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 DSP v0.18b3 (32-bit) 
Mardi 24/11/20 à 14:00 par Firebrand
Cet émulateur multi-système qui n'avait pas été mis à jour depuis près de trois ans a connu deux nouvelles versions récemment, mais uniquement pour Windows. Voici la liste des nouveautés:
- TMS99XX: Fixed video mode 2

- Added Mega Cart support: ROM pagination
- Added Super Game Module support: More RAM and AY8912
- Added support for Boxxle and Black Onix (missing EEPROM)

- YM2203/YM2151/YM3812: Fixed (finally!) the FM sound, improves a lot Shinobi, Rastan, Ghost'n Goblins, Snow Bros...
- CPU's: Added some CPU's, many fixes and new opcodes

8bit computer
- Spectrum: 100% emulated 'floating bus', added 'Turbo sound'..
- Commodore 64: Added a initial driver

- NES: Fixed many video issues, added many mappers...
- Sega Master System: Improved driver, almost 100% working games

- Added some MCUs to emulate protections, added 24 new games, added dipswitches...
Télécharger DSP v0.18b3 (32-bit)
Site Officiel de DSP
 GameEx v16.71 
Lundi 23/11/20 à 14:04 par Firebrand
Ces deux frontends multi-systèmes ont encore été mis à jour, mais si vous vouliez savoir ce qui a changé, ce ne sera encore pas pour cette fois avec l'absence habituelle de release notes.
Télécharger GameEx v16.71
Télécharger GameEx Arcade Edition v16.71
Site Officiel de GameEx
 WinUAE v4.5.0 Beta 11 
Lundi 23/11/20 à 13:56 par Firebrand
Une nouvelle version beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- S3Trio/S3Virge double scan mode detection fixed. Calculation used size parameters before bit depth specific screen width adjustments.
- Hardware emulated RTG boards interlace modes fixed.
- Added DMA capable RAM checkbox to RAM GUI panel.
- Added force 16-bit checkbox to RAM GUI panel. Affects more compatible and cycle-exact CPU modes only. If 68020+ and 16-bit: CPU always splits 32-bit accesses to two 16-bit accesses. Defaults have not changed, chip ram is 32-bit if A3000 or AGA, all other RAM is 32-bit if 68020+ CPU. Most common use case is to be able to change "slow" RAM bus width. ("Real" 16-bit "slow" ram vs 32-bit accelerator board "slow" ram)
- Lightpen cursor left trails if vertical centering was enabled.
- Effects 11 (FX11) updated to latest (and apparently final) version. WinUAE uses it to support D3D9 shaders in D3D11 mode.
- Fixed HAM left border corruption if overscan HAM mode and bitplane horizontal start was earlier than current filter horizontal start. (Old bug)
- scp disk image format support fix (keirf). Account for residual flux time at end of final revolution. Fix double replay of revolution #0 when track is initially loaded.
- uaedbg does not anymore report word reads from execbase or exception vectors as invalid if CPU is 68000/68010 or if chip ram is 16-bit wide.
- $bfff00 debug logging word/long behavior changed. Format string without %l (except pointers: %p, %s and %b) is now consided word even if long was written to $bfff00.
- A2386SX 1.2M floppy error workaround. It expects to read 1.2M and 1.4M floppies using 720k floppy bit rate. 1.4M was already worked around previously. (Software thinks it is using shared Amiga 1760k drive, "Flipper" hardware is not emulated).
Télécharger WinUAE v4.5.0 Beta 11 (32-bit)
Télécharger WinUAE v4.5.0 Beta 11 (64-bit)
Site Officiel de WinUAE
 GameEx et GameEx Arcade Edition v16.69 
Vendredi 20/11/20 à 12:41 par Firebrand
De nouvelles versions de ces frontends ont été publiées mais les améliorations ne sont pas connues.
Télécharger GameEx v16.69
Télécharger GameEx Arcade Edition v16.69
Site Officiel de GameEx
 m64p 18/11/2020 
Jeudi 19/11/20 à 13:32 par Firebrand
Cet ensemble comprenant un émulateur Nintendo 64, un frontend et un plugin graphique a été mis à jour. Voici les nouveautés:
- Just a few bug fixes and stability improvements for GLideN64
Télécharger m64p 18/11/2020 (Windows)
Télécharger m64p v18/11/2020 (MacOS)
Télécharger m64p v18/11/2020 (Linux)
Site Officiel de m64p
 RomCenter v4.1.0 
Mardi 17/11/20 à 13:51 par Firebrand
Après plus d'un an de gestation, une nouvelle version de ce gestionnaire de ROMs a été publiée. Cette version sera la dernière compatible avec Windows XP. Les améliorations sont les suivantes:
- Update database core to v3
- Add 'empty games' filter button in view toolbar
- Add 'folder' in preferred format setting
- Display expected folder in files view for uncompressed files.
- Keep same path displayed after path refresh
- Fix 'nodump' devices problem
- Fix operations are faster
- Fix and improve gfix command for clean up db.
- Fix bad type for device rom
- Fix crash when a unique operation is done on more than 1500 items
- Fix max thread limit handler
- Fix fields validation on global settings page
- Fix empty paths in settings on new install
- Catch more 7zip exception
- Improve operation cancellation
- Improve moving rom
- Improve files and rom deletion
- Tune database configuration to improve speed.
- Update 7z library
- Update zip library
- Update 32 machines datafiles generated from mame 226
- Following high quality systems datafiles (built from mame) are included in this release:
Télécharger RomCenter v4.1.0
Site Officiel de RomCenter
 Denise v1.0.9.1 FR 
Lundi 16/11/20 à 14:28 par Firebrand
La dernière version de cet émulateur Commodore 64 a été traduite en français par l'équipe de Tradu-France.
Télécharger Denise v1.0.9.1 FR (32-bit)
Télécharger Denise v1.0.9.1 FR (64-bit)
 Romulus v0.048 
Dimanche 15/11/20 à 13:35 par Firebrand
Une nouvelle version de ce gestionnaire de ROM a été publiée. Voici la liste des nouveautés:
- ADDED Updater new DAT group. Antopisa - Progetto Snaps. Thanks to Rowlaxx
- ADDED Updater new DAT group. Retroplay - Amiga. Thanks to Rowlaxx
- FIXED Windows defender positive virus by unknow reason.
Télécharger Romulus v0.048
Site Officiel de Romulus
 Denise v1.0.9.1 
Dimanche 15/11/20 à 13:32 par Firebrand
Cet émulateur Commodore 64 a été mis à jour. Les améliorations sont les suivantes:
- fix TAPE emulation (broken in 1.0.9)
- nice performance improvement
- load follow-up disks via hotkey
*map hotkeys for disk 1, 2, 3, ...
*map disk 0 for reinserting boot disk
*emulator guesses file name for requested disk and insert it
*override guessing of file names by assigning disks in "Disk Swapper"
Télécharger Denise v1.0.9.1 (32-bit) (Windows)
Télécharger Denise v1.0.9.1 (64-bit) (Windows)
Télécharger Denise v1.0.9.1 (MacOS)
Télécharger Denise v1.0.9.1 (Linux)
Site Officiel de Denise
 Pas de nouvelle version de MAME en novembre 
Samedi 14/11/20 à 14:04 par Firebrand
Des changements majeurs dans la programmation de MAME v0.226 ont entraîné plus de régressions que prévu. La MAME Team veut donc prendre plus de temps pour corriger les soucis et ne pourra pas livrer sa nouvelle version en fin de mois comme à l'habitude. Vous trouverez l'explication complète ici, mais c'est assez technique.
Site officiel de MAME
 SDLMAME4Ubuntu v0.226 (64-bit) 
Jeudi 12/11/20 à 13:32 par Firebrand
Ce build de MAME pour Linux Ubuntu a été mis à jour vers MAME v0.226.
Télécharger SDLMAME4Ubuntu v0.226 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 Mednafen v1.26.1 
Mercredi 11/11/20 à 14:22 par Firebrand
Cet émulateur multi-systèmes a été mis à jour et repasse en version stable. Les améliorations sont les suivantes:
- PSX: Fixed various inaccuracies in the SPU reverb emulation code.
- PSX: Fixed quasi-benign dereferencing of a null pointer in the GPU code when playing a PSF.
- SNES-Faust: Fixed a crash when an MSU1-enabled game tried to play MSU1 audio but no audio tracks existed.
- SNES-Faust: Only create MSU1 multithreaded audio reader object if at least one audio track is available.
- SNES-Faust: Fixed a design flaw in the MSU1 audio track loading code that broke loading of audio tracks when the game's filename included a "%" character.
- SS: Fixed compilation errors after configuring with --disable-debugger.
- SS: Fixed compilation errors with clang.
Télécharger Mednafen v1.26.1 (32-bit)
Télécharger Mednafen v1.26.1 (64-bit)
Site Officiel de Mednafen
 WinUAE v4.5.0 Beta 10 FR 
Lundi 09/11/20 à 13:51 par Firebrand
Ca dégaine vite chez Tradu-France: la traduction en français de la dernière beta de WinUAE est déjà disponible.
Télécharger WinUAE v4.5.0 Beta 10 FR (32-bit)
Télécharger WinUAE v4.5.0 Beta 10 FR (64-bit)
 WinUAE v4.5.0 Beta 10 
Lundi 09/11/20 à 13:49 par Firebrand
Une nouvelle beta pour WinUAE a été publiée. Voici les améliorations apportées:
- Added workaround for Windows socket behavior difference compared to Unix/Amiga. Windows return truncated data and error status if bsdsocket.library recv/recvfrom() supplied buffer is smaller than available data. Unix/Amiga sockets will also return truncated data but don't return error status.
- Debug logging $bfff00 write truncated long words to words.
- Log window size was not stored in ini mode.
- ini file is now only saved if contents has been modified.
- Fixed CV64/3D in Z2 mode. (CGX4 hang, Picasso96 wrong colors in some modes)
- Fixed PicassoIV overlay. (Possibly can only happen with some P96 versions, at least some set overlay at VRAM address zero which accidentally worked)
- Fixed Cirrus Logic blitter bug that was introduced few betas ago (for example some CGX4 modes had ghost shell window cursor images)
- uaedbg invalid access message now includes information if it was caused by any chipset DMA channel. Memwatch logging must be enabled (w + return in debugger or any memwatch point enabled)
Télécharger WinUAE v4.5.0 Beta 10 (32-bit)
Télécharger WinUAE v4.5.0 Beta 10 (64-bit)
Site Officiel de WinUAE
 WinUAE v4.5.0 Beta 9 
Vendredi 06/11/20 à 13:30 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. Peu de changements néanmoins:
- 64-bit JIT used wrong flag handling mode which broke some programs (b1).
- Improved chipset display mode frame rate timing stability.
Télécharger WinUAE v4.5.0 Beta 9 (32-bit)
Télécharger WinUAE v4.5.0 Beta 9 (64-bit)
Site Officiel de WinUAE
 WinUAE v4.5.0 Beta 8 FR 
Mardi 03/11/20 à 15:23 par Firebrand
La dernière beta de WInUAE est désormais disponible en français grâce à Tradu-France.
Télécharger WinUAE v4.5.0 Beta 8 FR (32-bit)
Télécharger WinUAE v4.5.0 Beta 8 FR (64-bit)
 Stella v6.4 
Mardi 03/11/20 à 15:21 par Firebrand
Une nouvelle version de cet émulateur Atari 2600 a été publiée. Voici la liste des changements apportés:
- Added basic (entire and single line only) text cut/copy and paste.
- Added color parameters to 'Custom' palette.
- Some improvements to AtariVox-USB adaptor functionality:
*Made serial port used for an AtariVox-USB adaptor editable.
*Autodetection of serial ports no longer messes up devices plugged into other serial ports.
- Added CPU load stats to debugger. Related to this, added debugger pseudo-registers '_ftimreadcycles' and '_fwsynccycles' to show the number of cycles since the start of frame under certain circumstances (see manual for more details).
- Fixed bug with aspect correction and fullscreen mode; snapshots from such a mode are now pixel-exact.
- Fixed a bug that caused CDF ROMs to crash on the Retron77 and reduced ARM emulation performance for CDF ROMs on other platforms.
- Fixed crash with missing or incorrectly sized SaveKey data file, and with certain functions not working (erase pages, erase entire EEPROM).
- Fixed Atari mouse autodetection.
- Fixed bug in ROM launcher, with last ROM selected not being remembered when exiting and re-entering a directory.
Télécharger Stella v6.4 (Windows)
Télécharger Stella v6.4 (MacOS)
Télécharger Stella v6.4 (64-bit) (Linux)
Site Officiel de Stella
 AppleWin v1.29.16.0 
Mardi 03/11/20 à 15:15 par Firebrand
Cet émulateur Apple // a été mis à jour. Les améliorations sont les suivantes:
- [Bug #851] RGB support: AppleColor card (-rgb-card-type apple) is now an alias for Video7's RGB-SL7 card (-rgb-card-type sl7).
- [Bug #850] RGB support: removed the preconditions for AN3 setting the RGB video mode flags. IOUDIS soft-switch is for //c only, so removed support for //e.
Télécharger AppleWin v1.29.16.0
Site Officiel de AppleWin
 Fichiers additionnels pour MAME v0.226 
Lundi 02/11/20 à 12:30 par Firebrand
AntoPISA vient de publier l'ensemble de ses fichiers additionnels habituels, à l'exception de Messinfo.dat qui arrive toujours un peu plus tard. Voici les release notes pour ceux qui en possèdent:
Catlist/Catver v0.226:
- 2020/11/01: Aligned files to MAME 0.226.

Languages.ini v0.226 (1.17)
- 2020/11/01 1.17: Added 0.226 sets.

Series.ini v0.226
- Items REMOVED (2): (clubpacmb) and (suprmriobl3).
- Items RENAMED (3): (bagmans2) to (bagmans4), (raycris) to (raycrisj) and (thrilldae) to (thrilldbe).
- Series UPDATED (6): Bagman, Gunlock, Pac-Man, Space Invaders, Super Mario Bros. and Thrill Drive.
Télécharger Category.ini v0.226
Télécharger Catlist/Catver v0.226
Télécharger Languages.ini v0.226 (1.17)
Télécharger Series.ini v0.226
Télécharger Version.ini v0.226
 WinUAE v4.5.0 Beta 8 
Lundi 02/11/20 à 12:22 par Firebrand
Deux nouvelles beta pour cet émulateur Amiga ont été publiées. Voici la liste des nouveautés:
Beta 8:
- Remaining JIT shift instruction bugs fixed. (I really didn't want to but I had to learn a bit more how JIT internally works..). My tester now passes all normal tests.
- Some hardware emulated boards bypassed byte/word swapping if accessed by PPC CPU.

Beta 7:
- Fixed incorrect bitplane DMA overrun condition that made Zool 2 AGA flicker strangely (b1) (AGA game with 7 planes but FMODE=0. What a waste of DMA slots.)
- JIT FPU 80-bit host mode should work again (b1)
- Emulated clockport expansions (Prelude A1200 is currently the only one) now support 4 port clockport expander. "-" = no expander (Same device mapped to all 4 slots), "1" = expander slot 1 and so on.
- Added Zorro 2/A500/CDTV DMA controller 24-bit DMA checkbox in Expansion panel. (Unticked = full 32 addressing capable, ticked = 24-bit access only, real world behavior) Previously some emulated 24-bit DMA controllers had full 32-bit support, some didn't.
- All Z2/Z3 RAM banks now have DMA capable checkbox in RAM panel. If not ticked and DMA HD controller tries to access it, read returns all ones and writes do nothing. (In real world result could be memory corruption, hang etc). This can be used to quickly test if some real world DMA controller + accelerator combination with accelerator RAM set to no DMA causes similar problems in emulation. Other RAM banks only have config file support. Find RAM name in config file and then replace "*_size" with "*_options=nodma=true". For example "bogomem_options=nodma=true" makes slow ram not DMA capable. NOTE: Chipset DMA is not affected even if chip ram DMA is disabled, it only affects mainboard (CDTV and CD32) and expansion CD/HD DMA controllers.
- Added CD image select/eject keyboard shortcut. END+F5 = select CD image, END+SHIFT+F5 = eject CD. Statefile quick restore moved to END+F6. NOTE: currently END+F5 opens even if there is no emulated CD drive.
- If game controller was plugged in after config was loaded and loaded config had game controller configured in game ports panel, game controller was correctly remembered but type and autofire mode was set to default values.
- Hardware emulated Z3 RTG boards had wrong autoconfig size configuration. This caused access faults if MMU was enabled.
- SVGA chip vblank interrupt acknowledge forced unnecessary full display refresh.
- ALT+Space does not anymore open WinUAE window standard menu when input is captured.
- JIT + Hardware emulated RTG board should fully work again.
- JIT MOVEM/MOVE16 direct RAM access optimization (calculate address only once, then do moves vs do separate multiple calculate address+move combinations) is now automatically disabled if hardware emulated RTG board is enabled, most have byte/word swapping logic which would cause cause graphics corruption if same MOVEM/MOVE16 copy was first used for RAM reads or writes and then later (when it was still in translated format) it was used for VRAM reads or writes. At least CGX4 does this.
- JIT LSL/LSR fixed (temporary fix, better fix later that should also fix other shift instructions). jit_blacklist config entry should be removed now.
Télécharger WinUAE v4.5.0 Beta 8 (32-bit)
Télécharger WinUAE v4.5.0 Beta 8 (64-bit)
Site Officiel de WinUAE
 m64p 01/11/2020 
Lundi 02/11/20 à 12:18 par Firebrand
Cet ensemble pour l'émulation Nintendo 64 a été mis à jour et est désormais disponible pour MacOS. Les améliorations sont les suivantes:
- This is the first release with official Mac OS X support. A big thanks to @joeldenning for getting this working. Mac OS 10.14+ is required. It should support everything except the auto updater. You can netplay cross platform, meaning Mac, Windows, and Linux users can play together.
- This release includes support for LLE Graphics (Settings->LLE Graphics). For the uninitiated, LLE graphics is basically "super accurate graphics mode". It is quite CPU intensive and may not work full speed on every computer. It is also supported in netplay, if the player creating the room has LLE enabled, it will be required for all others joining that match. I wouldn't recommend enabling it for netplay unless you are sure that everyone you are playing with has an adequate CPU. If someone can't run the game at full speed, they are going to experience extreme input lag.
- For the curious, the LLE graphics are accomplished using a combination of and
Télécharger m64p 01/11/2020 (Windows)
Télécharger m64p 01/11/2020 (MacOS)
Télécharger m64p 01/11/2020 (Linux)
Site Officiel de m64p
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