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 WinUAE v2.9.0 Beta 11 FR (32-bit) 
Lundi 18/08/14 à 18:01 par Firebrand
La dernière beta de WinUAE est désormais disponible en français.
Télécharger WinUAE v2.9.0 Beta 11 FR (32-bit)
Tradu-France
 
 Emu Loader v7.6.9 
Lundi 18/08/14 à 18:00 par Firebrand
Un gros bug apparu dans la v7.6.8 d'Emu Loader a été corrigé dans cette nouvelle version. Voici de quoi il s'agit:
Fixed
- App crash if file '\arcade\neogeo.ini' is not found. Bug fixed by creating a globar var instead of a local var to handle this file (silly crash bug...)
Télécharger Emu Loader v7.6.9
Site Officiel de Emu Loader
 
 Emu Loader v7.6.8 
Dimanche 17/08/14 à 09:57 par Firebrand
Ce frontend arcade a été mis à jour. Voici la liste des modifications:
Fixed
- Tasks executing twice when changing games view modes: reselect last selected game and reset thumbnails when switching to thumbnails view
- Status bar not updating if no games are visible/selected after filters change
- Detection of the new 'neogeo_noslot.c' driver from MAME v0.154. Neo-Geo games filter works again
- Horizontal scroll bar setting to last visible column if last games filter had no visible games
- If using '.;ini' or '.' in MAME's 'inipath' entry (mame.ini), EL will not change it to 'ini' (but only ONE ini path is supported by the frontend)

Changed
- Major core change: function uMain.SetGameType() properly split into separate functions to prevent them executing 3 times over in the same task: change tool bar icons; auto-toggle settings ON/OFF; load games list; apply games filters; re-select last selected game; reload images / load game docs / load game video preview
Extra optimizations/fixes:
*several function calls are no longer necessary
*a bunch of memory vars resetting multiple times in the same task
*apply games filter executing multiple times when creating a new games list
*select last game function executing multiple times when scanning/auditing multiple games at once (F5 or Shift+F5 shortcuts)
*selecting between games too fast should not cause crashes anymore; when using tripple images layout view, load zipped images with threads enabled)
*only the tool bar icon related to filter you change is reloaded (all icons were resetting on a single filter change...)
- Column header captions indent set to zero to align with game captions positions. Columns width can be 5 pixels smaller now, useful for driver status columns :)
- Column '# of Players' renamed to 'Players'
- Split 'MegaPlay / MegaTech' filter into two separate filters
- Replaced 'CreateProcess' WinAPI call by 'CreateProcessW' to work with Unicode and WideStrings
- More tweaks...

Added
- Game details screen, if a game is tagged as 'Found With Missing ROMs/CHDs', all missing ROMs in the right panel will have a red text in the 'status' column for easier reading
- Support for Neo-Geo MVS multi-slot cartridge loading (MAME/UME v0.154 minimum required)
*a list of supported games is in new '\arcade\neogeo.ini' file
*supported games parsed from software list 'neogeo.xml' in MAME's 'hash' sub-folder (file must exist!). If file neogeo.xml doesn't exist, no list is created (file is NOT created by Emu Loader!)
*only available games are added to the list
*you can choose what game goes in what slot before starting the emulator :)
*not all cartridge combinations will work; this is a limitation of the arcade and/or the emulator
*HBMAME is not yet supported (no software lists available)
- New games filter 'Show Only Neo-Geo MVS' to list only games compatible with Neo-Geo MVS multi-slot (misc filters tool bar button)
- Support for Sega Mega-Tech multi-slot cartridge loading (MAME/UME v0.154 minimum ? required)
*no software list required as all games from MAME's Mega-Tech driver are supported
*up to 8 cartridge slots can be used
*only available games are added to the list
- New setting "Disable Natural Sorting (1, 2, 3, 10, 11, 20)" (preferences screen)
*for the purists that want to enjoy the full ASCII sort glory (1, 10, 11, 2, 20, 3)!
also due to games with leading zero ('005') not being listed before games starting with '1' ("StrCmpLogicalW" API is to blame...)
*all games lists are affected by this setting, not just the main games list
- Unicode baby steps #1: uMain.IsUnicodeStr() function to check for non-ASCII chars (char > 127)
*this is necessary as Delphi 7 compiler is not Unicode friendly
*so far, only 'f16mbeta' (from UME) have Unicode chars in game title; -listxml output
*unicode strings must use UTf8Decode() function to show properly in games list
Télécharger Emu Loader v7.6.8
Site Officiel de Emu Loader
 
 WinUAE v2.9.0 Beta 11 (32-bit) 
Dimanche 17/08/14 à 09:52 par Firebrand
Une nouvelle version beta de cet émulateur qu'on ne présente plus a été publiée. Les améliorations sont les suivantes:
- P5_AMIGA_RESET CSMK3/CSPPC/BPPC bit can be only changed if P5_SELF_RESET is cleared first.
- Never use normal Z3 autoconfig mapping if Blizzard board is emulated to reduce address space conflicts with Blizzard RAM mirror at 0x48000000. Note that this is impossible config, there is no way to have any Z3 boards with BPPC in real world.
- Blizzard PPC rom name renamed to blizzardppc_060.rom and added blizzardppc_040.rom. 68040 and 68060 variants have different (and incompatible) flash rom contents.
- 68000 + no cycle exact and no "more compatible" used wrong memory access method. (b9)
- RTD instruction was set as 68000 compatible (should be 68010+). Incorrect since the beginning.
- Accelerator board ROM select menus didn't select anything.
- Added full CyberStorm MK1 image ($F00000 ROM code is 68060-only), added another 68040 compatible ROM that simulates boards with boot rom jumper disabled or boot rom chip removed. (Original non-flash based boards had separate ROM chip for boot and diag ROMs and boot was only installed if CPU was 68060)
- CyberStorm MK1 SCSI works again.
- Automatically update accelerator board ROM settings when board type is changed in GUI.
- PPC BAT register handling fixed (Technically not emulation bug but OS bug, PPC documentation says '... BEPI and BRPN fields must have at least as many low-order zeros as there are ones in BL.', BEPI and BRPN needs to be masked with BL instead of trusting software doing as documentation says..)
- Added missing PearPC divwu, divwuo, addco, subfco PPC instructions. (Variants of already existing instructions).
Télécharger WinUAE v2.9.0 Beta 11 (32-bit)
Site Officiel de WinUAE
 
 Mise à jour de la section MAME et ajout des fichiers CHD ! 
Lundi 11/08/14 à 21:37 par Reeko
Toute la section MAME est désormais à jour selon la dernière version de l'émulateur (0.154).
Vous trouverez ainsi l'ensemble des ROMs, Samples, ainsi que le MAME Bios Pack contenant tous les Bios dans une seule archive.

La grande nouveauté est l'ajout, enfin, de l'ensemble des fichiers CHD !
Les CHD (Compressed Hunks of Data) sont des fichiers compressés comprenant les données de jeux Arcade qui sont stockés sur leur système d'origine sur format CD-ROM, GD-ROM, disque dur, ... Il s'agit souvent de systèmes plus récents comme la Naomi, l'Atari Cojag, le Namco System 258...

Concernant leur utilisation, vous téléchargerez directement les fichiers .CHD à placer dans un répertoire du nom de l'archive.
Par exemple, pour Soul Calibur III le fichier sc31001-na-dvd0-b.chd doit être placé dans un répertoire soulclb3 qui doit être lui même placé dans votre répertoire roms habituel. D'ailleurs les CHDs seuls ne sont pas suffisants car vous devrez ainsi télécharger la ROM du jeu comprenant des données supplémentaire. Nous avons essayé de vous simplifier l'usage directement sur la fiche de chaque jeu. Si besoin d'aide supplémentaire, nous vous invitons à vous rendre sur le forum du site.

Nous essaierons, dans la mesure du possible, de tenir cette section à jour au fur et à mesure des nouveautés.

Bons jeux à tous :-)
Section MAME
 
 Nintendulator v0.975 Beta (10/08/14) Unicode 
Lundi 11/08/14 à 10:51 par Firebrand
Une nouvelle version de cet émulateur NES pour Windows a été publié. Aucune information sur les changements n'a été donnée sur le site officiel.
Télécharger Nintendulator v0.975 Beta (10/08/14) Unicode
Site Officiel de Nintendulator
 
 FS-UAE v2.5.10 dev 
Lundi 11/08/14 à 10:48 par Firebrand
Deux mises à jour successives ont été apportées à cet émulateur Amiga. Les améliorations sont les suivantes:
v2.5.10 dev:
- Updated emulation core from WinUAE 2900b10.
- Fixed audio initialization (broke in 2.5.9dev).
- New option cpuboard_flash_ext_file (not tested).

v2.5.9 dev:
- New option cpuboard_flash_file (path to accelerator “ROM”).
- Bug fixes and source cleanup based on static analysis.
- Code cleanup in some code modules.
- Moved glee, manymouse, lua source to toplevel directories.
- Updated emulation core from WinUAE 2900b9.
- Enabled experimental PearPC PPC emulation from WinUAE.
Télécharger FS-UAE v2.5.10 dev
Site Officiel de FS-UAE
 
 WinUAE v2.9.0 Beta 10 FR (32-bit) 
Lundi 11/08/14 à 10:42 par Firebrand
On ne chôme pas chez Tradu-France car la version en français de la dernière beta de WinUAE est déjà disponible.
Télécharger WinUAE v2.9.0 Beta 10 FR (32-bit)
Tradu-France
 
 WinUAE v2.9.0 Beta 10 (32-bit) 
Lundi 11/08/14 à 10:41 par Firebrand
La liste de beta pour WinUAE continue de s'allonger. Voici ce que celle-ci nous réserve:
- Added CyberStormI/II/II/PPC and Blizzard PPC flash rom images to rom scanner, name based detection only. (Remember to click ROM rescan button) Now opens usual ROM missing dialog when flash rom image can't be opened.
- Added GUI support for manual accelerator board ROM image selection.
- NCR53C770 emulation spurious interrupt fix.
- Reset/exit froze the emulation if PPC CPU was in sleeping state.
- Map ROM checkbox was checked if 128M CPU slot memory was configured (old bug).
- 68030 more compatible/CE with MMU does not use data cache anymore, 68030 caches logical addresses (which will get really difficult and complex to emulate), 68040+ caches physical addresses.
- CyberStorm PPC/Blizzard PPC board emulation improved, PowerUP also works.
- Do not map PPC board FFF00000 memory mirror if no on-board RAM installed.
- Generate CyberStorm/BPPC fake flash rom hardware idenfication data and serial if it is missing.
- If CyberStorm MK3/PPC flash image is 256k or larger, map it like BPPC does it. (Not sure if this is correct)
- Reset with Picasso IV enabled forced hard reset.
- Z2 RTG crash fixed (some configurations).
- Added PPC GUI option to CPU panel. If ticked, selects matching board automatically. Becomes ticked and disabled if board was already selected. 68040/060 only. (CSPPC/BPPC flash boot code uses 68040+ only instructions)
- Move PPC thread to main thread when m68k gets disabled, improves performance of native PPC operating systems. (No need to move IO access messages between threads)
- Disable RTG board if >2M chip ram configured and Z2 RTG configured. (Forgotten address conflict check)
- OSD CPU led changes to "PPC" when PPC is active and m68k is disabled.
Télécharger WinUAE v2.9.0 Beta 10 (32-bit)
Site Officiel de WinUAE
 
 FS-UAE v2.5.8 dev 
Samedi 09/08/14 à 11:22 par Firebrand
On reste avec l'Amiga avec cette nouvelle version de FS--UAE. Les nouveautés sont les suivantes:
Changes in FS-UAE 2.5.8dev:
- New option uaem_write_flags to control when .uaem files are created.
- Support NewMouse-compatible mouse wheel events.
- Bundle libmpeg2 with FS-UAE source (missing on many Linux distros).
- Don’t install uaenative.library unless requested.

Changes in FS-UAE Launcher 2.5.8dev:
- Added settings GUI control for keyboard_input_grab option.
Télécharger FS-UAE v2.5.8 dev
Site Officiel de FS-UAE
 
 WinUAE v2.9.0 Beta 9 FR (32-bit) 
Samedi 09/08/14 à 11:19 par Firebrand
La dernière beta de WinUAE a déjà été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v2.9.0 Beta 9 FR (32-bit)
Tradu-France
 
 WinUAE v2.9.0 Beta 8 (32-bit) 
Samedi 09/08/14 à 11:17 par Firebrand
Cet émulateur au développement particulièrement actif nous livre une nouvelle beta. Voici les améliorations apportées:
Beta 9: PPC emulation that was supposed to never happen has happened. Sorry
- PearPC PPC emulator core added. Only because it was very easy to add, it may not be compatible enough. (and it isn't, at least not fully compatible, at least it has some unimplemented instructions, some programs or operating system surely won't work)
- PPC disassembler added to debugger ("dp", PPC mode is remembered, use "do" to switch back to m68k)
- Windowed mode status bar shows PPC state (if CyberStorm PPC or Blizzard PPC selected). Shows 4 possible states: STOP (inactive), RUN (executing instructions), SLEEP (low power state, waiting for interrupt), CRASH (CPU emulator detected something bad, like invalid instruction etc)
- BlizzardPPC memory GUI adjustment fixed.
- Fixed 68020/030 CE + fastest possible hang if program executed loop that didn't do any memory accesses.
- 68040/060 CINVx instruction was still disassembled strangely.
- Adjusted 68040/060 "cycle-exact" mode timing, also if data cache is enabled, emulate all data memory accesses as immediate. (until data cache is emulated fully)
- CyberStorm MKII F0 ROM section of flash rom is now flashable. (third party mk2diag flash updater works)
- Blizzard PPC flash rom chip emulation now works correctly (was wrong mapping and wrong flash chip device code..)
- Added special JIT indirect CPU core that supports code execution from non-linear and/or aliased memory. Technically also should allow to emulate A2091/A590 but it still crashes for some reason. (But at least now it executes some ROM code before accessing invalid memory. A2091/A590 is perfect test case because it does not copy driver code from autoconfig ROM to RAM like most other HD controller drivers do, code runs directly from ROM and same memory "bank" also has IO registers)
- Memory allocation source clean up. Can break nearly anything..
- SCSI CD READ CD command didn't read audio tracks 2+.
- Entering debugger forze the emulator if m68k CPU was stopped with STOP instruction and all interrupts disabled.
- NCR53C770 emulation tweaks, fixes netbsd hang. Now it gets unexpected interrupt, no fix available yet.
- Version bumped to 2.9.0

PPC Notes:
- Only a proof of concept currently.
- Automatically enabled when CyberStorm PPC or Blizzard PPC emulation is selected.
- Only PearPC interpretive PPC emulation is currently supported. Speed is totally irrelevant at this point.
- PPC emulator runs in separate thread, it requires special handling with PPC IO accesses, IO accesses are serialized and sent to m68k-side. Plain memory accesses are direct. (This assumes M68K is still doing Amiga housekeeping duties and PPC is mainly used as a co-processor, probably will cause huge performance hit if PPC does everything, for example when running PPC-only operating systems)
- Should be fully m68k JIT compatible, at least in indirect mode.
- Dual core CPU or better required. If you don't have one, you are not allowed to report anything, sorry.
- PowerUP kernel does not work (hardware is not fully emulated). WarpOS appears to work.
- Do not use BlizzardPPC, it has (currently incompatible) PowerUP in flash and it runs at boot.
- Make sure CPU speed is fastest possible. PPC IO access serialization will be slowed down if m68k is waiting for chipset.
Télécharger WinUAE v2.9.0 Beta 8 (32-bit)
Site Officiel de WinUAE
 
 Catlist v0.154 Fix 
Jeudi 07/08/14 à 11:48 par Firebrand
Une version corrigée de cette collection de fichiers a été publiée. Pas de détail sur les informations corrigées par contre.
Télécharger Catlist v0.154 Fix
Site Officiel de Catlist
 
 Final Burn Alpha v0.2.97.31 (Unicode) FR 
Jeudi 07/08/14 à 11:45 par Firebrand
La dernière version de cet émulateur arcade a été traduite en français par Tradu-France.
Télécharger Final Burn Alpha v0.2.97.31 (Unicode) FR
Tradu-France
 
 MAMEHub v3.1.0 
Mercredi 06/08/14 à 11:46 par Firebrand
Cet utilitaire de jeu en ligne pour MAME a été mis à jour. Mais toujours aucune information sur les modifications apportées sur le site officiel..
Télécharger MAMEHub v3.1.0
Site Officiel de MAMEHub
 
 FS-UAE v2.5.7 dev 
Mercredi 06/08/14 à 11:41 par Firebrand
Une nouvelle version de développement de cet émulateur Amiga a été publiée. Il s'agit principalement de correctifs par rapport à la dernière version:
- Fix 68000 cycle exact mode (tbl == op_smalltbl_14_ff check was missing).
- Fixed specifying base_dir via config file (broke in 2.5.6dev).
- Re-enable slirp/a2065/sana2 by default. A2065 works partially, uaenet.device still crashes.
- Modified Makefile.am for out-of-tree builds.
- Fixed crash when playing videos with CD32 FMV (no display yet).
- Added libudis86 (disassembler library for x86 / x86-64).
- Explicitly flush lines logged to stdout.
Télécharger FS-UAE v2.5.7 dev
Site Officiel de FS-UAE
 
 Catlist FR v0.154 
Mardi 05/08/14 à 11:21 par Firebrand
La dernière version des fichiers de Catlist est désormais disponible en français.
Télécharger Catlist FR v0.154
Site Officiel de Catlist FR
 
 ROMs FB Alpha v0.2.97.31 
Lundi 04/08/14 à 17:27 par Reeko
La rubrique arcade (Non-MAME) vient d'être mise à jour avec le set complet des ROMs de l'émulateur FB Alpha. Il comprend ainsi toutes les ROMs reconnues par la dernière version de ce très bon émulateur (à tester si vous ne l'avez pas encore fait).
Section ROMs FB Alpha
 
 Mame Classic v6.8.0 
Lundi 04/08/14 à 11:14 par Firebrand
Ce vénérable frontend pour MAME reste toujours dans la course. Voici les modifications de cette nouvelle version:
- Updated for M.A.M.E. 0.154
- Added a filter to hide most gambling games.
- Added default settings for LCD games.
- Replaced the Palette column from the game lists with a Control Type column.
- Fixed the splach screen appearing to hang.
Télécharger Mame Classic v6.8.0
Site Officiel de Mame Classic
 
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