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 DuckStation v0.1-7371 (19/08/2024) 
Lundi 19/08/24 à 17:28 par Firebrand
Encore une mise à jour pour cet émulateur PlayStation! Deux changements sont à signaler:
- 304f69e CDROM: Fix rare interrupt race when cancelling commands
- b2577ef Qt: Work around theme switching bug
Télécharger DuckStation v0.1-7371 (19/08/2024) (Windows)
Télécharger DuckStation v0.1-7371 (19/08/2024) (MacOS)
Télécharger DuckStation v0.1-7371 (19/08/2024) (Linux)
Site Officiel de DuckStation
 
 DuckStation v0.1-7369 (18/08/2024) 
Dimanche 18/08/24 à 16:35 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Les améliorations sont les suivantes:
- Correctly use lstat() on Linux (Stenzek)
- Reduce rewind/runahead memory usage w/o 8MB enabled (Stenzek)
- Make more functions static (Stenzek)
- Add save state compression mode options (Stenzek)
- Expose swap chain clear colour (Stenzek)
- Use full display rect for postfx calculations (Stenzek)
- Fix crash on file open fail in WriteAtomicRenamedFile() (Stenzek)
- Further improve seek timing (Stenzek)
- Ensure all samples are generated prior to DMA write (Stenzek)
- 624ab4d: Atualização Português do Brasil (#3273) (Anderson Cardoso)
- 5368a1d: CI/AppImage: Work around broken AppImageLauncher (Stenzek)
- Defer init completion until after seek (Stenzek)
- Fix folder selection title bar (Stenzek)
- 98b1a70: GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA (Stenzek)
- Bump vk_mem_alloc to 871913d (Stenzek)
- Enable VK_KHR_maintenance4 and 5 (Stenzek)
- Remove leftover field (Stenzek)
- Fix debug assertion tripping in Vulkan (Stenzek)
- Add TakeDescription() (Stenzek)
- Fix download inside render pass (Stenzek)
- Add video capture feature (Stenzek)
- Warning fix (Stenzek)
- Fix sideloading EXEs without initial SP value (Stenzek)
- Add cycle penalty for reloading CLUT (Stenzek)
- Approxiate texture cache reload time for P8/C16 sprites (Stenzek)
- Battle Athletess - Daiundoukai GTO (Stenzek)
- Slightly bump up DMA rate for Chrono Cross (Stenzek)
- Vectorize VRAM fills (Stenzek)
- Fix possible race in screenshot (Stenzek)
- Fix OpenGL capture (Stenzek)
- Handle BGRA for MediaFoundation (Stenzek)
- Move Toggle Media Capture to General (Stenzek)
- Add FFmpeg v7.0.2 headers (Stenzek)
- Add FFmpeg backend (Stenzek)
- Update SDL game controller database (Stenzek)
- Various corrections/updates (Stenzek)
- 3e708d0: Atualização Português do Brasil (#3274) (Anderson Cardoso) #3274
- Fix loading state without media (Stenzek)
- Copy FFmpeg dylibs into Mac bundle (Stenzek)
- Clear RT before sending to media capture (Stenzek)
- Add constexpr MIPS Encoder (Stenzek)
- Add BytePatternSearch() (Stenzek)
- Add Type 2 fastboot patch (PS2) (Stenzek)
- Add stub for SIO2 accesses (Stenzek)
- Add hash for Starblade Alpha (Japan) (Stenzek)
- Prioritize image enumeration (Stenzek)
- Clarify BIOS support in setup wizard (Stenzek)
- 0af2c01: Updated Spanish (Latin America) translation (#3275) (Renzo Pigliacampo) #3275
- Fix saving of list options (e.g. controller settings) (Stenzek)
- Fix popup close resetting window scroll (Stenzek)
- Fix log window mouse interaction (Stenzek)
- Fix choice popup selected drawing over border (Stenzek)
- Display checkmark on right of choice dialog (Stenzek)
- Fix Starblade Alpha JPN hash (#3276) #3276 (Bobby Smith)
- Fix OOB array read (Stenzek)
- Report performance stats on exit (Stenzek)
- Ensure alignment of inputs (Stenzek)
- Fix ARM32 build (again) (Stenzek)
- Fix incorrect envelope rate (Stenzek)
- Fix list focus restoration after system shutdown (Stenzek)
- 7810c95: Atualização Português do Brasil (#3277) (Anderson Cardoso) #3277
- 823ce58: update Simple-Chinese translation to latest. (#3278) (zkdpower) #3278
- Update glyph ranges (Stenzek)
- Fix reset with Type 2 fastboot (Stenzek)
- Make "version" in Big picture translatable (#3279) #3279 (xujibbs)
- Flush on every write (Stenzek)
- Switch to new capture file on video FPS change (Stenzek)
- Log information on startup (Stenzek)
- Don't create deprecated achievement cache directories (Stenzek)
- Fix incorrect videos directory (Stenzek)
- Fix a couple of theme switching glitches (Stenzek)
- Fix link colouring in setup wizard (Stenzek)
- Look up media capture settings on-demand (Stenzek)
- Fix MP3 audio encoding (Stenzek)
- Fix SPU_DUMP_ALL_VOICES option (Stenzek)
Télécharger DuckStation v0.1-7369 (18/08/2024) (Windows)
Télécharger DuckStation v0.1-7294 (06/08/2024) (MacOS)
Télécharger DuckStation v0.1-7294 (06/08/2024) (Linux)
Site Officiel de DuckStation
 
 Fichiers additionnels pour MAME v0.268 
Vendredi 16/08/24 à 17:09 par Firebrand
Ces fichiers additionnels pour MAME ont été mis à jour pour MAME v0.268.
Category.ini v0.268:
- 2024/08/15: Aligned files to MAME 0.268.

Catlist/Catver v0.268:
- 2024/08/15: Aligned files to MAME 0.268.

Languages.ini v0.268:
- 2024/08/15: Added 0.268 sets.

Series.ini v0.268:
- Items RENAMED (1): (missw02) to (missw02d).
- Items REMOVED (4): (p911ea), (thrild2ab), (thrild2ac) and (wcombatb).
- Series UPDATED 6): Battle Gear, Miss World, Police 24/7, Pop'n Music, Thrill Drive and World Combat.
- Series NEW (1): Crazy Bugs.

Version.ini v0.268:
- 2024/08/15: Aligned to MAME 0.268.
Télécharger Category.ini v0.268
Télécharger Catlist/Catver v0.268
Télécharger CHD-info v0.268
Télécharger Languages.ini v0.268
Télécharger Series.ini v0.268
Télécharger Version.ini v0.268
ProgettoSNAPS
 
 Novo Player v1.10.1 
Jeudi 15/08/24 à 17:09 par Firebrand
Une nouvelle version de ce frontend pour émulateur MSX a été publiée. La version MacOS qui n'avait pas été mise à jour depuis très longtemps est elle aussi concernée. Les améliorations sont les suivantes:
- Fixed a few issues on macOS
- Few bug fixes and enhancements
Télécharger Novo Player v1.10.1 (Windows)
Télécharger Novo Player v1.10.1 (MacOS)
Télécharger Novo Player v1.10.1 (Linux)
Site Officiel de Novo Player
 
 GameEx et GameEx Arcade Edition v18.74 
Jeudi 15/08/24 à 17:04 par Firebrand
Encore une mise à jour pour ces frontends multi-systèmes, mais les changements sont inconnus.
Télécharger GameEx v18.74
Télécharger GameEx Arcade Edition v18.74
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.73 
Mercredi 14/08/24 à 18:51 par Firebrand
De nouvelles versions de ces frotnend multi-systèmes ont été publiés. Voici les nouveautés:
- Adding video playback help and a troubleshooting setting to the display section of the setup wizard.
- More updated databases.
Télécharger GameEx v18.73
Télécharger GameEx Arcade Edition v18.73
Site Officiel de GameEx
 
 DSP v0.23 WIP 2 (32-bit) 
Mercredi 14/08/24 à 18:45 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Misc
*Updated SDL2 library for windows 2.30.6
*ROMs export: Fixed '88 Gamed' ROM info (thanks to okurka)
*Updated Preview images
- Video
*Rewrited full screen mode
.Screen now it's scaled
.Hide mouse, except if needed (Spectrum mouse, Operation Wolf and Zero Point)
.Fixed mouse position click
- Sound engine
*Added close functions to clean variables
*Added some functions to ensure a sound chip have a CPU associated before it's created
- Controls Engine
*Joystick
.Removed calibrate functions, just press button to calibrate
.Rewrited all functions, now responds faster
- Timer Engine
*Add timer lapse, before call timer function
- CPU
*M6502
.Fixed 'brk' opcode (fixes Oric's 'SkoolDaze' and many others)
*M680X
.Added opcodes $2c, $2f and $85
.Rewrited get/put byte functions
.Make RAM and ROM internal
*MB88XX
.Rewrited internal flags functions
*Z80
.Added IRQ mode 2 external vector calls
.Daisy chain: clean all functions
.Z80 CTC: Clean daisy chain functions
.Z80 PIO: Converted to classes
- Devices
*VIA6522: Implemented VIA timers with the timer engine
*TAP/TZX Engine
.Fixed blocks $10,$11 and $14, misses one pulse
.Remove last block pause, and change pause functions
.Added T64 files

Spectrum
- Removed minimum border draw when fast speed, now draws full border lines (thanks to Neville)

Amstrad CPC
- Fixed lenslock protection, added 'Moon Cresta' protection
- Fixed tape/wav opening error

Casio PV1000
- Fixed IRQ generation
- Fixed screen size and border

Commodore 64
- Enhanced PRG loading
- Changed T64 to tape system, still not working

Oric HW
- Changed screen draw to line by line
- Fixed tape/wav opening error
- Changed sound chip to AY8912

Aliens
- Fixed CPU clock

Baraduke HW
- Changed to new M680X CPU engine

BombJack HW
- Merged with Calorie Kun
- Fixed background layer
- Changed memory map to a generalized one
- Added rotation screen
- Changed screen parameters
- Enhanced NMI

Breakthru HW
- Changed memory map to a generalized one
+Fixed DIPs
-Bubblebobble
- Changed to new M680X CPU engine
- Added IRQ mode 2 external vector function
- Remove manual GFX invert

Centipede
- Enhanced IRQ generation

Double Dragon HW
- Double Dragon: Changed to new M680X CPU engine

Firetrap
- Added MSM5205 reset

Gaplus
- Fixed corrupted sprites

KiKi KaiKai HW
- KiKi KaiKai: Added driver with sound
- Kick and Run: Added driver with sound

Knuckle Joe
- Changed to new M680X CPU engine

Irem M62
- Changed to new M680X CPU engine

Pacland
- Changed to new M680X CPU engine

Pooyan
- Enhance palette conversion

Shaolins Road
- Fixed Sprites

Skykid
- Changed to new M680X CPU engine

Senjyo HW
- Fixed slow inputs
- Changed to new Z80 PIO engine

Super DodgeBall
- Changed to new M680X CPU engine

Sega System 1/2
- Changed to new Z80 PIO engine

System Namco86
- Changed to new M680X CPU engine

Williams HW
- Changed to new M680X CPU engine
Télécharger DSP v0.23 WIP 2 (32-bit)
Site Officiel de DSP
 
 GameEx et GameEx Arcade Edition v18.72 
Lundi 12/08/24 à 16:44 par Firebrand
Deux versions de ces frontends multi-systèmes ont été publiées; Et pour une fois, la liste des changements est disponible!
v18.72:
- All new and updated system databases.
- The GameEx databases were no longer maintained and had not been updated since 2018 so I took it upon myself to scrape new versions using more modernly available sites and data.
- All the databases are now included with the installer and no longer need to be downloaded.
- The installer will overwrite existing databases but I can't think this will be a problem for anyone.

v18.71:
- The company logos have been png crushed which saves about 40mb on the setup size
- This release also has a few performance improvements although in reality it is display rendering that affects performance on any system. On dedicated graphics without vsync and no cpu sleep we are looking at a couple of thousand fps.
Télécharger GameEx v18.72
Télécharger GameEx Arcade Edition v18.72
Site Officiel de GameEx
 
 ColecoDS v10.0 
Samedi 10/08/24 à 18:07 par Firebrand
Cet émulateur ColecoVision et machines à architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Adam Sound Enhancer module support to allow AY sound games to play (mostly MSX ports to the ADAM)
- Ignore files that start with a '.' or '_' (mostly to help filter out clear non-game files).
- Minor cleanup, tweaks and a bug fixes.
Télécharger ColecoDS v10.0
Site Officiel de ColecoDS
 
 Versions 32-bit des builds de MAME 0.268 
Mercredi 07/08/24 à 17:08 par Firebrand
Les versions pour processeurs 32-bit de MAME ont été mis à jour vers MAME v0.268.
Télécharger MAME v0.268 (32-bit)
Télécharger MAMEUI32 v0.268
Télécharger ARCADE v0.268.0 (32-bit)
Télécharger WolfMAME v0.268 (32-bit)
MAMEXP
 
 SDLMAME4Ubuntu v0.268 (64-bit) 
Mardi 06/08/24 à 17:52 par Firebrand
Cette version de MAME pour Linux Ubuntu a été mise à jour vers MAME v0268.
Télécharger SDLMAME4Ubuntu v0.268 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 
 DuckStation v0.1-7294 (06/08/2024) 
Mardi 06/08/24 à 17:50 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Voici la liste des changements:
- 0517aef CDROM: Don't allow deferred INT1 after Pause ACK
- cabba81 CI/Flatpak: Switch from JSON -> YAML
- efc821b VulkanDevice: Fix incorrect condition in UnbindTexture()
- 3a08ad1 Qt: Purge some unused debug menu options
Télécharger DuckStation v0.1-7294 (06/08/2024) (Windows)
Télécharger DuckStation v0.1-7294 (06/08/2024) (MacOS)
Télécharger DuckStation v0.1-7294 (06/08/2024) (Linux)
Site Officiel de DuckStation
 
 GameEx et GameEx Arcade Edition v18.70 
Lundi 05/08/24 à 18:36 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Elles corrigent apparemment un problème mineur d'affichage de logo. Voir ici.
Télécharger GameEx v18.70
Télécharger GameEx Arcade Edition v18.70
Site Officiel de GameEx
 
 NegaMAME v0.268-1 
Lundi 05/08/24 à 17:57 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.268.
Télécharger NegaMAME v0.268-1 (Windows)
Télécharger NegaMAME v0.268-1 (MacOS)
Télécharger NegaMAME v0.268-1 (Linux)
Site Officiel de NegaMAME
 
 DuckStation v0.1-7290 (05/08/2024) 
Lundi 05/08/24 à 17:55 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Voici la liste des changements:
- d841371 CI/AppImage: Use fuse3 compatible appimagetool (#3251)
- d70f5dd GSVector: Remove unused functions
- 59a2309 GPU: Use half width vector types where appropriate
- 640ed4a CPU/Recompiler: Eliminate redundant speculative reg read
- 154a5b3 CDImageCHD: Refactor mode conversion to string_view
- fee8887 System: Purge unused RecreateSystem()
- fae6b7a System: Fix double error on load/boot cancel
- cf15591 Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others (#3252)
- 66f31d4 CI: Add workflow to upload cached deps/symbols
- 5381ad9 Qt: Adjust controller diagrams
- 00cc3b6 Qt: Fix a few places per-game settings were not checked
- 889427e Qt: Disable a couple of unusable per-game settings
- bc30569 SPU: Reverb input should be muted when SPU muted
- fb747d6 CDROM: Drop setloc on double Play
- 44b9d16 CDROM: Defer set of autopause track
- 9392c19 CDROM: Handle audio sectors in 2X mode
- f1ca914 CDROM: Further adjust IRQ delay
- 9a89ab3 GameDatabase: Add deinterlacing mode override
- c925bec GameDB: Set deinterlacing mode and line offset on a few games
- 8d94fd5 GameDB: Use SW readbacks for 360 Three Sixty
- 5d5c04c RegTest: Fix compare with only missing but no diffs
- 0a86aba Atualização Português do Brasil (#3253)
- 92038da CDROM: Handle speed change while reading
- c286112 Updater: Replace all StdStringFromFormat() with fmt
- 00ccea8 GPUDevice: Replace remaining StdStringFromFromFormat() with fmt
- ca2a8f1 Host: Purge C format string error overloads
- aa94b07 Qt: Purge format string usage from AutoUpdaterDialog
- 567b86c Host: Purge ReportFormattedDebuggerMessage()
- 24ef76b StringUtil: Purge StdStringFromFormat()
- 6176a21 ProgressCallback: Eliminate redundancy and drop C format strings
- a6cf320 Qt: Fix scan percent dropping back to 0% at end
- 41e1553 FileSystem: Add Error parameter to more functions
- 7217536 MD5Digest: Span-ify
- 19063d4 Bus: Mirror BIOS area up to 4MB
- f0945ca BIOS: Refactor loading/hashing of images
- 6a920b2 CDROM: Handle BFRD clears inbetween DMA transfers
- d9a224e GameList: Fix bogus entries on disc change due to disc set
- 5f36c29 Updater: Fix missing newline on MacOS
- 2e96931 CPU/CodeCache: Dynamically compute BIOS memory access timing
- 0815aed FileSystem: Drop use of stat64()
- 56dd987 Misc: RISC-V build fixes
- 4f7ddfa TimingEvents: Remove pointer indirection
- 9b77a9a TimingEvents: Move interrupt dispatch to end of loop
- 495b2ff GameDB: Front Mission 2
- efd8aab TimingEvents: Fix events ending up out-of-order
- 52f9e85 CDROM: Deactivate command attempt before queueing another
- f1f89d3 BinarySpanReaderWriter: Add subspan methods
- 79644bf CPU: Add Safe{Read,Write}MemoryBytes
- f2e88ce PINE: Add MsgReadBytes/MsgWriteBytes
- cc667cd Sockets: Add SetNagleBuffering()
- 3172eac PINE: Disable nagle buffering
- d9ada75 Qt: Toggle for DualSense Player LED (#3254)
- a6e34fa Fix ui_step for crt-consumer.fx (#3256)
- 14d8760 Resources: Update SDL game controller database (#3255)
- 6b78364 Sockets: Ignore SIGPIPE on Linux
- 7880087 Sockets: Properly handle POLLHUP events
- ad374ef Sockets: Use epoll on Linux
- 022b2fc Qt: Disable incompatible settings in game properties
- b4136d2 TimingEvents: Avoid heap allocation in SortEvents()
- 2938602 Qt: Remove BIOS search directory from per-game settings
- 533022b Qt: Ensure fullscreen UI is stopped on exiting
- 28c74f1 update the Simple-Chinese translation to latest. (#3257)
- fe55446 ImGuiManager: Fix stutter when multiple OSD messages lapse
- deed0c9 GameDatabase: Merge compatibility messages
- ba6b654 GPUDevice: Improve pipeline error reporting
- 298f39a GPU/HW: Fully report shader/pipeline creation failures
- e743c5d GPU/HW: Force update CLUT on save state
- 1006fa0 GPUDevice: Add support for Raster Ordered Views
- 2a617c5 GPU/HW: Support using ROV for accurate blending
- 49772f0 GameDB: Set accurate blending for Addie no Okurimono
- 7bbc174 GameDB: Accurate blending for High Heat Major League Baseball 2002
- b7bfbc0 Atualização Português do Brasil (#3258)
- 0407f93 CPU: Fix loading recompiler-saved states with interpreter
- 5e8870e D3D12: Avoid redundant render pass restarts
- 861d4a5 FullscreenUI: Reorder graphics settings to match Qt
- 5ec9c8a CDROM: Fix handling of 8-bit ADPCM and decoder overruns
- 68575d1 CDROM: Shift instead of divide in ZigZagInterpolate
- dce1221 Bus: Log when RAM_SIZE changes
- 0b5287f Bus: Implement RAM_SIZE register
- 0f4af03 CMake: FreeBSD build fix
- 1771bfa Atualização Português do Brasil (#3259)
- e455a5e ImGuiFullscreen: Fix incorrect notification width
- bf1b023 Add a new port of crt-royale.fx (#3260)
- 3282366 PostProcessing/FX: Preserve option declaration order
- 5656f91 Qt: Fix missing line on first postfx category
- 7a3a72e GPU: Add display rotation option
- d3dc3ec Organize crt-royale params in categories. (#3261)
- 440e08c Qt: Fix crash opening game compatibility report
- f051aa5 GameDB: Include London Mission Pack in GTA disc set
- c2d24f4 CDROM: Re-enable error-on-seeking-pause behaviour
- fcd4e60 Atualização Português do Brasil (#3262)
- 5026e1b Spanish translation update 2024/07/27 (#3263)
- a3acb0c GPU/HW: Always allow shader blend with fbfetch
- 7b99fcb GPU: Fix edge bleeding with Bilinear Integer scaling
- 6fe0c98 System: Rewrite EXE override/loading
- 40356fc FileSystem: Remove unnecessary checks
- 876f212 DynamicLibrary: Add patch to versioned filename
- b6b0997 Build: Favor git repositories over in-tree patches
- 11c6f89 gitignore: Add /deps/
- 6da84bf GameDB: Disable WS for Rally de Europe
- a3f8162 Qt: Add a new Justifier controller icon (#3264)
- ab7a3e1 BinaryReaderWriter: Add class for files as well as spans
- c83b5fd FileSystem: Add AtomicRenamedFile
- 7aaaf7c GameDatabase: Purge use of ByteStream
- b5009da GameList: Purge use of ByteStream
- dd8bf2c MemoryCard: Purge use of ByteStream
- a6518ff System: Rewrite save state I/O
- 6ce9e57 Misc: Purge remaining ByteStream references
- 0321a2c Common: Purge ByteStream
- 998f77c GameDB: More WS disables
- e0911d7 GPU/HW: Fix spec violation with Vulkan fbfetch
- 2d2bc93 dep/reshadefx: Avoid snprintf() when writing float constants
- 410cea0 PostProcessing/FX: Use ToChars instead of to_string()
- 8c9a885 GameDB: Add missing hash
- 534a82d dep/reshadefx: Fix float printing regression
- 33f6cc2 System: Use default compression level
- 2f90651 Spanish (Spain) update - 2024/07/29 (#3266)
- f1f57d8 Atualização Português do Brasil (#3267)
- 24abd10 Add CRT-Guest-NTSC (#3268)
- 0afcbd3 Update Russian translation (#3269)
- aa400f1 GameDB: Analog support for Nightmare Creatures (#3270)
- 6d70d24 AudioStream: Swap to shared soundtouch library
- 75cf877 Deps: Bump SDL2 to 2.30.6
- 0518bfb Data: Update SDL game controller DB
- 4eb3b2a dep: Remove soundtouch
- 3a83c42 Misc: Fix a bunch of code analysis warnings
- 9a626ca Qt: Reduce game list jank after shutting down VM
- a793741 Qt: Slightly bump grid view font size
- 7cbd67e MSBuild: Remove redundant include
- 1b9b469 Qt: Fix render-window-resize with 270deg rotation
- 30c5eba GPUDevice: Fix instances of RWTexture not clearing
- 5b590d4 D3D11Device: Fix blend state not applying to MRTs
- 143acca Core: Purge resources.cpp
- a2f9854 Misc: Slim down some header includes
- ee538ae CDROM: Improve resampling quality of 18900hz XA
- f9079b0 CDROM: Display XA coding info in debug window
- ec5d8cb Achievements: Use badge IDs from server
- 59a1cca dep/rcheevos: Bump to v11.5.0 + local changes
- 6c0a0e6 GPU: Fix incorrect lightgun line with force progressive
- c538df3 GameDatabase: Add crop mode override
- 02fbfae System: Add advanced 'Export Shared Memory' option
- c3bf267 System: Remove redundant remap
- 0c15c9e Qt: Fix bug where config-based RAIntegration occasionally failed
- 35dd4fd Qt: Fix incorrect list access for async cover load
- c23ea4b CI/AppImage: Pin versions
- 6e795c8 CMake: Fix duplicate SPIRV-Cross library on MacOS
- d862043 CMake: Fill version in bundle info plist
- 79bb5f0 GPUDevice: Fix SPIRV-Cross load error on Mac
- 6c5ffba MemMap: Fix object leak on fallocate() failure
- 2fb5e44 Atualização Português do Brasil (#3272)
- e499f90 MemMap: Fix inverted condition
Télécharger DuckStation v0.1-7290 (05/08/2024) (Windows)
Télécharger DuckStation v0.1-7290 (05/08/2024) (MacOS)
Télécharger DuckStation v0.1-7290 (05/08/2024) (Linux)
Site Officiel de DuckStation
 
 NPlayers.ini v0.268 
Dimanche 04/08/24 à 16:57 par Firebrand
Ce fichier permettant de trier les jeux MAME par nombre de joueurs a été mis à jour avec les nouvelles machines de MAME v0.268.
Télécharger NPlayers.ini v0.268
Site Officiel de NPlayers.ini
 
 History.xml v2.68 et Machine Type.ini v0.268 
Dimanche 04/08/24 à 16:56 par Firebrand
History.xml, regroupant informations, anecdotes, astuces sur les jeux de MAME, a été mis à jour à l'occasion de la sortie de MAME v0.268. Il est maintenant accompagné d'un nouveau fichier permettant de trier les machines par type et qui est basé sur les informations de History.xml.
Télécharger History.xml v2.68
Télécharger Machine Type.ini v0.268
Site Officiel de History.xml
 
 ROMhacking.net: la fin d'une ère 
Samedi 03/08/24 à 18:05 par Firebrand
La bible des HackROMs et des traductions japonais => anglais passe en mode stase. Suite à des dissensions internes, ce site de référence ne mettra plus à jour sa base données de patchs et d'utilitaires et ne fera plus que des news. C'est bien dommage. Le contenu a d'ailleurs été archivé sur Archive.org, ce qui devrait en assurer sa pérénité.
It’s been a good near 20 year run, but for various reasons it’s time to wind things down. The site achieved almost everything it set out to do, and far exceeded it. We joined hacking and translation communities together for the first time ever. We outlasted and eclipsed ROM hacking sites that came before us. We brought ROM hacking from niche and fragmented to global and centralized. We assembled the largest force of ROM hackers on the planet. We brought learning resources and accessibility to a much wider range of people. We made major progress legitimizing and pulling ROM hacking from underground dark web type material to something much more accepted by the mainstream. We paved a much easier path for all of those that will come after us. No doubt, this site changed ROM hacking forever. It will leave behind the legacy of those accomplishments to remember.

Things sure have changed since the beginning days. I miss the times when I was able to interact with a smaller group of supportive people to collaborate with rather than the entire world. Having gone from an unknown fledgling site to an infinitely growing and globally known one made sustainability very challenging. The site became so busy with 24/7 use, endless queues, and an endless inbox. It’s a very different world than it was in 2005. Copyright pressures increased dramatically with takedowns and legal burden. The site shifted from serving mostly contributing humans to bots and overzealous people abusing resources. They drowned everybody else out. The need for the site has lessened over time. There are now many options for community discussions, open source projects, and file storage across the Internet. For a while, I was looking to find a successor within the circles of site supporters. I asked several potential people, but the stars did not align.

I was finally looking to wind things down at the end of last year. I wanted to provide the site database and file archive to the general public. At that time, an internal group suddenly emerged with an offer to help continue the site. I questioned their intentions, but I thought it could prove to be a more community friendly path forward. However, it turned out to be the opposite. We had a rocky phase 1, moving the downloads into their possession. When I went to startup phase 2, I discovered a most dishonest and hate filled group. I learned that I had been dehumanized for a very long time. My personal details had been given out. Secret deceitful plots had been made to cut me out, and drop a bomb like I am a target to destroy. My family has seen this and after discussion, we are immediately ceasing all related site operations. We are cutting ties to Discord and Twitter social media outlets, and will have no further contact with these individuals. Lines were crossed. I had hoped this community especially would have learned from what happened to Near. This behavior is not OK for handling disagreements, miscommunication, anger, or anything else.

We have released the site database (sans account and/or profile information) as well as all of the files and images to the Internet Archive. In summary:
- Internet Archive of Database and Download Files
- All Submissions other than News are permanently closed.
- All sections of the site will remain up as read only.
- Downloads and images will be available for as long as DarkSol, FCAndChill Calico will allow.
- Forum will remain up
- Twitter and Discord affiliations have ended. Anything further from these outlets do NOT represent myself or ROMhacking.net.
I look forward to seeing what projects will emerge with the site data for the next generation. From what I have seen, it may be a good time to start an open source initiative for a new site. I’d love to hear about what projects you are working on!

I thank all of the many staff and community members whom kept the wheels turning and the lights on over the years. I am proud of our many accomplishments here together. I will carry forward remembering the good times, laughing about the bad times, and knowing she was right for the time, but time has a way of moving on.

This is ROMhacking.net as we knew her signing off…
 
 GameEx et GameEx Arcade Edition v18.69 
Vendredi 02/08/24 à 16:35 par Firebrand
Ces frontends ont été mis à jour, mais les changements ne sont pas connus. Ceux de la v18.67 nous parviennent en retard et contiennent des informations important sur les nouveaux pré-requis et la version de .net. Les fiches de ces utilitaires sur notre site ont été mis à jour avec ces informations.
- .net 6 is approaching end of life so GameEx has been moved to .net 8. Windows 8 and 7 is not supported under .net 8. Installing GameEx on below Windows 10 will use the .net 4 based version. This is automatic.
- New company logo support and a full collection of images is included. If a publisher match is found, it will be displayed.
- MAME Bezel project support. These can be downloaded when installing GameEx.
- Ability to use bezels (including above) for horizontal games on non 4:3 displays as well as the existing vertical support. The default vertical and 4:3 MAME bezel has been AI upscaled.
- Faster ini (configuration) file reading.
- Emulator database publishers and developers have been normalized to match the new company logos.
- Fixed, updated and x64 archive support.
- Updated MAME support files.
Télécharger GameEx v18.69
Télécharger GameEx Arcade Edition v18.69
Site Officiel de GameEx
 
 WolfMAME v0.268 (64-bit) 
Jeudi 01/08/24 à 20:57 par Firebrand
Ce build de MAME interdisant l'utilisation de codes de triche pour les compétitions a été mis à jour vers MAME v0.268.
Télécharger WolfMAME v0.268 (64-bit)
Site Officiel de WolfMAME
 
 MAMEUI64 et ARCADE v0.268.1 
Jeudi 01/08/24 à 20:56 par Firebrand
Des versions correctives ont été publiées pour ces deux builds de MAME. La release note est pour MAMEUI, mais il y a de fortes chances que le problèmes soit le même pour ARCADE:
- Found that some zn games were crashing, so fixed that and uploaded version 0.268.1 - it's recommended that you get this one, and throw 0.268.0 in the bin.
Télécharger MAMEUI64 v0.268.1
Télécharger ARCADE v0.268.1 (64-bit)
Site Officiel de MAMEUI64
Site Officiel de ARCADE
 
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