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 VirtualC64 v5.0b6 
Mardi 25/06/24 à 20:02 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 a été publiée. Voici la liste des changements:
- Fixed a crash related to saving user defaults (#799).
- Disks are no longer ejected after a reset.
- Fixed some issues related to WebAssembly compatibility.
- Minor API changes to ease WebAssembly integration.
Télécharger VirtualC64 v5.0b6
Site Officiel de VirtualC64
 NINTV-DS v5.2 
Mardi 25/06/24 à 20:01 par Firebrand
Cet émulateur IntelliVision et machines à l'architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Improved MOB collision detection to fix GORF
- Improved MOB rendering so that Y coordinates of zero don't draw (fixes minor glitch in Beauty and the Beast at end of levels)
- Improved JLP detection so we don't enable it inadvertently.
Télécharger NINTV-DS v5.2
Site Officiel de NINTV-DS
 Raine v0.96.10 
Dimanche 23/06/24 à 15:16 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- At least this time I took a good week for this one so I had more time ! For sf2mix it's another clone from zero800, not as spectacular as sfz3mix, but still interesting. For the fixes, most of them are described in this forum thread with plenty of pictures posted.
- Except that ffman1985 did it again, this time on "fatal fury1", and the very special thing this time is that he added the ability to play in coop with the computer! One of the most surprising bugs was probably the bad initialization of the sound driver in the sound options dialog, we probably had this one for very long !
Télécharger Raine v0.96.10 (32-bit) (Windows)
Télécharger Raine v0.96.10 (64-bit) (Windows)
Télécharger Raine v0.96.10 (32-bit) (Linux)
Télécharger Raine v0.96.10 (64-bit) (Linux)
Site Officiel de Raine
 Messinfo.dat v0.266 (11.57) 
Jeudi 20/06/24 à 12:54 par Firebrand
Le cycle de mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.266 est maintenant bouclé avec cette nouvelle version de Messinfo.dat:
- 11.57 06/19/2024: Aligned files to 0.266 version.
Télécharger Messinfo.dat v0.266 (11.57)
Site Officiel de Messinfo.dat
 Simple64 v2024.06.2 
Jeudi 20/06/24 à 12:52 par Firebrand
Cette solution complète pour l'émulation Nintendo 64 a été mise à jour. Un seul changement est à signaler:
- Fix a bug with file selection in KDE #437
Télécharger Simple64 v2024.06.2
Site Officiel de Simple64
 HBMAME et HBMAMEUI v0.245.20 (64-bit) 
Jeudi 20/06/24 à 12:50 par Firebrand
De nouvelles versions de ces builds de MAME spécialisés dans les homebrews et les hackROMs ont été publiées. Voici la liste des changements:
- ngneo: expanded the software list

New Games
- [au] Au
- [gladmortd2] Gladmort (Demo 2)
- [kof94s39] Kof'94 (Team Edit Edition v1.3.0)
- [nbajam04] NBA Jam Rewind (rev 1.2)
- [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.30) [zero800]
Télécharger HBMAME v0.245.20 (64-bit)
Télécharger HBMAMEUI v0.245.20 (64-bit)
Site Officiel de HBMAME
 ares v139 
Jeudi 20/06/24 à 12:45 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Bandai - WonderSwan / WonderSwan Color
- Improve EEPROM emulation accuracy

Nintendo - NES / Famicom
- Fix DMA interrupt
- Various PPU improvements: most (all?) current PPU accuracy test roms now pass!
- Improve emulation of MMC3: fixes test roms and crashes in Mickey's Safari & Incredible Crash Dummies
- Fix missing scanlines in Burai Fighter (USA) (last known rendering bug!)
- Fix MC-ACC IRQ timing
- Add support for mapper 150 (UNL-SACHEN-74LS374N)
- Add support for mapper 229 (UNL-BMC-31-IN-1)
- Add support for mapper 225/255 (UNL-BMC-128)
- Add support for mapper 172 (TXC-22211B)
- Add support for mapper 132/173 (TXC-22211A/C)
- Add support un-headered roms with the .unh extension (note: uses internal database; unknown roms will not work, headered roms are still preferred)

Nintendo 64 / Nintendo 64 DD
- Disable run-ahead for 64DD; fixes an issue that caused 64DD games to fail to boot.

Nintendo - Game Boy Advance
- Improve VRAM mirroring in bitmap background modes
- Implement 1-cycle timer latch behavior
- Improve BIOS open bus edge case emulation
- Increase synchronisaton between comonents: slight performance loss for measurable accuracy gain in irq dma tests
- Improve video capture DMA such that it only runs if enabled on scanline 162 of previous frame

Sega - Mega Drive / Genesis / CD / 32X
- Implement correct SH2 clocks for PAL/NTSC 32X
- Improve 32X PWM volume/mixing by taking configured cycle rate into account

User Interface
- Improve driver settings and full-screen behavior on macOS
- Fix an issue where IPS patches that extend the rom would fail to apply
- Fix an issue where changing the video driver may not correctly apply settings
- Support "Default" as a device with the WASAPI driver on Windows (Win10 only)
- FIx an issue where some settings would not persist on non-english locales
Télécharger ares v139 (Windows)
Télécharger ares v139 (Latest) (MacOS)
Télécharger ares v139 (Compat) (MacOS)
Site Officiel de ares
 Hoxs64 v1.1.2.6 FR 
Mardi 18/06/24 à 15:48 par Firebrand
La dernière version de cet émulateur Commodore 64 a été traduite en français par l'équipe de Tradu-France.
Télécharger Hoxs64 v1.1.2.6 (32-bit) FR
Télécharger Hoxs64 v1.1.2.6 (64-bit) FR
 Raine v0.96.9 
Mardi 18/06/24 à 15:46 par Firebrand
Cet émulateur multi-systèmes a encore été mis à jour pour corriger des bugs. Voici de quoi il s'agit:
- Mainly because I broke the top of the main menu in the previous version ! 1 line fix, but an important one... !!!
- Anyway except this one I manage to fix some alignment issues in sfz3mix (16 pixels on the right for scrll2, scroll3 and the sprites, I can't say I had a lot of time to test it, but it looks better).
- And a fix for a mer-curious crash, see his thread for the details, it was probably specific to ssrpg, but it obliged to change the way samples were handled !
Télécharger Raine v0.96.9 (32-bit) (Windows)
Télécharger Raine v0.96.9 (64-bit) (Windows)
Télécharger Raine v0.96.9 (32-bit) (Linux)
Télécharger Raine v0.96.9 (64-bit) (Linux)
Site Officiel de Raine
 Red Viper v0.9.6 
Lundi 17/06/24 à 16:55 par Firebrand
Une nouvelle version de cet émulateur VirtualBoy pour Nintendo 3DS utilisant ses capacités d'affichage en 3D a été publiée. Voici la liste des changements:
This patch adds an antiflicker mode and an input display.
- Added antiflicker option to mitigate image retention issues, particularly on IPS models
- Added an input display (buttons light up in red if turbo is enabled and blue if toggle is enabled)
- Fixed a critical bug where the emulator crashes when starting a game if the home directory doesn't exist
Télécharger Red Viper v0.9.6 (.3dsx)
Télécharger Red Viper v0.9.6 (.cia)
Site Officiel de Red Viper
 Raine v0.96.8 
Lundi 17/06/24 à 16:53 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. La version Linux 64-bits n'est pas encor disponible. Les améliorations sont les suivantes:
- Yeah well I finally was convinced to release an update to have sfz3mix, and it was quite a lot of work for what was supposed to be just a hack... ! It's actually the biggest cps2 game so far, using a resolution higher than the original hardware and with such huge rom regions that it had to use quite a few modifications in the emulation to work. You have the links in the forum to the site's project, thanks to zero800 for that.
It also obliged me to fix some bugs in the cps2 emulation, so there should be some improvement especially related to line scroll in the background layer which sfz3mix uses a lot.
- Except that ffman1985 did it again, he added a lot of console scripts, as a reminder the neogeo ones are for aes only, non arcade mode. His new scripts are for at least fatal fury special, fatal fury 2, kof94, kof95, and samsho3.
- And then quite a lot of small fixes, most of them coming from the gcc sanitizer, really efficient at his work, a lot of minor stuff and some buffer overflow in the line scroll in cps1 and zoom code in the psikyosh driver (sh2). The translations were updated too, mostly the brazilian one. Thanks to mer-curious for the bug reports and the help for the translation.
Télécharger Raine v0.96.8 (32-bit) (Windows)
Télécharger Raine v0.96.8 (64-bit) (Windows)
Télécharger Raine v0.96.8 (32-bit) (Linux)
Site Officiel de Raine
 NPlayers.ini v0.266 
Dimanche 16/06/24 à 15:09 par Firebrand
Une nouvelle version de ce fichier permettant de classer les jeux MAME par nombre de joueurs a été publié à l'occasion de la sortie de MAME v0.266.
Télécharger NPlayers.ini v0.266
Site Officiel de NPlayers.ini
 Not64 15/06/2024 
Dimanche 16/06/24 à 15:07 par Firebrand
Cet émulateur Nintendo 64 pour GameCube, Wii et WiiU (en mode Wii) a été mis à jour. Les améliorations sont les suivantes:
- Increased maximum ROM size to 252/256 MiB.
- Improved framebuffer size heuristic.
Télécharger Not64 15/06/2024 (Nintendo GameCube)
Télécharger Not64 15/06/2024 (Nintendo Wii)
Site Officiel de Not64
 VirtualC64 v5.0b5 
Samedi 15/06/24 à 16:40 par Firebrand
Deux nouvelles versions de cet émulateur Commodore 64 pour MacOS ont été publiée consécutivement. Voici les chagements apportés:
- Fixed USB device crash (#796, #797)
- Reworked the shutdown procedure (#798)

- Compiled with debug symbols included
- Some more code cleanup
Télécharger VirtualC64 v5.0b5
Site Officiel de VirtualC64
 CaPriCe Forever v24.6 
Samedi 15/06/24 à 16:37 par Firebrand
Cet émulateur Amstrad CPC a été mis à jour. Les améliorations sont les suivantes:
- Review of "Z80 editor" and "Code explorer" windows;
- Introduce display of symbols;
- Add BASIC runtime debugger;
- Add Memory Watcher;
- Improve BASIC decoding;
- Fix audio problems;
- Fix filesystem issue when adding file at the end of the disk;
- Improve tape recording;
- Fix minor bugs.
Télécharger CaPriCe Forever v24.6 (32-bit)
Télécharger CaPriCe Forever v24.6 (64-bit)
Site Officiel de CaPriCe Forever
 SameBoy v0.16.6 
Vendredi 14/06/24 à 16:39 par Firebrand
Cet émulateur GameBoy/GameBoy Color a été mis à jour. Les améliorations sont les suivantes:
New/Improved Features
- You can now browse Homebrew Hub and download submitted games and demos directly in the iOS frontend. ◦Currently, only open-source submissions can be viewed in-app. The ability to allow other submissions to appear in SameBoy will be added to Homebrew Hub soon.
- The option to open SameBoy’s Library in the Files app has been added to the iOS frontend’s Library screen.
- Screen dimming is now disabled while emulation is running in the iOS frontend.
- Improved D-pad controls in the iOS frontend – the center point of the D-pad is now a safe “rest” zone; dragging a touch outside of the D-pad no longer releases the button.
- User-provided boot ROMs can now be selected in the iOS frontend.

Accuracy Improvements
- Accuracy improvements to the square “zombie stepping” glitch in CGB-D and CGB-E, fixed Telefang title audio that was broken for these revisions.
- Writing to NRx3 and NRx4 in the same cycle these registers are read by the APU is now emulated correctly.
- SameBoy will now select cgbE_boot.bin, if available, when emulating CGB-E.

Bug Fixes
- Fixed a bug that triggered occasional audio distortions on some Macs and iOS devices.
- Fixed a bug that made the iOS version sometimes incorrectly prefer SGB over CGB emulation for some newly imported ROMs.
- Fixed a bug that could crash SameBoy upon pausing in the iOS and Cocoa frontends.
- Fixed a bug that made the Cocoa frontend’s Debug Console windows always on top.
- Fixed a 0.16.5 regression that broke the Cocoa frontend’s Memory window on macOS Sonoma.
- Fixed stability issues when emulating the Game Boy Camera in the iOS frontend.
- Fixed a bug that caused haptics and rumble to temporarily stop working in the iOS frontend.

Misc Internal Changes
- Internal support for AGB-0’s boot ROM was added to the core’s API (AGB-0 remains unsupported as an emulated revision for now)
Télécharger SameBoy v0.16.6 (Windows)
Télécharger SameBoy v0.16.6 (MacOS)
Site Officiel de SameBoy
 pfeMAME v2.31.0 (MacOS) 
Vendredi 14/06/24 à 16:36 par Firebrand
Une nouvelle version MacOS de cet frontend pour MAME a été publiée. Voici les changements apportés:
- Added some additional debug logging if developer mode is active
- Enabled VLC to be used for MacOS. Have tested on Intel silicon only. Seems to work ok ish.
Télécharger pfeMAME v2.31.0 (MacOS)
Site Officiel de pfeMAME
 DuckStation v0.1-6937 (14/06/2024) 
Vendredi 14/06/24 à 16:32 par Firebrand
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- f1465dd Memmap: Use Mach VM routines for memory mapping
- 25bf2b3 CDROM: Clear async interrupt on read/seek start
- 7682cd2 System: Generate hash serials when running PS-EXE
- 7bc4249 CI/AppImage: QtNetwork is no longer needed
- 3063101 CDROM: Implement 0x60 test command
- c3bf89b GameDB: Disable texture filtering in Legend of Dragoon
- c4bf5b4 RegTest: Write file log as well as frames
- 723af4d Misc: Loading old save state versions is unlikely
- d013438 CDROM: Rewrite BFRD handling
- 5360074 GPU: Cancel VRAM writes on Reset
- 73136d7 GPU: Tie idle bit to FIFO emptyness on VRAM write
- 627c12b GPU: Fix IRQ request
- a7543ab GPU/HW: Fix crash on VRAM write/copy with mask test
- 8ef7320 Bus: Ignore SPU byte writes to unaligned addresses
- e70f155 MemoryCard: Implement GetID command
- c637e2b System: Fix title after loading state for EXE-boot
- 3e3572c DMA: Fix range check in mode0 when decrementing
- 7222c21 CDROM: Further refine interrupt delay
- e25bb48 GameDB: Add PGXP-CPU to Lego Racers
- 05395c8 Polish localization updates (#3220)
- 0675716 D3D11Device: Fix redundant SRV set on RT change
- 892319d CI/Flatpak: Disable Flathub pushes
- 5a18565 CI: Disable Qt's PCRE2 JIT on Windows
- 3486107 CDROM: Ensure complete IRQs for Init go through
- 8595175 CDROM: Improve accuracy of sector redelivery on DMA complete
- a2e6a48 Qt: Add very-early VC++ runtime version check
- 484c1dc Qt: Use 64-bit comparison for VC runtime check
- e11f73e Updater: Add VC runtime check
- 0879dff Updater: Add icon/rc file
- f41c238 VulkanDevice: Disable VK_KHR_dynamic_rendering_local_read on AMD
- b464b6d FullscreenUI: Fix loading undo state from menu
- bac2ac0 FullscreenUI: Fix incorrect padding calculation in pause menu
- 354b250 PostProcessing: Add native width/height inputs
- c2eed01 Indonesian Translation (#3221)
- facce0d PostProcessing: Expose aspect-correct pixel sizes
- e6a11ab Shaders: Fix upscaling moire in CRT-Lottes
- 7cf7a0a Add some shaders to dolphinfx folder
- edea81d Update CRT-HYLLIAN.glsl
- ac1bb90 GPU: Set idle bit during VRAM upload
- c86f6eb Achievements: Fix incorrect data source for mastery points
- 9a88cbc Pad: Fix incorrect card mismatch OSD message
- 8124fb2 CDROM: Fix incorrect sector dropped log message
- 2771471 Qt: Fix checked state on startup for disc merging
- d51b880 Postprocessing/FX: Fix incorrect pixel size uniforms
- d45e218 CI: Re-enable Flathub pushes
Télécharger DuckStation v0.1-6937 (14/06/2024) (Windows)
Télécharger DuckStation v0.1-6937 (14/06/2024) (MacOS)
Télécharger DuckStation v0.1-6937 (14/06/2024) (Linux)
Site Officiel de DuckStation
 Series.ini v0.266 
Mercredi 12/06/24 à 16:41 par Firebrand
La mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME 0.266 continue avec ce fichier permettant de classer jeux d'arcade par séries:
- Items RENAMED (12): (avengers) to (avengersa), (avengersa) to (avengersb), (avengersb) to (avengersc), (avengersc) to (avengers), (ddragon) to (ddragonj), (ddragon2b) to (ddragon2bl), (ddragonb) to (ddragonbl), (ddragonb2) to (ddragonbl2), (ddragonba) to (ddragonbla), (ddragonw) to (ddragon), (ddragonw1) to (ddragona) and (zerotimeu) to (zerotimea)
- Series NEW (1): New DongmulDongmul.
- Series UPDATED (5): Double Dragon, Galaxian, Pac-Man, Tetris and Video Hustler.
Télécharger Series.ini v0.266
Site Officiel de Series.ini
 Red Viper v0.9.5 
Mercredi 12/06/24 à 16:39 par Firebrand
Ce très bon émulateur VirtualBoy pour Nintendo 3DS utilisant les capacités de la machine pour un affichage en 3D a été mis à jour. Les améliorations sont l es suivantes:
This release features significantly improved input remapping.

Control changes
- New "Custom" control scheme (#67)
- In the Custom control scheme, any 3DS button can be mapped to any VB button
- Toggle and Turbo modes are available for each button
- The previous control menu is still available as "Preset" for its ease of use
- Added remapping option to 3DS D-Pad in Preset mode (#65)
- Virtual buttons on the touchscreen can now be set to the face buttons by default
- "Switch" button can now be turned off

Other settings changes
- Configurations can now be game-specific, including controls, graphics, etc
- Moved rv_config.ini to a more standard location (sdmc:/config/red-viper)
- The red-viper directory with savestates and per-game configs can be moved by manually editing rv_config.ini
- Added VBLink for homebrew developers, accessible by pressing Y on the main menu (will be supported in future versions of VUEngine Studio)

Other changes
- Improved stability for capture cards
- Fixed occasional bug where the emulator would crash on startup
Télécharger Red Viper v0.9.5 (.3dsx)
Télécharger Red Viper v0.9.5 (.cia)
Site Officiel de Red Viper
 Fichiers additionnels pour MAME v0.266 (2ème partie) 
Mardi 11/06/24 à 18:32 par Firebrand
Une deuxième bordée de fichiers additionnels ont été publiés par ProgettoSNAPS.
Catlist/Catver v0.266
- 2024/06/10: Aligned files to MAME 0.266.

Languages.ini v0.266
- 2024/06/10: Added 0.266 sets.
Télécharger Catlist/Catver v0.266
Télécharger CHD-info v0.266
Télécharger Languages.ini v0.266
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