver 3: Final Turn [Guru]
- Acorn Computers Pocket Book [Nigel Barnes, The Last Psion]
- Master Crane (set 2) [jordigahan]
- Nandemo Seal Iinkai (ver 1.3) [twistedsymphony]
- Nintendo Gateway 64 [Angelo Salese, David Silva]
- Novo Play (V3.3H) [TeamEurope, f205v, Roberto Fresca]
- Novo Play (V6.2H) [TeamEurope, f205v, Roberto Fresca]
- Psion Series 3a (2M) (Russian) [MaFrance351]
- Psion Series 3s [Nigel Barnes, The Last Psion]
- Zankor (TMS5220 Italian speech) [PinMAME]

New working software list items
- gba:
*Apotris (v3.4.5) [akouzoukos]
*Commandos 2 (USA, prototype, 20021128) [DillyDylan, Forest of Illusion]
*Aero the Acro-Bat - Rascal Rival Revenge (Europe, prototype earlier) [LongwoodGeek, Forest of Illusion]
*AGB Aging Cartridge (World, version 7.0) [SmellyGhost, Forest of Illusion]
*AGB Aging Cartridge (World, version 9.0) [Suicune41, Forest of Illusion]
*Chokkan Hitofude Advance (Japan, prototype) [xprism, Forest of Illusion]
*Dark Eden (demo), Demon's Crest (prototype), Racing Gears Advance (USA, prototype, 20030922), Sea Boy (demo) [Ian Dunlop, Forest of Illusion]
*Manic Miner (Europe, 20030307), Uridium Advance (Europe, prototype, 20030307) [March42, Forest of Illusion]
*Mario Kart XXL (demo, 20040417), R3D-Demo V1 (Europe, demo) [Forest of Illusion]
*The Holy Bible - World English Bible (USA, prototype) [Gonz, Forest of Illusion]
*Ultimate Muscle - The Kinnikuman Legacy - The Path of the Superhero (USA, prototype, 20030429) [Zach Lambert, Forest of Illusion]
- ibm5170_cdrom: Desert Strike & Jungle Strike (Europe), The Dig (USA), First Samurai (Europe), Jazz Jackrabbit (Europe), Jazz Jackrabbit (Europe, re-release), Jazz Jackrabbit 2 (Europe), Leisure Suit Larry's Greatest Hits and Misses! (Europe, re-release), Leisure Suit Larry's Greatest Hits and Misses! (USA), Links - The Challenge of Golf (USA), Loom (USA), Loom (USA, alt), Loom (USA, alt 2), Monkey Island Madness (USA) [redump.org]
- msx1_cart:
*9918-veejing (v0.1b), 9918-veejing (v0.7b, Russian), veejingSX (v0.996b), veejingSX (v0.99b), veejingSX (v0.9b) [303bcn]
*Toss a Coin to your Witcher, UnidentifiedFlyingObject, Up Tack [cobinee]
*The Queen's Footsteps (v1.1.1) [Davide Bucci]
*The Circus Mystery (v1.3), The Cure (alt), The Lost Mines, The Love Plus Pack 0 (Korea, pirate), The Queen's Footsteps (v1.0), Safari X (Japan, The Links), Sasa (Japan, alt 2), Scramble Eggs (Korea), Sea Horse (Arab, v1.01), Sensha Game (20201128), Sensha Game (20210318), Shadow of the Pig (older), Shadow of the Pig (v1.2), Skooter (Arab), Snake, Snake It (Arab), Snake It (Japan, alt), Snoopy Town, Snowclimber, Snowclimber 2K, Space Shuttle - A Journey into Space (Japan), Speedjet Racers (demo), Sphere Redux, Sport Racer, Star Trek (Japan), Star Trek (Japan, alt), Star Wars (Arab, alt), Step (v1.1), Stevedore (demo), Stray Cat (MSX cartridge shop), Stupid Martians (v1.0), Subacuatic (alt), SubCommander (v1.00), SubCommander (v1.01), Super Bioman 1 (Korea), Super Bioman 1 (Korea, alt), Super Game 25 (Korea), Super Ilevan, Super Racer (Japan), Super Snake (Japan, alt 3), Supertripper (Spain, alt), T-Game 4, T-Game 4 (alt), Teki-Paki, Tekmo 400, Tiny Slot Checker (older), Traffic Jam (alt), Trail 2, Transball (v1.3.2?, English, alt), Trun (demo), TT Racer (Al Alamiah), Turfy (2016 version), Turfy (2019 version), Twin Hammer (Europe, alt), Twin Hammer (Europe, alt 2), Twinlight (alt), U-Do, U.F.O., Universe Unknown, Universe Unknown (alt), Uridium, Uridium (alt), Uridium (alt 2), Uridium (alt 3), Utopia, Video Hustler (Japan, alt 2), Virus LPQ-79 (v1.00), Virus LPQ-79 (v1.10), Volguard (Japan, alt), Voyage to Mecca (Arab, alt 3) [file-hunter]
*MSX-PLAN (Japan), VVVVVV (unfinished) [hap]
*Tina's Adventure Island [hobbyretro]
*Stray Cat (10th anniversary) [Imanok]
*Tilez [MSX Resource Center]
*The Circus Mystery (v1.4), The Cure, The Mansion (English), The Mansion (Spanish), S.o.L.o. (English), S.o.L.o. (Spanish), Sacred Valley, Saimazoom (English), Saimazoom (Spanish), SD Sniper, Seleniak, Seleniak (alt), Shadow of the Pig (v1.3), Shadow Switcher, Shmup! (v1.0), Shmup! (v1.1), Shouganai (v1.0), Shouganai (v1.1), Sink King, Skate Air (English), Skate Air (Spanish), SKULLrs, Slender - The Camping (v1.0), Slender - The Camping (v1.1), Slime Center, Snail Maze, Soukoban Pocket Edition, Sp8 Invaders, Space Crussader (English), Space Crussader (Spanish), SpaceCat, SPC Super HOOPS, SquareBall, Stan, the Dreamer, Step (v1.2), Stratos (2004), Stratos (2005), Stray Cat, Stupid Martians (v1.1), Subacuatic, SubCommander (v1.02), Sudoku, T-Virus, Teki-Paki (beta), Teodoro no Sabe Volar (English), Teodoro no Sabe Volar (Spanish), Tiles of Shalom, Tomb of Genghis Khan, Tool Blocks, Tortilla Sunrise (English, v1.0), Tortilla Sunrise (English, v1.1), Tortilla Sunrise (Spanish, v1.1), Traffic Jam, Tragaperras (Spanish), Txupinazo!, Viking (English), Viking (Spanish), Virus LPQ-79 (v1.20) [MSXDev]
*Sensha Game (20211107) [ochixn]
*Twinlight [retrosouls]
*The Menace from Triton (v1.0.0), The Menace from Triton (v1.0.1), The Menace from Triton (v1.0.2), The Menace from Triton (v1.1), The Menace from Triton (v1.2), Tales of Popolon (English, v1.0), Tales of Popolon (English, v1.1), Tales of Popolon (English, v1.1.1), Tales of Popolon (English, v1.2), Tales of Popolon (English, v1.3), Tales of Popolon (English, v1.3.1), Tales of Popolon (Spanish, v1.2), Tales of Popolon (Spanish, v1.3), Tales of Popolon (Spanish, v1.3.1), Transball (v1.0, English), Transball (v1.0, Spanish), Transball (v1.0.1, Spanish), Transball (v1.1, English), Transball (v1.1, Spanish), Transball (v1.1.1, English), Transball (v1.1.1, Spanish), Transball (v1.2, English), Transball (v1.2, Spanish), Transball (v1.2.1, English), Transball (v1.2.1, Spanish), Transball (v1.3, English), Transball (v1.3, Spanish), Transball (v1.3.1, English), Transball (v1.3.1, Spanish), Transball (v1.3.2, English), Transball (v1.3.2, Spanish) [santiontanon]
- oric1_cass: Bandit (Express Software), Base Mercure, Caspak, Dinky Kong [The Oric Site]
- psion_ssd:
*PsionMan v1.3, Pyramid v1.0a [The Last Psion]
*Spreadsheet (Series 3) [zedstarr]
- spectrum_cass:
*The Rocky Horror Show (Sound on Sound) [Luís Rato, Planeta Sinclair]
*S.O.S. no Paraíso [Planeta Sinclair]
*La Corona Magica, The Dragonstar Trilogy - Part I (Delta 4), The Dragonstar Trilogy - Part II (Delta 4), The Dragonstar Trilogy - Part III (Delta 4), Hormigas, Lenguaje Maquina - Spectrum №4, Lenguaje Maquina - Spectrum №10, Poli Diaz: El Potro de Vallecas (alt) [spectrumcomputing.co.uk]
*3D Combat Zone (Aackosoft), 3D Combat Zone (Profisoft), 3D Seiddab Attack (Aackosoft), Androide (pirate), Ant Attack (pirate), Van Driver (no loading screen) [Steven Brown, Planeta Sinclair]
*Tiny Slot Checker (v2), Tiny Slot Checker (v3.2) [tiny-yarou]
- vsmile_cart: Bert & Ernie's Imagination Adventure (USA), Disney's Aladdin - Aladdin's Wonders of the World (USA), Disney/Pixar Ratatouille - Remy's New Recipes (USA), DreamWorks Shrek - Dragon's Tale (USA), Lil' Bratz Dressed Up - Friends, Fashion and Fun (USA), Nick Jr The Backyardigans - Viking Voyage (USA) [anonymous dumper]
- x68k_flop: Mi ni Ikuzo! Hedgehog [ICEknight]

Software list items promoted to working
- msx1_cart:
*Super Bros. World 1 (Korea) [file-hunter]
*A Life Planet - M36 - Mother Brain has been aliving (Japan) [Wilbert Pol]

New software list items marked not working
- gba:
*The King of Fighters EX2 - Howling Blood (USA, prototype, 20030403), Paradroid (Europe, prototype, 20030320), Uridium Advance (Europe, prototype, 20020911), Uridium Advance and Paradroid 2 in 1 (Europe, prototype, 20030430) [March42, Forest of Illusion]
*Quake (demo) [Randy Linden, Forest of Illusion]
*Star Wars Trilogy - Apprentice of the Force (USA, prototype) [Rezrospect, Forest of Illusion]
- msx1_cart: Tel-Tron (Netherlands) [file-hunter]
- oric1_cass: 1815, Lone Raider (France) [The Oric Site]
- n64_lodgenet: 1080° Snowboarding, Donkey Kong 64, Dr. Mario 64, Excitebike 64 (USA), F-Zero X, Gauntlet Legends, Hydro Thunder, Kirby 64 - The Crystal Shards, The Legend of Zelda - Majora's Mask, The Legend of Zelda - Ocarina of Time, Mario Golf, Mario Kart 64, Mario Party 3, Mario Tennis, Midway's Greatest Arcade Hits Vol. 1, Mortal Kombat 4, The New Tetris, Paper Mario, Pilotwings 64, Pokémon Snap, Rampage 2 - Universal Tour, Ready 2 Rumble Boxing, Rush 2 - Extreme Racing USA, Star Fox 64, Star Wars - Rogue Squadron, Super Mario 64, Super Smash Bros., Virtual Chess 64, Virtual Pool 64, Wave Race 64, Yoshi's Story, eeerase [Forest of Illusion]

Merged pull requests
- 11018: sinclair/sprinter.cpp: Added the Sprinter Sp2000 enhanced ZX Spectrum derivative. [holub]
- 11037: Added preliminary support for the Intel 440BX/PIIX4 chipset. [Angelo Salese]
- 11057: video/vrender0.cpp: Improved simulation of pipeline (fixes screen split in Donggul Donggul Haerong). [Angelo Salese]
- 11084: vgmplay.xml: Improved list description. [ArcadeShadow]
- 11108: heathkit/h89.cpp: Implemented more functionality, added new monitor ROMs, and expanded notes. [Mark Garlanger]
- 11127: sound/msm5232.cpp: Revised envelope generator based on capacitors seen in practice. [eito, TremiRodomi, O. Galibert]
- 11128: cpu/mips, sgi/sgi.cpp: Fixed MIPS3 PRID and memory controller RPSS issues. [Jiaxun Yang]
- 11140: bus/ata/gdrom.cpp: Fixed audio playback, TOC read, media status and ATA identify. [Angelo Salese]
- 11141: machine/t10mmc.cpp: Adjusted audio playback stop condition to fix music in Konami GV games (MT07184). [Angelo Salese]
- 11146: vectorgraphic/sbcvideo.cpp: Fixed color accuracy and addressing bugs. [Eric Anderson]
- 11148: namco/namcos10: Add decrypter for Mr. Driller G. [Samuel Neves, Peter Wilhelmsen, Windy Fairy]
- 11153: sound/msm5232.cpp: Fixed envelope when bits 1 and 2 of time value are set. [eito]
- 11154: gameboy.xml: Made asteroidp a clone of asteroid and cleaned up descriptions. [ArcadeShadow]
- 11155: namco/namcos10.cpp: Added decrypters for Taiko no Tatsujin 3 and 5. [Samuel Neves, Peter Wilhelmsen, Windy Fairy]
- 11157: bus/isa: Added IBM PS/2 speech adapter card. [Luigi30]
- 11158: bus/rs232/pty.cpp: Copied flow control code from null_modem.cpp. [Carl Drougge]
- 11160: seta/seta.cpp: Return zero for an apparently unmapped read address in extdwnhl (works around MT08614). [Angelo Salese]
- 11165: skeleton/bolsaint.cpp: Added a skeleton driver for Bolsa Internacional slot machine. [Javier Blanco Ojeda, ClawGrip]
- 11166: namco/namcos10.cpp: Added decrypted Point Blank 3 program code. [Windy Fairy, Guru]
- 11167: cpu/z80: Fixed incorrect cycle counts when custom cycle tables are used. [Wilbert Pol]
- 11171: cpu/i386: Use logmacro.h granular logging. [Luigi30]
- 11172: dec/vt100.cpp: Added a setting for phosphor color. [Carl Drougge]
- 11174: sega/megatech.cpp: Fixed some titles in comments. [ICEknight]
- 11175: formats/fs_hp98x5.cpp: Added file system handlers for HP9825, HP9831 and HP9845. [F.Ulivi]
- 11176: st_flop.xml: Use lowercase for descriptive text and avoid non-standard abbreviations in descriptions. [ArcadeShadow]
- 11177: Added preliminary driver and software list for LodgeNet Nintendo 64. [Forest of Illusion, David Silva, Angelo Salese]
- 11180: archimedes.xml: Cleaned up descriptions and moved some comments into notes elements. [ArcadeShadow]
- 11181: mobigo_cart.xml: Use lowercase for things that aren’t proper nouns in the list description. [ArcadeShadow]
- 11182: handheld/hh_sm510.cpp: Added Tronica Super Goal Keeper [algestam]
- 11184: x68k_flop.xml: Added the Mi ni Ikuzo! Hedgehog doujin game. [ICEknight]
- 11185: casio/cz101.cpp: Added MIDI ports and got the system booting fully. [Devin Acker]
- 11186: skeleton/bolsaint.cpp: Fixed copyright holders; atari/bzone.cpp: Added notes about Desert Wars screen overlay. [ClawGrip]
- 11188: heathkit/tlb.cpp: Add a ROM variant for the watz19 device. [Mark Garlanger]
- 11190: cpu/mcs51: Implemented UART as serial bit stream (fixes MT05495). [Patrick Mackinlay]
- 11191: bus/spectrum/neogs.cpp: Added SD Card support and v1.10.2 ROM. [holub]
- 11195: konami/firebeat: Rebuilt Pop'n Music disc images to use newly added DVD support. [Windy Fairy]
- 11196: stern/berzerk.cpp: Corrected frenzy release year to 1982. [David Haywood]
- 11197: abc806_flop.xml: Corrected CRC for Turbo disk image (fixes GitHub #11192). [ArcadeShadow]
- 11198: gameboy.xml, snes.xml: Don’t abbreviate name of Nintendo Power service. [ArcadeShadow]
- 11200: trs/coco12.cpp: Added BIOS options for Color Computer 1 and 2. [Tim Lindner]
- 11201: bus/msx/ctrl: Added support for Arkanoid Vaus controller. [Wilbert Pol]
- 11202: spectrum_cass.xml: Added sixteen working items and replaced three items with better dumps. [ArcadeShadow]
- 11205: konami/ksys573.cpp: Fixed CD region names, and corrected e-Amusement information. [Windy Fairy]
- 11206: atari/atarigt.cpp: Added input port definitions for newest version of Primal Rage. [halcyon00]
- 11207: dataeast/simpl156.cpp: Added work RAM mirroring for osman (affects the truck in the final stage). [David Haywood]
- 11209: snes.xml: Fixed release regions and parent/clone relationships for boxing games. [David Silva]
- 11210: namco/namcos10.cpp: Add MP3 decoder support to the MEM(P3) board. [Windy Fairy]
- 11211: taito/taito_f3_v.cpp: Corrected video RAM address mask (fixes regression on platforms in Bubble Symphony). [ywy]
- 11214: nes.xml: Use lowercase for descriptive text and avoid non-standard abbreviations in descriptions. [ArcadeShadow]
- 11216: msx: Refactored for standard layout and output usage. [Wilbert Pol]
- 11220: misc/nabupc_kbd.cpp: Fully emulated NABU PC keyboard. [Brian Johnson]
- 11221: sinclair/tsconf.cpp, pentevo.cpp: Added sound options and fixed I/O issues. [holub]
- 11222: bus/epson_qx: Added the QX-10 Commodity Quote graphics memory expansion board. [Brian Johnson]
- 11223: yamaha/ympcs30.cpp: Added skeleton driver for Yamaha PortaSound PCS-30 keyboard. [Edward d-tech, Devin Acker]
- 11225: skeleton/600cat.cpp: Added skeleton driver for Wavetek 600 Cellular Activation Tester. [Ryan Holtz, Leo Romo]
- 11226: cpc_cass.xml: Cleaned up descriptions. [ArcadeShadow]
- 11227: video/epic12.cpp: Fixed clipping for Cave CV1000 games. [buffi]
- 11228: atari/stkbd.cpp: Added mouse buttons. [Kelvin Sherlock]
- 11229: atari/stkbd.cpp: Added characters and default assignments for several keys. [Kelvin Sherlock]
- 11230: handheld/hh_sm510.cpp: Added Konami Teenage Mutant Ninja Turtles 3: Shredder's Last Stand. [algestam, Sean Riddle, Mr. Do]
- 11231: psikyo/psikyosh_v.cpp: Added notes about unconfirmed video register usage. [cam900]
- 11232: sound/mp3_audio.cpp: Added save state support for MP3 decoder. [Windy Fairy]
- 11235: msx1_cart.xml: Added 100 items (99 working). [Wilbert Pol]
- 11238: bus/ata/atapicdr.cpp, bus/scsi/scsicd.cpp: Set CDDA media image on device reset. [Windy Fairy]
- 11240: yamaha/ympsr150.cpp: Added the Yamaha PSR-190 keyboard. [Edward d-tech, Devin Acker]
- 11241: formats/fs_coco_rsdos.cpp: Fixed the directory entry count. [Tim Lindner]
- 11242: misc/compucranes.cpp: Dumped and added another crane game from a V7 PCB. [jordigahan, ClawGrip]
- 11243: misc/rawthrillspc.cpp: Use Compaq BIOS found on original machines. [jordigahan, Recreativas.org, ClawGrip]
- 11244: namco/ns10crypt.cpp: Added partial decrypter for Point Blank 3. [Peter Wilhelmsen, Samuel Neves, Windy Fairy]
- 11247: misc/rawthrillspc.cpp: Fixed doodlejmp BIOS ROM label. [ClawGrip]
- 11248: sinclair/tsconf.cpp: Finalized the list of registers needing delayed updated and fixed graphics page padding. [holub]
- 11249: Fixed several reported BGFX and Direct3D 9 renderer issues (GitHub #11104, #11106 and #11107). [Ryan Holtz]
- 11250: Cleaned up logging across the codebase (GitHub #10183). [Ryan Holtz]
- 11255: n64.xml: Updated compatibility notes. [Angelo Salese, Happy]
- 11258: ibm5170_cdrom.xml: Added thirteen working items. [redump.org, ArcadeShadow]
- 11259: cpu/m6809: Set V flag on undocumented XDEC instruction. [Tim Lindner]
- 11260: gba.xml: Added 21 prototypes (fifteen working). [Forest of Illusion, David Silva]
- 11261: yamaha/ymps400.cpp: Added a skeleton driver for the Yamaha PS-400 keyboard. [Guru, Devin Acker]
- 11262: dataeast/kchamp.cpp: Added a newly dumped US version of Karate Champ. [Museo Arcade Vintage, ClawGrip]
- 11264: apple/apple2gs.cpp: Fixed RAM mapping for ROM1 machines. [Kelvin Sherlock]
- 11265: oric1_cass.xml: Added six items (four working). [The Oric Site, ArcadeShadow]
- 11266: msx1_cart.xml: Add 76 working items. [Wilbert Pol]
- 11268: handheld/hh_sm510.cpp: Added Konami Teenage Mutant Ninja Turtles: Basketball. [algestam, Sean Riddle, Mr. Do]
- 11269: vsmile_cart.xml: Added USA releases of six games. [anonymous dumper, ClawGrip]
- 11270: handheld/hh_sm510.cpp: Fixed LCD segments for ktmntbb. [hap, algestam]
- 11272: dataeast/kchamp.cpp: Marked kchamp2p as a clone of kchamp. [ClawGrip]
- 11275: namco/namcos10.cpp: Reset settings area for taiko3 and taiko5. [David Haywood]
- 11277: sinclair/tsconfdma.cpp: Fixed burst transfers. [holub]
- 11280: imagedev/midiin.cpp: Fix error condition handling so MIDI files can be loaded again. [Devin Acker]
- 11281: namco/namcos10.cpp: Calibrated light guns for Point Blank 3 and Gunbalina. [David Haywood]
Télécharger MAME v0.255 (64-bit)
Site Officiel de MAME
 
 Nintendulator v0.985 Beta (29/05/23) 
Mardi 30/05/23 à 15:20 par Firebrand
Cet émulateur NES a été mis à jour. Une seule amélioration est à signaler:
- Optimization: "static const" for local arrays to make sure that the array gets stored in the data segment instead of being initialized during function entry
Télécharger Nintendulator v0.985 Beta (32-bit) (29/05/23)
Télécharger Nintendulator v0.985 Beta (64-bit) (29/05/23)
Site Officiel de Nintendulator
 
 WinUAE v5.0.0 Beta 15 RC7 
Lundi 29/05/23 à 14:50 par Firebrand
Voici une nouvelle beta pour WinUAE, mais celle-ci devrait être la dernière avant la version stable qui sera normalement officialisée dans quelques jours. En attendant, voici les changements apportés:
- 4.10.0 introduced low to high/high to low IPL delay is optional and off by default, it seems to only happen when Paula IPL lines have extra load (like expansion devices or logic analyzer probes..). Config file only: ipl_delay=true
- Fixed About panel title font size.
- Debugger command mid command calculation support fixed (for example "d $1234+10 1" works again)
- RC tag removed.
Télécharger WinUAE v5.0.0 Beta 15 RC7 (32-bit)
Télécharger WinUAE v5.0.0 Beta 15 RC7 (64-bit)
Site Officiel de WinUAE
 
 Raine v0.95.5d 
Dimanche 28/05/23 à 15:13 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Voici les améliorations, mais il vaut mieux lire le topic où l'auteur en discute en discute si on veut saisir ce qui en retourne vraiment:
- And I just posted the binary for 0.95.5d, the very last update for this 0.95.5 version. Just what we discussed in the past week, some improvements for the ips support (mainly load_continue support, but also the way the .dat files text is displayed), and the option to mute the sfa3 announcer in sound options.
Télécharger Raine v0.95.5d (32-bit) (Windows)
Télécharger Raine v0.95.5d (64-bit) (Windows)
Télécharger Raine v0.95.5d (32-bit) (Linux)
Télécharger Raine v0.95.5d (64-bit) (Linux)
Site Officiel de Raine
 
 WinUAE v5.0.0 Beta 14 RC6 FR 
Samedi 27/05/23 à 13:05 par Firebrand
Grâce à Tradu-France, la traduction en français d la dernière beta de WinUAE est déjà disponible.
Télécharger WinUAE v5.0.0 Beta 14 RC6 FR (32-bit)
Télécharger WinUAE v5.0.0 Beta 14 RC6 FR (64-bit)
Tradu-France
 
 WinUAE v5.0.0 Beta 14 RC6 
Samedi 27/05/23 à 13:03 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée avec des corrections de bugs:
- "Remove interlace artifacts" + accurate modes: some blitter cycles were also rerun during "scandoubled" line.
- Added Multi-Player Soccer Manager dongle emulation. This is very similar to Striker Manager dongle.
- On the fly switch from AGA to OCS/ECS and then back didn't restore original AGA background color until running program wrote different value to COLOR0 register.
- In some situations refresh conflict (even if it was harmless single cycle conflict due to bitplane DMA being enabled with "bad" position) left sprites in always on horizontal "conflict offset" state. (4.9.9+)
- Added jit_inhibit config entry, can be used to force disable JIT temporarily even if uae-configuration/custom event is used to enable JIT. When you really want JIT disabled but don't want to modify anything else.
Télécharger WinUAE v5.0.0 Beta 14 RC6 (32-bit)
Télécharger WinUAE v5.0.0 Beta 14 RC6 (64-bit)
Site Officiel de WinUAE
 
 DSP v0.22 WIP 2 (32-bit) 
Jeudi 25/05/23 à 12:20 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Voici la liste des changements:
General
- CPU
*M6502
.Fixed timings before internal timer call
.Added some opcodes for 2xNOP and 3xNOP
- Z80
*Fixed timings before internal timer call
*Some updates to internal procedures
- Tape System
*Added procedures to call before tape play and after play
*Fixed WAV format tapes loading
*Added Oric TAP file format support
*Fixed main speed changes when a tape is playing
- Devices: VIA6522: Added device

Amstrad CPC
- Enabled Z80 timings (fixes Saboteur II and many others)
- Rewrited video to update screen pixel by pixel
- Fixed tape loading with new Z80 timings

Coleco
- Black Onix: Added 24C08 eeprom
- Boxxled: Added 24C256 eeprom

Commodore 64
- Swapped joystick 0 and joystick 1
- Added F1 to start/stop tape loading

NES
- Fixed mapper 9
- Added partial mapper 10 (thanks to Neville)

Oric HW: Added support for tape loading, AY-8910 sound and keyboard
- Oric 1: added driver with sound
- Oric Atmos: added driver with sound

Sega System 1/2 HW
- Changed Z80 timings, fixes Pitfall II intro
Télécharger DSP v0.22 WIP 2 (32-bit)
Site Officiel de DSP
 
 KEGS v1.26 
Jeudi 25/05/23 à 12:14 par Firebrand
Deux nouvelles version de cet émulateur Apple // II pour Windows, MacOS et Linux (l'archive contient les trois versions) ont été publiée. Voici la liste des nouveautés:
v1.26:
- Fix Win64 Dynapro issues (O_BINARY, setvbuf was causing a crash).
- Fix a KEGS bug in the Bank $E0 memory map which could corrupt data in the Apple IIgs memory from $E0/6000 - $E0/A000.

v1.25:
- Actual Win32 support. 1.24 was only Win64.
Télécharger KEGS v1.26
Site Officiel de KEGS
 
 BigPEmu v1.06 FR 
Jeudi 25/05/23 à 12:06 par Firebrand
La dernière version de cet émulateur Jaguar a été traduite en français par l'équipe de Tradu-France.
Télécharger BigPEmu v1.06 FR
Tradu-France
 
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