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 Ootake v3.00 
Mardi 05/01/21 à 13:51 par Firebrand
Bien que cet émulateur passe à la v3, il ne s'agit pas d'une version majeure mais d'une simple correction de bugs:
- When playing a game in Full-Screen on Windows10/8.1/8/7/Vista, fixed a bug that the dialog to open the ROM image file ([O] key or "File-> Open" menu) was not displayed. *This is the only change, so if you are using Windows XP, you can leave v2.99 as it is.
Télécharger Ootake v3.00
Site Officiel de Ootake
 
 OpenEmu v2.3.1 
Lundi 04/01/21 à 14:16 par Firebrand
Une nouvelle version de cet ensemble de noyaux d'émulateurs réunis dans une même interface pour MacOS a été publiée. Voici la liste des nouveautés:
- Fixed shader configurations not persisting.
- Fixed fullscreen mode "Fill Screen" scale option only resizing to a maximum integer scale when integer scaling is enabled. Instead, it now fills the entire screen as expected.
- Fixed a hang that can occur when loading a game if the app is affected by App Translocation / Gatekeeper Path Randomization.
- Improved UX to mitigate game launch issues related to Gatekeeper. — Now prompts with requirement to move to your Applications folder on app launch.
- Improved UX for fullscreen popout window. — Now fills the entire screen by default, if no previous scale was set. Seperate scale settings between windowed and fullscreen modes are also remembered.
Télécharger OpenEmu v2.3.1 (stable)
Télécharger OpenEmu v2.3.1 (experimental)
Site Officiel de OpenEmu
 
 Ootake v2.99 
Lundi 04/01/21 à 14:11 par Firebrand
Cet émulateur PC-Engine a été mis à jour. Les améliorations sont les suivantes:
- The screen display processing has been sped up. The number of models that can operate comfortably even on low-power PCs has increased.
*By the way, one note about the video card settings of the PC. If you set the G-SYNC function and FreeSync(Adaptive-Sync) function to "Enable in even Window mode" on a PC equipped with NVIDIA or AMD video chip, the operation of Ootake etc. may be slow down depending on the PC environment. (The default settings are fine)
*If G-SYNC and FreeSync are set to "Enable even in Window mode", many games(such as games with fixed 60fps) will not work comfortably. Therefore, set "G-SYNC / FreeSync is disabled in Window mode (default is disabled)". I strongly recommend it.
- The volume balance of the CD sound source (CD-DA), ADPCM sound source, and wave memory sound source has been finely adjusted to bring it closer to the feeling of an actual machine.
- Fixed a bug that noise might appear on the CD sound source depending on the setting environment of "Audio->Adjust CD-DA(for Sync)".
- The default audio settings has been changed from "DirectSound (a vocalization method that has existed since the Windows 95 era)" to "XAudio2 (currently the mainstream vocalization method)". Depending on your PC environment and taste, "DirectSound" may be better, so please choose the one you like. In addition, XAudio2 can play the sound at a timing closer to the actual machine. (In "Audio" menu)
- The operation speed and timing have been brought closer to the operation of the actual machine. The problem that the screen was shaking when going up the stairs when clearing the stage of "Prince of Persia" (occurred in recent versions) has been solved.
- Fixed the sprite display processing part. Solved the problem that unnecessary sprites were sometimes displayed at the bottom of the screen when the 1st page boss of "Tiki Tiki Boys" appeared. Also, when your character overlaps the water areas on the 1st and 4-1 stages, the problem that your character did not hide has been resolved.
- When playing "Tiki Tiki Boys", the bottom two lines of the screen are automatically masked with a black belt. (As with the actual machine, the reason is that noise may be displayed.) * If you play in the mode to display the overscan area, this process will not be performed and the display will be the same as the actual machine (the bottom edge may be disturbed).
- In "Turrican", the problem that it is canceled in a few seconds when you pause during the game has been solved.
- When starting "The Addams Family", the screen display is shifted to the right by half a character. By doing this, the disturbance of the screen display on the right end (which also occurs on the actual machine) has been reduced. * Also, if you press the [F11] key and play in the display range of the old TV, the disturbance will disappear at all. * If you turn on the "Perform SpriteLimit" setting or play in the mode that displays the overscan area, this correction will not be performed and the display will be the same as the actual machine (with distortion at the right end).
- Due to certain settings (combination of "Audio Buffer Size" and "CD-DA Delay Frame", which will change the timing of access to the CD-ROM slightly), the "Snatcher" may freeze at the start. The problem that was there has been solved.
- Fixed a bug that the "CPU-> Swap STRIKE & BALL (for Baseball Games)" menu (baseball game count display replacement function) did not work in v2.98.
- In "Tokimeki Memorial", if you turn on the sprite missing display setting (CPU-> Perform SpriteLimit) or display the overscan area ([F12] key), dust that is sometimes displayed on the left and right edges of the screen on the actual machine (probably used as a data area) is displayed.
- When used on Windows 10/8/7/Vista, it is displayed in a new type file dialog (when opening a ROM image, etc.). This solves the problem that when the audio setting was set to "XAudio2", noise (remaining sound from the previous game play) might be heard when reopening the ROM image file.
- When moving the Ootake window, if the lower part of the game screen hangs on the taskbar area, the position is automatically corrected so that the lower part is just right and there is no gap.
- Since the official homepage site has been changed to SSL (HTTPS), the URL of each document has been changed from "http" to "https".
- When using XAudio2(Audio menu) on Windows XP, the problem (occurring from v2.82) that the operation when opening a file may become unusually heavy depending on the environment has been fixed.
- Other minor details have been fixed and improved.
Télécharger Ootake v2.99
Site Officiel de Ootake
 
 ClrMAME Pro v4.040 
Samedi 02/01/21 à 15:22 par Firebrand
Un bug a été corrigé pour ce gestionnaire des ROMs qu'on ne présente plus. Voici de quoi il s'agit:
- fixed: falsely hiding some missing information (split merged sets with nodump chds)
Télécharger ClrMAME Pro v4.040 (32-bit)
Télécharger ClrMAME Pro v4.040 (64-bit)
Site Officiel de ClrMAME Pro
 
 NegaMAME v0.227-1 
Samedi 02/01/21 à 15:09 par Firebrand
Cet build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour avec les sources de MAME v0.227.
Télécharger NegaMAME v0.227-1 (Windows)
Télécharger NegaMAME v0.227-1 (MacOS)
Télécharger NegaMAME v0.227-1 (Linux)
Site Officiel de NegaMAME
 
 RomCenter v4.1.1 
Jeudi 31/12/20 à 12:54 par Firebrand
Cette nouvelle version de ce gestionnaire de ROMs corrige principalement des bugs. Voici la liste des changements:
This is a bug fix release. It also includes a command line version of romcenter.
Here are the main changes:
- Fix error when backup path is not defined.
- Fix region order not saved
- Fix temp folder not found
- Fix tosec filter
- Add command line version (rc.exe). Support db creation, update, adding rom paths and fixing.
- Improve data Grid grouping
- Improve tosec parser log
- Improve tosec year/region parser
- Upgrade data grid component
Télécharger RomCenter v4.1.1
Site Officiel de RomCenter
 
 MESS et MESSUI v0.227 (64-bit) 
Jeudi 31/12/20 à 12:46 par Firebrand
Ces versions de MAME dépourvu des machines arcade comportent désormais les améliorations de MAME v0.227 mais aussi leur nouveautés propres partagées avec MAMEUI:
Changes (all)
- Fixed bug where invalid slots could get into the ini file.

Changes (MESSUI and MAMEUI)
- Added splash screen
- Can specify multiple icon directories
- Main audit results window is larger
- After doing F5, can sort on Roms or Samples column
- In the Game Properties, enabled all controls, even when they are not relevant
- Removed Debug tab and controls
- Removed verbose.log
- If game started with debugger enabled, it is turned off
- Fixed a bug with setting up software paths
- On Display tab, added Integer scaling options
- On Screen tab, fixed size/refresh options on the default screen
- On Sound tab, added Port Audio Latency
- Added new OpenGL/BGFX tab, and various associated settings
- Added new OpenGL Shaders tab and up to 4 shaders of each kind. Shaders are to be saved in the HLSL folder.
- Added new Snap/Input/Output tab and associated settings
- Added new LUA tab, with various settings and plugin controls
- On Miscellaneous tab, replaced old artwork controls with new ones. Added 6 various extra settings.
- On Controller Mapping tab, added 6 provider dropdowns
- In the Tree, you can right-click on Horizontal, Vertical, Computer, Console, Raster or Vector, select Properties and modify the settings.
- Removed Reset buttons. Once you hit Apply or OK settings are saved.
- Fixed bios selection that could corrupt ini files
- On messui, fixed splitter that caused software area to become narrower over time.
- Interface options - restored Snapshot Pattern option, added Skip Game Warnings setting.
Télécharger MESS v0.227 (64-bit)
Télécharger MESSUI v0.227 (64-bit)
Site Officiel de MESS
 
 RomVault v3.2.1 
Samedi 26/12/20 à 13:33 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- RomVault will no longer overwrite unknown (unscanned) files while fixing
- .7z caching does not make multiple cache files any more, and cache fixing .7z files in ToSort now works.
- Full report crash bug fixed
- Dats containing zero files now show as green.
Télécharger RomVault v3.2.1
Site Officiel de RomVault
 
 OpenEmu v2.3 
Mercredi 23/12/20 à 13:25 par Firebrand
Ce programme réunissant des noyaux d'émulateurs au sein d'une même interface pour MacOS a été mis à jour. Attention, les pré-requis ont changés: il nécessite désormais MacOS 10.14.4 ou supérieur. Les améliorations sont les suivantes:
- Initial macOS 10.11 Big Sur support. Note: Native Apple Silicon support (no Rosetta 2) in a future update.
- Redesigned most UI in native macOS style, replacing custom theming.
- Added redesigned app icon ready for Big Sur.
- Added import failure messages.
- Added shader compiler optimization pass for faster performance.
- Added integer scaling options to the HUD bar for fullscreen popout window.
- Added "Always snap popout gameplay window to integer scale" when dragging. Note: Hold "shift" before dragging to disable snap resizing.
- Added "Always use popout gameplay window" as default.
- Added "Always float popout gameplay window on top" Gameplay Window Management option.
- Added menu bar items and keyboard shortcuts (⌘3–6) for changing category.
- Added increase/decrease buttons to slider control.
- Added keyboard shortcuts (⌘+/⌘–) for changing grid size.
- Added toolbar customization (Right click > Customize Toolbar…).
- Added light gun support for PS1 and Sega Saturn.
- Improved error message when a core plugin crashes.
- Improved UX for core download failures.
- Improved UI polish and HIG conformance.
- Improved the codebase with huge refactoring to Swift, modernization and cleanup.
- Improved accessibility of in-game notifications and VoiceOver.
- Fixed multi-output audio device crash.
- Fixed a rare import-related crash.
- Fixed a rare issue where games might not start due to permissions.
- Fixed rare issue where screenshots would be a black screen.
- Fixed case where duplicate save states could appear.
- Fixed using shared/split fullscreen.
- Fixed the first fullscreen animation of the popout game window after it is moved to another screen.
- Fixed associating common file extensions with OpenEmu.
- Updated XADMaster framework.
- Updated localizations.
- Other bug fixes and performance improvements.
Télécharger OpenEmu v2.3 (stable)
Télécharger OpenEmu v2.3 (experimental)
Site Officiel de OpenEmu
 
 MedGui Reborn Stable v0.115 
Dimanche 20/12/20 à 13:54 par Firebrand
Une nouvelle version de ce frontend pour Mednafen a été publié. Les améliorations sont les suivantes:
- Added support for Compact File Set compliant images (https://pismotec.com/cfs/)
- Change a bit the control pad code to make it compatible with medgui textual top menu
- Now boxart background color is the same of the GUI
- Add Tabpage tab colours change with background (code from https://dotnetrix.co.uk/tabcontrol.htm)
- Fixed a bug with start and detection of a file with same crc
- Added .ciso support
- Fixed hide of snes enhancement chip rom in rom list
- Added Spismo tool to convert cd image format into Compact File Set format (you need Pismo File Mount Audit Package installed on your pc to enable cfs support into MedGuiR): https://pismotec.com/download/
Télécharger MedGui Reborn Stable v0.115
Site Officiel de MedGui Reborn Stable
 
 ClrMAME Pro v4.039a 
Dimanche 20/12/20 à 13:50 par Firebrand
Ce gestionnaire de ROMs a été mis à jour, mais les changements n'ont pas été précisés. Probablement des corrections de bugs.
Télécharger ClrMAME Pro v4.039a (32-bit)
Télécharger ClrMAME Pro v4.039a (64-bit)
Site Officiel de ClrMAME Pro
 
 GameEx et GameEx Arcade Edition v16.74 
Jeudi 17/12/20 à 12:38 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais pour ne pas changer les modifications sont inconnues.
Télécharger GameEx v16.74
Télécharger GameEx Arcade Edition v16.74
Site Officiel de GameEx
 
 ClrMAME Pro v4.039 
Lundi 14/12/20 à 14:01 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- fixed: www profiler, don't truncate protocol from page url, so you can use http or https (however you need to update your settings once)
- fixed: www profiler shows downloaded and updated dats still as update
- fixed: don't prompt user that the download was ok when www profiler loaded a decompressed dat
- fixed: downloaded and not moved decompressed dats get removed when closing cmpro
- fixed: some sets don't get marked as unneeded or weird renames are proposed in mame/software list combined mode only
- fixed: parent/clone relationship of software list roms got lost under some circumstance
- fixed: 32k pathlength support doesn't work for profiles/datfiles
- fixed: fixing a wrong sysdefpath issue only worked when you got "ask before fixing" enabled
- fixed: xml parser fails on xml files with
- fixed: falsely trim "." characters at the end of filenames
- fixed: falesly check 'marked disabled sets as unneeded' sets for wrong names
- fixed: falsely hide missing bios roms in bios sets when separate bios sets is disabled
- fixed: falsely skip rebuilding bios roms in bios sets when separate bios sets is disabled
- fixed: falsely load not updated profiler cache after delete profile operations
- fixed: 32k path support failed for paths which are exactly MAX_PATH long
- fixed: scanner font selection isn't applied/saved when you use the default font (blank name)
- fixed: misleading wrong merged messages when using regions/languages
- misc: www profiler, allow redownload of local datfiles
misc: use UTC based time/date for date/time fixing
- misc: allow odd second values (MS DOS times are over)
- misc: allow yyyymmddTHHMMSS as date/timestamp in dat
- misc: www profiler can handle urls which provide filenames by content-disposition header information
- misc: updated rar ddl
- added: %L=1/0 option for set-info select sets to enable/disble sets which reference software lists
- added: show number of selected profiles/datfiles in profiler window title
Télécharger ClrMAME Pro v4.039 (32-bit)
Télécharger ClrMAME Pro v4.039 (64-bit)
Site Officiel de ClrMAME Pro
 
 Romulus v0.049 
Dimanche 06/12/20 à 13:29 par Firebrand
Une nouvelle version de ce gestionnaire des ROMs a été publiée. Un seul changement est à noter:
- FIXED Updater list extraction information.
Télécharger Romulus v0.049
Site Officiel de Romulus
 
 uCON64 v2.2.1 
Lundi 30/11/20 à 13:46 par Firebrand
Cet utilitaire qui ne servira pas à tout le monde puisqu'il permet de dialoguer avec les copieurs de cartouches et de gérer sa collection de ROMs, a été mis à jour. Les améliorations sont les suviantes:
- updated (SNES) fixed checksum calculation of SNES/Super Famicom Classic Mini SRAM data of special chip games like Super Mario RPG, Super Mario World 2 - Yoshi's Island, Hoshi no Kirby Super Deluxe and Star Fox 2 (by dbjh)
- added (SNES) --range=OFFSET1:OFFSET2 specify range for calculating checksum of SNES/Super Famicom Classic Mini (hakchi2) SRAM data. Can be used in combination with --sminis for special chip games (by dbjh)
- added (SNES) --xic2 send ROM to SMC IC2 compatible backup unit (by dbjh; thanks to Mystic_Merlin for finding this out and for testing)
- removed (PSX/N64) --xdex, because the underlying code had nothing to do with the DexDrive (by dbjh)
- added full MinGW-w64, 64-bit Visual C++ (2015 & 2019) and 64-bit Cygwin build support (including libdiscmage and libcd64); improved 64-bit support in general (by dbjh)
- libdiscmage support is no longer enabled by default. Use the configure option --with-libdiscmage to enable support (by dbjh)
Télécharger uCON64 v2.2.1 (Windows)
Télécharger uCON64 v2.2.1 (Dos)
Télécharger uCON64 v2.2.1 (Linux)
Site Officiel de uCON64
 
 GameEx et GameEx Arcade Edition v16.73 
Samedi 28/11/20 à 13:40 par Firebrand
Ces frontends multi-systèmes ont encore été mis à jour. Si les changements de la v16.73 ne sont pas (encore?) connus, voici ceux de la v16.72 et v16.70 publiés en retard sur le site officiel:
v16.72:
- Improved rendering performance.1080p 60fps on recent embedded hardware such as Appolo Lake Celerons.

v16.70:
- Animated PNG support.
- Fix allows Dpahne exe to have spaces in it.
Télécharger GameEx v16.73
Télécharger GameEx Arcade Edition v16.73
Site Officiel de GameEx
 
 RomVault v3.2.0 
Vendredi 27/11/20 à 13:24 par Firebrand
Ce gestionnaire des ROMs a été mis à jour. Les améliorations sont les suivantes:
- Added new Single Archive Dropdown settings to add Single Archive Types:
*Add SubDirs
*No SubDirs
*Add SubDirs if conflicts
*Add SubDirs if multiple roms
*Switched to a faster un-Deflate Stream so de-compressing zip files is now faster.
- Big speedup to the fixing report window.
- Stopped RV from trying to use chdman.exe on V1 CHD's (as chdman.exe no longer supports reading them.)
- Fixed a bug where locked (read only) directory did not set files to read only, (just the zips.)
- Fixed a bug where not all zipped files where being deleted in a fix, and a second fix was needed to delete them.
- Fixed a bug reading unicode names from zip file
- Fix a bug of DOSCenter Dat File Reader where the filename contained the word size.
- Added a try catch to Get Directory Info, to stop RomVault from crashing out if the Directory could not be accessed.
- Fix a dat reader bug where un-needed directory enteries where not correctly being removed from the DAT's while loading.
- There is also a matching Trrntzip.net update to match this release.
Télécharger RomVault v3.2.0
Site Officiel de RomVault
 
 GameEx v16.71 
Lundi 23/11/20 à 14:04 par Firebrand
Ces deux frontends multi-systèmes ont encore été mis à jour, mais si vous vouliez savoir ce qui a changé, ce ne sera encore pas pour cette fois avec l'absence habituelle de release notes.
Télécharger GameEx v16.71
Télécharger GameEx Arcade Edition v16.71
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.69 
Vendredi 20/11/20 à 12:41 par Firebrand
De nouvelles versions de ces frontends ont été publiées mais les améliorations ne sont pas connues.
Télécharger GameEx v16.69
Télécharger GameEx Arcade Edition v16.69
Site Officiel de GameEx
 
 RomCenter v4.1.0 
Mardi 17/11/20 à 13:51 par Firebrand
Après plus d'un an de gestation, une nouvelle version de ce gestionnaire de ROMs a été publiée. Cette version sera la dernière compatible avec Windows XP. Les améliorations sont les suivantes:
- Update database core to v3
- Add 'empty games' filter button in view toolbar
- Add 'folder' in preferred format setting
- Display expected folder in files view for uncompressed files.
- Keep same path displayed after path refresh
- Fix 'nodump' devices problem
- Fix operations are faster
- Fix and improve gfix command for clean up db.
- Fix bad type for device rom
- Fix crash when a unique operation is done on more than 1500 items
- Fix max thread limit handler
- Fix fields validation on global settings page
- Fix empty paths in settings on new install
- Catch more 7zip exception
- Improve operation cancellation
- Improve moving rom
- Improve files and rom deletion
- Tune database configuration to improve speed.
- Update 7z library
- Update zip library
- Update 32 machines datafiles generated from mame 226
- Following high quality systems datafiles (built from mame) are included in this release:
*capcom_cps-1_v0.226_romcenter
*capcom_cps-2_v0.226_romcenter
*capcom_cps-3_v0.226_romcenter
*cave_pgm_v0.226_romcenter
*irem_m-72_v0.226_romcenter
*irem_m-92_v0.226_romcenter
*itech32_v0.226_romcenter
*konami_system573_v0.226_romcenter
*mitchell_v0.226_romcenter
*namco_s1_v0.226_romcenter
*namco_s2_v0.226_romcenter
*namco_s12_v0.226_romcenter
*nmk_16_v0.226_romcenter
*sega_model_1_v0.226_romcenter
*sega_model_2_v0.226_romcenter
*sega_model_3_v0.226_romcenter
*sega_naomi_v0.226_romcenter
*sega_stv_v0.226_romcenter
*sega_system_1_v0.226_romcenter
*sega_system_16_v0.226_romcenter
*sega_system_18_v0.226_romcenter
*sega_system_24_v0.226_romcenter
*sega_system_32_v0.226_romcenter
*sega_system_c-2_v0.226_romcenter
*seta1_v0.226_romcenter
*snk_neogeo_v0.226_romcenter
*sony_zn1_zn2_v0.226_romcenter
*taito_f2_v0.226_romcenter
*taito_f3_v0.226_romcenter
*toaplan_v0.226_romcenter
*triforce_v0.226_romcenter
*williams_v0.226_romcenter
Télécharger RomCenter v4.1.0
Site Officiel de RomCenter
 
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