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 WinUAE v3.1.0 Beta 22 (32-bit) 
Mardi 26/05/15 à 08:50 par Firebrand
Deux nouvelles versions de WinUAE ont été publiée rapidement. Les améliorations sont les suivantes:
Beta 22: (RC2)
- In some rare situatations both "HARD_DDF_STOP" and "plf_passed_stop" test conditions incorrectly passed in single fetch block. Only happened when DDFSTRT/DDFSTOP value pair caused bitplane dma overrun so result was different corrupted display. (Plastic Passion / Upfront plasma part with OCS Agnus)
- BPL DMA pointer modified one cycle before same channel's BPLxDAT gets accessed behavior adjusted. (Powertrax / The Light Circle)
- Archos ADD-500 is also confirmed having fast ram autoconfig board after HD controller.

Beta 21: (RC1)
- b17 DSKSYNC update should not have started DMA in WORDSYNC mode.
- Moved A590/A2091 ram autoconfig board after HD board. A2091 install disk RAM tester expects it. (Some other boards may also have wrong HD/Fast RAM board order)
- Debugger deep trainer "not modified" condition fixed.
- AROS ROM updated.
Télécharger WinUAE v3.1.0 Beta 22 (32-bit)
Site Officiel de WinUAE
 
 Snes9xTYLmecm v0.4.2 Mod Rev.27 
Samedi 23/05/15 à 13:31 par Firebrand
Cet émulateur Super Nintendo pour PSP a été mis à jour. Une seule amélioration est à signaler:
- Fix string display
Télécharger Snes9xTYLmecm v0.4.2 Mod Rev.27
Site Officiel de Snes9xTYLmecm
 
 Ajout du set No-Intro GameBoy Advance e-Cards 
Vendredi 22/05/15 à 13:02 par Firebrand
La dernière version de VisualBoy Advance présentant une émulation fonctionnelle de l'e-Reader, nous avons ajouté au site le set No-Intro Gameboy Advance e-Cards pour l'accompagner. Venez découvrir cette curiosité qui n'a jamais atteint les côtes européennes.



Note: les ROMs de l'e-Reader sont nécessaires pour l'utiliser.

Télécharger ROM e-Reader (USA)
Télécharger ROM Card e-Reader+ (Japan)
Section GameGoy Advance e-Cards


 
 MedGui Reborn Beta v0.055 fix 
Vendredi 22/05/15 à 12:46 par Firebrand
Ce frontend spécifique à Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Fixed any bug in command line parameters passed by MedGui
- Improved management settings of the controller in multitap mode
- Added a target button in "General Tab" to point to directory file
- Added "Ultra Crappy IRC" client, a small , buggied, limited, shitty IRC client (It uses the dll created by KoBE)
- Updated NoIntro Dats
Télécharger MedGui Reborn Beta v0.055 fix
Site Officiel de MedGui Reborn Beta
 
 WinUAE v3.1.0 Beta 20 FR (32-bit) 
Vendredi 22/05/15 à 12:43 par Firebrand
La dernière beta de WinUAE a été traduite en français par Tradu-France.
Télécharger WinUAE v3.1.0 Beta 20 FR (32-bit)
Tradu-France
 
 WinUAE v3.1.0 Beta 20 (32-bit) 
Vendredi 22/05/15 à 12:41 par Firebrand
Deux nouvelles beta de cet émulateur Amiga ont été publiée assez rapidement. Voici les améliorations apportées:
Beta 20:
- Drive sound noise fixed. (b19)
- FireCracker 24 6-bit (R2G2B2) overlay fully emulated.
- Video-only recording is now possible. (Audio codec can be disabled by canceling audio dialog)
- Chip RAM mirroring disappeared in b3.
- Do not crash if on the fly switching from non-uae boot rom config to boot rom config.
- Bus error emulation in non-MMU mode (not really Amiga specific) didn't call do_specialties() correctly.

Beta 19:
- Switching from non-lace to/from lace didn't always select correct long/short/interlace frame timing.
- SCSI CD READ TOC and READ SUB-CHANNEL returned failure instead of truncating result if command's allocation length was smaller than returned data structure.
- If cycle-exact and sound is Disabled: Force Disabled, but emulated.
- Added Preferred Technologices Nexus MEM TEST -jumper, clears autoconfig add to memlist bit.
- Removed Nexus 2M/4M/8M config options, dynamic RAM board autoconfig data modifications are now supported.
- Added Impulse FireCracker 24 display adapter emulation, single display mode only. (Display scaling and positioning incomplete and not all control register bits are known)
- Pixel perfect genlock transparency data is now available if configured display adapter needs it. (HAM-E and FireCracker 24) HAM-E end of display is now correctly detected.
- AVIOutput wave/avi mode and file name is stored in registry/ini.
- AVI recording A/V sync slowly getting larger and larger fixed. Should be perfect now in all configurations.
- Tablet touch GUI open function really works now.
Télécharger WinUAE v3.1.0 Beta 20 (32-bit)
Site Officiel de WinUAE
 
 VisualBoy Advance-M v2.0.0 beta 1 
Jeudi 21/05/15 à 11:58 par Firebrand
Après plus d'un an sans release officielle, cet excellent émulateur GameBoy Advance a été mis à jour. Parmi les nouveautés, on trouve une nouvelle interface, une émulation fonctionnelle du câble Link et de l'e-Reader.
Hey loyal fans. This is it. Amassing of 229 changes since the last official release, a lot of that being poured into a new release, we are proud to give you VBA-M 2.0.0 Beta 1. That's right folks, Beta 1
This was a long time coming and I personally like to thank skid for the help he has been in bringing the new interface up to speed.
We are going to try and be more active, gonna try and clean up the emulation cores, try to make them more accurate but also maintain the speed and in general code readability as well.

Revision: 1457
- Fixed the crash that would occur if the audio backend is switched before a game is loaded.

Revision: 1456
- missed the aboutbox

Revision: 1455
- just changed a define to an existing one, when FINAL_VERSION is not defined it'll show svn string and when defined it will not show.

Revision: 1454
- Resized some of the dialogs. Fixed the Cancel button on the GDB configuration dialog.

Revision: 1453
- Maintain Windows XP support for the WX and SDL builds.

Revision: 1452
- Updated the OSX icon and removed the extraneous .app suffix

Revision: 1451
- Made running the game at normal speed the default set-up. Patch by sergio-br2.

Revision: 1450
- Reset the sound subsystem if the audio backend is changed. Fixed an array out of bounds error in the sound device selection.

Revision: 1449
- Used Sergio Benjamim's icon for the wx build.

Revision: 1448
- Removed the CR's from wxvbam.desktop. Thanks to Sergio Benjamim.

Revision: 1447
- Made the configuration dialogs stay on top so that they would not be covered by the main window.

Revision: 1446
- Added a "Keep window on top" option.

Revision: 1445
- Added version to the About box.

Revision: 1444
- Raised the maximum number of cheats allowed from 100 to 16384.

Revision: 1443
- merged sergio's icon patch for additional sizes.

Revision: 1442
- Made the Flash save type detection stricter. Made the SRAM detection override the EEPROM detection. Fixes the save type detection for Rockman EXE 4.5 - Real Operation (Japan), Breath of Fire - Ryuu no Senshi (Japan) and maintains the correct detection of the save type for Saibara Rieko no Dendou Mahjong (Japan).
- Changed the wx save type detection to use the core version.

Revision: 1441
- so that xaudio2 can be enabled

Revision: 1440
- try and get mingw to force static gcc and libc++

Revision: 1439
- You didn't see us change the version to 2.0.0 *waves hands mysteriously*

Revision: 1438
- Added rewind feature to GTK version. Patch by Juha Laukkanen.
- There are two config params:
*rewind_count_max => how many blocks are reserved maximum, higher value leads to greater memory usage naturally but longer rewind log
*rewind_interval => default interval is 165ms and higher value leads to more inaccurate rewind but longer rewind log
- Also fixes memtell() telling incorrect size because data is not flushed.
- wxWidgets front end having too small buffer for rewinds resulting overflows.

Revision: 1437
- Installed man pages on unix-ish platforms. Patch by Mook.

Revision: 1436
- Fixed auto-patch extension setting. Patch by Mook.
- It appears that SetExt() doesn't require a leading period in the extension. This makes auto-loading of ups patches work (at least, for the one I tried).
- Updated the comment too, for grepablility.

Revision: 1435
- Added CHT cheat format parsing and file import.
- Currently, this is in the wx front-end code. Moving this logic into the core will bring this functionality to all front-ends.

Revision: 1434
- Added the Official No-Intro Nintendo Gameboy Advance Number (Date) file for the release numbering.

Revision: 1433
- Added a "Update ROM databases" command to the Help menu which downloads and updates the No-Intro dat files.

Revision: 1432
- Mirrored the No-Intro GBA dats (2015-04-27)

Revision: 1431
- Added GBA ROM information parsed from No-Intro dat files. The No-Intro dats (Standard and Scene) are to be unzipped into the directory where the vbam.ini file is.

Revision: 1430
- Added AStyle 2.05.1 to the wx pre-build events and formatted the wx gui code.
- Options used:
--style=allman --indent=tab=4 --align-pointer=type --align-reference=name --break-blocks --pad-oper --pad-header --unpad-paren --delete-empty-lines --break-closing-brackets --keep-one-line-blocks --keep-one-line-statements --convert-tabs --remove-comment-prefix --mode=c

Revision: 1429
- Added project files for the Windows wx gui build. Requires CMake in the path.

Revision: 1428
- Added bin2c to the dependencies

Revision: 1427
- Enabled the Game Boy Game Link emulation on Linux builds.

Revision: 1426
- Ported the Game Boy Game Link code to TCP sockets.

Revision: 1425
- Added spanish translation for wxvbam

Revision: 1424
- Partially untangle the saveTypes. Fixes Pokemon Ruby from freezing on reset.

Revision: 1423
- updated spanish translations for gvbam (courtesy of Melerix)

Revision: 1422
- Added a Transifex link in the Help menu.

Revision: 1421
- Updated wxvbam.pot file and changed update_pot.sh to pick up split .xrc files

Revision: 1420
- PO: Fix update_pot.sh line endings

Revision: 1419
- Fixed an array out of bounds access in the debugger. Fixed a path problem with the wx vbam xpm icon. Patch by Mook.

Revision: 1418
- Fixed the throttle selection on the SDL and XAudio2 backends. On the other backends, the throttle is a switch (selects between no throttle and throttling at 100% speed). Sync game to audio is now always enabled and the menu option has been removed.

Revision: 1417
- Good catch from Mook on irc. Thanks man.

Revision: 1416
- Fixed cmake to use find the proper xpm file in the xrc folder, also made the vbam core and fex library static to help with building on some platforms.

Revision: 1415
- Sorted the array of opts so that none of the options get invalidated by the option loader. Fixes the audio volume option which was not getting loaded from the ini.

Revision: 1414
-Updated the .po files and fixed the icon path in the wx CMakeLists.txt

Revision: 1413
- Removed the .po files from the repository as they are generated files.

Revision: 1412
- added skidau and myself to the about dialog

Revision: 1411
- make it load the xpm icon instead, solves the iCCP profile issue

Revision: 1410
- updated pot files, will need to update translations as well.

Revision: 1409
- Removed an extraneous include and added a SDL build check in the CMakeLists.txt

Revision: 1408
- Combined the GBA and GB frameskip settings to go under Video Options.

Revision: 1407
- Removed the GBA washed colors option as it did not do anything.
- Removed the broken full screen resolution selection.
- Added some separators in the menu.
- Fixed a path problem in the wx CMakeLists.txt

Revision: 1406
- Fixed the wx CMakeLists.txt so that it can be built from a directory other than trunk

Revision: 1405
- Relabelled the AGP Printer to Debug print

Revision: 1404
- Fixed the battery saving in Pokemon FireRed

Revision: 1403
- Updated copyright year

Revision: 1402
- Hooked up the GB Printer option in the wx menu

Revision: 1401
- Changed svnrev.h to version.h to fix the build on linux

Revision: 1400
- Hooked up the GBA tilt sensor to the wx gui

Revision: 1399
- Remove temporary build files

Revision: 1398
- Added SDL2 (2.0.3) as a future dependency

Revision: 1397
- Fixed the SDL Joystick Hat diagonals in the wx gui

Revision: 1396
- Fixed the GB and GBC BIOS options.
- Moved the Skip BIOS option to the Emulation menu.

Revision: 1395
- Moved the Load State and Save State menus to the File menu.
- Removed the "Welcome to wxVBAM!" status message.

Revision: 1394
- Fixed the "Could not set current working directory" log that would appear on boot when there was no xrc sub-directory present.

Revision: 1393
- Made EEPROM and SRAM save type detection override the general FLASH 64KB detection. Fixes the save auto-detect of Saibara Rieko no Dendou Mahjong.

Revision: 1392
- Removed the "Searching for directory" logging as they were spamming the logs

Revision: 1391
- Changed the range of the flashSize to be 0 to 1

Revision: 1390
- Fixed the typos in the .desktop files

Revision: 1389
- Updated the FindSFML cmake script to the SFML-2.2 version

Revision: 1388
- NO_LINK wx build fixes

Revision: 1387
- Added the icon and rearranged the GB menu

Revision: 1386
- Removed most of the checkboxes from the dialogs.
- Replaced wxvbam.xrc with the individual xrc files.

Revision: 1385
- First cut of the rearranged wx gui menu to be more like the MFC menu

Revision: 1384
- Changed the core enum options to ints to make them consistent with the MFC gui; allowing the ini file to be shared between the two gui's.

Revision: 1383
- Created a NO$GBA style OAM Viewer for the wx gui

Revision: 1382
- Moved the link functions to their own menu

Revision: 1381
- Round up the rom size to the nearest power of two before mirroring.

Revision: 1380
- Converted the update_check macros to functions

Revision: 1379
- Added a separately configured directory for Game Boy Color games

Revision: 1378
- Made the wx GDB menus consistent with the MFC version.

Revision: 1377
- Added the e-Reader Load/Save commands to the wx gui menu.

Revision: 1376
- Default the Open dialog to the directory of the currently emulated system. Made opening "Archives" the default in the File Dialog.

Revision: 1375
- and I forgot the semi-colon...

Revision: 1374
- removed a useless buffer (backported from bgk changes on his github repo)

Revision: 1373
- Copied the checkbox options from the dialogs into a temporary menu, Configure.

Revision: 1372
- Added the SVN rev to the window title. Used GBA resolution as the default window size.

Revision: 1371
- wxvbam prefers gnu++11 rather than c++11, should fix compiling on mingw.

Revision: 1370
- wxvbam.xrc was missed in regards to xbrz filter support.

Revision: 1369
- Fixed the HQ3x and HQ4x filters by forcing 32bit output. Hooked up the zBRZ filter in the wx build.

Revision: 1368
- Fixed some of the filters in the wx build. Disabled multi-threaded filtering.

Revision: 1367
- Rearranged the preferences alphabetically and a few other config fixes.

Revision: 1366
- fix include for dsound.cpp

Revision: 1365
- Missed TileViewer.xrc from the last commit

Revision: 1364
- Split out and optionally load the xrc files if they are found in a "xrc" sub-directory. Changed the PropertySheetDialogs to NoteBooks in the split xrc files.

Revision: 1363
- Moved the core parameters from the wx gui to ConfigManager

Revision: 1362
- Fixed the throttle in the wx build

Revision: 1361
- Added wxWidgets 3.0.2 to the dependencies

Revision: 1360
- Build fix for wx2.x

Revision: 1359
- Fixed the wxDialogs on wx3.0.2 due to a change in behaviour with FindWindow.

Revision: 1358
- Initial changes for compiling the wx build under Visual Studio

Revision: 1357
- Cleaned up the loading of the config file (vbam.ini)

Revision: 1356
- Fixed the throttle menu option

Revision: 1355
- Switched the VS solution over to the runtime DLL

Revision: 1354
- Fixed the debug printf feature in the case where a debugger is not attached.

Revision: 1353
- Fixed the crash that would occur if vbam.ini and vbam.cfg are not found

Revision: 1352
- Missed this change in r1349

Revision: 1351
- Re-enabled the debugger in the command line version (SDL)

Revision: 1350
- Added a command line option to load e-Reader dotcode files

Revision: 1349
- Separate the configured saveType from the runtime saveType

Revision: 1348
- Fixed the global saveType from getting clobbered.

Revision: 1347
- Created a common configuration system.

Revision: 1346
- Use openal-soft lib/headers instead of the Creative 1.1 sdk.
- This precludes an attempt to compile the soft_oal code into the emulator.

Revision: 1345
- Split off the MFC code into its own project.
- Added a command line project based on SDL.
- Added getopt from MinGW.
- Added SDL 1.2.15 to the dependencies.
- Rearranged the OutDir and IntDir to Binary and Build folders.

Revision: 1344
- just added ereader.cpp to the mix.

Revision: 1343
- Just a libretro build fix, next is to hookup the ereader stuff.

Revision: 1342
- Linux build fix

Revision: 1341
- silence some warnings.

Revision: 1340
- Updated libretro to c0449e2c75650325aed7e7495a41f166d9ec0e7a (11/03/2015 7:03:18AM)

Revision: 1339
- Preliminary implementation of the GBA wireless adapter using TCP (based on the IPC version).

Revision: 1338
- Fixed the "incorrect battery size" error warning in Kirby Tilt n' Tumble (GB). Patch by chrono.

Revision: 1337
- Enabled the RTC and rom mirroring by default.

Revision: 1336
- Removed the "Remove Intros" option because it did not work. Removed the "e-Reader" option because the e-Reader is automatically detected. Removed the double emulator loop because it is not needed.

Revision: 1335
- Branch: Fixed HQ 2x, LQ 2x, and Simple 2x filters not working.

Revision: 1334
- Branch: Ripped out all 16 bit filters

Revision: 1333
- Branch: Began completely ripping out 16bit filters. It's not worth the complexity. If 16 bit is ever needed, can just down convert the input and output. Though, I'd rather just make everything 32bit, and upconvert at the start if needed.

Revision: 1332
- Began the process of just using 'u32*' instead of 'u8*' for image data.

Revision: 1331
- Branch: Removed almost all uses of the IFB enum

Revision: 1330
- case of the case sensitive compiler.

Revision: 1329
- Branch: Buffers are now the correct format. Why work with byte sized buffers when everything is in 4 byte pixels.

Revision: 1328
- Now leave Interframe filter creation/selection to a factory class

Revision: 1327
- Branch: New Interframe filters are now able to act in a multithreaded environment

Revision: 1326
- Branch: Simplified IFB filter loops

Revision: 1325
- Working on refining the new interframe filter system and New Interframe filter now removed the depreciated function

Revision: 1324
- Branch: Fix Typo

Revision: 1323
- wxvbam now uses the new interframe filter framework. (missing headers and source)

Revision: 1322
- Branch: wxvbam now uses the new interframe filter framework.

Revision: 1321
- Branch: Rewrite the Interframe filters using proper C++ classes. Also drop support for MMX and 16 bit filters

Revision: 1320
- Branch: Rewrite the Interframe filters using proper C++ classes. Also drop support for MMX and 16 bit filters

Revision: 1319
- Branch: Remove cerr debug clutter

Revision: 1318
- Branch: Updated interframe filter to not trigger compiler warnings

Revision: 1317
- branch: Simplified the filter system even further

Revision: 1316
- Working on making the WX threaded filter process more clear

Revision: 1315
- branch: More work on making the wx filter system readable

Revision: 1314
- branch: wxvbam now uses filter names instead of indexes. The names must match what's in the xrc file, or it will default to none (PART 2)

Revision: 1313
- wxvbam now uses filter names instead of indexes. The names must match what's in the xrc file, or it will default to none

Revision: 1312
- Branch: Removed unneeded color depth checks.

Revision: 1311
- Branch work: Removed RPI (note, just bringing things up to what the emperor git has and then I'm going to try and reintroduce rpi plugins etc

Revision: 1310
- Fix an operator precedence issue clang complained about.

Revision: 1309
- So, this fixes compiling using clang, fixed some tabulation issues, and allow the sdljoy pad compile against SDL2. Also fixed a small compiling issue when compiled against wx3 with the dsound driver. Seems we need the Wx c string to work, it's still not exactly wx3 primetime but it's a small start.

Revision: 1308
- updated credits

Revision: 1307
- keeps spitting out the wrong flags.

Revision: 1306
- re-added color depth checks.

Revision: 1305
- Just using this to test out the filter code emporerarthur has on his github repo and merge it with what we have.

Revision: 1304
- So yeah... seems -stdc++11 work for xaudio2.cpp

Revision: 1303
- Getting close to fixing the xaudio2 driver for the wxwidgets frontend.

Revision: 1302
- Again with the bracer issue. -_- But this should fix compiling. (Got to stop committing before testing.)

Revision: 1301
- read kega fusion plugins in the wxwidgets interface and also started some work on xbrz support in the interface, will complete that later though.

Revision: 1300
- Cleaned up GBA cable link (network).
- Removed cable link speedhack as it is not needed.
- Hard-coded timeouts.

Revision: 1299
- Removed the VS2008 projects from the dependencies.

Revision: 1298
- Modified : /trunk/CMakeLists.txt

Revision: 1297
- small fix for compiling against gcc

Revision: 1296
- Added a NO$GBA Style OAM Viewer. The OAM Viewer shows a previews every OAM and its location on the screen. Patch by StrepTeDa.

Revision: 1295
- Fixed the ROM info compare in the e-Reader emulation

Revision: 1294
- Enabled the e-Reader kill-switch under the Emulators menu. Fixes the freeze in "Crash Bandicoot - The Huge Adventure" by disabling the e-Reader reset patch.

Revision: 1293
- Removed VS2008 support. Cleaned up the adamn-link and bgk-link branches which have been merged.

Revision: 1292
- Updated to SFML 2.2. Fixed LINK build on Linux.
Télécharger VisualBoy Advance-M v2.0.0 beta 1
Site Officiel de VisualBoy Advance-M
 
 Hoxs64 v1.0.8.8 (32-bit) FR 
Mardi 19/05/15 à 09:13 par Firebrand
La dernière version de cet émulateur Commodore 64 est désormais disponible en français.
Télécharger Hoxs64 v1.0.8.8 (32-bit) FR
Tradu-France
 
 Nintendulator v0.975 Beta (18/05/15) Unicode 
Mardi 19/05/15 à 09:10 par Firebrand
Une nouvelle version de cet émulateur NES a été publiée. Cependant, aucune information à son sujet n'a été communiquée sur le site officiel.
Télécharger Nintendulator v0.975 Beta (18/05/15) Unicode
Site Officiel de Nintendulator
 
 Retrovision saison 8 épisode 8 
Lundi 18/05/15 à 18:53 par Dinofly
Ce nouvel épisode de cette émission consacrée au retrogaming est disponible. Il contient en plus des habituelles revues de jeux un dossier sur la rolls des consoles des années 90 ! Vous aurez bien entendu reconnu la Neo Geo. Voici le programme :
  • Loom – FM Towns
  • Ninja-Kun – MSX2
  • Gun Smoke - Arcade
  • Spike - Vectrex
  • Space Gun – Master System
  • Dossier Neo Geo MVS

RETROVISION EP 8 S08 par RetrovisionTV
Bonne émission !
Site officiel
Dailymotion
YouTube
 
 WinUAE v3.1.0 Beta 18 FR (32-bit) 
Vendredi 15/05/15 à 11:56 par Firebrand
La version traduite en français de la dernière beta de WinUAE est disponible.
Télécharger WinUAE v3.1.0 Beta 18 FR (32-bit)
Tradu-France
 
 WinUAE v3.1.0 Beta 18 (32-bit) 
Vendredi 15/05/15 à 11:54 par Firebrand
Cet émulateur Amiga pour Windows a été mis à jour. Les améliorations sont les suivantes:
- Archos AVideo 24 emulation. Animation/doublebuffering feature not yet emulated. Note that AVideo 12 and 24 are not hardware compatible and it is also not AGA compatible, same $dff1fc custom register conflict. (A4000 version not yet emulated, compatible driver/install disk is MIA, latest available is v15 which was released long before A4000 version)
- Video DAC 18 and AVideo emulation now works correctly in Double, fields+ interlace mode.
- AVideo 12/24 mode autodetection supported.
- Improved 53C80 emulation.
- Trying to execute MODE SELECT SCSI command in low level scsi emulation mode worked strangely.
- Added C-Ltd A1000/A2000 SCSI controller.
- Added Preferred Technologies Nexus SCSI controller. Boot ROM added.
- Added Expansion Systems DataFlyer 1200/4000 SCSI+.
- GUI tab order fixed and updated.
- Don't disable Overlays in Filter panel if system has no shader support. Only Masks need it.
- Only take internal screenshot when entering GUI if mode is fullscreen DirectDraw. (Entering GUI can cause lost DD surface which would make Screenshot button useless). Delay when opening GUI in some systems should be gone now. (If not DD fullscreen).

C-Ltd A1000/A2000:
- 53C80 fake DMA.
- Non-autoboot, no ROM and no ROM socket.

Preferred Technologies Nexus:
- 53C80 fake DMA (word wide).
- Boot ROM is only a small driver loader, complete driver is stored in RDB's LSEG blocks!
- nexus.device, 1G drive size limit.
- Partition/formatter utility is strange..
- Has different Fast RAM autoconfig product ID depending on RAM size.

DataFlyer 1200/4000 SCSI+:
- Connects to A1200/A4000 IDE port, converts it to IDE + SCSI controller.
- 53C80 fake DMA (byte wide).
- No boot ROM, loadable driver only, can't boot from SCSI drive.
- Uses unused IDE control block registers to switch between IDE and 53C80 registers.
Télécharger WinUAE v3.1.0 Beta 18 (32-bit)
Site Officiel de WinUAE
 
 mGBA v0.21 
Jeudi 14/05/15 à 09:56 par Firebrand
Voici un nouveau venu dans notre section Gameboy Advance qui semble aux premiers tests suffisamment stable pour être essayé. Il est disponible pour Windows, MacOS et Linux (Ubuntu). Les améliorations de cette version sont les suivantes:
Bugfixes:
- All: Fix sanitize-deb script not cleaning up after itself
- All: Fix dependencies for libavcodec on Debian-derived platforms
- ARM7: Handle writeback for PC in addressing modes 2 and 3
- ARM7: Make illegal instruction decoding consistent between ARM and Thumb
- ARM7: Fix ARM multiply instructions when PC is a destination register
- Debugger: Fix use-after-free in breakpoint clearing code
- Debugger: Fix boundary conditions in tab completion
- GBA: Fix timers not updating timing when writing to only the reload register
- GBA: Fix rewind boundary conditions
- GBA: Add initial I/O register settings for background matrix registers
- GBA: Fix hang when loading a savestate if sync to video is enabled
- GBA: Handle out-of-bounds I/O access
- GBA: Fix bounds-checking on EEPROM access
- GBA Audio: FIFOs should not poll DMAs that are not scheduled for audio
- GBA BIOS: Initialize a variable that may be uninitialized in very rare cases
- GBA Memory: Allow SRAM to be 64kB
- GBA Memory: Fix 32-bit loads from unaddress cartridge space
- GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM
- GBA Video: Fix second frame mode 5
- Perf: Fix race condition if a game crashes immediately on start
- Qt: Fix Display object leak when closing a window
- Qt: Fix .deb dependencies
- Qt: Fix “QOpenGLContext::swapBuffers() called with non-exposed window” warning
- Qt: Fix window not regaining focus after exiting savestate window
- Qt: Fix regression where video would not record if the game had already started
- Qt: Fix potential crash if a gamepad causes focus to change
- Qt: Fix controller axis querying
- Qt: Fix multiplayer windows opening as the wrong size
- Qt: Fix controllers sometimes not loading the right profile
- SDL: Fix boundary conditions for joystick adjustments
- SDL: Allocate properly sized input maps
- SDL: Fix potential build issues when Qt and SDL2 are in use
- Util: Fix resource leak in UTF-8 handling code
- Util: Fix a null-pointer issue when attempting to delete a key
- VFS: Fix resource leaks if some allocations fail
- Video: Fix an issue with very long filenames

Misc:
- GBA Memory: Soft-crash if jumping past the end of a ROM
- Qt: Show multiplayer numbers in window title
- Qt: Solar sensor can have shortcuts set
Télécharger mGBA v0.21
Site Officiel de mGBA
 
 ROMs FB Alpha v0.2.97.36  
Mercredi 13/05/15 à 19:27 par Reeko
Le set des ROMs FB Alpha a été mis à jour selon la dernière version de cet émulateur.
Set FB Alpha
 
 ROMs MAME v0.161 
Mercredi 13/05/15 à 13:13 par Reeko
L'ensemble des ROMs MAME ont été mises à jour sur le site selon la dernière version de l'émulateur. Vous trouverez notamment les ROMs et CHDs bien sûr, mais également les packs de Bios et Devices.
Enjoy !
Rubrique MAME
 
 Catlist v0.161 
Mardi 12/05/15 à 09:05 par Firebrand
Cet ensemble de fichiers permettant de trier les jeux MAME par genre prend maintenant en compte les nouveaux jeux de MAME v0.161.
Télécharger Catlist v0.161
Site Officiel de Catlist
 
 MAME Plus! v0.161 (32-bit) 
Lundi 11/05/15 à 12:18 par Firebrand
Ce build de MAME a été mis à jour avec les dernières sources disponibles de l'émulateur.
Télécharger MAME Plus! v0.161 (32-bit)
Site Officiel de MAME Plus!
 
 GLideN64 vPublic Release 1 Update 1 
Lundi 11/05/15 à 12:13 par Firebrand
Ce plug-in vidéo pour émulateur Nintendo 64 a été mis à jour. Les améliorations sont les suivantes:
- Fixed Texture pack path not saved correctly #456
- Enabled translations for About dialog, #494
- Fixed anisotropic filtering, #505
- Fixed Anti-aliasing compatibility with frame buffer emulation, #244
- Fixed crash in Glover, #474
- Fixed crash in Snowboard Kids, #477
- Fixed texture issue in Banjo Tooie, #499
- Fixed text corruption in Mupen64Plus
Télécharger GLideN64 vPublic Release 1 Update 1
Site Officiel de GLideN64
 
 Nintendulator v0.975 beta (09/05/15) FR 
Dimanche 10/05/15 à 12:42 par Firebrand
La version traduite en français du dernier Nintendulator est d'ores et déjà disponible.
Télécharger Nintendulator v0.975 beta (09/05/15) FR
Tradu-France
 
 Nintendulator v0.975 Beta (09/05/15) Unicode 
Dimanche 10/05/15 à 12:40 par Firebrand
Cet émulateur NES a été mis à jour. Et pour une fois, on a droit à un changelog. Voyons sans plus attendre ce qu'il en retourne:
- A truly ancient bug related to POV hat configuration and usage has finally been fixed - now, the axis/discrete toggle only affects configuration, and both modes will actually work during gameplay.
- The checkbox in Controller Configuration has also been reversed, so that Axis mode (which tends to be more useful for NES controllers) is used by default.
Télécharger Nintendulator v0.975 Beta (09/05/15) Unicode
Site Officiel de Nintendulator
 
 Hoxs64 v1.0.8.8 (32-bit) 
Dimanche 10/05/15 à 12:34 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 a été publiée, mais les builds pour Windows 8x/2000 n'ont pas encore été mis à jour (dans gens utilisent encore ces OS?). Les améliorations sont les suivantes:
1) Disk drive VIA fixes to pass the VICE testprogs\drive\viavarious test programs.
2) Sound improvement fix for the last part of Comaland 2014.
3) Windows GUI fixes.
Télécharger Hoxs64 v1.0.8.8 (32-bit)
Site Officiel de Hoxs64
 
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