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 GameEx et GameEx Arcade Edition v15.33 
Dimanche 24/06/18 à 13:02 par Firebrand
Toujours aucune information sur les améliorations de ces frontends mais cette fois, on a au moins droit à un changement de numéro de version.
Télécharger GameEx v15.33
Télécharger GameEx Arcade Edition v15.33
Site Officiel de GameEx
 
 AppleWin v1.27.5.0 
Dimanche 24/06/18 à 12:58 par Firebrand
Cet émulateur Apple // a été mis à jour avec une nouvelle série de corrections de bugs:
- [Bug #567] Fixed Mockingboard/6522: Reading the 6522's IER now returns 0x80|IER.
- [Bug #556] Allow system key combinations to be read: Open Apple (left ALT) + ESC/SPACE/TAB.
*Also fixes #145, #198, #448.
*Support new command line switches: -no-hook-system-key, -alt-enter=
*Fix for save-state which wasn't correctly saving last key.
- [Bug #555] Reverted 1.27.4's "Fix for showing 559th DHGR vertical column".
*So 559th DHGR vertical column remains hidden (this is still a bug).
- [Bug #330] Any Key Down (AKD) wasn't working for the multi-key case.
Télécharger AppleWin v1.27.5.0
Site Officiel de AppleWin
 
 NPlayers.ini et NPlayers32.ini v0.198 
Vendredi 22/06/18 à 13:36 par Firebrand
Ces fichiers permettant de trier les jeux MAME par nombre de joueurs supportés a été mis à jour pour MAME v0.198:
- Updated to MAME 0.198.
- 30+ duplicate entries removed thanks to Christian Verdon.
Télécharger NPlayers.ini v0.198
Télécharger NPlayers32.ini v0.198
Site Officiel de NPlayers.ini
 
 WinUAE v4.0.0 FR 
Vendredi 22/06/18 à 13:33 par Firebrand
La dernière version stable de WinUAE est désormais disponible en français grâce à Tradu-France.
Télécharger WinUAE v4.0.0 FR (32-bit)
Télécharger WinUAE v4.0.0 FR (64-bit)
Tradu-France
 
 Snes9x v1.56.2 
Vendredi 22/06/18 à 13:32 par Firebrand
Une nouvelle version de cet émulateur Super Nintendo a été publiée. Elle corrige essentiellement des bugs:
- Fixed IRQ corner case that caused Umihara Kawase's water to cover the whole screen. (BearOso)
- Adjusted IRQ timing slightly. Fixes Dragon Ball Z - Super Butouden 2. (BearOso)
- Clear WAI when IRQLine is active. Fixes Top Gear 3000. (BearOso)
- Fix reading the wrong tile data in mosaic drawing. Gets rid of glitch at top of FF6 battle transitions. (BearOso)
- Break a specific opcode into cycles. Fixes Little Magic. (BearOso)
- Win32: Don't mix garbage into the last line with NTSC filter. (OV2)
- Win32: Allow disabling scanlines in NTSC filter. (BearOso)
- GTK+: Added an undo load state option. (BearOso)
- GTK+: Fixed compilation on big-endian systems. (OV2)
- Win32, GTK+: Added integer scaling option. (BearOso)
- GTK+, Unix: Preserve current joypad state when rewinding. (BearOso)
Télécharger Snes9x v1.56.2 (32-bit)
Télécharger Snes9x v1.56.2 (64-bit)
Site Officiel de Snes9x
 
 WinUAE v4.0.0 
Jeudi 21/06/18 à 13:04 par Firebrand
On y est! Voici la nouvelle version majeure stable de WinUAE. La liste des améliorations depuis le v3.6.1 est la suivante:
New major features:
- Beam Racing Lagless VSync which reduces input latency to sub-5ms. Replaces old Low Latency VSync. (Use 1-2 slice Lagless VSync to match old Low Latency VSync behavior)
- Virtual multi monitor support. Each virtual Amiga video output connector (Video port graphics adapter, RTG boards) can be “connected” to separate WinUAE window, emulating real hardware being connected to more than one physical monitor.
- Debugger supports running Amiga executables from shell, adds symbol and gcc stab debugging data support, loads executable to special reserved address space which enables detection of any illegal accesses byte accurately and more. (Details)
- Host mode FPU emulation mode is finally full extended precision (80-bit) capable. It is also fully JIT compatible.

New other features:
- Overlay graphics led (power, floppy etc) support.
- Close confirmation option added to misc panel.
- Default WASAPI audio device automatically follows Windows default audio device.
- Directory harddrives now use uaehf.device as a fake device driver (replacing non-existing uae.device), for example programs that query extra information (like SCSI Inquiry data) now get valid data.
- Directory filesystem harddrive fake block size dynamic adjustment now starts from smaller disk size, workaround for WB free space calculation overflow when partition is larger than 16G.
- Harddrive imager now also supports native (mainboard/expansion board) IDE connected CHS-only drives.
- Disk swapper config file data is restored from statefile.
- Cirrus Logic RTG horizontal doubling support, keeps aspect ratio in doublescan modes.
- Action Replay II/III state file support improved.
- Windowed mode resize enable/disable option.
- CDTV SCSI and SRAM options moved to Expansions.

3.6.x bug fixes:
- WD33C93 based SCSI controllers hung the system if controller didn’t have any connected SCSI devices.
- Direct3D11 fullscreen mode didn’t open if monitor was connected to non-default GPU. (For example laptops with Intel and NVidia GPU with NV GPU connected to external monitor)
- Direct3D11 fullscreen ALT-TAB refresh problems and other D3D11 fixes.
- 68030 MMU PLOAD was broken (Caused Amiga Linux crash at boot).

Older bugs fixed:
- On the fly switching from non-cycle exact to cycle-exact mode stopped emulation in certain situations.
- Fixed E-Matrix accelerator board RAM selection.
- If CD was changed and system was reset during change delay, drive become empty and new CD was never inserted. Mainly affected CD32 and CDTV.
- Reset when uaescsi.device CD was mounted caused memory corruption/crash in certain situations.
- Code analyzer warnings fixed (uninitialized variables, buffer size checks etc..)
- Old JIT bug fixed: many CPU instructions didn’t set V-flag correctly. (Aranym)
- Inserting or removing USB input device caused crash in some situations.
- Softfloat FPU edge case fixes (FABS, FNEG with infinity, logarithmic instructions with NaN)
- Decrease/increase emulation speed input events didn’t do anything.
- Toccata audio was not fully closed when reset/reset and caused crash if new config was loaded and started.
- Removed forgotten, useless and obsolete “The selected screen mode can’t be displayed in a window, because..” check.
- Fixed WASAPI Exclusive mode audio glitches when paused/unpaused.
- Paula audio volume GUI volume setting was ignored if audio mode was mono.

New emulated expansions:
- C-Ltd Kronos
- CSA Magnum 40
- DCE Typhoon MK2
- GVP A1230 Series II
- Hardital TQM
- MacroSystem Falcon 040
- Xetec FastTrak
Télécharger WinUAE v4.0.0 (32-bit)
Télécharger WinUAE v4.0.0 (64-bit)
Site Officiel de WinUAE
 
 VirtualC64 v2.0 
Jeudi 21/06/18 à 12:59 par Firebrand
Après un passage en beta extrêmement court, voici la nouvelle version stable de cet émulateur Commodore 64 pour OSX. Les nouveautés sont les suivantes:
- Version 2.0 features a revised debugger, an extended disk inspector and several smaller improvements under the hood.
Télécharger VirtualC64 v2.0
Site Officiel de VirtualC64
 
 GameEx et GameEx Arcade Edition v15.32 
Mercredi 20/06/18 à 12:57 par Firebrand
Ces 2 frontends ont à nouveau été mis à jour sans release notes ni changement de version. Probablement des corrections mineures.
Télécharger GameEx v15.32
Télécharger GameEx Arcade Edition v15.32
Site Officiel de GameEx
 
 WinUAE v4.0.0 Beta 16 
Mercredi 20/06/18 à 12:55 par Firebrand
2 nouvelles beta ont été publiées successivement. La prochaine étape devrait être la version stable. Voici les modifications effectuées:
Beta 16:
- Beta tags removed.
- Unminimizing didn't refresh display in certain situations.

Beta 15:
- JIT cache size limit was in wrong validation routine, was ignored by on the fly changes (for example uae-configuration).
- Harddrive imager now also supports native (mainboard/expansion board) IDE connected CHS-only drives.
- Softfloat: 68040 only FPU undocumented feature emulated, FCMP with either (or both) parameters NaN with sign bit set: N-flag gets set.
Télécharger WinUAE v4.0.0 Beta 16 (32-bit)
Télécharger WinUAE v4.0.0 Beta 16 (64-bit)
Site Officiel de WinUAE
 
 MAMu_'s MAME Icons v0.198 Extended Pack 
Lundi 18/06/18 à 13:56 par Firebrand
Ce pack d’icônes a été mis à jour avec celles des jeux émulés entre la v0.195 et la v0.198. Je rappelle que si vous voulez toutes les icônes, ce pack ne se suffit pas à lui-même: il faut également le pack originel de MAMu_ ainsi que l'Actualized Pack que vous trouverez dans notre section MAME.
Télécharger MAMu_'s MAME Icons v0.198 Extended Pack
Site Officiel de MAMu_'s MAME Icons
 
 WinUAE v4.0.0 Beta 14 FR 
Lundi 18/06/18 à 13:52 par Firebrand
La dernière beta de WinUAE a été traduite en français par Tradu-France.
Télécharger WinUAE v4.0.0 Beta 14 FR (32-bit)
Télécharger WinUAE v4.0.0 Beta 14 FR (64-bit)
Tradu-France
 
 VirtualC64 v2.0 beta 1 
Lundi 18/06/18 à 13:50 par Firebrand
Une version majeure de cet émulateur Commodore 64 pour OSX a été publiée. Les améliorations sont le suivantes:
- Milestone reached: The remaining Objective-C code has been ported to Swift (hence version number 2.0)
- The debugger has been reworked. A new SID panel has been added and the CPU panel has gotten an additional "Trace Log" view.
- The disk inspector has been reworked completely.
- reSID has been updated to the version used in VICE 3.2.
- Fixed several bugs in the SID bridge which is the internal API for accessing the reSID library.
- Added support for the D-Pad on Sony's Dualshock controller.
Télécharger VirtualC64 v2.0 beta 1
Site Officiel de VirtualC64
 
 WinUAE v4.0.0 Beta 14 
Dimanche 17/06/18 à 12:23 par Firebrand
La nouvelle version stable de WinUAE est imminente, Toni Wilen fait les derniers réglages. En Attendant, voici les nouveautés de cette beta:
- Virtual RDB (generated when partition hardfile is mounted in non-UAE controller) now also supports >512 block size partitions.
- Some more code analyzer fixes.
- Paula audio GUI volume setting was ignored if audio mode was mono.
- Restrict minimum allowed JIT cache size to 128. (Previously too small unsupported size was allowed)
- Fixed uaescsi.device reset memory corruption if CD filesystem uses TD_ADDCHANGEINT.
- Logarithmic softfloat functions returned infinity when source value was nan.
Télécharger WinUAE v4.0.0 Beta 14 (32-bit)
Télécharger WinUAE v4.0.0 Beta 14 (64-bit)
Site Officiel de WinUAE
 
 WinUAE v4.0.0 Beta 13 FR 
Jeudi 14/06/18 à 12:08 par Firebrand
La dernière beta de WinUAE a été traduite en français grâce à Tradu-France.
Télécharger WinUAE v4.0.0 Beta 13 FR (32-bit)
Télécharger WinUAE v4.0.0 Beta 13 FR (64-bit)
Tradu-France
 
 WinUAE v4.0.0 Beta 13 
Jeudi 14/06/18 à 12:06 par Firebrand
La prochaine version stable de et émulateur Amiga est pour bientôt, mais en attendant, voici les améliorations de cette nouvelle beta:
- Toccata sound was not fully closed when reset/reset and caused crash if new config was loaded and started.
- Returning back to D3D11 fullscreen from GUI didn't automatically recapture mouse. (b12)
- Debugger f was broken.
- Corrupted OSD graphics (if OSD was enabled) and extra dark/bright line was drawn at the bottom of display in lagless D3D11 fullscreen mode after exiting GUI.
- Second to last line was not drawn in lagless mode. Very last line is invisible by design.
- FMOVE and FMOVEM to memory didn't check if destination addressing mode was invalid (PC relative) and didn't generate F-line.
- FMOVE to control register didn't check if more than 1 control register bit was set which is also invalid and should generate F-line.
- FMOVEM to (An)+ and from -(An) are invalid.
- Softfloat FABS and FNEG didn't handle infinity correctly.
Télécharger WinUAE v4.0.0 Beta 13 (32-bit)
Télécharger WinUAE v4.0.0 Beta 13 (64-bit)
Site Officiel de WinUAE
 
 De nouveaux sets d'ISOs ajoutés 
Lundi 11/06/18 à 21:34 par Firebrand
Nous avons ajoutés de nouveau sets d'ISOs pour les machines suivantes:
- 3DO (nouvelle rubrique)
- Jaguar CD
- Mega CD/Sega CD
- Neo-Geo CD (nouvelle rubrique)

Amusez-vous bien!
 
 Stella v5.1.3 
Lundi 11/06/18 à 12:40 par Firebrand
Une nouvelle version de cet émulateur Atari 2600 a été publiée. Elle ne corrige que des bugs:
- Fixed crash in OpenBSD when quitting the app, which can also be happening on other systems (no reports yet, but the problem is now fixed for good).
- Fixed configure/build scripts to work natively under OpenBSD.
Télécharger Stella v5.1.3 (Windows)
Télécharger Stella v5.1.3 (MacOS)
Télécharger Stella v5.1.3 (32-bit) (Linux)
Télécharger Stella v5.1.3 (64-bit) (Linux)
Site Officiel de Stella
 
 Snes9x v1.56.1 FR 
Dimanche 10/06/18 à 12:34 par Firebrand
La dernière version de Snes9x est maintenant disponible en français grâce à Tradu-France.
Télécharger Snes9x v1.56.1 (32-bit) FR
Télécharger Snes9x v1.56.1 (64-bit) FR
Tradu-France
 
 GameEx et GameEx Arcade Edition v15.32 
Samedi 09/06/18 à 14:09 par Firebrand
Ces deux frontends multi-systèmes ont été mis à jour mais aucune information sur les nouveautés n'a été donnée.
Télécharger GameEx v15.32
Télécharger GameEx Arcade Edition v15.32
Site Officiel de GameEx
 
 Snes9x v1.56.1 
Samedi 09/06/18 à 14:06 par Firebrand
Cet émulateur Super Nintendo qui offre un bon compromis entre rapidité et précision d'émulation a reçu deux mises à jour successives. Les améliorations sont les suivantes:
1.56.1:
- Automatic input rate now only works for close multiples of 60Hz. (BearOso)
- Win32: Cheats are now shown in the correct order in the list view. (BearOso)
- GTK+: Check for version greater than 3.22 when using GTK+ 3. (BearOso)
- GTK+: Don't resize code and description field in GTK+ 2. (BearOso)

1.56:
- Increased the speed of SA1 emulation to match hardware more closely. (BearOso)
- Fixed negative SA1 division (BearOso, Jonas Quinn)
- Changed the location where we poll input to potentially reduce lag. (Brunnis, BearOso)
- Fixed the interlace fields being swapped after skipping frames. (BearOso)
- More updates for BS-X support. (LuigiBlood)
- Updated xBRZ to version 1.6. (zenju, OV2)
- Added a DMA timing hack for rpgone's Koryu no Mimi translation. (OV2)
- Updated HDMA to not update indirect addresses until after transfers are completed. (BearOso)
- Improved cheats support. This stores cheats in a human-readable and editable format as gamename.cht. Cheats are converted from the old format on load. They can be added in many different formats, but they will convert to the simple address=condition?byte format. Also, now included is mightymo's cheat database, and the ability to match a game and automatically load cheats from it. (BearOso, OV2)
- Don't reset a pending NMI on vblank end. Fixes Super Punch-Out. (furrykef)
- Redo NMI timing. Fixes Secret of Evermore (PAL). (BearOso)
- Test for transparency before dithering on SuperFX. This fixes some graphical artifacts in Star Fox. (RedGuy(yyy))
- Change some of the SDD1 guesswork mapping. Fixes a Tales of Phantasia hack. (BearOso)
- Return PPU1 MDR for reads of $2137 instead of CPU MDR. Fixes Mario's Time Machine graphical glitch. (BearOso)
- Memset less memory for sprite calculations. (Nebuleon)
- Don't spuriously update register 14 when running SuperFX. Fixes graphical glitches in Doom. (BearOso)
- Added a SuperFX clock modifier variable. (BearOso)
- Write CPU MDR during some DMA and HDMA transfers. Fixes Speedy Gonzales and Funaki Masakatsu Hybrid Wrestler. (BearOso)
- Calculate next IRQ time in advance instead of continously checking for it. (BearOso, OV2)
- Added some IRQ timing quirks. Fixes at least Marko's Magic Football. (BearOso, OV2)
- Fixed wrong tile selection in offset-per-tile mode. (BearOso)
- Advance the VRAM pointer even if VRAM writes at the time are invalid. (kps501)
- Return 0x80 instead of 0xff in DSP1 simulation. Fixes Powerfest '94 Mario Kart. (kps501)
- Initialize controllers on reset. Fixes Looney Tunes B-Ball multitap. (kps501)
- Attached APU instruction tracer and made some additions to debugging output. (BearOso)
- Fix line doubling in interlaced mode. (kps501)
- Added support for M.A.C.S. rifle peripheral. (kps501)
- Fixed a bug where the MSU1 channels were reversed. (qwertymodo)
- Win32: Added dynamic rate control support for XAudio2 (OV2)
- Win32: Added different volume level configuration for regular and turbo speed. (OV2)
- Win32: Added option to disable EPX scaling for messages (OV2)
- Win32: Improve multi-rom loading. (OV2)
- Win32: Add libpng and zlib dependencies as submodules for easier compiling from source. (qwertymodo, OV2)
- Win32: Fixed icon registration. (OV2)
- Win32: Better support for running while unfocused. (OV2)
- Win32: Changed icon. (BearOso)
- Win32: Report hidpi support. (BearOso)
- Win32: Added mute hotkey and hotkeys for saving/loading from file. (OV2)
- Win32: Disabled hotplugging in favor of a menu option to reconfigure joysticks. (OV2)
- Win32: Added a reduce input lag option. (BearOso)
- Win32: Added ability to use GLSLP shaders with OpenGL, including a dialog to tweak custom parameters. (OV2)
- GTK+: Added dynamic rate control support for audio to reduce buffer overflows and underflows. (BearOso)
- GTK+: Increased SDL requirement to version 2.0. This improves joystick compatibility. (BearOso)
- GTK+: Improved GTK+ 3.0 support and made it the default. (BearOso)
- GTK+: Added ability to start from a snapshot on the command line. (julien2512)
- GTK+: Added automatic input rate handling. (BearOso)
- GTK+: Use 16-bit 5-6-5 pixel format for better colors. (BearOso)
- GTK+: Now disables the compositor in fullscreen mode. (BearOso)
- GTK+: Changed icon. (BearOso)
- GTK+: Require libepoxy for OpenGL support. (BearOso)
- GTK+: Add full compatibility with GLSLP shaders, with a parameters dialog to configure them. (BearOso)
- Unix: Add xinerama support and window position hints. (Francesco149)
Télécharger Snes9x v1.56.1 (32-bit)
Télécharger Snes9x v1.56.1 (64-bit)
Site Officiel de Snes9x
 
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