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 WinUAE v4.9.1 Beta 2 FR 
Mercredi 22/12/21 à 14:26 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.9.1 Beta 2 FR (32-bit)
Télécharger WinUAE v4.9.1 Beta 2 FR (64-bit)
Tradu-France
 
 WinUAE v4.9.1 Beta 2 
Mardi 21/12/21 à 14:14 par Firebrand
Voici une nouvelle version beta pour cet émulateur Amiga qu'on ne présente plus. Les améliorations sont les suivantes:
- Adjusted programmed mode size/position calculation.
- Adjusted copper emulation, waits for too large horizontal position woke up normally.
- Delay warp mode automatic key release by few frames, some programs might not like immediate keypress/release pair.
- Windows event processing change fix.
- Border "bug" emulated (ECS Denise and AGA, does not affect OCS Denise). If bitplane DMA (BPL1DAT) happens inside VBLANK, border state gets disabled, when first non-VB line starts, line stripe from HDIW start to first BPL1DAT is still in "not border" state: sprites are visible and borderblank does not affect it. This happens because border state normally gets enabled when HBLANK goes from inactive to active state but it looks like HBLANK does not affect border state inside VBLANK. It can also happen during later scanlines if programmed HBLANK starts too early, before last BPL1DAT access. (HBLANK enables border, BPL1DAT access disables it again).
Télécharger WinUAE v4.9.1 Beta 2 (32-bit)
Télécharger WinUAE v4.9.1 Beta 2 (64-bit)
Site Officiel de WinUAE
 
 Raine v0.92.4 
Mardi 21/12/21 à 14:12 par Firebrand
Une nouvelle version de cet émulateur arcade a été publiée. Voici la liste des changements:
- Finally more time to finish this one... I even thought about adding something new to emulate for a while, but too many things to do for that for now, maybe later... So the main fixes are around the game controllers, and the dead zone of some which canceled the moves from the d-pad. Also there are about 100+ new recognized game controllers for linux, and 400+ for windows ! (more people would use windows ? What a surprise !). All these new controllers mappings come from there : http://raine.1emulation.com/download/latest.html
- The other big part is the improvement for cps2 rasters, and the priorities in xmvsf, notice the priorities are still not perfectly emulated, there are probably places left in some cps2 games where there are problems.
- Except that most of the emulated games are now rendered in 16bpp because most of the emulated games have color palettes of 16bpp or less. 2 exceptions : the taito f3 games, and macross +, for these 2 it's still 32bpp, for all the others it's 16bpp. The reason ? Smaller bitmaps, so it's faster to draw and faster to render to screen.
- And there were problems with some taito f3 games, especially in 64 bits, but even in 32 bits there was a black screen for puchcar on boot because of a recent fix. All this should be fixed now... It's almost a Christmas version this time !
Télécharger Raine v0.92.4 (32-bit) (Windows)
Télécharger Raine v0.92.4 (64-bit) (Windows)
Télécharger Raine v0.92.4 (32-bit) (Linux)
Télécharger Raine v0.92.4 (64-bit) (Linux)
Site Officiel de Raine
 
 Nintendulator FR v0.985 Beta (17/12/21) 
Mardi 21/12/21 à 14:04 par Firebrand
La traduction en français de ce qui semble être l'avant dernière version de cet émulateur NES a été publiée par Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (17/12/21)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (17/12/21)
Tradu-France
 
 FS-UAE v3.1.66 stable 
Mardi 21/12/21 à 14:01 par Firebrand
Cet émulateur Amiga a été mis à jour. Les améliorations sont les suivantes:
Main changed are:
- Updated bundled SDL version to 2.0.18
- Updated controller mappings

In particular, this should fix an issue with mouse cursor confinement on Windows, but the update to SDL 2.0.18 will probably bring with it other improvements as well, including improved controller support. Hopefully without introducing any issues.
Télécharger FS-UAE v3.1.66 stable (64-bit) (Windows)
Télécharger FS-UAE v3.1.66 stable (64-bit) (Intel) (MacOS)
Télécharger FS-UAE v3.1.66 stable (ARM) (MacOS)
Télécharger FS-UAE v3.1.66 stable (64-bit) (Linux)
Site Officiel de FS-UAE
 
 Clock Signal 19/12/2021 
Mardi 21/12/21 à 13:45 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes pour MacOS a été publiée. Elle apporte l'émulation de l'Amiga même si ça semble assez préliminaire...
This release adds a low-quality emulation of the Commodore Amiga, in the hope that it'll be a stepping stone towards at least a mediocre emulation of the Commodore Amiga.
Télécharger Clock Signal 19/12/2021
Site Officiel de Clock Signal
 
 AppleWin v1.30.7.0 
Mardi 21/12/21 à 13:41 par Firebrand
Cet émulateur Apple // a été mis à jour. Les améliorations sont les suivantes:
- [Bug #997] Support VidHD card for IIgs Super Hi-Res (SHR) video modes, eg. for Total Replay box art.
*Support VidHD in slot 3 (via Config GUI or '-s3 vidhd').
*Only partial VidHD support - ie. just for SHR video modes, but SHR is supported for all Apple II models.
*NB. AppleWin's window is slightly enlarged when VidHD card is inserted.
*Command line: Allow user to specify width & height (for full-screen); and allow separate x,y scaling in full-screen mode. eg. for 4:3 aspect ratio on monitors that support it: -no-full-screen -fs-width=1600 -fs-height=1200
*Debugger: add 'shr' command to view video.
- [Change #1007] HDD: Fail if r/w access touches $Cnnn I/O space
*Debugger: On a HDD r/w failure, execution will break, and the debugger will show a stop reason message.
*Also fix HDD write wrapping at 64KiB boundary.
- [Change #996] Adapt HDD firmware to be slot-independent. Internal only, since currently no support to specify HDD Controller card in another slot.
- Debugger: Add 'brk all ' command to break on any BRK or invalid opcode.
Télécharger AppleWin v1.30.7.0
Site Officiel de AppleWin
 
 WinUAE v4.9.1 Beta 1 FR (32-bit) 
Dimanche 19/12/21 à 13:51 par Firebrand
La dernière version de WinUAE a été traduite en français par l'équipe de Tradu-France. Mais uniquement en version 32-bit, car la version 64-bit leur semblait vérolée. Sans doute un faux positif car elle apparait normale pour moi.
Télécharger WinUAE v4.9.1 Beta 1 FR (32-bit)
Tradu-France
 
 WinUAE v4.9.1 Beta 1 
Dimanche 19/12/21 à 13:49 par Firebrand
A peine la version stable est sortie qu'on repart dans une nouvelle série de beta. Au programme, une bonne liste de corrections de bugs:
4.9.0 bugs fixed:
- JIT indirect safe mode MOVEM.W from memory didn't sign extend registers (very, very old bug but apparently it was almost invisible until now because previously indirect MOVEM wasn't used unless VRAM wasn't indirect capable and direct MOVEM was still incorrectly used even when indirect mode was enabled. This was fixed in 4.9.0).
- Really force all emulated gfx board VRAM accesses to use indirect JIT. Previously used method still allowed direct JIT if code first accessed plain RAM and later (after it was translated) same code accessed VRAM. Fixes graphics corruption in some situations when JIT mode is direct and using emulated RTG boards. Only uaegfx is always fully JIT direct compatible.
- JIT MOVEM.x ,-(An) and includes An: use MOVEM indirect safe mode. Tester does not complain anymore.
- PCem RTG board 15 and 16-bit lores modes didn't horizontally double correctly.
- HBSTRT very near end of scanline was detected as missed, opening left border.
- Programmed HBLANK end mid screen + bitplanes active (=totally broken situation) caused random graphics corruption.
- ECS Denise horizontal blanking logic updated, it is quite complex and previous was not complete. Note that in real world it can only work if display uses H/V sync (not composite sync) = VGA monitor. CSYNC vs HSYNC/VSYNC "monitor cable" option will be added later.
- Programmed Denise/Lisa side vertical blank ended 1 line too early. It takes 1 more line before Denise/Lisa ends it.
- Programmed vertical blank generated blank scanline wasn't always drawn fully to end of scanline.

Other updates and earlier version bug fixes:
- If warp mode and non-qualifier key is pressed: send release event immediately. It is now possible to type normally in warp mode. Note that physical key release will generate another, almost always harmless, key release event.
- PCem Cirrus Logic SVGA emulation planar support enabled. Picasso96 supports 4bit/16 color planar mode.
- Hardware emulated RTG mode + horizontal or vertical doubling + magic mouse: mouse position calculation incorrectly used doubled coordinates.
- Only process mouse/keyboad input Windows events during mid frame (used to reduce input lag) and process other events during vblank.
Télécharger WinUAE v4.9.1 Beta 1 (32-bit)
Télécharger WinUAE v4.9.1 Beta 1 (64-bit)
Site Officiel de WinUAE
 
 Steem SSE v4.1.1 R8 
Dimanche 19/12/21 à 13:46 par Firebrand
Cet émulateur Atari ST a été mis à jour. Les améliorations sont les suivantes:
- Wrong data on DMA writes handled by pasti.dll
- Vertical sync interrupt timing on STF wakeup 1 (64bit)
Télécharger Steem SSE v4.1.1 R8 (32-bit) (Windows)
Télécharger Steem SSE v4.1.1 R8 (64-bit) (Windows)
Télécharger Steem SSE v4.1.1 R8 (32-bit) (Linux)
Télécharger Steem SSE v4.1.1 R8 (64-bit) (Linux)
Site Officiel de Steem SSE
 
 Nintendulator v0.985 Beta (18/12/21) 
Dimanche 19/12/21 à 13:41 par Firebrand
Une nouvelle version de cet émulateur NES a été publiée. Voici l'unique nouveauté:
- Update MMC5 to support CHR RAM, allowing it to run various ROM hacks which use it that way
Télécharger Nintendulator v0.985 Beta (32-bit) (18/12/21)
Télécharger Nintendulator v0.985 Beta (64-bit) (18/12/21)
Site Officiel de Nintendulator
 
 Nintendulator v0.985 Beta (17/12/21) 
Samedi 18/12/21 à 13:56 par Firebrand
Cet émulateur NES a été mis à jour. Voici les changements apportés:
- Flip sprites in PPU Debugger according to attribs
- Add PPU Debugger "8x16 Flip" option
Télécharger Nintendulator v0.985 Beta (32-bit) (17/12/21)
Télécharger Nintendulator v0.985 Beta (64-bit) (17/12/21)
Site Officiel de Nintendulator
 
 mGBA v0.9.3 
Samedi 18/12/21 à 13:51 par Firebrand
Une nouvelle version de cet excellent émulateur GameBoy Advance a été publiée. Les améliorations sont les suivantes:
A new release of mGBA, version 0.9.3 is available. This version is a bugfix release, which contains many important fixes. Importantly, random freezing with the OpenGL display driver, mostly when using fast forward, which had only partially been fixed in 0.9.2, should now be properly fixed. An extensive list of changes follows after the cut.

Emulation fixes:
- GB I/O: Fix incrementing SGB controller when P14 is low (fixes #2202)
- GB Video: Render SGB border when unmasking with ATTR/PAL_SET (fixes #2261)
- GBA SIO: Fix SI value for unattached MULTI mode
- GBA Video: Fix backdrop color if DISPCNT is first set to 0 (fixes #2260)
- GBA Video: Don’t iterate affine backgrounds when disabled
- GBA Video: Delay enabling backgrounds in bitmap modes (fixes #1668)

Other fixes:
- ARM Decoder: Fix decoding of lsl r0 (fixes #2349)
- FFmpeg: Don’t attempt to use YUV 4:2:0 for lossless videos (fixes #2084)
- GB Video: Fix memory leak when reseting SGB games
- GBA: Fix out of bounds ROM accesses on patched ROMs smaller than 32 MiB
- GBA: Fix maximum tile ID in caching for 256-color modes
- GBA Video: Fix cache updating with proxy and GL renderers
- Libretro: Fix crash when using Game Boy codes (fixes #2281)
- mGUI: Fix crash if autosave file can’t be opened (fixes #2268)
- Qt: Remove potentially deadlocking optimization
- Qt: Fix corrupted savestate and fatal error text
- Qt: Fix sprite compositing when sprite tiles go out of bounds (fixes #2348)

Misc:
- GBA I/O: Update KEYINPUT in internal I/O memory (fixes #2235)
- SDL: Use SDL_JoystickRumble where available
- Wii: Add adjustable gyroscope settings (closes #2245)
Télécharger mGBA v0.9.3 (32-bit) (Windows)
Télécharger mGBA v0.9.3 (64-bit) (Windows)
Télécharger mGBA v0.9.3 (MacOS)
Télécharger mGBA v0.9.3 (Linux)
Télécharger mGBA v0.9.3 (Nintendo Wii)
Télécharger mGBA v0.9.3 (Nintendo 3DS)
Télécharger mGBA v0.9.3 (Nintendo Switch)
Télécharger mGBA v0.9.3 (PS Vita)
Site Officiel de mGBA
 
 GameEx et GameEx Arcade Edition v17.11 
Lundi 13/12/21 à 16:25 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- This version moves GameEx, GameEx Arcade Edition and most of the libraries to .net 6 (Previously .net core). The reason is simple – significant performance improvements. It even starts up in less than half the time for an initial install.
- Windows 7 and greater 64 bit is supported.
- It can run along side the regular release of GameEx and GameEx as long as installed in a different folder.
- GameEx – “Just play your games”.
- This release also features optimized anf fadter Emumovies artwork downloading for all versions.
Télécharger GameEx v17.11
Télécharger GameEx Arcade Edition v17.11
Site Officiel de GameEx
 
 Steem SSE v4.1.1 R7 
Samedi 11/12/21 à 14:13 par Firebrand
Cet émulateur Atari ST a été mis à jour. Les améliorations sont les suivantes:
- Change handling of PC serial I/O (untested)
- Step sounds when drive empty, led if 'Hacks' not checked
- 64bit builds-only bugs: 1bit delay for 6301 serial interface (demo Froggies), high resolution rasters (demo Time Slices)
- Fix bug in loading snapshots that could lead to undefined behaviour.
- Little GUI glitches
Télécharger Steem SSE v4.1.1 R7 (32-bit) (Windows)
Télécharger Steem SSE v4.1.1 R7 (64-bit) (Windows)
Télécharger Steem SSE v4.1.1 R7 (32-bit) (Linux)
Télécharger Steem SSE v4.1.1 R7 (64-bit) (Linux)
Site Officiel de Steem SSE
 
 Raine v0.92.3 
Samedi 11/12/21 à 14:10 par Firebrand
De nouveaux correctifs ont été apportés à cet émulateur arcade. Voici la liste des changements:
- the sound associations were deleted if you loaded any game which had some. This reason alone was enough to make a new binary to avoid that people delete all their associations !
- yet another gui problem where the loading dialog was zoomed too much. Fixed, and the default is now to use opengl for rendering, which makes much more sense since it has more options and is much more tested.
- cps2 rasters are better, see the details in the 0.92.2 thread if you want to know how.
- and the joysticks configuration changes again, which obliged me to reset again the keys configuration since they are saved with the keys. Sorry, it should be the last time I do that. This fixes a conflict between the hat of a gamepad and a stick direction if the gamepad was not recognized as an sdl2 game controller. This one was hard to precisely pinpoint, but anyway it's fixed too.
Télécharger Raine v0.92.3 (32-bit) (Windows)
Télécharger Raine v0.92.3 (64-bit) (Windows)
Télécharger Raine v0.92.3 (32-bit) (Linux)
Télécharger Raine v0.92.3 (64-bit) (Linux)
Site Officiel de Raine
 
 Raine v0.92.2 
Mercredi 08/12/21 à 13:56 par Firebrand
Une nouvelle version de cet émulateur de jeux d'arcade a été publiée. Voici la liste des nouveautés:
It's still mainly about fixing the sdl2 issues, the only emulation change is the addition of some rasters emulation for cps2, finally, but I didn't test that a lot (actually only on the lava level in attract mode for msh !), so don't expect miracles. It's easier to emulate than the neogeo rasters though, so it's fast. Except that :
- mouse wheel fixed again
- the gui handles some strings too long to be displayed properly (they are cut now, but the default is still a small 640x480 window for raine, so just change that to fullscreen or anything bigger before complaining !)
- fix broken screenshots in opengl
- some experimental game controllers mappings for mer-curious, we'll see how it goes...
- the option to use the dpad for movement only or to be able to remap it when the dpad is recognized (game controllers)
- and some little details (more default inputs for the joysticks, the hats are handled again natively for unknown game controllers...).
Télécharger Raine v0.92.2 (32-bit) (Windows)
Télécharger Raine v0.92.2 (64-bit) (Windows)
Télécharger Raine v0.92.2 (32-bit) (Linux)
Télécharger Raine v0.92.2 (64-bit) (Linux)
Site Officiel de Raine
 
 Ootake v3.03 
Mercredi 08/12/21 à 13:52 par Firebrand
Cet émulateur PC-Engine a été mis à jour. Les améliorations sont les suivantes:
- Fixed a bug (Occurs in v3.02) that the game could not be started if the external CD-ROM drive was removed when playing a game with a full CD installation in the "CD-ROM->CD Install" menu.
- The sprite display processing has been brought closer to the operation of the actual machine. In the demo scene of "Dragon Slayer: The Legend of Heroes 2", the problem that the image was missing (occurred from the recent version) has been resolved.
- The processing related to raster interrupts has been brought closer to the operation of the actual machine. In the demo scene of "Sol Moonarge", the problem that the drawing on the screen was disturbed (occurred from v2.81) has been solved.
- Other minor parts have been corrected and improved.
Télécharger Ootake v3.03
Site Officiel de Ootake
 
 NPlayers.ini v0.238a 
Mardi 07/12/21 à 14:28 par Firebrand
Ce fichier permettant de trier les jeux MAME par nombre de joueurs a été mis à jour. Pas de nouvelles données à l'horizon, mais la correction d'un bug au lancement de MAME:
- NPlayers 0.238a fixes a typo that caused MAME to hang on startup.
Télécharger NPlayers.ini v0.238a
Site Officiel de NPlayers.ini
 
 WinUAE v4.9.0 (Stable) FR 
Mardi 07/12/21 à 14:25 par Firebrand
La nouvelle version stable de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.9.0 (Stable) FR (32-bit)
Télécharger WinUAE v4.9.0 (Stable) FR (64-bit)
Site Officiel de WinUAE
 
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