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 Nintendulator v0.985 Beta (08/05/20) 
Samedi 09/05/20 à 14:07 par Firebrand
Une nouvelle beta e cet émulateur NES a été publiée. Une note de publication a été donnée après la release de la précédente version, mais il n'est pas clair s'il s'agit d'un élément de la version du 05 mai ou de l'actuelle. La voici néanmoins:
- A rather curious bug in the EEPROM logic for mappers 16 and 159 was pointed out to me which resulted in save data being corrupted. This should hopefully no longer happen.
Télécharger Nintendulator v0.985 Beta (32-bit) (08/05/20)
Télécharger Nintendulator v0.985 Beta (64-bit) (08/05/20)
Site Officiel de Nintendulator
 
 Nintendulator FR v0.985 Beta (05/05/20) 
Vendredi 08/05/20 à 14:01 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par l'équipe de Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (05/05/20)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (05/05/20)
Tradu-France
 
 MedGui Reborn Stable v0.113 
Jeudi 07/05/20 à 14:04 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- On MedClient added a simple game list to start a netplay session on the fly
- Fixed scanlines trackbar value on sms
- Fixed selection of medguir menu style at first startup
- Changed and fixed popup boxart on the screen
- Autocheck internal browser under WINE
- Fixed advanced mednafen settings show form under WINE
- Fixed search game filter on combobox
- Cosmetic change on grid
Télécharger MedGui Reborn Stable v0.113
Site Officiel de MedGui Reborn Stable
 
 RetroArch v1.8.6 
Mercredi 06/05/20 à 15:04 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis au sein d'une même interface a été mis à jour. Voici la liste des améliorations:
- 3DS: Add IDs for UZEM, TGB Dual, and NeoCD
- 3DS: Fix font driver horizontal text alignment
- 3DS: Allow button presses up to INPUT_MAX_USERS – this enables the 3DS to bind and use buttons and axis for users up to the maximum set by ‘Max Users’ in the input settings menu.
- 3DS: Disable video filter if upscaled resolution exceeds hardware limits. The 3DS has a maximum video buffer size of 2048×2048. This is sufficient for every core that it supports, but when using software video filters the core output resolution is doubled. This is made worse by the fact that the video filter upscaling buffer size is dependent upon the maximum output resolution of the core – which in some cases is very large indeed (e.g. pcsx-rearmed sets a maximum width of 1024, for enhanced resolution support). The 3DS has very limited ‘linear memory’ for graphics buffer purposes, and a large base core buffer + video filter buffer can easily exceed this – which may also disable video output, or cause a crash. This PR very simply adds a 3DS-specific check to the video filter initialisation: if the resultant upscaling buffer exceeds the hardware limitation, then the filter is automatically disabled.
- 3DS/FONT/BUGFIX: Text colour was wrong: the RGBA channels were muddled, and R was always set to 255
- 3DS/FONT/BUGFIX: When drawing multiline strings, the line spacing was completely incorrect
- 3DS/FONT: Improves the appearance of the drop shadow effect on notification text.
- 3DS/ARCHIVE/7Z: Re-enable 7zip support.
- ARCHIVE/ZIP: Expand functionality of ‘rzip_stream’ interface. This PR expands the functionality of the new rzip_stream archived stream interface such that it now has almost complete feature parity with the standard file_stream interface, and can therefore be used as a drop-in replacement in most situations
- AI SERVICE: Hide redundant entries when service is disabled
- AI SERVICE: Added in auto-translate support
- AI SERVICE: support for NVDA and SAPI narration
- AUTOCONFIG: Use correct port index in input device configured/disconnected notifications
- BUGFIX: Fix race condition where task could momentarily not be in the queue when reordering
- CHEEVOS/BUGFIX: Prevent null reference rendering achievement list while closing application
- CHEEVOS/BUGFIX: Report non-memorymap GBA cores as unsupported
- COMMANDLINE: Advise against using -s and -S variables on the command line.
- CONFIG FILE: Only write config files to disk when parameters change
- CONFIG FILE/BUGFIX: RetroArch no longer crashes when attempting to save a config file after ‘unsetting’ a parameter (currently, this can be triggered quite easily by manipulating input remaps)
- CONFIG FILE/BUGFIX: When using Material UI, RetroArch no longer modifies the wrong setting (or segfaults…) when tapping entries in the Quick Menu > Controls input remapping submenu
- CONFIG FILE/BUGFIX: Quite a few real and potential memory leaks have been fixed.
- CHD: Fixes a crash caused by ignoring the return value from one of the CHD library functions
- FASTFORWARDING: A new Mute When Fast-Forwarding option has been added under Settings > Audio. When enabled, users can fast forward without having to listen to distorted audio.
- GLCORE/SLANG: Set filter and wrap mode correctly when intialising shader textures. Before, the glcore shader driver did not correctly initialise loaded textures. The texture filtering and wrap mode were forced on texture creation, but these settings were not recorded – subsequent updates would set garbage values, that would resolve to linear filtering OFF and wrap mode = CLAMP_TO_EDGE.
- LOCALIZATION: Update Japanese translation
- LOCALIZATION: Update Spanish translation
- LOCALIZATION: Update Portuguese Brazilian translation
- IOS: Set audio session category to ambient so sound does not get cut off on interruption (phone call/playing back audio)
- MAC/IOHIDMANAGER/BUGFIX: Fix for Mayflash N64 adapter. In case last hatswitch does not match cookie. For the mayflash N64 adapter, I was getting a BAD EXC ADDRESS (in mac OS 10.13) for this line (tmp was NULL). Retroarch would crash in the gui if I pressed a button from the DPAD on controller 2. With this change, it no longer crashes in the gui and still registers the button push.
- MAC/COCOA: Fix mouse input – this brings back two lines of code that have been removed over time but appear to be required in order for mouse input to work on macOS
- METAL/BUGFIX: GPU capture on Metal/OSX/NVidia could crash
- METAL/BUGFIX: Taking screenshots could capture black frames. Resulting PNG screenshots were black.
- METAL/BUGFIX: Corrupted image due to incorrect viewport copy when taking screenshot
- MENU: Prevent font-related segfaults when using extremely small scales/window sizes
- MENU: Fix ‘gfx_display_draw_texture_slice()’
- MENU/FONT: Enable correct vertical alignment of text (+ font rendering fixes)
- MENU/RGUI: Enable automatic menu size reduction when running at low resolutions (down to 256×192)
- MENU/OZONE: Update timedate style options for Last Played sublabel metadata
- MENU/OZONE: Hide ‘Menu Color Theme’ setting when ‘Use preferred system color theme’ is enabled
- MENU/OZONE: Fix thumbnail switching via ‘scan’ button functionality
- MENU/OZONE: Prevent glitches when rendering Ozone’s selection cursor
- MENU/OZONE: Enable proper vertical text alignment + thumbnail display improvements
- MENU/OZONE: Enable second thumbnail/content metadata toggle using RetroPad ‘select’
- MENU/OZONE: Refactor footer display
- MENU/OZONE: Hide thumbnail button hints when viewing file browser lists
- MENU/OZONE/INPUT/BUGFIX: Fix undefined behaviour when using touch screen to change input remaps
- MENU/OZONE/INPUT/BUGFIX: It turns out that Windows reports negative pointer coordinates when the mouse cursor goes beyond the left hand edge of the RetroArch window (this doesn’t happen on Linux, so I never encountered this issue before!). As a result, if Ozone is currently not showing the sidebar (menu depth > 1), moving the cursor off the left edge of the window generates a false positive ‘cursor in sidebar’ event – which breaks menu navigation, as described in #10419. With this PR, we now handle ‘cursor in sidebar’ status correctly in all cases
- MENU/OZONE/INPUT/BUGFIX: Pointer input is now correctly disabled when message boxes are displayed
- MENU/XMB: Fix thumbnail switching via ‘scan’ button functionality
- ODROID GO ADVANCE: Add DRM HW context driver
- PSL1GHT: Initial port
- PSL1GHT/KEYBOARD: Implement PSL1GHT keyboard
- PLAYLIST/BUGFIX: Improve handling of ‘broken’ playlists – RetroArch will no longer segfault when attempting to run content via a playlist entry with missing path or core path fields.
- PLAYLIST/BUGFIX: Improve handling of ‘broken’ playlists – when a playlist entry has either core path and/or core name set to NULL, DETECT or an empty string, attempting to load content will fallback to the normal ‘core selection’ code (currently this happens only if both core path and core name are DETECT – this is wholly inadequate!)
- PLAYLIST/BUGFIX: RetroArch will no longer segfault when attempting to fetch content runtime information when core path is NULL
- PLAYLIST/BUGFIX: Core name + runtime info will only be displayed on playlists and in the Information submenu if both the core path and core name fields are ‘valid’ (i.e. not NULL or DETECT)
- PLAYLIST/BUGFIX: When handling entries with missing path fields, the menu sorting order now matches that of the playlist sorting order (at present, everything goes out of sync when paths are empty). Moreover, entries with missing path fields can now be ‘selected’, so users can remove them (currently, hitting A on such an entry immediately tries – and fails – to load the content, so the only way to remove the broken entry is via the Playlist Management > Clean Playlist feature)
- PLAYLIST: Add optional per-playlist alphabetical sorting
- PLAYLIST: Omit whitespace when writing compressed JSON format playlists
- PLAYLIST: Add optional playlist compression
- QNX: Support analog sticks
- SAVESTATES: Add optional save state compression (enabled by default now)
- SRAM: Add optional save (SRAM) file compression
- SCANNER: Prevent redundant playlist entries when handling M3U content
- SCANNER/ANDROID: Fix content scanner being unable to identify certain games from CHD images (raw data sector/subcode)
- TASKS/BUGFIX: Fix task deadlocks
- TASKS/SCREENSHOT/BUGFIX: Fix heap-use-after-free error when widgets are disabled
- TVOS: Disable overlays for tvOS, fix app icon
- VIDEO/WIDGETS/BUGFIX: The font ascender/descender metrics added in #10375 are now used to achieve ‘pixel perfect’ vertical text alignment
- VIDEO/WIDGETS/BUGFIX: Message queue text now uses its own dedicated font. Previously, a single (larger) font was used for all active widgets, and this was scaled down for message queue items. This ‘squished’ the text a little; more importantly, when using the stb font renderers (on Android. etc.) it caused ugly artefacts around the edges of glyphs due to pixel interpolation errors. Now that a correctly sized font is used, the message queue is always rendered cleanly.
- VIDEO/WIDGETS/BUGFIX: Previously, each widget font was ‘flushed’ (font_driver_flush()) at least once a frame. This is quite a slow operation. Now we only flush fonts if they have actually been used.
- VULKAN/BUGFIX: Fix display of statistics text
- UNIX/BUGFIX: Fix overflow when computing total memory on i386
- WIIU/BUGFIX: Fix font driver horizontal text alignment
- WIIU/BUGFIX: Fix non-vertex coordinates in draws using tex shader
- WIIU/BUGFIX: Update and fix meta.xml file for the WiiU release. This change makes it so the information from the meta.xml file parsed for the WiiU’s Homebrew Launcher is displayed properly.
Télécharger RetroArch v1.8.6 (32-bit) (Windows)
Télécharger RetroArch v1.8.6 (64-bit) (Windows)
Télécharger RetroArch v1.8.6 (Windows XP/Vista 32-bit (Windows)
Télécharger RetroArch v1.8.6 (Windows XP/Vista 64-bit (Windows)
Télécharger RetroArch v1.8.6 (64-bit) (MacOS)
Télécharger RetroArch v1.8.6 (Metal2) (MacOS)
Télécharger RetroArch v1.8.6 (Nintendo GC)
Télécharger RetroArch v1.8.6 (Nintendo Wii)
Télécharger RetroArch v1.8.6 (Nintendo WiiU)
Télécharger RetroArch v1.8.6 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.8.6 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.8.6 (Nintendo Switch)
Télécharger RetroArch v1.8.6 (PlayStation 2)
Télécharger RetroArch v1.8.6 (PSP)
Télécharger RetroArch v1.8.6 (PS Vita)
Télécharger RetroArch v1.8.6 (PSL1GHT) (PlayStation 3)
Site Officiel de RetroArch
 
 Nintendulator v0.985 Beta (05/05/20) 
Mercredi 06/05/20 à 14:41 par Firebrand
Une nouvelle version de cet émulateur NES a été publiée, mais sans information sur les changements.
Télécharger Nintendulator v0.985 Beta (32-bit) (05/05/20)
Télécharger Nintendulator v0.985 Beta (64-bit) (05/05/20)
Site Officiel de Nintendulator
 
 Nintendulator v0.985 Beta (01/05/20) 
Samedi 02/05/20 à 15:08 par Firebrand
Une nouvelle version de cet émulateur NES pour Windows a été publiée, mais les modifications ne sont pas connues.
Télécharger Nintendulator v0.985 Beta (32-bit) (01/05/20)
Télécharger Nintendulator v0.985 Beta (64-bit) (01/05/20)
Site Officiel de Nintendulator
 
 Mednafen v1.24.2 
Vendredi 01/05/20 à 15:08 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste des changements:
- Fixed broken support for systems without any usable OpenGL implementation available.
- Apple2: Adjust disk angle variable upon disk change, partially sanitize the disk angle variable on state load, and print out a debug error message instead of triggering an assert() in the disk reading code, to prevent Mednafen from aborting out in certain circumstances involving disk changing and state loading.
- Apple2: Added missing keyboard reading variable to save states.
- SS: Fixed a few inaccuracies with the SCSP waveform loop handling.
- SS: Added emulation of SCSP slot short waveform mode bit.
- SS: Implemented the buggy linear interpolation that occurs on the SCSP when FM is used.
- SS: Added emulation of SCSP slot EG bypass bit.
- SS: Implemented SCSP register mirroring.
Télécharger Mednafen v1.24.2 (32-bit)
Télécharger Mednafen v1.24.2 (64-bit)
Site Officiel de Mednafen
 
 QuickPlay v4.7.5 
Jeudi 30/04/20 à 13:54 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Voici la liste des nouveautés:
- misc fixes for about form
- mametool fix bug when user only has one rompath in their mame.ini for all romtypes (ie: when CHDs etc are subfolders of their ROMS folder) - bug found by user sekelje
- mametool allow rompaths in mame.ini to be relative (detect relative paths, and append mame emulator path to all paths found if folder is relative) - raiseed by sekelje
- mametool fix issue discovered with Mame 220: devices do not need instances or extensions according to MAME DTD, Mametool was assuming all devices would have instances (useless without?). Remove devices without instances and additionally defensively protect use of device briefnames - bug found by sekelje
- mametool take naming of 'Acorn Computers' (MAME 220) back to 'Acorn' (QuickPlay company names try to be as simple/short as possible, if the intention was to highight a difference between well-known Acorn and another Acorn, should have renamed the other Acorn)
- romdata magician Genesis can't coexist w Genesis/32X...
- Romdata Magician GBA current system name needs bumping...
- updated repo readme
Télécharger QuickPlay v4.7.5
Site Officiel de QuickPlay
 
 Negatron v0.100.1 
Mardi 28/04/20 à 14:13 par Firebrand
Ce frontend pour MAME (et surtout NegaMAME) a été mis à jour. Les améliorations sont les suivantes:
- Fixed a regression where opening a FileChooser dialogue box made Negatron crash on Linux.
- Fixed the Linux startup shell script of the cross-platform pack to accept early access version of Java 11+.
- Fixed a macOS bug where videos could be displayed in the top-left corner of the pane instead of the expected enlarged centered view.
- Fixed video aspect ratios to always stick to a pretty 4/3 ratio, typical of old CRTs, for video files that aren't formatted with a 16/9 ratio.
- Fixed image aspect ratios of the in-game content tabs to always stick to a pretty 4/3 ratio, typical of old CRTs, for pictures that aren't formatted with a 16/9 ratio.
- Improved Lua plugin management from the Global Configuration pane to make it compatible with MAME internal UI and Arcade64 (arcade-only MAME derivative).
- Improved favourites management by making the machine list also scroll to the selection for a fast switching between the favourites view and the normal view.
- Added a new practical feature: now Negatron remembers and launches directly on the last selection of the last session, it being a machine, a software or a favourite.
- Migrated to VLCj 4.5.2.
- Migrated to OpenJDK and OpenJFX 14.0.1.
Télécharger Negatron v0.100.1 (Windows)
Télécharger Negatron v0.100.1 (MacOS)
Télécharger Negatron v0.100.1 (Linux)
Site Officiel de Negatron
 
 GameEx et GameEx Arcade Edition v16.37 
Vendredi 24/04/20 à 14:48 par Firebrand
De nouvelles mises à jour pour ces frontends ont été publiées, mais pour ne pas changer on ne sait pas ce qui a été modifié.
Télécharger GameEx v16.37
Télécharger GameEx Arcade Edition v16.37
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.34 
Vendredi 17/04/20 à 14:47 par Firebrand
Ces frontends sont décidément mis à jour très souvent ces derniers temps. Mais toujours aucune information sur les nouveautés.
Télécharger GameEx v16.34
Télécharger GameEx Arcade Edition v16.34
Site Officiel de GameEx
 
 Nintendulator v0.985 Beta (14/04/20) 
Mercredi 15/04/20 à 15:26 par Firebrand
Une nouvelle version de cet émulateur NES a été publiée. Les améliorations sont les suivantes:
- A fair amount of cleanup has been done to the Controllers code - hopefully no bugs were introducd in the process (aside from a crash-on-exit bug I caught prior to commit).
Télécharger Nintendulator v0.985 Beta (32-bit) (14/04/20)
Télécharger Nintendulator v0.985 Beta (64-bit) (14/04/20)
Site Officiel de Nintendulator
 
 GameEx et GameEx Arcade Edition v16.33 
Mardi 14/04/20 à 14:09 par Firebrand
Ce frontend multi-systèmes a une nouvelle fois été mis à jour sans qu'on sache ce qui a été modifié (on commence à avoir l'habitude...).
Télécharger GameEx v16.33
Télécharger GameEx Arcade Edition v16.33
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.31 
Vendredi 10/04/20 à 14:35 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais aucune information sur les changements apportés n'a été donnée.
Télécharger GameEx v16.31
Télécharger GameEx Arcade Edition v16.31
Site Officiel de GameEx
 
 Messinfo.dat v0.220 (11.41) 
Jeudi 09/04/20 à 13:56 par Firebrand
Les données de ce fichier informatif ont été alignées avec MAME v0.220.
- 11.41 09/04/2020: Aligned files to 0.220 version.
Télécharger Messinfo.dat v0.220 (11.41)
Site Officiel de Messinfo.dat
 
 Negatron v0.100 
Mardi 07/04/20 à 14:25 par Firebrand
Autant NegaMAME est mis mensuellement à jour, autant le frontend l'est nettement plus rarement. Un seule vrai changement pour cette version la rendant compatible avec Java 11+:
- This is a big technical release that make it compatible with Java 11+.
Télécharger Negatron v0.100 (Windows)
Télécharger Negatron v0.100 (MacOS)
Télécharger Negatron v0.100 (Linux)
Site Officiel de Negatron
 
 NegaMAME v0.220-1 
Mardi 07/04/20 à 14:21 par Firebrand
Ce build d MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour avec les sources de MAME v0.220.
Télécharger NegaMAME v0.220-1 (Windows)
Télécharger NegaMAME v0.220-1 (MacOS)
Télécharger NegaMAME v0.220-1 (Linux)
Site Officiel de NegaMAME
 
 Nintendulator v0.985 Beta(06/04/20) 
Lundi 06/04/20 à 14:58 par Firebrand
Cet émulateur NES a été mis à jour. Les améliorations sont les suivantes:
- Frameskip settings will now be ignored during AVI capture (as well as whenever a Zapper is plugged in, as was already the case). Additionally, stopping the AVI capture (and/or unplugging the Zapper) will restore your previously configured Frameskip settings.
Télécharger Nintendulator v0.985 Beta (32-bit) (06/04/20)
Télécharger Nintendulator v0.985 Beta (64-bit) (06/04/20)
Site Officiel de Nintendulator
 
 MedGui Reborn Stable v0.112 
Jeudi 02/04/20 à 14:31 par Firebrand
Une nouvelle version de ce frontend pour Mednafen a été publiée. Voici la liste des améliorations:
- Key shortcuts and joypad polling will be disabled if medguir form is not active
- Managed password request added on UCI
- Fixed any server message on UCI
- UCI irc is now integrated with MedClient to better manage online session
- Added notification icon on traybar for MedClient with details for online sessions opened and irc users connected
- Added any common irc functions on UCI irc
- Added EZNotification (popup widget) (https://github.com/clusterzx/EZNotifications) for opened online session, you can change theme on medguir notification icon on tray bar by right click mouse button
- Added Discord announcement on MedGuiR > NetPlay Discord channel (https://github.com/Kowalski7/Discord-Webhook-Announcer)
- Minor cosmetic change
Télécharger MedGui Reborn Stable v0.112
Site Officiel de MedGui Reborn Stable
 
 Nintendulator v0.985 Beta (01/04/20) 
Jeudi 02/04/20 à 14:30 par Firebrand
Cet émulateur NES n'avait pas eu de mise à jour depuis un an. Cette nouvelle version n'intéressera pas vraiment les joueurs purs cependant car c'est juste une amélioration du débogueur:
- When the PPU debugger is enabled and you hover over a Sprite (or right-click one to pin it), its hitbox will now be highlighted within the Nametable view.
Télécharger Nintendulator v0.985 Beta (32-bit) (01/04/20)
Télécharger Nintendulator v0.985 Beta (64-bit) (01/04/20)
Site Officiel de Nintendulator
 
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