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 Mednafen v1.32.0 UNSTABLE 
Mercredi 10/01/24 à 17:26 par Firebrand
Une novuelle version de cet émulateur multi-systèmes a été publiée. Les améliorations sont les suivantes:
- The default key mapping(for new configurations) to exit Mednafen is now only "F12", instead of both "ESC" and/or "F12" as before; additionally, a new mapping for "ESC" to close the netplay console/text popup has been added.
- Added command-line option "-ovconfig", to load global override settings from the specified file. The global override settings will override any settings loaded from "mednafen.cfg" or set via command-line arguments, but will be overridden in turn by more-specific per-module and per-game override configuration files.
- Fixed data alignment issue that could produce broken QuickTime videos when using the CSCD codec(the default) with certain combinations of emulation module video settings.
- Added setting "input.grab.strategy", default value of "full". It can be set to "auto" to enable minimalistic grabbing of the system keyboard and/or mouse, when input grabbing is toggled on, dependent on emulating a virtual keyboard and/or virtual mouse/ball device.
- On the Windows build, keyboard grabbing will now capture ALT+Tab and the Windows keys, and discard synthetic left CTRL keypresses generated from pressing AltGr.
- Restored Windows 2000 compatibility, broken in 1.21.0-UNSTABLE, for people who enjoy airgaps, firewalls, and/or insecurities.
- Fixed fatal startup error when running the Mednafen executable from the root directory of a drive on Windows, a regression introduced around version 1.22.0-UNSTABLE.
- Apple2: Added support for Apple IIe and Enhanced IIe, selectable via changing the new "apple2.model" setting, or by utilizing the new "model" directive in a MAI file.
- Apple2: When loading a floppy disk image from a ZIP archive without a MAI file, all other floppy disk images with the same extension in the same directory in the ZIP archive will now also be loaded automatically. If desired, this feature can be disabled by setting the new "apple2.multiload" setting to "0".
- Apple2: Added setting "apple2.input.kb.ghosting", default value of "1", that can be set to "0" to disable emulation of spurious ghost keypresses.
- Apple2: Increased the maximum value of the "apple2.video.color_smooth" setting to "2", which will enable more-aggressive composite video color smoothing.
- Apple2: Added an adjustable composite color video sharpening filter, controlled by the new setting "apple2.video.postsharp".
- Apple2: Reworked how HGR is handled with the "rgb_alt" and "rgb_alt_tfr" video rendering modes, for consistency with DHGR and to correct a few glitches.
- Apple2: Added "rgb_qd" and "rgb_qd_tfr" video rendering modes, which will render DHGR at quarter-resolution, and provide two distinct grays, but are otherwise the same as "rgb" and "rgb_tfr".
- Apple2: Added "rgb_video7" video rendering mode, which supports the additional graphics modes offered by the Apple IIe Video 7 RGB interface, one of which is used by Sierra's AGI games.
- Apple2: Added high-level(no seek delay) ProDOS-compatible hard disk drive emulation, usable by loading a raw hard disk drive image with an "hdv" file extension, and through the "hdd" directive in a MAI file.
- PS1: Added support for Konami's "Pop'n Music" controller.
- SNES-Faust: Fixed distorted graphics in "Marvelous" and "Bishoujo Janshi Suchie-Pai" due to hires color math emulation inaccuracies.
- SNES-Faust: Fixed letter sprite glitches(horizontal black lines) in "Wordtris".
- SNES-Faust: CPU writes to VRAM during active display are now blocked. Fixes missing dialog box and text in "Mazinger Z", title screen corruption in "NBA Pro Basketball: Bulls vs Blazers" and "Shin Nihon Pro Wrestling: Chou Senshi in Tokyo Dome", and graphical garbage during startup in "Zen-Nihon Pro Wres". May break ancient ROM hacks and fan translations.
- SS: Fixed hangs in "Gal Jan", "Kanzen Chuukei Pro Yakyuu Greatest Nine", the USA version of "Creature Shock: Special Edition", and the European versions of "Magic Carpet", "Manx TT SuperBike", and "Revolution X".
- SS: Fixed erroneous red shadows beneath units during the final episode's first battle in "Sakura Taisen".
- SS: Added support for loading bootable ROM cart images up to 48MiB in size, with a filename extension of "ss". If the ROM image is 32MiB or smaller, 512KiB of backup memory for save games will be available.
- SS: Added support for routing SCSP MIDI output to stdout, for debug text output, by changing the new "ss.midi" setting's value to "stdout".
Télécharger Mednafen v1.32.0 UNSTABLE (32-bit)
Télécharger Mednafen v1.32.0 UNSTABLE (64-bit)
Site Officiel de Mednafen
 
 RomVault v3.6.4 
Mercredi 10/01/24 à 16:55 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Quelques bugs sont corrigés:
Bug Fixes:
- Fixed an issue where RV7Z files would be needlessly recompressed
- Fixed a missing fix status icon for “MIA found, but won't be used because it results in an incomplete set”
- Fixed an issue with the description tag in Fix DATs
Télécharger RomVault v3.6.4
Site Officiel de RomVault
 
 RomVault v3.6.3 
Vendredi 05/01/24 à 16:22 par Firebrand
Deux nouvelles versions de ce gestionnaire de ROMs ont été publiées. Voici la liste des changements:
v3.6.3:
Feature Updates:
- Enhanced the Directory Mapping window to highlight non-existent directories in red

Bug Fixes:
- Added checks to ensure directory exists while creating a directory mapping
- Fixed the DAT XML loader to load non-standard characters in XML
- Fixed a DatVault crash that could occur on startup
- Fixed a crash that could occur when adding directory mappings

v3.6.2:
Feature Updates:
- Split Directory Settings into Directory Mappings and DAT Rules for greater flexibility
- Added a new Single Archive directory setting to use subdirectories only if a set contains multiple roms or a rom/set name mismatch (Great for archiving TOSEC with shorter paths)
- Added a new DAT Rule to use category tag values as subdirectories (Most useful for Redump DATs)
- Added the ability to prioritize categories for subdirectories in case the DAT contains multiple for a partiular set (Common with No-Intro)
- Added a global setting to delete previous cue packs downloaded by DatVault
- Added a Modified Date column to the Game List and ROM Details grids
- Added a context menu to the Game List grid (Shift + Right-click) which includes re-scanning options and opening a directory, archive, or No-Intro game details webpage
- Added support for new CHD compression codecs, ZSTD and CDZS
- Updated the Game List grid to hide the Description column if there is nothing to display
- Updated the “old DAT cleanup” function to also remove empty directories in the DATRoot
- Updated the layout of the global settings section
- Improved performance of deleting cue files downloaded from DatVault

Bug Fixes:
- Fixed an issue related to path and filename lengths
- Fixed an issue with scanning archives with the Shrink compression method
- Fixed an issue where corrupt CHDs would freeze the scanning process
- Fixed an issue where corrupt CHDs could be marked as good after a Level 1 then Level 2 scan
- Fixed a scanning performance issue with v1 CHDs
- Fixed an issue where MIA status was not reflected when using the “Merged” merge type
- Fixed an issue where Tree Presets could cause a crash
- Fixed an issue where directories created by RomVault during a fix did not have modified time stored in the cache
Télécharger RomVault v3.6.3
Site Officiel de RomVault
 
 OpenEmu v2.4.1 
Samedi 30/12/23 à 19:00 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface pour MacOS a reçu deux mises à jour. Voici la liste des changements:
v2.4.1
- This is a quick fix to resolve launching on Apple silicon (ARM) Macs. For now, OpenEmu is still Intel-only and will require the use of Rosetta 2 in order to launch on a Mac with Apple silicon.

v2.4
- This long-awaited release contains many bug fixes, performance improvements, compatibility for later macOS, localization updates, framework upgrades, UI/UX tweaks, and a massive codebase modernization with the majority rewritten in Swift. This large undertaking was a few years in the making, and while there may be a few minor regressions in the short term, the result will leave OpenEmu future-proof and easier to maintain. A full list of changes may be added later.
Télécharger OpenEmu v2.4.1 (stable)
Télécharger OpenEmu v2.4.1 (experimental)
Site Officiel de OpenEmu
 
 Messinfo.dat v0.261 (11.52) 
Lundi 11/12/23 à 18:51 par Firebrand
Le dernier fichier additionnel de ProgettoSNAPS pour le cycle de MAME v0.261 a été publié.
- 11.52 12/09/2023: Aligned files to 0.261 version.
Télécharger Messinfo.dat v0.261 (11.52)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcane Edition v18.55 
Dimanche 03/12/23 à 13:52 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Voici la liste des changements:
- Looking to remove any possible video or input lag GameEx will now lower its process prioirty to idle after launching an emulator.
- Fixes to the sync refresh MAME display feature. I revisited all this and looked at GroovyMAME usage on an LCD. It will work with GroovyMAME but on a 5 year old mini PC I reverted to vanilla MAME in my new Chewlix build, I incestigated all this again and other than going with a Mister, your best bet in 2024 is to go for a G Sync monitor for MAME for no tearing and input lag on an flat panel.
- In MAME attract mode the bezel will try to show the logo first if available rather than marquee. Looks mich nicer.
Télécharger GameEx v18.55
Télécharger GameEx Arcade Edition v18.55
Site Officiel de GameEx
 
 ClrMAME Pro v4.048d 
Jeudi 30/11/23 à 12:22 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Voici la liste des changements:
- fixed: softwarelists can lack some possible mergings
- fixed: possible assertion during delta checks
Télécharger ClrMAME Pro v4.048d (32-bit)
Télécharger ClrMAME Pro v4.048d (64-bit)
Site Officiel de ClrMAME Pro
 
 NegaMAME v0.261-1 
Jeudi 30/11/23 à 12:16 par Firebrand
Ce build de MAME destiné à être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.261.
Télécharger NegaMAME v0.261-1 (Windows)
Télécharger NegaMAME v0.261-1 (MacOS)
Télécharger NegaMAME v0.261-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx et GameEx Arcade Edition v18.54 
Vendredi 17/11/23 à 14:33 par Firebrand
Un correctif a été apporté à ses frontends multi-systèmes:
- Video downloads for Steam working again.
Télécharger GameEx v18.54
Télécharger GameEx Arcade Edition v18.54
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.53 
Jeudi 16/11/23 à 12:31 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- New auto configuration ArcadePC TeknoParrot support.
- Fixes to dialog box and auto update.
Télécharger GameEx v18.53
Site Officiel de GameEx
 
 Messinfo.dat v0.260 (11.51) 
Lundi 06/11/23 à 12:42 par Firebrand
Ce dernier fichier informatif pour les machines non arcade MAME clôt le cycle de mises à jour d'AntoPISA pour MAME v0.260.
- 11.51 05/11/2023: Aligned files to 0.260 version.
Télécharger Messinfo.dat v0.260 (11.51)
Site Officiel de Messinfo.dat
 
 ClrMAME Pro v4.048c 
Dimanche 05/11/23 à 13:12 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Voici la liste des changements:
Some minor work on delta chd messages. Keep in mind that in general there are some open issues with chdman:
- fixed: wrong "Error while..." message after delta operation succeeded but backup is disabled.
- misc: minor changes to the delta output messages
Télécharger ClrMAME Pro v4.048c (32-bit)
Télécharger ClrMAME Pro v4.048c (64-bit)
Site Officiel de ClrMAME Pro
 
 ClrMAME Pro v4.048b 
Lundi 30/10/23 à 14:49 par Firebrand
Plusieurs versions de ce gestionnaire de ROMs ont été publiées suite à la prise en charge des delta CHDs (similaire au système parent/clones des ROMs, mais pour les CHDs) qui nécessitait plusieurs correctifs. Voici les changements:
v4.048b
- fixed: wrong delta chd proposals in full merged mode (identical chds)

v4.048a
- fixed: unneeded scan crashes/exits
- misc: limiting delta chd support for chd version >=5

v4.048
- added: delta chd support, show warnings, support convert/revert of chds
- fixed: MAME 260 "samples" issue (is shown as unneeded and not found)
Télécharger ClrMAME Pro v4.048b (32-bit)
Télécharger ClrMAME Pro v4.048b (64-bit)
Site Officiel de ClrMAME Pro
 
 NegaMAME v0.260-1 
Jeudi 26/10/23 à 12:40 par Firebrand
Ce build de MAME prévu pour fonctionner avec le frontend Negatron a été mis à jour vers MAME v0.260.
Télécharger NegaMAME v0.260-1 (Windows)
Télécharger NegaMAME v0.260-1 (MacOS)
Télécharger NegaMAME v0.260-1 (Linux)
Site Officiel de NegaMAME
 
 ClrMAME Pro v4.047b 
Lundi 23/10/23 à 16:52 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
Tiny update for MAME's latest CHD feature "delta chds". I will think about additional options (like optionally marking found not-delta chds and maybe a conversion tool/update opption) but for this I need more time.

- fixed: don't mark delta chds as missing
- misc: updated unrar (6.24.0)
Télécharger ClrMAME Pro v4.047b (32-bit)
Télécharger ClrMAME Pro v4.047b (64-bit)
Site Officiel de ClrMAME Pro
 
 Messinfo.dat v0.259 (11.50) 
Vendredi 13/10/23 à 16:29 par Firebrand
Les données de MAME v0.259 ont été intégrées à ce fichier informatif qui clos le cycle de mise à jour de ProgettoSNAPS pour cette version de MAME.
- 11.50 10/12/2023: Aligned files to 0.259 version.
Télécharger Messinfo.dat v0.259 (11.50)
Site Officiel de Messinfo.dat
 
 NegaMAME v0.259-1 
Dimanche 01/10/23 à 15:14 par Firebrand
Ce build de MAME principalement prévu pour fonctionner avec le frontend Negatron a été mis à jour vers MAME v0.259.
Télécharger NegaMAME v0.259-1 (Windows)
Télécharger NegaMAME v0.259-1 (MacOS)
Télécharger NegaMAME v0.259-1 (Linux)
Site Officiel de NegaMAME
 
 ClrMAME Pro v4.047a 
Mercredi 27/09/23 à 09:12 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- fixed: pick wrong file for backup during a failed rename where multiple files are involved
Télécharger ClrMAME Pro v4.047a (32-bit)
Télécharger ClrMAME Pro v4.047a (64-bit)
Site Officiel de ClrMAME Pro
 
 RetroArch v1.16.0 
Samedi 23/09/23 à 16:52 par Firebrand
Télécharger RetroArch v1.16.0 (32-bit) (Windows)
Télécharger RetroArch v1.16.0 (64-bit) (Windows)
Télécharger RetroArch v1.16.0 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.16.0 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.16.0 (64-bit) (MacOS)
Télécharger RetroArch v1.16.0 (Metal2) (MacOS)
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Les améliorations sont les suivantes:
- 3DS: Update __system_initArgv
- 3DS: Update SquirrelJME 3DS Core information along with icons.
- ANDROID: Rewrite input handling to better support AINPUT_SOURCE_STYLUS
- ANDROID: Prevent the android quick tap mouse click emulation while pressing a button on the on-screen overlay
- AUDIO: Fast-Forward Audio Resampling
- AUDIO: Reinit audio on audio sync toggle
- AUDIO: Count audio samples in stats when rate control is disabled
- AUDIO/PULSEAUDIO: Support device list for PulseAudio
- AUDIO/WASAPI: WASAPI Frame Delay fix + cleanups
- AUDIO/WASAPI/MIDI: Frame Delay correction
- ARCHIVE/ZIP: Improve ZIP decompression This reduces the amount of memory Retroarch needs to extract a ROM file. It will only need the size of the ROM plus 128KiB to extract the file from the ZIP. Previously it needed as much as twice that amount if the compression ratio was not great. This is useful on memory constrained platforms and has no impact on platforms with plenty of memory. Handles all cases correctly (with and without MMAP, for cores that require fullpath or not, small and big ZIP files).
- APPLE: Add default keyboard overlay directory to platform_darwin
- APPLE: Update to MoltenVK 1.2.4
- APPLE: Don't include MoltenVK library in Load Core menu list
- APPLE: Enable AltServer JIT for builds installed by Xcode
- APPLE: The default pthread stack size on Apple is too small for detect_ps2_game, so increase it
- CHEEVOS: Upgrade to rcheevos 10.7
- CHEEVOS: Don't initialize rcheevos memory unless used
- CHEEVOS: Add progress tracker widget
- CHEEVOS: Eliminate leaderboard tracker stutter
- CHEEVOS: Expand leaderboard visibility settings
- CHEEVOS: Collapse trackers with same value definition
- CHEEVOS: prevent frame step when hitting rewind button while paused in hardcore
- CHEEVOS: disallow video_swap_interval and black_frame_insertion in hardcore
- CRT/SWITCHRES: Don't always force core aspect ratio
- CRT/SWITCHRES: Fix aspect ratio for tate games on a horizontal screen
- CRT/SWITCHRES: Add PAL threshold option for automatic refresh rate switch
- CRT/SWITCHRES/KMS: Add KMS modeswitch
- COMMAND: Make cmd interface more useful for replay information
- CONFIG: Allow all systems to check for backslashes (Windows) as last slash in path. Improves portable core logic
- D3D11: Fix memory corruption in d3d11_gfx_init
- D3D12: Enable blending when drawing the menu
- D3D12: Move fence signaling out of d3d12_gfx_sync
- D3D12/LIBRETRO: Add D3D12 HW_render support
- DOWNLOADS/THUMBNAILS: Prevent directory creation on bogus thumbnail downloads
- EMSCRIPTEN: Fix Emscripten sleep function/macro
- EMSCRIPTEN/RWEBAUDIO: Fix RWebAudioInit race condition
- EMSCRIPTEN/OPENAL: Make openal default audio driver
- FFMPEG: Fix RetroArch fails to restart streaming when video re-inits and instead starts recording
- FRAMESKIP: Use refresh rate instead of core fps for frameskip timing
- INPUT: Combo hold + 'enable_hotkey' correction. Fixed issue with having menu toggle hold combo in different button than 'enable_hotkey', which caused 'enable_hotkey' to also act as menu toggle if held long enough, and simplified and unified duplicate code in start+select holds to a single function.
- INPUT: input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER
- INPUT: Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event
- INPUT: input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle)
- INPUT: Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
- INPUT: Remember currently set keyboard mapping bits during same config read, because otherwise customized keybinds can get cleared out of the bits on the next iteration, causing keyboard events to get passed to the core when they should get blocked.
- INPUT/AUTOCONFIG: Reinit after updating autoconf profiles
- INPUT/LINUX/UDEV: Log mouse devices in info level
- INPUT/LINUX/UDEV: First working version of udev driver with touchscreen support and gestures.
- INPUT/WAYLAND: Add wayland to input driver list
- INPUT/MENU: move port X binds into retropad binds submenu and add appropriate help text and sublabels to discourage people from messing around in there unnecessarily
- INPUT/MENU: Add menu icons to 'RetroPad Binds'
- INPUT/MENU/OSK: Allow more keyboard actions with menu osk
- INPUT/REMAP: Remap label fix when no autoconf profile active
- INPUT/REMAP: Add 'Save As' option for remaps and overrides
- INPUT/OVERLAY: Add overlay parameter to control x/y separation in auto-scale mode
- INPUT/OVERLAY: Revive/rewrite Keyboard Overlay and OSK Toggle. Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle.
- INPUT/OVERLAY: Overlay Caching. Adds overlay_cache_ptr to keep a disabled overlay in memory when it's expected to be shown again. Most input_overlay_deinit calls are replaced with input_overlay_unload, which caches the overlay unless initing/deiniting core or disabling overlays. Loading a cached overlay is done as a swap, intended for osk_toggle.
- INPUT/OVERLAY: Add input_overlay_check_mouse_cursor() to preserve show/hide mouse behavior
- INPUT/OVERLAY: Don't apply input_overlay_show_mouse_cursor in windowed mode (controlled by mouse grab only)
- INPUT/REMAPPING: Stop always reseting to defaults on remap delete
- INPUT/SDL: Fix rumble on PS4/PS5 controllers connected via bluetooth
- IOS: JIT support in iOS
- IOS: Use AltKit to try to enable JIT on iOS
- IOS: Fix thumbnails in history on iOS
- IOS: Enable option to rumble iOS device instead of controller
- IOS: Fix including audio/video filters on iOS
- IOS: Haptic feedback for overlay on iOS
- IOS: On iOS, stop/start audio on interruptions
- IOS: Add accelerometer and gyroscope sensors to iOS
- IOS: iOS needs to targets 13 due to some keyboard emulation, but tvOS does not
- IOS/TVOS: Rework JIT availability checks
- IOS/TVOS: When updating playlist with detected core path, used resolved core path
- IOS/TVOS: Implement memory queries on iOS/tvOS
- IOS/TVOS: Netplay discovery through bonjour/mdns
- IOS/TVOS: Improve some log formatting on iOS/tvOS
- IOS/TVOS: Preliminary MetricKit support on iOS/tvOS
- TVOS: Fix analog stick handling after adding Siri remote tap support
- TVOS: Also handle tap events on tvOS
- TVOS: Back up retroarch.cfg to NSUserDefaults on tvOS.
- TVOS: tvOS has its own beautiful screensavers and I would like them
- TVOS: tvOS Siri remote handling
- TVOS: Fix accidental left/right keypresses on tvOS
- TVOS/CONFIG: Avoid a crash if there is no backed up config file on tvOS It's not really usable as a game controller, but it is good for going through the menu as a simple LRUD. This also adds better support for names of mFI controllers, as well as being able to do the expected tvOS behavior of "backing out" of the app.
- TVOS: AltKit support for tvOS
- INTL: Fix language detection in Canada to English
- LANGEXTRA: Enable language autodetect for all builds with LANGEXTRA
- LIBRETRO: Add new context hardware render enums - enables autodetection of DX12 for PS2 core
- LIBRETRO: Add API to check JIT availability on iOS
- LIBRETRO: Allow RETRO_ENVIRONMENT_SET_MEMORY_MAPS also after core startup. Change the comment in libretro.h about the removed limit and handle the environment call during core runtime in RetroArch.
- LIBRETRO/MICROPHONE: Add new API for microphone support.
- LIBRETRO: Add new API for querying the device's power state.
- LIBRETRO/VFS: Rewrite retro_vfs_file_remove_impl
- LINUX: Input driver fix 8+ joypads. It was reported that controllers beyond 8 worked only partially (analogs yes, but not buttons), and the found fix was also confirmed.
- MIDI: Show MIDI output first
- MENU: Reorganize 'Saving' menu
- MENU: Start directory browsing from current value
- MENU: Fix menu toggle combo hold with same 'enable_hotkey'
- MENU: Add menu scroll home+end actions
- MENU: Move 'systemfiles_in_content_dir' from Saving to Core
- MENU: Menu navigation acceleration adjustments
- MENU: Audio synchronization menu cleanup
- MENU: Menu value label cleanup
- MENU: Show playlist history/favorites icons by default
- MENU: Remove advanced option flag from video rotation + orientation
- MENU: Combine audio resampler menu with audio output menu
- MENU: Microphone menu cleanup
- MENU: Add missing menu visibility option for content dir override
- MENU: Fix menu refresh in action_ok_network
- MENU: Video settings menu cleanup
- MENU: Try to declutter Quick Menu
- MENU: Change network port menu options to 'allow_input' mode
- MENU: Preselect current core in "Set Core Assocation" menu for more carefree usage
- MENU: Focus back to "Set Core Association" item after returning from the menu instead of first item
- MENU: Replaced hack fix for focusing the first item after returning from core suggestion "Run" menu after association reset
- MENU: Fixed setting core association in history/favorites after resetting it and running without setting
- MENU: Relocate playlist manager core association options to prevent accidental resets with Start
- MENU: Fraction setting wraparound rounding correction
- MENU: Add more missing sublabels
- MENU: 'Updater Settings' relocation
- MENU: Search box usability improvements
- MENU/RGUI: Implement 'Remember Selection' option
- MENU/RGUI: Fix savestate thumbnail fullscreen cancel action
- MENU/RGUI: Fix and add toggle for playlist thumbnails
- MENU/OZONE: Update Dracula theme
- MENU/OZONE: Return to sidebar from playlist manage quick access
- MENU/OZONE: Sidebar multiline scrolling
- MENU/OZONE: Avoid crash if ozone sidebar_index_size is 0
- MENU/OZONE: Prevent metadata and footer overlap
- MENU/OZONE: Sublabel width tweak
- MENU/OZONE: Mouse hover selection fix
- MENU/XMB: Message/help box adjustments
- MENU/XMB: XMB menu playlist index bugfix
- MENU/XMB: Playlist label limit fixes
- MENU/XMB: Prevent playlist label truncating long items even when right thumbnail is not enabled/visible
- MENU/XMB: Prevent playlist label length resetting to full width on every item change while thumbnail is pending
- MENU/XMB: Stop showing playlist entry index outside of playlists
- MENU/XMB: Fix menu focus issue when returning from "Set Core Association" if playlist index is greater than the previous menu
- MENU/EXPLORE: Prevent flashing when browsing fullscreen thumbnails
- MENU/EXPLORE: Match label ticker length behavior with playlists
- MENU/SOUNDS: Fix certain audio drivers from hanging when menu pause is enabled with menu sounds
- MENU/SOUNDS: Fix menu sounds stopping after fullscreen toggle / video reinit
- MENU/QT/WIMP: Cleanup Desktop Menu welcome text
- MENU/OVERLAYS: Reorder overlay menu
- MICROPHONE: Add support for microphones.
- MICROPHONE/ALSA: Add alsa and alsathread microphone drivers.
- MICROPHONE/SDL: Add sdl2 microphone driver.
- MICROPHONE/WASAPI: Add wasapi microphone driver.
- MOBILE: On mobile in portrait mode, don't override custom viewport
- NETWORKING: Enhance netpacket interface
- NETWORKING/NETPLAY: Enable core host to refuse connecting new players to limit the number of connected players
- NETWORKING/NETPLAY: Enable a core to flush outgoing packets and read incoming packets without waiting for the next frame (can be used for lower latency or blocking reads)
- OPENDINGUX/RG350: Enable networking for RG350
- OPENGL/WAYLAND: Add frame callback after egl_swap_buffers to improve latency when max_swapchain <= 2
- OSD/STATISTICS: Show current video + audio drivers in statistics
- OSD/STATISTICS: Ensure statistics text is aligned left
- OSX/MACOS: Fix steam OSX core path
- OSX/MACOS: Add HAVE_STDIN_CMD support
- OSX/MACOS: fix mouse grab in windowed mode
- OSX/MACOS/IOS/TVOS: Enable SSL in macos/ios/tvos builds
- PLAYLIST: Change default playlist last played time format
- PS3/PSL1GHT: Add overlay support
- RUNLOOP: Don't count frames while paused
- SERENITYOS: Add SerenityOS to the list of supported operating systems
- SCANNER: Improve scanner console output
- SCANNER: More scanner console output coloring
- SCANNER: Improve CLI scan console output
- SCANNER: Add content import/scan via CLI
- SCANNER/PS1: Serial extraction is now considered a failure if PSX.EXE is found, allowing CRC fallback and actually fixing the game scanning
- VIDEO: Correct rotated core provided aspect ratio
- VIDEO: Minor adjustments to refresh rate switch behavior
- VIDEO: Fix windowed viewport with libretro rotation
- VIDEO/SDL2: Use "nearest" scaling in menus
- TASKS: Fix corrupt task progress percentage
- XVIDEO/MENU: Add menu support to xvideo gfx driver, making it usable
- UWP: Fix modifier keys ( shift, ctrl, alt ) as well as F10 not being detected on the UWP platform
- VULKAN: Ignore Fast-Forward Frameskip option
- VULKAN/KHR_DISPLAY: Support screen refresh rate with Vulkan KHR_Display context
- WIN32: Increase maximum window limit
- WIN32/WINDOWSXP/MSVC2010: Fix invisible menu display
- WAYLAND: Remove splash screen
- WAYLAND: Check for pointer before locking it
- WAYLAND: Add mouse grab/lock functionality
- WAYLAND: Get system wayland-protocols path via pkg-config
Télécharger RetroArch v1.16.0 (Linux)
Télécharger RetroArch v1.16.0 (Nintendo GC)
Télécharger RetroArch v1.16.0 (Nintendo Wii)
Télécharger RetroArch v1.16.0 (Nintendo WiiU)
Télécharger RetroArch v1.16.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.16.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.16.0 (Nintendo Switch)
Télécharger RetroArch v1.16.0 (PlayStation 2)
Télécharger RetroArch v1.16.0 (PSP)
Télécharger RetroArch v1.16.0 (PS Vita)
Site Officiel de RetroArch
 
 Messinfo.dat v0.258 (11.49) 
Mardi 12/09/23 à 13:13 par Firebrand
Ce fichier informatif termine le cycle de mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.258.
- 11.49 09/11/2023: Aligned files to 0.258 version.
Télécharger Messinfo.dat v0.258 (11.49)
Site Officiel de Messinfo.dat
 
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