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 NPlayers.ini v0.261 
Vendredi 01/12/23 à 14:56 par Firebrand
Les jeux de MAME v0.261 ont été ajoutés à ce fichier permettant de trier les jeux MAME par nombre de joueurs.
Télécharger NPlayers.ini v0.261
Site Officiel de NPlayers.ini
 
 Raine v0.96.4 
Vendredi 01/12/23 à 14:54 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Elle corrige un crash dans l'émulation Neo-Geo CD:
- I found a crash in raine if using all bin files for audio like here and the audio requires some conversion because the soundcard is configured for something like 48000 Hz, and these files are for 44100 Hz, it's a stupid bug, just 1 forgotten line, but it's still a crash, it's fixed in git, if somebody else has the problem I'll make another binary.
Télécharger Raine v0.96.4 (32-bit) (Windows)
Télécharger Raine v0.96.4 (64-bit) (Windows)
Télécharger Raine v0.96.4 (32-bit) (Linux)
Télécharger Raine v0.96.4 (64-bit) (Linux)
Site Officiel de Raine
 
 ClrMAME Pro v4.048d 
Jeudi 30/11/23 à 12:22 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Voici la liste des changements:
- fixed: softwarelists can lack some possible mergings
- fixed: possible assertion during delta checks
Télécharger ClrMAME Pro v4.048d (32-bit)
Télécharger ClrMAME Pro v4.048d (64-bit)
Site Officiel de ClrMAME Pro
 
 SDLMAME v0.261 
Jeudi 30/11/23 à 12:20 par Firebrand
Ces builds de MAME pour MacOS ont été mis à jour vers MAME v0.261.
Télécharger SDLMAME v0.261 (Intel)
Télécharger SDLMAME v0.261 (M1)
Site Officiel de SDLMAME
 
 WolfMAME v0.261 (64-bit) 
Jeudi 30/11/23 à 12:17 par Firebrand
Les nouvelles machines de MAME v0.261 ont été ajoutés à ce build de MAME pour les compétiteurs.
Télécharger WolfMAME v0.261 (64-bit)
Site Officiel de WolfMAME
 
 NegaMAME v0.261-1 
Jeudi 30/11/23 à 12:16 par Firebrand
Ce build de MAME destiné à être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.261.
Télécharger NegaMAME v0.261-1 (Windows)
Télécharger NegaMAME v0.261-1 (MacOS)
Télécharger NegaMAME v0.261-1 (Linux)
Site Officiel de NegaMAME
 
 ARCADE v0.261.0 (64-bit) 
Jeudi 30/11/23 à 12:12 par Firebrand
Le successeur de MAMEUIFX a été mis à jour vers MAME v0.261.
Télécharger ARCADE v0.261.0 (64-bit)
Site Officiel de ARCADE
 
 MAMEUI64 Classic v0.261 
Jeudi 30/11/23 à 12:11 par Firebrand
Cette version de MAME avec un frontend intégré a été mise à jour vers MAME v0.261.
Télécharger MAMEUI64 Classic v0.261
Site Officiel de MAMEUI64 Classic
 
 MAME v0.261 (64-bit) 
Jeudi 30/11/23 à 12:09 par Firebrand
La nouvelle version de MAME, et la dernière de 2023, est arrivée. Les améliorations sont les suivantes:
MAME 0.261 will be the final MAME release of 2023, and it’s a real ripper! We’re ending the year with a bang! Over a hundred pull requests were merged this month, including several from first-time contributors as well as many familiar names. Following up on the work last month, two more Casio Phase Distortion synthesisers have been added: the high-end CZ-1 keyboard and the unreleased MZ-1 module. The Yamaha MU50 XG tone generator module is also working a lot better in this release.
Two home consoles with drawing features are now working: LJN’s VideoArt from 1987 and Sega’s Advanced Pico BEENA from 2005. Although they were both positioned as intellectually stimulating consoles for children and both had drawing features, they couldn’t be more different. The VideoArt was universally derided for its poor controls and lack of entertainment value, drawing negative comparisons to the popular Etch-a-Sketch toy. On the other hand, the BEENA was a high-quality device using media combining a ROM cartridge with a picture book, and featured dual pen digitisers. Its ARM CPU is fairly demanding to emulate in MAME, so you’ll need a fast PC to run it at full speed. We’re aware that the current scans of the picture books are not perfect, but it’s still quite usable apart from some peripherals that aren’t emulated yet.
On a completely different note, some of the Taito gambling and medal games have started to come to life. The purpose of the games is to separate you from your money, and there isn’t much gameplay value, but they’re still interesting to see. Some of them feature characters from popular Taito franchises. Speaking of gambling games, a couple of Chinese-language mahjong gambling games from BMC have been dumped.
Systems with AVR8 CPUs now run up to 50% faster, including the Uzebox console, Linus Åkesson demos, and the homebrew Sega Master System paddle controller. A means of dumping the microcontrollers Jaleco used for protection in some Mega System 1 games has been discovered recently, allowing the protection simulation code to be retired for 64th St. - A Detective Story and Big Striker. Our understanding of the gate array protection used for some other Jaleco games has also improved. The internal Super A'Can now has its main CPU’s internal ROM hooked up properly, improving the accuracy of its boot process.

MAME Testers bugs fixed
- 05423: [Gameplay] (jaleco/megasys1.cpp) stdragon, stdragona: Text is not animated on start screen. (David Haywood)
- 08541: [Crash/Freeze] (jaleco/megasys1.cpp) tshingen: Emulated game frequently crashes during the second fight. (David Haywood)
- 08693: [Sound] (neogeo/neogeocd.cpp) neocdz [aof]: First bonus stage loads too slowly and corrupts audio samples. (dink)
- 08781: [DIP/Input] (bandai/wswan.cpp) wswan, wscolor: Buttons are not numbered from left to right. (ICEknight)
- 08787: [Graphics] (atari/pong.cpp) breakout: Scores over 200 are not displayed correctly. (AJR)
- 08791: [Crash/Freeze] (taito/taitotz.cpp) landhigh, dendego3, possibly all games in the driver: Games fail to boot. (Windy Fairy)
- 08792: [Sound] (snk/dmndrby.cpp) dmndrby: PSG sounds play continuously. (Angelo Salese)

New working systems
- Casio CZ-1 [Mastropiero, Devin Acker]
- CXG Systems / Newcrest Technology Enterprise "S" [hap, Sean Riddle, Lord Nightmare]
- CXG Systems / Newcrest Technology Super Enterprise (model 210) [hap, Sean Riddle]
- dreamGEAR My Arcade Plug And Play 220 Game Retro Controller (DGUN-2959) [TeamEurope, ChinnyVision]
- Fengyun Hui [Guru, Dyq, little0]
- Game Zone II 128-in-1 [TeamEurope, David Haywood]
- Lexibook Noddy's TV Console [David Haywood, TeamEurope]
- Lexibook Super TV Air Jet 6-in-1 (Lexibook Junior) [TeamEurope, David Haywood]
- LJN Toys VideoArt [hap, Sean Riddle, Phil Bennett]
- Play Vision / Taikee Racing Challenge - 8 Games In 1 [David Haywood, TeamEurope]
- Play Vision Joystick88 [TeamEurope, David Haywood]
- SciSys Chess Companion II [hap, Sean Riddle]
- WinFun / JungleTac Motorcycle 30-in-1 [TeamEurope, David Haywood]
- Yamaha Portatone PSR-11 [Carl, Sean Riddle]

New working clones
- Astro Fighter (Taito) [David Bosque, ClawGrip]
- Bomb Jack (bootleg) [Alexforg83, bisboch]
- Casio MZ-1 (prototype) [Mastropiero, Devin Acker]
- Chimera Beast (Japan, prototype, set 2) [unknown]
- Crazy Mazey [chaneman]
- Forty-Love (bootleg) [Recreativas.org]
- Grand Prix '98 (V100K, set 2) [Taksangs, charlie]
- Hachoo! (set 2) [unknown]
- Hyper Olympic (bugfixed) [Paul Swan]
- Macro Winners (Play Vision license) Wireless Boxing (PAL, Play Vision) [TeamEurope, David Haywood]
- Mahjong Jong-Tei [BET] (Japan, Techno-Top license) [buffi]
- Pili Shen Deng [Guru, Dyq, little0]
- Pleiads (Irecsa, set 2) [David Bosque, Jose Gil Boria, ClawGrip]
- Pole Position (Atari version 1 on Namco PCB) [andynumbers]
- Puck Man (Alca bootleg) [Museo Arcade Vintage]
- Quiz Channel Question (Korea, Ver 1.10) [Taksangs, Roberto Fresca]
- Radica / Sega Mega Drive Collection Volume 1 (Radica, Arcade Legends) (UK) [TeamEurope, David Haywood]
- Rally X (Video Game bootleg) [Ricardo - Factory Arcade, Recreativas.org]
- Red Bird (bootleg of Space Firebird) [Recreativas.org]
- Sea Wolf (set 3) [Domenico Cervini]
- SciSys Explorer Chess [hap, Sean Riddle]
- Scrabble (Spanish bootleg of Scramble) [Ricardo - Factory Arcade, Recreativas.org]
- Space Panic (set 4) [David Bosque, ClawGrip]
- Spider (Buena Vision, with nudity) [jordigahan, ClawGrip]
- Stadium Hero '96 (Korea, Dream Island license) [playero]
- Street Fighter: The Movie (v1.12K, Korea) [Nomax, The Dumping Union]
- Super Yutnori (bootleg of Major Poker) [Taksangs]
- VTech Dora the Explorer - Dora TV Explorer Phone / L'anniversaire de Babouche (France) [TeamEurope, David Haywood]

Systems promoted to working
- Baby & Bombo [Roberto Fresca, Grull Osgo]
- Eibise (Japan) [Tomasz Slanina, Angelo Salese, Roberto Fresca, Grull Osgo]
- Parent Jack (Japan) [Tomasz Slania, Angelo Salese, Roberto Fresca, Grull Osgo]
- Sega Advanced Pico BEENA [QUFB]
- Yamaha MU50 [O. Galibert, Phil Bennett]

Clones promoted to working
- Tekken Tag Tournament (Japan, TEG1/VER.C1) [Bill D., Brian Troha, The Dumping Union]

New systems marked not working
- Animal House (V1.0, set 1) [Taksangs, charlie]
- Black Magic [STR Pinball, Recreativas.org]
- Blue Shark (MDS Hellas) [Ioannis Bampoulas]
- Crazy Bugs (V103JP) [buffi]
- Donkey Kong Jungle Fever (Ver.1.000, 2005/08/03) [GoodTofuFriday, MetalliC]
- Kidz Delight Evolution Max [TeamEurope, David Haywood]
- Konami Marimba Tengoku (Japan) [TeamEurope, David Haywood]
- Lexibook Disney Frozen TV Game Console (32-bit, Lexibook, JG7420FZ) [TeamEurope, David Haywood]
- Lexibook TV Sports Plug & Play 5-in-1 (JG7000) [TeamEurope, David Haywood]
- NEC PC-H98S model 8/U8 [cuba200611]
- Sega / International Business Machines TeraDrive (Japan) [SpritesMind, archive.org]
- Seoul 88 Fever [Taksangs, charlie]
- Slot no Oujisama / Slot Prince (Japan, SLO1 Ver. B) [buffi]
- Sega TV Ocha-Ken [QUFB]
- Sudoku TV Game (PAL, 2 players) [TeamEurope, David Haywood]
- Super Impulse Dance Dance Revolution - Broadwalk Arcade [wai-3-love]
- Virtual Football (with 3 bonus games) [TeamEurope, David Haywood]
- VTech Kidizoom (Germany, blue camera) [TeamEurope]
- VTech Kidizoom Connect (Germany, pink camera) [TeamEurope]
- Yamaha PSR540 [O. Galibert]
- Zone Family Fit [TeamEurope, David Haywood]

New clones marked not working
- Animal House (set 3) [Taksangs, charlie]
- Animal House (V1.0, set 2) [Taksangs, charlie]
- Aracnis (bootleg of Scorpion on Moon Cresta hardware, set 2) [Ricardo - Factory Arcade, Recreativas.org]
- El Dorado (V1.4D) [Ioannis, Bampoulas]
- El Dorado (V5.1DR) [Taksangs]
- Hamburger House [Taksangs, charlie]
- IVL Technology (Lexibook license) KaraokeMicro Star (France) [TeamEurope, David Haywood]
- Knight Boy (Game Corporation bootleg) [Alexforg83]
- Magic Bomb (Ver. AA.72.C, 25/05/05) [Ioannis Bampoulas]
- New HUNTer (bootleg, set 3) [Taksangs, charlie]
- Seven Land [Taksangs]
- Taikee / V-Tac Jeu Intéractif TV (France) [TeamEurope, David Haywood]
- Time Scanner (bootleg) [jordigahan, ClawGrip]
- VTech Precomputer Elektronik (Russia) [murgatroid_79]

New working software list items
- apple2_flop_clcracked:
*Algebra Word Problems (4am crack), Alphabet Zoo (4am crack), Arithmekicks (4am crack), Arithmetickle (4am crack), Destiny (4am crack), Equations I (4am crack), Faire le Point-Bac Physique Volume 3 (French) (4am crack), A First Program About Insects (4am crack), Floppy Teaches: How to Print Letters and Numerals (4am crack), Floppy Teaches: Letter and Numeral Recognition (4am crack), Floppy Teaches: What is Missing? (4am crack), French Classroom Words (4am crack), The Great Knowledge Race (4am crack), Half Time: Computerized Charting for Marching Bands (version 2.0) (4am crack), Knowledge Master Basics: Earth Science (4am crack), Knowledge Master Basics: Geography (4am crack), Knowledge Master Basics: Language Arts #1 (4am crack), Knowledge Master Basics: Language Arts #2 (4am crack), Knowledge Master Basics: Life Science #1 (4am crack), Knowledge Master Basics: Life Science #2 (4am crack), Knowledge Master Basics: Literature (4am crack), Knowledge Master Basics: Math #1 (4am crack), Knowledge Master Basics: Math #2 (4am crack), Knowledge Master Basics: Physical Science (4am crack), Knowledge Master Basics: Social Studies #2 (4am crack), The Magic Cash Register (4am crack), Map Reading (4am crack), Math Football: Decimals (version 3.1.6) (4am crack), Mathematics Word Problems - Grade 7 (4am crack), Mathematics Word Problems - Grade 8 (4am crack), Money (version 4.1.7) (4am crack), MultiScribe (version 3.01c) (4am crack), Parachute Parts of Speech (4am crack), Percent (version 3.1.6) (4am crack), Percent Word Problems (4am crack), Perplexing Puzzles (version 1985-07-09) (4am crack), pfs: report (version 1984-03-20) (4am crack), pfs: report (version 1985-09-10) (4am crack), Punctuation Baseball Level A (version 4.1.5) (4am crack), Real Number System (4am crack), Rendezvous with Rama (4am crack), Skill Builder: Social Studies - Grade 6 (4am crack), Spider Hunt Spelling (version 4.1.6) (4am crack), Story Writing (4am crack), Take 1 (version 06431) (4am crack), Time Capsule (4am crack), The Time Tunnel: Sports Edition (4am crack), Travels with Za-Zoom: The World (revision 1) (4am crack), Word Problems Level C (version 3.1.6) (4am crack) [4am]
*Gobbler (4am and san inc crack) [4am, san inc]
- bbc_rom: ETL 3800A, Fast Fourier Transform 0.02, Hermes Support ROM 1.05, Integra-B OS 1.12, Integra-B OS 1.25, Integra-B OS 1.26, NLQ Designer 1.4, NovaCAD 12TA, PMS Utility ROM 1.2, RTTY 1.10, RTTY G3WHO 1.04, RTTY G3WHO 1.05, RTTY G3WHO 1.06, RTTY G3WHO 1.07, Sideways RAM 32K, Solidisk DFS 2.2k Issue 2 [hack], WordPower 3.02, Workstation 1.42 #0148 [Nigel Barnes]
- cz1_cart:
*Orchestra (RC-10), Organ / Synth. Sound / Sound Effect (RC-30) [Edward d-tech]
*Piano / Guitar / Percussion (RC-20) [unknown]
- fidel_scc: Challenger Book Openings 2 (set 2) [Berger]
- ibm5150: 3-D Helicopter Simulator, BattleZone, Boppie's Great Word Chase, Brimstone, Championship Lode Runner, Changes, Cutthroats, Defender, Dig Dug (Atarisoft), Dig Dug (Datasoft), Gremlins [Total DOS Collection]
- ibm5170_cdrom: 5 Plus One: Pack 12 - Ghostbusters II, Brutal: Paws of Fury (Europe), The Cool Croc Twins + Magic Boy (Europe, 2 Game Pack release), The Cool Croc Twins + Magic Boy (Netherlands), Darkseed (Germany, Action Sixteen release), Dune (Europe, White Label release), Dune II - Battle for Arrakis (Germany, PC Games Collection 2 release), Dune II - Battle for Arrakis (Netherlands), Dune II - The Building of a Dynasty (USA, Gold Medal 12 CD Pack), Fables & Fiends - Book Three: Malcolm's Revenge (Europe, Japan), Fables & Fiends - Book Two: The Hand of Fate (UK, Sold Out release), Jurassic Park (Europe), Jurassic Park (Germany, Soft Price release), Jurassic Park (USA), Star Control, Stellar 7 (USA), Stellar 7 (USA, alt), The Dig (Japan) [redump.org]
- msx2_flop:
*Zombie Night [Alberto Sgaggero]
*Las Aventuras de Rudolphine Rur (Spanish) [Dwalin]
*GAME100 (Japan), Konami Game Collection Bangai-hen (Japan, alt), The Legend of Shonan (Japan), Sailor-fuku Senshi Felis (Japan), Teddy's in Action Part 2, Tempo Typen (Netherlands), Tenkyuhai Special - Tougen no Utage (Japan), Tenkyuhai Special - Tougen no Utage II (Japan), Terrahawks, Tetravex (Netherlands), Tetris Master (Japan), Tetris Master - Operation Maison Ikkoku (Japan), Tetris Master - Operation Orange Road (Japan), Tetris Master - Operation Ranma 1/2 (Japan), Tetris Master - Series 1 Ranma 1/2 (Japan), Thanatos (Japan), Thunderbirds are Go (Netherlands, promo), Thunderbirds to the Rescue (Netherlands, promo), Tokimeki Sports Gal (Japan), Tominaga Koukou Tantei-bu (Japan), Trilogy Kuki Youka Shinden (Japan), Triplex (Netherlands), Trivial Pursuit (Netherlands), Trivial Pursuit - Aanvulling Jaareditie 1995 (Netherlands), The Tucs (Japan), Tulip Ichigou (Japan), Tunez: Garfield Edition, The UHF Painter (Italy), Ultima II - The Revenge of the Enchantress (Japan), Undead Line (Woomb), War World FM-PAC Demo (Netherlands), Wiz Kids (Japan), Wizardry Scenario #3 - The Legacy of Llylgamyn (Japan), Xak - The Art of Visual Stage (Woomb), Yoshida Koumuten Data Library Vol. 2 (Japan), Yoshida Koumuten Data Library Vol. 3 (Japan), Yume Pro RPG Shaon-ban (Japan), Yumeji Asakusa-Kitan (Japan), Yupipati (demo), Yuurei-kun (Japan), Zoo (Europe), Zoo Rally (Russia), Zoto (Germany?) [file-hunter]
*MSX Light [MSXdev]
*Go! Volcano, Siege, Tile Golf [NAGI-P SOFT]
- nes_vt_cart: 5 Bonus Games [TeamEurope, David Haywood]
- oric1_cass: Galaxy 5, Le General, Godilloric (Oric-1/Atmos release), Godilloric (Oric-1 release), Guerre des Couleurs, The Quest of the Holy Grail (alt) [The Oric Site]
- psion_ssd: Chess, OPL Programming Language [anonymous]
- rx78_cass: Yellow Cab [Gaming Alexandria]
- samcoupe_flop: Rick Dangerous Street Fighter 1 [Spectrum Computing]
- sega_beena_cart: Anpanman o Sagase!, Beena Town e Youkoso (Rev. S-100001-1002), Chiiku Drill Oshare Majo Love and Berry: Moji Kazu Chie Asobi, Chiiku Drill Pocket Monster Diamond & Pearl: Moji Kazu Chie Asobi, Cinnamoroll: Cafe Cinnamon de O-Tetsudai, Doraemon Chinou Daikaihatsu! Waku Waku Game Land, Doraemon Tanoshii En Seikatsu Youchien Hoikuen, Doraemon Tanoshiku O-Keiko Hiragana Katakana, Engine Sentai Go-onger Mach de Oboeru! Aiueo!!, Futari wa PreCure Max Heart, Game ga Ippai Kikansha Thomas, Geneki Toudai-sei ga Tsukutta! 'Dekiru Ko ni Naru Seikatsu Shuukan Dragon Sakura Youji-hen', GoGo Sentai Boukenger Kazu to Katachi o Oboeyou!, Kouchuu Ouja Mushiking: Nebu-Hakase to Kazu Katachi ni Challenge!, Meitantei Conan: Kanzen Suiri! Kazu to Zukei no Nazo, Narumiya Mezzo Piano Oshare & Lesson, Nihongo de Asobo, Oden-kun: Oden Mura no Tanoshii Nakama-tachi, Omoiyari o Hagukumu Katarikake Ehon Miffy to Asobou Utaou, Pocket Monster Advance Generation Pokémon Suuji Battle!!, Pocket Monster Diamond & Pearl Pokémon o Sagase! Meiro de Daibouken! (Rev. S-100039-1000), Point Gakushuu 10-masu Keisan, Shimajirou no Eigo Activity Ehon: ABC Park de Asobou!, Suite PreCure: Happy Oshare Harmony, Tensou Sentai Goseiger Super Battle Daishuugou!, Tomica de Asobou!, Yes! PreCure 5 GoGo!: LoveLove Hiragana Lesson [TeamEurope]
- specpls3_flop:
*El Chico de los Recados (Spanish), The Errand Boy (English), Maze Death Rally-X, The Mystery of Markham Manor, Seto Taisho vs Yokai (English, Italian) (alt), Seto Taisho vs Yokai (French, Portuguese) (alt), Seto Taisho vs Yokai (German, Spanish) (alt) [Spectrum Computing]
*SQIJ 2018 [Tardis Remakes]
- spectrum_betadisc_flop:
*Aggressor (English, demo version), Regulus [Planeta Sinclair]
*Aggressor (Russian), Ammytris, Carlos Michelis (demo), Dizzy and the Mushrooms Pie (English), Dizzy and the Mushrooms Pie (Russian), Dizzy and the Mystical Letter (English), Dizzy and the Mystical Letter (Portuguese), Dizzy and the Mystical Letter (Russian), Doom Pit, Doom Pit (Zankle Soft), Dune II - Battle for Arrakis (Demige), Dune II - Battle for Arrakis (Perestroika Software), Elite Legend (English) (mod of Elite), Elite Legend (Russian) (mod of Elite), Ghastly Getaway Dizzy (English), Ghastly Getaway Dizzy (Russian), Mighty Final Fight (v1.1, alt), R-Type (mod), Redshift (v1.1), RoboBro: Episode 1, Seto Taisho to Kazan, Seto Taisho vs Yokai, Sophia, Sophia II, Survivisection, Thieves School (demo), Turbo the Tortoise - 30th Anniversary Edition [Spectrum Computing]
*RoboBro: Episode 1 (compo version) [ZX Art]
- spectrum_cass:
*Dizzy II - Treasure Island Dizzy - Classic Edition 2023 (v1.1, English, mod), Dizzy II - Treasure Island Dizzy - Classic Edition 2023 (v1.1, Russian, mod) [The Dizzy Fansite]
*Load'N'Run (Italy) N. 1 - Gennaio 1984, Load'N'Run (Italy) N. 2 - Febbraio 1984, Load'N'Run (Italy) N. 3 - Marzo 1984, Load'N'Run (Italy) N. 4 - Aprile 1984, Load'N'Run (Italy) N. 5 - Maggio 1984 [Edicola 8 Bit]
*Rodmän (demo) [The Future Was 8 Bit]
*Harrier Attack! - A Guerra das Malvinas (pirate) [Mário Viegas, Planeta Sinclair]
*Astor Gamão, Astor Mind, Astor Roleta, Batalha Naval, Bloco Mágico, Carlos Lopes em Busca dos Ténis Perdidos, Dallas (Portuguese, pirate), O Empresário, (The Last) Arkanoid (dual, mod), (The Last) Arkanoid (mod), Poker de Casino [Planeta Sinclair]
*Robot 1 in... The Planet of Death!, Robot 1 in... The Planet of Death! (ULAplus) [Psytronik]
*Teodoro no Sabe Volar (English, TAP tape image), Teodoro no Sabe Volar (Russian, TAP tape image), Teodoro no Sabe Volar (Spanish, TAP tape image), [Retroworks]
*Automated Cave Explorer, Black Crystal (Mastervision), Brick Rick: Graveyard Shift, Crystal Quest (type-in, Sinclair User from 'Special Annual 1985'), Dallas (Spanish), The Dark Side of Galaxy, Drift! 2K22, Dundley 2 - The Story of a Family, Dundley and the Sliding Plates, Earth Defence II, La Guerra de las Vajillas, Habilit, Jonah Barrington's Squash, Jonah Barrington's Squash (Zafiro), Lemmings (demo), Magic Words, Ooze (v1.4), Ooze (v1.5), Punk Star, RetroForce, Robot 1 in... The Planet of Death! (alt), Robot 1 in... The Planet of Death! (ULAplus, alt), Robot 1 in... The Ship of Doom, Rubinho Cucaracha, Run The Gauntlet (Erbe), Sabrina, SQIJ 2018, Starquake (two sides), Stir Crazy Featuring Bobo (Erbe), Strike Force Cobra (System 4), Thieves School (demo version), Tiny Dungeons, Total Recall (Erbe), Volcanic Planet (Compulogical), White Jaguar, Wiz (alt), World Championship Boxing Manager (System 4), World Class Rugby (System 4), ZX Spectrum Golf (Rebit) [Spectrum Computing]
*The Castle of Lost Souls, The Castle of Lost Souls (evaluation copy), Dallas (French), The Million Dollar Great Jewel Heist (Adventure Probe, alt 2), Teodoro no Sabe Volar (TZX tape image), The Winged Avenger (Mk II, alt), ZX Berserk (release 3) [Steven Brown, Planeta Sinclair]
*Blácula [El Trastero del Spectrum]
*World Championship Soccer (Dro Soft) [World of Spectrum]
- videoart:
*Activity Cartridge [hap, Sean Riddle, Phil Bennett]
*Disney Story Book [Mike Stedman]
*Disney Coloring Book, Looney Tunes, My Dream Day, My Favorite Doll, On The Move, A Trip To The Zoo! [Sean Riddle, David Butler]
*Marvel Super Heroes [Sean Riddle, SixtyFours]
- x68k_flop: Armored Trooper Votoms - Dead Ash, Die Bahnwelt, First Crisis - Ma-Jin no Toubou (v0.91), Gaudi - Barcelona no Kaze, Hanafuda Hourouki, Knight Arms - The Hyblid Framer, Star Cruiser [krugman]
- zx81_cass: AMSAT AMS-81 Tracking System (Version N5BF 1.4) [Sarah Rose Giddings, ICEknight, retroLEL]

Software list items promoted to working
- pc98: Rinne Tensei Reversible Game Tanba [Angelo Salese]
- sega_beena_cart: 1-nichi 10-pun de E ga Jouzu ni Kakeru Beena, Anpanman no Waku Waku Game Oekaki, Beena Town e Youkoso, Disney Tanoshii Oekaki: O-Mise-ya-san o Tsukutchaou!, Hello Kitty no Hiragana Katakana O-Namae Kaitemiyou!, Issho ni Henshin Fresh PreCure, Kazoku Minna no Nouryoku Trainer, Kouchuu Ouja Mushiking: Mori no Tami no Densetsu: Minna de Tanken! Kouchuu no Mori, Meet Bub: Bub to Eigo Tanken, Oshare Majo Love and Berry: Cute ni Oshare, Oshare ni Henshin HeartCatch PreCure!, Partner In TV! O-Uchi ni Wan-chan ga Yattekita, Pocket Monster Best Wishes! Chinou Ikusei Pokémon Daiundoukai, Pocket Monster Diamond & Pearl Pokémon o Sagase! Meiro de Daibouken!, Point Gakushuu Tokei, Samurai Sentai Shinkenger Battle ga Ippai! Iza Mairu!, Shoku Iku Series 1 Soreike! Anpanman: Sukikirai Nai Ko Genki na Ko!, Soreike! Anpanman Hajimete Kaketa yo! Oboeta yo! Hiragana Katakana: 50-on Board Kinou-tsuki, Yes! PreCure 5: Asonde Oboeyou Hiragana! [QUFB, Vas Crabb]
- spectrum_betadisc_flop: Bobby Carrot [holub, ArcadeShadow]
- x68k_flop: Die Bahnwelt (cracked) [Carl]

New software list items marked not working
- bbc_rom: B2P-6502, GoMMC Tools 1.19, Micron Plus EPROM Programmer 1.41 [Nigel Barnes]
- casio_rompack: Christmas (RO-270), Country Greats (RO-262), Family Songs (RO-554), Great Standards (RO-355), Hot Pop & Rock (RO-274), Latin Hits (RO-258), Music Collection (RO-260), Pop Selection (RO-261), Pop Superstars (RO-265), Popular Hindi Film Songs (RO-454), Rock & Roll Classics (RO-272), Rock On (RO-255), T.V. Tunes (RO-276) [TolaemonM, ICEknight, ClawGrip]
- copera: Alice in Oshare-Land [Darksoft, rtw, Gaming Alexandria, QUFB, TeamEurope]
- easy_karaoke_cart: Golden Greats Vol.1, Golden Greats Vol.2, KaraokeMicro Star Cartouche 1, KaraokeMicro Star Cartouche 2, KaraokeMicro Star Cartouche 3, Mega Hits Vol.1, Mega Hits Vol.3 [TeamEurope, David Haywood]
- gjrstar: Matematika - Podarok Pervoklassniku, Narodnyye Zagadki, V Poiskakh Dukhovnykh Sokrovishch [murgatroid_79]
- ibm5150: Crime and Punishment, Crossfire, Ghostbusters, Julius Erving and Larry Bird Go One-on-One [Total DOS Collection]
- ibm5170_cdrom: Darkseed (USA), Darkseed (USA, alt), Dogfight: 80 Years of Aerial Warfare (Europe) [redump.org]
- msx2_flop: HBI-V1 Video Digitizer (Japan), Himitsu no Hanazono (Japan), Veldslag (Netherlands), Zeeslag (Netherlands), Zeeslag (Netherlands, demo) [file-hunter]
- nuon: Jjangguneun Monmallyeo 3: Doraon Jjanggu (Korea) [emceebois]
- oric1_cass: Gencar [The Oric Site]
- sega_beena_cart: Cars 2 Racing Beena: Mezase! World Champion!, Go! Go! Advance Drive: 6-tsu no Machine ni Chousen da!, Pashah to Henshin Beauty Academy, Shooting Beena Toy Story 3: Woody to Buzz no Daibouken!, Soreike! Anpanman Card de Tanoshiku ABC, Soreike! Anpanman O-Mise ga Ippai! TV de O-Ryouri Tsukutchao [TeamEurope]
- spectrum_cass:
*Cruse On [Luís Rato, Planeta Sinclair]
*Carlos Lopes em Busca dos Ténis Perdidos (without loading screen) [Planeta Sinclair]
*Lemmings 2, Lemmings 3 - Last Space Crusade [Spectrum Computing]
- x68k_flop: Continental, Laplace no Ma [krugman]

Merged pull requests
- 11213: sega/sega_beena.cpp: Emulated Sega Advanced Pico BEENA and TV Ocha-Ken. [QUFB]
- 11239: sega_beena_cart.xml: Added 33 software items (27 working). [TeamEurope, QUFB]
- 11345: zx81_cass.xml: Added AMSAT AMS-18 Tracking System. [Sarah Rose Giddings, ICEknight, retroLEL]
- 11404: x68k_flop.xml: Added nine original disk dumps (eight working), and replaced one item with a better dump. [krugman, r09]
- 11467: samcoupe_flop.xml: Added two working items. [Spectrum Computing, ArcadeShadow]
- 11557: spectrum_cass.xml: Added 77 items (73 working), and replaced one item with a better dump. [ArcadeShadow]
- 11564: netlist/tools/nl_convert.cpp: Report source line number when an exception is thrown. [stonedDiscord]
- 11569: netlist/tools/nl_convert.cpp: Convert resistor arrays to individual resistors. [stonedDiscord]
- 11615: vtech/geniusjr.cpp: Dumped Russian Precomputer Elektronik with three cartridges. [murgatroid_79, ClawGrip]
- 11620: tvgames/xavix.cpp: Treat taikodp drum input as digital to avoid issue with multiple hits registering. [David Haywood]
- 11622: cpu/avr8: Optimized and cleaned up code, particularly timers (approximately 50% performance improvement). [Ryan Holtz]
- 11629: jaleco/megasys1.cpp: Emulate microcontroller for bigstrik, and added some clone sets. [Sergio Galiano, David Haywood]
- 11643: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest cracks and some re-dumped disks. [4am, LoGo, san inc, A-Noid]
- 11646: spectrum_betadisc_flop.xml: Added eight working items [Spectrum Computing, ArcadeShadow]
- 11648: gx4000.xml: Replaced abbreviated country names with full names in descriptions. [ArcadeShadow]
- 11650: jaleco/megasys1.cpp, jaleco/cischeat.cpp: Encapsulated gate array simulation as a device. [David Haywood]
- 11651: Made generation of feature headers more deterministic. [Bernhard M. Wiedemann]
- 11652: heathkit/tlb.cpp: Fixed Superset terminal text display issues. [Mark Garlanger]
- 11653: subsino/subsino.cpp: Added a partial dump of Seven Land (probably a bootleg of Super Treasure Island). [Taksangs, ClawGrip]
- 11654: Added various TV games and associated cartridges. [TeamEurope, ChinnyVision, wai-3-love, David Haywood]
- 11655: igs/goldstar.cpp: Added a newer version of Dyna’s El Dorado (V5.1DR). [Taksangs, ClawGrip]
- 11656: 3rdpary/asio: Fixed error check in sockatmark(). [Alex Brown]
- 11657: misc/majorpkr.cpp: Added Super Yutnori (Korean bootleg of Major Poker). [Taksangs, ClawGrip]
- 11660: pacman/pacman.cpp: Added a Puck Man bootleg from Alca. [Museo Arcade Vintage, ClawGrip]
- 11661: igs/goldstar.cpp: Added Animal House (Korean clone of El Dorado). [Taksangs, charlie, ClawGrip]
- 11662: misc/atronic.cpp: Added basic notes about the Atronic CashLine and successor systems. [Priit Laes]
- 11663: jaleco/ms1_gatearray.cpp: Cleaned up code and removed unused data members. [David Haywood]
- 11664: nuon.xml: Added a Korean Crayon Shin-Chan game and converted disc images to DVD CHD format. [emceebois, David Silva]
- 11665: machine/ins8250.cpp: Implemented transmit break functionality. [Mark Garlanger]
- 11666: igs/goldstar.cpp: Added Hamburger House (Korean clone of Cherry Master). [Taksangs, charlie, ClawGrip]
- 11667: oric1_cass.xml: Added seven items (six working). [The Oric Site, ArcadeShadow]
- 11668: heathkit/h89.cpp: Added the Kres KMR-100 ROM as a BIOS option for the H89. [Mark Garlanger]
- 11669: machine/ins8250.cpp: Removed the scratchpad register from the original 8250 class chips. [Mark Garlanger]
- 11671: tools/imgtool/main.cpp: Check for unrecognized command line options. [Lubomir Rintel]
- 11672: formats/imd_dsk.cpp: Implemented get_sectors_per_track() (required by imgtool). [Lubomir Rintel]
- 11673: imgtool/modules/bml3.cpp: Fixed crash when floppy disk format doesn’t implement get_sectors_per_track(). [Lubomir Rintel]
- 11674: specpls3_flop.xml: Added eight working items. [Spectrum Computing, Tardis Remakes, ArcadeShadow]
- 11676: skeleton/evolution_handheld.cpp: Added a skeleton driver for Kidz Delight Evolution Max. [TeamEurope, David Haywood]
- 11677: misc/calomega.cpp: Marked comg230 ROM “23-02.u6” as not dumped. [ClawGrip]
- 11679: subsino/subsino.cpp: Dumped the remaining ROMs for Seven Land. [Taksangs, ClawGrip]
- 11680: igs/goldstar.cpp: Dumped and added missing PROMs from El Dorado V5.1DR. [Taksangs, ClawGrip]
- 11681: dataeast/deco_mlc.cpp: Added a Korean version of Stadium Hero '96. [playero, ClawGrip]
- 11682: edevices/twins.cpp: Dumped a version of Spider with nudity. [jordigahan, ClawGrip]
- 11683: subsino/subsino.cpp: Dumped the PROMs for newhunterc. [Taksangs, ClawGrip]
- 11684: rx78_cass.xml: Added Yellow Cab, and added usage instructions for existing items. [Gaming Alexandria, David Silva]
- 11685: subsino/subsino.cpp: Dumped missing PROM for newhunter. [Taksangs, ClawGrip]
- 11687: misc/pass.cpp: Fixed ROM labels for pass. [ClawGrip]
- 11688: formats/nabupc_dsk.cpp: Added NABU PC floppy disk formats. [Brian Johnson]
- 11689: universal/cosmic.cpp: Dumped an additional version of Space Panic. [David Bosque, ClawGrip]
- 11690: heathkit/h89.cpp: Added the Ultimeth ROM as a BIOS option for the H89. [Mark Garlanger]
- 11691: subsino/subsino.cpp: Added some notes about the different New HUNTer sets. [ClawGrip]
- 11694: heathkit/h89.cpp: Added a machine configuration setting for DIP switch labels. [Mark Garlanger]
- 11695: capcom/gunsmoke.cpp: Swapped coin inputs and corresponding DIP switches to match the manual. [jotego]
- 11698: msx2_flop.xml: Added 54 items (49 working), and replaced one item with a better dump. [Wilbert Pol]
- 11699: dataeast/karnov.cpp: Implemented vertical blanking interrupt enable according to schematics. [jotego]
- 11701: msx2_cart.xml: Fixed an inconsistently transliterated description. [Wilbert Pol]
- 11702: spectrum_betadisc_flop.xml: Added 22 working items. [Spectrum Computing, Planeta Sinclair, ZX Art, ArcadeShadow]
- 11703: subsino/subsino.cpp: Marked Seven Land as not working and having imperfect graphics. [ClawGrip]
- 11704: funtech/supracan.cpp: Hooked up internal 68000 boot ROM, and moved key to a separate ROM region. [Ryan Holtz, wxhsplash]
- 11707: igs/goldstar.cpp: Dumped an additional version of Animal House. [Taksangs, charlie, ClawGrip]
- 11708: misc/cv1k.cpp, misc/nexus3d.cpp: Migrated to use newer machine/nandflash.cpp Flash memory emulation. [buffi]
- 11710: seibu/goodejan.cpp: Converted to use single-pass sprite rendering and fixed sprite coordinates. [cam900]
- 11711: galaxian/galaxold.cpp: Added a bootleg of Scramble called Scrabble. [Ricardo - Factory Arcade, Recreativas.org, ClawGrip]
- 11712: galaxian/galaxian.cpp: Added an additional version of Aracnis. [Ricardo - Factory Arcade, Recreativas.org, ClawGrip]
- 11713: neogeo/neogeocd.cpp: Fixed Neo Geo CDZ interrupt emulation (fixes GitHub #11706). [dink, David Haywood]
- 11715: dataeast/astrof.cpp: Added a Taito version of Astro Fighter. [David Bosque, ClawGrip, David Haywood]
- 11716: nintendo/nes_clone.cpp, nintendo/nes_vt02_vt03.cpp: Added two TV games. [David Haywood, TeamEurope]
- 11717: itech/itech8.cpp: Moved systems with additional hardware to derived classes and cleaned up code. [cam900]
- 11719: skeleton/seoul88.cpp: Added a skeleton driver for Seoul 88 Fever (Korean slot machine). [Taksangs, charlie, ClawGrip]
- 11720: seibu/goodejan.cpp: Cleaned up code a little. [cam900]
- 11722: sega/segapico.cpp: Implemented initial external interrupt support for Copera. [QUFB]
- 11725: capcom/lwings.cpp: Swapped sectionz coin inputs to match the manual. [jotego]
- 11728: taito/taito_f3_v.cpp: Cleaned up and simplified code. [FredYeye]
- 11730: ibm5150.xml: Added fifteen items (eleven working). [Total DOS Collection, ArcadeShadow]
- 11735: heathkit/tlb.cpp: Added the Imaginator I-100 terminal for Heath H19 and H89. [Mark Garlanger]
- 11738: casio_rompack.xml: Added thirteen items. [TolaemonM, ICEknight, ClawGrip]
- 11739: pinball/recel.cpp: Dumped the Recel Black Magic pinball. [STR Pinball, Recreativas.org, ClawGrip]
- 11740: subsino/subsino.cpp: Dumped the PLDs for newhunterc. [Taksangs, ClawGrip]
- 11741: subsino/subsino.cpp: Added another New HUNTer bootleg. [Taksangs, charlie, ClawGrip]
- 11742: igs/igs009.cpp: Dumped an additional version of Grand Prix '98. [Taksangs, charlie, ClawGrip]
- 11744: skeleton/alphasma3k.cpp: Fixed CPU type and added notes. [Angelo Salese]
- 11745: phonenix/phoenix.cpp: Dumped a Pleiads bootleg from Irecsa. [David Bosque, Jose Gil Boria, ClawGrip]
- 11748: sega/megaplay.cpp: Use export NTSC Mega Drive system configuration. [David Haywood]
- 11749: igs/goldstar.cpp: Added a third version of Animal House. [Taksangs, charlie, ClawGrip]
- 11750: sound/upd933.cpp: Use a timer to activate interrupt output. [Devin Acker]
- 11752: cpu/tms32025: Corrected NEG instruction to update ST1 rather than ST0. [codefrog2002]
- 11753: misc/majorpkr.cpp: Dumped two unprotected PLDs for Super Yutnori. [Taksangs, ClawGrip]
- 11755: Added six TV games (two working) and three associated software items. [TeamEurope, David Haywood]
- 11757: heathkit/tlb.cpp: Added missing call to base class reset function for heath_imaginator_tlb_device. [Mark Garlanger]
- 11758: seibu/dynduke_v.cpp: Converted to use single-pass sprite drawing. [cam900]
- 11759: konami/thunderx.cpp: Simplified 052591 PMC emulation code a little. [jotego]
- 11760: ibm5170_cdrom.xml: Added 21 items (eighteen working). [redump.org, ArcadeShadow]
- 11761: misc/nabupc_kbd.cpp: Corrected direction of analog paddle axes. [Brian Johnson]
- 11762: video/hd44780.cpp: Fixed errors in character ROM transcriptions and added more variants. [Lord Nightmare]
- 11764: seibu/dynduke_v.cpp: Converted to use single-pass sprite drawing, correctly clearing priority map. [cam900]
- 11765: namco/rallyx.cpp: Added a Spanish bootleg of Rally X. [Ricardo - Factory Arcade, Recreativas.org, ClawGrip]
- 11767: nintendo/spacefb.cpp: Added a Spanish bootleg of Space Firebird called Red Bird. [Recreativas.org, ClawGrip]
- 11768: sega/stv.cpp: Note the Sports Fishing CD-ROM drive model. [ClawGrip]
- 11770: yamaha/ympsr150.cpp: Fixed erroneously swapped keys for psr150 and psr180. [Devin Acker]
- 11771: heathkit/tlb.cpp: Enabled per-line screen updates for the Superset terminal (fixes on-screen menus). [Mark Garlanger]
- 11772: jaleco/megasys1.cpp: Dumped I/O microcontroller for 64th. Street - A Detective Story. [Sergio Galiano]
- 11774: misc/majorpkr.cpp: Removed bad dump of “10_palce20v8h.bin” from Super Yutnori. [ClawGrip]
- 11775: cpu/powerpc: Don’t generate exceptions for invalid forms of LMW instruction (fixes MT08791). [Windy Fairy]
- 11778: heathkit/tlb.cpp: Use memory bank for Imaginator I-100 terminal ROM mapping. [Mark Garlanger]
- 11779: casio/cz1.cpp: Added driver for Casio CZ-1 keyboard and MZ-1 prototype, with ROM cartridge list. [Mastropiero, Devin Acker]
Télécharger MAME v0.261 (64-bit)
Site Officiel de MAME
 
 WinUAE v5.1.0 Beta 9 
Lundi 27/11/23 à 15:48 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Voici la liste des changements:
- If program updated RTG (uaegfx) hardware mouse cursor colors only (not shape), mouse cursor was not updated to match new colors.
- Detect compatible files in deeper subdirectories only when dropping archive file to floppy drive, do not do it when dropping to WB. (b1)
- If executable is mounted as disk image, do not automatically enable turbo floppy mode if program does disk DMA accesses that can't be used for normal track reads. (Booting executable programs that do [weird] disk tests work normally)
- Quickstart Host Configuration was not restored correctly (off by one because new entry was added, missed one place where index should have been increased by 1)
- Fixed KS 3.2 A3000 ROM checksum.
- Added disassembler optional parameter to always show EA. Previously EAs (An),(An)+ or -(An) An content was not shown.
- Disk info ("?" in floppy and quickstart panel) font size was not adjusted to current DPI/font size setting.
- If (weird) programmed mode without programmed vblank (VARBEAMEN=1 but VARVBEN=0) had less lines than hardwired PAL or NTSC mode, vblank interrupts still triggered, even when trigger line (last PAL or NTSC line) was never reached.
- Do not special case $FFFF,$FFFE copper wait as "no need to care about copper until restarted" if really weird and wide (max 256 CCKs) programmed mode is active.
- "Restart" GUI button didn't reset current windowed/fullscreen mode flag, causing GUI to re-open in last active mode GUI position (if full-window or fullscreen) instead of default windowed mode position.
- Possible fix for crash after reset in some configurations (Kickstart ROM area was left unallocated)
- Normal WB programmed modes randomly used wrong HB/VB values when positioning the screen. (5.0)
Télécharger WinUAE v5.1.0 Beta 9 (32-bit)
Télécharger WinUAE v5.1.0 Beta 9 (64-bit)
Site Officiel de WinUAE
 
 Pas de nouveau MAME en décembre 
Dimanche 26/11/23 à 14:54 par Firebrand
Alors que la v0.261 devrait sortir la semaine prochaine, la MAME Team nous prévient qu'il n'y aura pas de nouvelle version de leur émulateur en décembre et qu'elle sortira fin janvier avec un développement de deux mois.
Hi everyone! As you’re no doubt aware, the end of November is fast approaching, and we’re gearing up to get MAME 0.261 out. We’re very excited about some of the systems that have been brought up this month, which you’ll know about if you’ve been following development in our git repository.

We won’t have a MAME release at the end of December. Instead, we’ll have a two-month development cycle culminating in a release at the end of January. Enjoy the end-of-year holidays if you’re taking a break, or hang in there if you’re working all the way through. Development won’t stop, and you can always build from the very latest source code if you want a preview of what’s coming in the next release.
Site officiel de MAME
 
 NPlayers.ini v0.260 
Dimanche 26/11/23 à 14:50 par Firebrand
Les jeux de MAME v0.260 ont été intégrés à ce fichier permettant de les classer par nombre de joueurs.
Télécharger NPlayers.ini v0.260
Site Officiel de NPlayers.ini
 
 DuckStation 24/11/2023 
Vendredi 24/11/23 à 16:39 par Firebrand
Une nouvelle version stable de cet émulateur PlayStation a été publiée. Voici la liste des changements:
- Swap over to fmt (Stenzek)
- Reset downcount when head is resorted (Stenzek)
- 79e1ae3: CPU/CodeCache: Rewrite using new-rec's block management (Stenzek)
- Protect main RAM buffer (Stenzek)
- 9d40164: CPU/Recompiler: Offset LUT fastmem pointers (Stenzek)
- Allow LUT fastmem on mirrors (Stenzek)
- Add new experimental recompiler (Stenzek)
- Reduce library scope (Stenzek)
- Ignore GPUs which don't support Vulkan 1.1 (Stenzek)
- 2df88e7: Update README.md (Connor McLaughlin)
- 03ccc07: Atualização Português do Brasil (Anderson Cardoso) #3033
- Add new controller image and icon refinement #3034 (kamfretoz)
- 709b3b2: Add to contributors list (kamfretoz) #3034
- c727ac3: CPU/CodeCache: Include hi/lo in state logging (Stenzek)
- e361301: CPU/Recompiler: Fix incorrect shift in LUT fastmem (Stenzek)
- Properly set unmapped pages to NULL for LUT fastmem (Stenzek)
- cce1ec5: CPU/Recompiler/AArch32: Reduce register usage of Mul (Stenzek)
- 52e0d8d: CPU/Recompiler/AArch32: Load membase on demand (Stenzek)
- 9d14ba0: dep/vixl: Add Reset-to-new-buffer overload (Stenzek)
- d00ed00: CPU/NewRec/AArch64: Don't recreate assembler every time (Stenzek)
- Fix Debug x64 builds on Linux (Stenzek)
- 8ddb0c4: Common/HeapArray: Fix mismatched delete/free (Stenzek)
- b3cbe5a: CPU/NewRec: Add AArch32 backend (Stenzek)
- 6592caf: CPU/NewRec: Add speculative constants (Stenzek)
- 06c4dc5: GPU/OpenGL: Fix incorrect 1/4 blend on Mali (Stenzek)
- f786138: CPU/CodeCache: Fix crash on Apple Silicon (Stenzek)
- 117cbee: CPU/CodeCache: Fix NewRec on Apple Silicon (Stenzek)
- 3ee8159: CI/AppImage: Work around GH runner issue 8659 (Stenzek)
- 10877c2: Remove vertical spacer preventing Tweaks/Hacks from expanding (Matthew Broomfield) #3038
- Fix playlist memory card handling (Stenzek)
- 33f945f: CI/AppImage: Disable Wayland by default (Stenzek)
- 6ca098d: CI/Flatpak: Disable Wayland by default (Stenzek)
- Fix Discord Rich Presence (Stenzek)
- Build fixes for Android (Stenzek)
- Compiling x64 builds on Apple Silicon host (Stenzek)
- Don't force-disable dual source blending (Stenzek)
- 1831a29: GL/ContextEGL: Fix surface_format left uninitialized (Stenzek)
- Fix Guncon positioning with window padding (Stenzek)
- Fix for Metal renderer (Stenzek)
- Fix incorrect type for Display/Scaling (Stenzek)
- Update Korean translation by Hackjjang (Stenzek)
- Log command parameters (Stenzek)
- 4ef465c: PostProcessing/FX: Fix loading of resource textures (Stenzek)
- 8f1d724: Postprocesing/FX: Add BUFFER_COLOR_BIT_DEPTH and random source (Stenzek)
- Add option to choose emulated mechacon version (Stenzek)
- Pad fragment output components for MSL (Stenzek)
- Raise settings window if already open #3035 (Stenzek)
- 82b3907: dep/libchdr: Add subtype parsing functions (Stenzek) #3035
- Fix incorrect CRC-16 computation #3035 (Stenzek)
- Support reading subchannel from CHD #3035 (Stenzek)
- Fix incorrect render pass end #3035 (Stenzek)
- Use ByteSwap() (Stenzek)
- Add missing icons to some OSD messages (Stenzek)
- clang warning fix (Stenzek)
- Fix incorrect scratchpad masking (Stenzek)
- 536f151: Atualização Português do Brasil (Anderson Cardoso)
- Add log callback (Stenzek)
- f62a3ff: dep/rcheevos: Update to 8a717b1 (Stenzek)
- Use retryable client error status code (Stenzek)
- Move to util project (Stenzek)
- Use a 60 second timeout for server calls (Stenzek)
- Switch to multi/async API (Stenzek)
- Remove ThreadPool class (Stenzek)
- Add third-party license notices (Stenzek)
- Backport button/hat max from PCSX2 (Stenzek)
- Remove Pause on Menu open (Stenzek)
- Change settings dialogs to widgets/windows (Stenzek)
- 9516a45: Atualização Po...
Télécharger DuckStation 24/11/2023 (Windows)
Télécharger DuckStation 24/11/2023 (MacOS)
Télécharger DuckStation 24/11/2023 (Linux)
Site Officiel de DuckStation
 
 ares v134 
Mercredi 22/11/23 à 14:29 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
New System: Arcade
- We have added support for Sega SG-1000 based arcade hardware; hopefully the first of many arcade cores within ares (well, technically second because we had the Neo Geo, but that was focused on the console variant, the AES).
- Due to the nature of arcade boards, Arcade cores use MAME format roms, and a game list rather than traditional rom files. You can set a path for arcade roms in "Settings -> Paths".
- Arcade games will be grouped under one "Arcade" system, regardless of what system the Arcade hardware may be based on.
- Please note that ares does not currently resolve parent-child relationships, so arcade rom zip files must contain every file required for that game; in MAME terminology, this is usually referred to as a "Non-Merged" set.

User Interface

A homebrew mode has been added to the settings panel; this is intended to enable features that are useful to homebrew devs but would harm performance for general gameplay. This setting is currently only used in the Nintendo 64 core; more information on this later.
- Auto save settings when closing the settings dialog.
- Add hot keys for volume control and mute
- Refactor the log system to allow more control over log output
- Restore the ability to hide cores from the menu
- Add a "Scan" button to firmware settings; this autodetects supported firmware from a configured Firmware directory
Update the "Color Bleed" option to work for all non-HD cores, rather than just the SNES
- Correct the description of Weave Deinterlacing (horizontal -> vertical)
- Improve auto-detection of CD-ROM based games, drag/drop and command line loading are now more reliable

Debugging
- Added support for debugging emulated systems via GDB, currently only the Nintendo 64 core supports this, but this will be expanded in future releases.

Atari - Atari 2600
- Improve CPU timing in relation to WSYNC
- Improve TIA timing, although still far from perfect
- Implement latching of the current playfield pixel
- Include "current cycle on this scanline" in CPU trace output to aid debugging
- Improve RESMP behaviour and implement NUSIZ for missiles
- Improve HMOVE object positioning
- Fix RIOT timer and timer interrupt bit
- Improve detection of PAL roms by looking for the (PAL) string as well as the (Europe) string in the rom filename
- Support loading .bin format roms instead of just .a26

Bandai - WonderSwan / WonderSwan Color
- Properly implement INT_BASE port
- Implement sound DMA hold
- Fix sound DMA readout values when disabled
- Fix sound DMA source/length shadowing
- Fix loading of trimmed roms
- Fix ENTER/PREPARE opcode implementation and timing
- Fix interrupt return address on division by zero
- Improve ROM/SRAM bus timings

Microsoft - MSX / MSX2
- Fix conflicts between ROM space and SCC with the KonamiSCC mapper
- Allow loading of .rom format roms, rather than only .msx/.msx2

NEC - PC Engine
- Add support for "color emulation" (non-linear RGB)

Nintendo - NES / Famicom
- Lowered colour saturation to 1.5 to match most other emulators
- Implement UNROM-512 mapper
- Implement Action53 mapper
- Implement mappers 31 and 218 (inl-nsf, magicfloor)
- Fix MMC5 program mode 1
- Fix support for NES2.0 extended PRG/CHR size variables
- Implement self-flashing support to UNROM-512 and GTROM
- Remove "GAMMA" adjustment when "Color Emulation" is enabled
- Implement PPU open bus behaviour
- Serialize controller state in save states: fixes input glitches when using run ahead
- Support more variants of the Famicom Disk System Bios
- Preliminary support for the EPSM expansion module

Nintendo - Game Boy
- Fix MBC3 RTC Overflow/Register handling
- Fix MBC3 RAMbank register width

Nintendo - SNES / Super Famicom
- Fix support for the PAL Super GameBoy
- Separate black level crush from color emulation, it's now exposed as "Deep Black Boost"
- Fix PLB wrapping in emulation mode (based on hardware testing, all emulators seem to have gotten this wrong)

Nintendo - Nintendo 64 / 64DD
- Implement RSP VU pipeline timings
- Fix some incorrect game database entries (Beetle Adventure Racing (J), Chameleon Twist 2, J.League Live 64 Quake 64, Star Fox 64)
- Implement RSP duel-issue restrictions for CFC2/CTC2
- Fix RSP zero register locking
- Clamp the analog stick range to an octagon shape
- Implement RDP clock counter
- Fix VI line interrupt to trigger post-increment
- Fix an issue where instructions in icache would consume two cycles rather than one
- Fix an off-by-one error in mul/div instruction timing
- Preliminary implementation of FPU delays
- Improve idle loop detection in the recompiler
- Fix an issue where the recompiler would only advance the physical address and not the virtual address
- Added support for the Nintendo 64 Transfer Pak
- Fix a regression in the n64-systemtest relating to the TLB
- Add support for "Homebrew Mode": this enables ISViewer debug output, and a cache coherency check to aid homebrew developers.
- Add support for .D64 disk images
- Add support for 64DD disk swapping
- Implement the "Controller Config" portion of the Advanced Homebrew Rom Header
- Clamp X/Y values from the N64 Mouse (prevents jittery input)
- Fix broken RTC emulation for the 64DD
- Fix broken RTC emulation for Doubutsu No Mori (Animal Forest)
- Improve CIC detection algorithm to not rely on a database, allowing support for custom/homebrew IPL3

Sega - Master System / Game Gear
- Added support for the Pak4 mapper
- Added support for the Hicom mapper
- Added support for the Hap2000 mapper
- Added support for the K118in1 mapper
- Rename MSX mapper to Zemina mapper to properly represent its origin/purpose
- Add support for "color emulation": non-linear blue bias
- Improve detection for Japanese roms (Games not containing "TMR SEGA" are only compatible with Japanese systems)
- Force ".sms" extension roms to run in Master System Mode when loaded on the Game Gear core

Sega - Mega Drive / CD / 32X
- Add support for runtime disc swapping, allowing multi-disc games to be played
- Add support for the Mega Mouse when running Mega CD titles
- Synchronize on every cycle when the 32X is not in use
- Maintain 32X code cache allocation across resets
- Fix audio overflow when titles restart the YM2612 (Fixes audio issues in Shining Force)
- More performance tuning to the 32X core
- Improve CDC emulation (ares now passes the CDC REGS test in mcd-verificator)
- Fix a hang in "The Terminator (USA)"
- Immediately update YM2612 key on/key-off on write, fixes Puyo Puyo Tsuu music
- Update YM2612 key state on phase tick
- Add 32X framebuffer mirror emulation, fixes SoulStar X
- Tighten synchronisation between audio components
- Improve bus-arbiter delays for z80->m68k communication (fixes audio in Overdrive 2)
- Improve refresh and bus timings

SNK - Neo Geo
- Use YMFM for YM2610 emulation, fixes audio issues in many titles

Sony - Playstation
- Implement GTE interrupt bug (if an interrupt is triggered when a GTE instruction is next, the GTE instruction is erroneously executed), fixes spiky polygons in many titles.
- Fix an issue where the CD-ROM SetLoc command was erroneously resetting the 'reading' flag
- Fix an issue where the Digital Pad would not de-assert /ACK on an invalid command
- Improve /ACK timing and behaviour, fixes broken input in many (but not all) games
- Implement Dual Shock controllers, required for Ape Escape
- Add support for runtime disc swapping, allowing multi-disc games to be played
- Add support for half-speed XA-ACPDM, fixes high-pitched audio in many titles
- Update ADSR envelopes immediately on write, fixes alert sounds in Metal Gear Solid
- Implement muting of data tracks when played as CD-DA
- Perform color modulation in RGB555 space, fixes Silent Hill's loading screen
- Fix an issue where fast-load hooks would trigger at runtime, causing some games to crash at boot
- Simulate an infinitely long cpu write fifo: fixes an issue where many games ran too slow.
- Various timing tweaks to improve overall accuracy
- Fix an issue where timers would update too slowly when using the recompiler

MOS 6502
- Implement support for more undocumented opcodes

Other
- Fix system-wide installations on Linux, this fixes database and shaders not loading.
- Add support for SDL2 as an input driver on all platforms.
- Allocate code cache at early startup for the recompiler: boosts performance on macOS, roughly doubling performance on M1 in some cases
- Added support for SDL2 as an audio driver
- Use DwmFlush on Windows for vsync, bypassing OpenGL driver bugs
- Fix relative time in CD-ROM pregap Q subchannel
- Move CD-ROM loading to a separate thread to speed up loading CD-ROM content
- Avoid allocation of code buffers in the recompiler
- More robust code cache allocation in the recompiler
- Added "Games" category to macOS app bundle to allow Sonoma's Game Mode to function with ares
- Added support for the risc-v architecture
- Added preliminary emulation of the Intel 8080 cpu: not currently used but for future expansion
- Fix an issue where the WASAPI driver would cause sync issues when fast-forwarding
Télécharger ares v134 (Windows)
Télécharger ares v134 (MacOS)
Site Officiel de ares
 
 DSP v0.22 (32-bit) 
Lundi 20/11/23 à 17:11 par Firebrand
Cet émulateur multi-systèmes est maintenant en version stable. Seule la version Windows 32-bit est disponible pour l'instant. Les améliorations sont les suivantes:
General
- Updated preview images
- Uploaded samples for Bosconian and Gaplus
- Devices: Eeprom:
*Mix two source files
*Converted to classes
*Fixed 16bits writes
*Added functions to load/save content
*Added E93CXX devices
- Sound: OKI6295: fixed playing voices

Spectrum
- Changed 'fast load' button
*Disabled if no tape is loaded
*Set 'on' by default when 'TAP' file is loaded
*Set 'off' by default when 'TXZ' and 'PZX' files are loaded

Sega SG-1000
- Safari Hunting: fixed cartridge mirroring, now works

Diverboy
- Added driver with sound

Mug Smashers
- Added driver with sound

Steel Force HW
- Steel Force: added driver with sound
- Twin Brats: added driver with sound
Télécharger DSP v0.22 (32-bit)
Site Officiel de DSP
 
 WinUAE v5.1.0 Beta 8 FR 
Dimanche 19/11/23 à 15:33 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v5.1.0 Beta 8 FR (32-bit)
Télécharger WinUAE v5.1.0 Beta 8 FR (64-bit)
Tradu-France
 
 WinUAE v5.1.0 Beta 8 
Dimanche 19/11/23 à 15:32 par Firebrand
Cet émulateur Amiga a reçu une nouvelle beta. Voici les changements apportés:
- Built-in DMS unpacking support update: validate packed track data under or overflow after decrunching and reject track as damaged if detected. Fixes incorrect brute force decryption key detection of some encrypted DMS files. (THE_PLAGUE_1.DMS and some others)
- Always enable DXGI_PRESENT_ALLOW_TEARING in D3D11 modes if driver supports it. This might improve variable sync compatibility and video/audio stability.
- CIA timer chaining (Timer B counts timer A underflows) only worked in CE modes. (Broke when CIA emulation was rewritten recently)
- Hardreset now randomizes seed value (if config entry "rndseed" is zero). b1 changelog mentioned it but seed wasn't randomized.
- Some weird and stupid VPOSW writes caused vblank processing to restart continuously in default and smaller overscan modes, making emulation really slow. (Action Replay 3)
- Writing to DSKLEN with bit 15 set didn't start disk DMA immediately if previous disk DMA had already been finished. Only if bit 15 is cleared DSKLEN needs to be written twice to start DMA.
- Emulated Paula disk read DMA bug (HRM says only "... Also, the last word in a disk-read DMA operation may not come in (that is, one less word may be read than you asked for)"). This is now emulated mostly accurately (still tests to do to find full details) if not floppy turbo mode. Previously emulation always returned requested number of words. This also implements "early" DMA end interrupt which fixes demo Knin Peaks / Reality. Demo's loader can only work if bug exists, without bug it will miss sectors, retries and crashes.
- Loading config file caused immediate crash if it had hardfile2 config entry with physical geometry and also geometry file and geometry file name was created from physical device id string and it included '/' character. Fixed parsing crash and when autogenerating geometry file name, replace all unsafe characters with underline characters.
- ALT-TABing from D3D11 fullscreen RTG mode and then back caused hardware mouse cursor to disappear until its shape was modified by Picasso96.
Télécharger WinUAE v5.1.0 Beta 8 (32-bit)
Télécharger WinUAE v5.1.0 Beta 8 (64-bit)
Site Officiel de WinUAE
 
 GameEx et GameEx Arcade Edition v18.54 
Vendredi 17/11/23 à 14:33 par Firebrand
Un correctif a été apporté à ses frontends multi-systèmes:
- Video downloads for Steam working again.
Télécharger GameEx v18.54
Télécharger GameEx Arcade Edition v18.54
Site Officiel de GameEx
 
 Advanced SNES ROM Utility v1.1 
Vendredi 17/11/23 à 14:29 par Firebrand
Cet utilitaire permettant de modifier des ROMs Super Nintendo a été mis à jour. Les améliorations sont les suivantes:
- CLI implemented for batch operations (see manual), interleaving, simple LoROM - HiROM conversion, suppress info and warning messages (don’t show this message again), reset to standard configuration, add PAL region unlock pattern
Télécharger Advanced SNES ROM Utility v1.1
Site Officiel de Advanced SNES ROM Utility
 
 GameEx et GameEx Arcade Edition v18.53 
Jeudi 16/11/23 à 12:31 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- New auto configuration ArcadePC TeknoParrot support.
- Fixes to dialog box and auto update.
Télécharger GameEx v18.53
Site Officiel de GameEx
 
 EMU7800 v5.4.0.0 
Mercredi 15/11/23 à 13:57 par Firebrand
Cet émulateur Atari 2600 et Atari 7800 est passé en version stable. Il utilise désormais .NET 8.0:
- Built with .NET 8 AOT native code generation.
Télécharger EMU7800 v5.4.0.0
Site Officiel de EMU7800
 
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