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 NGPDS v0.5.7 
Mercredi 24/01/24 à 16:58 par Firebrand
Cet émulateur Neo-Geo Pocket pour Nintendo DS a été mis à jour. Les changements sont les suivants:
- Added warning for low battery in the NGP.
- Added support for sample playing.
- Fixed IRQ & Micro DMA handling.
- Fixed BG priority updates mid screen (Rockman).
- Fixed start of game from TWiLight.
- Fixed HLE BIOS some more.
- Fixed save states a bit.
- More optimizations.
Télécharger NGPDS v0.5.7
Site Officiel de NGPDS
 
 DCMOTO v2024.01.23 
Mercredi 24/01/24 à 16:56 par Firebrand
Une nouvelle version de cet émulateur d'ordinateurs Thomson 8-bit a été publiée. Voici la liste des nouveautés:
- Nouvelle option pour choisir si les fenêtres de l'outil de mise au point doivent suivre ou ne pas suivre les déplacements de la fenêtre principale.
- Les extensions mémoire aux formats MEMO5 et MEMO7 ne sont plus sélectionnées dans les options de dcmoto. Elles se chargent dans le menu
- "Supports amovibles", comme les autres cartouches. Les fichiers à charger sont à la section Programmes du site dcmoto.
- Emulation de la cartouche ASELEC MEMO7 RAM pour tous les ordinateurs TO.
- Correction d'une erreur d'émulation des manettes par les flèches du clavier. La direction Nord fonctionne à nouveau.
Télécharger DCMOTO v2024.01.23
Site Officiel de DCMOTO
 
 DuckStation v0.1-6289 (24/01/2024) 
Mercredi 24/01/24 à 16:51 par Firebrand
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- Fix Match Window on Android (Stenzek)
- Fix crash with replacement precaching (Stenzek)
- af3de3b: GPU/HW: Fix VRAM write replacements (Stenzek)
- Fix potential race between submit and main thread (Stenzek)
- Disable WS in Resident Evil games (Stenzek)
- 6ad2739: CI : Use wildcard for libc downgrade (Mrlinkwii)
Télécharger DuckStation v0.1-6289 (24/01/2024) (Windows)
Télécharger DuckStation v0.1-6289 (24/01/2024) (MacOS)
Télécharger DuckStation v0.1-6289 (24/01/2024) (Linux)
Site Officiel de DuckStation
 
 ares v135 
Mardi 23/01/24 à 17:19 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Il sera désormais publié mensuellement, mais pas à date fixe (comme MAME par exemple). Les améliorations sont les suivantes:
New Release Schedule
- Up until now, releases of ares were made when the changes felt 'significant' enough to do so. As of v135, we are moving to a monthly release schedule.
- We will aim to publish a new release each month from this point forward, however, there is no strict date allocated for this, so there's still an aspect of 'when suitable'.

User Interface
- Renamed "Reload" to "Apply" in Driver Settings to clarify its function
- Fixed an issue where the "Deep Black Boost" setting would not save
- Rename FPS to VPS (VBlanks per second), as it represents emulation speed and not game frame rate
- Fixed an issue where the Firmware Path setting would not save

Debugging
- It is now possible to use instruction tracing even with the recompilers in use
- Fix an issue where GDB would not reconnect after a disconnection

Coleco - ColecoVision
- Added support for Xin1 and MegaCart mappers

Nintendo - NES / Famicom / Famicom Disk System
- Use HKROM for MMC6
- Improved Famicom Disk System timer interrupt generation

Nintendo - Game Boy Advance
- Improve unmapped I/O register behavior: passes I/O read tests in mbga suite
- Improve save type detection
- Improve ROM to RAM DMA timing

Nintendo - Nintendo 64 / 64DD
- Added the ability to disable the Memory Expansion PAK
- Simulate SysAD freezes when accessing non-RDRAM areas via the cache
- Improve SI emulation to approximate the correct SI Status values
- Fix a bug where I/O writes to PIF ram would not trigger interrupts
- Improve and extend cache coherency checks
- Implement register mirroring
- Improve PI latch emulation
- Improve PIF HLE emulation by reducing latency
- Add support for roms >= ~63.9MiB
- Implement undocumented accesses in FPU half-mode

Sega - Mega Drive / CD / 32X
- Enabled support for the Mega Mouse for 32X and CD32X games
- Improve I/O port emulation (Fixes Decap Attack + others)

Sony - Playstation
- Fix an issue where controller input would stop working if sideloading a PS-EXE

ARM7TDMI
- Improved ldmia and stmia timings in Thumb mode
- Fix additional instructions that require offset when reading PC

Motorola M68000
- Correct prefetch order for ASR instruction

Zilog Z80
- Implement newly discovered inir/indr/otir/otdr behaviour

Other
- Fixed an issue where macOS builds were being optimised for the build machine rather than for distribution
- Fixed an issue where the recompilers were broken on Apple Silicon
- Fixed an issue where unloading systems after disc swapping could cause a crash
- Fix an issue where ares could crash on startup with LTO on macOS
- Added support for the SDL input driver on macOS
- Fix an issue where the ares would look for resources inside the app bundle rather than alongside it on macOS
Télécharger ares v135 (Windows)
Télécharger ares v135 (MacOS)
Site Officiel de ares
 
 NINTV-DS v4.7 
Vendredi 19/01/24 à 16:57 par Firebrand
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Major refactor of the audio processor for a big speedup in rendering especially with more than one audio processor (i.e. ECS or Intellivoice)
- Switched from individual pixel output to 16-bit (two pixel) output when dealing with scrolling games (big speedup for games like Tron Solar Sailor, Space Spartans, Sorrow, TNT Cowboy, etc).
- The DSi now defaults to NO frameskip on any game and the 'High' (best) sound quality.
- Aggressive frameskip no longer an option - it's not needed for any game even on the older DS hardware.
- The DS-Lite/Phat gets a 15% improvement in sound quality and many of the classic games now run without frameskip.
- Fix for B-17 Bomber so it doesn't flash the screen when in Pilot/Gun view.
- With the many updates, the config format changed and will be wiped back to defaults - sorry!
Télécharger NINTV-DS v4.7
Site Officiel de NINTV-DS
 
 WinUAE v5.2.0 Beta 4 FR 
Mercredi 17/01/24 à 16:29 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v5.2.0 Beta 4 FR (32-bit)
Télécharger WinUAE v5.2.0 Beta 4 FR (64-bit)
Tradu-France
 
 GameEx et GameEx Arcade Edition v18.56 
Mardi 16/01/24 à 17:54 par Firebrand
De nouvelles versions de ces frontends ont été publiées, mais les changements ne sont pas connus.
Télécharger GameEx v18.56
Télécharger GameEx Arcade Edition v18.56
Site Officiel de GameEx
 
 Stella v6.7.1 
Mardi 16/01/24 à 17:44 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Les améliorations sont les suivantes:
- Fixed broken mouse and Stelladaptor input for Driving Controller.
- For UNIX systems: Now defaults to using system-installed libsqlite3 when available, and fixes delay on exiting app experienced on some systems.
Télécharger Stella v6.7.1 (Windows)
Télécharger Stella v6.7.1 (MacOS)
Télécharger Stella v6.7.1 (64-bit) (Linux)
Site Officiel de Stella
 
 KEGS v1.34 
Mardi 16/01/24 à 17:42 par Firebrand
Une nouvelle version de cet émulateur Apple // pour Windows, MacOS et Linux (l'archive contient les trois versions) a été publiée. Voici les changements apportés:
- Fix bug where no config.kegs file could sometimes cause a crash.
- Richard Bennett fixes: Change menus to be retina, and add About dialog
- Save the main window size and position in config.kegs (but not automatically)
Télécharger KEGS v1.34
Site Officiel de KEGS
 
 NINTV-DS v4.6 
Mardi 16/01/24 à 17:38 par Firebrand
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Massive overhaul to the core emulation to reduce memory footprint. The older DS-Lite/Phat (with 4MB of memory) can now load all of the newest homebrew games!
- Optimizations in Video, Audio and CPU cores provides 10% speed up across the board.
- Improved sound quality for the DSi including a new "BEST" option (not enabled by default) that will render the sound as good as I can make it on the handheld.
- A few small fixes for the CPU core to improve the cycle accuracy.
- With the improved speed, the DSi largely disables frameskip for the best visual experience.
Télécharger NINTV-DS v4.6
Site Officiel de NINTV-DS
 
 Rosalie's Mupen GUI v0.5.5 
Lundi 15/01/24 à 17:31 par Firebrand
Ce frontend pour mupen64plus a été mis à jour. Voici la liste des changements:
- Add TryExec to desktop file (thank you @JakobDev)
- Update mupen64plus-core, parallel-rsp, mupen64plus-rsp-hle, GLideN64 and SDL_GameControllerDB
Télécharger Rosalie's Mupen GUI v0.5.5 (Windows)
Télécharger Rosalie's Mupen GUI v0.5.5 (Linux)
Site Officiel de Rosalie's Mupen GUI
 
 WinUAE v5.2.0 Beta 4 
Lundi 15/01/24 à 17:29 par Firebrand
Les beta pour WinUAE s'enchaînent rapidement. Voici les changements de la dernière en date:
- Changing OSD font when in full-window or fullscreen mode saved it incorrectly and nothing changed.
- DraCo Amiga HD disks supported. Note that DraCo hardware does not support writing to Amiga formatted floppies. It is CPU polled read only.
- DraCo PC floppy writing and formatting implemented (Required PIO support which original Bridgeboard emulation didn't need or use)
- DraCo PC keyboard right shift key code fixed. DraCo PC keyboard repeat implemented.
- UAE AHI ignored AHI volume slider setting. Also master volume was not converted to correct DS API volume range that AHI driver uses. (Paula DSound mode had different master volume than UAE AHI volume)
- Some config file paths (for example "statefile") was not saved as a path but as a string. Saving as a path automatically converts between absolute and relative paths.
- "Warp mode reset" on the fly change was not possible. (I always forgot this when adding new Misc panel option..)
- Loading filter presets that changed line doubling mode would not reset the display completely, leaving weird doubled or half-size image visible.
- Game Ports panel default config overrode button 4 with OSK enable/disable option even if it was already configured in Input panel.
- SX32Pro memory mapping fixed, bumped max memory from 64M to 128M.
Télécharger WinUAE v5.2.0 Beta 4 (32-bit)
Télécharger WinUAE v5.2.0 Beta 4 (64-bit)
Site Officiel de WinUAE
 
 Simple64 v2024.01.1 
Lundi 15/01/24 à 17:26 par Firebrand
Cette solution tout en un pour l'émulateur Nintendo 64 basée sur mupen64plus a été mise à jour. Les améliorations sont les suivantes:
- Update mupen64plus-core and parallel-rsp to latest versions
Télécharger Simple64 v2024.01.1
Site Officiel de Simple64
 
 SameBoy v0.16.2 
Dimanche 14/01/24 à 14:56 par Firebrand
Cet excellent émulateur GameBoy/GameBoy Color a été mis à jour. Les améliorations sont les suivantes:
Accuracy Improvements/Fixes
- Improvements to the “Accurate” frame blending option; SameBoy now correctly tracks the “parity” of each frame, and uses a more realistic blending ratio
- Support for bootleg ROMs that claim to have no RAM in the MBC field, but also declare a non-zero RAM size

Bug Fixes
- Removed XAudio 2.7 support and replaced it with the redistributable version of XAudio 2.9, fixing various crashes on Windows 7
- Fixed an issue with the menu graphics being glitched in the SDL frontend if SameBoy is set to display a border
- Fixed the update dialog in the Cocoa frontend displaying the changelog in the wrong font on versions of macOS
- Fixed Quick Look support being broken on macOS Sonoma
- Fixed a bug where the Cocoa and iOS frontend would sometimes flicker when using the Metal renderer
Télécharger SameBoy v0.16.2 (Windows)
Télécharger SameBoy v0.16.2 (MacOS)
Site Officiel de SameBoy
 
 WinUAE v5.2.0 Beta 3 
Samedi 13/01/24 à 16:34 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. Les améliorations sont les suivantes:
- Added GVP A1230 Turbo+ II (Jaws II) v5.3 ROM.
- Input panel custom event window was stuck in top/left corner (b1)
- Monochrome and genlock now uses calculated display start/end values. Previously it always used hardwired PAL or NTSC values.
- Display port adapters had blank screen in Fields+ interlace mode.
- Fixed double free and memory leak in debugger/custom event parser/calculator.
- OSD led/status bar font configuration added to GUI misc panel. Default font size slightly increased.
- DraCo accelerator settings new option: PC keyboard connected. Can be used to enable/disable PC keyboard and use DraCoTools to enable Amiga keyboard only.
- DraCo PC keyboard double press/releases fixed.
- x86 bridgeboard floppy emulation fixes, interrupt clears automatically after reading response data set by read/write/etc commands, floppy change detection requires also motor turned on. Fixes DraCo floppy driver read errors. DraCo PC formatted drive reading now works. Writing is not (yet) supported.
- DraCo now supports Amiga formatted floppies, implemented CPU polled flux change timing DraCo custom IO register.
- Retina Z2/Z3/Altais board 15-bit mode implemented. ICS RAMDAC emulation improved, fixes corrupted DraCo+CGX >8 bit modes.
- NCR 77C32BLT 64 pixel wide mouse cursor positioning (horizontal offset) fix.
Télécharger WinUAE v5.2.0 Beta 3 (32-bit)
Télécharger WinUAE v5.2.0 Beta 3 (64-bit)
Site Officiel de WinUAE
 
 MedGui Reborn v0.124 
Vendredi 12/01/24 à 16:33 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Fixed do not worked rom sorter after launched a game
- Fixed broken boxart and update download on Win XP
- Ignored ssl certificate on webclient
- Set Mute Discord by default on MedClient
- Cosmetic change on Cheat Manager
- Changed qwebirc nick default user
- Added support for ps1 bios extracted from ps3 firmware
- Added Favourites to MedClient comboconsole
- Fixed empy boxart when a download attempt fails (thx Boubikos for bug report)
- Fixed Cheat Manager for pce_fast module
- Fixed netbutton behavior on textual medgui menu when you start a netplay session by medclient
- Organized and grouped in a better way the file extension on file open window
- Added "Clean entries from list" on Advanced menu
- Always enabled "Remove from list" option on Adavnced Menu
- Added text clipboard copy when you perform a left double click mouse button on "Version" info on the right medguir tab
- Added m3u suffix to multi-disc game names to make it easier for the user to recognize them
- Added preliminary support for Custom CSV game list (using MedGuiR CSV Creator)
- Added new "Switchres" parameter for @psakhis emu4crt Mednafen fork
- Added new parameters for next Mednafen 1.32.0-UNSTABLE
- Merged any Pull Requests from @click4dylan MedGuiR Fork
- Updated 7z.dll to the last version
- Updated Modern7z.dll to the last version
Télécharger MedGui Reborn v0.124
Site Officiel de MedGui Reborn
 
 Raine v0.96.6 (MS-DOS) 
Jeudi 11/01/24 à 13:55 par Firebrand
Un build MS-DOS de la dernière version de Raine a été publié. A priori, la toute dernière version (pour l'instant?) pour ce vénérable système d'exploitation.
- Yeah I check everything is working or at least can be compiled. This dos version is really hard to test nowdays. The good news is that it works quite well with dosbox-x, an extended version of dosbox, with cputype = ppro_slow, and memsize = 64 at least. The rdtsc emulation is broken, so you can't even access the rdtsc counter with the f11 key, but except that the rest seems to work alright. I hope that nobody uses the dos version nowadays, except me because I am curious to see how it works now !
- It would need a few improvements, like that sample support from the galaxian driver, for now all this is simply disabled. same thing for the galaga explosion... But oh well too much work, not enough use, I'll probably leave it as it is now, at least it works, even if not perfect.
- The debug build of raine doesn't work in dosbox, it needs an optimized build otherwise it's just too slow !
Télécharger Raine v0.96.6 (MS-DOS)
Site Officiel de Raine
 
 Mednafen v1.32.0 UNSTABLE 
Mercredi 10/01/24 à 17:26 par Firebrand
Une novuelle version de cet émulateur multi-systèmes a été publiée. Les améliorations sont les suivantes:
- The default key mapping(for new configurations) to exit Mednafen is now only "F12", instead of both "ESC" and/or "F12" as before; additionally, a new mapping for "ESC" to close the netplay console/text popup has been added.
- Added command-line option "-ovconfig", to load global override settings from the specified file. The global override settings will override any settings loaded from "mednafen.cfg" or set via command-line arguments, but will be overridden in turn by more-specific per-module and per-game override configuration files.
- Fixed data alignment issue that could produce broken QuickTime videos when using the CSCD codec(the default) with certain combinations of emulation module video settings.
- Added setting "input.grab.strategy", default value of "full". It can be set to "auto" to enable minimalistic grabbing of the system keyboard and/or mouse, when input grabbing is toggled on, dependent on emulating a virtual keyboard and/or virtual mouse/ball device.
- On the Windows build, keyboard grabbing will now capture ALT+Tab and the Windows keys, and discard synthetic left CTRL keypresses generated from pressing AltGr.
- Restored Windows 2000 compatibility, broken in 1.21.0-UNSTABLE, for people who enjoy airgaps, firewalls, and/or insecurities.
- Fixed fatal startup error when running the Mednafen executable from the root directory of a drive on Windows, a regression introduced around version 1.22.0-UNSTABLE.
- Apple2: Added support for Apple IIe and Enhanced IIe, selectable via changing the new "apple2.model" setting, or by utilizing the new "model" directive in a MAI file.
- Apple2: When loading a floppy disk image from a ZIP archive without a MAI file, all other floppy disk images with the same extension in the same directory in the ZIP archive will now also be loaded automatically. If desired, this feature can be disabled by setting the new "apple2.multiload" setting to "0".
- Apple2: Added setting "apple2.input.kb.ghosting", default value of "1", that can be set to "0" to disable emulation of spurious ghost keypresses.
- Apple2: Increased the maximum value of the "apple2.video.color_smooth" setting to "2", which will enable more-aggressive composite video color smoothing.
- Apple2: Added an adjustable composite color video sharpening filter, controlled by the new setting "apple2.video.postsharp".
- Apple2: Reworked how HGR is handled with the "rgb_alt" and "rgb_alt_tfr" video rendering modes, for consistency with DHGR and to correct a few glitches.
- Apple2: Added "rgb_qd" and "rgb_qd_tfr" video rendering modes, which will render DHGR at quarter-resolution, and provide two distinct grays, but are otherwise the same as "rgb" and "rgb_tfr".
- Apple2: Added "rgb_video7" video rendering mode, which supports the additional graphics modes offered by the Apple IIe Video 7 RGB interface, one of which is used by Sierra's AGI games.
- Apple2: Added high-level(no seek delay) ProDOS-compatible hard disk drive emulation, usable by loading a raw hard disk drive image with an "hdv" file extension, and through the "hdd" directive in a MAI file.
- PS1: Added support for Konami's "Pop'n Music" controller.
- SNES-Faust: Fixed distorted graphics in "Marvelous" and "Bishoujo Janshi Suchie-Pai" due to hires color math emulation inaccuracies.
- SNES-Faust: Fixed letter sprite glitches(horizontal black lines) in "Wordtris".
- SNES-Faust: CPU writes to VRAM during active display are now blocked. Fixes missing dialog box and text in "Mazinger Z", title screen corruption in "NBA Pro Basketball: Bulls vs Blazers" and "Shin Nihon Pro Wrestling: Chou Senshi in Tokyo Dome", and graphical garbage during startup in "Zen-Nihon Pro Wres". May break ancient ROM hacks and fan translations.
- SS: Fixed hangs in "Gal Jan", "Kanzen Chuukei Pro Yakyuu Greatest Nine", the USA version of "Creature Shock: Special Edition", and the European versions of "Magic Carpet", "Manx TT SuperBike", and "Revolution X".
- SS: Fixed erroneous red shadows beneath units during the final episode's first battle in "Sakura Taisen".
- SS: Added support for loading bootable ROM cart images up to 48MiB in size, with a filename extension of "ss". If the ROM image is 32MiB or smaller, 512KiB of backup memory for save games will be available.
- SS: Added support for routing SCSP MIDI output to stdout, for debug text output, by changing the new "ss.midi" setting's value to "stdout".
Télécharger Mednafen v1.32.0 UNSTABLE (32-bit)
Télécharger Mednafen v1.32.0 UNSTABLE (64-bit)
Site Officiel de Mednafen
 
 RomVault v3.6.4 
Mercredi 10/01/24 à 16:55 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Quelques bugs sont corrigés:
Bug Fixes:
- Fixed an issue where RV7Z files would be needlessly recompressed
- Fixed a missing fix status icon for “MIA found, but won't be used because it results in an incomplete set”
- Fixed an issue with the description tag in Fix DATs
Télécharger RomVault v3.6.4
Site Officiel de RomVault
 
 Nintendulator FR v0.985 Beta (07/01/24) 
Mercredi 10/01/24 à 16:52 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par l'équipe de Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (07/01/24)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (07/01/24)
Tradu-France
 
 WinUAE v5.2.0 Beta 2 
Mardi 09/01/24 à 17:00 par Firebrand
Voici déjà une nouvelle beta pour cet émulateur Amiga qu'on ne présente plus. Les améliorations sont les suivantes:
- "Simple mode" path string escaping in config file directory harddrive paths incorrectly escaped single quotes which added unwanted \'s to path.
- NCR SVGA 8/16/24 bit mode selection fixed, Picasso96 v2.0 Altais driver now works in DraCo configuration.
- Toccata was not mapped correctly in DraCo configuration.
- Hardware emulated RTG boards Picasso96 screen dragging horizontal shift fix (broke in b1 panning fix)
- Any TV overscan option + NTSC mode: few pixel grapohics corruption was visible in right edge of screen.
- Do not force release of pressed keys if mouse capture was requested but mouse was already captured. On the fly screen settings changes (for example via input events or uae-configuration) caused unexpected forced key releases in full-window mode. (Forced key release is needed because otherwise sudden mouse capture loss might cause stuck keys in Amiga side)
- 256 color screeenshot created wrong colors in some situations (usually when AGA and almost all colors in use). Attempts to keep custom chipset color 0 (backround color) in first palette index.
- Include also current DPI when selecting between "old" smaller or "new" larger default GUI size. (Smaller desktop resolution + high DPI = too large default GUI size)
Télécharger WinUAE v5.2.0 Beta 2 (32-bit)
Télécharger WinUAE v5.2.0 Beta 2 (64-bit)
Site Officiel de WinUAE
 
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