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 MESS et MESSUI v0.228 
Mercredi 27/01/21 à 15:23 par Firebrand
Ces versions de MAME dépourvues de leur machines arcade a été mis à jour vers MAME v0.228. Voici leurs changements spécifiques:
Changes:
- fixed art preview
- fixed bug with some directories
- NES: if an unemulated mapper is encountered, do not crash.
- if a plugin can't be found, do not crash.
- SNES: added smc extension for cartridges
Télécharger MESS v0.228 (64-bit)
Télécharger MESSUI v0.228 (64-bit)
Site Officiel de MESS
 
 NegaMAME v0.228-1 
Mercredi 27/01/21 à 15:17 par Firebrand
Ce build prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.228.
Télécharger NegaMAME v0.228-1 (Windows)
Télécharger NegaMAME v0.228-1 (MacOS)
Télécharger NegaMAME v0.228-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx et GameEx Arcade Edition v16.77 
Jeudi 21/01/21 à 13:11 par Firebrand
Encore une nouvelle version pour ces frontends multi-systèmes pour laquelle les changements ne sont pas précisés.
Télécharger GameEx v16.77
Télécharger GameEx Arcade Edition v16.77
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.76 
Dimanche 17/01/21 à 14:11 par Firebrand
Ce frontend a encore été mis à jour et cette fois dans ces deux versions habituelles. Mais toujours aucune information sur les changements apportés.
Télécharger GameEx v16.76
Télécharger GameEx Arcade Edition v16.76
Site Officiel de GameEx
 
 GameEx v16.75 
Samedi 16/01/21 à 15:08 par Firebrand
Ce frontend multi-systèmes a été mis à jour, mais les modifications sont inconnues. La version Arcade Edition n'est (pour l'instant?) pas concernée.
Télécharger GameEx v16.75
Site Officiel de GameEx
 
 Nintendulator FR v0.985 Beta (06/01/21) 
Vendredi 15/01/21 à 12:53 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (06/01/21)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (06/01/21)
Tradu-France
 
 FCE UltraX v2.3.0 FR 
Lundi 11/01/21 à 12:48 par Firebrand
La dernière version de FCEUX a été traduite en français par Tradu-France.
Télécharger FCE UltraX v2.3.0 FR
Tradu-France
 
 OpenEmu v2.3.3 
Dimanche 10/01/21 à 13:55 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a reçu deux mises à jour consécutives. Voici les changements apportés:
v2.3.3
- Fixed a crash that can occur on app launch with macOS Big Sur.

v2.3.2
- Added List View saving for column sort and visiblity (right click column to enable/disable) between app launches.
- Improved UX and relaxed requirements for mitigation of App Translocation / Gatekeeper Path Randomization.
- Fixed quitting the app during gameplay not showing confirmation alert or saving progress.
- Fixed List View being unsorted if it was the initial view mode.
- Fixed red bars that may appear in the background of fullscreen mode on macOS Big Sur.
- Fixed a crash that can occur in the "Change Game Library Folder Location" open panel if navigating using the keyboard.
- Fixed a crash that can occur with international language input keys and possibly others.
Télécharger OpenEmu v2.3.3 (stable)
Télécharger OpenEmu v2.3.3 (experimental)
Site Officiel de OpenEmu
 
 DSP v0.18b3 (02/01/2020) (32-bit) 
Dimanche 10/01/21 à 13:51 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste des nouveautés:
Gameboy/Gameboy Color review:
- Fixed mapper MBC1
- Added MBC1 collection version (fixes 'Bomberman Collection', 'Mortal Combat I&II', '4 in 1 Vol II', etc)
- Fixed mapper MBC2
- Added mapper MBC3
- Added partial MBC7
- Fixed cartridge load (fixes cartridges bigger than 4Mb)
- Fixed cartridge default start values (fixes 'Dragon's Lair - The Legend' and many others)
- Fixed OAM DMA, dont add aditional CPU cycles and dont draw sprites if its running
- Fixed CGB DMA, change the counter values when running (fixes 'Turok - Rage Wars', 'Aliens - Thanatos Encounter' and many others)
- Fixed CBG DMA start/stop info and cancel option (fixes 'Championship Motocross 2001' and others)
- Fixed CGB sprite/BG priority (fixes graphis in '007 - The World is Not Enough' intro)
- Fixed CBG sprite tranparency
- Added sprite draw order (fixes 'Boy and His Blob, A - Rescue of Princess Blobette')
- Added a basic serial IRQ (makes 'Mortal Kombat' run)
- Added STAT IRQ blocking (makes 'Altered Space', 'Pinball Fantasies', 'Pinball Dreams' and many others run)
- Fixed controls (fixes 'Konami GB Collection Volume 1')
- Fixed BIOS disable... Ouch! Never gets enabled again after boot!
Télécharger DSP v0.18b3 (02/01/2020) (32-bit)
Site Officiel de DSP
 
 Nintendulator v0.985 Beta (06/01/21) 
Jeudi 07/01/21 à 14:16 par Firebrand
Cet émulateur NES a été mis à jour mais les changements ne sont pas connus.
Télécharger Nintendulator v0.985 Beta (32-bit) (06/01/21)
Télécharger Nintendulator v0.985 Beta (64-bit) (06/01/21)
Site Officiel de Nintendulator
 
 OpenEmu v2.3.1 
Lundi 04/01/21 à 14:16 par Firebrand
Une nouvelle version de cet ensemble de noyaux d'émulateurs réunis dans une même interface pour MacOS a été publiée. Voici la liste des nouveautés:
- Fixed shader configurations not persisting.
- Fixed fullscreen mode "Fill Screen" scale option only resizing to a maximum integer scale when integer scaling is enabled. Instead, it now fills the entire screen as expected.
- Fixed a hang that can occur when loading a game if the app is affected by App Translocation / Gatekeeper Path Randomization.
- Improved UX to mitigate game launch issues related to Gatekeeper. — Now prompts with requirement to move to your Applications folder on app launch.
- Improved UX for fullscreen popout window. — Now fills the entire screen by default, if no previous scale was set. Seperate scale settings between windowed and fullscreen modes are also remembered.
Télécharger OpenEmu v2.3.1 (stable)
Télécharger OpenEmu v2.3.1 (experimental)
Site Officiel de OpenEmu
 
 DSP v0.18b3 (02/01/2020) (32-bit) 
Dimanche 03/01/21 à 14:07 par Firebrand
Encore une nouvelle version pour cet émulateur multi-systèmes. Deux jeux supplémentaires sont supportés:
Blood Bros HW
- Blood Bros.: Added driver with sound
- Sky Smasher: Added driver with sound
Télécharger DSP v0.18b3 (02/01/2020) (32-bit)
Site Officiel de DSP
 
 FCEUX v2.3.0 
Dimanche 03/01/21 à 14:05 par Firebrand
Cet excellent émulateur NES n'avait pas donné signe de vie depuis 4 ans et il revient aujourd'hui avec une nouvelle version. Le 64-bit est désormais supporté, mais seule une version 32-bit a été publiée. Dommage. Les améliorations sont les suivantes:
Common
- 64 bit build support

Emulation
- Added Mapper 111 cheapocabra
- Added Mapper 190
- Added RAM Init Options: default (00 00 00 00 FF FF FF FF as always), all FF, all 00, random
- New UNIF mappers
- Mapper 30 4-screen support
- Mapper 5 MMC5 large WRAM support
- VRC7 patch set finalized with correct values dumped by Nuke.YKT
- Fixed rendering and debugging of mirrored palette entries

Lua
- Various improvements and bug fixes to pre-existing functions
- Fix parsing of lua colors over 0x80000000 on 32bits systems
- Extra colors available to lua overlays
- Lua write callbacks: adding optional third parameter to retrieve the value written
- Added Sprites.lua script to visualize sprites
- Zapper control

New Lua functions
- emu.exit()
- rom.getfilename()
- zapper.set(table input)

Win32
- Various GUI improvements and bug fixes
- Fixed font rescaling issue
- Relative position mouse support for better fullscreen mouse capture
- Left and right mouse buttons no longer conflict with each other
- Virtual boy controller
- Fixed silly quit message randomizer
- Fixed NTSC filter null pointer crash when closing, NTSC filter now supports emphasis
- Sound output is now 48000 Hz by default
- Improve error message for invalid ROM file

Debugger
- Added memory read/write conditional breakpoint capability
- Added illegal opcode support for breakpoints
- Support for 'S' register in conditional debugger breakpoints
- Syntax highlight of disassembly
- Fixed corruption of PPU reset while debugging
- Attribute mode for nametable viewer
- Greyscale palettes for PPU and nametable viewers
- Fixed transparent sprite palette display in PPU viewer
- Fixed accidental filtering of special symbols

Trace Logger
- Added bank number log option

CDLogger
- Fix Fixed VRAM data logging glitch

Hex Editor
- Added OAM view feature
- Added Home/End key response
- Bookmark fixes for all view region types
- Fixed Find dialog to be able to find the first or last byte of the memory region
- Prevent middle mouse button from attempting to "FreezeRam" when not in RAM mode
- Added Load from file feature

iNES Header Editor
- A new tool which can edit the iNES header of ROM files

TAS Editor
- Fixed dialog height that kept increasing

SDL
- GUI completely rewritten using Qt5. Replaces old GTK GUI
- New Qt GUI now contains most of the debug tools that previously only existed in windows version
- Build setup migrated to cmake. Replaces scons build setup
Télécharger FCEUX v2.3.0
Site Officiel de FCEUX
 
 ClrMAME Pro v4.040 
Samedi 02/01/21 à 15:22 par Firebrand
Un bug a été corrigé pour ce gestionnaire des ROMs qu'on ne présente plus. Voici de quoi il s'agit:
- fixed: falsely hiding some missing information (split merged sets with nodump chds)
Télécharger ClrMAME Pro v4.040 (32-bit)
Télécharger ClrMAME Pro v4.040 (64-bit)
Site Officiel de ClrMAME Pro
 
 kindred v1.12 Preview Build 3 
Samedi 02/01/21 à 15:12 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici les nouveautés:
- [IBM] Fixed Sound Blaster 2.0 DSP DMA issue
- [ALL] Added more IDE data files
- [ALL] Updated Scheduler
Télécharger kindred v1.12 Preview Build 3
Site Officiel de kindred
 
 NegaMAME v0.227-1 
Samedi 02/01/21 à 15:09 par Firebrand
Cet build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour avec les sources de MAME v0.227.
Télécharger NegaMAME v0.227-1 (Windows)
Télécharger NegaMAME v0.227-1 (MacOS)
Télécharger NegaMAME v0.227-1 (Linux)
Site Officiel de NegaMAME
 
 RomCenter v4.1.1 
Jeudi 31/12/20 à 12:54 par Firebrand
Cette nouvelle version de ce gestionnaire de ROMs corrige principalement des bugs. Voici la liste des changements:
This is a bug fix release. It also includes a command line version of romcenter.
Here are the main changes:
- Fix error when backup path is not defined.
- Fix region order not saved
- Fix temp folder not found
- Fix tosec filter
- Add command line version (rc.exe). Support db creation, update, adding rom paths and fixing.
- Improve data Grid grouping
- Improve tosec parser log
- Improve tosec year/region parser
- Upgrade data grid component
Télécharger RomCenter v4.1.1
Site Officiel de RomCenter
 
 DSP v0.18b3 (30/12/2020) (32-bit) 
Jeudi 31/12/20 à 12:52 par Firebrand
Encore une nouvelle mise à jour pour cet émulateur multi-systèmes qui semble avoir retrouvé de sa vigueur:
General
- CPU
*M68000: Fixed sign in opcode pea.w
*Video: Added a function to change video resolution on execution time

3x3 Puzzle HW
- 3x3 Puzzle: Added driver with sound
- Casanova: Added driver with sound

1945k III HW
- 1945k III: Added driver with sound
- 96 Flag Rally: Added driver with sound
Télécharger DSP v0.18b3 (30/12/2020) (32-bit)
Site Officiel de DSP
 
 MESS et MESSUI v0.227 (64-bit) 
Jeudi 31/12/20 à 12:46 par Firebrand
Ces versions de MAME dépourvu des machines arcade comportent désormais les améliorations de MAME v0.227 mais aussi leur nouveautés propres partagées avec MAMEUI:
Changes (all)
- Fixed bug where invalid slots could get into the ini file.

Changes (MESSUI and MAMEUI)
- Added splash screen
- Can specify multiple icon directories
- Main audit results window is larger
- After doing F5, can sort on Roms or Samples column
- In the Game Properties, enabled all controls, even when they are not relevant
- Removed Debug tab and controls
- Removed verbose.log
- If game started with debugger enabled, it is turned off
- Fixed a bug with setting up software paths
- On Display tab, added Integer scaling options
- On Screen tab, fixed size/refresh options on the default screen
- On Sound tab, added Port Audio Latency
- Added new OpenGL/BGFX tab, and various associated settings
- Added new OpenGL Shaders tab and up to 4 shaders of each kind. Shaders are to be saved in the HLSL folder.
- Added new Snap/Input/Output tab and associated settings
- Added new LUA tab, with various settings and plugin controls
- On Miscellaneous tab, replaced old artwork controls with new ones. Added 6 various extra settings.
- On Controller Mapping tab, added 6 provider dropdowns
- In the Tree, you can right-click on Horizontal, Vertical, Computer, Console, Raster or Vector, select Properties and modify the settings.
- Removed Reset buttons. Once you hit Apply or OK settings are saved.
- Fixed bios selection that could corrupt ini files
- On messui, fixed splitter that caused software area to become narrower over time.
- Interface options - restored Snapshot Pattern option, added Skip Game Warnings setting.
Télécharger MESS v0.227 (64-bit)
Télécharger MESSUI v0.227 (64-bit)
Site Officiel de MESS
 
 puNES v0.107 
Mardi 29/12/20 à 12:15 par Firebrand
Une nouvelle version de cet émulateur NES a été publiée. Voici la liste des nouveautés:
- Updated translation from Crowdin (thx to Алексей Тимонин, MS-PC, tch_oscomp, Ömercan Kömür, Matheus).
- Redesigned settings GUI.
- Added an option to flip the screen horizontally (even when rotated).
- Added an option to make the input (keyboard and controller) "follow" the orientation of the screen. Try to replay your favorite games in this mode, you will find it fun. (Thx to eugene-s-nesdev for the idea).
- Added "AxelayNES" Demo to the database.
- Added spanish traslation of Ganbare Goemon Gaiden 2 to the database.
- Added an option to reverse bits of DPCM (also in the NSF player). To understand what "reverse" is for, take a look at this post http://forums.nesdev.com/viewtopic.php?f=2&t=20308.
- Added the preview of the last screen image of the saved states. Now it is always possible view the screen of the saved states when you move the mouse between the various Slots in the "State" menu (slots with the available preview will be marked with a "*"). It's also available in the combobox of the toolbar widget.The preview will be displayed as a tooltip.
- Added, thanks to the FFMPEG libraries, the ability to create video and audio files of the game session.
*The supported video formats are:
.MPEG 1 Video
.MPEG 2 Video
.MPEG 4 Video
.MPEG H264 Video
.High Efficiency Video Codec
.WebM Video
.Windows Media Video
.AVI FF Video
.AVI Video
*The supported audio formats are:
.WAV Audio
.MP3 Audio
.AAC Audio
.Flac Audio
.Ogg Audio
- The parameters relating to the recording are available in the configuration GUI. It's possible to start a recording through the keyboard shortcuts (CTRL+A for audio and CTRL+V for video) also from the widget located at the bottom right of the statusbar. Clicking on it with the left mouse button will start the last type of registration, with the right button a context menu where you can select what to start. Once the recording has started, you can stop it either with the same shortcuts with which it was started or by clicking on the statusbar widget. The emulator will always remember the last used settings.
- Added "Raw" palette. To understand what this palette is, I use the explanation found on Emulation General Wiki https://emulation.gametechwiki.com/index.php/Famicom_Color_Palette : "option to output the raw chroma, level, and emphasis from the PPU through the RGB color channels. This by itself produces an image with completely bizarre colors, but this can be decoded by shaders to generate actual colors, the main examples being GTU-Famicom and nes-color-decoder". So it's usable with all shaders that support it: cgwg-famicom-geom.glsl, gtu-famicom.glsl or ntsc-nes.glsl that you find in the libretro glsl-shaders repository https://github.com/libretro/glsl-shaders. P.s. this works with OpenGL version.
- Fixed compatibility with GLSL shaders (like MMJ_Cel_Shader.glslp or all crt-royale.glslp series). You can find this shader at glsl-shaders https://github.com/libretro/glsl-shaders and common-shaders https://github.com/libretro/common-shaders.
- Fixed VRC7 sound pitch.
- Fixed saving of window position in a multi-monitor setup (thx to baraclese for the patch).
- Fixed the restoration of the hidden state of the toolbar widgets.
- NSF/NSFe player. Added a new effect and revised the "bars" effect. It's now possible to move between the various effects using the up and down of the pad or by clicking on the right or left side of the effect viewer. Changed the help text explaining the pad commands.
- Redesigned the command line help display.
- On a computer where the amulator had never been started, at the first run it was started in the top left but hiding the window frame preventing it from moving or closing. Fixed.
- Now the settings window is resizable.
- Fixed several bugs in the Cheat Editor and in the Input Settings.
*Cheat Editor:
.Fixed a possible crash that occurs when entering a new cheat.
.Fixed several table display errors.
.Active cheats are now easily identifiable thanks to a different color.
.Fixed a bug that did not activate the selected cheat correctly.
.Cheat description tooltip.
*Input settings:
.Minor cosmetic changes.
- Fixed many many many other bugs.
Télécharger puNES v0.107 (32-bit)
Télécharger puNES v0.107 (64-bit)
Site Officiel de puNES
 
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