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 WinUAE v6.0.0 Beta 16 FR 
Dimanche 23/03/25 à 17:18 par Firebrand
La dernière version de WinUAE est déjà disponible en français grâce à Tradu-France.
Télécharger WinUAE v6.0.0 Beta 16 FR (32-bit)
Télécharger WinUAE v6.0.0 Beta 16 FR (64-bit)
Tradu-France
 
 WinUAE v6.0.0 Beta 16 
Dimanche 23/03/25 à 17:17 par Firebrand
Une nouvelle beta de cet émulateur Amiga qu'on ne présente plus a été publiée. Voici la liste des changements:
All "planned" updates are now done (Scaling cleanup was last "planned" update). I still plan to check if ShaderGlass shader logic can be implemented but that is not guaranteed.
Anyway, this means (lots of?) bug fixes remaining..

Beta 16:
- EHB was broken in ECS Denise and AGA modes. KILLEHB was always detected as active.
- Add harddrive last partition selection didn't work correctly. Also non-0x30/0x76 partitions are now allowed to be selected.
- When screen mode switches (PAL/NTSC/VPOSW trick etc), delay host side switch until at least 2 back to back frames have same width and height to prevent single weird size frame changes (for example during boot when VPOSW LOF bit is changed in random position from zero to one causing height of frame to change temporarily)
- Disabled too annoying CD audio OSD led flicker.
- Possible fix for autoscale not always detecting top and bottom borders.
- Filter internal scaling and positioning cleanup. Simplified coordinate and size calculations etc. Should not have any visible effect but it might break some filter configurations.
Télécharger WinUAE v6.0.0 Beta 16 (32-bit)
Télécharger WinUAE v6.0.0 Beta 16 (64-bit)
Site Officiel de WinUAE
 
 WinUAE v6.0.0 Beta 15 FR 
Samedi 22/03/25 à 20:22 par Firebrand
La dernière beta de WinUAE est désormais disponible en français grâce à Tradu-France.
Télécharger WinUAE v6.0.0 Beta 15 FR (32-bit)
Télécharger WinUAE v6.0.0 Beta 15 FR (64-bit)
Tradu-France
 
 Clock Signal 20/03/2025 
Vendredi 21/03/25 à 16:38 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Les améliorations sont les suivantes:
This release corrects:
- a potential crash at startup for the emulated Macintosh Plus; and
- likely failure of mouse movement to register after window resizing on macOS hosts.
Télécharger Clock Signal 20/03/2025
Site Officiel de Clock Signal
 
 WinUAE v6.0.0 Beta 15 
Mercredi 19/03/25 à 16:48 par Firebrand
Une nouvelle beta pour de cet émulateur Amiga a été publiée. Voici la liste de changements:
- Vertical blank state was taken from wrong variable when in programmed mode, forcing fast mode to not be used when drawing programmed mode bitplane graphics.
- CIA SDR register added to CIA dump (c debugger command)
- BPLCON4 bitplane XOR value change delay was not correct.
- Fixed 1200TX second window logic and also implemented second window restriction: top 3 bits of window 2 are taken from window 1 position.
- Some changes to support future multiple PCI bridgeboards and PCI board reordering.
- Hide expansion device "autoboot disabled" checkbox when device does not have any autoboot jumpers. (or have nothing to do with storage)
- "Add Harddrive" with MBR partition storage device and multiple partitions: first item was mix of whole drive's/first partition's properties. (b1)
- Added https://aminet.net/package/docs/hard/512kWOM A1000 512k WOM expansion emulation. Option in Expansions->Built-in expansions.
- Last Denise RGA cycle of new "fast" line was skipped. If it had custom register write, it was not seen by Denise side.
- Fixed fast mode display panel scanlines.
- Check native mode screen changes when vsync starts (when whole frame is complete), not when Agnus vertical counter resets. Last few lines glitches when switching modes should be gone.
- Some FPU operations could run slightly slower in non-JIT mode but JIT FPU ticked. Force JIT FPU off when JIT is off.
- CPU/chipset timing update. Non-JIT fastest possible modes are almost as fast as 5.3.1 again.
- Fast mode bitplane optimization that detects if bitplane line changed or not is now disabled. It seems to be slower than always doing fast mode redraw of the bitplane line because it moves host CPU work from main thread to drawing thread and reduces main thread memory copies and comparisons that were needed to check if bitplane had changed.
- NOTE: Paula serial port emulation may not work, it is under yet another rewrite.. (Stunt Car Racer serial link has problems..)
Télécharger WinUAE v6.0.0 Beta 15 (32-bit)
Télécharger WinUAE v6.0.0 Beta 15 (64-bit)
Site Officiel de WinUAE
 
 BGB v1.6.5 
Mercredi 19/03/25 à 16:46 par Firebrand
Cet excellent émulateur GameBoy/GameBoy Color a été mis à jour. Les améliorations sont les suivantes:
- Fixed many bugs and problems
- Added support for gbdk printf debug messages
- Fixed GBC reality colors non-smooth gradients
- Fixed problems with fullscreen mode such as taskbar showing, including on wine
- Speed optimizations
- Accuracy improvements
- Changed breakpoint condition to level trigger, unless PC any, and added setting to change this
- Added a mappable button to enable/disable SGB colors
Télécharger BGB v1.6.5 (32-bit)
Télécharger BGB v1.6.5 (64-bit)
Site Officiel de BGB
 
 MedGui Reborn v0.126 
Mardi 18/03/25 à 16:51 par Firebrand
Ce frontend pour mednafen a été mis à jour. Les améliorations sont les suivantes:
- Better understanding of error messages reported by the gui in case of missing resources
- Fixed a error on MedGuiR Advanced menu that appear when a path do not exist
- Fixed a error that appear on Advanced Mednafen menu when do not exist a port on netplay server
- Prevent the open of advance menu when the rom grid is empty
- Corrected Boxart and Snaps download link
- Corrected romhacking search query
- Removed a lot of dead links on rom search
- Fixed search on TGDB scrape
- Speedup Advanced Menu Load on lowend cpu
- Increased sleep timer on start emu so that can store the parameters to be passed to the mednafen
- Added auto load Global Override config at GUI startup
- MetroMed beta 13: Fixed a bug with short path that not execute the games
- MedPad:
*Added preconfig database input for auto-configure all Mednafen input module by standard template
*Fixed the value assigned by a PS4 gamepad (and probably for all next gen controllers)
Télécharger MedGui Reborn v0.126
Site Officiel de MedGui Reborn
 
 Raine v0.97.5 
Lundi 17/03/25 à 17:31 par Firebrand
La v0.97.5 de Raine a été publiée une deuxième fois avec une finition améliorée. Pas de changement de numéro de version, donc. Les versions Windows nécessitent des .dll qui ne sont pas encore mises à jour dans l'archive habituelle. Vous les trouverez ici: version 32-bit et version 64-bit. Les améliorations sont les suivantes:
Yeah nothing major this time, it's more because a few things were committed to git this week to finish properly stuff in 0.97.5, and since there's nothing in the works for now it's better to release some new binaries now rather than wait an indefinite amount of time...

So the changes :
- Add a configuration for the joysticks dead zones in the inputs dialog, all joysticks share the same setting, don't complain since arcade joysticks don't use precise placement, it's just up left down right and center that's all.
- cheat dialog: fix bug when text for the status bar is too long to fit on the screen normally the bar flashes and you can click on it to get the full text. Except the click has been broken since the transition to sdl2 ! At least this feature is not used often, which is not a surprise.
- new region switches for xmvsf, mvsc, hsf2
- mshvsf: Enable "Norimaru" for all regions. It's an extra character which was reserved for Japan only previously, but it didn't make much sense to keep it only for Japan after adding a region switch to this rom.
- And ffman1985 produced a new console script for sf2hfj.

That's all, and this time it should be the last release for quite a while !
AppImage files updated too by the way, since sdl was updated it was too bad not to include the updated version...
Télécharger Raine v0.97.5 (32-bit) (Windows)
Télécharger Raine v0.97.5 (64-bit) (Windows)
Télécharger Raine v0.97.5 (32-bit) (Linux)
Télécharger Raine v0.97.5 (64-bit) (Linux)
Site Officiel de Raine
 
 DuckStation v0.1-8773 
Samedi 15/03/25 à 17:26 par Firebrand
Une nouvelle version de cet excellent émulateur PlayStation a été publiée. La version Linux n'est pas encore disponible. Voici la liste des changements:
- c3ce0ee Atualização Português do Brasil (#3385)
- 160f1ea Qt: Fix vibration motor binding not showing some devices
- 8cfd843 System: Fix depth clear threshold not applying immediately
- b230c9c CPU/PGXP: Use GTE MAX_Z for Z normalization
- 78bb14b CPU: Fix disassembly of GTE instructions in log
- 826f102 CPU/Recompiler: Flush GTE completion cycle on load without fastmem
- 7eb7ad6 CPU/Recompiler: Remove load delay flag from lwc2
- 9939f1c CPU/Interpreter: Use _builtin{add,sub}_overflow for exceptions
- 95797b0 GPU: Force early run on GP0 FIFO overflow
- 6437a5d GPU/TextureCache: Dump textures asynchronously
- e73ca9e Qt: Fix new range for depth clear threshold
- 705fe11 Qt: Fix incorrect file filter for memory card import
- 2bfbec3 Settings: Use new key name for depth threshold
- ee6887b GPU/HW: Add stat for depth buffer clears
- 58dc756 GPU/HW: Add in-pass clear depth pipeline
- 29f19d0 Spanish (Spain) translation update (#3386)
- 9f0bbcc Achievements: Fix progress bar text alignment
- e25f287 Qt: Avoid stuck in temporary render-to-separate mode
- 8bffd97 Qt: Lock system when automatic updater shows
- c717f54 Deps: Update to SDL3 3.2.8
- cd694c0 GDBServer: Improve ack handling
- 2f5855a GDBServer: Get rid of usage
- 814263b GDBServer: Mostly rewrite handlers and fix undefined behaviour
- a0c06f8 GDBServer: Implement 's' command (single step)
- 7bae23d GDBServer: Implement memory breakpoints
- 541af8d GDBServer: Stub out thread commands
- 492a55e FullscreenUI: Add icons to achievement list categories
- d6ab840 FullscreenUI: Use RetroAchievements game icon as fallback game image
- aeadd4c FullscreenUI: Move game info to top of pause menu
- 72a0ba1 FullscreenUI: Fix pause menu light theme shadow colour
- 44af55a FullscreenUI: Differentiate title/subtitle colours
- 9a9ed52 Qt: Fix vertical alignment in patches page
- f6296ce Qt: Increase setup wizard dialog height
- 4fc49ee FullscreenUI: Tweak the highlight background color (#3387)
- ba32959 VulkanDevice: Allow 0x0 window size
- e422afd FullscreenUI: Improve achievements pause menu overlays
- 531b3e1 Update the Simple-Chinese translation to latest. (#3388)
- 5116631 Qt: Update glyph ranges
- c57689c FullscreenUI: Inherit colour alpha for shadowed text
- 9c97182 FullscreenUI: Apply theme to ingame achievement overlays
- b6fa2ce FullscreenUI: Fix shadowed text alpha again
- cffafad ImGuiManager: Use fullscreen UI theme for OSD
- f11c31b ImGuiOverlays: Apply theme to save state selector
- 6c86785 FullscreenUI: Apply theme to loading screen
- 3d0f038 FullscreenUI: Move game list settings to main tab
- 6e27b8a FullscreenUI: Add option to start/open to game list
- 1189f53 FullscreenUI: Add 'Automatic' theme that syncs with Qt
- db3b689 FullscreenUI: Add Dark Ruby theme (#3389)
- 4bac7cb FullscreenUI: Fix some dialogs not being cancellable
- 2a86faa FullscreenUI: Replace landing icons with colourable icons
- 9734066 FullscreenUI: Add StaticGray background
- 0a47006 FullscreenUI: Move appearance up in settings order
- c82c007 FullscreenUI: Add settings reset option to settings
- bcd4b91 FullscreenUI: Fix black screen on renderer change
- 8a0400a GameList: Don't try to scan gpudump files
- dd885cf GameList: Cache invalid entries
- 8308428 GameList: Rename max value enum for consistency
- 3420af8 FullscreenUI: Display unlock rarity in achievements view
- 4f00a7c FullscreenUI: Add rounding to achievements progress bars
- 61de096 FullscreenUI: Add status text (left side of footer)
- a1e5bb7 FullscreenUI: Display legend for achievement status icons
- 27fc7de FullscreenUI: Add translucency/shadow to achievement notifications
- e3cb3d0 FullscreenUI: Fix system not unpausing after HC disable popup
- a1d6998 CI: Update AppStream metainfo
Télécharger DuckStation v0.1-8773 (Windows)
Télécharger DuckStation v0.1-8773 (MacOS)
Site Officiel de DuckStation
 
 ColecoDS v10.5 
Samedi 15/03/25 à 16:59 par Firebrand
Cet émulateur ColecoVision et machines d'architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Update to the Z80 core to improve emulation accuracy. This emulator now passes the ZEXALL test suite.
- Added proper M1 wait states for the Colecovision, ADAM and MSX emulation for improved CPU handling.
- A few optimized Z80 lookup-tables brings in some additional speed for both the DSi and DS-Lite/Phat.
- Improved file loading so that it's more robust - ensuring a higher level of consistency in loading large files into memory.
- Other minor cleanups as time permitted.
Télécharger ColecoDS v10.5
Site Officiel de ColecoDS
 
 Fichiers additionnels pour MAME v0.275 
Vendredi 14/03/25 à 16:59 par Firebrand
Cette fois, AntoPISA fait un tir groupé de ses fichiers additionnels pour MAME v0.275.
Category.ini v0.275 (10.04):
- 2025/02/13 10.04: Aligned files to MAME 0.275.

Catlist/Catver v0.275 (10.03):
- 2025/03/13 10.03: Aligned files to MAME 0.275.

Télécharger Languages.ini v0.275 (13.03):
- 2025/03/13 13.03: Added 0.275 sets.

Version.ini v0.275 (9.03):
- 2025/03/13 9.03: Aligned to MAME 0.275.
Télécharger Category.ini v0.275 (10.04)
Télécharger Catlist/Catver v0.275 (10.03)
Télécharger Languages.ini v0.275 (13.03)
Télécharger Version.ini v0.275 (9.03)
ProgettoSNAPS
 
 Denise v2.5 FR 
Vendredi 14/03/25 à 16:49 par Firebrand
La dernière version de cet émulateur Commodore 64 et Amiga a été traduite en français par l'équipe de Tradu-France.
Télécharger Denise v2.5 FR (32-bit)
Télécharger Denise v2.5 FR (64-bit)
Tradu-France
 
 SDLMAME4Ubuntu v0.275 (64-bit) 
Vendredi 14/03/25 à 16:47 par Firebrand
Ce build de MAME pour Linux Ubuntu a été mis à jour vers MAME v0.275.
Télécharger SDLMAME4Ubuntu v0.275 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 
 CpcAlive v1.19c 
Vendredi 14/03/25 à 16:45 par Firebrand
Cet environnement de programmation Amstrac CPC pour MS-DOS a été mis à jour, mais les notes de publications sont pour le moins imprécises:
V1.19c- 13/03/2025 - corrections
Télécharger CpcAlive v1.19c
Site Officiel de CpcAlive
 
 Series.ini v0.275 (11.02) 
Mercredi 12/03/25 à 17:18 par Firebrand
Les fichiers additionnels arrivent ce mois-ci au compte-gouttes. Voici la mise à jour de ce fichier permettant de trier les machines par séries:
- Items REMOVED (21) : (bbtime), (bcclimbr), (gckong), (gdigdug), (cfrogger), (cgalaxn), (egalaxn2), (gnw_dkong2), (gnw_dkjr), (tgaunt), (cmspacmn), (tmpacman), (epacman2), (epacman2r), (pbqbert), (tmscramb), (bzaxxon), (sfach), (sfzbch), (sfzch) and (trobhood).
- Series ADDED (2) : "Rayforce" and "Royal Casino * Slot".
- Series REMOVED (2) : "Gunlock" and "Rad Action" (merged with "Taito Football Champ").
- Series UPDATED (56) : "Aero Fighters", "Bubble Bobble", "Cherry Bonus * Slot", "Cherry Master * Slot", "Darius", "Darwin", "Dolphin Treasure * Slot", "Enchanted Forest * Slot", "Fruit Bonus * Slot", "Gauntlet", "Knights of Valour", "Ninja-Kid", "Operation Wolf", "Pac-Man", "Pin*Bot * Pinball", "Police 911", "Raiden", "Samurai Aces", "Sprint", "Super Poker", "Taisen Mahjong Final Romance", "Targ", "Tecmo World Cup", "Teenage Mutant Ninja Turtles", "Terminator * Pinball", "Tetris", "The Simpsons * Slot", "Thrill Drive", "Thunder & Lightning", "Thunder Dragon", "Thunder Dragon", "Time Bandit * Slot", "Time Crisis", "Time Killers", "Time Machine * Slot", "Time Pilot", "Toffy", "Torch of the Gods * Slot", "Torch of the Gods * Slot", "Track & Field", "Triple Punch", "Triv Quiz", "Trivia Master", "Trivia", "Tron", "Vanguard", "Vapor Trail", "Video Pinball", "Virtual On - Cyber Troopers", "Wangan Midnight", "World Class Bowling", "World Combat", "World Court", "Xevious", "X-Men" and "Zero Team".
Télécharger Series.ini v0.275 (11.02)
Site Officiel de Series.ini
 
 WinUAE v6.0.0 Beta 14 (32-bit) 
Mercredi 12/03/25 à 17:05 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Left side of display had corruption if horizontal resolution was small enough.
- Make sure drawing thread has finished before exit or config change.
- Fixed bad D3D surface lock/unlock functions.
- Keyboard reset without keyboard low level emulation didn't force CPU to reset state while reset keys are being kept pressed. CPU kept executing, possibly random instructions because ROM overlay is already active and autoconfig boards are deactivated, possibly causing random illegal memory accesses being logged.
- Matrox emulation blitter background thread support re-enabled.
- Remaining software filter support removed.
- Fixed slirp bug (has been since it was added) that didn't seem to affect WinUAE but affected other UAE ports.
- GDI mode didn't free all resources when native<>RTG mode switched.
- Closing last open configuration tree node didn't update registry/ini.
- Debugger command H DMA debugger listing support is back. Now only listed if D is appended (HD).
- CPU KS ROM accesses are listed in DMA debugger. 68000/010 only because 68020+ can have faster ROM access time than chipset. Uses CIA DMA debugger line but because there is not enough space, only R/W state, size and address is shown.
- -nomt skipped RGA buffering start/end overlap handling, for example copper color writes near the start of scanline were skipped.
- Genlock display had vertical wobble effect in threaded mode. Genlock, grayscale and CD32FMV are working. Other display port adapters should not be used yet.
- Non-CE fast mode subpixel scroll fix. (May not be perfect yet)
- TV overscan modes didn't affect fast draw mode horizontal blanking.
Télécharger WinUAE v6.0.0 Beta 14 (32-bit)
Site Officiel de WinUAE
 
 GameInit.dat v0.275 (11.04) 
Mardi 11/03/25 à 17:26 par Firebrand
Ce fichier qui décrit les procédures d'initialisations de certains jeux qui ne sont pas jouables directement et réclament quelques manipulations préliminaires a été mis à jour pour MAME v0.275.
2025/03/00 11.04: Aligned item names with MAME 0.275.
Télécharger GameInit.dat v0.275 (11.04)
Site Officiel de GameInit.dat
 
 CHD-info v0.275 
Lundi 10/03/25 à 17:06 par Firebrand
Cet ensemble de fichiers permettant de gérer les CHDs de MAME a été mis à jour vers MAME v0.275.
Télécharger CHD-info v0.275
Site Officiel de CHD-info
 
 Red Viper v0.9.8 
Lundi 10/03/25 à 17:04 par Firebrand
Une nouvelle version de cet excellent émulateur VirtualBoy pour Nintendo 3DS qui utilise les capacités de la console pour un affichage des jeux en 3D a été publiée. Voici la liste des changements:
This patch includes a number of accuracy improvements, primarily related to timing (plus a few game-specific hacks where hardware research is insufficient). With these improvements in tow, Red Viper is currently the most accurate emulator for Virtual Boy games on any system, even disregarding the whole 3D thing.

- Improved timer emulation to fix sample playback in Galactic Pinball and Teleroboxer
- Added memory access time emulation, which fixes numerous games
*Fixes sample playback in Virtual Bowling and Niko-Chan Battle, along with improved timer emulation
*Improves emulation performance in 3D Tetris
*Correctly emulated game speed in Golf
*Fixes Blox 2 intro cutting off early
- Fixed graphical glitches and fixed intro chime in Waterworld
- Improved audio emulation to fix some homebrew, including the Blox games and the Formula V demo
- Allow loading savestates from older versions
Télécharger Red Viper v0.9.8 (.3dsx)
Télécharger Red Viper v0.9.8 (.cia)
Site Officiel de Red Viper
 
 ColecoDS v10.4 
Lundi 10/03/25 à 17:01 par Firebrand
Cet émulateur ColecoVision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- DSi now supports cart ROMs up to 4MB (4096K). Only a few MSX tech demos / games get anywhere near this.
- New super-simplified Colecovision CPU driver that is used for most of the well-behaved Colecovision games to render them full speed on the older DS-Lite/Phat.
- Improved emulation speed of the 6502 core to render all Creativision games at full speed on older DS-Lite/Phat.
- Corrected a few cycle timings and generally improved accuracy of the Z80 CPU driver.
Télécharger ColecoDS v10.4
Site Officiel de ColecoDS
 
 Raine v0.97.5 
Dimanche 09/03/25 à 17:05 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste des changements:
Ok, nothing major this time, release mainly due because of an update for the appimage files for non arch linux distributions !
So here are the changes anyway (mostly in chronological order):
- lots of script updates from ffman1985, including sf2 serie (sf2, sf2hf, sf2ce, ssf2 and ssf2t, hsf2), the sfa serie (sfa, sfa3, sfz2a1, sfz3jr2, sfz2alj), and the marvel serie (mvsc, mshvsf, xmvsf) ! Impressive work... !
- Rom region selection in the gui for sf2hf, sf2, sf2ce, sfa, xmcota, mshvsf
- some big fixes in the converter I used to convert the cheats from mame, which allowed to fix quite a lot of things, I didn't fix everything because there was no report at all about that, and it's a long process. I just fixed the biggest games.
- Fixed black screen for shaders when using scanline-3x during game
- mer-curious updated samurai shodown 2 perfect edition to the latest romset
- added some cheats and hiscore saving for dkongex and dkongjp (all dkongex cheats are not tested).
Télécharger Raine v0.97.5 (32-bit) (Windows)
Télécharger Raine v0.97.5 (64-bit) (Windows)
Télécharger Raine v0.97.5 (32-bit) (Linux)
Télécharger Raine v0.97.5 (64-bit) (Linux)
Site Officiel de Raine
 
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