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 DuckStation v0.1-6995 (28/06/2024) 
Vendredi 28/06/24 à 16:38 par Firebrand
Cet émulateur PlayStation continue sa progression au pas de charge avec une nouvelle version. Les améliorations sont les suivantes:
- f0c2832 Dep: Update vixl to 662828c
- ef69c31 GPUDevice: Support transpiling shaders at compile time
- 964b949 Postprocessing/FX: Ensure RT isn't bound as sampler
- eb80a82 GameDB: Disable widescreen on Final Fantasy Tactics
- 54097fc Postprocessing/FX: Expose 'viewportoffset' uniform
- 2a90a88 Add crt-consumer and crt-cyclon. Update others. (#3223)
- 51648b0 CI/AppImage: Explicitly remove libwayland-*
- c179210 GPU/HW: Eliminate raw texture pipeline permutations
- d16470d Update Japanese translation (#3225)
- 451d15a Atualização Português do Brasil (#3224)
- 5be2e68 Qt: Update glyph ranges
- 1582b2a GPU/HW: Make texture filtering a fragment shadergen parameter
- 8455c9c GPU/HW: Add 'Force Round Upscaled Texture Coordinates'
- 0563350 GameDB: Set force round texcoords on Crash games
- 3d6b9e1 Settings: Include cheats in disable-all-enhancements
- e9a4723 GPUDevice: Compile warning fix
- 6870010 GPU/HW: Remove log spam
- be4abb0 GPU/HW: Reduce multiple setting source of truth
- 34f2079 GPU/HW: Add separate 3D/2D (sprite) texture filtering
- 7b1ec5d GameDB: Force round texcoords on Digimon World 3
- a5f8684 BIOS: Add further detail to missing BIOS message
- 1ae79c8 System: Refactor unsafe settings warning
- da51827 GameDB: Over Drivin' DX - Rally Edition (Japan) (#3226)
- 70d7d4a MSBuild: Enable Vulkan on Windows ARM64
- 01fc325 CPU/Recompiler: Warning fix for ARM64/Clang
- ccb76d1 GameList: Add custom title/regions
- 4827e54 BinarySpanReaderWriter: Fix off-by-one error (#3230)
- 7491ba6 Spanish (Spain) Translation update 2024/06/19 (#3229)
- 59c3c33 Deps: Update to SDL 2.30.4 (#3228)
- d8b7e25 Atualização Português do Brasil (#3227)
- 3d00957 Resources: Update gamecontrollerdb.txt
- 63055f1 FullscreenUI: Add sprite texture filtering option
- ea3fa7f Postprocessing/FX: Fix locating shaders in subdirectories
- 966cce1 Postprocessing: Sort shader list lexiographically
- e854164 Deps: Bump versions
- 6892c3d Qt: Work around theme swap bug with Classic Windows
- 1797050 VulkanDevice: Release swap chain images on resize
- b8ed013 dep/reshadefx: Fix UBO reference with OpenGL
- 6bfd862 GPUDevice: Fix transpiled interface linking with OpenGL
- 6021e43 Qt: Work around QList marshalling issue
- 9189588 Shaders: Add new pack of shaders (reshade) (#3232)
- dd4b282 Atualização Português do Brasil (#3233)
- 1a2ad89 dep/rcheevos: Bump to d54cf8f
- 17d4595 dep/rcheevos: Hash functions are not needed
- e7e0902 Achievements: Avoid malloc on state save/load
- b9ff358 Achievements: Support scratchpad memory
- db30566 Achievements: Implement disc change without state reset
- 8c1228a Qt: Tidy up theme change workaround
- ebf50ed System: Allocate JIT space before fastmem area
- ad27f8b Add some shaders and update others. (#3234)
- 12f2ff9 Indonesian Translation
- 71c319c dep/rcheevos: Set RC_NO_THREADS
- 5c94ab9 dep/rcheevos: Avoid -1 return in rc_runtime_progress_size()
- a89ec0e Achievements: Always recompute state data size on save
- dd420cb Common: Alloc failures in HeapArray are unlikely
- 8c72fd5 GPUDevice: Disable SPIR-V optimization on GLSL output
- 41f4024 Atualização Português do Brasil (#3235)
- 3877486 System: Ensure titles are sanitized for screenshots
Télécharger DuckStation v0.1-6995 (28/06/2024) (Windows)
Télécharger DuckStation v0.1-6995 (28/06/2024) (MacOS)
Télécharger DuckStation v0.1-6995 (28/06/2024) (Linux)
Site Officiel de DuckStation
 vAmiga v2.6 
Jeudi 27/06/24 à 20:42 par Firebrand
Cet émulateur Amiga pour MacOS a été mis à jour. Les améliorations sont les suivantes:
- This release is the first of several that mainly contain changes to the internal architecture. My longer-term goal is to port the new emulator architecture from VirtualC64 v5.0 to vAmiga, eventually enabling neat features like run-ahead. Since the architectural changes are considerable, several intermediate releases will be part of this project. The most noticeable changes of this release are related to RetroShell, as the syntax of some commands has changed.
Télécharger vAmiga v2.6
Site Officiel de vAmiga
 ARCADE v0.267.0 (64-bit) 
Jeudi 27/06/24 à 20:40 par Firebrand
Cet autre build de MAME a été mis à jour vers MAME v0267.
Télécharger ARCADE v0.267.0 (64-bit)
Site Officiel de ARCADE
 MAMEUI64 v0.267 
Jeudi 27/06/24 à 20:39 par Firebrand
La version officielle de MAME n'est pas encore sortie, mais pour Robbert; on est le dernier mercredi du mois, l'heure c'est l'heure. Voici les changements spécifiques à ce build:
- Using new compiler version: GCC 13.2 - please report any bugs caused by this
- gba: fixed crash when cartridges larger than 32MB are used
- nes: fixed crash when UNIF header is unknown. Get grey screen instead.
Télécharger MAMEUI64 v0.267
Site Officiel de MAMEUI64
 Rosalie's Mupen GUI v0.6.4 
Mercredi 26/06/24 à 15:03 par Firebrand
Une nouvelle version de ce frontend pour mupen64plus a été publiée. Voici la liste des changements:
- Fix soft and hard reset freezing RMG when using parallel-rsp
- Add 'System Region' to ROM Information dialog
- Add defaults for the audio hotkey settings
- Improve settings dialog behavior when having plugins with the same name
- Improve settings dialog behavior by sorting the plugins
- Change audio resampler default to "src-linear" in RMG-Audio (thank you @Fanatic-64)
Télécharger Rosalie's Mupen GUI v0.6.4 (Windows)
Télécharger Rosalie's Mupen GUI v0.6.4 (Linux)
Site Officiel de Rosalie's Mupen GUI
 Denise v2.3 FR 
Mercredi 26/06/24 à 15:00 par Firebrand
La dernière version de cet émulateur Commodore 64 et Amiga a d'ores et déjà été traduite en français par l'équipe de Tradu-France.
Télécharger Denise v2.3 FR (32-bit)
Télécharger Denise v2.3 FR (64-bit)
 Denise v2.3 
Mercredi 26/06/24 à 14:58 par Firebrand
Cet émulateur Commodore 64 et Amiga a été mis à jour. Les améliorations sont les suivantes:
- added RetroArch Shader support
*targets: openGL, D3D11
*converted existing GLSL/HLSL Shaders to SLANG
*fast switching of shaders from a favourite list (shader cache and compilation without blocking App)
*for shader development, compilation errors and translated native code are displayed in the UI
*looking for Shader authors, read more in the next paragraph
- Amiga: improved emulation, especially the disk drive
*thanks to amilo3438 for testing a huge number of games and demos
- Amiga: emulated Bitplane <> Refresh conflicts
- Amiga: Final Fight Enhanced supported by temporary option to fake ECS Denise
- Amiga: written floppy disks are now saved in a second file
*this does not apply to uncompressed ADF (don't worry, emulator asks if ADF can be changed)
*permanent writes are now possible for IPF, compressed images, EXT ADF, DMS
*the folder for the save files can be customized under Amiga > Software > Paths
- Amiga: added 4-player adapter
- Amiga: added copy protection dongle support
- C64: besides PRG, P00 and T64 are loadable as D64
*Drag'n'Drop PRG on Software TAB -> Disk file slot OR
*use filedialog and change file type to "all files"
- C64: fixed Hucky Cart emulation (thanks to Claus)
- fixed a bug not finishing Drag'n'Drop in Linux GTK
- fixed some OSX bugs/crashes [looking for tester]
*ARM builds can now handle IPF capsimg library
*fix UI file dialog crashes
- improved mouse capture handling for all OSes
- UI changes
*many global options are distributed among the individual emulator options
*volume slider has moved to status bar
*Shader controls have been reworked
*all hotkey assignments are now in the same place
*added option to capture pointer by left mouse button
- changed BuildSystem to CMAKE
- added Linux/BSD XCB input driver for keyboard/mouse
- improved GTK window resizing in some desktop environments

Looking for Shader authors:
- interested in shaders for
*Luma/Chroma crosstalk, probably last unsupported C64 effect
*wrap image with 1702/1084S/... monitor and C64/Amiga floppy drive
- new option for SLANGP files: luma_chroma
*Luma Chroma input to prevent lossy conversion from RGB
*Alpha Channel is used for Pixel meta data: C64 VIC2 AEC and BA signal (affect luminance)
*add a few pixels around the image, which will be cropped later between shader passes (e.g., calculate FIR Filter in border or first PAL delay line)
- there are parameters that are not visible or can be operated by user
*the emulator sets them automatically and can be used by the shader author
*autoEmu_driveLED, autoEmu_cropTop, autoEmu_cropLeft, autoEmu_lace, autoEmu_hires, autoEmu_pal, autoEmu_subRegion
Télécharger Denise v2.3 (32-bit) (Windows)
Télécharger Denise v2.3 (64-bit) (Windows)
Télécharger Denise v2.3 (Intel) (MacOS)
Télécharger Denise v2.3 (Apple Silicon) (MacOS)
Site Officiel de Denise
 RomVault v3.7.2 
Mardi 25/06/24 à 20:06 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Elle corrige plusieurs bugs:
- Another quick RomVault update coming at you. Main fix was fixing a bug causing a bad cache file when making Fix Dat reports, but there many other smaller features and fixes, including a new show incomplete filter button in the top right.
Télécharger RomVault v3.7.2
Site Officiel de RomVault
 Rosalie's Mupen GUI v0.6.3 
Mardi 25/06/24 à 20:04 par Firebrand
Ce frontend pour mupen64plus a été mis à jour. Les améliorations sont les suivantes:
- Fix possible memory leak in the cheat dialog
- Add log messages when initializing OpenGL or Vulkan fails
- Add PIF ROM settings to the settings dialog
- Add Transfer Pak setting to the settings dialog
- Improve settings dialog behavior when a plugin hasn't been found
- Improve error messages by removing the exclamation mark
Télécharger Rosalie's Mupen GUI v0.6.3 (Windows)
Télécharger Rosalie's Mupen GUI v0.6.3 (Linux)
Site Officiel de Rosalie's Mupen GUI
 VirtualC64 v5.0b6 
Mardi 25/06/24 à 20:02 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 a été publiée. Voici la liste des changements:
- Fixed a crash related to saving user defaults (#799).
- Disks are no longer ejected after a reset.
- Fixed some issues related to WebAssembly compatibility.
- Minor API changes to ease WebAssembly integration.
Télécharger VirtualC64 v5.0b6
Site Officiel de VirtualC64
 NINTV-DS v5.2 
Mardi 25/06/24 à 20:01 par Firebrand
Cet émulateur IntelliVision et machines à l'architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Improved MOB collision detection to fix GORF
- Improved MOB rendering so that Y coordinates of zero don't draw (fixes minor glitch in Beauty and the Beast at end of levels)
- Improved JLP detection so we don't enable it inadvertently.
Télécharger NINTV-DS v5.2
Site Officiel de NINTV-DS
 Raine v0.96.10 
Dimanche 23/06/24 à 15:16 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- At least this time I took a good week for this one so I had more time ! For sf2mix it's another clone from zero800, not as spectacular as sfz3mix, but still interesting. For the fixes, most of them are described in this forum thread with plenty of pictures posted.
- Except that ffman1985 did it again, this time on "fatal fury1", and the very special thing this time is that he added the ability to play in coop with the computer! One of the most surprising bugs was probably the bad initialization of the sound driver in the sound options dialog, we probably had this one for very long !
Télécharger Raine v0.96.10 (32-bit) (Windows)
Télécharger Raine v0.96.10 (64-bit) (Windows)
Télécharger Raine v0.96.10 (32-bit) (Linux)
Télécharger Raine v0.96.10 (64-bit) (Linux)
Site Officiel de Raine
 Messinfo.dat v0.266 (11.57) 
Jeudi 20/06/24 à 12:54 par Firebrand
Le cycle de mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.266 est maintenant bouclé avec cette nouvelle version de Messinfo.dat:
- 11.57 06/19/2024: Aligned files to 0.266 version.
Télécharger Messinfo.dat v0.266 (11.57)
Site Officiel de Messinfo.dat
 Simple64 v2024.06.2 
Jeudi 20/06/24 à 12:52 par Firebrand
Cette solution complète pour l'émulation Nintendo 64 a été mise à jour. Un seul changement est à signaler:
- Fix a bug with file selection in KDE #437
Télécharger Simple64 v2024.06.2
Site Officiel de Simple64
 HBMAME et HBMAMEUI v0.245.20 (64-bit) 
Jeudi 20/06/24 à 12:50 par Firebrand
De nouvelles versions de ces builds de MAME spécialisés dans les homebrews et les hackROMs ont été publiées. Voici la liste des changements:
- ngneo: expanded the software list

New Games
- [au] Au
- [gladmortd2] Gladmort (Demo 2)
- [kof94s39] Kof'94 (Team Edit Edition v1.3.0)
- [nbajam04] NBA Jam Rewind (rev 1.2)
- [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.30) [zero800]
Télécharger HBMAME v0.245.20 (64-bit)
Télécharger HBMAMEUI v0.245.20 (64-bit)
Site Officiel de HBMAME
 ares v139 
Jeudi 20/06/24 à 12:45 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Bandai - WonderSwan / WonderSwan Color
- Improve EEPROM emulation accuracy

Nintendo - NES / Famicom
- Fix DMA interrupt
- Various PPU improvements: most (all?) current PPU accuracy test roms now pass!
- Improve emulation of MMC3: fixes test roms and crashes in Mickey's Safari & Incredible Crash Dummies
- Fix missing scanlines in Burai Fighter (USA) (last known rendering bug!)
- Fix MC-ACC IRQ timing
- Add support for mapper 150 (UNL-SACHEN-74LS374N)
- Add support for mapper 229 (UNL-BMC-31-IN-1)
- Add support for mapper 225/255 (UNL-BMC-128)
- Add support for mapper 172 (TXC-22211B)
- Add support for mapper 132/173 (TXC-22211A/C)
- Add support un-headered roms with the .unh extension (note: uses internal database; unknown roms will not work, headered roms are still preferred)

Nintendo 64 / Nintendo 64 DD
- Disable run-ahead for 64DD; fixes an issue that caused 64DD games to fail to boot.

Nintendo - Game Boy Advance
- Improve VRAM mirroring in bitmap background modes
- Implement 1-cycle timer latch behavior
- Improve BIOS open bus edge case emulation
- Increase synchronisaton between comonents: slight performance loss for measurable accuracy gain in irq dma tests
- Improve video capture DMA such that it only runs if enabled on scanline 162 of previous frame

Sega - Mega Drive / Genesis / CD / 32X
- Implement correct SH2 clocks for PAL/NTSC 32X
- Improve 32X PWM volume/mixing by taking configured cycle rate into account

User Interface
- Improve driver settings and full-screen behavior on macOS
- Fix an issue where IPS patches that extend the rom would fail to apply
- Fix an issue where changing the video driver may not correctly apply settings
- Support "Default" as a device with the WASAPI driver on Windows (Win10 only)
- FIx an issue where some settings would not persist on non-english locales
Télécharger ares v139 (Windows)
Télécharger ares v139 (Latest) (MacOS)
Télécharger ares v139 (Compat) (MacOS)
Site Officiel de ares
 Hoxs64 v1.1.2.6 FR 
Mardi 18/06/24 à 15:48 par Firebrand
La dernière version de cet émulateur Commodore 64 a été traduite en français par l'équipe de Tradu-France.
Télécharger Hoxs64 v1.1.2.6 (32-bit) FR
Télécharger Hoxs64 v1.1.2.6 (64-bit) FR
 Raine v0.96.9 
Mardi 18/06/24 à 15:46 par Firebrand
Cet émulateur multi-systèmes a encore été mis à jour pour corriger des bugs. Voici de quoi il s'agit:
- Mainly because I broke the top of the main menu in the previous version ! 1 line fix, but an important one... !!!
- Anyway except this one I manage to fix some alignment issues in sfz3mix (16 pixels on the right for scrll2, scroll3 and the sprites, I can't say I had a lot of time to test it, but it looks better).
- And a fix for a mer-curious crash, see his thread for the details, it was probably specific to ssrpg, but it obliged to change the way samples were handled !
Télécharger Raine v0.96.9 (32-bit) (Windows)
Télécharger Raine v0.96.9 (64-bit) (Windows)
Télécharger Raine v0.96.9 (32-bit) (Linux)
Télécharger Raine v0.96.9 (64-bit) (Linux)
Site Officiel de Raine
 Red Viper v0.9.6 
Lundi 17/06/24 à 16:55 par Firebrand
Une nouvelle version de cet émulateur VirtualBoy pour Nintendo 3DS utilisant ses capacités d'affichage en 3D a été publiée. Voici la liste des changements:
This patch adds an antiflicker mode and an input display.
- Added antiflicker option to mitigate image retention issues, particularly on IPS models
- Added an input display (buttons light up in red if turbo is enabled and blue if toggle is enabled)
- Fixed a critical bug where the emulator crashes when starting a game if the home directory doesn't exist
Télécharger Red Viper v0.9.6 (.3dsx)
Télécharger Red Viper v0.9.6 (.cia)
Site Officiel de Red Viper
 Raine v0.96.8 
Lundi 17/06/24 à 16:53 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. La version Linux 64-bits n'est pas encor disponible. Les améliorations sont les suivantes:
- Yeah well I finally was convinced to release an update to have sfz3mix, and it was quite a lot of work for what was supposed to be just a hack... ! It's actually the biggest cps2 game so far, using a resolution higher than the original hardware and with such huge rom regions that it had to use quite a few modifications in the emulation to work. You have the links in the forum to the site's project, thanks to zero800 for that.
It also obliged me to fix some bugs in the cps2 emulation, so there should be some improvement especially related to line scroll in the background layer which sfz3mix uses a lot.
- Except that ffman1985 did it again, he added a lot of console scripts, as a reminder the neogeo ones are for aes only, non arcade mode. His new scripts are for at least fatal fury special, fatal fury 2, kof94, kof95, and samsho3.
- And then quite a lot of small fixes, most of them coming from the gcc sanitizer, really efficient at his work, a lot of minor stuff and some buffer overflow in the line scroll in cps1 and zoom code in the psikyosh driver (sh2). The translations were updated too, mostly the brazilian one. Thanks to mer-curious for the bug reports and the help for the translation.
Télécharger Raine v0.96.8 (32-bit) (Windows)
Télécharger Raine v0.96.8 (64-bit) (Windows)
Télécharger Raine v0.96.8 (32-bit) (Linux)
Site Officiel de Raine
 NPlayers.ini v0.266 
Dimanche 16/06/24 à 15:09 par Firebrand
Une nouvelle version de ce fichier permettant de classer les jeux MAME par nombre de joueurs a été publié à l'occasion de la sortie de MAME v0.266.
Télécharger NPlayers.ini v0.266
Site Officiel de NPlayers.ini
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