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 RetroArch v1.9.12 
Lundi 25/10/21 à 13:35 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Comme toujours, un article sur le site officiel décrit en détails les nouveautés, mais en voici le résumé:
- 3DS: Ensure parallax barrier is disabled when ‘3DS Display Mode’ is ‘2D’
- COMMAND: Command interface should work again
- INPUT/HID: Rewrote the HID deregistration algorithm; it should no longer cause issues when dealing with multiple pads of the same HID/VID combo
- INPUT/HID: Fix initialization bug that caused wiimotes to fail to register without an accessory attached
- INPUT/HID: Fix Wiimote regression
- INPUT/HID/MAC: Get Sony Sixaxis (DualShock 3) working on MacOS
- INPUT/UDEV: Add extra abs check for dolphinbar
- INPUT/UDEV: Add relative left mouse button when pointer device is not abs
- INPUT/WAYLAND: Fix keyboard input on Wayland – fixes ‘Certain cores ignore user input’
- NETPLAY: Improvements from Cthulhu
- OPENDINGUX: Fix HAS_ANALOG/HAS_MENU_TOGGLE defines in sdl_dingux joypad driver
- LIBRETRO: Enable SRAM for contentless cores
- LIBRETRO: Add environment callback to get the rate retro_run is called – GET_THROTTLE_STATE and RETRO_THROTTLE_UNBLOCKED environment callback
- LINUX: Update metadata manifest
- MENU/OZONE: New themes – Solarized Light, Solarized Dark
- WINDOWS/WIN9X: Fix non-ASCII text display in window title
Télécharger RetroArch v1.9.12 (32-bit) (Windows)
Télécharger RetroArch v1.9.12 (64-bit) (Windows)
Télécharger RetroArch v1.9.12 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.12 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.12 (64-bit) (MacOS)
Télécharger RetroArch v1.9.12 (Metal2) (MacOS)
Télécharger RetroArch v1.9.12 (Nintendo GC)
Télécharger RetroArch v1.9.12 (Nintendo Wii)
Télécharger RetroArch v1.9.12 (Nintendo WiiU)
Télécharger RetroArch v1.9.12 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.12 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.12 (PlayStation 2)
Télécharger RetroArch v1.9.12 (PSP)
Télécharger RetroArch v1.9.12 (PS Vita)
Télécharger RetroArch v1.9.12 (Xbox One)
Site Officiel de RetroArch
 FCE UltraX v2.5.0 FR 
Vendredi 22/10/21 à 14:52 par Firebrand
La dernière version (32-bit) de cet émulateur NES a été traduite en français par Tradu-France.
Télécharger FCE UltraX v2.5.0 FR
 FCEUX v2.5.0 
Vendredi 22/10/21 à 14:50 par Firebrand
Cet excellent émulateur NES a été mis à jour. Les nouveautés sont nombreuses, mais c'est surtout la version 64-bit utilisant Qt qui en bénéficie:
The 2.5.0 release features significant enhancements and improvements to the Qt/SDL port. Specifically the debug tools and AVI recording capabilities.

Common Emulation Core:
- Fixed SYA and SXA opcodes in CPU. Blargg's NES CPU TEST #5 now passes.

Qt/SDL New Tools:
- Added built-in AVI RIFF Tree Viewer.

Qt/SDL Debugger:
- Redesigned debugger layout to optimize space usage.
- Window layout uses relocatable tabbed viewports to allow for layout customization.
- Added a tool bar for commonly used debugger buttons.
- Moved many configuration options to debugger window menu to save space.
- Added syntax coloring options to assembly code viewer.
- Added opcode description popups to assembly code viewer.
- Added assembly code custom font selection option.
- Added symbol tool tips and address look ahead popups for assembly code viewer.
- Added navigate backwards/forwards line history to assembly code viewer.
- Added breakpoint on unlogged code/data feature.
- Added breakpoint on execution of a specified PRG-ROM address.
- Added step back one instruction feature (experimental)

Qt/SDL Hex Editor:
- Fixed draw logic to ensure that highlighted text coloring takes precidence over activity coloring.
- Fixed crash in hex editor when searching with Ctrl+A

Qt/SDL Input Control:
- User can now save up to 3 alternate sets of gamepad button bindings in addition to the primary set.
- Advanced gamepad bindings (to hot key functions) are now stored for each individual gamepad by GUID.
- Fixed annoying intermittent SDL gamepad button mapping issue.

Qt/SDL Lua:
- Build fix for static linking of lua. Ensure proper compiler flags are set for linux and mac OS to enable lua plugin functionality.

Qt/SDL Movies:
- Added optional linking of ffmpeg (libav) libraries for AVI recording. Provides full use of available encoders and options.
- Implemented AVI 2.0 Indexing Specification. This new indexing scheme eliminates 2GB AVI file recording limitation.
- Fixed video messages and HUD presentation AVI display options.

Qt/SDL GUI Improvements and Bug Fixes:
- Went through all debug tool windows and made sure that all configuration options are saved (persist on application restart).
- The position and size of all debug/tool windows is now saved at window close and restored at window open.
- For debug windows, if attempting to open a window that is already open, that window is raised to top and focused.
- Bug fixes for scroll bar presentation on custom viewport widgets in debug tools windows (debugger, hex editor, trace logger).
- Added main window context menu to Qt GUI.
- Various color customization options for debugger and hex editor.
- Changed hot key config window tree layout to sort keys into logical groups.
- Added offline help documentation viewer feature. (chm viewer for windows and Qt help engine for unix)

Qt/SDL Video Improvements and Bug Fixes:
- Fixed video message positioning so that it is not clipped when 8 pixel side clipping is active.
- Added integer frame rate option to better sync video with monitor refresh.
- Changed update rate of video frames per second display so that it is more readable.

Qt/SDL Sound Improvements and Bug Fixes:
- Added option to mute sound when main window is not in focus.
- Improved sound sample underflow/overflow algorithm to allow for better scaling with running the emulation at faster/slower speeds.
- Sound sample processing efficiency updates.
- Added an audio buffer percent usage indication and
- an audio sink starve counter to sound config window for debug purposes.

Qt/SDL Build Improvements:
- OpenBSD OS build fixes.
Télécharger FCEUX v2.5.0 (32-bit)
Télécharger FCEUX v2.5.0 (64-bit)
Site Officiel de FCEUX
 My Nes v7.10.7962.1462 (32-bit) 
Mardi 19/10/21 à 14:33 par Firebrand
Cet émulateur NES a été mis à jour. Un seul changement est à signaler:
- Added: NTSC composite video color decoder.
Télécharger My Nes v7.10.7962.1462 (32-bit)
Site Officiel de My Nes
 GameEx et GameEx Arcade Edition v17.02 
Dimanche 17/10/21 à 14:37 par Firebrand
De nouvelles versions de cet frontend multi-systèmes ont été publiées. Voici les changements apportés:
- Fixes and updates for latest MAME versions.
- History.dat XML support.
- Updated MAME support files.
- Fixes statistics not working.
- Fixes issue where games would not launch if not logged onto GameEx Online.
- Tweaked default MAME game filter.
- Improved font scaling with default theme at 4K.
Télécharger GameEx v17.02
Télécharger GameEx Arcade Edition v17.02
Site Officiel de GameEx
 ares v124 
Dimanche 17/10/21 à 14:34 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
ares v124 brings the compatibility rating for the Famicom and Nintendo 64 cores up to three stars. This means that at least 80% of the game library is working.
There have been notable improvements to Game Boy, Mega Drive, Sega Mega CD, Sega 32X and Nintendo 64 emulation, and the PC-Engine multi-tap is now supported.
Finally, the dynamic recompiler now generates slightly more efficient code. You may notice a slight performance boost in Nintendo 64, Sega 32X and Sony PlayStation.

- Famicom: Add support for Jaleco JF11/JF14 mapper [Shideravan]
- Game Boy: Bring fast-boot closer to normal boot; Fixes Dr. Fraken [invertego]
- Game Boy: Use stable sort for sprites; fixes speech bubbles in Crayon Shin-chan 3 [invertego]
- Game Boy: Remove limit on window width; fixes pause screen in Heiankyo Alien [invertego]
- Game Boy: Emulate serial transfers with no link; fixes input in Alleyway [invertego]
- Game Boy: Improve handling of LCD/BG enable for DMG; fixes Hyper Lode Runner [invertego]
- Game Boy: Resume from halt whenever (IE & IF) != 0; fies Amazing Penguin [invertego]
- Mega Drive: Fix DMA transfer rate and H-Int signalling; fixes Another World, 3 Ninja’s Kick Back, Virtua Racing, Burning Force [TascoDLX]
- Mega Drive: Fix sprite masking and overflow; Fixes Mickey Mania [TascoDLX]
- Mega Drive: Fix DMA fill; Fixes Demons of Asteborg [TascoDLX]
- Mega Drive: Fix VRAM byte addressing; Fixes Contra Hard Corps, Musha [TascoDLX]
- Mega Drive: Fix VDP control port writes [TascoDLX]
- Mega Drive: Implement HV Counter Patching [TascoDLX]
- Mega Drive: Implement STOP instruction; fixes Thunder Force IV [TascoDLX]
- Mega Drive: Default to 3-button gamepad; fixes games that don’t support 6-button pads [Shideravan]
- Mega Drive/Mega CD: Fix detection of device rom header; allows Mode-1 to work [Luke Usher]
- Mega CD: Fix word-ram 1M access pattern; Fixes Lethal Enforcers II [TascoDLX]
- Mega CD: Fix H-Int vectoring; Fixes Microcosm, Silpheed, Wing Commander, and others [TascoDLX]
- Mega CD: Implement full graphics/1M wordram translations; fixes Rebel Assault [TascoDLX]
- Mega 32X: Tighten M68k sync; Fixes Kolibri and Fifa 96 [TascoDLX]
- Neo Geo Pocket: Fix off-by-one error in LDAR instruction; fixes a crash in SNK Gals’ Fighters [invertego]
- Nintendo 64: Support controller ports 3 & 4 [LukeUsher]
- Nintendo 64: Better Flash Ram support; Fixes Majora’s Mask, Paper Mario, Derby Stallion 64 [jeltaqq]
- Nintendo 64: Add mempack/rumble status to database; eliminates controller pak/rumble pak warnings [remutro]
- Nintendo 64: Consume cycles to compensate for skipped RDRAM initialization; fixes Wave Race 64 Shindou Pak [invertego]
- Nintendo 64: Fix PIF RAM init on cold boot, preserve RDRAM on warm reset; fixes Perfect Dark boot [invertego]
- Nintendo 64: Default to 3 controllers for Jeopardy!, this game doesn’t work with 4 controllers, even on hardware [invertego]
- Nintendo 64: Fix FPU compare and divide exceptions; Turok is now able to play the entire Acclaim logo animation [invertego]
- Nintendo 64: Decrease SI DMA delay; improves Turok, Donkey Kong 64, Forsaken 64, Hercules, Triple Play 2000 [invertego]
- Nintendo 64: Implement perfect PI DMA write [rasky]
- PC Engine: Support Multi-Tap [LukeUsher]
- TMS9918: Widen vcounter to 9-bits; improves ColecoVision, SG-1000, MSX [invertego]
- desktop-ui: Support up-to 5 virtual controllers (For PC-Engine) [LukeUsher]
- desktop-ui: Fix window background with GTK3 [ghisvail]
- desktop-ui: Install icons in freedesktop compliant locations [ghisvail]
- desktop-ui/hiro: Improved macOS user experience [LIJI32]
- ruby: Fix conflated keys on Windows; fixes some keyboard input issues [invertego]
- nall: Use XDG base directories on *nix systems [ghisvail]
- shaders: Include a selection of public-domain shaders [LukeUsher]
- ares: Fix address masking in instruction tracer [invertego]
- ares: Fix warnings reported by clang [invertego]
- ares: Fix static init in node subclasses [invertego]
- ares: Use 64-bit integers instead of 128-bit integers in the scheduler [invertego]
- ares: Use IP relative direct branches in the recompiler, where possible [invertego]
- ares: Emit only one epilog per block in the recompiler [invertego]
- ares: add label API to recompiler to simplify branches [invertego]
- ares: Use fixed BSS allocation for code cache; improves recompiler performance [invertego]
- ares: Fix instructionEpilogue test [invertego]
- ares: Directly emit code for target ABI; generates more efficient code in the recompiler [invertego]
- ares: Avoid encoding absolute data addresses in the recompiler [invertego]
- nall: allow mingw headers to define MSVCRT_VERSION [invertego]
- nall: generate PDB when building with clang on windows [invertego]
- nall: allow generation of debug symbols with symbols=true [invertego]
- nall: link with lld wen building with clang on Windows [invertego]
- nall: Make thread movable but not copyable; fixes random UI hangs on Windows [invertego]
- mia: Fix MSU-1 rom loading [Luke Usher]
Télécharger ares v124 (Windows)
Télécharger ares v124 (MacOS)
Site Officiel de ares
 My Nes v7.10.7953.31793 (32-bit) 
Mardi 12/10/21 à 14:26 par Firebrand
Cet émulateur NES a été mis à jour. Une seule amélioration est à signaler:
- Added: new audio downsampler for more even better audio.
Télécharger My Nes v7.10.7953.31793 (32-bit)
Site Officiel de My Nes
 RetroArch v1.9.11 
Dimanche 10/10/21 à 15:14 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis dans une même interface a été mis à jour. Comme toujours, un article sur le site officiel détaille en profondeur les changements, mais en voici le résumé:
- ANDROID: New launcher logo – will fill the corners on the homescreen
- D3D9: Driver works again (RGUI only and software rendered cores work, no shader support yet)
- HID/MAC: WiiU GameCube Adapter now works
- HID/WIIU: WiiU and general HID subsystem unified/merged
- INPUT: Refactor menu toggle combo button logic to allow quit combo button
- INPUT/UDEV: Add mouse relative check and set appropriately to fix issue
- LIBNX/SWITCH: Splitted Joycon button mapping
- LIBRETRO: Add environment callback to enable cores to notify the frontend that a core otion value has changed
- MIYOO: Add initial port
- OPENDINGUX/RG350: Enable tinyalsa for the RG350
- PS2: Add ‘Change Resolution’ option
- PS2: Add option to change video windows offsets
- STEAM/LINUX: Move to new ‘soldier’ runtime
- WAYLAND: Remove xdg-shell-v6 protocol
- WINDOWS: Fix non-ASCII text display in window title
- WINDOWS 11: Shows Windows 11 version name now (Information -> System Information)
- UWP: Further improvements to WinRT VFS layer
Télécharger RetroArch v1.9.11 (32-bit) (Windows)
Télécharger RetroArch v1.9.11 (64-bit) (Windows)
Télécharger RetroArch v1.9.11 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.11 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.11 (64-bit) (MacOS)
Télécharger RetroArch v1.9.11 (Metal2) (MacOS)
Télécharger RetroArch v1.9.11 (Nintendo GC)
Télécharger RetroArch v1.9.11 (Nintendo Wii)
Télécharger RetroArch v1.9.11 (Nintendo WiiU)
Télécharger RetroArch v1.9.11 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.11 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.11 (Nintendo Switch)
Télécharger RetroArch v1.9.11 (PlayStation 2)
Télécharger RetroArch v1.9.11 (PSP)
Télécharger RetroArch v1.9.11 (PS Vita)
Site Officiel de RetroArch
 Messinfo.dat v0.236 (12.14) 
Samedi 09/10/21 à 14:15 par Firebrand
Ce nouveau fichier informatif vient clôturer la mise à jour des fichiers additionnels d'AntoPISA pour MAME v0.236. Voici les changements apportés:
- 12.14 13/10/2021: Aligned files to 0.236 version.
- 12.13 15/09/2021: Added 50 descriptions of previously absent machines.
Télécharger Messinfo.dat v0.236 (12.14)
Site Officiel de Messinfo.dat
 ClrMAME Pro v4.043 
Samedi 09/10/21 à 14:12 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée, mais il n'y a pas beaucoup de détails sur les changements apportés:
- A small stats count fix and an important xml parser fix....
Télécharger ClrMAME Pro v4.043 (32-bit)
Télécharger ClrMAME Pro v4.043 (64-bit)
Site Officiel de ClrMAME Pro
 mGalaxy v8.5 
Lundi 04/10/21 à 13:33 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- [Improved] Ambiant sounds: ‘Arcade Game Room’ sound added.
- [Improved] Screensaver: By default the screensaver plays media from the ‘Screenshots’ and ‘Video’ folders. It is now possible to choose any other folder as source.
- [Improved] Improved ‘Base’ theme customization for a richer look.
- [Improved] ‘My Arcade Room’ theme available in 4:3 ratio.
- [New] Defaullt UI sounds as well as Ambiance sound may be overriden with user defined sounds (see ‘Sounds’ folder)
- [New] Compatibility with Pixelcade™ LED Marquee.
- [Improved] mGalaxy_Runway: upgrade to Screenscraper API 2.0.
- [Improved] mGalaxy_Runway: enhanced radio list with ‘Video Games Radio Stations’.
- [New] mGalaxy_Runway: display of the ‘vertical orientation’ information of the game.
- [New] mGalaxy_Runway: advanced DB filtering tools.
- [New] mGalaxy_Runway: introduction of ‘Smart Groups’ (Groups that are formed based on user-definable rules)
- [New] mGalaxy_Runway: possibility to permanently delete a selection of games from the database to lighten it.
- [New] mGalaxy_Runway: emulator requirements info added.
- [New] mGalaxy_Runway: UI themes.
- [New] mGalaxy_Runway: encryption of servers passwords.
Télécharger mGalaxy v8.5
Site Officiel de mGalaxy
 My Nes v7.10.7945.40903 (32-bit) 
Dimanche 03/10/21 à 14:46 par Firebrand
Une nouvelle version de cet émulateur NES a été publiée. Voici les changements apportés:
- Add: multilingual interface support.
- Added: Arabic and Chinese Simplified interface languages.
- Fixed: colors decoding error, saturation and light were adjusted a little bit. Now all set to 0 (default colors).
Improved: audio mixer now faster.
Télécharger My Nes v7.10.7945.40903 (32-bit)
Site Officiel de My Nes
 Emu Loader v8.9.2 (version complète) 
Jeudi 30/09/21 à 12:24 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
A new update with some bug fixes and support for the new Audio Compressor MAME setting.

- Set fonts to default was not validating font size in Night Mode / 4K Mode ("Games List Font Settings" screen, games popup menu)
- Search bar was not filtering games correctly with the "Have/Miss" tool bar filter
- Settings "Show Border" and "Border Color" were not updating if you click "Update" button in "Thumbnails Settings" screen
- View mode menu options "Game Icon Size" and "Tiles View Cell Size" were not properly initialized at frontend startup
- Edit boxes no resizing correctly in "Supermodel Settings" screen, 4K mode

- Tiles view "Ultra Large" cell width increased to 550 pixels

- My custom component RichEditURL no longer needed
- Redundant label "Filter by" removed from search bar caption text (tool bar filters)
- Icon files no longer used (folder "\resources\main_icons\)

- New "Audio Compressor" setting in mame.ini ("MAME Settings" screen, Audio panel)
Télécharger Emu Loader v8.9.2 (version complète)
Site Officiel de Emu Loader
 NegaMAME v0.236-1 
Jeudi 30/09/21 à 12:17 par Firebrand
Ce build de MAME prévu pour foncitonner avec le frontend Negatron a été mis à jour vers MAME v0.236.
Télécharger NegaMAME v0.236-1 (Windows)
Télécharger NegaMAME v0.236-1 (MacOS)
Télécharger NegaMAME v0.236-1 (Linux)
Site Officiel de NegaMAME
 MESS et MESSUI v0.236 (64-bit) 
Mercredi 29/09/21 à 15:37 par Firebrand
Ce builds de MAME dépourvus des machines d'arcade bénéficient également des améliorations de MAME v0.236.
Télécharger MESS v0.236 (64-bit)
Télécharger MESSUI v0.236 (64-bit)
Site Officiel de MESS
 GameEx et GameEx Arcade Edition v17.01 
Lundi 27/09/21 à 14:55 par Firebrand
Ces frontends multi-systèmes orientés multimédia ont été mis à jour, mais pas d'information sur les changements apportés.
Télécharger GameEx v17.01
Télécharger GameEx Arcade Edition v17.01
Site Officiel de GameEx
 RetroArch v1.9.10 
Lundi 20/09/21 à 15:18 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Les améliorations sont les suivantes:
- 3DS: Add bottom screen idle state
- 3DS: Add unique IDs for Gearboy/Gearcoleco/Gearsystem, correct CAP32 code
- 3DS/SAVESTATES: Fix RAM states to file when core deinits
- AUDIO/MIXER: Pad sample buffers to prevent potential heap-buffer-overflows when resampling (fixes crash when using 30 kHz menu audio files)
- CHEEVOS: Don’t write achievement credentials to overrides
- CHEEVOS: Disable slowmotion when enabling hardcore mode
- D3D9: Fixed MVP matrix issue for RGUI texture (main game frame still won’t show up though)
- D3D11/D3D12/HDR: Fixed contrast to be more correct – now scales from 0-10 linearly and behaves more the way you’d expect it to – changed name to ditch legacy settings users may have
- D3D11/HDR: Fixed D3D11’s blend, rasterizer and topology states not being set to the sames when using HDR and leaving the menu – caused issues with PCSX2’s Shadow of the Colossus
- D3D11/D3D12/HDR: Added ability to skip inverse tonemapper to the shader via the constant buffer using ‘inverse_tonemap’ – set to 0.0f to skip
- D3D11/D3D12/HDR: Fixed potential bug when swapping between hdr and sdr and the bit depth not being set correctly
- D3D11/D3D12/HDR: Added numerous helper functions to help create the correct values to colour the UI – normally the white UI elements should be rendered at paper white not max brightness for various reasons
- BUGFIX/ANDROID: Fix crash that could happen on Android with Sameboy core – would crash on rumble function
- GFX/WIDGETS: New regular widget message appearance
- INPUT/MOUSE: Add distinct mouse zero index label for drivers that do not support multimouse
- INPUT/RUMBLE: Add generic rumble gain to input settings
- INPUT/UDEV/X11: Add workaround to fix keyboard input when using X11 + Udev
- LIBNX/SWITCH: Add Video Filters support
- LOCALIZATION: Fetch translations from Crowdin
- PLAYLISTS: Add ‘Refresh Playlist’ option
- STEAM: Initial release on Steam
- UWP/VFS/XBOX: Improvements and bugfixes to UWP VFS driver
- VIDEO/REFRESH RATE: Automatic PAL/NTSC refresh rate switch where available – as long as the platform display server allows changing refresh rates and the display has the desired refresh rate
- VIDEO FILTERS: Add ‘Picoscale_256x-320×240’ video filter
WIIU/HID: Fix analog inputs on HID devices
Télécharger RetroArch v1.9.10 (32-bit) (Windows)
Télécharger RetroArch v1.9.10 (64-bit) (Windows)
Télécharger RetroArch v1.9.10 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.10 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.10 (64-bit) (MacOS)
Télécharger RetroArch v1.9.10 (Metal2) (MacOS)
Télécharger RetroArch v1.9.10 (Nintendo GC)
Télécharger RetroArch v1.9.10 (Nintendo Wii)
Télécharger RetroArch v1.9.10 (Nintendo WiiU)
Télécharger RetroArch v1.9.10 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.10 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.10 (Nintendo Switch)
Télécharger RetroArch v1.9.10 (PlayStation 2)
Télécharger RetroArch v1.9.10 (PSP)
Télécharger RetroArch v1.9.10 (PS Vita)
Télécharger RetroArch v1.9.10 (Xbox One)
Site Officiel de RetroArch
 Nintendulator FR v0.985 Beta (14/06/21) 
Dimanche 19/09/21 à 14:41 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (14/06/21)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (14/06/21)
 My Nes v7.9.7931.3259 (32-bit) 
Samedi 18/09/21 à 14:32 par Firebrand
Cet émulateur NES a été mis à jour. Les améliorations sont les suivantes:
- Fixed: My Nes mixer look-up table.
- Fixed: sound output for external sound channels.
- Improved: MY Nes mixer. Now it sounds better.
Télécharger My Nes v7.9.7931.3259 (32-bit)
Site Officiel de My Nes
 ClrMAME Pro v4.042 
Mardi 14/09/21 à 14:17 par Firebrand
Une nouvelle version de cet excellent gestionnaire de ROMs a été publiée. Voici la liste de changements:
- misc: support parent/clone relationship of devices
- misc: systems auto assign can detect empty software list folders in case they are named accordingly
- misc: software list import's default setting is off
- misc: changed behaviour of context menu "move all incomplete sets" to "move all sets with problems" (similar for delete). This also covers wrong named etc ones, not only missing files.
- misc: contextMenu options Delete/Move/Copy Current/all [not fixed]/all sets with problems use the parent set in full merged mode
- misc: cleaning cache also cleans hashes folder
- misc: batcher's scanner merge mode overwrite does not overwrite the information from a datfile's forcemerging option
- misc: batcher's rebuilder pack overwrite does not overwrite the information from a datfile's forcepacking option
- misc: don't stop multiple downloads on first failure
- misc: wrote a wrapper class to handle all filefind calls which weren't 32k path length ready. This should fix all remaining long path (32k) issues.
- fixed: invalid wrong-case messages on chds with very long filenames
- fixed: wrongly list valid chds as unneeded when a no dump chd of the same name exists and 'mark no dump as unneeded' option is enabled
Télécharger ClrMAME Pro v4.042 (32-bit)
Télécharger ClrMAME Pro v4.042 (64-bit)
Site Officiel de ClrMAME Pro
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