Cet ensemble d'émulateurs a eu une grosse activité ces derniers jours avec pas moins de 3 nouvelles versions. Un port de Genesis Plus GX a été ajouté et des versions Windows pour tous les émulateurs sont désormais disponibles. Voici la liste des améliorations ainsi que des instructions de l'auteur pour ceux qui mettent à jour une version inférieure à la v6.0: if coming from a version less than 6.0, you will need to delete all the "gamelist" xml files from the emulators data folders (and delete the "skins" folder too). The "gamelist" xml files format changed from this version, and they are now embedded in the platforms "romfs" (vpk, pkg, nro..). If they are found in the data folder then they will override the ones in "romfs", which is not what we want.
v6.2: - sdl2_audio: fill buffer with silence if nothing to play (fix pnes audio crap on game start) - psnes: fix audio buffer overlflow (fix random crashes) - psnes: fix minor remaining audio crackling (perfect audio now, hopefully) - psnes: improve/simplify rendering code - psnes: update to latest snes9x revision (8c0a4a4) - windows: fix crackling audio - gamelist: fix game id calculation (random crashes on unknown roms) - windows: fix pnes compilation
v6.1: - windows: hopefully fix missing libcrypto-1_1-x64.dll - pgen: fix launchers icons - vita: fix setTextureRect texture pitch (fix pgen) - pgen: fix roms directories creation on first run
v6.0: - common: add new emulator (pgen: genesis-plus-gx port) - common: update gamelists - common: fix preview images and videos links - ui: only show know files extensions in rom list - ui: fix favorites preview images and videos - input: add rotation support back (wip) - skins: enable font filtering back, remove big_preview skin - skins: add "config.cfg.override" file support for skin overriding - skins: code and data cleanup - skins: improve scaling - psnes: fix crackling audio in some games (zelda, ff6...) - vita: remove slow pvr support (fix framerate on a lot of games) - vita: fix input rotation (wip) - switch: refactor inputs (use sdl2 gamecontroller and new sdl2 automatic single joycons handling) - switch: update buttons gfx - windows: fix compilation, code improvements - android: add android support (wip) - and more...
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