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 Raine v0.93.5 
Samedi 25/06/22 à 15:16 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée mais uniquement pour Windows. De nouvelles .dll ont été fournies, vous pouvez les télécharger sur la fiche de l'émulateur dans nos sections. Voici les changements apportés:
- Nothing fancy here, just some fixes and little improvements here and there. Actually 0.93.4 was using libmpg123 for mp3 decoding, and this version reverts to the decoder included in sdl2_sound, which makes quite a mess in the dlls. So the dlls are updated for this version, be sure to update from the right dlls package (32 or 64 bits).
- The unofficial binaries I released in the forum had at least a bug to load any neocd game, that's why I finally release this binary with everything fixed and tidy. You can see the changes in git, nothing exciting here as I said, I started to remove the old analog input section from inputs which has been broken for ages, but so far the new way to handle this works only for chasehq & contcirc.
Télécharger Raine v0.93.5 (32-bit)
Télécharger Raine v0.93.5 (64-bit)
Site Officiel de Raine
 
 AppleWin v1.30.11.0 
Samedi 25/06/22 à 15:07 par Firebrand
Cet émulateur Apple // pour Windows a été mis à jour. Les améliorations sont les suivantes:
- [Change #1103] Debugger: support memory breakpoints for HDD DMA r/w's:
*When the debugger is active (eg. breakpoints enabled) then trap on HDD r/w's that match the BPM[R|W].
*NB. the breakpoint will fire after the whole HDD r/w operation has completed.
- [Bug #1113] Fix for Uthernet II registers repeating in DEVICE SELECT I/O space. [@audetto]
- [Bug #1110] Fix for WOZ and quarter tracks for A2osX's 192K floppy image.
*Support two adjacent phases turned off in rapid sequence.
- [Bug #1108] Fix for C3 ROM not set correctly when loading a save-state with a VidHD (in slot 3).
- [Bug #1106] Fix for minor screen corruption with VidHD enabled.
*Debugger: fix for mouse-click hit-tests with VidHD enabled.
- [Bug #1104] Fix for rare Mockingboard speech race condition when debugger-stepping.
- [PR #1098] Internal: refactor debugger. [@kiyolee]
- Change: Mockingboard's SSI263: support reg3's amplitude (fix for TR speaking during SSI263 detection).
- Change: DebuggerAutoRun.txt: extend search path to first try CurrentDir, then ProgramDir.
Télécharger AppleWin v1.30.11.0
Site Officiel de AppleWin
 
 GameEx et GameEx Arcade Edition v18.10 
Dimanche 19/06/22 à 13:30 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- Improvements to layout, positioning and scaling of the default theme (version 3 themes). Internally these are now version 5 themes
- Default selector bar has been AI upscaled.
- Version 6 themes coming soon with powerful new skinning features and compatible with both Arcade Edition and regular GameEx.
- Fixes MAME support files not being used since relative parts were supported.
- Fixes 32 bit versions not launching.
- Fixes GameEx Online most played list showing strange names or not loading.
- Fixes threads not aborting causing a hang.
- Fixes some resources not being released with fonts.
Télécharger GameEx v18.10 (.NET 6, 64-bit)
Télécharger GameEx v18.10 (32-bit)
Télécharger GameEx Arcade Edition v18.10 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.10 (32-bit)
Site Officiel de GameEx
 
 ColecoDS v7.5 
Samedi 18/06/22 à 14:28 par Firebrand
Cet émulateur ColecoVision et machines d'architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Major update to the way internal memory is handled. It's slimmer, trimmer and much faster across-the-board. More games run at full speed.
- Fixed EE and SRAM handling on MSX games - those also now back to files on the SD card so you can pick up where you left off.
- Improvements to the Sord M5 driver so more games run correctly - Mahjong now works.
- Improvements to the Coleco/ADAM driver so more games run correctly. Boulder Dash works properly and more ADAM disk games run properly.
Télécharger ColecoDS v7.5
Site Officiel de ColecoDS
 
 Snes9x GX v4.5.3 
Vendredi 17/06/22 à 14:40 par Firebrand
Une nouvelle version de cet émulateur Super Nintendo porté sur GameCube, Wii et WiiiU (en mode Wii) a été publiée. Voici la liste des changements:
- Compiled with latest devkitPPC/libogc
- Updated to latest Snes9x
- Added "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code)
- Updated translations
- Improved forwarder support
- Added ability to use "Original" render mode in 480p configurations (niuus)
- Added new speeds for Super FX overclocking (niuus)
- Added a toggle to hide/show the SRAM save button in the save menu UI (saulfabregwiivc)
- Added Scale2x video filter and rename Scanlines filter (thanks Tanooki16!)
- Adjusted scanline filter (Thanks Tanooki16!)
Télécharger Snes9x GX v4.5.3 (Nintendo GC)
Télécharger Snes9x GX v4.5.3 (Nintendo Wii)
Télécharger Snes9x GX v4.5.3 (Nintendo WiiU)
Site Officiel de Snes9x GX
 
 DCMOTO v2022.06.15 
Vendredi 17/06/22 à 14:32 par Firebrand
Cet émulateur de machines Thomson 8-bit a été mis à jour. Les améliorations sont les suivantes:
- Correction d'une erreur fatale pour l'émulation du 6309, introduite dans la version 2021.06.17 et jamais signalée depuis cette date.
- Nouvelle option pour afficher ou cacher le pointeur de la souris de Windows dans l'écran Thomson.
- Ajout du raccourci clavier Alt-F4 dans le menu Fichier / Quitter.
- La restauration de l'état d'une machine avec un fichier .lep chargé supprime les modifications de la ROM pour lire les fichiers .k7.
- Ajout de l'émulation du deuxième bouton des manettes par les touches 0 et 4 du pavé numérique.
- Mise à jour de SDDRIVE.SEL. Seuls les fichiers .sd sont affichés et STOP permet de sortir sans sélection.
Télécharger DCMOTO v2022.06.15
Site Officiel de DCMOTO
 
 mGalaxy v9.0 
Jeudi 16/06/22 à 12:32 par Firebrand
Passée sous le radar le mois dernier, une nouvelle version de ce frontend multi-systèmes a été publiée. Voici la liste des changements:
- [New] ‘My Vintage Room II’ theme.
- [New] Visual effect overlay on themes.
- [New] 4 new screensavers.
- [New] Music album art displayed on music change.
- [New] Functionality of “tagging” games in mGalaxy to allow further processing in mGalaxy_Runway.
- [Fixed] mGalaxy_Runway: Fixed a bug that could prevent data from being correctly brought back from Sceenscraper.
Télécharger mGalaxy v9.0
Site Officiel de mGalaxy
 
 Visual Boy Advance GX v2.4.6 
Jeudi 16/06/22 à 12:21 par Firebrand
Ce port de VBA-M pour GameCube, Wii et WiiU a été mis à jour. Les améliorations sont les suivantes:
- Compiled with latest devkitPPC/libogc
- Added "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code)
- Updated translations
- Improved forwarder support
Télécharger Visual Boy Advance GX v2.4.6 (Nintendo GC)
Télécharger Visual Boy Advance GX v2.4.6 (Nintendo Wii)
Télécharger Visual Boy Advance GX v2.4.6 (Nintendo WiiU)
Site Officiel de Visual Boy Advance GX
 
 FCE Ultra GX v3.5.2 
Jeudi 16/06/22 à 12:17 par Firebrand
Une nouvelle version de cet émulateur NES pour GameCube, Wii et WiiU (consultez les fiches dans la sections NES pour l'installation des deux dernières) a été publiée. Voici la liste des changements:
- Updated to the latest FCEUX 2.6.4 (git def5768)
- Compiled with latest devkitPPC/libogc
- Added "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code)
- Updated translations
- Improved forwarder support
- Added ability to use "Original" render mode in 480p configurations (niuus)
- Added more color palettes (saulfabregwiivc)
Télécharger FCE Ultra GX v3.5.2 (GameCube)
Télécharger FCE Ultra GX v3.5.2 (Nintendo Wii)
Télécharger FCE Ultra GX v3.5.2 (Nintendo WiiU)
Site Officiel de FCE Ultra GX
 
 Atari800 v5.0.0 
Jeudi 16/06/22 à 12:06 par Firebrand
Cet émulateur Atari 5200 et d'autres Atari 8-bit a été mis à jour il y a quelque temps, mais les executables n'étaient pas disponibles. Ils le sont désormais. Les améliorations sont les suivantes:
New features:
- AVI video recording (Alt+V hotkey) by Rob McMullen
*-vcodec command line arg can select video codec
*-aname and -vname CL args set patterns for sound and video recording
*-horiz-area & -vert-area command line args for controlling the image area
*-showstats (and -no-showstats) CL args and related config file param
*-compression-level for configuring PNG and ZMBV compression
- MP3 audio and other audio codecs for audio recording (Alt+W hotkey)
*-acodec can select audio codec
- New cartridge types supported:
*71: Super Cart 64 KB 5200 cartridge (32K banks)
*72: Super Cart 128 KB 5200 cartridge (32K banks)
*73: Super Cart 256 KB 5200 cartridge (32K banks)
*74: Super Cart 512 KB 5200 cartridge (32K banks)
*75: Atarimax 1 MB Flash cartridge (new)
*See DOC/cart.txt for details.
- support for remapping of all function keys (START, SELECT, OPTION etc)
- support for comments in config file
- tool for creating cart files from ROM files
- support for 64-512K Atari 5200 bank-switchable carts with Bryan's design
- support for the alternate variant of MaxFlash 1 MB.
- support for single RaspberryPi OS package with HW specific binaries

Changes:
- video triple buffering changed to double buffering
- fixed #74 by using proper getcwd()
- gamma values in NTSC filter presets updated
- MacOS build enables R: by default
- fixed saving of config file
- using zlib-provided crc32 if HAVE_LIBZ is defined (#72)
- Altirra OS updated to v3.28
- renamed "Switchable 5200" cartridges to "Super Cart"
- fixed segfault when a 5200 Super Cart cartridge is removed
- avoided unnecessary memory copying of 5200 Super Carts
- fixed #88 issue in opening a cartridge
- BUILD instructions and new README for Android
- fixed segfault when exiting monitor
- fixed BBSB's lift not working
- avoided unnecessary memory copying in Bounty Bob cartridges
- allow configuring --with-audio=win in non-DirectX targets
- allow configuring --with-audio=sdl and --with-video <> sdl
- atari_x11.c: don't auto-repeat the 'screenshot' key
- build compatible with dash
Télécharger Atari800 v5.0.0 (Windows)
Télécharger Atari800 v5.0.0 (Linux)
Site Officiel de Atari800
 
 Stella v6.7 
Mardi 14/06/22 à 14:20 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Pour la version MacOS, les processeurs M1 sont maintenant supportés en plus des version Intel. Attention: les save states des anciennes versions sont désormais incompatibles et les remapping des touches a été remis par défaut. Les améliorations sont les suivantes:
- IMPORTANT NOTES:
*Because of fixes to JSON handling, all remappings will be reset to defaults; if you had custom mappings, they will need to be re-entered again.
*Because of internal changes, all state files are now invalid.
- Completely reworked the file launcher:
*Redesigned user interface
*Added tracking of user favorites, recently played and most popular games
*Added virtual directories for selecting tracked games
*Added quick path navigation
*Added navigation history
*Added icons for files and directories
*Added option to show/hide file extensions
*Extended context menu and shortcuts
*Fixed sluggish behaviour when reading large and/or invalid files
- Added hotkey display to tooltips.
- Added option to automatically pause emulation when focus is lost.
- Added option to toggle autofire mode.
- Improved controller mappings for Paddles.
- Improved controller mappings for Driving controllers.
- Improved Mindlink support.
- Added another oddball TIA glitch option for score mode color.
- Enhanced TV jitter emulation (TODO: doc).
- Enhanced support for CDFJ+ bankswitching type.
- Added 0FA0 bankswitching for Fotomania ROMs.
- Added ARM chip auto detection.
- Extended support for older BUS (experimental) ROMs that worked with an older, obsolete version of the BUS scheme; special thanks to SpiceWare for the code.
- Fixed Stella crash due to invalid ZIP files.
- Fixed TV mode auto detection in some ARM ROMs.
- Fixed color loss when switching TV mode from/to PAL.
- Fixed score mode glitch emulation corner case.
- Fixed state messages staying on screen forever.
- Added M1 support for the macOS build.
- Debugger improvements:
*added PlusROM information
*fixed patching code in ZP-RAM
*improved bank origin detection
- Updated internal ROM properties database to ROM-Hunter version 17 (thanks go to RomHunter for his tireless research in this area). Related to this, updated the snapshot collection.
Télécharger Stella v6.7 (Windows)
Télécharger Stella v6.7 (MacOS)
Télécharger Stella v6.7 (64-bit) (Linux)
Site Officiel de Stella
 
 nemulator v4.4 
Mardi 14/06/22 à 14:09 par Firebrand
Une nouvelle version de cet émulateur de consoles 8/16-bit qui n'avait pas été mis à jour depuis un certain temps a été publiée. Voici la liste des changements:
This release features NSF playback support and a bunch of bug fixes/improvements:
- NES: Four-screen mirroring fixes for Holy Diver MMC1 version
- NES: Sprite DMA fix for Dusty Diamond's All-Star Softball
- NES: PPU rewrite
- NES: PPU timing changes to fix random crashes in Battletoads level 2
- NES: vblank/NMI timing changes to fix glitches in Kick Master, Wolverine, and others
- NES: Emulate pixel ouput pipeline (demo_ntsc.nes)
- NES: Remove fast emulation mode
- NES: MMC5 IRQ handling improvements
- NES: Allow writes to MMC5 PRG-ROM area (fixes Bandit Kings of Ancient China)
- NES: Disallow palette writes while rendering (fixes flashes during Solstice intro)
- SMS: R register fix for Reggie Jackson Baseball (pitcher never pitches)
- SMS: R register fix for Impossible Mission (same map used every game)
- SMS: Adjust VDP IRQ timing (fixes Black Belt screen split glitches)
- GB: LYC changes to fix glitch in Link Awakening's title screen
- GB: Various PPU fixes (now passes dmg-acid2 test)
Télécharger nemulator v4.4
Site Officiel de nemulator
 
 openMSX v18.0 - Lucky Number - 
Lundi 13/06/22 à 13:52 par Firebrand
Cet émulateur MSX a été mis à jour après un an de travail. Les améliorations sont les suivantes:
Again a release with mostly bug fixes and smaller improvements. And of course a little more blasphemy out there adding support for Sega SG-1000.
Special thanks to all the contributors of this release who are not in the core team! Keep these pull requests coming!
Here's the list with all highlights and details:

MSX device support:
- V99x8:
*fixed ugly looking top line when displaying interlacing
*fixed rounding for 'blue' in YJK modes
*fixed bug in VRAM access timing, in cases where VDP and CPU are simultaneously accessing VRAM, like in Maze of Galious Enhanced. This was mostly noticable when replaying a recorded replay.
- V9990:
*fixed possible crash when switching display modes (seen in SymbOS)
*fixed BMXL and BMLX commands in P1 in 4bpp modes
- R800: fixed flag behavior of block I/O instructions (only affect Z and N)
- OPL4:
*fixed aliasing in high pitched notes introduced in 0.15.0
*fixed missing reset of sample position when wave is changed during release
- Apply Z80 CMOS behaviours to all MSX-ENGINE machines (not only turboR)
- Implemented the known differences between OPM (YM2151, as used in Yamaha SFG-01) and OPP (YM2164, as used in Yamaha SFG-05)
- Fixed YM2151/YM2164 timer
- YM2413/OPLL (MSX-Music):
*incorporated bug fixes in NukeYKT OPLL core from the upstream authors
*emulate effects of too fast access to YM2413/OPLL when using the (default) NukeYKT core. Note: this only works when the speed setting is set to 100%.
- Fixed Sony HBI-55 emulation
- Fixed swapped red/blue colors in laserdisc with SDLGL-PP
- Added disk-changed bit in Sony FDC interface, required for HB-F500P for instance
- Added support for Talent TDC-600 external floppy disk drive
- Added support for Canon FDC connectionstyle
- More accurate TC8566AF emulation (turboR FDC)
- Implemented proper emulation of Konami EC-701, thanks to Albert Beevendorp and Takamichi Suzukawa
- Added initial support for Sega SG-1000 (and some preparations for SC-3000)
- Carnivore 2:
*updated initial (out-of-the-box) flash content, with bootmenu 2.50
*added 2nd PSG feature with configurable I/O ports (new in 2.50 firmware)
*added user-defined ID and control port I/O (new in 2.50 firmware)
*report firmware as version 2.50
*fixed bug that prevented multiple Carnivore 2 cartridges inserted in a single machine
- Added 2nd PSG on I/O ports 0x10-0x12 for Boosted configs and also added an artificial 2nd PSG extension, for convenience, as alternative to using a MegaFlashROM SCC+ SD or Carnivore 2 cartridge for that feature.
- Use cleaned up disk ROMs in several configurations (without registers)
- Fixed several configs that had wrongly a memory mapper: Sony HB-F1XD, HB-F1XDmk2, Panasonic FS-A1mk2
- added new machines/extensions, thanks to:
*Peter Hanraets: Philips VG 8235/39, Panasonic CF-2700 (UK), Casio MX-15, Mitsubishi ML-G30 model 1, Mitsubishi ML-G30 model 2, Sanyo MPC-25FS, Mitsubishi ML-8000, Daewoo DPC-200 (French), Sony HB-F1XDmk2, Sony HBD-20W, Panasonic FS-PW1
*sergarbes: Sony HB-F700S
*Meits/Peter Hanraets: Philips VG 8235/20, several VG 8235 improvements.
*Ricardo Jurcyk Pinheiro: Yamaha AX200
*NYYRIKKI: Swedish/Finnish localized Spectravideo machines
*friguron: Spanish Philips NMS 8250
*Others: Canon V-30F

New or improved emulator features:
- Huge clean ups and fixes of the unicodemaps (using Rebecca Bettencourt's mapping tables, which were released as part of Unicode) and other keyboard fixes/improvements (e.g. a French/Arabic unicodemap)
- Added MSX character to unicode (and vice versa) mapping, which is used in the get_screen script
- Fixed several bugs in save_msx_screen script (as seen in Yupipati)
- Fixed bug in DirAsDSK which could lead to corruption
- Fixed DirAsDSK on MSX systems that require a disk-change signal to notice changes
- OSD menu:
*fixed tape deck OSD menu when there are spaces in the path
*added menu option to change host to MSX joystick mapping
- Added script that can show where the raster beam is on the screen
- Added script that shows sprite locations and information on the OSD
- Also display hours in the reverse bar
- Fixed crash when using "record_channels cassetteplayer" with resampler=blip
- Don't remove once-breakpoints if condition fails
- Added internal events on breakpoint/watchpoint/condition/probe add/remove (unused so far, but may help debugger development)
- Allow multiple errors/warnings to be displayed on OSD
- Large update of the ROM database

Build system, packaging, documentation:
- C++ code is based on C++20 and thus requires a compiler supporting it, e.g. g++ 9 or later (10 is recommended and will be necessary for the next release) or Visual Studio 2022 or later
- Updated catch2 to 2.13.7
- 3rd party updates of SDL (2.0.20), FreeType (2.11.1), Tcl (8.6.12), libogg (1.3.5) and libvorbis (1.3.7)
- Fixed FreeBSD run time crash at startup

And of course the usual various bug fixes and performance improvements.
Télécharger openMSX v18.0 - Lucky Number - (64-bit) (Windows)
Télécharger openMSX v18.0 - Lucky Number - (Intel) (MacOS)
Télécharger openMSX v18.0 - Lucky Number - (M1) (MacOS)
Site Officiel de openMSX
 
 Denise v1.1.3 FR  
Samedi 11/06/22 à 14:38 par Firebrand
Tradu-France a publié la version en français de cet émulateur Commodore 64.
Télécharger Denise v1.1.3 FR (32-bit)
Télécharger Denise v1.1.3 FR (64-bit)
Tradu-France
 
 Denise v1.1.3 
Samedi 11/06/22 à 14:35 par Firebrand
Cet émulateur Commodore 64 a été mis à jour. Les améliorations sont les suivantes:
- added newtronics drive sound profile [thanks to enigma]
- precise FPS counter and speed selection menu
*define a custom speed
*define decimal place and refresh interval for FPS counter
- added option to render in a separate thread [threaded renderer]
*improves VSync for non standard refresh rates, like 50.125 Hz
*new default setting, because most reliable
- added option for adaptive sync (not to be confused with VRR)
*automatically selects the best sync option for requested emulation speed
*outperforms threaded renderer, but it needs more attention
*first it needs threaded renderer to be disabled
*need to detect correct refresh rate (use new sync hotkey to confirm if it fits)
*refresh rate detection works for primary screen only (at the moment)
*threaded renderer will be enabled automatically if display refresh rate differs from user requested emu speed
*skips frames when user requested emu speed is a multiple of display refresh rate
- fixed jerky scrolling for Linux and macOS
- added option to change the size of the window in the correct aspect ratio
- added option to emulate in a separate thread besides User Interface
*unblocked audio/video when browsing the file dialog or moving/sizing window
- fix support for VRR displays (G-Sync/FreeSync)
*reduce input lag by 20 ms (PAL)
*don't forget to enabale VRR in your monitor OSD or display software
*set display refresh rate to maximum
*don't forget to disable VSync in emulator
*Linux and macOS don't support VRR in window mode (not an emulator problem)
*old direct3D9 driver in Denise support it only in exclusive fullscreen
*use openGL in Windows (supports VRR in window and fullscreen mode)
*when changing the emu speed, within the VRR interval, the scrolling remains soft
*without adjusting the display refresh rate you can switch between 50.125 Hz (PAL) and 59.826 Hz (NTSC)
- using revision 1/2 kernals when selecting old VIC's
*only happens if standard firmware is selected
- show tape content in User Interface
*start files without manual fast-forward
*fast-forward to selected file without autostartig it
*Virtual Device Traps: load tape files (PRG or Turbo Tapes) instantly
- added autofire
*typical or self-firing continuous fire (superimposed by a press on the fire button)
*turbo fire for left/right directions (shaking games)
*adjustable autofire frequency
- added option to allow opposite directions
*by default, simultaneous pressing of opposite directions (left<>right, top<>down) is ignored
- added support for second fire button (Cheetah Annihilator)
- added tape drive sounds
*like floppies, you can add your own sound profiles
*you can send me new profiles and I will integrate them permanently with the next release
- FreeBSD support
- macOS M1 support
- a lot of fixes
Télécharger Denise v1.1.3 (32-bit) (Windows)
Télécharger Denise v1.1.3 (64-bit) (Windows)
Télécharger Denise v1.1.3 (Intel) (MacOS)
Télécharger Denise v1.1.3 (M1) (MacOS)
Télécharger Denise v1.1.3 (Linux)
Site Officiel de Denise
 
 vAmiga v2.1 Beta 2 
Vendredi 10/06/22 à 14:33 par Firebrand
Cet émulateur Amiga pour MacOS a été mis à jour. Les améliorations sont les suivantes:
Enhancements:
- Added NTSC support (#700)
- Kickstart 3.2.1 (Hyperion) is a recognised Rom now (#701)

Bug fixes:
- No more graphics glitches in DPaint IV overscan modes (#656)
- Null modem cable is no longer broken (#697)
- No more graphics glitches in Seven seas by Andromeda (#698)
- ShowConfig utility (Hyperion) does no longer crash with Kickstart 3.2 (#705)
- Fixed an error in the Hunk parser (#707)

Refactoring:
- Now the line drawing code is invoked at the beginning of the HBLANK area (#706)
Télécharger vAmiga v2.1 Beta 2
Site Officiel de vAmiga
 
 Messinfo.dat v0.244 (11.33) 
Jeudi 09/06/22 à 12:03 par Firebrand
Le dernier fichier d'AntoPISA pour ce cycle de MAME a été publié:
- 11.33 06/08/2022: Aligned files to 0.244 version.
Télécharger Messinfo.dat v0.244 (11.33)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.09 
Jeudi 09/06/22 à 11:59 par Firebrand
Deux mises à jours consécutives ont été publiées pour ces frontends multi-systèmes, mais les changements de la dernière ne sont pas connus:
v18.08:
- Fixes gamepad and real wiimote insertion and removal crashes
- Gamepad joystick to keyboard (joytokey) mapping working again inlcuding with real wiimotes and with Daphne
Télécharger GameEx v18.09 (.NET 6, 64-bit)
Télécharger GameEx v18.09 (32-bit)
Télécharger GameEx Arcade Edition v18.09 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.09 (32-bit)
Site Officiel de GameEx
 
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