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 Steem SSE v4.1.2 R16 
Mercredi 05/06/24 à 16:32 par Firebrand
Cet émulateur Atari ST a été mis à jour. Les améliorations sont les suivantes:
R16 (Windows + Linux)
- Fix Getbpb() and Fsnext() in GEMDOS emulation (Geneva/NeoDesk)

R15 (Windows-only, debugger only)
- Debugger bugfixes (see Steem SSE Debugger 4.1.2.rtf)
Télécharger Steem SSE v4.1.2 R16 (32-bit) (Windows)
Télécharger Steem SSE v4.1.2 R16 (64-bit) (Windows)
Télécharger Steem SSE v4.1.2 R16 (32-bit) (Linux)
Télécharger Steem SSE v4.1.2 R16 (64-bit) (Linux)
Site Officiel de Steem SSE
 
 NegaMAME v0.266-1 
Mardi 04/06/24 à 17:17 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.266.
Télécharger NegaMAME v0.266-1 (Windows)
Télécharger NegaMAME v0.266-1 (MacOS)
Télécharger NegaMAME v0.266-1 (Linux)
Site Officiel de NegaMAME
 
 Nintendulator FR v0.985 Beta (01/06/24) 
Lundi 03/06/24 à 13:01 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par l'équipe de Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (01/06/24)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (01/06/24)
Tradu-France
 
 Clock Signal 03/06/2024 
Lundi 03/06/24 à 12:53 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Les améliorations sont les suivantes:
- corrects a bug that — although not local to that machines — was most likely to miscolour the left border of the Vic-20 if it had changed close to horizontal retrace; and
- adds the Archimedes' quick-load configuration option to the SDL command line, while also adding the Archimides itself to the Qt machine picker.
Télécharger Clock Signal 03/06/2024
Site Officiel de Clock Signal
 
 VirtualC64 v5.0b1 
Dimanche 02/06/24 à 16:13 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 pour MacOS a été publiée. Voici les changements apportés:
- The main innovation in this release is run-ahead support. In addition, the internal code base has been completely overhauled, and many other minor changes were made.
Télécharger VirtualC64 v5.0b1
Site Officiel de VirtualC64
 
 Nintendulator v0.985 Beta (01/06/24) 
Dimanche 02/06/24 à 16:12 par Firebrand
Cet émulateur NES a été mis à jour. Une seule amélioration est à signaler:
- Adjust Dripgame mapper sound output: Do pulse-width modulation instead of multiplying by volume - the
result is pretty much indistinguishable, and it's closer to how this mapper might be hypothetically implemented on a real cartridge.
Télécharger Nintendulator v0.985 Beta (32-bit) (01/06/24)
Télécharger Nintendulator v0.985 Beta (64-bit) (01/06/24)
Site Officiel de Nintendulator
 
 Versions 32-bit des builds de MAME 0.266 
Samedi 01/06/24 à 16:59 par Firebrand
Les version non officielles pour processeurs 32-bit des derniers builds de MAME ainsi que que HBMAME ont été publié par Retro Danuart.
Télécharger MAME v0.266 (32-bit)
Télécharger MAMEUI32 v0.266
Télécharger ARCADE v0.266.0 (32-bit)
Télécharger HBMAME v0.245.19 (32-bit)
Télécharger HBMAMEUI v0.245.19 (32-bit)
Télécharger WolfMAME v0.266 (32-bit)
MAME XP
 
 History.xml v2.66 
Samedi 01/06/24 à 16:53 par Firebrand
Une nouvelle version de ce fichier informatif pour MAME a été publiée à l'occasion de la sortie de MAME v0.266.
Télécharger History.xml v2.66
Site Officiel de History.xml
 
 RetroArch v1.19.0 
Vendredi 31/05/24 à 17:47 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Voici la liste des changements:
We never got to release 1.18.0 so we’re moving straight to 1.18.0. Therefore we include all the changes for 1.18.0 as well.

v1.19.0
- AI: Revert AI translation to previous version (fix for translation not working with HW rendered cores)
- APPLE: Try to use system preferred language
- APPLE: Correctly register for filetypes uniquely
- APPLE/MFI: improved Switch Online controller support through MFi
- AUDIO: Bring back audio toggling on menu toggle
- CHEEVOS: Build a default RetroAchievements memory map when no RetroAchievements game is loaded
- CHEEVOS: Update to rcheevos 11.3
- CHEEVOS: fix hardcore acting as if it’s enabled when it isn’t
- CLANG: Fix clang error incompatible-pointer-types-discards-qualifiers
- CLOUDSYNC/LINUX: Enable Cloud Sync by default on Linux builds with network (#16456)
- CLOUDSYNC/WEBOS: Enable Cloud Sync by default on Linux builds with network (#16456)
- CORE: Set compute fps stats logging to debug level
- EMSCRIPTEN: Added M2000 to core selection dropdown
- FFMPEG: Add compatibility with FFMPEG 7.0
- GLSLANG: Remove unneeded ENABLE_HLSL code from glslang
- GENERAL: Memory leak: Dynamic allocation from msg_hash_get_help_us_enum was not freed.
- INPUT/KEYBOARD: Add support for multimedia keys – Extended RETROK_ values with 18 new items, commonly found on
“multimedia” keyboards. Mapping added for SDL, X11, Wayland, dinput, winraw keymaps.
- INPUT/MFI: Pressure sensitive left/right triggers
- INPUT/MFI: Fix Start + L1/L2/R2 combinations
- INPUT/MFI: Support strong and weak rumble
- INTL: Fetch translations from Crowdin
- INTL: Add Galician and Norwegian to list of languages
- LAKKA: Display reboot/shutdown message also when not saving config on exit
- LAKKA: Provide update URL and target name at buildtime
- LIBRETRO: Add a debug message for the SET_ROTATION callback
- macOS: Default Accessibility on if VoiceOver is on
- iOS: default audio sync on again, also more mfi logging
- iOS: Fix Import Content
- iOS: Fix ios-arm64 nightly build crash
- iOS: Import content from iCloud
- iOS: Fix #16485 crash on startup
- iOS: Display app icon in app icon picker in materialui
- iOS/tvOS: Various QoL improvements
- iOS/tvOS: Fix a couple more path name mangling bugs
- iOS/tvOS: Better way of packaging Frameworks
- iOS/tvOS: define PACKAGE_VERSION to be App Store MARKETING_VERSION
- iOS/tvOS: Fix keyboard handling for app store builds
- iOS/tvOS: Fix escaping the sandbox for jailbroken devices
- iOS/tvOS: default accessibility on if voice over is enabled
- iOS/tvOS: better way of reporting available memory
- macOS/iOS/tvOS: enable text-to-speech using AVSpeechSynthesizer.
- tvOS: Fix scaling for 720p
- MENU: New function in Quick Menu: Add to Playlist
- MENU/XMB: New theme: FlatUX, designed to merge FlatUI and Retroactive themes into a single, unified design
- NETWORKING/RETROPAD CORE: Fix socket close method
- PIXMAN: Update pixman-private.h – patch to fix build issue with musl
- PLAYLIST: Cleanup ‘Add to Playlist’ (#16495)
- SCANNING: Fix for scanning PSP ISOs (and probably few others)
- SAVES: Fix core config saving
- SAVES: Fix save new config name when core loaded
- SAVESTATES: Increase save state chunk size for all platforms – Even a class 6 or class 10 SD card can handle reads and writes on the order of MB/s, which means a 4KB chunk size is just wasting time in syscalls. This could maybe be fixed with a buffering reader but I don’t feel comfortable tweaking libretro-common’s VFS to handle that. Instead, I thought it would be good to both remove an ifdef and increase the chunk size to 128KB. For cores with small states this will should make state saving virtually instantaneous, and for cores with large states it should be a 32x speedup.
- VIDEO: Fix crash when using threaded video – for Mesa 23.2 and later
- VIDEO/GL: Fix reinitialization of the threaded gl drivers
- VIDEO/VULKAN: Add support for A2R10G10B10 HDR format
- VIDEO/VULKAN: Implement HDR readback – screenshot support
- WAYLAND: Ignore configure events during splash (fix not remembering window size)
- WAYLAND: Use frontend signal handler to quit (fix quit by window close)
- WAYLAND: Commit viewport resizes (window resize is more responsive)
- UWP: Align MESA to alpha-2-resfix – Remove wrong resolution special handling for OPENGL
- UWP: 4K fix: align MESA reading of ClientRect to retroarch procedure, this fixes max resolution being set to 1080p. As reading must be done inside an UI thread and is in fact an async operation which might delay frame generation, the reading itself is doen once and cached, give that changing resolution while the app is running is an unlikely corner-case use
- WINDOWS: Windows mouse ungrab must release the mouse instead of confine it to the current desktop (#16488)
- WINDOWS: Fix numlock/pause key release events

v1.18.0
- AI: Fix narrator language when AI translation and menu languages are different
- DISK CONTROL: Add option to disable initial disk change
- DISK CONTROL: Visibility option for disk control notifications
- DRM: Fix mode vrefresh calculation. When using an interlaced/doublescan mode, the vertical refresh rate is mis-calculated.
- EMSCRIPTEN: Fix mouse Y parameter translation in rwebinput
- INPUT: Fix input state combos including R3 and false triggers of RETROK_UNKNOWN
- INPUT: Add a new turbo mode, “Classic (Toggle)”
- INPUT: Fix bind hold when axis does not rest at 0
- INPUT: Limit axis threshold setting to sensible values
- INPUT: Add Overlay Mouse, Lightgun, and Pointer
- INPUT/ANDROID: Fix mouse grab behavior on Android
- INPUT/LINUXRAW: Fix device name and hotplug reconnect
- IOS: Minor iOS JIT availability information
- IOS/TVOS: Pause application on applicationWillResignActive
- LIBRETRO: Add Doxygen-styled comments to parts of the libretro API
- LUA: Update Lua to version 5.3.6
- MENU: Add sublabels for input bind common entries
- MENU: Don’t load history and favorites if size is 0
- MENU: Don’t disable fast forward when entering menu
- MENU: Widget position, size, color, icon adjustments
- MENU: Fix savestate slots in Qt UI
- MENU: Reorder and reduce depth of User Interface menu
- MENU/OZONE: Fix sidebar wraparound, visibility after config load, crash after playlist delete
- MENU/OZONE: Fix sidebar and sublabel animations
- OSX/MACOS: Fix crash on non-Metal build
- OSX/MACOS: Add portable.txt as flag for portable install
- REMOTE RETROPAD: add display for analog axes, indication of inputs already pressed
- SAVES: Allow combining saves in content dir with save sorting
- SHADER: Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass – we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames
- TVOS: Force asset re-extraction when cache is deleted
- TVOS: Add history and favorites to Top Shelf
- TVOS: Fix crash when history item does not have a label
- UWP: Enable HAVE_ACCESSIBILITY for UWP builds
- UWP: Allow UWP build to work with a modified version of Mesa Gallium D3D12
- VIDEO: Add subframe shader support for Vulkan/GLcore/DX10-11-12, enabling shaders to run at higher framerate than the content
- VIDEO: Fix restoring fullscreen/windowed setting when unloading override
- VIDEO/VULKAN: Fix HDR with Vulkan after reinit
- VIDEO/VULKAN: Remove the use of oldSwapchain
- VIDEO/GL2: Fix OpenGL ES version detection
- WEBDAV: Fixed SEGFAULT in WebDav task sync + type changes
- WEBOS: Fix build, add core location on webosbrew.org
- WIN32: Fix Alt+Enter not working when menubar is disabled
Télécharger RetroArch v1.19.0 (32-bit) (Windows)
Télécharger RetroArch v1.19.0 (64-bit) (Windows)
Télécharger RetroArch v1.19.0 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.19.0 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.19.0 (64-bit) (MacOS)
Télécharger RetroArch v1.19.0 (Metal2) (MacOS)
Télécharger RetroArch v1.19.0 (Linux)
Télécharger RetroArch v1.19.0 (Nintendo GC)
Télécharger RetroArch v1.19.0 (Nintendo Wii)
Télécharger RetroArch v1.19.0 (Nintendo WiiU)
Télécharger RetroArch v1.19.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.19.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.19.0 (Nintendo Switch)
Télécharger RetroArch v1.19.0 (PlayStation 2)
Télécharger RetroArch v1.19.0 (PSP)
Télécharger RetroArch v1.19.0 (PS Vita)
Site Officiel de RetroArch
 
 DuckStation v0.1-6892 (30/05/2024) 
Vendredi 31/05/24 à 17:31 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Les améliorations sont les suivantes:
- 0a63bec: CI/Flatpak: Push to Flathub (Stenzek)
- Strip trailing whitespace from Windows errors (Stenzek)
- Fix pipeline cache load error after device change (Stenzek)
- PGXP-CPU for Dragon Valor (Stenzek)
- Add Bilinear (Integer) scaling option (Stenzek)
- Fix incorrect minimum latency display (Stenzek)
- 872cee9: dep/cubeb: Sync to 19fcbef (Stenzek)
- eab4271: dep/cubeb: Only include connected devices when enumerating wasapi (Stenzek)
- Fix double popup on missing SBI file (Stenzek)
- Save audio output latency value separately to minimal flag (Stenzek)
- Correct pixel alignment of some UI elements (Stenzek)
- Add horizontal padding to menu windows (Stenzek)
- Use native file selector on Flatpak (Stenzek)
- Add span returners (Stenzek)
- Move SPIR-V compilation to base class (Stenzek)
- Warning fix (Stenzek)
- Get rid of double popup on renderer create error (Stenzek)
- Fix triple popup on missing BIOS (Stenzek)
- a2abcc9: CI/AppImage: Don't bundle libssl/libcrypto (Stenzek)
- Re-introduce plural translation support (Stenzek)
- 278c3ab: Atualização Português do Brasil (#3200) (Anderson Cardoso) #3200
- Tidy up some unused code (Stenzek)
- 8f415a4: CPU/NewRec: Fix register allocation crash on Linux (Stenzek)
- Add link to Flathub (Stenzek)
- Update shaderc to 2024.1 (Stenzek)
- Add deps-build (Stenzek)
- Add option to pause when controller is disconnected (Stenzek)
- Fix Mac dylib not being included (Stenzek)
- Remove now-unused file (Stenzek)
- 4208d41: Update the Simple-Chinese Translation to latest. (#3201) (zkdpower) #3201
- Remove ninja dependency for Mac deps (Stenzek)
- Fix TinyString helper (Stenzek)
- Detect cache line size dynamically on AArch64 Linux (Stenzek)
- Simplify loader using DynamicLibrary (Stenzek)
- cea061f: Update upload-artifact & download-artifact actions to v4 (#3202) (shinra-electric) #3202
- Consider per-game overrides for Edit Memory Cards menu (Stenzek)
- Fix Windows build upload (Stenzek)
- Bump actions versions (Stenzek)
- Fix auto updater getting stuck after failed request (Stenzek)
- Fix double unload (Stenzek)
- Correct heading sizes (Stenzek)
- Add push to toggle for macros (Stenzek)
- Improve >100% volume output quality (Stenzek)
- 284b10f: Atualização Português do Brasil (#3203) (Anderson Cardoso) #3203
- Rewrite input profile hotkey priority logic (Stenzek)
- Rename Load Profile to Apply Profile (Stenzek)
- Check host page size on startup (Stenzek)
- 4c531d2: Update Russian translation (#3204) (shikulja) #3204
- e444eb7: CI/MacOS: Switch to Xcode 15.4 (Stenzek)
- Fix translation of %n hours (Stenzek)
- Disable true colour for Dragon Valor (Stenzek)
- Fix ugly popup message on Mac in setup wizard (Stenzek)
- Open all image types as shared files (Stenzek)
- Value logging/tracing for PGXP (Stenzek)
- 29d4e04: CPU/PGXP: Use bit math for flags instead of union (Stenzek)
- e4bedbb: CPU/PGXP: Readability improvements (Stenzek)
- 3fd86a6: CPU/PGXP: Use component enum (Stenzek)
- 37b1aa4: CPU/PGXP: Minor optimization to shift instructions (Stenzek)
- bbac7a6: CPU/PGXP: Don't set high bits of flags (Stenzek)
- 5672b0d: CPU/PGXP: sub rd, rs, 0 => move rd, rs (Stenzek)
- ea4efb4: CPU/PGXP: Prefer fresh over tainted Z values (Stenzek)
- 7476bac: CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values (Stenzek)
- Fix disassembly of rtps/nclip (Stenzek)
- PGXP-CPU for Lifeforce Tenka (Stenzek)
- 2dcf267: Atualização Português do Brasil (#3206) (Anderson Cardoso)
- Various fixes (#3207) #3207 (PowerDuckSamurai)
- Use string_view for GetEntryForPath() (Stenzek)
- Load game settings from first disc of multi-disc games (Stenzek)
- Merge multi-disc games (Stenzek)
- bc67994: Bump GitHub Actions and Ubuntu (#3208) (Juan Pablo Romero Mendoza) #3208
- 515e44f: Data: Update SDL Game Controller DB (#3209) (GreyXor) #3209
- Reduce logging verbosity (Stenzek)
- Update string list (Stenzek)
- bd0cf65: Revert "CI/AppImage: Don't bundle libssl/libcrypto" (Stenzek)
- Disc set corrections (Stenzek)
- Add "Skip Duplicate Frame Display" option (Stenzek)
- 09b43f9: CPU/NewRec: Clear needed on swapped delay slot (Stenzek)
- ab4c6f2: CPU/NewRec: Enable delay slot swapping in more situations (Stenzek)
- Implement disc reading for MacOS (Stenzek)
- Use different conditions for frame dupe-skip (Stenzek)
- 0bdedbf: Atualização Português do Brasil (#3210) (Anderson Cardoso) #3210
- 2b39d50: Update the Simple-Chinese translation to latest. (#3211) (zkdpower) #3211
- Update glyph ranges (Stenzek)
- Fix Edit Memory Cards action for disc sets (Stenzek)
- Add Set Cover Image/Edit Memory Cards for merged disc sets (Stenzek)
- Get refresh rate from monitor config (Stenzek)
- Channel is [[maybe_unused]] (Stenzek)
- Fix sync to host refresh audio stretching (Stenzek)
- Fix disc set last played time (Stenzek)
- Treat disc sets and discs equally when sorting (Stenzek)
- Make vsync actually tear-free (Stenzek)
- 10df7ba: GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks (Stenzek)
- Explicit RemovePathLimits() is no longer needed (Stenzek)
- 49b2e76: GPU/HW: Warning fix (Stenzek)
- Replace log printf calls with fmt (Stenzek)
- 9f90f14: CPU/CodeCache: Only print code size stats on request (Stenzek)
- Get rid of format string for result logging (Stenzek)
- Simplify macros (Stenzek)
- Further improve vsync handling (Stenzek)
- Purge max display FPS option (Stenzek)
- OSD message corrections (Stenzek)
- Fallback to FIFO on AMD (no mailbox support) (Stenzek)
- Fix exit menu button forwarding to game (Stenzek)
- Fall back to screen for refresh rate (Stenzek)
- Syphon Filter 3 (Stenzek)
- 22c76d4: CPU/PGXP: Reduce vertex cache memory (Stenzek)
- Use FIFO for D3D exclusive fullscreen (Stenzek)
- Always allocate cmdbuffers+1 semaphores (Stenzek)
- Disable texture filtering on FF7 (Stenzek)
- More format string fixes (Stenzek)
- Fix regtest dumping (Stenzek)
- Handle INT1 with pending command (Stenzek)
- Don't spin on CPU when GPU results aren't available (Stenzek)
- More traits (Stenzek)
- Simplifications (Stenzek)
- Write crash dump on assertion fail (Stenzek)
- Fix call stack on manual dump (Stenzek)
- Prevent save states while memory cards are being saved (Stenzek)
- 3382248: Atualização Português do Brasil (#3213) (Anderson Cardoso) #3213
- Adjust advanced setting ranges (Stenzek)
- Chrono Cross (Stenzek)
- Fix Linux build script to take relative paths (Stenzek)
- Add socket helper classes (Stenzek)
- Implement PINE server (Stenzek)
- Default threaded presentation to off (Stenzek)
- Add "Disable Mailbox Presentation" option (Stenzek)
- Move GDB server into core (Stenzek)
- 46ceb99: Fix README.md Linux build instructions (#3214) (Benjamin Mugnier) #3214
- 110fa28: Atualização Português do Brasil (#3217) (Anderson Cardoso) #3217
- Fix inverted volume selection (Stenzek)
- 0397966: GPU/HW: Fix a couple of out-of-order UBO pushes (Stenzek)
- Add per-bind sensitivity/deadzone controls (shift-click) (Stenzek)
- f1ff15f: Atualização Português do Brasil (#3218) (Anderson Cardoso) #3218
Télécharger DuckStation v0.1-6892 (30/05/2024) (Windows)
Télécharger DuckStation v0.1-6892 (30/05/2024) (MacOS)
Télécharger DuckStation v0.1-6892 (30/05/2024) (Linux)
Site Officiel de DuckStation
 
 Mameinfo.dat v0.266 
Vendredi 31/05/24 à 17:26 par Firebrand
Les données de relatives à MAME v0.266 ont été intégrées à ce fichier informatif:
- Updated to MAME 0.266 (http://git.redump.net/mame/log/).
- Added Source/Listinfo changes.
- Newest Bugs (31st May).
- Updated to FinalBurn Neo v1.0.0.03 (nightly) and RAINE 0.96.7.
- Added/Reorganized 'Recommended Games'.
- Fixed Mameinfo.dat infos.
- Added Displaytypes to folders\Screen.ini.
Télécharger Mameinfo.dat v0.266
Site Officiel de Mameinfo.dat
 
 WolfMAME v0.266 (64-bit) 
Vendredi 31/05/24 à 17:20 par Firebrand
Ce build de MAME interdisant l'utilisation de codes de triche pour les compétiteurs contient désormais les nouvelles machines de MAME v0.266.
Télécharger WolfMAME v0.266 (64-bit)
Site Officiel de WolfMAME
 
 SDLMAME v0.266 (Apple Silicon) 
Vendredi 31/05/24 à 17:18 par Firebrand
Cette version de MAME pour MacOS a été mise à jour avec les sources de MAME v0.266.
Télécharger SDLMAME v0.266 (Apple Silicon)
Site Officiel de SDLMAME
 
 MAME v0.266 (64-bit) 
Vendredi 31/05/24 à 17:17 par Firebrand
La version mensuelle de MAME est maintenant disponible. Voici ce qu'elle apporte:
MAME 0.266 is ready just in time for the end of May. The first thing you’ll notice is that Taito F3 video emulation has been reimplemented, fixing numerous long-standing graphical issues. The dynamic range compression used by several Yamaha synthesisers seems to finally be understood, fixing audible distortion. Speaking of sound, a previously missing Game Boy Advance sound channel is now emulated.
Several additional members of Nokia’s MikroMikko 1 line of 8-bit business computers from the 1980s are now supported. In PC emulation, S3 ViRGE video accelerator emulation has been simplified and improved. A couple more cartridge types have been added for MSX home computers.
This release also adds plenty of software list items and arcade bootlegs. Lots of code has been cleaned up and modernised, with various bugs fixed along the way. We’ve also added a workaround for the regression in clang 18 that was causing build failures.

MAME Testers bugs fixed
- 00026: [Graphics] (taito/taito_f3.cpp) gseeker: Continue screen is completely black. (ywy)
- 01907: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Stage elements are drawn over level introduction screens. (ywy)
- 01922: [Graphics] (taito/taito_f3.cpp) dariusg and clones: Persistence effects during scene transitions don’t work. (12Me21)
- 01923: [Graphics] (taito/taito_f3.cpp) dariusg and clones: Background transparency and blending effects are not applied. (ywy)
- 01924: [Graphics] (taito/taito_f3.cpp) dariusg and clones: Zone V' boss shadow is not visible. (ywy)
- 02002: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Dimming effect after shooting lights doesn’t work. (ywy)
- 02097: [Graphics] (taito/taito_f3.cpp) spcinvdj: Brightness levels are incorrect for simulated cellophane overlay mode. (ywy)
- 02527: [Graphics] (taito/taito_f3.cpp) gunlock, rayforcej, rayforce: Spurious black squares appear on title screen. (12Me21)
- 02733: [Graphics] (taito/taito_f3.cpp) arabianm: Text layer is not visible during cutscenes. (ywy)
- 03741: [Graphics] (taito/taito_f3.cpp) puchicar, puchicarj: Graphics blending/transparency effects don’t work. (ywy)
- 05893: [Graphics] (taito/taito_f3.cpp) elvactr: Dimming effect after shooting lights doesn’t work. (ywy)
- 07321: [Graphics] (taito/taito_f3.cpp) bubblem, bubblemj, bubblemu: Blending effects on boss explosions don’t work. (ywy)
- 08697: [Graphics] (taito/taito_f3.cpp) kaiserknj: Vertically scaled text is drawn incorrectly. (12Me21)
- 08783: [Crash/Freeze] (sega/segaybd.cpp) pdrift and clones: Emulated game freezes with a black screen. (R. Belmont)
- 08856: [Crash/Freeze] (konami/konamigq.cpp) cryptklr: Game fails to boot, showing a media error. (Windy Fairy)
- 08857: [Image Enhancement] Changing BGFX screen chains from the user interface may cause MAME to crash. (Vas Crabb)
- 08859: [Media Support] Tape Control menu items cannot be selected with a pointing device. (Vas Crabb)
- 08860: [Timing] All games in konami/konamigq.cpp and konami/konamigv.cpp: Loading takes longer than it should. (Windy Fairy)

New working systems
- Jumbo Godzilla [Moffitt]
- Medal Network: Rockman EXE [Bijimuto, GoodTofuFriday, LNRC]
- Nokia Data MikroMikko 1 M4 [Niko Nieminen]
- Research Machines RM-380Z, COS 4.0B/F [Robin Sergeant]

New working clones
- Double Dragon (Japan set 2) [l_oliveira]
- Fidelity International Elite Avant Garde 2325 (model 6117-9, set 1) [hap, Berger]
- Fidelity International Elite Avant Garde 2325 (model 6117-9, set 2) [hap, Berger]
- Fidelity International Elite Avant Garde 2325 (model 6117-9, set 3) [hap, Berger]
- Fidelity International Elite Avant Garde 2325 (model 6117-9, set 4) [hap, Berger]
- Frog (Hermatic, bootleg on Galaxian hardware from Electro Game) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
- The Glob (Pac-Man hardware, set 2) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
- Jump Bug (bootleg, set 2) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
- Nokia Data MikroMikko 1 M4G [Niko Nieminen]
- Nokia Data MikroMikko 1 M6G [Curt Coder]
- Nokia Data MikroMikko 1 M7G [Niko Nieminen, Curt Coder]
- Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware, set 2) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
- Psion Series 3a (2M) (Italian) [Giulio Fieramosca]
- Research Machines RM-380Z, COS 4.0B/F with HRG [Robin Sergeant]
- Super Galactic Wars (bootleg of Galaxian) [BL]
- Superbike (bootleg on Galaxian hardware) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
- Tetris (bootleg set 7, with OKI M5205) [Taksangs]
- Trojan (Romstar, set 2) [Bill D., The Dumping Union]
- Video Hustler (bootleg, set 5) [Jordi Tuells, Recreativas.org]
- Zenith Data Systems Z-90 [Mark Garlanger]
- Zero Time (Spanish bootleg, set 2) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]

Systems promoted to working
- Alone Shettle Crew [Angelo Salese]
- Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25) [ywy, 12Me21]
- Nokia Data MikroMikko 1 M7 [Niko Nieminen, Curt Coder]

Clones promoted to working
- Video Hustler (bootleg, set 4) [Ivan Vangelista]

New systems marked not working
- Antar (Recel) [Museo del Recreativo, Recreativas.org]
- Casio FP-1000 [OldComputers ES]
- Cubietech Limited Cubieboard4 (CC A-20) [Museo del Recreativo, Recreativas.org]
- Datawind Pocket Surfer (prototype) [Chan Chu Yo]
- Epoch / SSD Company LTD TV-PC Doraemon (Japan) [TeamEurope]
- Epoch / SSD Company LTD TV-PC Thomas & Friends (Japan) [TeamEurope]
- Esprit Systems 250C [Dirk Best, Bitsavers]
- Ganbare Momotarou Oni Taiji [Museo del Recreativo]
- Jail Break (Recreativos Franco slot machine) [hammy, ClawGrip]
- Jungle's Animals (v3.0) [trol]
- Kong Ball (early prototype) [OldComputers ES]
- Long Hu Feng Yun Gao Qing Ban (V206CN) [dyq, little0, Guru]
- Long Hu Zheng Ba Gao Qing Ban (V105CN) [dyq, little0, Guru]
- Monkey Jump [Museo del Recreativo, Recreativas.org]
- New DongmulDongmul 2 [Taksangs, charlie]
- Nokia Data MikroMikko 2 M35D [MikkoMuseo, Curt Coder]
- Onliner Touch Party [Cuclis, Oskarito]
- Power Ball (prototype) [OldComputers ES]
- Radical Enduro (early prototype) [OldComputers ES]
- Roland MT 80s Music Player [buffi]
- Sony Clie PEG-T650C [Guru]
- Tairyo-Daiko 337 Byoshi [Museo del Recreativo]
- Tomy Kiss-Site [TeamEurope]
- unknown gambling game on Inder pinball hardware [Arcade Planet, Recreativas.org]
- unknown Ram Star multi-game (version 80.1) [Siftware]
- Yamaha MU500 [Matt, O. Galibert]
- Yamaha QS300 [O. Galibert, Matt]

New clones marked not working
- Cobra Sport Dart / Tour Sport Dart (AY-8910 sound) [Vicente y Sergio de ElectronicaVyS, Tascabarrio]
- Lucky Seven [Taksangs, charlie]
- Quick & Crash (set 2) [Museo del Recreativo, ClawGrip]
- Roland Sound Canvas CM-300 [Cloudschatze, NikitaLita]
- Roland Sound Canvas SC-155 [Matt]
- Rollergames (LA-1) [Scott Charles, PinMAME]
- Secret Agent (Modular System) [Museo del Recreativo, Recreativas.org]
- Tetris + Cherry Master (Corsica, v8.01, Korean bootleg) [Taksangs]
- Yamaha EOS B900 [O. Galibert, Matt]
- Yamaha MU1000 [Matt, O. Galibert]
- Yamaha MU2000 [Matt, O. Galibert]

New working software list items
- aim65_cart: Siemens PC100 BASIC [OldComputers ES]
- apple2_flop_clcracked:
Capitalization: Building Better Language Skills (4am crack), Clauses and Whole Sentences (4am crack), Desktop Zoo (revision 1) (4am crack), Grammar: Building Better Language Skills: Adjectives and Adverbs (4am crack), Grammar: Building Better Language Skills: Nouns (4am crack), Grammar: Building Better Language Skills: Sentences (4am crack), Grammar: Building Better Language Skills: Verbs (4am crack), Kinder Critters: Address and Phone Number (4am crack), Mathosaurus: Kindergarten (4am crack), Punctuation: Building Better Language Skills (4am crack), Scramble (4am crack), The Spy's Adventures in North America (version 1986-10-01) (4am crack) [4am, A-Noid]
Falcons (4am crack) [4am, san inc, A-Noid]
- apple2_flop_orig:
Acey-Deucey, The All New Family Feud, Card Sharks, Echelon, F-15 Strike Eagle (version 1.4), Super Password, War, Win, Lose or Draw, Win, Lose or Draw Junior, Win, Lose or Draw Second Edition [4am, A-Noid]
Bubble Bobble, Hi-Res Football [4am, A2_Canada, A-Noid]
Checkers (version 2.1), Earl Weaver Baseball, Situation: Critical [4am, ianoid, A-Noid]
Superstar Ice Hockey [4am, brianwiser, A-Noid]
Press Your Luck [4am, LoGo, A-Noid]
Where in the USA is Carmen Sandiego? (version 2.1), Where in the World is Carmen Sandiego? (version 2.1) [4am, medasaro, A-Noid]
Advance to Boardwalk, Beach-Head II [4am, txgx42, A-Noid]
Wipeout [4am, yesterbits, A-Noid]
- bbc_rom: AMFAX 3.1, Boxford TCL 125/240 6.01, Boxford TCL 125/240 6.04, Double Precision, EBBS Data ROM 2.00, GameROM: Hopper 1.10, GameROM: Snapper 1.20, General Utilities 3.14, Opus DDOS 2.02, Opus DDOS 3.45 Rev.35, Pascal Errors, Turtle 0.68, VT Clock Model 134M [Nigel Barnes]
- coleco_homebrew: Berzerk, Galaga, Hang-On [anonymous]
- ekara_cart: Artist Mini Volume 2 (PIKA?NCHI, A·RA·SHI, etc.) (Japan) (MC0002-ATM), BH-01 Best Hit Collection (Japan), BH-04 Best Hit Collection (Japan), BH-07 Best Hit Collection (Japan), Dream Cartridge: TV Pop Junior Vol.8 (Happy Lucky - Onegai Mirmo, mini-moni - Telephone! Ring Ring Ring, etc.) (Japan) (DC0004-TPJ), Dream Cartridge: TV Pop Junior Vol.10 (Bon Voyage!, Kimi to Yakusoku Shita Yasashi Ano Basho Made, etc.) (Japan) (DC0009-TPJ), Kids' Challenge Vol.2 (Te o Tsunago, Anpanman no March, etc.) (Japan) (SC0017-SAI), Kids' Song 20 (Japan) (KD-3), Kids' Song Mini Volume 4 (Micky Mouse March, Hoshi ni Negai o, etc.) (Japan) (MC0011-KSM), Natsukashi no Meikyoku-shu (Akatonbo, Haru ga Kita, etc.) (Japan), PR-01 Premium Cartridge Koko ni Iruzee! Morning Musume (Not for Sale, Japan), Saiten Cartridge Nessho vol. 4 (Naminori Johnny, Kanashimi wa Yuki no Yo Ni, etc.) (Japan) (SC0013-SAI) [David Haywood, TeamEurope]
- electron_rom: Pluscom + v1.0 [Nigel Barnes]
- mm1_flop: Formula, Nokia CP/M 2.2 (M4), Nokia CP/M 2.2 (M6) [MikkoMuseo]
- megadriv:
Sonic The Hedgehog 2 (prototype 199209xx, pirate, hacked) [drx, Hidden Palace]
Férias Frustradas do Pica-Pau (Brazil) [MARCSLASH, arthurthekidboy]
Sonic The Hedgehog (JP2, ripped from Sonic Mega Collection) [Sonic Cult, SonicBlur, Just Me, Haku Ronin]
- neogeo:
The Eye of Typhoon (alpha), The Eye of Typhoon (Tsunami Edition, beta 1), The Eye of Typhoon (Tsunami Edition, beta 2), The Eye of Typhoon (Tsunami Edition, beta 3), The Eye of Typhoon (Tsunami Edition, beta 4), The Eye of Typhoon (Tsunami Edition, beta 5), The Eye of Typhoon (Tsunami Edition, beta 6), The Eye of Typhoon (Tsunami Edition, beta 7), NeoBlack Tiger (demo) [OzzyOuzo]
Gladmort (demo) [PixelHeart]
- psion_ssd:
Games 3a [Giulio Fieramosca]
VT100 Emulator V3.3BT [zedstarr]
- saitek_egr: Endgame ROM (ver. 2, set 2) [Berger]
- tmc600_quik: Esittelyohjelma, Telmac SBASIC Menu, Väriesittelyohjelma [Marcel van Tongeren]

Software list items promoted to working
- gx4000: Operation Thunderbolt, Robocop 2 [Angelo Salese]
- pc8801_flop: PC-8801mkIISR Demonstration [Angelo Salese]
- x1_flop: Aztec, King's Knight Special, Kon'yamo Asamade Powerful Mahjong [Angelo Salese]

New software list items marked not working
- bbc_rom: Prestel 7.1b [Nigel Barnes]
- bkrankp_cart: Aikatsu! Idol Katsudo!, Best Hit Song, Disney Dream Hit Song, J-Pop - Grapefruit, J-Pop - Green, J-Pop - Mint, J-Pop - Pink, J-Pop - Strawberry, J-Pop Blue, Kid's Pop - Apple Green, Kid's Pop - Lemon Yellow, Kid's Pop - Red [David Haywood, TeamEurope]
- cubieboard4: Android 4.1.20161119 for Cubieboard4 (v4.4, internal eMMC), Android 4.3.20170717 for Cubieboard4 (v4.4, internal eMMC), Debian server for Cubieboard4 (v1.0, MicroSD card), Debian server for Cubieboard4 (v1.0, internal eMMC), Linaro desktop for Cubieboard4 (v1.0, HDMI, MicroSD card), Linaro desktop for Cubieboard4 (v1.1, HDMI, internal eMMC), Linaro server for Cubieboard4 (v2.0, HDMI, MicroSD card), Linaro server for Cubieboard4 (v2.0, VGA, MicroSD card) [ClawGrip]
- evio: Anime Mix 2 [David Haywood, TeamEurope]
- hikara_cart: Best Hit Collection Volume 3: J-Pop 3 (Japan), Best Hit Collection Volume 5: Anime Song 2, Best Hit Collection Volume 7, Best Hit Collection Volume 8, Ciao Best Hit Cartridge, Hi-kara 5-song capacity user cartridge (used, with 4 songs) (Japan), Utatte Asonde! Best Hit Pokémon [David Haywood, TeamEurope]
- ibm5170: Electronics Principles 3.0, HP DeskJet -kirjoitinohjelmisto DeskJet 600- ja 660C -kirjoittimille (Fin), Nokia Monitor Setup for Windows 95 (Alt), PCB Designer [Curt Coder]
- kisssite_cd: Anime Karaoke Series - Pocket Monsters 1 (Japan), Dance Karaoke Series - Best Selection (Japan), Dance Karaoke Series 01 - Mickey Mouse March - Eurobeat Version & White Love (Japan), Dance Karaoke Series 02 - LOVE Machine & Goldfinger '99 (Japan), Dance Karaoke Series 03 - Happy Summer Wedding & Nanda Kanda (Japan), Dance Karaoke Series 04 - Koi no Dance Site & Night of Fire (Japan), Dance Karaoke Series 05 - Fly High - Euro-Power Mix & Respect the Power of Love (Japan), Dance Karaoke Series 06 - Chokotto Love & My Graduation (Japan), Dance Karaoke Series 07 - Daite Hold on Me! & Try Me - Watashi o Shinjite (Japan), Dance Karaoke Series 08 - Akai Nikkichou & Time After Time (Japan), Dance Karaoke Series 09 - Kiiroi Osora de Boom Boom Boom & Don't Wanna Cry (Japan), Dance Karaoke Series 10 - Manatsu no Kousen & A Walk in the Park (Japan), Dance Karaoke Series 11 - Com'on! Be My Girl! & Crazy Beat Goes On! (Japan), Dance Karaoke Series 12 - Kore ga Watashi no Ikiru Michi & Ai no Shirushi (Japan), Dance Karaoke Series 13 - UFO & Southpaw (Japan), Dance Karaoke Series 14 - Body & Soul & Long Way Home (Japan), Dance Karaoke Series 15 - Steady & Alive (Japan), Dance Karaoke Series 16 - Wake Me Up! & Timing (Japan), Dance Karaoke Series 17 - Red Beat of My Life & Bright Daylight (Japan), Dance Karaoke Series 18 - Nakatta Koto ni Shite & Otome Pasta ni Kandou (Japan), Dance Karaoke Series 19 - Ride on Time & Give Me a Shake (Japan), Dance Karaoke Series 20 - Love 2000 & Seishun Jidai 1.2.3! (Japan), Dance Karaoke Series 21 - I Wish & Luv Is Magic (Japan), Dance Karaoke Series 22 - Barashoku no Hibi & Ginga no Chikai (Japan), Dance Karaoke Series 23 - Please Smile Again & Treasure (Japan), Dance Karaoke Series 24 - Koi wa Thrill, Shock, Suspense & Love is Energy! (Japan), Dance Karaoke Series 25 - Renai Revolution 21 & S.O.S (Japan), Movie Karaoke Series - Best Selection - Ballade 1 (Japan), Oha Star Series 01 - Zonapara (Japan), Oha Star Series 02 - Oha Ska! (Japan) [redump.org]
- mm2_flop: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [MikkoMuseo]
- ramstar: American Dream, Bar Fever (set 1), Bar Fever (set 2), Bear Country, Great America, Irish Luck, Joker Poker, Lucky Critters, Lucky Seven, Lucky Sevens, Nevada Club, Rainbow Magic, Silver Slots [Siftware]
- segaai: Eigo no Uta, Pinpon Music Melody, Pinpon Music Rhythm [SMS Power!]

Merged pull requests
- 10461: a7800.xml: Changed years from copyright years to years of release. [kmg]
- 11811: taito/taito_f3_v.cpp: Reimplemented Taito F3 video emulation. [ywy, 12Me21]
- 12171: megadriv.xml: Updated descriptions for some Sonic The Hedgehog games, and added notes. [ICEknight]
- 12180: mr/nl_drlibling.cpp: Improved approximation of JFETs in PARATA section and improved performance. [Paperinik]
- 12190: megadriv.xml: Added three working items. [ICEknight]
- 12195: rm/rm380z.cpp: Added COS 4.0/F system configurations. [Robin Sergeant]
- 12201: util/cdrom.cpp, machine/t10mmc.cpp: Added initial support for multi-session discs, indexes and track flags. [Windy Fairy]
- 12247: atari/atetris.cpp: Add an Atari Tetris bootleg with an extra OKI M5205 sound chip. [Taksangs, ClawGrip]
- 12263: skeleton/pcksurfer.cpp: Added a skeleton driver for the Datawind Pocket Surfer mobile terminal. [Chan Chu Yo, ClawGrip]
- 12264: subsino/subsino.cpp: Added a Treasure Bonus bootleg called Lucky Seven. [Taksangs, charlie, ClawGrip]
- 12265: pc/conliner.cpp: Added a skeleton driver for Spanish touchscreen games from Comatel. [Cuclis, Oskarito, ClawGrip]
- 12275: heathkit/tlb.cpp: Cleaned up code. [Mark Garlanger]
- 12282: jaguar.xml: Cleaned up descriptions and moved some comments to elements. [ArcadeShadow]
- 12283: casio/rz1.cpp: Use separate speaker devices for individual line outputs. [Devin Acker]
- 12286: atlus/cave.cpp: Added Jumbo Godzilla. [Moffitt]
- 12287: cpu/tms34010.cpp: Suppress side effects for debugger reads. [cam900]
- 12288: msx/slot: Use arrays of memory views to make code more concise. [Wilbert Pol]
- 12290: cpu/t11, bus/qbus: Reuse Z80 daisy chain code for vectored interrupts. [shattered]
- 12292: bus/msx/cart: Use arrays of memory views to make code more concise. [Wilbert Pol]
- 12293: galaxian/galaxian.cpp: Re-dumped bad program ROM for Bongo on Galaxian hardware. [Recreativas.org, ClawGrip]
- 12294: apple2_flop_clcracked.xml: Added thirteen cracks. [4am, san inc, A-Noid33]
- 12295: misc/coolpool.cpp: Moved different configurations to separate driver state classes and cleaned up code. [cam900]
- 12296: galaxian/galaxian.cpp: Added an additional Spanish Zero Time bootleg. [Recreativas.org, ClawGrip]
- 12297: midway/midyunit.cpp: Moved different sound systems to separate driver state classes. [cam900]
- 12299: pacman/pacman.cpp: Added an additional set of The Glob on Pac-Man hardware. [Recreativas.org, ClawGrip]
- 12300: sound/swp00.cpp: Improved DPCM sample decompression. [Theo Niessink]
- 12301: galaxian/galaxian.cpp: Added another Spanish bootleg of Pac-Man from Video Dens. [Recreativas.org, ClawGrip]
- 12302: heathkit/h89.cpp: Fixed RAM writes when full 64K is present and lower 8K is in ROM/special RAM mode. [Mark Garlanger]
- 12303: midway/midvunit.cpp: Split driver state class to reduce optional object finders, and cleaned up code. [cam900]
- 12305: sound/swp30.cpp, sound/swx00.cpp: Improved DPCM sample decompression. [Theo Niessink]
- 12306: sinclair/scorpion.cpp: Added three BIOS options; sinclair/pentevo.cpp: Added ZX Evolution ERS v0.59.13 BIOS option. [holub]
- 12309: skeleton/tvcobrasd.cpp: Added a Cobra Sport Dart set with an AY-3-8910 sound chip. [ClawGrip]
- 12310: bkrankp_cart.xml, ekara_cart.xml, evio.xml: Added cartridges; tvgames/xavix.cpp: Added two TV-PC variants. [David Haywood]
- 12312: taito/taito_f3_v.cpp: Optimised for performance. [ywy]
- 12313: recfranco/rfjailbrk.cpp: Added a skeleton driver for the Recreativos Franco Jail Break slot machine. [hammy, ClawGrip]
- 12314: galaxian/galaxian.cpp: Hooked up memory mapped DIP switches for Bongo on Galaxian hardware. [Devin Acker]
- 12315: intvecs.xml: Added manufacturer to list description, and use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 12316: ampro.xml, apc.xml, tiki100.xml, vixen.xml, wicat.xml: Avoid unnecessary abbreviations in descriptions. [ArcadeShadow]
- 12317: mz700_cass.xml: Marked items as unsupported as appropriate, and cleaned up descriptions. [ArcadeShadow]
- 12318: midway/midzeus.cpp: Moved different I/O configurations to separate driver state classes and cleaned up code. [cam900]
- 12319: namco/quickncrash.cpp: Added an additional set of Quick & Crash. [Museo del Recreativo, ClawGrip]
- 12320: segaai.xml: Added three items (not working). [SMS Power!, Wilbert Pol]
- 12321: skeleton/cubieboard4.cpp: Added a skeleton driver and software list for the Cubieboard4 single-board computer. [ClawGrip]
- 12322: galaxian/galaxian.cpp: Added a Frogger bootleg from Hermatic. [Recreativas.org, ClawGrip]
- 12323: promat/1945kiii.cpp: Use generic graphics decoding layouts, and improved ROM region names. [cam900]
- 12324: promat/3x3puzzl.cpp: Use generic graphics decoding layouts, reduced use of literal tags, and cleaned up code. [cam900]
- 12325: pinball/inder.cpp: Added an unknown gambling game on Inder pinball hardware. [Arcade Planet, Recreativas.org, ClawGrip]
- 12326: pinball/recel.cpp: Added Antar, the Portuguese version of Formula 1. [Museo del Recreativo, Recreativas.org, ClawGrip]
- 12327: pinball/whitestar.cpp: Fixed some spelling errors in system descriptions. [ClawGrip]
- 12328: a2600_cass.xml: Replaced nineteen items with FLAC dumps. [bsittler, wilbertpol]
- 12330: konami/konamigq.cpp: Fixed hard disk image tag (fixes MT08856). [Windy Fairy]
- 12331: Added a skeleton driver and software list for the Tomy Kiss-Site and a preliminary MIPS-X disassembler. [David Haywood]
- 12333: dataeast/ffantasy_ms.cpp: Added a Modular System bootleg of Secret Agent. [Museo del Recreativo, Recreativas.org, ClawGrip]
- 12335: misc/micro3d.cpp: Suppress side effects for debugger, added missing items to save states and cleaned up code. [cam900]
- 12336: namco/sweetland4.cpp: Added Tairyo-Daiko 337 Byoshi (not working). [Museo del Recreativo, ClawGrip]
- 12338: apple2_flop_orig.xml: Added 22 working dumps; apple2_flop_orig.xml: removed five imperfect cracks. [A-Noid33]
- 12339: tch/wheelfir.cpp: Added prototypes of Power Ball, Kong Ball and Radical Enduro. [OldComputers ES, David Haywood]
- 12340: msx/msx.cpp: Added MSX2+ VDP mode register (not emulated). [Wilbert Pol]
- 12344: cpu/h8/gt913.cpp: Fixed 16-bit output port (used for Casio CTK-530 display). [Devin Acker]
- 12346: galaxian/scobra.cpp: Added an additional bootleg of Video Hustler. [Jordi Tuells, ClawGrip]
- 12347: misc/magic10.cpp: Noted that Super Gran Safari was developed by Nova Desitec in comment. [ClawGrip]
- 12348: gaelco/gaelco2.cpp: Added the gambling game Jungle's Animals (not working). [trol, ClawGrip]
- 12349: seta/ssv.cpp: Moved systems with DSP to a separate driver state class and cleaned up code. [cam900]
- 12350: galaxian/galaxian.cpp: Added an additional Jump Bug bootleg. [Recreativas.org, ClawGrip]
- 12356: skeleton/ganbaremo.cpp: Added a skeleton driver for Shoken Ganbare Momotarou Oni Taiji. [Museo del Recreativo, ClawGrip]
- 12357: bus/msx/cart/franky.cpp: Added SuperSoniqs Franky cartridge. [Wilbert Pol]
- 12358: casio/fp1100.cpp: Added ROMs dumped from an FP-1000. [OldComputers ES, ClawGrip]
- 12359: seta/downtown.cpp: Fixed PCM mute bit for Caliber 50 and cleaned up code. [cam900]
- 12360: galaxian/galaxian.cpp: Hooked up Galaxian discrete sound for Bongo on Galaxian hardware. [Devin Acker]
- 12361: rockwell/aim65.cpp: Added Siemens PC100 BIOS option. [OldComputers ES, ClawGrip]
- 12362: heathzenith: Combined Heath Company and Zenith Data Systems projects, and added the Z-90 computer. [Mark Garlanger]
- 12363: formats/fs_fat.cpp: Added write support. [Wilbert Pol]
- 12364: seta/seta2.cpp: Moved mj4simai to a derived state class, suppress side effects for debugger, and cleaned up code. [cam900]
- 12365: bus/msx/cart/ram.cpp: Added Popolon Musical Memory Mapper RAM/sound cartridge. [Wilbert Pol]
- 12366: aim65_cart.xml: Added Siemens PC100 BASIC. [OldComputers ES, ClawGrip]
- 12367: neogeo.xml: Added ten working items. [OzzyOuzo, PixelHeart, ArcadeShadow]
- 12370: formats/fs_cbmdos.cpp: Fixed failure to display all directory entries. [Wilbert Pol]
- 12373: skeleton/tvcobrasd.cpp: Added ASCII PCB layout for variant with AY-3-8910A sound chip. [ClawGrip]
- 12375: konami/konamigv.cpp, konami/konamigq.cpp, konami/twinkle.cpp: Process SCSI DMA transfers instantaneously. [Wilbert Pol]
- 12379: shared/decospr.cpp: Use device_gfx_interface for decoding graphics, and cleaned up code. [cam900]
- 12382: upl/xxmissio.cpp: Mark tiles dirty on writing to tilemap RAM, and simplified code. [cam900]
- 12384: dataeast/simpl156.h: Increased row scroll RAM size to 0x800 words (fixes buffer overruns). [cam900]
- 12385: upl/ninjakd2.cpp: Changed Atomic Robo-Kid and Omega Fighter palette to 15-bit format and cleaned up code. [cam900]
- 12389: formats/fs_cbmdos.cpp: Add partial write support (can only write PRG type files to first 35 tracks). [Wilbert Pol]
- 12390: midcoin/wallc.cpp: Dumped PLD for Brick Blast. [Recreativas.org, ClawGrip]
- 12398: misc/globalvr.cpp: Added table listing known supported hardware configurations to comment. [ClawGrip]
- 12404: vsystem/aerofgt.cpp: Split driver state class for different configurations and cleaned up code. [cam900]
- 12405: taito/taito_o.cpp: Corrected Japanese game titles in comments. [negunma]
- 12406: sound/gb.cpp: Fixed regression in CGB sound output, fixed wave RAM reads, and fixed AGB cycle handling. [cam900]
- 12407: vsystem/fromanc2.cpp: Split driver state class for different configurations and cleaned up code. [cam900]
Télécharger MAME v0.266 (64-bit)
Site Officiel de MAME
 
 ARCADE v0.266.0 (64-bit) 
Jeudi 30/05/24 à 15:35 par Firebrand
ARCADE n'a pas non plus le temps d'attendre: voici la v0.266 avant la version officielle de MAME. Les changements sont les suivants:
- Built with new compiler: GCC 13.2 - please report any unwanted side-effects of this.
- Added 3 simple 1-line hacks:
*jumpbugbrf: added sound
*goldnjkra: fixed freeze at start (MT 08853)
*bmcbowl: fixed freeze when F3 pressed (MT 08815)
- The various Taito F3 video hacks that had built up over the years have been swept away, replaced by the new code that's in MAME.
Télécharger ARCADE v0.266.0 (64-bit)
Site Officiel de ARCADE
 
 MAMEUI64 v0.266 
Jeudi 30/05/24 à 15:30 par Firebrand
La version officielle de MAME v0.266 n'est pas encore publiée, mais cette version avec frontend intégrée est déjà disponible!
Télécharger MAMEUI64 v0.266
Site Officiel de MAMEUI64
 
 WinUAE v5.3.0 Beta 10 RC2 (32-bit) 
Mardi 28/05/24 à 17:37 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. Peut-être la dernière qui deviendra la version stable. En attendant, voici la nouveautés du jour:
- Fast CPU and serial port loop back mode: transmit never finished, nothing was received.
- Undocumented serial port feature emulated: CPU/Copper INTREQ write that sets RBF bit will also set SERDATR OVRUN bit.
- ATAPI CD MODE SELECT command fixed. (Used to control analog CD audio volume)
Télécharger WinUAE v5.3.0 Beta 10 RC2 (32-bit)
Télécharger WinUAE v5.3.0 Beta 10 RC2 (64-bit)
Site Officiel de WinUAE
 
 Simple64 v2024.05.3 
Mardi 28/05/24 à 17:35 par Firebrand
Cette solution tout en un pour l'émulation Nintendo 64 a été mise à jour. Cette fois encore, un seul changement est à signaler:
- Another update for Parallel RDP
Télécharger Simple64 v2024.05.3
Site Officiel de Simple64
 
 NINTV-DS v5.1 
Mardi 28/05/24 à 17:34 par Firebrand
Une nouvelle version de cet émulateur IntelliVision pour Nintendo DS a été publiée. Voici la liste des changements:
- Improved STIC emulation to properly restrict MOBS for both GRAM and GROM to cards 0-63 in FG/BG mode.
- Separate 2K GRAM build - experimental but functional. Use NINTV-DS-2KGRAM (will coexist with the normal NINTV-DS build)
- New Gold/Black menu buttons!
- Minor cleanup and tweaks as time permitted.
Télécharger NINTV-DS v5.1
Site Officiel de NINTV-DS
 
 Clock Signal 27/05/2024 
Mardi 28/05/24 à 17:32 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Les améliorations sont les suivantes:
- automatically launching the content of disk images in most cases where the emulator is launched via an image; and
- offering substantially accelerated loading.
Télécharger Clock Signal 27/05/2024
Site Officiel de Clock Signal
 
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