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 HBMAME et HBMAMEUI v0.242 (64-bit) 
Mercredi 30/03/22 à 13:17 par Firebrand
La version mensuelle de MAME n'a pas encore été publiée mais ce build spécialisé dans les hackROMs et les homebrews est déjà passé à la v0.242. Pas d'information sur les changements pour le moment.
Edit: Les changements ont été publiés:
- Added various older Donkey Kong hacks by Paul Goes.
- Fixed playchoice-10 games that had regressed over the years.
- Fixed umk3plus20190921.

New Games
- [dkwizard] Donkey Kong Wizardry v1.02
- [kof2k2s121] Kof2002 (KofallmiXomega)
- [sf2hfus05] Street Fighter II': Hyper Fighting (Ukraine version)
- [sfz3mix] Street Fighter Zero 3 (Mix 0.08)
- [sfz3mix7] Street Fighter Zero 3 (Mix 0.07)
- [sfz3mix7b] Street Fighter Zero 3 (Mix 0.07b)
- [teot_5] The Eye of Typhoon (Tsunami Edition, beta 2. 2022-01-29)
- [teot_6] The Eye of Typhoon (Tsunami Edition, beta 3, 2022-03-12)
- [umk3plus20220307] Ultimate Mortal Kombat 3 (Plus Beta 2, 2022-03-23)
- [umk3uk20220302] Ultimate Mortal Kombat 3 (UC Edition 2022-03-02)
Télécharger HBMAME v0.242 (64-bit)
Télécharger HBMAMEUI v0.242 (64-bit)
Site Officiel de HBMAME
 
 DSP v0.20 WIP 7 (32-bit) 
Lundi 28/03/22 à 13:26 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Les améliorations sont les suivantes:
General
- Simplified drivers initialization
- Deco BAC06
*Added video buffer
*Fixed sprite RAM size
*Fixed row & col scroll
- Samples: Now you can specify the source file (fixes sample load from 'New Rally X')
- CPU
*M68000: Added opcode 'ror.w' (fixes E-Swat)
*M6800:
.Fixed opcodes LSR, ROR, LSRD, ASLD, DAA, BHI and BLS
.Fixed flags from RTI (Fixes 'Knockle Joe')

Act Fancer
- Updated ROMs

Contra
- Fixed Sound CPU clock

Deco 0 HW
- Fixed many graphics issues
- Changed FPS, adjusted lines
*Sly Spy: Added driver with sound
*Bouder Dash I/II: Added driver with sound

Epos HW
- The Glob: Added dip switches
- Superglob: Added dip switches

Megazone
- Fixed CPU clock
- Fixed scroll
- Updated ROMs names

Pengo
- Added dip switches

Popeye
- Fixed CPU NMI

Route 16 HW
- Fixed DAC reset

Slapfigth HW
- Removed sprites buffer
- Added dip switches and P2 controls
- Fixed video lines
- Fixed IRQ generation
- Fixed CPU memory map
- Added sound CPU reset

TNZS HW
- Fixed YM2203 init

Twin Cobra HW
- Added dip switches
Télécharger DSP v0.20 WIP 7 (32-bit)
Site Officiel de DSP
 
 AQZ Netplay Input Plugin v129 
Lundi 28/03/22 à 13:21 par Firebrand
Ce plug-in permettant de jouer en ligne avec les émuateurs Nintendo 64 a été mis à jour. Un seul changement est à signaler:
- Improve UI
Télécharger AQZ Netplay Input Plugin v129
Site Officiel de AQZ Netplay Input Plugin
 
 QuickPlay v4.7.6 
Dimanche 27/03/22 à 11:43 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici la liste des nouveautés:
Features
- export: #49 - added name and comment to ini export
*see https://forums.quickplayfrontend.com/viewtopic.php?t=1449
*thanks to user hasseno for raising this

Mametool
- mame: Fix issues found running against Mame 0.241
*Fix issue with softlist printing -
*https://forums.quickplayfrontend.com/viewtopic.php?t=2652
*thanks to user u-neeks
*stop hardcoding Mame64 in generated Mame efind. Instead use the Mame emulator the user has selected
*fix illegal filename chars introduced in a single emulator in Mame 0.219, causing softlist printing to exit
*Exclude more new boring systems
*Re-class all ZX Spectrums as Sinclair (Mame started calling some Amstrad)
- mame: rethink Mame filepaths functionlity:
*Possibilities for Mame rompaths set by users is arbitrary, therefore convention can't be guessed by machines, instead ask the user to tell us via dropdowns where each of the four romtypes we deal with are
*Thanks to Ulao and others for raising issues that led to this conclusion
*fix bug with Mame filepaths checkbox/flag, also disable correct sections if filepath printing has been disabled
*alter Mame Options form to accomodate filepaths
*alter all Mame 'printer' forms - should never have been able to change Mame emulator at the point of printing (since this potentially invalidates a number of decisions already made in Mame Options like rompaths)
*add call to to get rompath from Mame's settings ini, add UI elements to display to user
*always turn mame rompaths absolute (in case use has relative rompaths)
*logic to invalidate rompath is your mame executable or its ini file change
*improve saving of filepath/rompath
*trim mame.ini's rompath properly
*make no-path printing consistent between arcade and softlist printing

Bugfixes
- romlist: relabel 'delete rom'...
*this does not delete any files from disk, it removes item from your romdata
*https://forums.quickplayfrontend.com/viewtopic.php?t=1452
*thanks to user quickplayer
- romlist: prompt before clearing romlist
*https://forums.quickplayfrontend.com/viewtopic.php?t=1452
*thanks to jaw970 for posting this one
- open dir: fix opening Rom in explorer issue when comma part of filename,
*properly escape filename...
*see https://forums.quickplayfrontend.com/viewtopic.php?t=1338
*thanks to user quickplayer for pointing this out
- qpnode: upgrade node.js version qpnode from node 10 to 14
*This should stop windows defender flagging QPnode.exe as a potential virus
*see https://forums.quickplayfrontend.com/viewtopic.php?t=1436#p2008
*Thanks to Sandman1973 on the forums for raising this
- synctool: increase default time tolerance for file comparison
*for whatever reason, often src and dest files have timestamps which differ only by ms, they are the same file

Technical Debt
- git: Add 'lib' directory to source code
*often we don't add tons of external libs to our source, however several needs arose over time, and in this case, it makes sense
- qpnode: fix issue with pkg and native module
*see https://github.com/vercel/pkg/issues/1319
- qpnode: enable combinatory operations to be run in sequence
*e.g.:(scan then softlist printing in dev)
- qpnode: better usage info when invoked with no args
- qpnode: slightly improved logging
- qpnode: add linting config
- qpnode: improve readme/dev instructions
- mame: Refactor Mame options logic generally e.g.: gatekeepers for xml scan
- mame: add inputs to source code
Télécharger QuickPlay v4.7.6
Site Officiel de QuickPlay
 
 BletchMAME v2.14 
Dimanche 27/03/22 à 11:40 par Firebrand
Ce frontend pour MAME a été mis à jour. Les améliorations sont les suivantes:
- In addition to the menu bar, ScrLk will now also toggle the visibility of the status bar
- Created a nicer status bar display for cassette status
- When the user chooses a MAME executable accompanied by a MAME.ini, BletchMAME will now prompt the user to import these settings
- On MAME.ini importing, now tracking preferred actions for subsequent imports
- Fixed a bug that caused BletchMAME to not prompt the user to find MAME when no MAME is known
- Fixed a bug that could cause duplication of items on the "recent images list" list
- Fixed a CMake build issue when performing out-of-tree builds [Davide Cavalca]
Télécharger BletchMAME v2.14
Site Officiel de BletchMAME
 
 FCEUX v2.6.4 
Jeudi 24/03/22 à 11:51 par Firebrand
Cet émulateur NES a été mis à jour. Les améliorations sont les suivantes:
The 2.6.4 release is a maintenance update that fixes a couple bugs for the Qt/SDL port.

Qt/SDL

GUI
- Fixed crash that sometimes occurs when cancelling a key mapping sub-dialog for virtual family keyboard window (Crash occurred most often on MacOS).

NES Header Editor
- Fixed mapper combo box indexing issue.
Télécharger FCEUX v2.6.4 (32-bit) (Windows)
Télécharger FCEUX v2.6.4 (64-bit) (Windows)
Télécharger FCEUX v2.6.4 (MacOS)
Site Officiel de FCEUX
 
 AppleWin v1.30.9.0 
Jeudi 24/03/22 à 11:48 par Firebrand
Une nouvelle version de cet émulateur Apple // pour Windows a été publiée. Voici la liste des changements:
- [Change #518] Support Uthernet II card in slot 3. [audetto]
*EG. Use with Contiki, A2osX, ii-vision, a2stream etc.
*Support for W5100 modes: TCP, UDP, IPRAW and MACRAW (no support for PPPoE mode, interrupts and SPI).
- [Bug #1066] Fix for save-states where (eg) disk image name contains '#' character.
- [Bug #1017] Fix for printer interface where character got output twice.
- [PR #1031 + others] Internal: refactor string output handling. [kiyolee]
- Change: default install of AppleWin now sets slot 3 as empty (was Uthernet I card)
- Fix 6522 bug: IFR.T2 was always set when counter.b15=1
Télécharger AppleWin v1.30.9.0
Site Officiel de AppleWin
 
 Novo Player v0.6 
Mardi 22/03/22 à 14:46 par Firebrand
Ce frontend pour openMSX et WebMSX a été mis à jour. Le site officiel est avare en information, si ce n'est le support de nouvelles traductions dont le français:
- Display the text in English, Spanish, Portuguese or French.
Télécharger Novo Player v0.6 (Windows)
Télécharger Novo Player v0.6 (Linux)
Site Officiel de Novo Player
 
 pEMU v5.2 
Lundi 21/03/22 à 14:46 par Firebrand
Ces ports de Final Burn Neo, Snes9x et Nestopia pour Nintendo Switch, PlayStation Vita et Linux ont été mis à jour. Les améliorations sont les suivantes:
- common: fix audio sync (50hz roms in psnes/pnes and a few games like seiken densetsu 3)
- common(skins): make menu text outline bigger
- common(skins): fix fonts vertical positions
- common: fix font padding and outline position
- common: update gamelists (move to emulationstation format, lower memory usage)
- pfbneo: fix some games detected as clones (X-Men - Konami, ...)
- switch (pnes/psnes): update romlist help texture
- switch: fix single joycon mode for new c2d input (thanks R-YaTian)
- vita: add vita support back
- vita: add romlist help texture
- vita: set 2x scaling by default
- vita: remove non working or too slow shaders
- vita: fix slow directory listing (slow startup)
- vita(fbneo): disable console games for now (todo: fix excessive fbneo binary size). Note that a lot of large games like ms5 won't work anymore for now...
- linux: add buttons gfx, enable some joystick buttons (wip)
- common: general improvements to enhance the user's experience...
Télécharger pFBNeo v5.2 (Nintendo Switch)
Télécharger pFBNeo v5.2 (PS Vita)
Télécharger pFBNeo v5.2 (Linux)
Télécharger pSNES v5.2 (Nintendo Switch)
Télécharger pSNES v5.2 (PS Vita)
Télécharger pSNES v5.2 (Linux)
Télécharger pNES v5.2 (Nintendo Switch)
Télécharger pNES v5.2 (PS Vita)
Télécharger pNES v5.2 (Linux)
Site Officiel de pFBNeo
 
 Clock Signal 13/03/2022 
Samedi 19/03/22 à 14:47 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Les améliorations sont les suivantes:
- corrects an issue with Copper WAITs that caused a reasonable proportion of PAL Amiga titles to display incorrectly at the bottom of the screen; and
- adds support for Amiga fast RAM, and allows user selection of the quantity of chip RAM.
Télécharger Clock Signal 13/03/2022
Site Officiel de Clock Signal
 
 Virtual Jaguar Rx v2.1.3 R5a 
Vendredi 18/03/22 à 14:49 par Firebrand
Cet émulateur Jaguar a été mis à jour. Les améliorations sont les suivantes:
- Check missing qjpeg's dll for the tests pattern.
- Stability & improvements for the debugger mode.
- Added an exceptions tab in the configuration settings.
- Fixes and improvements for the HW registers Blitter browser.
- Fix a legacy issue for the Object list at $0.
- Added an option to allow, or not, the unknown memory location writing detection.
- Added a ROM cartridge browser for the Alpine and Debugger mode.
- Added GPU & DSP memory browser windows for the Alpine and Debugger mode.
- Legacy issue fix, to prevent user to set an address outside a memory zone.
Télécharger Virtual Jaguar Rx v2.1.3 R5a
Site Officiel de Virtual Jaguar Rx
 
 vAmiga v2.0 Beta 1 
Jeudi 17/03/22 à 11:44 par Firebrand
Cet émulateur Amiga pour MacOS a été mis à jour. Les améliorations sont les suivantes:
First things first: You may wonder when vAmiga 1.1 will be released. There have been many beta versions over the last months, so the release of the final version should be imminent. In fact, there will be no 1.1 release at all. Over the last months so many features have been added to the emulator that a 1.x version number would not be appropriate anymore. Therefore, I have decided to increase the version number directly to 2.0.
With today's release of version v2.0b1 an important milestone has been reached: vAmiga is now feature complete. Everyone is encouraged to test the beta version as much as possible. If you encounter any issues, please let me know by opening a bug on GitHub. Once the app proves stable, the official 2.0 version will be released to the public.

New features:
- Added hard drive support.
- The Sparkle updater is back.
- Added a new video mode that automatically centers the display window.

Enhancements:
- Copper accuracy has been improved.
- vAmiga is a notarised app now.
- The path to the FFmpeg executable can be customised.

Bugs:
- The HSYNC area has been shifted to the proper location.
Télécharger vAmiga v2.0 Beta 1
Site Officiel de vAmiga
 
 SDLMAME4Ubuntu v0.241 (64-bit) 
Mercredi 16/03/22 à 15:23 par Firebrand
Cette version de MAME pour Linux a été mise à jour vers MAME v0.241.
Télécharger SDLMAME4Ubuntu v0.241 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 
 m64p 14/03/2022 
Mardi 15/03/22 à 14:12 par Firebrand
Un bug mineur a été corrigé dans cette nouvelle version de cet ensemble pour l'émulation Nintendo 64. Voici de quoi il s'agit:
- Fix: Semicolon in ROM filename causes multiple Open Recent menu entries
Télécharger m64p 14/03/2022 (Windows)
Télécharger m64p 14/03/2022 (Linux)
Site Officiel de m64p
 
 AQZ Netplay Input Plugin v128 
Vendredi 11/03/22 à 14:33 par Firebrand
Ce plug-in permettant de jouer en ligne avec les émulateurs Nintendo 64 a été mis à jour. Un seul changement est à signaler:
- Fix server crash (hopefully)
Télécharger AQZ Netplay Input Plugin v128
Site Officiel de AQZ Netplay Input Plugin
 
 RomVault v3.4.5 
Mercredi 09/03/22 à 14:33 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Voic la liste des nouveautés:
Feature Updates:
- Added a new feature to DATVault where cue packs are automatically scanned when downloaded
- Added support for a new dedupe status flag. This flag is used in the “DeDupe” DATVault DATs which allow users to save disk space on large sets with common files across TOSEC-ISO and Redump.
- Added a link to the RomVault wiki from the Help menu
- Added a link to check for updates from the Help menu
- Added a check for available updates during application launch which allows the user to upgrade with one click
- Added experimental support for ZSTD compression using zstd.dll when present in the RomVault executable directory
- Enhanced the right click copy to clipboard functionality in the game list and rom details grids so that individual field values are copied
- Enhanced the DatVault progress bar to indicate the current operation
- Enhanced the DatVault add new DATs UI checkboxes so your previous selections are remembered

Bug Fixes:
- Fix for a scenario where name conflicts can occur when using the single archive setting
- Fix to prevent invalid directories and filenames on Windows (E.g. directory cannot end in a period)
- Fix for a crash that could occur when attempting to launch a game from a ToSort directory
- Fix for a cached warning message when attemping to update DATs after deleting discontinued DATs with DATVault
- Fix to prevent a scan and fix operation from running simultaneously if keyboard shortcuts are used
- Fix for a logic error that was erasing CHD version tags during a scan
Télécharger RomVault v3.4.5
Site Officiel de RomVault
 
 FCE UltraX v2.6.3 FR 
Mercredi 09/03/22 à 14:30 par Firebrand
La dernière version de cet émulateur est disponible en français grâce à Tradu-France.
Télécharger FCE UltraX v2.6.3 FR
Tradu-France
 
 Nintendulator v0.985 Beta (07/03/22) 
Mardi 08/03/22 à 14:38 par Firebrand
On reste sur la NES avec la publication d'une nouvelle version de cet autre bon émulateur. Pas d'information sur les changements apportés.
Télécharger Nintendulator v0.985 Beta (32-bit) (07/03/22)
Télécharger Nintendulator v0.985 Beta (64-bit) (07/03/22)
Site Officiel de Nintendulator
 
 FCEUX v2.6.3 
Mardi 08/03/22 à 14:34 par Firebrand
Ce très bon émulateur NES a été mis à jour. Par contre, il n'y a pas de version MacOS (pour l'instant?). Les améliorations sont les suivantes:
Edit: La version MacOS est désormais disponible.
The 2.6.3 release is a maintenance update that fixes a few bugs for both the Win32 and Qt/SDL ports.
Common
Mappers
- Bug fix for mapper 16 submapper 4, allow writes to address range $6000 - $600D.
- Bug fix for mapper 3 bus conflict logic. Bus conflicts are now only enabled for submapper 2.
- FDS IRQ emulation improvement.
- Implemented extra RAM for mapper 225.

Win32
Debugger
- Fixed loading of saved debugger breakpoint data from previous sessions. This bug started occurring when the saved binary file format changed due to the address fields changing from 16 to 32 bit values.
- Fixed bug in address validation logic.

Input
- Fixed Meta keys combination issues.

Qt/SDL
Input
- Added a virtual family keyboard dialog window. This allows functionality such as emulating key presses via mouse and remapping keys to physical keyboard.
- Added code differentiate between left/right modifier key presses (shift, alt, ctrl, meta).
- Fixed keyboard bindings for Famicom family keyboard emulation.
- Fixed a couple bugs for some uncommonly used Qt to SDL key code conversions.

GUI
- Fixed keyboard menu accelerator functionality for Mac OSX (non-native menu bars only)
Télécharger FCEUX v2.6.3 (32-bit) (Windows)
Télécharger FCEUX v2.6.3 (64-bit) (Windows)
Télécharger FCEUX v2.6.3 (MacOS)
Site Officiel de FCEUX
 
 MedGui Reborn v0.119 
Lundi 07/03/22 à 12:54 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Added Sega Arcade SCSP Player support
- Fixed a bug introduced on last MedGuiR release that broke Mednafen auto update function
- Fixed a regression that block the extraction of 7z or rar cd based file into "romtemp" folder (thx to Drop bop for reporting the bug)
Télécharger MedGui Reborn v0.119
Site Officiel de MedGui Reborn
 
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