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 Mameinfo.dat v0.225 
Mercredi 30/09/20 à 15:42 par Firebrand
Ce fichier informatif pour MAME contient désormais les informations relatives à MAME v0.225. Voici les données modifiées:
- Updated to MAME 0.225 (
- Added Source/Listinfo changes. Newest Bugs (30th Sep).
- Added/Reorganized 'Recommended Games'.
- Fixed Mameinfo.dat infos
Télécharger Mameinfo.dat v0.225
Site Officiel de Mameinfo.dat
 Builds de MAME v0.225 
Mercredi 30/09/20 à 15:40 par Firebrand
Les dérivés de MAME sortent en tir groupé. Voici les release notes pour ceux qui en possèdent:
ARCADE v0.225:
- Due to a rewrite of the sound system, the hack code in qs1000 was removed (qs1000.cpp)
- Due to a rewrite of the video rendering system, the hack code where "widestretch" is applied, was removed (render.cpp)

- Converted external artwork (,, to latest code, and included them in the download package.

New Games
- [armwars02] Armored Warriors (Full Attack Edition 2020-08-30)
- [avspus04] Alien vs. Predator (Ultimate Evolution Edition 2020-09-01)
- [avspus05] Alien vs. Predator (Modified Edition 2020-08-30)
- [captcomms104] Captain Commando (Elite Edition Update 2020-08-12)
- [captcomms105] Captain Commando (Nightmare Edition Update 2020-08-12)
- [captcomms106] Captain Commando (Warlord Version 2020-08-12)
- [ddsomjs02] Dungeons & Dragons: Shadow over Mystara (Full Attack Edition 2020-08-31)
- [ddtods01] Dungeons & Dragons: Tower of Doom (Full Attack Edition 2020-08-31)
- [dinos277] Cadillacs and Dinosaurs (Demon God Dance 2020-08-23)
- [dinos278] Cadillacs and Dinosaurs (God of War Edition Update 2020-07-30)
- [dkongitd] Donkey Kong In The Dark v1.00
- [grdianss18] Guardians (Warriors Edition 2020-04-01)
- [kof2k2s117] Kof2002 (PlayStation 2 Original 2018-04-17)
- [kof2k2s118] Kof2002 (PlayStation 2 Extremely Simplified 2020-08-24
- [kof2k2s119] Kof2002 (PlayStation 2 Final Edition BC 2020-08-24)
- [kof97s207] Kof'97 (Chaos Edition 1.7 Original 2020-08-25)
- [kof97s208] Kof'97 (Chaos Edition 1.7 Simplified 2020-08-25)
- [kof97s209] Kof'97 (Full Character Special Skills BC Version 2020-05-25)
- [kof98hh136] Kof'98 (Kingdom Protoss Terminator Edition 2020-08-19)
- [kof99s104] Kof'99 (Imitation PS Enhanced Edition Original 2020-08-24)
- [kof99s105] Kof'99 (Imitation PS Enhanced Edition Simplified 2020-08-24)
- [kov2h27] Knights of Valour 2 (Green Edition 2020-08-23)
- [kov2h28] Knights of Valour 2 (1V4 Edition 2020-07-02)
- [kov2p204s104] Knights of Valour 2 Plus (Martial Universe 2020-08-19)
- [kov2p204s105] Knights of Valour 2 Plus (Phoenix Dance Dragon Song 2020-08-05)
- [kovpluss378] Knights of Valour Plus 2012 (You Ju Restored Version 2020-08-15)
- [kovpluss379] Knights of Valour Plus 2012 (Warriors Edition 2020-09-10)
- [kovpluss380] Knights of Valour Plus 2012 (Heroes Dance 2020 2020-09-10)
- [nsmb] Neo Super Mario Bros Demo!
- [mslug2ps24] Metal Slug 2 (Crazy Fire Edition 2020-09-05)[NOT WORKING]
- [mslug3h64] Metal Slug 3 (Ultimate Simplified Edition 2020-08-25)
- [mslug3h65] Metal Slug 3 (Hybrid Bullets Version 2020-09-12)
- [mslug3h66] Metal Slug 3 (Crazy Zombie 2020-09-12)[NOT WORKING]
- [mslug3h67] Metal Slug 3 (Crazy Mummy 2020-09-05)[NOT WORKING]
- [mslug3h68] Metal Slug 3 (The Last Warhead 2020-09-05)
- [mslug3h69] Metal Slug 3 (Crazy Fire Edition 2020-09-03)
- [mslug3esra01] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Multi-Function Version)
- [mslug3esra02] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Ghost Wu Zuoma Version)[NOT WORKING]
- [mslug3esra03] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Summon Mount Edition)
- [mslug3esra04] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Store Version)
- [mslug3esra05] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Green Blue Version)
- [mslug3esra06] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(SE Special Edition)
- [mslug3esra07] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Burst Enhanced Edition)
- [mslug3esra08] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Zombie Players Mode Edition)
- [mslug3esra09] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Mummy Players Mode Edition)
- [mslug3esra10] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Crazy Fire Version V1.1)
- [mslug3esra11] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Super D version)
- [mslug3esra12] Metal Slug 3 (Enemy Soldier Reset #1 2020-09-05)(Hybrid Bullets Version)
- [mslug3esrb01] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Multi-Function Version)
- [mslug3esrb02] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Ghost Wu Zuoma Version)[NOT WORKING]
- [mslug3esrb03] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Summon Mount Edition)
- [mslug3esrb04] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Store Version)
- [mslug3esrb05] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Green Blue Version)
- [mslug3esrb06] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(SE Special Edition)
- [mslug3esrb07] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Burst Enhanced Edition)
- [mslug3esrb08] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Zombie Players Mode Edition)
- [mslug3esrb09] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Mummy Players Mode Edition)
- [mslug3esrb10] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Crazy Fire Version V1.1)
- [mslug3esrb11] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Super D version)
- [mslug3esrb12] Metal Slug 3 (Enemy Soldier Reset #2 2020-09-04)(Hybrid Bullets Version)
- [mslug3esrc01] Metal Slug 3 (The Last Warhead 2020-09-05)(Multi-Function Version)
- [mslug3esrc02] Metal Slug 3 (The Last Warhead 2020-09-05)(Ghost Wu Zuoma Version)[NOT WORKING]
- [mslug3esrc03] Metal Slug 3 (The Last Warhead 2020-09-05)(Summon Mount Edition)
- [mslug3esrc04] Metal Slug 3 (The Last Warhead 2020-09-05)(Store Version)
- [mslug3esrc05] Metal Slug 3 (The Last Warhead 2020-09-05)(Green Blue Version)
- [mslug3esrc06] Metal Slug 3 (The Last Warhead 2020-09-05)(SE Special Edition)
- [mslug3esrc07] Metal Slug 3 (The Last Warhead 2020-09-05)(Burst Enhanced Edition)
- [mslug3esrc08] Metal Slug 3 (The Last Warhead 2020-09-05)(Zombie Players Mode Edition)
- [mslug3esrc09] Metal Slug 3 (The Last Warhead 2020-09-05)(Mummy Players Mode Edition)
- [mslug3esrc10] Metal Slug 3 (The Last Warhead 2020-09-05)(Crazy Fire Version V1.1)
- [mslug3esrc11] Metal Slug 3 (The Last Warhead 2020-09-05)(Super D version)
- [mslug3esrc12] Metal Slug 3 (The Last Warhead 2020-09-05)(Hybrid Bullets Version)
- [mslug5dh50] Metal Slug 5 (Stone Tortoise Edition 2020-09-04)
- [mslug5dh51] Metal Slug 5 (Hybrid Bullets Version 2020-09-14)
- [mslug4hh61] Metal Slug 4 (Last Bullet 2017-07-27)
- [mslug4hh62] Metal Slug 4 (Last Bullet Enhanced Edition 2017-11-02)
- [mslug4lwp02] Metal Slug 4 (Last Bullet Multi-Function 2017-07-27 (Prototype))
- [mslug5dh71] Metal Slug 5 (Final Edition 2020-09-05)
- [mslug5dh72] Metal Slug 5 (Crazy Fire Edition 2020-09-02)[NOT WORKING]
- [mslug5dh74] Metal Slug 5 (Ultimate Simplified Edition 2020-08-01)
- [mslug5dh75] Metal Slug 5 (Stone Tortoise Edition 2020-08-29)
- [mslug5dh76] Metal Slug 5 (Fatty War 2020-09-02)
- [mslug5dh77] Metal Slug 5 (Remake 2 2020-09-03)
- [mslug6h07] Metal Slug 6 (Fatty War 2020-08-25)
- [mslug6h08] Metal Slug 6 (Crazy Fire Edición 2020-09-03)
- [mslug6hc01] Metal Slug 6 (The Last Warhead 2020-09-05)
- [mslug6hc02] Metal Slug 6 (The Last Warhead 2020-09-05)(Summon Mount Edition)[NOT WORKING]
- [mslug6hc03] Metal Slug 6 (The Last Warhead 2020-09-05)(Burst Enhanced Edition)
- [mslug6hc04] Metal Slug 6 (The Last Warhead 2020-09-05)(Hybrid Bullets Version)
- [mslug6hd01] Metal Slug 6 (Enemy Soldier Reset #2 2020-09-04)
- [mslug6hd02] Metal Slug 6 (Enemy Soldier Reset #2 2020-09-04)(Summon Mount Edition)[NOT WORKING]
- [mslug6hd03] Metal Slug 6 (Enemy Soldier Reset #2 2020-09-04)(Burst Enhanced Edition)
- [mslug6hd04] Metal Slug 6 (Enemy Soldier Reset #2 2020-09-04)(Hybrid Bullets Version)
- [mslug6he01] Metal Slug 6 (Enemy Soldier Reset #1 2020-09-05)
- [mslug6he02] Metal Slug 6 (Enemy Soldier Reset #1 2020-09-05)(Summon Mount Edition)[NOT WORKING]
- [mslug6he03] Metal Slug 6 (Enemy Soldier Reset #1 2020-09-05)(Burst Enhanced Edition)
- [mslug6he04] Metal Slug 6 (Enemy Soldier Reset #1 2020-09-05)(Hybrid Bullets Version)
- [punishers11] The Punisher (Warriors Fighting Dragon Edition 2020-09-01)
- [theglad100s02] The Gladiator (Full Attack Enhanced Edition 2020 2020-09-06)
- [umk3uc20200915] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2020-09-15)
- [tk2h162] Tenchi wo Kurau II (Master Edition Update 2020-08-11)
- [zeroteamss02] Zero Team Selection (Yanshen Edition 2020-08-27)
Télécharger MAMEUI64 v0.225 (Windows)
Télécharger ARCADE v0.225 (64-bit) (Windows)
Télécharger HBMAME v0.225 (64-bit) (Windows)
Télécharger HBMAMEUI v0.225 (64-bit) (Windows)
Télécharger WolfMAME v0.225 (Windows)
Télécharger SDLMAME v0.225 (MacOS)
Télécharger MESS v0.225 (64-bit) (Windows)
Télécharger MESSUI v0.225 (64-bit) (Windows)
Site Officiel de MAMEUI64
Site Officiel de ARCADE
Site Officiel de HBMAME/HBMAMEUI
Site Officiel de WolfMAME
Site Officiel de SDLMAME
Site Officiel de MESS/MESSUI
 MAME v0.225 (64-bit) 
Mercredi 30/09/20 à 15:22 par Firebrand
La nouvelle version de MAME est disponible selon le calendrier habituel. Les release notes étant particulièrement en fouillis (ceux qui veulent plus peuvent les consulter sur le site officiel), voici les points essentiels de cette version:
Whether it’s the Autumn harvest moon, or the ornamental plum blossoms are blowing in the Spring breeze, it’s time for something special: MAME 0.225 is out today! We’ve got some big updates that benefit everyone! First of all, MAME’s sound output system has been overhauled, with better sample rate conversion and mixing. This makes pretty much everything sound sweeter, but on top of that, the Votrax SC-01 speech synthesiser has been tuned up. Does anyone here speak Q*Bertese? SC-01 speech has been added to the Apple II Mockingboard card, too. While we’re talking about Apple II cards, Rhett Aultman has ported the CS8900A Crystal LAN Ethernet controller from VICE, allowing MAME to emulate the a2RetroSystems Uthernet card.
Other across-the-board enhancements include more artwork system features (you’ll start to see this show up in external artwork soon), an option to reduce repeated warnings about imperfectly emulated features, and several internal improvements to make development simpler. Significant newly emulated system features include the Philips P2000T’s cassette drive from Erwin Jansen, the Acorn BBC Micro Hybrid Music 4000 Keyboard, internal boot ROM support for the WonderSwan hand-helds, and initial support for the NS32000 CPU.
Newly emulated systems include several TV games from MSI based on arcade titles, a couple of Senario Double Dance Mania titles, Sun Mixing’s elusive Super Bubble Bobble, a location test version of Battle Garegga, a couple more versions of Jojo’s Bizarre Adventure, and three more Street Fighter II': Champion Edition bootlegs. Some of the immediately noticeable fixes this month include 15-bit graphics mode refinements for FM Towns from r09, gaps in zoomed sprites on Data East MLC and Seta 2 fixed by cam900, Galaga LED outputs lost during refactoring restored, and clickable artwork remaining clickable when rotated.
As always, we can only fit a few highlights here, but you can read all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers Bugs Fixed
- 07338: [DIP/Input] (crvision.cpp) crvision: Creativision has a 16-way joystick, not an 8-way joystick. (Robbbert)
- 07375: [Interface] clickable artwork: Rotating view does not rotate mouse click targets. (Vas Crabb)
- 07431: [Graphics] (didact.cpp) md6802: Layout not working correctly. (Vas Crabb)
- 07733: [Interface] (galaga.cpp) galaga (others?): LED outputs no longer working. (AJR)
- 07735: [Documentation] (megadriv.cpp) [megadriv] ddragon: Incorrect release year. (ArcadeShadow)
- 07745: [Graphics] Full-screen borderless windows are incorrectly restricted to work area. (Vas Crabb)
- 07749: [Sound] (cyberbal.cpp) cyberbal, cyberbalt: Sampled audio does not play. (AJR)
- 07750: [Documentation] (megadriv.cpp) megadriv [chester, chesterw]: Incorrect release year. (Tafoid)
- 07755: [Graphics] (pc1512.cpp) pc1512: Descenders on bottom line are missing. (AJR)
- 07756: [Interface] (snes.cpp) UI: ROM sets incorrectly reported as not found. (Vas Crabb)
- 07758: [Graphics] (applix.cpp) applix: Descenders on bottom line are missing. (AJR)

New working machines
- Janken Game Acchi Muite Hoi! (Japan 1.3) [Phil Bennett, ShouTime, Surgeville, Sean Sutton, Jred, Mike Krug, Smitdogg, The Dumping Union]
- Macro Winners (Play Vision license) Wireless Tennis (PAL, Play Vision) [David Haywood, Sean Riddle]
- Mattel Hot Wheels (2 player, pad controllers) [Sean Riddle, David Haywood]
- MSI / Arc System Works Double Dragon - 30 Years Anniversary (Plug & Play) [Sean Riddle]
- MSI / Bandai Namco Ms. Pac-Man (MSI Plug & Play) [Sean Riddle]
- MSI / Capcom Mega Man 2 (MSI Plug & Play) [Sean Riddle]
- MSI / Konami Frogger (MSI Plug & Play, white joystick) [David Haywood, Sean Riddle]
- MSI / Taito Space Invaders (MSI Plug & Play) [Sean Riddle]
- MSI WWE Wrestlemania Steel Cage Challenge (Plug & Play) (set 1) [Sean Riddle]
- Novag Constellation Expert [hap, Berger]
- Radica / Sega Out Run 2019 (Radica Plug & Play, Europe) [David Haywood, Sean Riddle]
- Senario Double Dance Mania: Mega 12 [Sean Riddle, David Haywood]
- Senario Double Dance Mania: Supreme / Dance Supreme [Sean Riddle, David Haywood, Kamaal Brown]
- Senario Vs. Maxx 17-in-1 [Sean Riddle, David Haywood]
- Solar Games 80-in-1 (PAL) [David Haywood, Sean Riddle]
- Super Bubble Bobble (Sun Mixing, Megadrive clone hardware) [Jorge Silva, David Haywood]
- Taikee World Soccer TV Game 10-in-1 (PAL) [David Haywood, Sean Riddle]
- TimeTop Super Game 7-in-1 (TimeTop SuperGame) (PAL) [Takashi Omoto, Sean Riddle]

New working clones
- Air Duel (World, M72 hardware) [Jon Exidy]
- Asterion [Lorenzo Fongaro, Xadhoom, Paolo Bolognesi, Paolo Rinoldi]
- Le Bagnard (Itisa, Spain) [Juan Romero, ClawGrip]
- Battle Garegga (location test) (Wed Jan 17 1996) [Moffitt]
- Cruis'n USA (v4.4) [Simzy, Brian Troha, The Dumping Union]
- CTA Invader [Dirk Best, Guru]
- Gundam Wing: Endless Duel (SNES bootleg, set 2) [Jorge Silva]
- The History of Martial Arts (set 2) [hammy]
- JoJo's Bizarre Adventure (Euro 990913) [Darksoft]
- JoJo's Bizarre Adventure (Euro 990927) [Darksoft]
- The Legend of Kage (bootleg set 4) [hammy]
- Meteor (bootleg of Asteroids) [Bea, Iris]
- Midnight Run: Road Fighter 2 (AAA, Asia v1.10, newer sound program) [Guru]
- MSI WWE Wrestlemania Steel Cage Challenge (Plug & Play) (set 2) [Sean Riddle]
- Olivmandingo (Spanish bootleg of Mandinga on Galaxian hardware, set 2) [Retromaniacs]
- P.O.W. - Prisoners of War (bootleg of US version 1) [Victor Fernandez (City Game)]
- Pac-Man (Calfesa, Spanish bootleg on Galaxian hardware) [Juan Romero, ClawGrip]
- Pacom Invader (set 2) [Dirk Best, Guru]
- Polaris (latest version) [Andrew Welburn, The Dumping Union]
- Route X (bootleg, set 2) [Juan Romero, ClawGrip]
- Speed Up (Version 2.20) [Victor Fernandez (City Game), ClawGrip]
- Street Fighter II': Champion Edition (bootleg, set 1) [f205v, maru79]
- Street Fighter II': Champion Edition (bootleg, set 2) [f205v, maru79]
- Street Fighter II': Champion Edition (Playmark bootleg, set 2) [Janniz, f205v]
- Super Space Invaders '91 (World, earlier?) [caius]
- Traverse USA (bootleg, set 2) [Juan Romero, ClawGrip]
- VTech V.Smile Baby (France, with 'En Ville avec l'ourson Patoune') [Sean Riddle, TeamEurope]
- VTech V.Smile Baby (France, with 'Winnie et ses amis dans la Foret des Reves Bleus') [Sean Riddle, TeamEurope]
- VTech V.Smile Baby (Germany, with 'Puuhs Hundert-Morgen-Wald') [Sean Riddle, TeamEurope]

Machines promoted to working
- Majesco Golden Nugget Casino [David Haywood, Sean Riddle]
- My Wico Guitar [David Haywood, ClawGrip, Sean Riddle]
- Performance Designed Products (licensed by Konami) VG Pocket Tablet (VG-4000) [David Haywood]
- Quick Pick 5 [MetalliC]
- SilverLit 35 in 1 Super Twins [David Haywood, Sean Riddle]
- Smart Planet Sudoku Plug & Play TV Game '6 Intelligent Games' [David Haywood, Sean Riddle]

Clones promoted to working
- Cadillacs and Dinosaurs (bootleg with PIC16C57, set 2) [TwistedTom]
- Tetris (bartop, prototype) [Devin Acker]

New machines marked as NOT_WORKING
- 10 Jeux Interactifs / Jeux Pour Filles (France) [David Haywood, Sean Riddle, TeamEurope]
- Adacom CP-150 Plus [Bitsavers]
- Apple Computer MessagePad [Pablo Marx]
- Apple Computer MessagePad 110 [Pablo Marx]
- Apple Computer MessagePad 120 [Pablo Marx]
- Apple Computer MessagePad 130 [Pablo Marx]
- Apple Computer MessagePad 2000 [Pablo Marx]
- Apple Computer MessagePad 2100 [Pablo Marx]
- Apple Computer Newton Notepad (prototype) [Pablo Marx]
- Bare Knuckle III / Sunset Riders (bootleg of Megadrive versions) [hammy]
- BornKid Handheld Game Console BC-19 - 218 in 1 [Sean Riddle, David Haywood]
- dreamGEAR My Arcade Wireless Video Game Station 200-in-1 (DGUN-2572) [Sean Riddle, David Haywood]
- Generalmusic GEM RealPiano RP200 [DBWBP]
- Informer 207/100 [Bitsavers]
- Informer 207/376 [Dirk Best]
- Informer 213 [Bitsavers]
- Informer 213 AE [Dirk Best, MattisLind]
- JAKKS Pacific Inc / HotGen Ltd Camp Rock Guitar Video Game (JAKKS Pacific TV Game) [Sean Riddle, TeamEurope, David Haywood]
- Lucky Player [jordigahan, ClawGrip]
- Matrix [bytestorm]
- Mexico Lindo [Eduardo Humberto Menezes]
- Mini Super Fruits [jordigahan, ClawGrip]
- Motorola Marco [Pablo Marx]
- New Pro Bowl [Phil Bennett]
- Orb Retro Handheld Console 152-in-1 [Sean Riddle, David Haywood]
- Pac-Carnival [Phil Bennet]
- Photo Play 1998 (Spanish) [Victor Fernandez (City Game), ClawGrip]
- Photo Play 2001 (Italian) [Alex Meijer, TeamEurope]
- Play Vision / Taikee / V-Tac Worldwide Casino Tour 12-in-1 [David Haywood, Sean Riddle]
- Roland JD-800 Programmable Synthesizer [DBWBP]
- Roland MKS-7 Super Quartet [DBWBP]
- Roland TR-505 Rhythm Composer [DBWBP]
- Sharp ExpertPad PI-7000 [Pablo Marx]
- Sony Trinitron Color Video Monitor BVM-20F1E [Corrado Tomaselli]
- Star Horse 2002 (live) [f205v, rtw]
- Star Horse 2002 (main screens) [f205v, rtw]
- Star Horse 2002 (sound and backup, Rev A) [f205v, rtw]
- unknown Hobby Play slot machine [jordigahan, ClawGrip]
- unknown Konami slot medal game (set 1) [SpinalFeyd]
- unknown Konami slot medal game (set 2) [Phil Bennett]
- unknown MGA or Costa Net slot machine [jordigahan, ArcadeHacker, ClawGrip]
- UNO the Medal [Darksoft, rtw]
- Votrax/Phonic Mirror HandiVoice HC-110 [Kevin Horton]
- Wai Wai Jockey [Phil Bennet]
- Wild Guns (SNES bootleg) [Jorge Silva]
- Zeebo Inc. Zeebo (Brazil) [Triple Oxygen]

New clones marked as NOT_WORKING
- Bubble Bobble (bootleg of Japan Ver 0.0 with 8749) [ArcadeHacker,, The Dumping Union]
- Gals Panic II (English, 2 PCB ver.) [Jorge Silva]
- Master Bond (bootleg of Secret Agent) [caius]
- Panic Park (Japan, PNP1 Ver. B, set 2) [Guru]
- Photo Play 2000 (Spanish) [jordigahan, ClawGrip]
- Professional Data Computer Clipper [Jos Dreesen, Curt Coder]
- Sahara Love (France) [PinMAME]
- Tecnodarts (Recreativos G.R. license) [Victor Fernandez (City Game), ClawGrip]
- Votrax/Phonic Mirror HandiVoice HC-120 [Kevin Horton]

New working software list additions
- apple2_flop_clcracked: Bop-A-Bet (cleanly cracked), Learning to Add and Subtract (cleanly cracked), Playing with Science: Temperature (cleanly cracked) [4am, Firehawke]
- apple2_flop_orig: Alf (Version 3.2), The American Challenge: A Sailing Simulation, Apple Galaxian (StarCraft), Apple World, Apventure to Atlantis, Bank Street Storybook (Version 1.2), BattleTech: The Crescent Hawk's Inception, Bop 'N Wrestle, Centauri Alliance, The Coveted Mirror (1983 Penguin Software release), Crossword Magic (Version 4.0), Dawn Patrol, Dungeon!, Forbidden Castle, Jaws, The Last Ninja, Midnight Malady, Mission on Thunderhead, The Mist, Mummy's Curse, NBA (Version 1.0), Nibbler, Panzer Strike! (Version 1.0), Police Quest, Riddle Magic, Space Rogue, Techno Cop, Theseus and the Minotaur, Valentine's Day Grump, Voodoo Island, Write It Right! Capitalization and Punctuation [4am, Firehawke]
- bbc_flop_hybrid: AMPLE Bytes Back R1, AMPLE Bytes Back R2, AMPLE Toolbox, AMPLE Vibrations, Amplinex 001, Amplinex 002, Amplinex 003, Amplinex 004, Amplinex 005, Amplinex 006, Amplinex 007, Amplinex 008, Amplinex 009, Amplinex 010, Amplinex 011, Amplinex 012, Amplinex 013, Amplinex 014, Amplinex 015, Amplinex 016, Amplinex 017, Amplinex 018, Amplinex 019, Amplinex 020, Amplinex 021, Amplinex 022, Amplinex 023, Amplinex 024, Amplinex 025, Amplinex 026, Amplinex 027, Amplinex 028, Amplinex M06, Amplinex M09, Amplinex M13, Amplinex U11, Ashes R1, ATPL Symphony, Cosmix R2, Inside Stories, Jazz Disc Vol.1, The Legend of Obernell, Music 500, Music 5000 Volume 10: Monster Computations 3, Music 5000 Volume 11: Phil Comber "Deux", Music 5000 Volume 12: The Noige's "Moments in Time", Music 5000 Volume 13: Jean-Michel Jarre, Music 5000 Volume 14: Take a Bite, Music 5000 Volume 15: Children in Need 2, Music 5000 Volume 16: Monster Computations 4, Music 5000 Volume 1: Monster Computations 1, Music 5000 Volume 2: Phil Comber 1, Music 5000 Volume 3: Bernie Dawson 1, Music 5000 Volume 4: Monster Computations 2, Music 5000 Volume 5: Paul Nuttall 1, Music 5000 Volume 6: Andy Knight 1, Music 5000 Volume 7: David King 1, Music 5000 Volume 8: Children in Need 1, Music 5000 Volume 9: The Noige "Echoes", Music 87 Software Music City 2, Music City R2, Notes, Plaice R1, Return to the Homeland R1, Return to the Homeland R2, Shivering Again, Sound Worlds 1: Soundspace, Sound Worlds 2: Soundscape, Sound Worlds 4: Soundscore, Soundshow, Soundstory, Studio 5000, Studio 5000-4B, Studio-2, Studio-3, Wave Designer [Nigel Barnes]
- electron_cart: Commstar E1.10, ROMPlus-144 v2.1 [Nigel Barnes]
- fmtowns_cd:
*Bible Master 2 - The Chaos of Aglia, Dungeon Master (1989-11-14), F-BASIC386 Compiler v2.1 L10, FM Towns Demonstration CD-ROM '90. Fuyu - The Galaxy of FM Towns, Ginga Eiyuu Densetsu II DX+ Towns Special, Hyper Planet (1990-09-15), Illusion CG Collection Vol. 1 - Yawahada Bishoujo, Indiana Jones and the Last Crusade (Pre-Release Version), Kyouiku & FM Towns Vol. 2, NHK Eigo de Asobo Vol. 3 - Bernard no Amusement Park, NHK Special - Ginga Uchuu Odyssey Vol. 2 - Choushinsei Bakuhatsu, Presence, Psychic Detective Series Vol. 2 - Memories (Demo), Sherlock Holmes - Consulting Detective (Demo), Steepia Lite, Trigger 2, Z's Triphony DigitalCraft Towns (HMB-212), Zan II - Towns Special (1992-03-19) [, r09]
*Oshiete Noobow [sampson, r09]
- fmtowns_flop: 386|ASM Tool Kit V1.1, Super Daisenryaku [anonymous, r09]
- hp9k3xx_cdrom:
HP-UX 8.0 Application Software May 1992, HP-UX Release 8.0 for Series 300/400 [, Davide Cavalca]
HP LaserROM HP-UX Release 9.0 April 1994, HP Precision Enginnering Systems December 1992, HP-UX 8.0 Application Software September 1992, HP-UX 9.0 Application Software June 1993, HP-UX 9.0 Application Software October 1992 [Bitsavers, Davide Cavalca]
- ibm5150:
*4D Sports Driving (3.5", Euro), 4D Sports Driving (5.25", Euro), Indiana Jones and the Last Crusade - The Graphic Adventure (Germany), Space Harrier, Test Drive III - The Passion (3.5") [ArcadeShadow]
*Fire & Forget 2 [darkstar]
- ibm5150_hdd: SCO XENIX System V release 2.1.3 for i8086 [Davide Cavalca]
- ibm5170:
*Alien Carnage (FormGen release), Alien Carnage (set 2, older), Bloodstone: An Epic Dwarven Tale, Fables & Fiends - Book One: The Legend of Kyrandia (v1.0, 5.25"), Formula One Grand Prix (Euro, v1.05), In Extremis, Indiana Jones and the Last Crusade - The Graphic Adventure (3.5", VGA version, re-release), Innocent Until Caught, Little Big Adventure (Euro), Mega lo Mania (Germany), NASCAR Racing, NASCAR: Track Pack, SSN-21 SeaWolf, Soccer Kid (Euro) [ArcadeShadow]
*DOOM (1.2, Shareware for BBS SysOps) [Davide Cavalca]
*GayBlade [Ryan Best]
- ibm5170_hdd: DR DOS 6.0, IBM PC DOS 2000, Microsoft Windows Version 3.0, MS-DOS (Version 5.00), MS-DOS (Version 6.00), MS-DOS (Version 6.22), Novell DOS 7, Novell DR Multiuser DOS Release 5.1, PC DOS (Version 6.3), Windows Version 3.1 [Davide Cavalca]
- videopac: Baseball (US, plus, prototype), Flash Point (US, prototype), Service Test Cartridge (Europe) [René van den Enden (Rene_G7400)]
- vsmilem_cart: Yingyu Yundongyuan (China) [tenyuhuang]

Software list items promoted to working
- cpc_flop: Indiana Jones, Indiana Jones and the Fate of Atlantis (UK), Indiana Jones and the Fate of Atlantis (UK) (2 faces), Indiana Jones and the Fate of Atlantis (UK) [a1], Indiana Jones and the Fate of Atlantis (US Gold)[cr XOR][t XOR], Indiana Jones and the Last Crusade, Indiana Jones and the Last Crusade #1, Indiana Jones and the Last Crusade #2, Indiana Jones and the Last Crusade #3, Indiana Jones and the Last Crusade #5, Indiana Jones and the Last Crusade (UK) [a1], Indiana Jones and the Last Crusade (US Gold), Indiana Jones and the Last Crusade (US Gold)[cr CACH][t CACH], Indiana Jones and the Last Crusade (US Gold)[cr XOR][t +2 XOR], Indiana Jones and the Temple of Doom, Indiana Jones and the Temple of Doom & Dan Dare, Indiana Jones and the Temple of Doom (Euro), Indiana Jones and the Temple of Doom (UK), Indiana Jones and the Temple of Doom (UK) [Original], Indiana Jones and the Temple of Doom (UK) [h1], Indiana_Jones_2-The_Temple_of_Doom__CHANY-NPS, Thunder Burner (Loriciels)[cr XOR][t XOR], Thunder Burner (Loriciels)[cr XOR][t XOR][a], Thunder Burner (UK) [t1], Thunderbirds (Euro), Thunderbirds (Grandslam Entertainments)[cr Jupiter], Thunderbirds (UK) (2 faces) (CPM) [Original], Thunderbirds (UK) [a2] [Barry Rodewald]
- fmtowns_cd:
*Railroad Tycoon [anonymous, r09]
*Lip 3 - Lipstick Adventure 3 [r09]
*Wizardry - Crusaders of the Dark Savant [, r09]
- ibm5170: The Humans (3.5" DD) [ArcadeShadow]

New NOT_WORKING software list additions
- bbc_flop_hybrid: Soundstage [Nigel Barnes]
- clipper_flop: System [Jos Dreesen, Curt Coder]
- fmtowns_cd: Hyper Address Ver. 2.0, Megamorph (Demo) Record of Lodoss War II - Goshiki no Maryuu [, r09]
- mac_hdflop: GayBlade [Ryan Best]
- vsmile_cart: V.Smile Smart Keyboard (USA) [tenyuhuang]

Merged pull requests
- 6833: sound/es5506.cpp: Use device_memory_interface for samples; audio/taito_en.cpp: Implemented device_mixer_interface. [cam900]
- 7090: machine/cs8900a.cpp: Ported Crystal LAN MAC from VICE, and utilised it for Apple II Uthernet card. [Rhett Aultman]
- 7095: pgm.cpp: Adjusted kof98umh refresh rate to match a video recording. [cam900]
- 7111: bagman.cpp: Added clone Le Bagnard (Itisa, Spain). [Juan Romero, ClawGrip]
- 7114: photoply.cpp: Added Photo Play 1998 (Spanish). [Victor Fernandez (City Game), ClawGrip]
- 7115: ibm5170.xml: Added six entries. [ArcadeShadow]
- 7116: spg2xx_zone_32bit.cpp: Fixed mywicogt inputs; vegas.cpp: Corrected metadata. [David Haywood]
- 7119: ibm5150.xml: Added two and re-dumped two entries. [ArcadeShadow]
- 7120: tecnodar.cpp: Added clone Tecnodarts (Recreativos G.R. license). [Victor Fernandez (City Game), ClawGrip]
- 7127: apple2_flop_clcracked.xml: Cleaned up metadata and added placeholders for missing disk dumps. [Firehawke]
- 7128: clickstart.cpp: Added note about cartridge pinout. [ClawGrip]
- 7129: leapfrog_leappad.cpp: Added note about cartridge pinout. [ClawGrip]
- 7130: sega_beena.cpp: Added note about cartridge pinout. [clawgrip]
- 7134: elan_eu3a05.cpp: Added Worldwide Casino Tour 12-in-1 (boots but doesn’t work). [David Haywood, Sean Riddle]
- 7136: mpu5.cpp: Added note about undumped microcontroller on auxiliary output demultiplexing PCB. [clawgrip]
- 7137: spg2xx.cpp: Added Hot Wheels (2 player, pad controllers). [Sean Riddle, David Haywood]
- 7138: startouch.cpp: Added two new BIOS dumps. [Victor Fernandez (City Game). ClawGrip] [clawgrip]
- 7139: cps1bl_pic.cpp: Dumped re-dumed bad graphics ROM for dinopic2, and missing PALs for slampic and dinopic2. [TwistedTom]
- 7140: toaplan2.cpp: Added location test version of Battle Garegga, and fixed YM2151/M6295 sound balance. [Moffitt]
- 7141: startouch.cpp: Improved BIOS descriptions and notes. [ClawGrip]
- 7142: zeebo_qualcomm_adreno130.cpp: Added Zeebo (Brazil). [Triple Oxygen, David Haywood]
- 7143: photoply.cpp: Added Seagate ST31722A hard disk firmware dump to photoply98sp. [ClawGrip]
- 7144: megadriv_acbl.cpp: Added Super Bubble Bobble (Sun Mixing, Megadrive clone hardware). [Jorge Silva, David Haywood]
- 7149: photoply.cpp: Added clone Photo Play 2000 (Spanish). [jordigahan, ClawGrip]
- 7150: nes_vt.cpp: Added MSI Ms. Pac-Man and Space Invaders TV games. [Sean Riddle, David Haywood]
- 7151: photoply.cpp: Added Photo Play 2001 (Italian). [Alex Meijer, TeamEurope, ClawGrip]
- 7152: generalplus_gpl_unknown.cpp: Started using internal ROM for pcp8718/pcp8728; nes_vt.cpp: Added MSI Mega Man 2 TV game. [Sean Riddle, David Haywood]
- 7153: hp9k3xx_cdrom.xml: Added seven entries. [, Bitsavers, Davide Cavalca]
- 7154: Added two entries, re-dumped one entry, and corrected some metadata. [ArcadeShadow]
- 7156: asteroid.cpp: Added clone Meteor (bootleg of Asteroids). [Bea, Iris, ClawGrip]
- 7157: ibm5150_hdd.xml: Added software list with pre-installed SCO XENIX operating system image. [Davide Cavalca]
- 7158: spg2xx_wiwi.cpp, vt_unknown.cpp: Added three TV games. [Sean Riddle, David Haywood, Kamaal Brown]
- 7160: ibm5170.xml: Added two entries, and re-dumped one entry. [ArcadeShadow]
- 7162: osd/sdl: Removed unused MASK parameter from script. [Rhett Aultman]
- 7163: ddealer.cpp: Converted drawing to use tilemaps, reduced tag map lookups, and cleaned up code. [cam900]
- 7164: fmtowns_cd.xml: Added six entries, and replaced 13 entries with better dumps. [, r09]
- 7165: vg5k.cpp: Added support for WAV tape files, and fixed timings. [Sylvain Glaize]
- 7166: Detect clang version when building for Android. [Tiago Pierezan Camargo]
- 7167: startouch.cpp: Added notes about undumped games and hard disks used. [ClawGrip]
- 7168: generalplus_gpl_unknown.cpp: Added some experimental code allowing pcp8718/pcp8728 to progress further. [David Haywood]
- 7169: Refactored sound stream code and interface, improving mixing and re-sampling. [Aaron Giles]
- 7170: vg5k.cpp: Added support for the “Delta” (NMI) key. [Sylvain Glaize]
- 7172: missbamby.cpp: Added Lucky Player and Mini Super Fruits. [jordigahan, ClawGrip]
- 7173: y2.cpp: Added placeholder comments for undumped games. [cam900]
- 7174: machine/wd33c93.cpp: Added delays necessary for systems that poll the DRQ line. [shattered]
- 7175: cps1bl_5205.cpp, cps1bl_pic.cpp, midyunit.cpp: Dumped PALs for captcommb2, knightsb3 and mkyawdim2. [TwistedTom]
- 7179: cpu/unsp: Fixed µ'nSP 2.0 extended push/pop; generalplus_gpl_unknown.cpp: Simulated pcp8718/pcp8728 menu controller. [David Haywood]
- 7181: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest cracks and dumps. [4am, Firehawke]
- 7182: apple2_flop_orig.xml: Synchronized metadata for The Sorcerer of Claymorgue Castle. [Firehawke]
- 7184: deco_mlc.cpp: Fixed invisible pixel rows in vertically zoomed sprites. [cam900]
- 7185: atetris.cpp: Added support for bar-top prototype’s bank switching scheme. [Devin Acker]
- 7186: nex_vt.cpp, Added TimeTop Super Game 7-in-1 and MSI Frogger TV games. [Takashi Omoto, Sean Riddle, David Haywood]
- 7187: ibm5170.xml: Added disk labels for msos2_13. [Davide Cavalca]
- 7188: ibm5170_hdd.xml: Added software list with pre-installed operating system images. [Davide Cavalca]
- 7189: cps1bl_pic.cpp: Dumped PALs for jurassic99. [TwistedTom]
- 7190: fmtowns.cpp: Fixed 15-bit sprite color masking and bottom layer drawing (fixes Niko² and Hatchake Ayayo 1-2-3). [r09]
- 7191: vsmileb.cpp: Added V.Smile Baby (Germany, with 'Puuhs Hundert-Morgen-Wald'). [Sean Riddle, TeamEurope, ClawGrip]
- 7192: ibm5170_hdd.xml: Added six more pre-installed operating system images. [Davide Cavalca]
- 7195: vsmileb_cart.xml: Added two entries for built-in games from special console versions. [Sean Riddle, TeamEurope, ClawGrip]
- 7196: pc98.xml: Removed stray trailing space character from SHA1 digest. [Thomas Klausner]
- 7197: ibm5170.xml: Added four entries and corrected a parent/clone relationship. [ArcadeShadow]
- 7198: seta2.cpp: Fixed missing rightmost column of pixels in horizontally zoomed sprites, and updated notes. [cam900]
- 7200: drdmania.cpp: Added dump of physically damaged ROM chip to drdmania. [Caps0ff, ClawGrip]
- 7202: imgtool: Removed tests for pointers that can never be null. [Nathan Woods]
- 7204: drdmania.cpp: Added ASCII PCB layout diagram. [ClawGrip]
- 7205: vsmileb.cpp: Added clones for French consoles with built-in games. [Sean Riddle, TeamEurope, ClawGrip]
- 7206: hobbyplay.cpp: Added note about dot-matrix displays used by slot machines. [ClawGrip]
- 7207: rfslots8085.cpp: Add ASCII PCB layout diagram. [ClawGrip]
- 7208: unk6502_st2xxx.cpp: Load preliminary dump of internal CPU ROM for several sets. [David Haywood, Sean Riddle]
- 7209: rfslots8085.cpp: Add note about games on this hardware. [ClawGrip]
- 7210: fmtowns_cd.xml Added 13 entries, and replaced 16 entries with better dumps. [, r09]
- 7212: nes_vt.cpp, unk6502_st2xxx.cpp: Added two TV games; generalplus_gpl16250_romram.cpp: Added inputs for jak_ths. [Sean Riddle, David Haywood]
- 7214: netlist: Added MCM14524, CD4029, CD4030, CD4042 and CD4049 devices. [Lord Nightmare]
- 7215: p200t.cpp: Added support for mini digital cassette recorder (MDCR). [Erwin Jansen]
- 7218: gaelco3d.cpp: Added clone Speed Up (Version 2.20). [Victor Fernandez (City Game), ClawGrip]
- 7220: neptunp2.cpp: Corrected game metadata. [ClawGrip]
- 7222: docs: Overhauled the default key bindings documentation. [Firehawke]
- 7223: apple2_flop_clcracked.xml: Added disk labels; apple2_flop_orig.xml: Added latest dumps. [4am, Firehawke]
- 7224: Converted Alpha Denshi ALPHA-8921 sprite serializer (used as protection on Neo Geo PROG-G2 boards) to a device. [cam900]
- 7227: ibm5170.xml: Added DOOM (1.2, Shareware for BBS SysOps). [Davide Cavalca]
- 7229: ibm5170.xml: Added one entry and re-dumped one entry. [ArcadeShadow]
- 7230: bublbobl.cpp: Dumped and verified PROM from bub8749. [ArcadeHacker, ClawGrip]
- 7231: bublbobl.cpp: Removed outdated comment about bootlegs with 8749 microcontroller. [ClawGrip]
- 7232: zn.cpp: Added option to use six-button controls to tgm, for use with hidden debugging features. [Devin Acker]
- 7233: megaplay.cpp: Enabled the commented-out DIP switches for mp_col3, as they seem to work fine. [Devin Acker]
- 7235: galaxian.cpp: Added Olivmandingo (Spanish bootleg of Mandinga on Galaxian hardware, set 2). [Retromaniacs, ClawGrip]
- 7236: microdar.cpp: Added note about undumped game. [ClawGrip]
- 7237: generalplus_gpl16250_nand.cpp: Added Camp Rock Guitar Video Game. [Sean Riddle, TeamEurope, David Haywood]
- 7238: plugins/cheat: Copy the cheat table so as not to expose internal state. [Carl]
- 7244: vsmilem_cart.xml: Added Yingyu Yundongyuan (China). [tenyuhuang, ClawGrip]
- 7245: vsmile_cart.xml: Added V.Smile Smart Keyboard (USA). [tenyuhuang, ClawGrip]
- 7248: prehisle.cpp: Fixed text/sprite priorities, and corrected regional titles. [cam900]
- 7251: docs: Removed contentious note about -syncrefresh option. [Firehawke]
- 7252: apple2_flop_orig.xml: Added latest dumps. [4am, Firehawke]
- 7253: p2000t.cpp: Added MDCR device to p200m, reset phase decoder on tape-end signal, and detect presence of tape. [Erwin Jansen]
- 7254: emscripten: Added function to exception whitelist needed for pong, and allowed -video accel to use WebGL. [Couriersud]
- 7255: generalplus_gpl_unknown.cpp, nes_vt.cpp: Added two TV games, and replaced a lot of obsolete simulation code. [Sean Riddle, David Haywood]
- 7258: segag80r.cpp: Improved performance of audio circuit emulation. [Couriersud]
- 7259: sound/ay8910.cpp: Reduced performance impact of using AY8930 expanded mode. [cam900]
- 7262: plugins/cheat: Fixed potentially accessing an uninitialised dictionary item. [Nathan Woods]
- 7263: fmtowns_flop.xml: Added two entries. [anonymous, r09]
- 7264: generalplus_gpl32612.cpp: Added some bootstrap code so that the ARM CPU has something to run. [David Haywood]
- 7265: util/bitmap.cpp: Improved performance of fill member function on modern CPUs. [Vas Crabb]
- 7269: megadriv_rad.cpp, nes_vt.cpp, spg2xx.cpp: Added five TV games. [David Haywood, Sean Riddle, TeamEurope]
- 7270: generalplus_gpl_unknown.cpp: Made pcp8718/pcp8728/bkid218 menu controller a device. [David Haywood]
- 7276: vtech_storio_cart.xml: Completed list of released software in comment, and added notes on product codes/EANs. [David Silva]
- 7277: wswan.cpp: Added support for boot ROM, and fixed background color selection in color mode. [Wilbert Pol]
- 7278: taitoair.cpp: Added not about rotate/zoom chip. [cam900]
- 7279: Made mulcd.hxx file depend on GEN_FOLDERS target. [Jamie]
- 7281: fmtowns_cd.xml: Added three entries, replaced five entries with better dumps, and added floppies for lipsadv3 and railtycn. [, sampson, anonymous, r09]
- 7282: video/ppu2c0x_vt.cpp: Implemented emphasis modes and fixed a number of issues with VT palette modes. [David Haywood]
- 7283: sound/ay8910.cpp: Fixed regression in noise rate calculation. [cam900]
- 7284: bus/bw2/ramcard.cpp: Fixed address range; bw2.cpp: Fixed floppy write protect polarity. [lfantoniosi]
- 7285: nes_vt.cpp: Fixed logic for external memory/internal mapper selection, and tweaked control input handling. [David Haywood]
- 7287: ibm5150.xml: Added Fire & Forget 2. [darkstar]
- 7288: bl_handhelds_menucontrol.cpp, nes_vt.cpp: Improved save state support. [David Haywood]
- 7289: formats/imd_dsk.cpp: Fixed issue when changing images. [lfantoniosi]
Télécharger MAME v0.225 (64-bit)
Site Officiel de MAME
 WinUAE v4.5.0 Beta 2 
Mardi 29/09/20 à 14:17 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. Les améliorations sont les suivantes:
- On screen led crash fix.
- On screen leds size and font type is more closer to old style.
- Added support for Aranym JIT blacklist string and added also opcode name blacklist (never compile listed opcode) support. jit_blacklist= or jit_blacklist=- or jit_blacklist=opcode to disable all "opcode" variants.
- Fixed Picasso96 corruption when running program that opens new RTG screen. (This didn't happen if not yet released Picasso96 2.5.0 was installed)

NOTE: 2 known JIT bugs: 1) If there are weird graphics corruption or similar only if JIT is enabled and Direct/Indirect makes no difference, try "jit_blacklist=lsl" (see above). 2) UAE expansions that need to call m68k code might hang if JIT is enabled, for example bsdsocket.library.
Télécharger WinUAE v4.5.0 Beta 2 (32-bit)
Télécharger WinUAE v4.5.0 Beta 2 (64-bit)
Site Officiel de WinUAE
 VGBA v6.2 
Lundi 28/09/20 à 14:40 par Firebrand
Cet émulateur GameBoy Advance a été mis à jour. Les améliorations sont les suviantes:
- drag'n'drop support to the Windows version. There is also a new CPU-based linear interpolation algorithm for cases, where GPU-based linear interpolation cannot be used. The Linux version now supports the -linear command line argument to enable linear interpolation, as opposed to one of more complex scaling algorithms.
Télécharger VGBA v6.2 (Windows)
Télécharger VGBA v6.2 (Linux)
Site Officiel de VGBA
 WinUAE v4.5.0 Beta 1 FR 
Lundi 28/09/20 à 14:38 par Firebrand
La nouvelle beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.5.0 Beta 1 FR (32-bit)
Télécharger WinUAE v4.5.0 Beta 1 FR (64-bit)
 WinUAE v4.5.0 Beta 1 
Dimanche 27/09/20 à 15:16 par Firebrand
Après plusieurs mois de gestation depuis la dernière version stable, une nouvelle série de betas fait son apparition pour cet émulateur Amiga. Les améliorations sont les suivantes:
- Fully merged latest Aranym JIT. Previously it was only partially merged because of unsolved problem that made it completely unusable. It is solved now.
- JIT should be now trace mode (debugger) compatible. If SR register T1 or T0 bit gets set, JIT transparently drops to normal emulation mode. JIT reactivates when trace gets cleared. Very rarely used M SR bit also does same.
- Full CPU tester 68020 test set now passes in JIT mode, including trace mode tests. (NOTE: bcc.b and bsr.b tests fail unless Hard flush is also set)
- JIT has two known not yet fixed bugs: edge case shift condition (shift count is divisible by 32) C-flag problem and ROR/ROL does not clear V-flag.
- x86 Bridgeboard update: PCem x86 core updated to v16. Update added FPU support for pre-486 CPUs. FPU checkbox added to bridgeboard expansion settings.
- uaegfx Picasso96 2.5.0 screen dragging support added.
- CV64 RTG board emulation. S3 Trio 64 chipset emulation from PCem. Roxxler chip is not (yet?) emulated. CGX4 complains if Roxxler fails to work correctly. Picasso96 does not use it.
- CV64/3D RTG board emulation, Z2 and Z3 mode. S3 Virge chipset emulation from PCem. (S3 Virge is very different than S3 Trio)
- All Cirrus Logic based RTG boards now use PCem Cirrus Logic SVGA chip emulation.
- Piccolo SD64 fixed.
- Reordered RTG board list.
- Hardware emulated graphics board screenshot support fixed.
- x86 Bridgeboard VGA still use QEMU Cirrus Logic emulation. I'll keep it (at least for now) because it enables simultaneous use of bridgeboard VGA and PCem RTG board.
NOTE: JIT + Hardware emulated graphics board can cause glitches. Will be fixed later.
- No. Don't ask. Permedia 2 (Cyber/BlizzardVision PPC) or complete enough Voodoo 3 chip emulation does not currently exist.
- Audio and disk DMA: Agnus also ignores DMACON DMAEN bit. DMAEN bit is checked inside Paula. Audio: Paula audio DMA requests are only generated if DMAEN is set when channel generates DMA request (not when transferred via DMAL). DMAEN can be cleared after request has been generated and DMA request still goes to Agnus and Agnus does DMA to AUDxDAT during channel's DMA slot in next scanline. Disk: both DMAEN and DSKEN needs to be set. Previously DMAEN was checked in Agnus side when deciding current DMA slot state. Most likely no normal program cares, this is quite extreme edge case.
- Copper write to BPLxDAT timing fix.
- cpu_halt_auto_reset config entry added to GUI misc panel.
- Analog joystick multiplier/offset default adjusted.
- Load PAL mode, OCS Agnus state file directly from GUI/command line, start emulation, on the fly switch chipset to ECS Agnus: mode was changed to NTSC.
- Switching off display DMA when display DMA was active still had more hidden side-effects. It results in "bad state" that is not reset until bitplane DMA is switched back on, when it is back on DMA restarts from state which normally happens when DDFSTOP has been passed. Result is either 1 or 2 "bitplane blocks" (1 or 2 depends on horizontal position relative to next BPL1DAT slot when DMA was switched off) starting from DDFSTRT (if switched on before DDFSTRT). The rest of scanline is drawn using border color. Following scan line works normally. No differences between OCS/ECS. (vAmiga test case)
- Another undocumented feature: if BPLCON0 HAM and DPF are both set, result is weird. HAM replaces R/G/B component: replacement component value is palette _index_ of current pixel in dual playfield mode! HAM selection bits zero: palette selection works like in dual playfield mode. BPLCON2 works like mode is normal dual play field (including invalid BPLCON2 priority values). OCS/ECS only. (vAmiga test case).
- Dual playfield mode illegal BPLCON2 priorities didn't work correctly in hires mode. (bottom part of above test case)
- Blitter nasty off cycle counting update, emulatation code wasn't exactly doing what it was supposed to do.
- A1000 blitter busy bug was ignored if copper waited for blitter.
- Added DMA debugger non-nasty blitter extra information: 's' (CPU will get next blitter cycle) and 'S' (CPU stole this cycle from blitter)
- Confirmed CIA register contents at power up. CIA control register should be zero, for some reason previous reset default was $04.
- Disassemble FBF with zero offset as FNOP.
- Debugger fi instruction breakpoint command now accepts up to 3 opcode words.
- Config file list wasn't refreshed when config file was deleted. (4.4.0)
- RTF_AFTERDOS is broken in KS 2.0 , KS 2.0 now uses pre-WinUAE 3.3 hack and only KS 3.0+ use RTF_AFTERDOS. Clipboard sharing and uaenet.device work again under KS 2.0.
- Added Amiga Bootblock Reader brainfile support (copy ABR package xml files to \plugins\ABR -directory). Used when clicking "?" button in quickstart and disk panels.
- Fixed emulated floppy disk rotation speed, it was slightly too slow. This change could break some copy protections. Unexpected side-effects are always possible..
- Copper SKIP wasn't updated when WAIT logic was updated ages ago. SKIP had wrong timing in some rare situations.
- "Default" filter mode: PAL/NTSC switch automatically scales the image.
- DF3: floppy led was drawn using very dark color if it was disabled and system didn't have NVRAM hardware.
- OSD led font graphics is now generated from real Windows font and is high DPI aware. Led size multiplier config entries now also support non-integer values.
- Added GVP A1230 Turbo+ Jaws. Boot ROM adds RAM outside of 24-bit address space and fake RAM autoconfig board.
- Accelerator board RAM slider range was larger than supported range with some boards.
- Added Trumpcard v1.5 and v3.1 ROM. Added also hardware interrupt checkbox, later trumpcard (still non-pro) variants have interrupt support. It seems 8k ROM variants don't have interrupt, 16k do have it. Setting is wrong if it hangs at boot.
- Added A.L.F.2 OMTI variant and v2.2 boot ROM. ROM possibly also includes SCSI driver but I didn't examine how it works. A.L.F.2 OMTI IO port is exact same as in A.L.F.1.
- Trifecta LX SCSI emulation fixed.
Télécharger WinUAE v4.5.0 Beta 1 (32-bit)
Télécharger WinUAE v4.5.0 Beta 1 (64-bit)
Site Officiel de WinUAE
 RockNES v5.63C (i686) 
Dimanche 20/09/20 à 15:44 par Firebrand
Cet émulateur NES a encore été mis à jour. Voici les changements de cette mouture:
- Here we go again for another bugfix version. It fixes bitmap clearing on triple buffering mode, no more screen flashing.
Télécharger RockNES v5.63C (i686)
Site Officiel de RockNES
 Maintenance du serveur - site offline 
Dimanche 20/09/20 à 13:47 par Dinofly
D'ici les prochains jours / semaines nous comptons faire une mise à jour majeure de l'OS du serveur. Le site sera indisponible pendant quelques heures, si tout va bien, ou plus longtemps si tout va mal.
Pas de panique si vous voyez le site offline, nous serons évidemment de retour après cette interruption !
 Sixtyforce v2.0.1 
Jeudi 17/09/20 à 13:48 par Firebrand
Cet émulateur Nintendo 64 pour MacOS a été mis à jour. Les améliorations sont les suivantes:
- This update fixes problems with QuickLook previews and thumbnails for game freezes.
Télécharger Sixtyforce v2.0.1
Site Officiel de Sixtyforce
 RockNES v5.63B (i686) 
Jeudi 17/09/20 à 13:47 par Firebrand
Voici encore une mise à jour de cet émulateur NES qui apporte une correction de bug:
- fixes a bug setting up CRC32 values. It's a minor update.
Télécharger RockNES v5.63B (i686)
Site Officiel de RockNES
 RockNES v5.63 (i686) 
Lundi 14/09/20 à 14:03 par Firebrand
Cet émulateur NES a été mis à jour. Au programme, principalement des corrections de bugs:
- Fixed a bug in the MMC3 PPU IRQs (fixes Mega Man VI and others).

- Added an option for DMC reversed bits decoding order.
- Fixed NSF track change in triple buffering mode.
- NSF mode no more allow changes to screen aspect ratio, or scanlines.

- Fixed palette setting if an external palette was loaded.
- Fixed a problem with triple buffering (should run at normal speed).
- Rollback for color style calculations.
- Changing the video resolution (using GUI dialog) now sets the game screen to 240p.
- Vertical retrace is now enabled by default.

- Fixed program version number in the binary.
- Fixed a few obscure errors in the config file parsing.
- Added display of the percentage of frames per second.
- Code revision and rewrites for GUI dialogs.
- Removed a few debug leftovers, plus minor improvements and cosmetic changes.
- Documentation updated.
Télécharger RockNES v5.63 (i686)
Site Officiel de RockNES
 Hoxs64 v1.1.0.5 FR 
Lundi 07/09/20 à 13:40 par Firebrand
La dernière version de cet émulateur Commodore 64 a été traduite en français par l'équipe de Tradu-France.
Télécharger Hoxs64 v1.1.0.5 (32-bit) FR
Télécharger Hoxs64 v1.1.0.5 (64-bit) FR
 ColEm v5.3 
Lundi 07/09/20 à 13:38 par Firebrand
Cet émulateur ColecoVsion a été mis à jour. Les améliorations sont les suivantes:
- improves scaling and special effects framework. The new ColEm-Windows has better support for multiple displays and optimizes scaling for large screens and windows. I have also added separate options for linear image scaling, loading palette (.PAL) and cheat (.CHT) files.
Télécharger ColEm v5.3 (Windows)
Télécharger ColEm v5.3 (Linux)
Site Officiel de ColEm
 RockNES v5.62 (i686) 
Dimanche 06/09/20 à 15:18 par Firebrand
Le développement de cet émulateur NES a le vent en poupe avec une nouvelle version qui corrige des bugs. Voici de quoi il s'agit:
- Fixed compiler flags, no more DLLs (again).
- Fixed a few more references for setting up Allegro's gfx driver (AUTODETECT).
- Other minor fixes and tweaks.
Télécharger RockNES v5.62 (i686)
Site Officiel de RockNES
 Mame Classic v9.4.0 
Samedi 05/09/20 à 13:10 par Firebrand
Une nouvelle version de ce frontend a été publiée. Les améliorations sont les suivantes:
- Added: Control for Beam Dot Size.
- Changed: Beam Width Minimum and Beam Width Maximum values now match the slider values in the built-in GUI.
- Changed: The MESS Machine listview column headers are now visible.
Télécharger Mame Classic v9.4.0
Site Officiel de Mame Classic
 RockNES v5.61 (i686) 
Samedi 05/09/20 à 13:07 par Firebrand
Encore une mise à jour pour cet émulateur NES. Voici les changements apportés:
- Fixed frequency value in the DMC sound driver reset, raw playback is fine.
- Fixed a nasty bug in the PPU $2007 reads.
- Fixed mouse as NES input device, you can adjust the movement sensibility.
- Changed Allegro's graphics pseudo-driver to AUTODETECT for compatibility.
- A few cosmetic changes in the GUI.
Télécharger RockNES v5.61 (i686)
Site Officiel de RockNES
 RockNES v5.60B (i686) 
Jeudi 03/09/20 à 13:55 par Firebrand
Une nouvelle version de cet émulateur NES a été publiée. Voici les nouveautés:
- This version removes all external DLL dependencies. Let me know if it works for you!
Télécharger RockNES v5.60B (i686)
Site Officiel de RockNES
 m64p 02/09/2020 
Jeudi 03/09/20 à 13:53 par Firebrand
Cet ensemble comportant un émulateur Nintendo 64, un frontend et un plugin vidéo a été mis à jour. Les améliorations sont les suivantes:
- This release contains some small bug fixes for GLideN64 (video) as well as updates to dependencies like Qt.
Télécharger m64p 02/09/2020 (Windows)
Télécharger m64p 02/09/2020 (Linux)
Site Officiel de m64p
 Fichiers additionnels pour MAME v0.224 
Mercredi 02/09/20 à 15:06 par Firebrand
La plupart des fichiers additionnels pour MAME d'AntoPISA ont été mis à jour pour MAME v0.224. Voici les release notes de ceux qui en possèdent:
BestGames.ini v0.224 (1.25):
- 2020/09/01 1.25: Online the version 0.224; 3 games removed and 8 new games added (3,418 games evaluated).

Catlist/Catver v0.224:
- 2020/09/01: Aligned files to MAME 0.224.

Languages.ini v0.224 (1.15):
- 2020/09/01 1.15: Added 0.224 sets.

Series.ini v0.224:
- Items RENAMED (15): (crusnusa) to (crusnusa41), (v4cmaze2a) to (v4cmaze2_amld), (v4cmaze3a) to (v4cmaze3_amld), (v4cmazea) to (v4cmaze_amld), (dwpc) to (dwpc101j), (doa) to (doab), (drgw2c) to (drgw2100c), (drgw2hk) to (drgw2100hk), (drgw2j) to (drgw2100j), (dw2v100x) to (drgw2100x), (kov100) to (kov111), (kovshpa) to (kovshp100), (monopolya) to (monopoly4), (photoy2k102) to (photoy2k102j) and (kov100hk) to (kov114).
- Items REMOVED (1): (sirio2a).
- Series ADDED (16): £6-X, Bare Knuckle, Big 40 Poker, Cash Inferno, Gold Rush, Miami Dice, Monte Carlo Or Bust, Red Hot Mazooma Belle, Red Hot Poker, Reno Casino, Reno Reels, Shop Window, Sunburst, Time Bandit and Time Machine.
- Series UPDATED (15): Astro Fighter, Cherry Master, Chuugokuryuu, Cruis'n USA, Crystal Maze, Dead or Alive, Dragon World, Galaxian, Knights of Valour, Monopoly, Mr. Do!, Oriental Legend, Pac-Man, Pang, Photo Y2K and Slam Masters.
Télécharger BestGames.ini v0.224 (1.25)
Télécharger Category.ini v0.224
Télécharger Catlist/Catver v0.224
Télécharger CHD-info v0.224
Télécharger Languages.ini v0.224 (1.15)
Télécharger Series.ini v0.224
Télécharger Version.ini v0.224
 RockNES v5.60 (i686) 
Mercredi 02/09/20 à 14:53 par Firebrand
Cela faisait un moment que cet émulateur NES n'avait pas été mis à jour. C'est maintenant chose faite. Les améliorations sont les suivantes:
- Partial code rewrites, some optimizations and tweaks.
- Savestate version is now 7 (old saves are not compatible).
- Data at CPU $6000-$7FFF is now saved into savestates (SRAM/WRAM).
- Fixed a few problems parsing the config file.
- Fixed path for FDS BIOS loading (same of RockNES.exe folder).
- Fixed a deadlock bug on application window close (X at corner).

- Fixed CPU opcode $20 (JSR).
- Fixed CPU branch timings.
- Fixed a bug in the DMA operations of sprites and DMC sound channel.
- Fixed a potential crash in the CPU schedule system.
- Revision in the CPU opcodes.

- Fixed sprite RAM data saving in savestates.
- Fixed sprite refresh (R.C. Pro AM II works).
- Added a check for expected CHR ROM/RAM in each mapper.
- Revision in the PPU frame timing and CPU opcodes.

- New NTSC palette.
- Fixed a bug saving palettes (incorrect warning).
- Fixed bitmap clearing in triple buffering mode.
- Fixed switching to VS palettes.
- Fixed loading an external palette file.
- Fixed wallpaper loading path (should look at the binary folder too).
- Scanlines effect code rewritten from scratch.
- Reworked most of the color styles palette calculations.

- Added missing joystick turbo settings on config file parsing.
- Fixed incorrect assignment for BACKSPACE key.
- Fixed support for joysticks, now D-pad works again!

- Fixed APU noise channel reset (fixes Ghostbusters) and sweeps.
- Fixed a bug in the APU mono/stereo switching.
- Fixed sound startup and configuration.
- Fixed DMC channel initial state.
- Reworked the audio rendering a bit.
- Changed the sound sample rate from 48000 back to 44100Hz, works on low-end PCs.
- Reduced drastically the sound cache for minimal latency.

[nsf driver]
- Fixed a bug in the NSF savestate block.
- Fixed NSF track selector, works for player 1 only.
- If a NSF file has no game title, it's now replaced by its filename.

- Added proper support for Acclaim's MC-ACC IRQs.
- Added savestate data for mappers 46 & 187.
- Revision in the MMC3/Acclaim PPU IRQ codes.
Télécharger RockNES v5.60 (i686)
Site Officiel de RockNES
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