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 MedGui Reborn Stable v0.075b 
Mardi 21/02/17 à 13:29 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Added a control to manage error connection on FTP
- Autorecognize path of rom in MedClient if specified on MedGui Reborn Rompath1/2 section
- Added Mednafen version on MedClient grid
- Added a control to verify Mednafen version before start a netplay session to prevent version mismatch
Télécharger MedGui Reborn Stable v0.075b
Site Officiel de MedGui Reborn Stable
 Romulus v0.034 
Lundi 20/02/17 à 12:14 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- FIXED Reading 7z files information compressed by t7z and probably other compressors. Thanks to 0.
- FIXED XML Importation when has no description for information for sets.
- IMPROVED XML Importation compatibility. Now SMW-Hacks dats can be imported.
- IMPROVED Importation compatibility for DATs without "NAME" OR "DESCRIPTION" information like old DATs.
Télécharger Romulus v0.034
Site Officiel de Romulus
 AppleWin v1.26.1.1 
Samedi 18/02/17 à 11:58 par Firebrand
Une nouvelle version de cet émulateur Apple // a été publiée pour corriger un bug. Voici de quoi il s'agit:
- [Bug #382] Reset not resetting the 40/80-col text mode for mixed-mode NTSC rendering
Télécharger AppleWin v1.26.1.1
Site Officiel de AppleWin
 Mednaffe v0.8.5 
Mardi 14/02/17 à 14:46 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Check properly version of mednafen emulator (It fails when used spanish locale on Linux).
- Fixed Saturn bios setup.
- Add expansion cart option for Saturn.
Télécharger Mednaffe v0.8.5 (Windows)
Télécharger Mednaffe v0.8.5 (Linux)
Site Officiel de Mednaffe
 15 ans de Tradu-France et WinUAE v3.4.1 Beta 1 FR 
Mardi 14/02/17 à 14:43 par Firebrand
Tradu-France fête aujourd'hui ses 15 ans. Nous en profitons pour leur souhaiter un bon anniversaire! Et pour fêter cela, ils nous proposent lla traduction en français de la dernière beta de WinUAE.
Télécharger WinUAE v3.4.1 Beta 1 FR (32-bit)
Télécharger WinUAE v3.4.1 Beta 1 FR (64-bit)
 MAMu_'s MAME Icons v0.182 Extended Pack 
Lundi 13/02/17 à 13:15 par Firebrand
Ce pack d'icônes pour MAME a été enrichi pour MAME v0.182. Attention, il ne contient pas l'intégralité des icônes pour MAME: il vous faudra également le pack original de MaMu_ ainsi que l'Actualized Pack pour cela que vous trouverez dans les fichiers additionnels de notre section MAME.
Télécharger MAMu_'s MAME Icons v0.182 Extended Pack
Site Officiel de MAMu_'s MAME Icons
 MedGui Reborn Stable v0.075a 
Dimanche 12/02/17 à 12:21 par Firebrand
Une nouvelle version de ce frontend pour Mednafen a été publié. Voici la liste des nouveautés:
- Added a timer to auto refresh list of connected user
- Fixed any bug
- Added a popup at startup gui that invite user to close any opened Mednafen session before open the gui
Télécharger MedGui Reborn Stable v0.075a
Site Officiel de MedGui Reborn Stable
 WinUAE v3.4.1 Beta 1 
Dimanche 12/02/17 à 12:18 par Firebrand
Et c'est reparti pour une nouvelle série de beta pour cet émulateur Windows. Voici ce que la première d'entre elles nous réserve:
- Quickstart Blizzard modes (except if JIT enabled) enabled 24-bit addressing which caused new autoconfig/fallback mode support to think Blizzard is in 68020 fallback mode, disabling autoconfig.
- Added Apollo 1240/1260 SCSI module installed on/off option.
- IDE Identify drive command didn't reset multiple sector offset value. If previous read was partial multiple transfer, identity drive returned previously read data block.
- Added Lock drive option to real harddrive mount dialog. If checked, all partitions in selected drive will be locked and unmounted when emulation is running, enabling full read/write access even if drive has Windows mounted FAT partition(s). Lock will be ignored if drive has one or more NTFS partitions.
- Add harddrive didn't accept magneto-optical devices.
- Lots of softfloat FPU mode and normal FPU mode fixes and updates. (Andreas Grabher and me)
- Softfloat FPU mode added to GUI, supports on the fly switching.
- Untrap middle mouse button option was stuck.
- Implemented accurate 68020+ T0 trace mode emulation. (Original one has not been changed for ages..)
- Fixed crash when sound card audio play started and mono sound channel mode and "Include CD and FMV audio" was ticked.
- 271b3 "Blitter final D write don't increase "nasty" count" That is not true, I think this was only added to fix demo that randomly glitches on real hardware too.. Fixes intro Himalaya by Avalanche.
- Added illegal instruction at the end of each memory bank allocation, just outside of last available byte to force exception if execution falls of the edge of memory. This can happen if "more compatible" is not checked. Currently this causes bus error exception. May become halt in the future.
- Audio interrupts are delayed by 2 cycles, logic analyzer confirmed. Emulated only in cycle-exact mode. (Mission Elevator)
- Emulated sprite special case when DMA mode sprite's start X-coordinate is less than sprite's DMA slot position.
- Fixed AGA HAM6/8 behavior when BPLCON4 XOR value is non-zero. Planes 6 and 7 never affect palette selection if HAM8, Planes 4 to 7 if HAM6. If HAM control bits select hold mode, selected direct R/G/B value bypasses XOR operation. (Thanks to dissident for test cases)
- AGA EHB plane 6 half-brite selection bit is taken before BPLCON4 XOR adjustment. (Same)
- HAM mode and BPLCON4 BPLAM bit changes or HAM mode and BPLCON4 sprite bank bit changes and sprites in same scanline may have caused wrong sprite or HAM colors.
- >2M chip RAM didn't work in non-JIT compatible modes.
- Added -ldlog 1/2 command line parameter, logs all laserdisc commands.
- Recursive mode ROM scanner now skips directories starting with dot.
- HDF creator used old style dialog type.
- 68030 CE/prefetch mode cache access fix.
- JIT direct broke 512k and 1M chip RAM size detection.
- If statefile is loaded with one or more floppy images that can't be opened: keep fake disk in drive (like previously) and ask for new disk path when missing disk is accessed for the first time. (access = read or write attempt) Old disk path is shown in disk dialog title bar.
- SCSI emulation SCSI buffer re-sizing didn't handle READ(6) zero size length correctly.
- Added memory cycle-exact Quickstart step for A1200 and CD32 configurations. Less CPU heavy than full cycle-exact and usually not much more worse (or better). At least not until 68020 CE gets better.
- Memory cycle exact mode incorrectly counted internal CPU cycles partially.
- Memory cycle exact mode also enables more accurate custom chipset mode.
- 68020 CE mode adjustments, fixed Chip RAM access speed (was too fast previously), removed all extra cycle counting temporarily. Work in progress.
- Include key scancode in Input panel key events.
- Softfloat FPU mode is now officially supported, Andreas Grabher (Previous) implemented required 6888x-specific features to softfloat support library. Only needed if "weird" features are required (denormals and unnormals, invalid operands) or extended precision (that WinUAE does not support due to MSVC not supporting it) or accurate status register flags or 100% accurate rounding/NaN handling, FMOD/FREM quotient etc.Arithmetic exceptions are not yet supported. Trigonometric and logarithmic functions are currently implemented using normal native C-library functions and won't return 100% same results as real 6888x. Not compatible with JIT FPU emulation.
Télécharger WinUAE v3.4.1 Beta 1 (32-bit)
Télécharger WinUAE v3.4.1 Beta 1 (64-bit)
Site Officiel de WinUAE
 AppleWin v1.26.1.0 
Dimanche 12/02/17 à 12:14 par Firebrand
Cet émulateur Apple // a été mis à jour. Les améliorations sont les suivantes:
- [Bug #371] Flickery video when using GR from CP/M. (A regression at 1.26.0.x)
- [Bug #363] Debugger: Screen not updating when running in single-stepping debugger mode. (A regression at 1.26.0.x)
- Save-state: Fix for loading state when TEXT40 changes to TEXT80 or vice versa.
Télécharger AppleWin v1.26.1.0
Site Officiel de AppleWin
 Snes9x v1.00 
Samedi 11/02/17 à 14:34 par Firebrand
Deux mises à jour consécutives ont été publiées pour ce port de Snes9x pour Nintendo 3DS. Les améliorations sont les suivantes:
- Transplanted the full SPC700 + DSP source codes from Snes9x v1.51 into this emulator. As a result, the sound emulation now supports Gaussian Interpolation, and has better accuracy. This fixes some sound problems in Clay Fighter and Mortal Kombat I and II.
- Fixed Mode 7 priorities in games that use this: Contra III's stage 1 (at the loss of some color fidelity). Implementing this required the use of some crazy math hacks and hardware tricks to pull this off.
- Implemented some experimental speed hacks for Super Mario RPG and Kirby's Dreamland. Runs slightly faster (still not full speed) on Old 3DS.
- Implemented hi-res translucency. We get non-flickering emulation of hi-res screens (Secret of Mana, Seiken Densetsu 3, A.S.P. Air Strike Patrol) now as a bonus. As a result, Kirby's Dreamland is now playable.
- Invented a new cheat file format .CHX (text file) so that players can add cheats by using any text editor.
- Centralized the SNES output screen vertically on the top screen.
- Overhauled the user interface to give a more modern look as well as provide additional fonts.
- Added more screen stretch options as requested by many users.
- Added 3D slider support. Pushing up the 3D slider doesn't create any 3D effect, but may create a better viewing experience.
- Removed unnecessary debug messages during start up / shut down of the emulator.
- Fixed a bug when the SRAM still saves randomly when it is set to Disabled.
- Reduced memory footprint for storing texture position caches.
- Made this version buildable with libctru v1.2.0 (thanks to Maki-chan) [Note: Building with devkitARM r46 and libctru v1.2.0 will cause a bug where the emulator cannot utilize the full clock speed of the New 3DS.]

- Fixed NMI interrupt for specific games such as Cu-On-Pa. This allows Cu-On-Pa to get past the selection screen.
- Fixed ROM size calculation for Wonder Project J (English Patch). The game no longer hangs at the menu.
- Implemented optimized rendering for offset-per-tile modes. This gives many games a major performance boost. Games such as Strike Gunner STG, Tetris Attack, Kirby's Avalanche, Contra's Stage 1 Boss, Super Mario All-Stars' Super Mario 2 all benefit from this improvement.
- Implemented optimized rendering for sprites for modest performance boost.
- Used SPC700 core from Snes9x v1.51.
- Re-implemented an moderately optimized SA-1 core. Now games like Kirby Super Star, Super Mario RPG can boot. It will NOT run well on the old 3DS currently, but it will run smooth on a new 3DS with full clock speed.
Télécharger Snes9x v1.00
Site Officiel de Snes9x
 FS-UAE v2.9.4 dev 
Samedi 11/02/17 à 14:27 par Firebrand
Cet émulateur Amiga a été mis à jour. Voici les nouveautés:
Changes in FS-UAE Launcher 2.9.4dev:
- Try to use config from game database when launching with a WHDLoad archive.
- New startup argument –no-auto-detect-game to disable the above feature.
- Save directory based on archive name when launching with an archive.
- Fixed a bug where rating icons could disappear from variants list.
- New option whdload_preload, defaults to 1 (change in behavior).
- More language flags for the status bar.
- New option to toggle close buttons in dialogs.
- New reset to defaults button on settings pages (GUI does not update yet).

Changes in FS-UAE Arcade 2.9.4dev:
- New option arcade_initial_favorites to start with favorites filter.
- New startup argument –favorites to show the favorites list directly.
- Show game lists in FS-UAE Arcade (favorites, etc).
- New option arcade_theme (=blue/red).
- Fixed aspect correction toggle button.

You need to re-run the file scanner (and game scanner) when updating to this version.

Regarding the favorites functionality, there is no UI to add/remove favorites in the the Launcher/Arcade yet. But you can filter by favorites. For now, favorite games can be added/removed at and the launcher will sync down this list when updating the game database.
Télécharger FS-UAE v2.9.4 dev (32-bit) (Windows)
Télécharger FS-UAE v2.9.4 dev (64-bit) (Windows)
Télécharger FS-UAE v2.9.4 dev (32-bit) (MacOS)
Télécharger FS-UAE v2.9.4 dev (64-bit) (MacOS)
Site Officiel de FS-UAE
 Virtual GameBoy v5.1 FR 
Vendredi 10/02/17 à 13:10 par Firebrand
La dernière version de cet émulateur est déosrmais disponible en français grâce à Tradu-France.
Télécharger Virtual GameBoy v5.1 FR
 Virtual GameBoy v5.1 
Vendredi 10/02/17 à 13:06 par Firebrand
Cet émulateur GameBoy/GameBoy Color a été mis à jour. Les améliorations sont les suivantes:
- Added "Nearest Neighbor" option to disable linear interpolation.
- Added "Force 4:3 Screen" option to VGB-Windows.
- Fixed "Hit MIDI Drums" option in VGB-Windows.
- Computing effective waveform power when simulating samples via MIDI.
- Fixed 44kHz sound hiccups in VGB-Windows.
- VGB-Windows will not overwrite last .GB file name with .PAL or .STA names.
- Keys [1]-[4] will toggle individual sound channels in VGB-Windows.
- Key [0] will toggle all sound channels in VGB-Windows.
- Added -4x3 command line option to VGB-Unix.
- Updated VGB-Windows icon.
Télécharger Virtual GameBoy v5.1 (Windows)
Télécharger Virtual GameBoy v5.1 (Linux)
Site Officiel de Virtual GameBoy
 RomVault v2.6.2 
Vendredi 10/02/17 à 12:58 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Voici les nouveautés::
- There was an error in my 2.6 releases of RomVault that stopped it working using Linux (Mono), so here is RomVault (2.6.2) which should work again in Linux.
- This version also contains Delta Filter for 7z files, fixing decompression on .wav files.
Télécharger RomVault v2.6.2
Site Officiel de RomVault
 Xebra/Arbex v2017/02/08 
Vendredi 10/02/17 à 12:52 par Firebrand
Cet émulateur PlayStation a été mis à jour. Malheureusement, les changements n'ont pas été précisés.
Télécharger Xebra/Arbex v2017/02/08
Site Officiel de Xebra/Arbex
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