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 MAME v0.266 (64-bit) 
Vendredi 31/05/24 à 17:17 par Firebrand
La version mensuelle de MAME est maintenant disponible. Voici ce qu'elle apporte:
MAME 0.266 is ready just in time for the end of May. The first thing you’ll notice is that Taito F3 video emulation has been reimplemented, fixing numerous long-standing graphical issues. The dynamic range compression used by several Yamaha synthesisers seems to finally be understood, fixing audible distortion. Speaking of sound, a previously missing Game Boy Advance sound channel is now emulated.
Several additional members of Nokia’s MikroMikko 1 line of 8-bit business computers from the 1980s are now supported. In PC emulation, S3 ViRGE video accelerator emulation has been simplified and improved. A couple more cartridge types have been added for MSX home computers.
This release also adds plenty of software list items and arcade bootlegs. Lots of code has been cleaned up and modernised, with various bugs fixed along the way. We’ve also added a workaround for the regression in clang 18 that was causing build failures.

MAME Testers bugs fixed
- 00026: [Graphics] (taito/taito_f3.cpp) gseeker: Continue screen is completely black. (ywy)
- 01907: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Stage elements are drawn over level introduction screens. (ywy)
- 01922: [Graphics] (taito/taito_f3.cpp) dariusg and clones: Persistence effects during scene transitions don’t work. (12Me21)
- 01923: [Graphics] (taito/taito_f3.cpp) dariusg and clones: Background transparency and blending effects are not applied. (ywy)
- 01924: [Graphics] (taito/taito_f3.cpp) dariusg and clones: Zone V' boss shadow is not visible. (ywy)
- 02002: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Dimming effect after shooting lights doesn’t work. (ywy)
- 02097: [Graphics] (taito/taito_f3.cpp) spcinvdj: Brightness levels are incorrect for simulated cellophane overlay mode. (ywy)
- 02527: [Graphics] (taito/taito_f3.cpp) gunlock, rayforcej, rayforce: Spurious black squares appear on title screen. (12Me21)
- 02733: [Graphics] (taito/taito_f3.cpp) arabianm: Text layer is not visible during cutscenes. (ywy)
- 03741: [Graphics] (taito/taito_f3.cpp) puchicar, puchicarj: Graphics blending/transparency effects don’t work. (ywy)
- 05893: [Graphics] (taito/taito_f3.cpp) elvactr: Dimming effect after shooting lights doesn’t work. (ywy)
- 07321: [Graphics] (taito/taito_f3.cpp) bubblem, bubblemj, bubblemu: Blending effects on boss explosions don’t work. (ywy)
- 08697: [Graphics] (taito/taito_f3.cpp) kaiserknj: Vertically scaled text is drawn incorrectly. (12Me21)
- 08783: [Crash/Freeze] (sega/segaybd.cpp) pdrift and clones: Emulated game freezes with a black screen. (R. Belmont)
- 08856: [Crash/Freeze] (konami/konamigq.cpp) cryptklr: Game fails to boot, showing a media error. (Windy Fairy)
- 08857: [Image Enhancement] Changing BGFX screen chains from the user interface may cause MAME to crash. (Vas Crabb)
- 08859: [Media Support] Tape Control menu items cannot be selected with a pointing device. (Vas Crabb)
- 08860: [Timing] All games in konami/konamigq.cpp and konami/konamigv.cpp: Loading takes longer than it should. (Windy Fairy)

New working systems
- Jumbo Godzilla [Moffitt]
- Medal Network: Rockman EXE [Bijimuto, GoodTofuFriday, LNRC]
- Nokia Data MikroMikko 1 M4 [Niko Nieminen]
- Research Machines RM-380Z, COS 4.0B/F [Robin Sergeant]

New working clones
- Double Dragon (Japan set 2) [l_oliveira]
- Fidelity International Elite Avant Garde 2325 (model 6117-9, set 1) [hap, Berger]
- Fidelity International Elite Avant Garde 2325 (model 6117-9, set 2) [hap, Berger]
- Fidelity International Elite Avant Garde 2325 (model 6117-9, set 3) [hap, Berger]
- Fidelity International Elite Avant Garde 2325 (model 6117-9, set 4) [hap, Berger]
- Frog (Hermatic, bootleg on Galaxian hardware from Electro Game) [Arcadedealer aka Edgar Solé aka Dios,]
- The Glob (Pac-Man hardware, set 2) [Arcadedealer aka Edgar Solé aka Dios,]
- Jump Bug (bootleg, set 2) [Arcadedealer aka Edgar Solé aka Dios,]
- Nokia Data MikroMikko 1 M4G [Niko Nieminen]
- Nokia Data MikroMikko 1 M6G [Curt Coder]
- Nokia Data MikroMikko 1 M7G [Niko Nieminen, Curt Coder]
- Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware, set 2) [Arcadedealer aka Edgar Solé aka Dios,]
- Psion Series 3a (2M) (Italian) [Giulio Fieramosca]
- Research Machines RM-380Z, COS 4.0B/F with HRG [Robin Sergeant]
- Super Galactic Wars (bootleg of Galaxian) [BL]
- Superbike (bootleg on Galaxian hardware) [Arcadedealer aka Edgar Solé aka Dios,]
- Tetris (bootleg set 7, with OKI M5205) [Taksangs]
- Trojan (Romstar, set 2) [Bill D., The Dumping Union]
- Video Hustler (bootleg, set 5) [Jordi Tuells,]
- Zenith Data Systems Z-90 [Mark Garlanger]
- Zero Time (Spanish bootleg, set 2) [Arcadedealer aka Edgar Solé aka Dios,]

Systems promoted to working
- Alone Shettle Crew [Angelo Salese]
- Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25) [ywy, 12Me21]
- Nokia Data MikroMikko 1 M7 [Niko Nieminen, Curt Coder]

Clones promoted to working
- Video Hustler (bootleg, set 4) [Ivan Vangelista]

New systems marked not working
- Antar (Recel) [Museo del Recreativo,]
- Casio FP-1000 [OldComputers ES]
- Cubietech Limited Cubieboard4 (CC A-20) [Museo del Recreativo,]
- Datawind Pocket Surfer (prototype) [Chan Chu Yo]
- Epoch / SSD Company LTD TV-PC Doraemon (Japan) [TeamEurope]
- Epoch / SSD Company LTD TV-PC Thomas & Friends (Japan) [TeamEurope]
- Esprit Systems 250C [Dirk Best, Bitsavers]
- Ganbare Momotarou Oni Taiji [Museo del Recreativo]
- Jail Break (Recreativos Franco slot machine) [hammy, ClawGrip]
- Jungle's Animals (v3.0) [trol]
- Kong Ball (early prototype) [OldComputers ES]
- Long Hu Feng Yun Gao Qing Ban (V206CN) [dyq, little0, Guru]
- Long Hu Zheng Ba Gao Qing Ban (V105CN) [dyq, little0, Guru]
- Monkey Jump [Museo del Recreativo,]
- New DongmulDongmul 2 [Taksangs, charlie]
- Nokia Data MikroMikko 2 M35D [MikkoMuseo, Curt Coder]
- Onliner Touch Party [Cuclis, Oskarito]
- Power Ball (prototype) [OldComputers ES]
- Radical Enduro (early prototype) [OldComputers ES]
- Roland MT 80s Music Player [buffi]
- Sony Clie PEG-T650C [Guru]
- Tairyo-Daiko 337 Byoshi [Museo del Recreativo]
- Tomy Kiss-Site [TeamEurope]
- unknown gambling game on Inder pinball hardware [Arcade Planet,]
- unknown Ram Star multi-game (version 80.1) [Siftware]
- Yamaha MU500 [Matt, O. Galibert]
- Yamaha QS300 [O. Galibert, Matt]

New clones marked not working
- Cobra Sport Dart / Tour Sport Dart (AY-8910 sound) [Vicente y Sergio de ElectronicaVyS, Tascabarrio]
- Lucky Seven [Taksangs, charlie]
- Quick & Crash (set 2) [Museo del Recreativo, ClawGrip]
- Roland Sound Canvas CM-300 [Cloudschatze, NikitaLita]
- Roland Sound Canvas SC-155 [Matt]
- Rollergames (LA-1) [Scott Charles, PinMAME]
- Secret Agent (Modular System) [Museo del Recreativo,]
- Tetris + Cherry Master (Corsica, v8.01, Korean bootleg) [Taksangs]
- Yamaha EOS B900 [O. Galibert, Matt]
- Yamaha MU1000 [Matt, O. Galibert]
- Yamaha MU2000 [Matt, O. Galibert]

New working software list items
- aim65_cart: Siemens PC100 BASIC [OldComputers ES]
- apple2_flop_clcracked:
Capitalization: Building Better Language Skills (4am crack), Clauses and Whole Sentences (4am crack), Desktop Zoo (revision 1) (4am crack), Grammar: Building Better Language Skills: Adjectives and Adverbs (4am crack), Grammar: Building Better Language Skills: Nouns (4am crack), Grammar: Building Better Language Skills: Sentences (4am crack), Grammar: Building Better Language Skills: Verbs (4am crack), Kinder Critters: Address and Phone Number (4am crack), Mathosaurus: Kindergarten (4am crack), Punctuation: Building Better Language Skills (4am crack), Scramble (4am crack), The Spy's Adventures in North America (version 1986-10-01) (4am crack) [4am, A-Noid]
Falcons (4am crack) [4am, san inc, A-Noid]
- apple2_flop_orig:
Acey-Deucey, The All New Family Feud, Card Sharks, Echelon, F-15 Strike Eagle (version 1.4), Super Password, War, Win, Lose or Draw, Win, Lose or Draw Junior, Win, Lose or Draw Second Edition [4am, A-Noid]
Bubble Bobble, Hi-Res Football [4am, A2_Canada, A-Noid]
Checkers (version 2.1), Earl Weaver Baseball, Situation: Critical [4am, ianoid, A-Noid]
Superstar Ice Hockey [4am, brianwiser, A-Noid]
Press Your Luck [4am, LoGo, A-Noid]
Where in the USA is Carmen Sandiego? (version 2.1), Where in the World is Carmen Sandiego? (version 2.1) [4am, medasaro, A-Noid]
Advance to Boardwalk, Beach-Head II [4am, txgx42, A-Noid]
Wipeout [4am, yesterbits, A-Noid]
- bbc_rom: AMFAX 3.1, Boxford TCL 125/240 6.01, Boxford TCL 125/240 6.04, Double Precision, EBBS Data ROM 2.00, GameROM: Hopper 1.10, GameROM: Snapper 1.20, General Utilities 3.14, Opus DDOS 2.02, Opus DDOS 3.45 Rev.35, Pascal Errors, Turtle 0.68, VT Clock Model 134M [Nigel Barnes]
- coleco_homebrew: Berzerk, Galaga, Hang-On [anonymous]
- ekara_cart: Artist Mini Volume 2 (PIKA?NCHI, A·RA·SHI, etc.) (Japan) (MC0002-ATM), BH-01 Best Hit Collection (Japan), BH-04 Best Hit Collection (Japan), BH-07 Best Hit Collection (Japan), Dream Cartridge: TV Pop Junior Vol.8 (Happy Lucky - Onegai Mirmo, mini-moni - Telephone! Ring Ring Ring, etc.) (Japan) (DC0004-TPJ), Dream Cartridge: TV Pop Junior Vol.10 (Bon Voyage!, Kimi to Yakusoku Shita Yasashi Ano Basho Made, etc.) (Japan) (DC0009-TPJ), Kids' Challenge Vol.2 (Te o Tsunago, Anpanman no March, etc.) (Japan) (SC0017-SAI), Kids' Song 20 (Japan) (KD-3), Kids' Song Mini Volume 4 (Micky Mouse March, Hoshi ni Negai o, etc.) (Japan) (MC0011-KSM), Natsukashi no Meikyoku-shu (Akatonbo, Haru ga Kita, etc.) (Japan), PR-01 Premium Cartridge Koko ni Iruzee! Morning Musume (Not for Sale, Japan), Saiten Cartridge Nessho vol. 4 (Naminori Johnny, Kanashimi wa Yuki no Yo Ni, etc.) (Japan) (SC0013-SAI) [David Haywood, TeamEurope]
- electron_rom: Pluscom + v1.0 [Nigel Barnes]
- mm1_flop: Formula, Nokia CP/M 2.2 (M4), Nokia CP/M 2.2 (M6) [MikkoMuseo]
- megadriv:
Sonic The Hedgehog 2 (prototype 199209xx, pirate, hacked) [drx, Hidden Palace]
Férias Frustradas do Pica-Pau (Brazil) [MARCSLASH, arthurthekidboy]
Sonic The Hedgehog (JP2, ripped from Sonic Mega Collection) [Sonic Cult, SonicBlur, Just Me, Haku Ronin]
- neogeo:
The Eye of Typhoon (alpha), The Eye of Typhoon (Tsunami Edition, beta 1), The Eye of Typhoon (Tsunami Edition, beta 2), The Eye of Typhoon (Tsunami Edition, beta 3), The Eye of Typhoon (Tsunami Edition, beta 4), The Eye of Typhoon (Tsunami Edition, beta 5), The Eye of Typhoon (Tsunami Edition, beta 6), The Eye of Typhoon (Tsunami Edition, beta 7), NeoBlack Tiger (demo) [OzzyOuzo]
Gladmort (demo) [PixelHeart]
- psion_ssd:
Games 3a [Giulio Fieramosca]
VT100 Emulator V3.3BT [zedstarr]
- saitek_egr: Endgame ROM (ver. 2, set 2) [Berger]
- tmc600_quik: Esittelyohjelma, Telmac SBASIC Menu, Väriesittelyohjelma [Marcel van Tongeren]

Software list items promoted to working
- gx4000: Operation Thunderbolt, Robocop 2 [Angelo Salese]
- pc8801_flop: PC-8801mkIISR Demonstration [Angelo Salese]
- x1_flop: Aztec, King's Knight Special, Kon'yamo Asamade Powerful Mahjong [Angelo Salese]

New software list items marked not working
- bbc_rom: Prestel 7.1b [Nigel Barnes]
- bkrankp_cart: Aikatsu! Idol Katsudo!, Best Hit Song, Disney Dream Hit Song, J-Pop - Grapefruit, J-Pop - Green, J-Pop - Mint, J-Pop - Pink, J-Pop - Strawberry, J-Pop Blue, Kid's Pop - Apple Green, Kid's Pop - Lemon Yellow, Kid's Pop - Red [David Haywood, TeamEurope]
- cubieboard4: Android 4.1.20161119 for Cubieboard4 (v4.4, internal eMMC), Android 4.3.20170717 for Cubieboard4 (v4.4, internal eMMC), Debian server for Cubieboard4 (v1.0, MicroSD card), Debian server for Cubieboard4 (v1.0, internal eMMC), Linaro desktop for Cubieboard4 (v1.0, HDMI, MicroSD card), Linaro desktop for Cubieboard4 (v1.1, HDMI, internal eMMC), Linaro server for Cubieboard4 (v2.0, HDMI, MicroSD card), Linaro server for Cubieboard4 (v2.0, VGA, MicroSD card) [ClawGrip]
- evio: Anime Mix 2 [David Haywood, TeamEurope]
- hikara_cart: Best Hit Collection Volume 3: J-Pop 3 (Japan), Best Hit Collection Volume 5: Anime Song 2, Best Hit Collection Volume 7, Best Hit Collection Volume 8, Ciao Best Hit Cartridge, Hi-kara 5-song capacity user cartridge (used, with 4 songs) (Japan), Utatte Asonde! Best Hit Pokémon [David Haywood, TeamEurope]
- ibm5170: Electronics Principles 3.0, HP DeskJet -kirjoitinohjelmisto DeskJet 600- ja 660C -kirjoittimille (Fin), Nokia Monitor Setup for Windows 95 (Alt), PCB Designer [Curt Coder]
- kisssite_cd: Anime Karaoke Series - Pocket Monsters 1 (Japan), Dance Karaoke Series - Best Selection (Japan), Dance Karaoke Series 01 - Mickey Mouse March - Eurobeat Version & White Love (Japan), Dance Karaoke Series 02 - LOVE Machine & Goldfinger '99 (Japan), Dance Karaoke Series 03 - Happy Summer Wedding & Nanda Kanda (Japan), Dance Karaoke Series 04 - Koi no Dance Site & Night of Fire (Japan), Dance Karaoke Series 05 - Fly High - Euro-Power Mix & Respect the Power of Love (Japan), Dance Karaoke Series 06 - Chokotto Love & My Graduation (Japan), Dance Karaoke Series 07 - Daite Hold on Me! & Try Me - Watashi o Shinjite (Japan), Dance Karaoke Series 08 - Akai Nikkichou & Time After Time (Japan), Dance Karaoke Series 09 - Kiiroi Osora de Boom Boom Boom & Don't Wanna Cry (Japan), Dance Karaoke Series 10 - Manatsu no Kousen & A Walk in the Park (Japan), Dance Karaoke Series 11 - Com'on! Be My Girl! & Crazy Beat Goes On! (Japan), Dance Karaoke Series 12 - Kore ga Watashi no Ikiru Michi & Ai no Shirushi (Japan), Dance Karaoke Series 13 - UFO & Southpaw (Japan), Dance Karaoke Series 14 - Body & Soul & Long Way Home (Japan), Dance Karaoke Series 15 - Steady & Alive (Japan), Dance Karaoke Series 16 - Wake Me Up! & Timing (Japan), Dance Karaoke Series 17 - Red Beat of My Life & Bright Daylight (Japan), Dance Karaoke Series 18 - Nakatta Koto ni Shite & Otome Pasta ni Kandou (Japan), Dance Karaoke Series 19 - Ride on Time & Give Me a Shake (Japan), Dance Karaoke Series 20 - Love 2000 & Seishun Jidai 1.2.3! (Japan), Dance Karaoke Series 21 - I Wish & Luv Is Magic (Japan), Dance Karaoke Series 22 - Barashoku no Hibi & Ginga no Chikai (Japan), Dance Karaoke Series 23 - Please Smile Again & Treasure (Japan), Dance Karaoke Series 24 - Koi wa Thrill, Shock, Suspense & Love is Energy! (Japan), Dance Karaoke Series 25 - Renai Revolution 21 & S.O.S (Japan), Movie Karaoke Series - Best Selection - Ballade 1 (Japan), Oha Star Series 01 - Zonapara (Japan), Oha Star Series 02 - Oha Ska! (Japan) []
- mm2_flop: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [MikkoMuseo]
- ramstar: American Dream, Bar Fever (set 1), Bar Fever (set 2), Bear Country, Great America, Irish Luck, Joker Poker, Lucky Critters, Lucky Seven, Lucky Sevens, Nevada Club, Rainbow Magic, Silver Slots [Siftware]
- segaai: Eigo no Uta, Pinpon Music Melody, Pinpon Music Rhythm [SMS Power!]

Merged pull requests
- 10461: a7800.xml: Changed years from copyright years to years of release. [kmg]
- 11811: taito/taito_f3_v.cpp: Reimplemented Taito F3 video emulation. [ywy, 12Me21]
- 12171: megadriv.xml: Updated descriptions for some Sonic The Hedgehog games, and added notes. [ICEknight]
- 12180: mr/nl_drlibling.cpp: Improved approximation of JFETs in PARATA section and improved performance. [Paperinik]
- 12190: megadriv.xml: Added three working items. [ICEknight]
- 12195: rm/rm380z.cpp: Added COS 4.0/F system configurations. [Robin Sergeant]
- 12201: util/cdrom.cpp, machine/t10mmc.cpp: Added initial support for multi-session discs, indexes and track flags. [Windy Fairy]
- 12247: atari/atetris.cpp: Add an Atari Tetris bootleg with an extra OKI M5205 sound chip. [Taksangs, ClawGrip]
- 12263: skeleton/pcksurfer.cpp: Added a skeleton driver for the Datawind Pocket Surfer mobile terminal. [Chan Chu Yo, ClawGrip]
- 12264: subsino/subsino.cpp: Added a Treasure Bonus bootleg called Lucky Seven. [Taksangs, charlie, ClawGrip]
- 12265: pc/conliner.cpp: Added a skeleton driver for Spanish touchscreen games from Comatel. [Cuclis, Oskarito, ClawGrip]
- 12275: heathkit/tlb.cpp: Cleaned up code. [Mark Garlanger]
- 12282: jaguar.xml: Cleaned up descriptions and moved some comments to elements. [ArcadeShadow]
- 12283: casio/rz1.cpp: Use separate speaker devices for individual line outputs. [Devin Acker]
- 12286: atlus/cave.cpp: Added Jumbo Godzilla. [Moffitt]
- 12287: cpu/tms34010.cpp: Suppress side effects for debugger reads. [cam900]
- 12288: msx/slot: Use arrays of memory views to make code more concise. [Wilbert Pol]
- 12290: cpu/t11, bus/qbus: Reuse Z80 daisy chain code for vectored interrupts. [shattered]
- 12292: bus/msx/cart: Use arrays of memory views to make code more concise. [Wilbert Pol]
- 12293: galaxian/galaxian.cpp: Re-dumped bad program ROM for Bongo on Galaxian hardware. [, ClawGrip]
- 12294: apple2_flop_clcracked.xml: Added thirteen cracks. [4am, san inc, A-Noid33]
- 12295: misc/coolpool.cpp: Moved different configurations to separate driver state classes and cleaned up code. [cam900]
- 12296: galaxian/galaxian.cpp: Added an additional Spanish Zero Time bootleg. [, ClawGrip]
- 12297: midway/midyunit.cpp: Moved different sound systems to separate driver state classes. [cam900]
- 12299: pacman/pacman.cpp: Added an additional set of The Glob on Pac-Man hardware. [, ClawGrip]
- 12300: sound/swp00.cpp: Improved DPCM sample decompression. [Theo Niessink]
- 12301: galaxian/galaxian.cpp: Added another Spanish bootleg of Pac-Man from Video Dens. [, ClawGrip]
- 12302: heathkit/h89.cpp: Fixed RAM writes when full 64K is present and lower 8K is in ROM/special RAM mode. [Mark Garlanger]
- 12303: midway/midvunit.cpp: Split driver state class to reduce optional object finders, and cleaned up code. [cam900]
- 12305: sound/swp30.cpp, sound/swx00.cpp: Improved DPCM sample decompression. [Theo Niessink]
- 12306: sinclair/scorpion.cpp: Added three BIOS options; sinclair/pentevo.cpp: Added ZX Evolution ERS v0.59.13 BIOS option. [holub]
- 12309: skeleton/tvcobrasd.cpp: Added a Cobra Sport Dart set with an AY-3-8910 sound chip. [ClawGrip]
- 12310: bkrankp_cart.xml, ekara_cart.xml, evio.xml: Added cartridges; tvgames/xavix.cpp: Added two TV-PC variants. [David Haywood]
- 12312: taito/taito_f3_v.cpp: Optimised for performance. [ywy]
- 12313: recfranco/rfjailbrk.cpp: Added a skeleton driver for the Recreativos Franco Jail Break slot machine. [hammy, ClawGrip]
- 12314: galaxian/galaxian.cpp: Hooked up memory mapped DIP switches for Bongo on Galaxian hardware. [Devin Acker]
- 12315: intvecs.xml: Added manufacturer to list description, and use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 12316: ampro.xml, apc.xml, tiki100.xml, vixen.xml, wicat.xml: Avoid unnecessary abbreviations in descriptions. [ArcadeShadow]
- 12317: mz700_cass.xml: Marked items as unsupported as appropriate, and cleaned up descriptions. [ArcadeShadow]
- 12318: midway/midzeus.cpp: Moved different I/O configurations to separate driver state classes and cleaned up code. [cam900]
- 12319: namco/quickncrash.cpp: Added an additional set of Quick & Crash. [Museo del Recreativo, ClawGrip]
- 12320: segaai.xml: Added three items (not working). [SMS Power!, Wilbert Pol]
- 12321: skeleton/cubieboard4.cpp: Added a skeleton driver and software list for the Cubieboard4 single-board computer. [ClawGrip]
- 12322: galaxian/galaxian.cpp: Added a Frogger bootleg from Hermatic. [, ClawGrip]
- 12323: promat/1945kiii.cpp: Use generic graphics decoding layouts, and improved ROM region names. [cam900]
- 12324: promat/3x3puzzl.cpp: Use generic graphics decoding layouts, reduced use of literal tags, and cleaned up code. [cam900]
- 12325: pinball/inder.cpp: Added an unknown gambling game on Inder pinball hardware. [Arcade Planet,, ClawGrip]
- 12326: pinball/recel.cpp: Added Antar, the Portuguese version of Formula 1. [Museo del Recreativo,, ClawGrip]
- 12327: pinball/whitestar.cpp: Fixed some spelling errors in system descriptions. [ClawGrip]
- 12328: a2600_cass.xml: Replaced nineteen items with FLAC dumps. [bsittler, wilbertpol]
- 12330: konami/konamigq.cpp: Fixed hard disk image tag (fixes MT08856). [Windy Fairy]
- 12331: Added a skeleton driver and software list for the Tomy Kiss-Site and a preliminary MIPS-X disassembler. [David Haywood]
- 12333: dataeast/ffantasy_ms.cpp: Added a Modular System bootleg of Secret Agent. [Museo del Recreativo,, ClawGrip]
- 12335: misc/micro3d.cpp: Suppress side effects for debugger, added missing items to save states and cleaned up code. [cam900]
- 12336: namco/sweetland4.cpp: Added Tairyo-Daiko 337 Byoshi (not working). [Museo del Recreativo, ClawGrip]
- 12338: apple2_flop_orig.xml: Added 22 working dumps; apple2_flop_orig.xml: removed five imperfect cracks. [A-Noid33]
- 12339: tch/wheelfir.cpp: Added prototypes of Power Ball, Kong Ball and Radical Enduro. [OldComputers ES, David Haywood]
- 12340: msx/msx.cpp: Added MSX2+ VDP mode register (not emulated). [Wilbert Pol]
- 12344: cpu/h8/gt913.cpp: Fixed 16-bit output port (used for Casio CTK-530 display). [Devin Acker]
- 12346: galaxian/scobra.cpp: Added an additional bootleg of Video Hustler. [Jordi Tuells, ClawGrip]
- 12347: misc/magic10.cpp: Noted that Super Gran Safari was developed by Nova Desitec in comment. [ClawGrip]
- 12348: gaelco/gaelco2.cpp: Added the gambling game Jungle's Animals (not working). [trol, ClawGrip]
- 12349: seta/ssv.cpp: Moved systems with DSP to a separate driver state class and cleaned up code. [cam900]
- 12350: galaxian/galaxian.cpp: Added an additional Jump Bug bootleg. [, ClawGrip]
- 12356: skeleton/ganbaremo.cpp: Added a skeleton driver for Shoken Ganbare Momotarou Oni Taiji. [Museo del Recreativo, ClawGrip]
- 12357: bus/msx/cart/franky.cpp: Added SuperSoniqs Franky cartridge. [Wilbert Pol]
- 12358: casio/fp1100.cpp: Added ROMs dumped from an FP-1000. [OldComputers ES, ClawGrip]
- 12359: seta/downtown.cpp: Fixed PCM mute bit for Caliber 50 and cleaned up code. [cam900]
- 12360: galaxian/galaxian.cpp: Hooked up Galaxian discrete sound for Bongo on Galaxian hardware. [Devin Acker]
- 12361: rockwell/aim65.cpp: Added Siemens PC100 BIOS option. [OldComputers ES, ClawGrip]
- 12362: heathzenith: Combined Heath Company and Zenith Data Systems projects, and added the Z-90 computer. [Mark Garlanger]
- 12363: formats/fs_fat.cpp: Added write support. [Wilbert Pol]
- 12364: seta/seta2.cpp: Moved mj4simai to a derived state class, suppress side effects for debugger, and cleaned up code. [cam900]
- 12365: bus/msx/cart/ram.cpp: Added Popolon Musical Memory Mapper RAM/sound cartridge. [Wilbert Pol]
- 12366: aim65_cart.xml: Added Siemens PC100 BASIC. [OldComputers ES, ClawGrip]
- 12367: neogeo.xml: Added ten working items. [OzzyOuzo, PixelHeart, ArcadeShadow]
- 12370: formats/fs_cbmdos.cpp: Fixed failure to display all directory entries. [Wilbert Pol]
- 12373: skeleton/tvcobrasd.cpp: Added ASCII PCB layout for variant with AY-3-8910A sound chip. [ClawGrip]
- 12375: konami/konamigv.cpp, konami/konamigq.cpp, konami/twinkle.cpp: Process SCSI DMA transfers instantaneously. [Wilbert Pol]
- 12379: shared/decospr.cpp: Use device_gfx_interface for decoding graphics, and cleaned up code. [cam900]
- 12382: upl/xxmissio.cpp: Mark tiles dirty on writing to tilemap RAM, and simplified code. [cam900]
- 12384: dataeast/simpl156.h: Increased row scroll RAM size to 0x800 words (fixes buffer overruns). [cam900]
- 12385: upl/ninjakd2.cpp: Changed Atomic Robo-Kid and Omega Fighter palette to 15-bit format and cleaned up code. [cam900]
- 12389: formats/fs_cbmdos.cpp: Add partial write support (can only write PRG type files to first 35 tracks). [Wilbert Pol]
- 12390: midcoin/wallc.cpp: Dumped PLD for Brick Blast. [, ClawGrip]
- 12398: misc/globalvr.cpp: Added table listing known supported hardware configurations to comment. [ClawGrip]
- 12404: vsystem/aerofgt.cpp: Split driver state class for different configurations and cleaned up code. [cam900]
- 12405: taito/taito_o.cpp: Corrected Japanese game titles in comments. [negunma]
- 12406: sound/gb.cpp: Fixed regression in CGB sound output, fixed wave RAM reads, and fixed AGB cycle handling. [cam900]
- 12407: vsystem/fromanc2.cpp: Split driver state class for different configurations and cleaned up code. [cam900]
Télécharger MAME v0.266 (64-bit)
Site Officiel de MAME
 ARCADE v0.266.0 (64-bit) 
Jeudi 30/05/24 à 15:35 par Firebrand
ARCADE n'a pas non plus le temps d'attendre: voici la v0.266 avant la version officielle de MAME. Les changements sont les suivants:
- Built with new compiler: GCC 13.2 - please report any unwanted side-effects of this.
- Added 3 simple 1-line hacks:
*jumpbugbrf: added sound
*goldnjkra: fixed freeze at start (MT 08853)
*bmcbowl: fixed freeze when F3 pressed (MT 08815)
- The various Taito F3 video hacks that had built up over the years have been swept away, replaced by the new code that's in MAME.
Télécharger ARCADE v0.266.0 (64-bit)
Site Officiel de ARCADE
 MAMEUI64 v0.266 
Jeudi 30/05/24 à 15:30 par Firebrand
La version officielle de MAME v0.266 n'est pas encore publiée, mais cette version avec frontend intégrée est déjà disponible!
Télécharger MAMEUI64 v0.266
Site Officiel de MAMEUI64
 WinUAE v5.3.0 Beta 10 RC2 (32-bit) 
Mardi 28/05/24 à 17:37 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. Peut-être la dernière qui deviendra la version stable. En attendant, voici la nouveautés du jour:
- Fast CPU and serial port loop back mode: transmit never finished, nothing was received.
- Undocumented serial port feature emulated: CPU/Copper INTREQ write that sets RBF bit will also set SERDATR OVRUN bit.
- ATAPI CD MODE SELECT command fixed. (Used to control analog CD audio volume)
Télécharger WinUAE v5.3.0 Beta 10 RC2 (32-bit)
Télécharger WinUAE v5.3.0 Beta 10 RC2 (64-bit)
Site Officiel de WinUAE
 Simple64 v2024.05.3 
Mardi 28/05/24 à 17:35 par Firebrand
Cette solution tout en un pour l'émulation Nintendo 64 a été mise à jour. Cette fois encore, un seul changement est à signaler:
- Another update for Parallel RDP
Télécharger Simple64 v2024.05.3
Site Officiel de Simple64
 NINTV-DS v5.1 
Mardi 28/05/24 à 17:34 par Firebrand
Une nouvelle version de cet émulateur IntelliVision pour Nintendo DS a été publiée. Voici la liste des changements:
- Improved STIC emulation to properly restrict MOBS for both GRAM and GROM to cards 0-63 in FG/BG mode.
- Separate 2K GRAM build - experimental but functional. Use NINTV-DS-2KGRAM (will coexist with the normal NINTV-DS build)
- New Gold/Black menu buttons!
- Minor cleanup and tweaks as time permitted.
Télécharger NINTV-DS v5.1
Site Officiel de NINTV-DS
 Clock Signal 27/05/2024 
Mardi 28/05/24 à 17:32 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Les améliorations sont les suivantes:
- automatically launching the content of disk images in most cases where the emulator is launched via an image; and
- offering substantially accelerated loading.
Télécharger Clock Signal 27/05/2024
Site Officiel de Clock Signal
 Rosalie's Mupen GUI v0.6.0 
Dimanche 26/05/24 à 17:27 par Firebrand
Ce frontend pour mupen64plus a été mis à jour. Voici la liste des changements;
- Fix 7z not being listed in the ROM browser when there are no ROMs found
- Fix crash in GLideN64 with certain texture packs (see gonetz/GLideN64#2838)
- Fix GLideN64 being able to create a large log file (see gonetz/GLideN64#2840)
- Fix possible freezing by rate limiting callback messages
- Update mupen64plus-core, angrylion-rdp-plus, GLideN64 and SDL_GameControllerDB
Télécharger Rosalie's Mupen GUI v0.6.0 (Windows)
Télécharger Rosalie's Mupen GUI v0.6.0 (Linux)
Site Officiel de Rosalie's Mupen GUI
 Simple64 v2024.05.2 
Dimanche 26/05/24 à 17:25 par Firebrand
Une nouvelle version de cette solution tout en un pour l'émulation Nintendo 64 a été publiée. Un seul changement est à signaler:
- Update Parallel RDP to the lastest version
Télécharger Simple64 v2024.05.2
Site Officiel de Simple64
 SameBoy v0.16.5 
Dimanche 26/05/24 à 17:24 par Firebrand
Cet émulateur GameBoy/GameBoy Color a été mis à jour. Les améliorations sont les suivantes:
New/Improved Features
- The iOS frontend is now available on the App Store
*The App Store version requires iOS 13 or higher, while the version targeting side-loading and jailbroken devices still supports iOS 11 and 12.
- The following new features has been added to the iOS frontend:
*Support for MFi, PlayStation, Switch and Xbox controllers. Support includes rumble functionality, motion controls, analog controls, and button remapping.
*A launch screen was added.
*A new “Import ROM File” button was added to the Library screen.
*Multiple interface themes were added.
.The App Store version has additional themes that can be unlocked by supporting SameBoy’s development.
*The iOS frontend now shows tips and facts in the pause menu.
*Tapping SameBoy’s logo now opens the pause menu.
*The button haptics strength can now be changed.
*After importing a new ROM, a suitable model is automatically selected
- The default rewind duration in the Cocoa and iOS frontends was change to 2 minutes to match the SDL frontend.
- Debugger windows no longer hide when the Cocoa frontend is out of focus.
- Each debugger window now includes the ROM name in its titlebar in the Cocoa version.

Bug Fixes
- The Cocoa and iOS frontends no longer incorrectly include the word “Version” in their version strings.
- Fixed a bug that caused filtered screenshots to be saved as 32-bit per channel on the Cocoa frontend.
- Fixed a bug affecting iPads that left the game paused under some conditions after exiting certain screens.
- Fixed incorrect handling of loading save states of an incompatible MBC RAM size.
- Fixed a visual glitch with the Monochrome LCD scaling filter, which also caused filter screenshots to be semi-transparent.
- Fixed a bug that allowed rewinding auto-loaded states back to the boot ROM in the iOS frontend, potentially losing data.
- Fixed a bug that caused the camera-change button to be positioned incorrectly on notched iPhones running the iOS frontend.

Misc Internal Changes
- Fixed build issues when using the current master branch of RGBDS to build SameBoot.
- Fixed a false positive warning when using certain GCC versions.
- The iOS frontend’s license has been updated.
Télécharger SameBoy v0.16.5 (Windows)
Télécharger SameBoy v0.16.5 (MacOS)
Site Officiel de SameBoy
 BigPEmu v1.14 FR 
Jeudi 23/05/24 à 16:23 par Firebrand
La dernière version de cet émulateur Jaguar a été traduite en français par Tradu-France.
Télécharger BigPEmu v1.14 FR
 BigPEmu v1.14 
Mercredi 22/05/24 à 15:40 par Firebrand
Cet excellent émulateur Jaguar a été mis à jour. Les améliorations sont les suivantes:
- Added bigpemu_register_event_audio_frame, scripts are now able to read/modify audio frames.
- Added various audio/sampling utility functions to the scripting system. (see the spectrum analyzer sample usage in hello_pussycat and the full list of functions in bigpcrt.h)
- Added bigpemu_set_named_var_data and bigpemu_get_named_var_data, along with a "ScriptOption" Screen Effect data provider type. This allows script code to drive Screen Effect data, see hello_pussycat and liz for example usage.
- Added bigpemu_native_window_handle, as a convenience for scripts which may want to pass the window handle to a native DLL.
- Added support for the "physical disc" path under Linux. This will only function correctly with drives (virtual or otherwise) which support raw subchannel reads.
- Fixed a potential developer build crash from forcing script reloads while employing conditional breakpoints.
- Fixed an issue which could result in the application window being positioned incorrectly after switching to fullscreen.
- Fixed some SDL2-specific fullscreen/multi-monitor issues. Thanks to cubanismo for nudging me into investigating this.
Télécharger BigPEmu v1.14 (Windows)
Télécharger BigPEmu v1.14 (Linux)
Site Officiel de BigPEmu
 WinUAE v5.3.0 Beta 9 RC1 
Mardi 21/05/24 à 17:18 par Firebrand
La prochaine version stable de cet émulateur Amiga se rapproche avec cette nouvelle beta qui passe en release candidate. Un seul changement est à signaler:
- AGA mode color register with set genlock bit was misdetected as blanking being enabled. (b1 made it visible but real bug was introduced long time ago)
Télécharger WinUAE v5.3.0 Beta 9 RC1 (32-bit)
Télécharger WinUAE v5.3.0 Beta 9 RC1 (64-bit)
Site Officiel de WinUAE
 RetroBat v6.2.1 
Lundi 20/05/24 à 16:04 par Firebrand
Cet ensemble de script de configuration pour EmulationStation a été mis à jour. Les améliorations sont les suivantes:
- Add SINGE2 emulator for Daphne & ActionMax (SINGE games)
- Jgenesis : use -cli executable instead of -gui
- Updates : duckstation, Jgenesis

- Fix "object reference not set to an instance of an object" error
- Fix missing 'reminiscence' and 'devilutionx' rom folders
- Fix RetroArch 'video_swap_interval' default value (was 1 instead of 0)
- Delete ps3.keys (was assigning R1 button to middle mouse)
- Fix TI99/4a information (year + name)
- Fix duckstation internal postprocessing filter options
- Fix PCSX2 mouse cursor (enable the option to set crosshairs to NONE)
- Fix missing END in hypinput.ini
- Fix .png extension for pico8 with retroarch

- Renaming and reorganization of features for Mednafen
- Citra/Lime3DS : Add screen layouts + texture filter feature
- Add -outputs=win command line option to supermodel (for mamehooker)
- FBNEO : add on option to use alternative gamepad indexes if a dolphinbar is connected
- FBNEO : if controls mapping is not found for a rom in fbneo.yml, search the parent rom
- DUCKSTATION : add option to force BIOS to use
- BIGPEMU : add controller autoconfiguration (based on dinput)
- SUPERMODEL : add possibility to run in borderless window instead of fullscreen (can be useful for lightgun games)

- Add casio loopy to screenscraper
- Maj WIKI (teknoparrot + new features)
- Align shortcut for MESEN & Ares to take screenshots to hotkey + R3
- Updated WIKI for symbian games
- Align hotkey + R3 for screenshots in some emulators
Télécharger RetroBat v6.2.1
Site Officiel de RetroBat
 Simple64 v2024.05.1 
Dimanche 19/05/24 à 15:20 par Firebrand
Cette solution tout en un pour l'émulation Nintendo 64 a été mise à jour. Un seul changement est à siglaner:
- Fix for #428 (possible buffer overflow issues). Thanks to @bkimmett for reporting this.
Télécharger Simple64 v2024.05.1
Site Officiel de Simple64
 pfeMAME v2.30.5 
Samedi 18/05/24 à 18:36 par Firebrand
Une nouvelle version de ce frontend pour MAME a été publiée. Voici la liste des changements:
This release has been quite a while in the making and its not all good news. The Windows version works just fine. Linux on the other hand is a problem. Packaging the application with the necessary drivers to work across all distributions is near impossible. That coupled with the poor options for packaging wxPython apps for Linux doesn’t help either. And still further is the lack of any serious work happening to release an updated version of the WxPython graphical toolset – its been almost a year since the last release and Linux support due to the move to Wayland is a real problem. So, for this release I will drop a packaged version for Linux but your mileage may vary.

On to the changes for this release:
- Fixed checkallroms that was somehow broken
- Some improvements to the auto-restart – not 100% yet but I’m learning. Hope to nail it for the next release.
- Some improvements to showing the video player in Linux under Wayland. VLC backend still isn’t supported due to no ongoing WxPython works in this area that I can see (Until the next release maybe?). The wx.mediactrl is supported as long as you use the right gstreamer library (you have to use an unsupported library as they patched support for the wrong library – go figure).
- Fixed the search control – was quite buggy
- On startup in Linux it will check for Wayland and warn you if its present due to the buggy support
- Ongoing works to improve the list control. I’m using UltimateListControl that is great but nobody seems to be supporting anymore and its full of bugs. So I’m manually patching it and distributing the patched copy for now.
- Fixed some tooltips issues
- Ongoing work in the ‘non-mame’ emulators window. Have added a defaults option that uses an xml file to set default values for some common emulators. It’s a very limited list as only the ones I personally play with are included. Feel free to send me others to add.
- Added a preference setting to disable all artwork. This used to be an option under Mame but they removed it a while ago so I have done it myself.

- Fixed a bug that was preventing the Check All Roms module from running. I hadn’t updated its code to follow the new logging structure.
- Added a refresh after showing the busywindow when calling mame to get the -listxml as under Linux the busywindow would not always show.
- Fixed an issue under Linux where the auto-restart (if it works) would throw an error relating to an unrecognized command line variable. This was due to the change I introduced previously on how the CLI is managed.
- Improved the showing of the media player in the main screen under Linux (if you’re using X.Org, not Wayland as that’s broken still).
- The manual has been updated with more modern instructions for installing wxPython under Linux (Only tested on Ubuntu and it will differ for non-Debian OS’s.
- In TileView I have noved the keypress and mouse click binding from the tiles to the mainframe. This better manages problems where the tiles may loose focus and not respond.
- The inactivity timer was not being reset during searching. This means that if you were just searching for a long time without then clicking on anything, the fullscreen video player could kick in automatically.
- Fixed a bug that was causing the search function to not pick up on the first character until the 2nd character was being entered. Had to switch to using the wx.searchctrl which just handles things a lot better.
- Fixed a bug where when searching, each character entry would cause the ROM list to be repopulated twice.
- Greatly reduced the number of times the ROM list gets updated on startup.
- Finally fixed the annoying linter issue in It wasn’t happy about not seeing the _ declaration for the language settings.
- Did a better job of passing back variables from the joystick setup function
- Added a feature in the file for Linux builds where it will automatically search for and copy some dependency Linux Libraries that are not always present on Linux builds (e.g. libsdl and libtiff).
- Tidied up the setup file a bit
- Simplified some unnecessary code in the file
- Moved the UltimateHeaderRenderer code to as it was used across three different modules
- Patched ultimatelistctrl to allow the currently selected row foreground color to be adjusted. This is not possible by default and causes for some horrible contrast issues.
- Added the color control to pfeMAME preferences window to allow the selected row color to be changed.
- Fixed tooltips not being displayed for rows in the ROMs list that have text too long to be displayed in the cell. Now when you hover over the cell a tooltip will pop up showing the full text. Needed to add an event.skip() to the mouse motion event as this was blocking the propagation of this event for the ultimatelistctrl hover detection.
- Added error / info logging to the fullscreen video player
- Created a non_mame_defaults xml file and added functionality in the alternate emulators window to select defaults which helps with making the right detault settings for various emulators. The XML file can be added to over time based on others that I test or feedback from other users.
- Fixed a problem that was causing a crash in Linux with the fullscreenvideo player with Wayland when using the wx.mediactrl. The Gstreamer buffer / stream (whatever it is) wasn’t getting flushed after each video and everything would fall apart. I think this is an issue with wx.mediactrl. For now I am destroying the control and re-creating it each time a new video plays.
- Implemented the same as above in
- Implemented the same as above in
- Added a ‘Check for Wayland’ checkbox to the preferences window. On startup under linux this will be checked. You can optionally disable this after the first time at the prompt, or from the preferences window.
- Added a new preferences option to ‘Disable artwork for all ROMs’. Does pretty much as it says.
- Fixed a bug that would stop the ROMs list from regaining focus when switching to a different tab and then back again.
- Added a check when opening the ‘CheckAll’ window that the File Path for the ROMs folder is valid.
- Updated rungame to log the correct engine being used (was always logging as MAME even if you were not using it)
- Tidied up how the delimiter is shown in the messages window after running a ROM
- Fixed an issue that caused preferences to be written when opening any of the preferences windows when they should only be written if a control is actually changed
- Refactored some of the preferences control update code to tidy it up and make a lot easier to maintain.
- Fixed a bug that stopped manual configuration data in SLOT configs from ever being written to file as it didn’t realise the control had changed.
- Database age was being shown as 0 days if the preference to not check on startup was checked. Changed this so that preference only effects if you are notified of the age. Now the age is always shown as the correct value.
- Added a Unbind in on_close to the on_paint event in TileView to prevent Runtime errors being generated when the on_paint tried to paint to a device that had been destroyed during the closing process. Only happened under some situations but better to prevent it.
- When using the language picker, the currently selected language now has a border drawn around it so you know what is already selected.
Télécharger pfeMAME v2.30.5 (Windows)
Télécharger pfeMAME v2.30.5 (Linux)
Site Officiel de pfeMAME
 HBMAME et HBMAMEUI v0.245.19 (64-bit) 
Samedi 18/05/24 à 18:28 par Firebrand
Ces builds de MAME spécialisés dans les hackROMs et les homebrews ont été mis à jour. Les améliorations sont les suivantes:
- New compiler version: GCC 13.2
- Dropped support for universal bios before 3.0

New Games
- [breakrev08] Breakers Revenge (Extra)
- [ckongpt2s02] Crazy Kong Part II 2023 revision
- [dkong22] Donkey Kong (hitboxes)
- [dkong23] Donkey Kong (hitboxes and sprites)
- [ffight04] Final Fight (Framework, 2022-01-25)
- [gladmortd] Gladmort (Demo)
- [karnovr04] Karnov's Revenge (Revolution v0.1)
- [kodu04] The King of Dragons (910910U, Tough Plus, 2021-06-22)
- [oldsps28] Oriental Legend 2 (New Revision CN)
- [samsho2pe] Samurai Shodown II (Perfect v2.0, 2024-05-01)
- [sfa2s11] Street Fighter Alpha 2 (960430U, Ultra Edition)
- [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.29) [zero800]
- [wakuwak7s05] Waku Waku 7 (Enhanced, 2023-06-06)
- [yoyoshkn] Yo-Yo Shuriken
Télécharger HBMAME v0.245.19 (64-bit)
Télécharger HBMAMEUI v0.245.19 (64-bit)
Site Officiel de HBMAME
 WinUAE v5.3.0 Beta 8 
Lundi 13/05/24 à 16:21 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. La prochaine version stable ne devrait plus tarder. Les améliorations sont les suivantes:
- Line 0 is also visible at the bottom of screen in OCS Agnus + OCS Denise combination, works like A1000 but without 1 line delayed vblank interrupt. ("Extra" lines are only visible if Overscan+ or higher mode)
- DMA debugger line 0 strobe type is now correct in OCS Agnus and A1000 configurations. (STRHOR if A1000, STRVBL if OCS Agnus, STREQU if ECS Agnus/AGA)
- Implemented Permedia 2 (CVPPC//BVPPC) LineCount register. Fixes OS4 boot screen hang. NOTE: Read Classic_FAQ on OS41FE CD root directory before attempting to use CVPPC/BVPPC with OS4.
- Flush log file before adding log to crash dump file.
- b5 audio fix (in some situations audio DMA slot was allocated in wrong position causing DMA debugger reported conflict)
- -theme command line parameter now also support "default" value: ignore GUI setting and follow Windows setting.
Télécharger WinUAE v5.3.0 Beta 8 (32-bit)
Télécharger WinUAE v5.3.0 Beta 8 (64-bit)
Site Officiel de WinUAE
 MedGui Reborn v0.125 
Dimanche 12/05/24 à 15:41 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Voici la liste des nouveautés:
- On Scraped function unified Mega Drive - Genesis query
- Create Movie folder structured based on console
- Movie record will be moved to folder console
- Fixed Clean Entries Menu
- Fixed wrong empty folder/file detection on recursive scan
- Added the option to convert a dat in a generic simple and compatible MedGuiR dat
- Better way to detect emu4crt Mednafen fork
- Manage of CHD, based to normal Mednafen or by emu4crt fork
- Improved the sasplayer and arcade titan video rom , detection
- Fixed(?) any Megadrive rom detection with bin file compressed in archive container
- Updated json library
- Updated 7z library

MetroMed beta 12
- Now you can open custom games csv file list
- Fixed file list when you swap from tile to list and viceversa
- Fixed the alphabetical sorting mode on list view
- Fixed specific detection of ico console
- Improved loading of image
- Added a option to set animation speed tranition
- Added movie snap preview ,"you need codec installed on your pc" (supported file are .mov, .mp4, .avi, .webm)
- Optimized snap preview
- Added import Boxart and Movie Snap menu
Ps: To play Video Snap, if you needed, You can download and use K-Lite Basic codec pack
Ps: A collection of video game snapare available here
Télécharger MedGui Reborn v0.125
Site Officiel de MedGui Reborn
 DuckStation v0.1-6759 (09/05/2024) 
Dimanche 12/05/24 à 15:37 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Voici la liste des changements:
- 2fc9a6d: CPU/NewRec: Work around clang <16 structured binding capture bug (Stenzek)
- Add gstreamer fallback to PlaySoundAsync() (Stenzek)
- Fix >1 controller display (Stenzek)
- Fix input profile ctype change not saving (Stenzek)
- Fix swap() not swapping size (Stenzek)
- Fix double source of truth for controller names (Stenzek)
- Fix empty box on no-controller type (Stenzek)
- 5c48218: Italian translation - Small consistency fixes (#3191) (Valtekken) #3191
- Various fixes (#3192) #3192 (PowerDuckSamurai)
- Fix build again (Stenzek)
- Fix GPU usage without vsync (Stenzek)
- Replace offsetof with constexpr-friendly OFFSETOF (Stenzek)
- Use ShaderGen GLSL version string (Stenzek)
- Improve CRTC hblank accuracy (Stenzek)
- Add controller implementation (Stenzek)
- Fix mask for drawing area coordinates (Stenzek)
- Backport buggy NVIDIA driver workarounds from PCSX2 (Stenzek)
- Fix possible null descriptor set with feedback loop (Stenzek)
- Add Classic Windows as theme option (Stenzek)
- 325cf57: Atualização Português do Brasil (#3194) (Anderson Cardoso) #3194
- Ensure coordinates are masked/clamped (Stenzek)
- Add #define'able PSX GPU stats (Stenzek)
- Rework pre-draw clipping (Stenzek)
- Implement CLUT cache (SW renderer only) (Stenzek)
- e3b0050: GPU/HW: Fix shader sampling with MSAA on (Stenzek)
- Mark %d ms for translation (#3196) #3196 (xujibbs)
- Add default option for cubeb driver (Stenzek)
- Compute Hashes -> Verify (Stenzek)
- Update SDL2 to 2.30.3 (Stenzek)
- Pass string_view by value (Stenzek)
- Purge unused code and report startup error to host (Stenzek)
- Use SetUnhandledExceptionFilter() and terminate on crash (Stenzek)
- Add game list excluded folders as well as files (Stenzek)
- Simplify game directory list (Stenzek)
- Add compatibility report in game summary (Stenzek)
- Add notes about Shadow Master/Castrol Honda Superbike Racing (Stenzek)
- Add label next to audio buffer size (Stenzek)
- Fix compile error with Metal+Barriers (Stenzek)
- c015039: Atualização Português do Brasil (#3198) (Anderson Cardoso) #3198
Télécharger DuckStation v0.1-6759 (09/05/2024) (Windows)
Télécharger DuckStation v0.1-6759 (09/05/2024) (MacOS)
Télécharger DuckStation v0.1-6759 (09/05/2024) (Linux)
Site Officiel de DuckStation
 A7800DS v4.7 
Dimanche 12/05/24 à 15:32 par Firebrand
Cet émulateur Atari 7800 pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- X and Y buttons now shift the screen down/up by 16 pixels so you can position the score off-screen and use these to pan up/down to see it.
- Fix for Supercarts so that they start in bank 0 (Legend of Silverpeak should now load)
- Internal database tweaks for the latest homebrews and ports.
- Other minor tweaks and improvements as time permitted.
Télécharger A7800DS v4.7
Site Officiel de A7800DS
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