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 MAMEUI32 v0.207 
Mercredi 27/02/19 à 15:51 par Firebrand
La version non officielle en 32-bit également.
Télécharger MAMEUI32 v0.207
Site Officiel de MAMEUI32
 
 MAMEUI64 v0.207 
Mercredi 27/02/19 à 15:50 par Firebrand
La version officielle de MAMEUI v0.207 est déjà disponible.
Télécharger MAMEUI64 v0.207
Site Officiel de MAMEUI64
 
 MAME v0.207 
Mercredi 27/02/19 à 15:45 par Firebrand
La mise à jour mensuelle de MAME a été publiée. Voici les nouveautés de février:
It’s almost the end of February, and more importantly it’s time for MAME 0.207 to be released! We’ve added two Nintendo Game & Watch titles this month: Fire (wide screen) and Snoopy Tennis. If you’re at all interested in plug-and-play TV games, this is going to be a huge update, with all the newly-supported JAKKS Pacific titles, including Disney Princess, Dragon Ball Z, Nicktoons, Spider-Man, and Wheel of Fortune, as well as a number of matching Game-Keys. The other big batch of additions this month comes in the form of a whole lot of e-kara cartridge dumps from Japan. For younger players, we’re steadily filling out the V.Smile software list, with eighteen newly supported titles. The VGM software list has been updated with the latest video game music rips, and we’ve added some more original floppy dumps and clean cracks to the Apple II software lists.
With the latest improvements to the MIPS R4000 CPU, WD33C93 SCSI and SGI Newport graphics emulation, it’s possible to install and run IRIX in MAME. This is a milestone achievement, and wouldn’t have been possible without some amazing dedication and collaboration on the part of the contributors and team members involved. With the addition of graphics and mouse support, Windows 1.0 runs on MAME’s Tandy 2000 emulation. MAME continues to add additional variants of supported systems, including the HP 9825T and the Esselte Modulab educational system.
Newly supported arcade games include an earlier prototype of Rise of the Robots, bootlegs of Ghost Chaser Densei and The Glob, and additional versions of Raiden Fighters 2, Guardian Storm, Pasha Pasha Champ, Lethal Enforcers, and X-Men. General usability improvements include friendlier Apple II disassembly, the restoration of key map support in SDL builds (Linux/macOS), and better initial window positioning on Windows.

MAMETesters Bugs Fixed
- 07225: [Sound] (snk6502.cpp) Most machines in snk6502.cpp: Music plays incorrectly. (Ivan Vangelista)
- 07230: [DIP/Input] (taito_l.cpp) horshoes: Controls are broken. (Ivan Vangelista)
- 07231: [Crash/Freeze] (megadriv.cpp) megadriv [jpond]: Game doesn't start. (Tafoid)

New working machines
- Auto Response Board [hap, Berger]
- Backgammon Challenger [hap, balrog, Lord Nightmare]
- Barbie Dance Party [Sean Riddle, Peter Wilhelmsen, David Haywood]
- Disney Princess (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
- Dora the Explorer - Race to Play Park (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
- Dragon Ball Z (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
- Esselte Studium AB Modulab [Edstrom]
- Game & Watch: Fire (wide screen) [algestam, Eduardo Flores, WNivek, and dosmeow]
- Game & Watch: Snoopy Tennis [algestam]
- HP 9825T [F.Ulivi]
- Hi Pai Paradise 2 [Zoinkity]
- Intellect-02 [hap, Alex_LG]
- Ms. Pac-Man 5-in-1 (Ms. Pac-Man, Pole Position, Galaga, Xevious, Mappy) (JAKKS Pacific TV Game, Game-Key Ready) (07 FEB 2005 A SKU F) [Sean Riddle, Peter Wilhelmsen, anonymous]
- Nicktoons (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
- Play TV SSX Snowboarder (NTSC) [Sean Riddle, Peter Wilhelmsen, David Haywood]
- Play TV Snowboarder (White) (NTSC) [Sean Riddle, Peter Wilhelmsen, David Haywood]
- Spider-Man (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
- Wheel of Fortune (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]

New working clones
- Double Axle (US) [Evan Korzon, Jordan Eldredge, Brian Troha, Smitdogg, The Dumping Union]
- Fidelity Elite Avant Garde (model 6081, English) [hap, Berger]
- Fidelity Elite Avant Garde (model 6081, French) [hap, Berger]
- Fidelity Elite Avant Garde (model 6081, German) [hap, Berger]
- Fidelity Elite Avant Garde (model 6081, Spanish) [hap, Berger]
- Fidelity Elite Private Line (red version, English) [hap, Berger]
- Fidelity Elite Private Line (red version, French) [hap, Berger]
- Fidelity Elite Private Line (red version, German) [hap, Berger]
- Fidelity Elite Private Line (red version, Spanish) [hap, Berger]
- Gals Panic S - Extra Edition (Asia) [Juergen Probe]
- Ghost Chaser Densei (SNES bootleg, set 2) [iq_132, Jorge Silva, The Dumping Union]
- The Glob (Pacman hardware, Magic Electronics Inc. license) [jordigahan, ClawGrip]
- Guardian Storm (horizontal, Australia) [xodaraP]
- Island (090806 Entertainment) [MetalliC]
- Keks (110816 Russia) [MetalliC]
- Keks (110816 World) [MetalliC]
- Lethal Enforcers (ver EAD, 11/11/92 10:52) [caius]
- Pasha Pasha Champ Mini Game Festival (Korea, set 2) [twistedsymphony]
- Play 2000 (Super Slot & Gran Tesoro) (v7.0i) (Italy) [Peter Wilhelmsen, Morten Shearman Kirkegaard, caius, David Haywood]
-Pirate (090803 Entertainment) [MetalliC]
- Raiden Fighters 2 - Operation Hell Dive (Japan set 4) [Sugoi Helsinki]
- Red Clash (Suntronics) [coolmod]
- Rise of the Robots (prototype, older) [Phil Bennett]
- Sweet Life (090720 Entertainment) [MetalliC]
- System-80 (50 Hz) [AJR]
- X-Men (4 Players ver JEA) [Artemio Urbina, The Dumping Union]

Machines promoted to working
- Mattel Classic Sports [Sean Riddle, David Haywood, Ryan Holtz]
- Play TV Snowboarder (Blue) (NTSC) [Sean Riddle, Peter Wilhelmsen, David Haywood]
- Tiger Game.com [Robbbert]

Clones promoted to working
- ConnecTV Snowboarder (Blue) (PAL) [Sean Riddle, Peter Wilhelmsen, David Haywood]
- ConnecTV SSX Snowboarder (PAL) [Sean Riddle, Peter Wilhelmsen, David Haywood]
- Double Dragon II - The Revenge (Japan) [Layer]
- Knights of the Round (bootleg) [Robbbert]
- Play 2000 (Super Slot & Gran Tesoro) (v4.0i) (Italy) [Peter Wilhelmsen, Morten Shearman Kirkegaard, caius, David Haywood]

New machines marked as NOT_WORKING
- 35 in 1 Super Twins [Sean Riddle]
- ADM-31 Data Display Terminal [Bitsavers]
- Bandit (US) [coolmod, Phil Bennett, Bryan McPhail, Moffitt, rtw, gamezfan, Dane Biegert, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Evan Korzon, Charles MacDonald, Smitdogg, The Dumping Union]
- Beena [David Haywood]
- C2 Color (China) [zhongtiao1]
- Challenge Ai-chan! Excite Ping Pong (Japan) [Sean Riddle, Peter Wilhelmsen]
- Champion 85 [PinMAME]
- DEC 2000 Model 300 AXP [Patrick Mackinlay, Sean Riddle]
- DEC 2000 Model 500 AXP [Patrick Mackinlay, Sean Riddle]
- DECpc AXP 150 [Patrick Mackinlay, Sean Riddle]
- Domyos Fitness Dance (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
- Dream Life [Sean Riddle]
- e-pitch (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- Excite Boxing (Japan) [Sean Riddle, Peter Wilhelmsen]
- I Can Play Guitar [Sean Riddle, anonymous]
- LeapPad (Germany) [Sean Riddle]
- Let's! TV Play Chou Ninki Spot! Korogashi-Houdai Tamagotchi Resort (Japan) [Sean Riddle, Peter Wilhelmsen]
- Let's TV Play Naruto [Peter Wilhelmsen, Sean Riddle]
- The Magician (20210111, NSW/ACT) [Heihachi_73]
- My First LeapPad (UK) [Sean Riddle]
- Neo Print - Millennium Multi Shot Edition (World) (T4i 3.07) [Porchy, The Dumping Union]
- Neo Print - Spring '98 (T4i 3.07) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
- Neo Print - Spring Ver. 4 (Japan) (T4f 1.00) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
- Neo Print - Suizokukan Version (Japan) (T4i 2.00) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
- Neo Print - Usagi Frame (Japan) (T4i 3.07) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
- One Piece Punch Battle (Japan) [Sean Riddle, Peter Wilhelmsen]
- Play TV Baseball (NTSC) [Sean Riddle, Peter Wilhelmsen]
- Play TV Basketball [Sean Riddle, Peter Wilhelmsen, David Haywood]
- Play TV Soccer [Sean Riddle, Peter Wilhelmsen]
- Popira 2 (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- Winnie the Pooh - Piglet's Special Day (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
- XaviX Music & Circuit (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
- Zeus IG900 20-in-1 (US?) [Sean Riddle, Peter Wilhelmsen]

New clones marked as NOT_WORKING
- Advanced Bridge Challenger [hap]
- Boggy '84 (bootleg, set 2) [f205v]
- Connectv Basketball [Sean Riddle, Peter Wilhelmsen, David Haywood]
- Crazy Monkey 2 (100618 Russia) [MetalliC]
- Fidelity Electronics Elite Avant Garde (model 6114-5) [anonymous]
- The King of Route 66 (prototype) [coolmod, The Dumping Union]
- Love And Berry - 3rd-5th Collection (China, Ver 1.001) (MDA-C0071) [Jia DaWei, tenyuhuang, MetalliC]
- Queen Bee (Israel, Ver. 100) [Cristiano-MDQ]
- Queen Bee (SA-101-HARD) [Cristiano-MDQ]
- Queen Bee (Ver. 114) [Cristiano-MDQ]
- Roll Fruit (100924) [MetalliC]
- RyuKyu (Japan) (FD1094 317-5023A) [anonymous]
- Star Wars (1.06, Display A0.46) [Gore Daimon, Alexandre Rocha]
- TI-83 Premium CE (Boot Code 5.1.5.0014) [Julian Lachniet, critor]
- TI-83 Plus Silver Edition (bootleg) [Julian Lachniet, critor]
- TI-84 Plus C Silver Edition (Boot Code 4.2) [Julian Lachniet, critor]
- V.Smile Motion (US) [Ryan Holtz]
- Virtua NBA (prototype, 15.11) [coolmod, The Dumping Union]
- World Class Bowling Tournament (v1.30) [Brian Troha, The Dumping Union]
- Wyse Technology WY-60 (set 2) [AJR]

New working software list additions
- apple2_flop_clcracked: 2400 A.D. (cleanly cracked), Ace Detective revision 2 (cleanly cracked), A Brand New View (cleanly cracked), A Christmas Adventure (cleanly cracked), A Newbery Adventure - A Wrinkle in Time (cleanly cracked), A Treasure Hunt of Facts (clealy cracked) - addition and subtraction [4am, Firehawke]
- apple2_flop_orig: A Mind Forever Voyaging R77 / 850814, Apple Panic, Archon II: Adept, Boa, Bruce Lee, Conan, The Factory, Frontline, Gremlins, The Kingdom of Facts, MIRV, Monty Plays Scrabble 4.0, Mr. Do, Photar, Rearguard, Rendezvous with Rama, Roadblock, Sea Fox, The Snapper, Space Raiders version 2, Swashbuckler, Track and Field, Trivia Fever, Where in Time is Carmen Sandiego v1.1 [4am, Firehawke]
- apricot_flop: Burn-In Test 3.4 (TES404), dBASE II/86 2.43, Expansion RAM Test 1.0 (TES904), Mouse Test 2.0 (TES903), SuperCalc 3 1.00 [actapricot.org]
- Microsoft Windows 1.03 [Dirk Best]
- arb: Sargon 2.5 [hap, Berger]
- ekara_japan: Artist Selection Volume 15 - Keisuke Kuwata (Japan) (EC0077-ATS), ETZ (Japan) (EC0069-ETZ), J-Pop Mix Volume 26 (Japan) (EC0060-JPM), J-Pop Mix Volume 28 (Japan) (EC0062-JPM), J-Pop Mix Volume 30 (Japan) (EC0065-JPM), J-Pop Mix Volume 31 (Japan) (EC0066-JPM), J-Pop Mix Volume 32 (Japan) (EC0067-JPM), J-Pop Mix Volume 35 (Japan) (EC0071-JPM), J-Pop Mix Volume 37 (Japan) (EC0074-JPM), J-Pop Mix Volume 38 (Japan) (EC0075-JPM), J-Pop Mix Volume 40 (Japan) (EC0078-JPM), J-Pop Mix Volume 41 (Japan) (EC0080-JPM), MKC volume 1 (Japan) (EC0073-MKC) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- ekara_japan_a: A-5 Pichi Pichi Pitch Karaoke Party (Japan) [Peter Wilhelmsen, Sean Riddle]
- ekara_japan_bh: BH-02 Best Hit Collection (Japan), BH-03 Best Hit Collection (Japan), BH-05 Best Hit Collection (Japan), BH-06 Best Hit Collection (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- ekara_japan_d: BHT Volume 8 (Japan) (DC0001-BHT), BHT Volume 9 (Japan) (DC0003-BHT) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- ekara_japan_g: BAT Volume 3 (Japan) (GC0007-BAT), mini-moni Volume 1 (Japan) (GC0008-MIN) (set 2), mini-moni Volume 1 (Japan) (GC0008-MIN) (set 1), mini-moni Volume 2 (GC0014-MIN), TV Pop Volume 6 (Japan) (GC0017-TPJ) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- ekara_japan_gk: GK-1 - Detective Conan (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- ekara_japan_m: Artist Mini Volume 4 (w-inds) (Japan) (MC0004-ATM), Artist Mini Volume 7 (untranslated artist) (Japan) (MC0012-ATM), Artist Mini Volume 8 (BoA) (Japan) (MC0014-ATM), KSM Mini Volume 2 (Japan) (MC0006-KSM) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- ekara_japan_p: TV Pop Volume 2 (Japan) (PC0002-TPJ) ('World Trade Center' image removed), TV Pop Volume 2 (Japan) (PC0002-TPJ) (set 1) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- ekara_japan_s: Challenge Artist Volume 1 (Japan) (SC0018-SAI), Kids' Challenge Volume 1 (Japan) (SC0003-xxx) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- ekara_japan_sp: SP-03 Super Cartridge (Japan), SP-04 Super Cartridge (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- ekara_japan_web: e-kara Web cartridge 12M (used, with 7 Songs) (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- fidel_sc6: SC6: original program [hap]
- gamate: Fortress of Fierceness [Peter Wilhelmsen]
- ibm5150: Batman: The Movie, Bubble Bobble (3.5"), Budokan - The Martial Spirit (Big Games release), Gunboat: River Combat Simulation (Hit Squad release), Ivan "Ironman" Stewart's Super Off Road (16 Blitz release) (3.5"), Lagaf': Les Aventures de Moktar - Vol 1: La Zoubida, Monty Python's Flying Circus (3.5"), The Simpsons - Bart vs. the Space Mutants, The Simpsons - Bart vs. the Space Mutants (Hit-Squad release), Spot, WWF Wrestlemania, Xenon (16 Blitz Plus release) (3.5"), Zool (Big Games release) [ArcadeShadow]
- ibm5170: Micro Machines, The Secret of Monkey Island (Italian) [ArcadeShadow]
- intellect02: Chess [hap, Alex_LG]
- jakks_gamekey_dp: Snow White and the Seven Dwarfs - Memory Chase & Rescue Race [Sean Riddle, anonymous]
- jakks_gamekey_mv: Black Cat & Doc Ock [Sean Riddle, anonymous]
- jakks_gamekey_nk: Nicktoons Vollyball & Birdie Putt, Spongebob Sponge Pop & Snowball Showdown (15 AUGUST 2005 D) [Sean Riddle, anonymous]
- jakks_gamekey_nm:
*New Rally X & Dig Dug (01 APR 2005 A SKU E) [Sean Riddle, Peter Wilhelmsen, anonymous]
*Pac-Man & Bosconian & Rally X (11 JUL 2005 A SKU I) [Sean Riddle, anonymous]
- pcx_flop: CES-BD V1.0/PC-X, CES-BD V1.2/PC-X10, HIT-BD-2 V1.0/PC-X, INFORMIX-D-B-2 V1.0/PC-X, MULTIPLAN-BD-2 V1.0/PC-X, SINIX-B V1.0/PC-X, SINIX-UP-BD V1.2/PC-X [Stefan Stapelberg]
- sega_beena_cart: Fresh Pretty Cure [Sean Riddle, TeamEurope]
- sorcerer_cass: Arrows and Alleys (16k version), Ghost Town, Magic Maze, Munch, Pirate Adventure, Strange Odyssey, Wilderness, Z80 Disassembler [Robbbert]
- vgmplay: Bio Miracle Bokutte Upa (Family Computer), Blazing Tornado (Arcade), Bombaman Extra Ammo (MSX2), Data East's Hoops (Deco MLC System), Dead Connection (Taito F1 System), Densetsu no Ogre Battle Gaiden - Zenobia no Ouji (Neo Geo Pocket Color), Exvania (Namco NA-1), From TV Animation Slam Dunk - Super Slams (Arcade), Geograph Seal (Sharp X68000), Gridiron Fight (Arcade), Laplace no Ma (Sharp X68000), Magical Crystals (Arcade), Marvel Super Heroes vs Street Fighter (CP System II), Mega Man II (Nintendo Game Boy), Mega Man III (Nintendo Game Boy), Megablast (Taito F2 System), Mr. Robot and His Robot Factory (Atari 400, 800), Naious (Sharp X68000), Neural Gear (Sharp X68000), Pepsiman (Sigma B-98), Smash Ping Pong (Family Computer Disk System), TwinBee (Sharp X68000), Uncharted Waters 2 - New Horizons (Sharp X68000), Vigilante (Irem M75), Vigilante (TG-16) [Tafoid]
- vsmile_cart:
*Alphabet Park Adventure (USA, alt), Alphabet Park Adventure (USA, alt, Rev. 2?), Disney's Little Einsteins (US, Rev. 5?), Disney/Pixar Cars - Rev It Up in Radiator Springs (USA, alt), Disney/Pixar Toy Story 2 - Operation: Rescue Woody! (USA, alt), DreamWorks Shrek the Third - Arthur's School Day Adventure (USA, alt), Marvel Spider-Man & Friends - Secret Missions (USA), Nick Jr. Blue's Clues - Collection Day (USA), Nick Jr. Go Diego Go! - Save the Animal Familes! (US, Rev. 2?), Nickelodeon Dora the Explorer - Dora's Fix-it Adventure (USA, alt 2), Noddy - Detective for a Day (USA), Scooby-Doo! - Funland Frenzy (USA, alt), Superman - The Greatest Hero (USA), Thomas & Friends - Engines Working Together (USA), V.Smile PC Pal Island (USA, Rev. 3?), V.Smile Soccer Challenge (USA) [Sean Riddle, TeamEurope]
*Disney's The Lion King - Simba's Big Adventure (USA), Disneys Winnie the Pooh - The Honey Hunt (USA) [Sean Riddle]


Software list items promoted to working
- jakks_gamekey_nk: Soccer Shootout & Juego De Futbol De Dora & Dora's Star Mountain Adventure [David Haywood]
- jakks_gamekey_sw: Turret Defense & Yoda's Escape [Sean Riddle, Peter Wilhelmsen, Ryan Holtz]

New NOT_WORKING software list additions
- apricot_flop: apricot Networks VB1.3 F-Series (Beta Release), apricot Networks VB1.3 PC/Xi (Beta Release), apricot Networks VR1.3 F-Series, apricot Networks VR1.3 PC/Xi, Lotus 123 (Release 1A), MSD 2.7.0 (Winchester Test), POINT 32 Network Diagnostics, POINT 32 VB1.2 (Beta Release), POINT 32 VR1.1, POINT 32 VR1.2, Winchester Data Integrity Check 1.1, Winchester Data Integrity Test 4.0 (TES002), Winchester Factory Formatter 2.1 (TES004) [actapricot.org]
- c2color_cart: Di 4 dan: Anhei Shili Zai Lin, Di 5 dan: Shenmi De Longzu Zhi Wang [Peter Wilhelmsen, zhongtiao1]
- ekara_japan_a: A-1 Pichi Pichi Pitch vol.1 (Japan), A-4 Pichi Pichi Pitch Pure Chapter 1 (Japan), A-7 Pichi Pichi Pitch Pure Chapter 3 (Japan) [Peter Wilhelmsen, Sean Riddle]
- hx20_rom: Forth [Nigel Barnes]
- icanguit_cart: Guitar Favorites [Sean Riddle, anonymous]
- jpopira_jp: JP-01 (Japan), JP-02 (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
- leapfrog_leappad_cart:
*Leap und die Welt der Dinosaurier (Germany), Tad's Good Night (UK) [Sean Riddle]
*- Great Reader Series - Dinosaurs Before Dark (UK), Bob der Baumeister - Bob und Heppo: Alles im Griff! (Germany), Das Angel-Abenteuer (Germany), A Day at Moss Lake (Germany), Disney Huepf, Tigger, huepf! (Germany), Disney Prinzessin - Prinzessinnen-Geschichten (Germany), Englisch Kurs - Let's go 1 (Germany), Englisch Kurs - Let's go 2 (Germany), Leap's Pond - Activity & Game Book (UK), Little Amadeus (Germany), Music - Mother Goose Songbook (UK), Pre Math - Tad goes shopping (UK), Pre Reading - Thomas the Really Useful Engine (UK), Reading - Disney's Bounce, Tigger, Bounce (UK), Shrek (Germany), Spongebob Schwammkopf - Meeres-Geschichten (Germany), Vocabulary - Richard Scarry's Best Little Word Book Ever! (UK) [TeamEurope]
- leapfrog_mfleappad_cart: I Know My abc's (UK) (Dec 18 2002), I Know My abc's (UK) (Feb 12 2002), The Foot Book - Based on the Book by Dr. Seuss (UK), Joy Joy - The Jet Plane - High-Flying Adventures (UK), Leap's Big Day (UK), Thomas & Friends - Thomas and the School Trip (UK), Vroom! Vroom! - On the Go (UK) [TeamEurope]
- monon_color: Ji jia xuanfeng-gedou dashi (set 2), Xiyangyang yu huitailang-juezhan mie xing [Peter Wilhelmsen, zhongtiao1]
- vsmile_cart: V.Smile Art Studio (USA) [Sean Riddle, TeamEurope]
- vsmilem_cart: Action Mania (US, Rev. 4?), Action Mania (US, Rev. 6?), Disney Handy Manny (US, Rev. 2?), Disney Mickey Mouse Clubhouse (US), Disney's Little Einsteins (US, Rev. 2?), Disney's Little Einsteins (US, Rev. 5?), Disney/Pixar Cars 2 (Ger), Disney/Pixar Wall-E (USA, Rev. 2?), DreamWorks Monsters vs. Aliens (US, Rev. 3?), Fuer immer Shrek (Ger), NASCAR Academy - Race Car Superstar (US), Nickelodeon Dora the Explorer: Dora's Fix It Adventure (US, Rev. 3?), Nickelodeon Ni Hao Kai Lan - Happy Chinese New Year! (US), Shrek Forever After (US), TinkerBell (US, Rev. 2?), Toy Story 3 (Ger) [Sean Riddle, TeamEurope]

Translations added or modified
- Portuguese (Brazil) [Wellington Uemura]

Source Changes
- z8: Fixed disassembly of LD IR,R opcode, and changed INCW/DECW to show RRn instead of Rn. [AJR]
- tv955kb: Start with reset control input inactive. [AJR]
- scn2674: Improved row buffering and timing: [AJR]
*Added optional read callbacks for row buffering DMA.
*Added MBC output.
*Corrected timing of BREQ and VBLANK outputs.
*Improved character blink and cursor blink timing.
- ay31015: Removed internal Baud rate generator as the actual device lacks this functionality. [AJR]
- trs80.cpp: Changed HT-1080Z to use 50 Hz timings. [AJR]
- cosmac: Don't skip over instructions in debugger after DMA cycles. [AJR]
- scn2674: Blank display line-by-line. [AJR]
- pcx: Fixed jailbars appearing in white-on-black mode. [AJR]
- wy50: Added preliminary keyboard emulation. [AJR]
- vt100, ms6102: Changed "Caps Lock" key to toggle (it's mechanically toggled on these systems). [AJR]
- tv950: Changed "Alpha Lock" key to toggle (it's mechanically toggled on this system). [AJR]
- Made - nonvram_save also inhibit saving of "battery" non-volatile RAM for image devices. [AJR]
- wyse.cpp: Separated WY- 55 and WY- 60 drivers and unscrambled their program ROMs. [AJR]
- dec0.cpp: Added support for trackball inputs. [Angelo Salese]
- Changed many devices and drivers to use abbreviated integer type names and simpler read/write handler signatures. [cam900]
- dcheese.cpp: Removed MCFG macros, reduced runtime tag lookups, improved naming, and reduced unnecessary code. [cam900]
- ay8910.cpp: Added notes about AY8930 expanded mode, improved logging, and reduced redundant code. [cam900]
- ics2115.cpp: Moved 16- bit handlers from igs011.cpp driver into the device, and made code style more consistent. [cam900]
- es5506.cpp, esqpump.cpp: Added support for clock rate changes, keeping sample rate in sync. [cam900]
*Also cleaned up code and added notes.
- mystwarr.cpp, tmnt.cpp, zr107.cpp: Reduced runtime tag lookups and redundant code. [cam900]
- qs1000.cpp: Added accessor for internal CPU and cleaned up uses in ghosteo.cpp, limenko.cpp and vegaeo.cpp. [cam900]
- namcona1.cpp: Removed redundant code and added notes. [cam900]
- tms34010.cpp: Moved I/O registers to an internal address map, and eliminated use of register_postload. [cam900]
- nova2001.cpp: Reduced MCFG macros and redundant code, improved naming, and made better use of const variables. [cam900]
- 315_5124.cpp: Implemented internal PSG and eliminated use of register_postload. [cam900]
- megaplay.cpp, megatech.cpp, segae.cpp: Added notes and removed some MCFG macros. [cam900]
- sega8_slot.cpp: Removed MCFG macros. [cam900]
- es8712.cpp: Allow MSM5205 to be configured with a device finder or reference. [cam900]
- scripts/src/netlist.lua: Fixed indentation. [cam900]
- cococart: Added support for installing handlers with simplified signatures. [cam900]
- Eliminated MCFG_DEVICE_DISASSEMBLE_OVERRIDE macro. [cam900]
- coco12.cpp, coco3.cpp: Removed some MCFG macros. [cam900]
- dgn_beta.cpp, palm.cpp: Eliminated MCFG macros. [cam900]
- device_memory_interface.rst: Updated name of macro that was renamed in source. [cam900]
- timekpr.cpp: Cleaned up code. [cam900]
- tandy2k: Added support for graphics adapter and mouse. [Carl]
- Changed "over-sleep" calculation to be independent of desired delay. [Celelibi]
- Netlist library updates: [Couriersud]
*Added clang- tidy support to makefile and made recommended changes.
*Refactored code, converted macros to C++ and cleaned up state saving.
*Made order of device creation independent of standard library.
*Made startup strategy configurable.
*Made plib respect C++11 alignas specifier and added alignment hints to some container classes.
- Fixed SDL keyboard map handling, cleaned up obsolete code, and updated German keyboard map. [Couriersud]
- vii.cpp: Corrected title for "Dora the Explorer - Nursery Rhyme Adventure (JAKKS Pacific TV Game, Game- Key Ready)". [David Haywood]
*Previously misidentified as "Dora the Explorer - Race To Play Park (JAKKS Pacific TV Game, Game- Key Ready)".
- xavix: Implemented global tile flipping. [David Haywood]
- i8089: Fixed 16-bit target DMA transfers without DRQ, and Disabled logging. [Dirk Best]
- apricot: Added mouse and Winchester controller, and added support for I/O device maps and interrupts to expansion bus. [Dirk Best]
- Emulated Western Digital WD1010-05 MFM hard disk controller. [Dirk Best]
- didact.cpp: Added Modulab MC6802-based educational system with internal artwork. [Edstrom]
- ins8154.cpp: Fixed bit register accesses. [Edstrom]
- hphybrid.cpp: Added callbacks exposing memory cycles and opcode fetches. [F.Ulivi]
- apple2: Fixed missing floating bus reads, and improved joystick/paddle calibration. [Golden Child]
- ti85.cpp: Added additional BIOS revisions for ti83pcev15, ti84pce and ti84pcev15, and cleaned up code. [Julian Lachniet]
- tms9995: Fixed spurious interrupt 1/4 by clearing the corresponding latches at the correct time. [Michael Zapf]
- tms9901: Added synchronous clock input and hooked it up in TI-99 drivers (fixes cassette instability). [Michael Zapf]
- Added support for converting SVG images to PDF when building the documentation. [O. Galibert]
- ichiban.cpp: Figured out how opcodes and data are split. [O. Galibert]
- astrcorp.cpp: Figured out the first layers of the astoneag encryption. [O. Galibert]
- xc1700e.cpp: Emulated Xilinx XC1700 series serial PROMs. [Patrick Mackinlay]
- Improved usability of cheat finder plugin: [Pugsy]
*Improved visual indicators.
*Added automatic pause feature to cheat finder menus.
*Allowed test write value to be selected from a pre-defined list.
*Added an additional output format for cheats.
- g65816: Corrected length of WDM opcode to two bytes and added a callback allowing systems to handle it. [R. Belmont]
- apple2: Added AppleWin- like initial memory fill (fixes hang in Joust). [R. Belmont]
- sbrain: Added 50 Hz BIOS hack. [Robbbert]
- apple2: Enhanced disassembly for 8-bit Apple II systems: [R. Belmont]
*Shows symbolic names for Monitor ROM entry points, I/O locations and common zero-page locations.
*Shows ProDOS calls with the call name and lets you step over them completely.
- vii.cpp: Identified difficulty-select bit for mattelcs. [Ryan Holtz]
- vsmile_cart: Added support for later 8 Mword cartridges. [Ryan Holtz]
- sgi_mc_device: Added preliminary VDMA support. [Ryan Holtz]
- SGI Newport graphics updates: [Ryan Holtz]
*Added support for backward spans and more command configurations, and fixed window checking.
*Converted to use 64- bit read/write handlers, fixing graphics DMA.
*Added preliminary logical operation support and pop- up plane support.
*Fixed vertical blanking behaviour and cursor palette, and fixed Scr2Scr to account for XYWindow.
*Made ColorRed contents transfer to ColorI on write.
*Added preliminary color index MSB handling.
*Added logging support to allow viewing captures offline.
*Fixed write masking and xsave calculation.
*Fixed lines overshooting by one pixel, not updating X/Y start and writing invalid palette values.
*Added DID entry handling (fixes palette issues in buttonfly).
*Added basic support for shade DDAs and some other command configurations (fixes jot).
*Added direct RGB handling (used for IRIX login screen and icons).
*Fixed double- buffered source value shifts (fixes flickering in buttonfly).
*Fixed swapped X/Y in Bresenham line drawing (fixes misplaced graphics in buttonfly).
- 8042kbdc: Added timer to periodically check mouse (fixes mouse in IRIX). [Ryan Holtz]
- r4000: Fixed ABS.S and ABS.D (fixes IRIX X11 server crashes). [Ryan Holtz]
- hpc3: Trigger audio DMA on channels 0-3 (fixes hang when starting IRIX applications). [Ryan Holtz]
- osd/sdl: Re-enabled "accel" SDL 2D accelerated video output. [schnitzeltony]
- imgtool: Added read- only support for DEC RT-11 filesystem. [shattered]
- indigo.cpp: Converted LG1 "Light" graphics to a device for sharing with other systems. [tyfighter]
- nscsi_cd.cpp Added a derived device that responds to the vendor-specific command IRIX uses to disable emulation. [tyfighter]
- sgi_mc_device: Fixed VDMA uTLB handling. [tyfighter, Ryan Holtz]
- Fixed crash when exiting directly while filter UI is active (GitHub #4596). [Vas Crabb]
- aristmk6: Gave BIOS options mnemonic names. [Vas Crabb]
- Add 64*64->128 multiply as a common utility function. [Vas Crabb, Patrick Mackinlay]
- testkeys: Centre window on start to avoid hiding behind toolbars or outside screen area in a multiple monitor setup. [Vas Crabb]
- osd/windows: Restrict initial window position to work area of one monitor. [Vas Crabb]
- Updated Brazilian ABNT2 keyboard map for SDL keyboard input. [Wellington Uemura]
- taito_z.cpp: Identified the stand-alone version of Double Axle and corrected the DIP switches for it. [Brian Troha]
- naomi.cpp: Re-dumped clubk2kp program ROM. [coolmod, MetalliC]
- seta.cpp: Re-dumped ROM 5 for msgundamb (fixes graphical issues). [Ed Cross, The Dumping Union]
- triforce.cpp: Updated documentation, corrected game years, and made game descriptions more uniform. [f205v]
- chihiro.cpp: Expanded and corrected documentation. [f205v]
- naomi.cpp: Updated documentation. [f205v]
- zn.cpp: Dumped PLDs for Cool Boarders Arcade Jam. [f205v]
- Moved cleanly cracked Apple II floppy images to a separate software list. [Firehawke]
- dccons.cpp: Dumped Katana Dev.Box checker ROM v0.71. [Ioncannon]
- freekick.cpp: Documented ROM locations for gigasb. [Kevin Eshbach, The Dumping Union]
- Updated hiscore.dat. [Leezer]
- jazz.cpp: Fixed clang unused lambda capture compiler warning. [maximumspatium]
- warriorb.cpp: Dumped PALs for warriorb. [Mike Moffitt, coolmod, The Dumping Union]
- xavix.cpp: Dumped XaviX Bass Fishing SEEPROMS containing I/O microcontroller code. [Sean Riddle]
- Improved c2color documentation. [zhongtiao1]
Télécharger MAME v0.207 (32-bit)
Télécharger MAME v0.207 (64-bit)
Site Officiel de MAME
 
 AppleWin v1.28.2.0 
Mardi 26/02/19 à 13:29 par Firebrand
Cet émulateur Apple // a été mis à jour. Les améliorations sont les suivantes:
- [Change #616] Support vertical blending for 'RGB (Color Monitor)' for hires. Support the old AppleWin 1.25 vertical blending for hires via a 'Vertical Blend' checkbox.
- [Change #621] Support RGB AppleColor card's 160-color pixel mode by squashing 640 pixels into 560 pixels. Squashing is done by losing every 8th pixel.
- [PR #623] Do not reset on minor state load errors.
- [Bug #609] Configuration dialog didn't correctly reflect lack of Mockingboard/Phasor when loading a save-state without this sound card.
Télécharger AppleWin v1.28.2.0
Site Officiel de AppleWin
 
 mGBA v0.7.1 
Lundi 25/02/19 à 13:51 par Firebrand
Cet excellent émulateur GameBoy/GameBoy Advance a été mis à jour. Des corrections de bugs sont au programme:
A new release of mGBA, version 0.7.1, is available. This version is a bugfix release, which contains many stability and accuracy fixes. Notably, the new Switch port no longer crashes on second load and the dreaded save bug in the Vita port is now fixed. An extensive list of changes follows after the cut.

Bugfixes:
- 3DS: Work around menu freezing (fixes #1294)
- GB: Fix crash when accessing SRAM if no save loaded and cartridge has no SRAM
- GB Serialize: Fix loading states with negative pixel x (fixes #1293)
- GB, GBA Serialize: Fix loading two states in a row
- GBA: Fix video timing when skipping BIOS (fixes #1318)
- GBA DMA: Fix Display Start DMAs
- GBA DMA: Fix DMA start/end timing
- GBA DMA: Fix invalid DMA handling (fixes #1301)
- GBA Memory: Fix a few AGBPrint crashes
- GBA Memory: Fix OOB ROM reads showing up as AGBPrint memory
- GBA SIO: Prevent writing read-only multiplayer bits
- GBA Video: Fix enabling layers in non-tile modes (fixes #1317)
- Python: Fix crash when deleting files owned by library
- Python: Make sure GB link object isn’t GC’d before GB object
- PSP2: Fix file descriptors dying on suspend (fixes #1123)
- Qt: Fix tile and sprite views not always displaying at first
- Qt: Fix audio context holding onto closed game controller
- Qt: Fix color picking in sprite view (fixes #1307)
- Qt: Fix window icon on X11
- Qt: Fix quick load recent accidentally saving (fixes #1309)
- Switch: Fix final cleanup (fixes #1283)
- Switch: Fix gyroscope orientation (fixes #1300)

Misc:
- GBA Video: Improve sprite cycle counting (fixes #1274)
- Qt: Updated Italian translation (by Vecna)
Télécharger mGBA v0.7.1 (Windows)
Télécharger mGBA v0.7.1 (MacOS)
Télécharger mGBA v0.7.1 (Linux)
Télécharger mGBA v0.7.1 (Nintendo 3DS)
Télécharger mGBA v0.7.1 (Nintendo Wii)
Télécharger mGBA v0.7.1 (PS Vita)
Site Officiel de mGBA
 
 WinUAE v4.2.0 Beta 3 FR 
Dimanche 24/02/19 à 14:12 par Firebrand
Tradu-France s'est rapidement chargé de la traduction en français de la dernière beta de WinUAE.
Télécharger WinUAE v4.2.0 Beta 3 FR (32-bit)
Télécharger WinUAE v4.2.0 Beta 3 FR (64-bit)
Tradu-France
 
 WinUAE v4.2.0 Beta 3 
Dimanche 24/02/19 à 14:09 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. Les améliorations sont les suivantes:
- If win32.guikey is set to zero, disable F12 special handling. Normally if win32.guikey equals valid keycode, F12 can't open GUI, even if F12 in Input panel is configured to open GUI. (Another historic reason..)
- Genlock mode didn't always enable fully (was emulated but transparency was not visible).
- HAM + border sprites visible in border areas: in some situations bitplane data was incorrectly visible in borders.
- Filter border "blanking" was not working (b1).
- Selected filter panel mask/overlay was not updated when filter position (-4..0..4) was modified. (410b4)
- Many video port adapters (which includes grayscale mode and genlock) didn't support all doubling modes.
- Genlock and CD32FMV output was in color even if grayscale mode was enabled.
- 68030 MMU emulation now also creates short bus error frames. They are created when bus error is caused by write and write was instruction's last memory access. For some reason documentation mentions that some instruction prefetch faults also generate short frame but it seems to be incorrect.
- 68020/030 MOVES in instruction pipeline emulation (prefetch/more compatible) mode had wrong instruction length.
- 68020 full format extension disassembler fix, some addressing modes didn't print address register ([] instead of [an])
- Added IVS Trumpcard (non-Pro) v4.9 ROM.
- uaedbg ELF executable support. Not much different compared to HUNK support except ELF SHF_WRITE and SHF_EXECINSTR section flags are used to detect invalid writes or instruction fetches from non-code sections. uaedbg changed, old version is not compatible anymore. Separate debug files used in AROS are not yet parsed.
- do not try to validate or canonicalize UNC network paths to reduce unnecessary delays at startup.
Télécharger WinUAE v4.2.0 Beta 3 (32-bit)
Télécharger WinUAE v4.2.0 Beta 3 (64-bit)
Site Officiel de WinUAE
 
 bsnes v107 
Samedi 23/02/19 à 13:11 par Firebrand
byuu vient de publier la première version officielle de la résurrection de bsnes. Celle-ci n'éclipse pas pour autant higan qui reste l'option de choix pour les plus exigeants en matière de fidélité d'émulation par rapport à la console d'origine et qui continuera à être développé en parallèle, mais propose une expérience plus user friendly proche des anciennes versions de bsnes. Quant à higan, il ne connaîtra pas de v107 mais reviendra plus tard avec une v108. Voici les release notes de cet émulateur:
Today I am posting the first release of the new bsnes emulator.
bsnes is designed to be a revival of the classic bsnes design, focusing specifically on performance and ease of use for SNES emulation.
In addition to all of the features of higan, bsnes supports the following features:
- 300% faster (than higan) scanline-based, multi-threaded graphics renderer
- option to disable sprite limits in games
- option to enable hires mode 7 graphics
- option to enable more accurate pixel-based graphics renderer
- option to overclock SuperFX games by up to 800%
- periodic auto-saving of game save RAM
- save state manager with state screenshots
- several new save state hotkeys such as increment/decrement slot#
- option to auto-save states when unloading a game or closing the emulator
- option to auto-load aforementioned states when loading games
- save state undo and redo support (with associated hotkeys)
- speed override modes (50%, 75%, 100%, 150%, 200%)
- recent games list
- frame advance mode
- screenshot hotkey
- path selection for games, patches, saves, cheats, states, and screenshots
- dynamic video, audio, input driver changes
- direct loading and playing of games without the use of the higan library
- ZIP archive and multiple file extension support for games
- firmware folder for unappended coprocessor firmware (see documentation for more)
- compatibility with sd2snes and Snes9X MSU1 game file naming
- compatibility with higan gamepaks (game folders)
- soft-patching support for both BPS and IPS patches
- menubar that does not pause emulation when entered
- video pixel shaders (requires OpenGL 3.2)
- built-in game database with over 1,200 games to ensure perfect memory mapping
- (Linux, BSD only:) audio dynamic rate control to eliminate stuttering
- and much more!

The one feature I regret not being able to support in this release is Windows dynamic rate control. I put in my best attempt, but XAudio2's API is simply not fine-grained enough, and the WASAPI driver is not mature enough. I hope that DRC support can be added to the Windows port in the near future, and I would like to offer a large cash bounty to anyone who can help me make this happen.
Télécharger bsnes v107
Site Officiel de bsnes
 
 QuickPlay v4.6.6 
Mercredi 20/02/19 à 13:58 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici les nouveautés:
enable lzma2 support for 7zip files
remove mametool logging file from release
Télécharger QuickPlay v4.6.6
Site Officiel de QuickPlay
 
 MedGui Reborn Stable v1.04 
Mardi 19/02/19 à 13:45 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Added a control to bypass https webrequest on win xp (due to unsupported tls 1.2)
- Added a control to disable download cheat button on win xp (due to unsupported tls 1.2)
- Added a option to paste copied cheats on listbox2
- Added import from external cheats file in Mednafen format
- Added cheat cache cleaner on Reset window form
- Fixed bad detection of game md5 in any cases
- Added a control to swap bin, img file > 10 mb (thx to Apocalypse for report bug)
- Fixed a problem with comma and dot value on numericupdown control (thx to Apocalypse for report bug)
- Added the selection of tabs in advanced mednafen config by mouse weel
- Added missing tooltip
- Increased the timeout connection on webrequest to prevent problems
- Disabled online scrape function from TGDB on XP OS (sorry net 2.0 framework on XP doesnt support tls 1.2)
- Added Port Type as parameter sended do MedPad
- Added Enabled/Disabled filter on Cheat Manager
- Cheat form manager resized
- Added a workaround to prevent exception MedGuiR updater on win XP OS
Télécharger MedGui Reborn Stable v1.04
Site Officiel de MedGui Reborn Stable
 
 MAMu_'s MAME Icons v0.206 Extended Pack 
Lundi 18/02/19 à 13:18 par Firebrand
Une version actualisée de ce pack d’icônes a été publiée pour MAME v0.206. Attention, d'autres packs d'icônes sont nécessaires pour avoir la collection complète: vous retrouverez les détails sur la fiche du pack dans notre section MAME.
Télécharger MAMu_'s MAME Icons v0.206 Extended Pack
Site Officiel de MAMu_'s MAME Icons
 
 WinUAE v4.2.0 Beta 2 FR 
Lundi 18/02/19 à 13:15 par Firebrand
La dernière beta de WinUAE a été traduite en français par Tradu-France.
Télécharger WinUAE v4.2.0 Beta 2 FR (32-bit)
Télécharger WinUAE v4.2.0 Beta 2 FR (64-bit)
Tradu-France
 
 WinUAE v4.2.0 Beta 2 
Dimanche 17/02/19 à 13:00 par Firebrand
Une nouvelle beta de cet émulateur Amiga qu'on ne présente plus a été publiée. Les améliorations sont les suivantes:
- Adjusted CDTV CD drive read/play startup delays. Fixes Town without no name speech audiotrack play stopping too early.
- Window resizing keeps current window aspect ratio if left or right CTRL is pressed when resize operation starts.
- Separated Filter panel internal texture size multiplier to vertical ands horizontal. Vertical "-" = same as horizontal.
- Magic mouse mode and some other Windows program is active and mouse gets moved over WinUAE window: don't activate window automatically. It can cause side-effect where other program is still getting keyboard input.
- Simply uaegfx overlay rendering optimization, if both RTG and overlay bitmap does not change during frame: don't force full redraw.
- Fixed AGA HAM graphics corruption if same scan line had BPLCON4 non-zero, border sprites enabled and at least one sprite visible in left border and HAM bitplane active.
- Added global memwatch l option, enables invalid access logger:
*Custom registers: unaligned, byte (except $dff002 and $dff006), mirror addresses and non-existing registers.
*Custom registers: detect if any unused bit is written as one to registers like BPLCONx.
*Custom registers: detect if any DMA pointer write access sets invalid address (outside of chip ram address space)
*Detect if any chipset DMA tries to access non-chip RAM memory (checked before address is masked with size of chip ram).
*CIA registers: detect invalid accesses, word accesses, unused register 11, mirror CIA address.
*Anything else needed?
Télécharger WinUAE v4.2.0 Beta 2 (32-bit)
Télécharger WinUAE v4.2.0 Beta 2 (64-bit)
Site Officiel de WinUAE
 
 Hoxs64 v1.0.18.0 FR 
Jeudi 14/02/19 à 13:06 par Firebrand
Voilà, le retard de version est rattrapé pour la traduction française de Hoxs64. Par ailleurs, Tradu-France fête aujourd'hui ses 17 ans. Joyeux anniversaire et bravo pour votre constance!
Télécharger Hoxs64 v1.0.18.0 (32-bit) FR
Télécharger Hoxs64 v1.0.18.0 (64-bit) FR
Tradu-France
 
 Hoxs64 v1.0.17.0 FR 
Mercredi 13/02/19 à 12:34 par Firebrand
Tradu-France vient de publier la traduction en français de l'avant dernière version de cet émulateur Commodore 64. Pas de chance pour l'équipe de traducteurs, une nouvelle version officielle est sortie dans le même laps de temps, mais le retard devrait être rapidement rattrapé connaissant sa réactivité.
Télécharger Hoxs64 v1.0.18.0 (32-bit) FR
Télécharger Hoxs64 v1.0.17.0 (64-bit) FR
Tradu-France
 
 Hoxs64 v1.0.18.0 
Mercredi 13/02/19 à 12:31 par Firebrand
Une nouvelle correction de bug a été publiée pour cet émulateur Commodore 64. Voici de quoi il s'agit:
- Fix 1541 drive memory map that was broken since v1.0.14.0. The title Intoxication by Singular https://csdb.dk/release/?id=4431 is now working again.
Télécharger Hoxs64 v1.0.18.0 (32-bit)
Télécharger Hoxs64 v1.0.18.0 (64-bit)
Site Officiel de Hoxs64
 
 NPlayers.ini et NPlayers32.ini v0.206 
Mardi 12/02/19 à 12:50 par Firebrand
Ces fichiers permettant de trier les jeux MAME par nombre de joueurs ont été mis à jour avec les nouvelles machines de MAME v0.206.
Télécharger NPlayers.ini v0.206
Télécharger NPlayers32.ini v0.206
Site Officiel de NPlayers.ini
 
 Mupen64Plus v2.5.9 
Mardi 12/02/19 à 12:48 par Firebrand
Cela faisait des années qu'une nouvelle version de cet émulateur Nintendo 64 n'avait pas été publiée. Attention, cet émulateur est en lignes de commande et un frontend est nécessaire si vous souhaitez avec une interface utilisateur graphique. Les notes de publication sont plutôt évasives sur les changements apportés:
This is a Beta release of Mupen64Plus. Please help us by testing this software on your platform and reporting bugs to our IRC channel, or Google Group, or Emutalk Forum. There have been so many changes since the last release (in 2015), that we decided to make this BETA release and only accept pull requests for bug fixes during the next month or two. Then we will make a stable 2.6 release.

Pre-built binary bundles for the following platforms are available here for your download:
- Linux 32-bit
- Linux 64-bit
- Windows 32-bit
- Macintosh OSX 64-bit
- Source Code Only

The Windows packages were built with Microsoft Visual Studio 2013, and you may need to install the Microsoft redistributable package for this version of Visual Studio, if your operating system is too old.
The Windows bundle was built with the New (Ari64) Dynarec, while all others were built with the Old (Hacktarux/Richard42) Dynarec.

Each bundle contains the following modules:
- mupen64plus-core
- mupen64plus-audio-sdl
- mupen64plus-input-sdl
- mupen64plus-rsp-hle
- mupen64plus-video-glide64mk2
- mupen64plus-video-rice
- mupen64plus-ui-console
Télécharger Mupen64Plus v2.5.9 New Dynarec (Windows)
Télécharger Mupen64Plus v2.5.9 (MacOS)
Télécharger Mupen64Plus v2.5.9 (32-bits) (Linux)
Télécharger Mupen64Plus v2.5.9 (64-bits) (Linux)
Site Officiel de Mupen64Plus
 
 Le sondage de février 2019 
Lundi 11/02/19 à 13:59 par Firebrand
L'année 2019 est déjà bien entamée, et peut-être que certains d'entre-vous seront bientôt en vacances... au ski, ou bien enroulé dans son plaid devant un bon jeu vidéo.

On commence traditionnellement par les résultats du mois dernier:


La majorité d'entre vous sont des visiteurs irréguliers qui viennent sur notre site au gré de leur besoins, mais cette majorité est rapidement suivi par ceux qui nous suivent quotidiennement. Merci de votre fidélité!


La difficulté dans les jeux vidéo a toujours été un élément présent, que ce soit dès l'origine sur les jeux d'arcade pour vous faire insérer des pièces dans la machine ou comme cache misère pour augmenter la durée de vie de jeux trop courts. Elle reste néanmoins un élément important du game design et si elle a eu tendance à se faire plus discrète depuis les dernières générations de machines, certains joueurs apprécient toujours d'être mis à l’épreuve. Et vous, qu'en pensez-vous? Préférez une traversée pépère d'un univers virtuel, ou ne pouvez-vous pas envisager une aventure sans en baver?


Le Joueur du Grenier en train de s'énerver sur la difficulté d'un jeu rétro..


Vous pouvez venir défendre votre avis sur notre forum!
 
 Highscore.dat (unofficial) v10/02/2019 
Lundi 11/02/19 à 12:53 par Firebrand
Une nouvelle version de ce fichier vous permettant de conserver vos meilleurs scores a été publiée à l'occasion de la sortie de MAME v0.206:
- Lots of updates including last 3 mame release additions.
Télécharger Highscore.dat (unofficial) v10/02/2019
Site Officiel de Highscore.dat (unofficial)
 
 Hoxs64 v1.0.17.0  
Dimanche 10/02/19 à 13:14 par Firebrand
Cet émulateur Commodore 64 pour Windows a été mis à jour. Les améliorations sont les suivantes:
- VIC emulation improvement to accurately emulate the early C-Data usage whenever X-Scroll is decreased by 4 or more.
Télécharger Hoxs64 v1.0.17.0 (32-bit)
Télécharger Hoxs64 v1.0.17.0 (64-bit)
Site Officiel de Hoxs64
 
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