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 Raine v0.93.3 
Vendredi 25/02/22 à 14:40 par Firebrand
Cet émulateur arcade a été mis à jour. Les améliorations sont le suivantes:
Yeah, annoyed by a nasty thread bug in 0.93.2 for those who installed without a previous config file, so here is a fix.
Not a few changes except that, 0.93.2 was only 2 days ago, but :
- curl should now know how to download a parent set when needed (not totally sure it will work all the time, but it should).
- A fix for the sound dialog which got some strange strings inside when you tried to change the driver
- And all the rest are memory leak fixes, most of them harmless, but the file selector leaked quite a lot of memory and I hadn't noticed, since it's not used very much it was not a very big deal, but still it's better like that. these fixes are thanks to https://sourceforge.net/projects/memwatch/
Télécharger Raine v0.93.3 (32-bit) (Windows)
Télécharger Raine v0.93.3 (64-bit) (Windows)
Télécharger Raine v0.93.3 (32-bit) (Linux)
Télécharger Raine v0.93.3 (64-bit) (Linux)
Site Officiel de Raine
 
 MESS et MESSUI v0.241 (64-bit) 
Jeudi 24/02/22 à 12:05 par Firebrand
Ces builds de MAME dépourvus des machines d'arcade ont été mis à jour vers MAME v0.241.
Télécharger MESS v0.241 (64-bit)
Télécharger MESSUI v0.241 (64-bit)
Site Officiel de MESS
 
 NegaMAME v0.241-1 
Jeudi 24/02/22 à 11:50 par Firebrand
Ces versions de MAME prévues pour être utilisées avec le frontend Negatron passent aussi à la v0.241.
Télécharger NegaMAME v0.241-1 (Windows)
Télécharger NegaMAME v0.241-1 (MacOS)
Télécharger NegaMAME v0.241-1 (Linux)
Site Officiel de NegaMAME
 
 Raine v0.93.2 
Mercredi 23/02/22 à 15:36 par Firebrand
Une nouvelle version de cet émulateur arcade a été publiée. Voici la liste des changements:
Yes, 0.93 was for gauntlet in case you didn't know, and finally the 32 bits and the 64 bits version work, actually the 32 bits version even has the attract mode sounds working, which even mame has not, but this game is crazily programmed anyway, and there's no reason to be proud of that. I am not 100% sure everything works because I only tested in single player, but afaik gauntlet 1 & 2 are both working, the code is slightly different from what there was in this famous mge since I use the old excellent slapstick emulation from mame, and I am still not 100% sure it will work everywhere, but it should be good normally.

Except that a few interesting changes :
- finally fixed the annoying black zone which appeared when jumping in some super street fighter 2 games in cps2 drivers. The reason was again the cps2 rasters, it allowed me to fix a few bugs in the previous emulation. I didn't retest the other places using rasters, I'll just hope for the best ! ;)
- Also since most of these cps2 games used finally a 4:3 screen despite their 16:9 resolution, there is now the option to display them in 4:3, see the new "fix aspect ratio to 4:3" option in renderer options for opengl, it has now a new option "always" to force any game to 4:3. This is discussed in detail in the 0.93.1 thread here.
- A fix when loading some games in the same session, like multi pang after super pang, it was because of something badly done when adding the new sound chips recently, it probably affected quite a few games, not these 2 only.
- Some cheats had some serious syntax error, finding a variable which didn't exist and displaying the error message in a loop. The conversion was updated, and the cheats fixed (at least those I could detect).
- For those using the "controller mapping", I had forgotten the case when more than 1 controller is using these special mappings, it's fixed.
- And fixed a weird bug when trying to run the windows version of raine in wine.
Télécharger Raine v0.93.2 (32-bit) (Windows)
Télécharger Raine v0.93.2 (64-bit) (Windows)
Télécharger Raine v0.93.2 (32-bit) (Linux)
Télécharger Raine v0.93.2 (64-bit) (Linux)
Site Officiel de Raine
 
 Raine v0.93.1 
Mardi 15/02/22 à 14:17 par Firebrand
Cet émulateur arcade a été mis à jour. Les améliorations sont les suivantes:
- gauntlet finally works with starscream (you'll get 4 welcome when you start the game, but after that everything seems fine). Gauntlet 2 doesn't work though (with starscream), still some problems with the slapstick there... (it means it works in the 32 bits version !).
- fix for timers badly saved in savegames made with the optimized builds ! This one was quite a surprise, and it's suprising nobody noticed before that, but anyway. You got a strange warning about a bad id in the savegame with previous version, for all the games which used timers, and there are quite a few. (I didn't notice because it happens only on optimized builds, and I use a debug build most of the time !).
- Finally merged the controllermap program from sdl2 inside raine ! It's because of the findings from mer-curious. Anyway most people shouldn't need this, it's in case where your game controller doesn't behave normally at all, as a last resort. You can try it by curiosity if you want... ! The command is in the inputs menu, "Controller mapping", and it saves its settings in config/userdb.txt. By the way I could only test this with a controller which was already recognized as a game controller, for those who have a beast which isn't even recognized as such, you might have to quit raine and restart it after using this so that it reads the new gamecontroller configuration. I can't test all the possibilities here... !
Télécharger Raine v0.93.1 (32-bit) (Windows)
Télécharger Raine v0.93.1 (64-bit) (Windows)
Télécharger Raine v0.93.1a (32-bit) (Linux)
Télécharger Raine v0.93.1a (64-bit) (Linux)
Site Officiel de Raine
 
 Messinfo.dat v0.240 (11.26) 
Dimanche 13/02/22 à 15:39 par Firebrand
La publication d'un nouveau Messinfo.dat clôture généralement la mise à jour des fichiers additionnels d'AntoPISA pour le cycle de MAME en cours. Voici celui pour la v0.240:
- 11.26 02/12/2022: Aligned files to 0.240 version.
Télécharger Messinfo.dat v0.240 (11.26)
Site Officiel de Messinfo.dat
 
 GameEx v17.21 
Dimanche 13/02/22 à 15:36 par Firebrand
Les mises à jour de la version classique et de l'Arcade Edition de GameEx semblent dissociées maintenant. Pas d'information sur les changements apportés.
Télécharger GameEx v17.21 (32-bit)
Télécharger GameEx v17.21 (.NET 6, 64-bit)
Site Officiel de GameEx
 
 GameEx Arcade Edition v17.20 
Lundi 07/02/22 à 14:25 par Firebrand
C'est au tour de l'Arcade Edition du frontend GameEx d'être mis à jour et d'avoir sa version 64-bit fonctionnant avec .NET 6.
Télécharger GameEx Arcade Edition v17.20 (32-bit)
Télécharger GameEx Arcade Edition v17.20 (.NET 6, 64-bit)
Site Officiel de GameEx Arcade Edition
 
 GameEx v17.20 
Dimanche 06/02/22 à 14:42 par Firebrand
Après GameEx Arcade Edition, c'est au tour du GameEx de base de faire cavalier seul avec une nouvelle version... enfin, deux nouvelles versions: aucune information n'a été officiellement donnée, mais une version .NET 6 est apparue en téléchargement principal sur le site officiel. Cela ressemble à la version prototype GameEx Core publiée en fin d'année dernière (l'Arcade Edition a aussi sa version Core en test) qui nécessitait .NET 6 ainsi que Windows 7 64-bit ou supérieur.
Télécharger GameEx v17.20 (32-bit)
Télécharger GameEx v17.20 (.NET 6, 64-bit)
Site Officiel de GameEx
 
 Raine v0.93 
Jeudi 03/02/22 à 12:16 par Firebrand
Cet émulateur de bornes d'arcade a été mis à jour. Les améliorations sont les suivantes:
- Ok, particular version since it adds 3 gauntlets games (the main one, the spanish version which doesn't speak spanish so it's not really interesting, and the 2) which work perfectly with the C cpu cores (64 bits version), but not well at all with the asm cpu cores (32 bits). I might return to that with new ideas later, but since the changes are already becoming quite big, it was probably a good time to release this. These games are really a playground for hackers with all the crazy stuff inside, I might play more later then... ! About the games themselves, these are really multiplayer games, you can test this in solo, but you won't get far. By the way, big thanks to the advancmame team which maintained an old version of mame which can still be compiled nowdays, I used this for testing stuff while trying to understand how things worked, very convenient... Again the new games can be played only in 64 bits, they can be launched in 32 bits, but don't complain if there are problems ! They were some big beasts finally, adding 2 new sound chips + the slapstic support. Ah also despite the original hardware having a 68010, I found they work very well with a 68000 only, so I left the 68000, it's easier.
- You'll notice the binaries are 1 Mb bigger than usual, that's because they contain an update to sdl2 (I'll update the dlls package later), the updated history.dat file (which won't be in all releases but this time it was updated with the new games info). There are also some new cheats for the new games but these are small.
- Except that, a lot of fixes as usual, this version is smarter with internet archive so it's able to get its files from more directories so it's already able to get the gauntlet roms and the updated toaplan2 ones. It also removes the ssl verification which gave me an error when I tested this in windows (I wonder if it ever worked in windows, I don't think I tested this in windows ?). Other fixes for the ksystem games which were still trying 8bpp functions (kikikai, knightb and kicknrun, very old games too), for toaplan2 (there was a high probability of crash if loading more than 1 toaplan2 game in the same session), the gui (mouse wheel support was not perfect), the console (basic support for the 6502 which also allows to use cheats for games using only some 6502, never noticed they didn't work before, too many things to test, really... ! And some fix for the 68000 breakpoints too).
- That's all ? Yeah I think... Ah I had a problem when testing the windows binaries in wine, but they work well in my native windows 10, so I released them anyway, I'll make some more tests with wine later. And the linux binaries will be updated soon too...
Télécharger Raine v0.93 (32-bit) (Windows)
Télécharger Raine v0.93 (64-bit) (Windows)
Télécharger Raine v0.93 (32-bit) (Linux)
Télécharger Raine v0.93 (64-bit) (Linux)
Site Officiel de Raine
 
 NegaMAME v0.240-1 
Lundi 31/01/22 à 14:18 par Firebrand
Cette version de MAME adaptée au frontend Negatron a été mise à jour vers MAME v0.240.
Télécharger NegaMAME v0.240-1 (Windows)
Télécharger NegaMAME v0.240-1 (MacOS)
Télécharger NegaMAME v0.240-1 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.240 (64-bit) 
Dimanche 30/01/22 à 15:54 par Firebrand
Ces builds de MAME ne comportant les machines d'arcade ont été mis à jour vers MAME v0.240. Cependant, l'auteur nous apprend que l'avenir de MESSUI (et peut-être MAMEUI?) n'est peut-être pas assuré à moyen terme:
Please note that a new bug was noticed just as I was about to upload the new versions. If you enter rubbish via the command line, it will freeze. For example, trying to run a non-existing game might give an error-message box and then hang, or it might do nothing at all. I don't know when this started, but I assume something changed in MAME.

As you might (or might not) know, before MESS and MAME were merged, MESS was a separate project, and both MESS and MESSUI were officially supported products. In order for certain things in MESSUI to work, support was included in MESS. When all this was merged with MAME, that winui support came across too. Unfortunately, certain devs are either ignorant of apparently unused functions, or don't care, and have been busily ripping out support in the name of pointless refactoring. One such case occurred this month when the entire support of software was ripped out, involving over 200 files. I had to revert this change for our builds, which means it is no longer possible for you to compile by patching the MAME source. You must now pull to the tag.

I am unsure how much longer our builds will be able to work against current MAME in the future. I'd give it a year or two at most. Just keeping you people in the loop.
Télécharger MESS v0.240 (64-bit)
Télécharger MESSUI v0.240 (64-bit)
Site Officiel de MESS
 
 GameEx Arcade Edition v17.19 
Mardi 11/01/22 à 15:00 par Firebrand
Cette version de GameEx continue d'être mise à jour sans la version standard. Les changements ne sont pas connus.
Télécharger GameEx Arcade Edition v17.19
Site Officiel de GameEx Arcade Edition
 
 Raine v0.92.6 
Lundi 10/01/22 à 15:41 par Firebrand
Deux versions consécutives ont été publiées pour cet émulateur arcade. Les améliorations sont les suivantes:
v0.92.6:
- Anyway it's just a quick fix of 0.92.5 problems : crash if opening the sound options dialog, leaving it, and opening it again (!)
Bad playing frequency of external audio tracks (except the raw format ones !)
- And there was a bad entry added to the hiscore.dat hosted here, it's probably me who added it, but a very long time ago, it was for viewpoint, and the syntax was a mix between the old format and the new one, and the hiscore parser didn't like it (what a surprise !). Since this file was here for more than 1 year, I fixed the parser to accept this syntax too, even if it's the only entry of this kind in the hiscore.dat !
- And I added the hiscore.dat to all the binary packages, linux & windows (going from 2.5 Mb to 2.6 Mb, what a deal... !).

v0.92.5:
- Slow progress, while I was in the audio functions, I added the ability to change the audio driver and the audio device from the gui. For the device, most computers have only the default sound card, but for the one I have plugged to a tv, it has actually 4 devices, 1 for the analog output, 1 for the digital output (the digital plug behind the computer, that's the one I have been using for many years), 1 for hdmi 0, and the last for hdmi 1, these 2 hdmi being what the video card exports.
Which finally allows me to switch easily the sound between the stereo and the tv, I had never actually used the sound output on the hdmi until now on this setup, it doesn't sound bad...
For the driver, it shouldn't be useful for most users, for wndows it's directsound by default. For linux it's pulseaudio if possible, otherwise alsa, otherwise dsp. The names of the output devices change depending on the selected audio driver... ! And each audio driver can have a preferred frequency, so the default frequency changes with it.
Also the neocd raw audio tracks which worked previously only if you had set your audio output at 44.1 Khz (cd quality), now work with any output frequency, and it doesn't sound bad at 11 Khz actually ! (at least for the game which I tested, which was viewpoint). The conversion for the wav/mp3/ogg/flac format was already done automatically, there was only this raw format which had no conversion and which required 44.1 Khz output.
- Very old stuff : I found lately a forgotten file in the git repository, galaxian.c in the sound directory which was a beginning of the emulation of the sound for galaxian, which I had started around 2007, and then completely forgotten, it was imported in the initial commit to git in 2009 and I didn't even notice !
At that time I had given up the idea because the sound for galaxian is quite crazy, there is no sound command, no dedicated cpu for the sound, and the main cpu directly plays with frequencies to generate sounds. Which means you have some basic square signal generated at a very low frequency which must be converted to a playable frequency, and then it changes the base frequency of the signal in real time... ! Add to that that the background sound you hear during gameplay is generated by 3 samples playing at the same time at slightly different frequencies, + 2 channels for the sounds, controlled by timers too because otherwise it's not fun... !
Since I was busy with sound options lately and I felt more comfortable with sample rate conversions, I gave it another try, and this time it's good, galaxian finally has an emulated sound. By the way this game is supposed to date from 1979, it's amazing what such an old game can do ! Until now it had only emudx samples, but it really felt incomplete, in the real game you have a background sound which slowly accelerates when there are fewer and fewer enemies on screen, that was really missing from the emudx version. You can still choose to have emudx sprites and/or emudx sound to compare anyway !
- Except that a few more fixes, the more outstanding one at least for me was a bug in the hiscores which could wrongly reset its status for some game, I found out on some very old one, "ms pacman attacks", which is available from "multipac 1.5", it lost its hiscores a few seconds only into the game ! It probably affected some other games too.
- Lots of small fixes for emudx games, it's been a long time since I didn't touch this, by the way the initialization of emudx games crashed in 0.92.4, so if you want to test that you need this version !
- Also a lot of sound chips now correctly save their state in the savegames, games like batrider now restore correctly their sound finally (yeah it should have been done long ago... oh well !).
Télécharger Raine v0.92.6 (32-bit) (Windows)
Télécharger Raine v0.92.6 (64-bit) (Windows)
Télécharger Raine v0.92.6 (32-bit) (Linux)
Télécharger Raine v0.92.6 (64-bit) (Linux)
Site Officiel de Raine
 
 GameEx Arcade Edition v17.17 
Mercredi 05/01/22 à 15:01 par Firebrand
Cette mise à jour ne concerne, pour une fois, que l'Arcade Edition de GameEx. Voici les changements apportés:
- Adds the all games list to GameEx Arcade Edition.
Télécharger GameEx Arcade Edition v17.17
Site Officiel de GameEx Arcade Edition
 
 GameEx et GameEx Arcade Edition v17.15 
Vendredi 31/12/21 à 14:53 par Firebrand
Encore une mise à jour pour ces frontend multi-systèmes. Voici la liste des changements:
- New feature to add and use an additional alternate emulator to launch MAME games with.
- New emulator file/rom include and export filters.
Télécharger GameEx v17.15
Télécharger GameEx Arcade Edition v17.15
Site Officiel de GameEx
 
 NegaMAME v0.239-1 
Vendredi 31/12/21 à 14:47 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.239.
Télécharger NegaMAME v0.239-1 (Windows)
Télécharger NegaMAME v0.239-1 (MacOS)
Télécharger NegaMAME v0.239-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx et GameEx Arcade Edition v17.13 
Mercredi 29/12/21 à 14:44 par Firebrand
Oui, encore de nouvelles versions de ces frontends multi-systèmes, mais cette fois on connait les changements apportés:
- New Marquee display feature. Display maarquee and logo images on secondary display. Pretty much plug n play with few settings. Just enable in the setup wizard. If you wish to use images other than logos for emulators set the gameextender custom images folder for each emulator. This feature uses and enables gameextender and optrmizes gameextender viewer for local display.
Télécharger GameEx v17.13
Télécharger GameEx Arcade Edition v17.13
Site Officiel de GameEx
 
 MESS et MESSUI v0.239 (64-bit) 
Mercredi 29/12/21 à 14:36 par Firebrand
Ces versions de MAME ne comportant pas les machines d'arcade ont elles aussi été mises à jour vers MAME v0.239. Voici les changements spécifiques de ces versions (partagés avec MAMEUI):
Changes:
- Due to changes to inputs in the core, these options in NewUI are deactivated: Customise Emulated Keyboard; Joysticks; Miscellaneous Inputs. You will need to use the Tab menu -> Inputs (this machine) to view those settings.
Télécharger MESS v0.239 (64-bit)
Télécharger MESSUI v0.239 (64-bit)
Site Officiel de MESS
 
 GameEx et GameEx Arcade Edition v17.12 
Mardi 28/12/21 à 14:50 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées, mais les changements ne sont pas connus.
Télécharger GameEx v17.12
Télécharger GameEx Arcade Edition v17.12
Site Officiel de GameEx
 
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