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 GameEx et GameEx Arcade Edition v15.06 
Lundi 11/12/17 à 13:11 par Firebrand
Ce frontends pour Windows ont été mis à jour. Cependant, et ça commence à devenir une habitude, aucune information sur les modifications n'a été donnée.
Télécharger GameEx v15.06
Télécharger GameEx Arcade Edition v15.06
Site Officiel de GameEx
 Emu Loader v8.3.6 (mise à jour) 
Lundi 11/12/17 à 13:07 par Firebrand
Ce frontend multi-systèles poru Windows a été mis à jour. Voici la liste des nouveautés:
Can this frontend get any better ? No, it cannot.
A couple bug fixes and initial work on the media type expansion. Currently, Emu Loader assign ROM or CHD media type for arcade games.
Some changes have been made to Last Played Games (MRU) feature.

- Initial work to expand media type indexes for MAME and arcade games
*currently there is only "0 = ROM" and "1 = CHD"
*future changes will include "Cartridge", "Floppy Disk", "Cassette Tape", "MAME CHD", "Hard Disk Drive", "Compact Flash Card", "Video Tape" (or "VHS")
- Changes to last played games (MRU)
*added gamename / gamefile column to the games list
*removed "title", "media" and "execparam" tags from .txt files (arcade games); they will be parsed from the main games list, if available ("game name" is used as game title if not found in main games list)
*several tweaks to the user interface and internal code
*MAME software name column now shows the softlist title instead of softlist name
*CHD media type for MAME and arcade games is still using general CHD index; no "disc", "hard disk drive" or "compact flash card" support yet
*if screen resolution is 2560x1440 or higher, 68x68 icons are used in systems list and system title font changed to "Verdana" because the text is clearer than Tahoma
*fixed a bug were the selected system was not updating internal variables and not showing the games list for the selected system
Télécharger Emu Loader v8.3.6 (mise à jour)
Site Officiel de Emu Loader
 WinUAE v3.6.0 Beta 11 
Lundi 11/12/17 à 13:04 par Firebrand
Une nouvelle beta de cet émulateur Amiga pour Windows a été publiée. Les améliorations sont les suivantes:
- Updated to MSVC 2017 15.5
- Config file Description field caching broke in b9.
- Ignore WM_DEVICECHANGE messages during first 2 seconds when WinUAE GUI opens for the first time. Some systems seem to send spurious WM_DEVICECHANGE at program startup.
- Simple box art/screenshot config file support. (See for details.)
- Direct3D11 mode OSD/RTG HW cursor support. All basic features are now implemented. Improved vsync and custom shaders to do.
- D3D11 is now the default (=config file does not override it) if Windows 7 or newer.
- Entering and exiting GUI in D3D11 fullscreen mode restored wrong texture size.
- If Wait for Blitter is enabled and blit size makes no sense (larger than chip ram size), don't wait. (Fixes long delay in Vital / Mystic)

EDIT: D3D11 fullscreen won't work if DXGI 1.5+ is available.
Télécharger WinUAE v3.6.0 Beta 11 (32-bit)
Télécharger WinUAE v3.6.0 Beta 11 (64-bit)
Site Officiel de WinUAE
 Xebra/Arbex v2017/12/17 
Samedi 09/12/17 à 12:39 par Firebrand
Cet émulateur PlayStation a été mis à jour, mais les améliorations ne sont pas connues.
Télécharger Xebra/Arbex v2017/12/17
Site Officiel de Xebra/Arbex
 Nintendulator v0.975 beta (04/12/17) FR 
Vendredi 08/12/17 à 12:30 par Firebrand
La dernière version de ce très bon émulateur NES a été traduit en français par l'équipe de Tradu-France.
Télécharger Nintendulator v0.975 beta (04/12/17) FR
 BGB v1.5.6 
Jeudi 07/12/17 à 13:05 par Firebrand
Un bug s'était invité dans la dernière version de cet excellent émulateur GameBoy/GameBoy Color et il vient d'être corrigé:
- Fixed regression: choppy framerate and sound glitches after pause.
Télécharger BGB v1.5.6
Site Officiel de BGB
 Emu Loader v8.3.5 (mise à jour) 
Mercredi 06/12/17 à 12:56 par Firebrand
Les mises à jour de ce frontend multi-système s'enchaînent à grande vitesse. Voici les nouveautés de la dernière:
More... more... more... MORE...!
Bug fixes and a couple changes to the Systems Quick Filter. You can disable this filter directly in the quick filter dialog by using the new Reset To Default button. Or by clicking the Apply button in Machine Types / Systems full filter.

- System type label was invisible in "Last Played Games" (MRU) screen
- Filters tool bar customize dialog changes
*moved "Search Bar" from the list to the bottom since it's a different kind of filter
*all tool bar filters are visible again

- Fixes/changes to the games search bar panel (tool bar buttons)
*removed the "down arrow" from the TEdit box and added a new "settings" button next to it
*fixed a drawing bug related to that "fake" down arrow button inside the TEdit box
*the TEdit box doesn't cut the right-end text anymore when scrolling the text
*minor tweaks
- Changes to the "Systems Quick Filter"
*renamed "Reset" button to "Reload" since it only re-select last used systems in the systems list
*added a new "Reset To Default" button that disable quick filter and reset games filter to "Machine Type / Systems" full filter
(it works the same way as clicking "Apply" button in "Machine Type / Systems" dialog)
*added new system selections: "All Arcade Systems", "All Console Systems", "All Computer Systems", "All Handheld Systems". Individual selected systems will remain selected even after exiting the quick filter dialog
Télécharger Emu Loader v8.3.5 (mise à jour)
Site Officiel de Emu Loader
 DSP v0.18 WIP 05/12/17 (32-bit) 
Mercredi 06/12/17 à 12:53 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- CPU engine: Fixed reset state when is asserted (not pulsed)
- M6502 CPU: Set BRK flag disabled on reset
- M68000: Added M68010, and changed some opcodes
- Slapstic: Enhanced some functions, added more revisions
- Atari MO: Added Atari sprite system
- Palette engine: added a function for 4bits+intensity palette generator
Iron Horse
- Updated to version K
Gauntlet HW
- Gauntlet: Completed driver, added video, sprites, audio and controls
- Gauntlet II: Added driver with sound
Atari System I
- Peter Pakrat: Basic driver
Télécharger DSP v0.18 WIP 05/12/17 (32-bit)
Site Officiel de DSP
 WinUAE v3.6.0 Beta 10 FR 
Mercredi 06/12/17 à 12:51 par Firebrand
La réponse de Tradu-France aura été rapide: la dernière beta de WInUAE est maintenant traduite en français.
Télécharger WinUAE v3.6.0 Beta 10 FR (32-bit)
Télécharger WinUAE v3.6.0 Beta 10 FR (64-bit)
 GameEx et GameEx Arcade Edition v15.05 
Mardi 05/12/17 à 13:21 par Firebrand
Ces deux frontends ont été mis à jour, mais aucune information sur les changements n'a été donnée.
Télécharger GameEx v15.05
Télécharger GameEx Arcade Edition v15.05
Site Officiel de GameEx
 Emu Loader v8.3.4 (mise à jour) 
Mardi 05/12/17 à 13:18 par Firebrand
Les nouvelles versions s'enchaînent pour se frontend multi-systèmes. Voici la liste des nouveautés:
Some oopsies, I've made!
More bug fixes and a new feature: Systems Quick Filter. Why ? To select a single system for the game list in the Machine Type / Systems filter can drive you coo coo crazy. There are tons of settings and systems to uncheck there.
Systems quick filter is here to make your life easier. All you need to do is select one or more systems and click the apply button. It's like magic! :)
It will overwrite the settings from Machine Type / Systems filter without changing any of its settings... you're welcome.
There are two state icons for this tool bar filter. One with a green stripe meaning the filter is enabled/active and another one with a red stripe telling you the filter is disabled. There is no extra activation option for this filter. Either the Machine Type / Systems is active or the Systems Quick Filter is active. Very easy to use.
And the current active filter is restored on a frontend restart. The MAME Machines Filter Panel feature is disabled when Systems Quick Filter is active though. This is to prevent games filtering errors if the MAME system is not selected.

- Some icons were misplaced when "Small Tool Bar" buttons setting is enabled

- More source code optimizations
- Changes to the Machine Type / Systems mega filter (tool bar buttons)
*custom cell drawing with customized icons draw position
*added a system type icon/text below the sytem title; now you know if a system is arcade, console, computer or handheld
*fixed a bug were unchecked systems were not ghosting the system icon when opening the dialog

- Forgot to implement the "Read Usage Rules" viewer in games popup menu / "Run Console/Computer Game"... oopsie!
- New "Systems Quick Filter"
*this filter allows you to quickly select one or more systems to show in the list without making changes to the "machine type / systems" main filter
*it will bypass the settings from the "machine type / systems" completely but it will apply the settings from the other filter in the tool bar
*the "MAME Machines Filter Panel" will be automatically disabled, even if MAME system is selected in this quick filter
*if filter is active, an icon with a green stripe will be loaded in the tool bar button
*if filter is disabled, an icon with a red stripe will be loaded in the tool bar button
Télécharger Emu Loader v8.3.4 (mise à jour)
Site Officiel de Emu Loader
 WinUAE v3.6.0 Beta 9 FR 
Mardi 05/12/17 à 13:15 par Firebrand
L'auteur de WinUAE ayant travaillé trop vite, c'est l'avant dernière beta qui a été traduite en français par l'équipe de Tradu-France. Mais nul doute que la prochaine traduction devrait arriver sous peu.
Télécharger WinUAE v3.6.0 Beta 9 FR (32-bit)
Télécharger WinUAE v3.6.0 Beta 9 FR (64-bit)
 WinUAE v3.6.0 Beta 10 
Mardi 05/12/17 à 13:11 par Firebrand
La beta 9 étant passée sous le radar (oups...), voici donc la nouvelle version de cet émulateur Amiga pour Windows. Les améliorations sont les suivantes:
Beta 10:
- Direct3D11 support should now work in any Windows 7SP1+ installation without extra manual updates (that D3D9 required) and also work with most older GPUs.
- DIVS/DIVU overflow condition undefined flags emulated. 68000 was already correct (N is also always set). 68020/030 has weird extra conditions. 68040/060 never sets undefined flags.
- Direct3D11 init failing due to missing DLLs caused a crash.
- D3D11 mode now uses pre-compiled shaders, D3DCompiler_47.dll is not needed anymore, which is not system built-in in Windows 7 and 8.0.
- D3D11 fullscreen now temporarily switches to desktop when opening GUI. Opening GUI on top of fullscreen is unreliable, causing random black screens, dropping to desktop with blank emulation window visible etc...
- D3D11 16-bit mode is now working, only main texture should be 16-bit, everything else needs to be 32-bit (GPU does needed conversions internally).
- D3D11 mode minimum supported hardware level is now 10.0 (was 11.0)
- Gigatron Arriba boot ROM support added.
- GUI OSD now ignores very quick floppy select/deselects (for example used to check diskchanges), floppy OSD only lights when drive is selected for more than 1 frames. Reduces number of useless OSD updates.
- Added "CIA 391078-01" advanced chipset checkbox. This CIA revision has a bug, if IO port is in output mode, reading it will always read output mode data state. Other models, including original DIP 8520, 391078-02 and Akiko internal CIAs read IO pin external voltage level as documented. This can affect "bad" mouse left button/joystick fire button reading code if it uses output mode.
- Joystick fire button/mouse left button CIA IO ports in output mode always used 391078-01 behavior.
- 68020/030 instruction cache update, cache read hits were possible even if cache was disabled.

Beta 9:
- Added workaround that disables RTG HW sprite if enabled in D3D11 mode. (HW sprite is not yet supported in D3D11)
- Fixed D3D11 position calculation bug that for example caused full window RTG to be partially off-screen.
- 16-bit color depth is now supported in D3D11 mode.
- D3D11 to D3D9 fall back didn't work correctly, it tried D3D11 twice and then selected DirectDraw.
- READ CD-DA (MSF) really works now.
- KS 1.2 autoboot didn't work without extra reset if UAE autoconfig board wasn't first board in autoconfig chain.
- Fixed AdIDE emulation, AdIDE data line "scrambling" got broken in b1.
- Added untested ATAPI tape drive support.
- Selecting index.tape directly (instead of selecting directory where it is located) will also mount the tape in directory mode.
- Tape emulation ignored new index file if tape was first written, rewound and read in same session.
- Tape emulation accuracy improvements.
- Added Toshiba Gary to Advanced chipset, if ticked, 0xe80000 to 0xf7ffff has chip ram access speed.
- Added ROM is slow (Toshiba Gary without transistor fix), KS ROM space also has chip ram access speed.
- 68030 data cache emulation didn't work correctly if write was cached and address was odd. (Bug found by Hatari developers)
- ECS Denise BPLCON2 ECS-only bits were masked unless AGA was selected, ECS-specific KILLEHB linetoscr was not implemented. Seven Seas/Andromeda now shows correctly corrupted palette if ECS Denise.
- IDE FORMAT TRACK fixed, it needs to transfer single block of data (and then toss it away). Fixes Gigatron Arriba installer.
- Emulated Gigatron Arriba IDE controller. ROM dump not available.
- 64-bit only bad stack linker setting correctded, caused random crashes and caused file dialogs to crash if certain shell extensions were installed. (Thanks mutetus!)
Télécharger WinUAE v3.6.0 Beta 10 (32-bit)
Télécharger WinUAE v3.6.0 Beta 10 (64-bit)
Site Officiel de WinUAE
 Nintendulator v0.975 Beta (04/12/17) 
Mardi 05/12/17 à 13:07 par Firebrand
Cet émulateur NES de qualité a été mis à jour mais les modifications ne sont pas connues.
Télécharger Nintendulator v0.975 Beta (04/12/17) Unicode
Télécharger Nintendulator v0.975 Beta (04/12/17) ANSI
Site Officiel de Nintendulator
 AppleWin v1.26.3.5 
Mardi 05/12/17 à 13:03 par Firebrand
Cet émulateur Apple // a été mis à jour. Les améliorations sont les suivantes:
- [Bug #516] Internal video-mode was having PAGE2 permanently cleared (instead of just masked) when 80STORE was set.
- [Bug #514] Emulator restart (or reset) wasn't clearing any pending Mousecard interrupt
Télécharger AppleWin v1.26.3.5
Site Officiel de AppleWin
 SDLMAME4Ubuntu v0.192 
Lundi 04/12/17 à 12:39 par Firebrand
Ce build de MAME pour Linux Ubuntu a été mis à jour avec les dernières sources de l'émulateur.
Télécharger SDLMAME4Ubuntu v0.192 (32-bit)
Télécharger SDLMAME4Ubuntu v0.192 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 Highscore.dat (unofficial) v03/12/2017 
Dimanche 03/12/17 à 12:38 par Firebrand
A l'occasion de la sortie de MAME v0.192, ce fichier vous permettant de conserver vos meilleurs scores dans MAME a été mis à jour.
Télécharger Highscore.dat (unofficial) v03/12/2017
Site Officiel de Highscore.dat (unofficial)
 Messinfo.dat v0.192 (11.04) 
Dimanche 03/12/17 à 12:35 par Firebrand
Une nouvelle version de ce fichier informatif pour les jeux non arcade de MAME a été publiée. Il contient désormais les données relatives à MAME v0.192:
- 11.04 01/12/2017: Aligned files to 0.192 version.
Télécharger Messinfo.dat v0.192 (11.04)
Site Officiel de Messinfo.dat
 QuickPlay v4.5.0 
Dimanche 03/12/17 à 12:33 par Firebrand
Une grosse mise à jour a été effectuée dans la prise en charge de MAME pour ce frontend multi-systèmes. Les améliorations sont les suivantes:
QuickPlay - MAME Edition entirely reworks all previous MAME/RetroArch MAME/MESS/UME functionality. Its one of the largest changes to QuickPlay that has been made. If you already have MAME or RetroArch's MAME working fine outside of QuickPlay, it should now be easy to make the MAME lists of your dreams for Arcade, Home Computer and Console games. It also makes QuickPlay work really well with 2K and high-DPI monitors, fixes joypad support, and contains numerous fixes for other UI elements and annoying quirks that help to make QuickPlay a great MAME frontend. The release goes with a major revamp of the QuickPlay web content aimed at helping new users get playing quickly - see the refreshed and very-visual wiki documentation

Joypad Support
- Re-implement joypad support (so that it works!) with Windows messaging implementation for a much more responsive joypad
- allow media panel navigation and buttons 1+ 2 cycle through media panel tabs
- stop having to keep left held for sidebar access
- allow for analog or digital pads
- fix mutiple problems with joypad logic
- button 1 expands/contracts in dir or folders view

- add RetroArch Efind ini for RetroArch 167
- fix system names in Romdata Magician for system ini lists
- replace Romdata Magician Ini File Dats with larger-width versions
- fix ini files not displaying entry source urls
- get runrom working in find/search form (for non-IPS)
- update default systems list
- remove the systems list in updates folder

UI Changes
- lose some warnings about slowdowns on older machinces
- resize forms for modern screen sizes: emu find, folder options, media panel, media panel config editor, run dialog, search form, efind forms, and generally expand forms for longer emulator names
- resize emulators and edit its pngs size
- fixed folder tree slidebar bug
- fix bug with roms panel dir size
- slight reskin inc version number
- fix bug in efind form that restricted window size
- explain dat and efind. change cmds to live flag
- fix bug with folder creation dialogs
- fix bug found in Virtual TreeView: hit column number
- fix filter bar appearance on high DPI
- fix icons on roms sidebar hanging over bottom
- fix overhanging text in filter textbox
- tweak and reorder favourites and search forms

MAME Frontend
- Reworked Arcade Roms menu completely: new forms, actions and menu options setup for MAME backend (you're now supposed to keep returning to the Arcade menu to update and print different Romdatas)
- Replaced Mess Icons Directory setting in Appearance Options with MAME Extras locator in MAME Options
- Set and remember various other MAME options
- completing MAME Options now causes Folder Options to include a properly-filtered set of MAME Console/PC System Icons for use, massively reducing the time the MAME icon list took to appear
- MameIcons in folder options: refactor to shave a few secs off as well
- warn and provide getout if user is about to wipe existing Romdatas
- 19 MAME printer checkboxes now saving as ini settings
- old MAME options removed from menu and old MAME script removed from tools
- pass MAME exe filename so that MAME Efinds can use it, save MAME Tool's MAME filename choice in MAME options

MAME General
- add Mame dat files to add new tab/default tab and media panel opts forms
- display the various MAME dat files in Media Panel config
- made those MAME info lookups work, in particular home computer and console lookups in the MAME history file are functional as well as arcade lookups
- Updated the MAME Efinds
- MAME now has its own section in settings ini

- add MameTool nodejs command line 64-bit binary (first attempt to move the backend away from Delphi)
- a scanning function reads and filters the MAME XML (effectively the MAME game libarary) into usable JSON, tags by version, and requests the location of your MAME Extras folder
- reads all MAME 'ini' files to better-filter MAME games and add metadata like number of players
- allow creation of subfolder collections: e.g.: split a MAME set's Romdatas by Genre folders
- users can filter games by often-excluded properties e.g.: clones
- or, users can load a MAME File Manager file into QuickPlay and filter by that
- create customised MAME Romdata sets for MAME itself or for (full) RetroArch MAME

MAME Softlists and MAME MESS Emulators
- now user generatable, that project was incorporated into MAMEtool
- users generate their own Efind for either MAME or RetroArch MAME via a MAME scan
- a MAME scan will augment the users systems list with newly-found systems
- stop saving the old MESS Efinds in the QuickPlay file bundle
- reworked and fixed bug with Retroarch MAME embedded systems list, so that it now works
- update MAME Softlists and MAME MESS Emulators for MAME 187
- real icon directory now configured via MAME Options (prints out to Romdata.dat)
- prints its scan results together with MAMEtool's scan results
- now keeps track of the version of MAME used to generate Efind/Softlists (visible in MAME Options)
- removed the old 'tool' that moved the canned softlists to users data dir
Télécharger QuickPlay v4.5.0
Site Officiel de QuickPlay
 Fichiers addtionnels pour MAME v0.192 - partie 2 
Samedi 02/12/17 à 12:59 par Firebrand
Une nouvelle vague de fichiers additionnels pour MAME fait son apparition. Voici les changements apportés:
Languages.ini v0.192 (0.80)
- 2017/11/30 0.80: Added 0.192 sets.

BestGames.ini v0.192 (1.5)
- 2017/12/01 1.5: Online the version 0.192; 5 new games.

Series.ini v0.192
- Items RENAMED (6): (champbb2a) to (tbasebal), (kov2nlo) to (kov2nl_301), (kov2nloa) to (kov2nl_300), (mtkob2) to (mushike), (orleg2o) to (orleg2_103) and (orleg2oa) to (orleg2_101).
- Series UPDATED (1): SD Gundam.
- Series ADDED (1): Cyberball.
Télécharger Languages.ini v0.192 (0.80)
Télécharger BestGames.ini v0.192 (1.5)
Télécharger Series.ini v0.192
 Steem SSE v3.9.4 
Samedi 02/12/17 à 12:52 par Firebrand
Cet émulateur Atari ST a été mis à jour. Les améliorations sont les suivantes:
- Dongles: Jeanne d'Arc (French).
- A DirectDraw build of the Boiler is now available.
- Notice:
*Option 'Alt YM2149 emu' (MAME-like PSG emulation) moved to sound page.
*Option 'Machine/Wake-up' is now persistent (and the default is STE demo-friendly as requested).

Emulation improvements
- CPU: STOP timing and behaviour (Audio Sculpture, thx ijor, npomarede and troed).

Bugfixes / Refactoring
- Can recover from a BLIT ERROR and from 6301 crash in some cases.
- Video rendering of STE hscroll with normal borders (We Were "distorter").
- Sound:
*STE DMA sound in 16bit mono.
*Pro Sound Designer in 16bit (Wings of Death, Lethal XCess STF).
- CPU:
*RTE check new PC for crashes.
*BTST timing (Phaleon/Chaotic Motion Interferer).
*Timer B in shift mode 0 or 1 on a monochrome display (Audio Sculpture).
*No left border and no-prefetch hscroll (Hard as Ice)
- FDC:
*Only type 1 commands can be changed while the drive is spinning up (Froggies Over The Fence).
*Run commands even if current drive isn't connected (Audio Sculpture STF).
- WD1772:
*Negate motor line on reset (Audio Sculpture SCP - undoubtly the star program of this release if you see all the fixes it caused).
*Reload first rev at first opportunity (Turrican SCP 2 revs).
- MFP:
*Reading a timer when it just looped (Froggies Over The Fence back to menu after disk 2).
*Make MFP timer latency one cycle longer (Sadeness on STF WU1).
- 6301:
*Mouse movement in high resolution and when the ST is much accelerated.
*Option C1 compatible with non-English keyboards and key combinations.
Télécharger Steem SSE v3.9.4 (32-bit)
Télécharger Steem SSE v3.9.4 (64-bit)
Site Officiel de Steem SSE
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