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 Messinfo.dat v0.238 (11.24) 
Mardi 30/11/21 à 14:49 par Firebrand
Ce fichier additionnel vient fermer le ban des mises à jour d'AntoPISA pour MAME v0.238:
- 11.24 11/28/2021: Aligned files to 0.238 version.
Télécharger Messinfo.dat v0.238 (11.24)
Site Officiel de Messinfo.dat
 
 Raine v0.92.0 
Mardi 30/11/21 à 14:40 par Firebrand
Une mise à jour majeure a été publiée pour cet émulateur multi-systèmes. Peu de changements sur l'émulation elle même en dehors de quelques correctifs, mais l'émulateur prend désormais en charge SDL2. Les versions Windows ont besoin de nouvelles dlls pour fonctionner: rendez-vous sur la fiche de l'émulateur dans les sections correspondantes pour les télécharger. Seule la version 32-bit pour Linux est disponible actuellement.
What to say about it ? It's huge, it's probably the version with the most changes inside even if there are almost no changes on the emulation side, except for the bug fixes I made while testing things.
- The 1st goal was to get rid of the opengl blits in windows while having a usable gui even in fullscreen, it's done. By the way it's a "desktop fullscreen" meaning it's just an invisible window using the whole desktop place, so it behaves exactly like a normal fullscreen and normally you don't see any difference. Also the games using rasters and the emudx games work correctly (didn't test all the emudx games, just 2, but the rest should be ok).
- The keys configuration has changed, because keys constants have changed in sdl2, so even if it still reads its configuration from the same file, it reads the keys from a new section, with -sdl2 at the end of the name of the section. Sorry for those who had a lot of custom inputs, but there were too many incompatible changes, it's better to restart from scratch here.
New "game controllers" interface, so that you can plug or unplug a joystick during game play without problem, don't abuse this though, I tested it a little, but not sure I tested all the possible cases. And joystick 1 in raine won't become joystick 2 just because you plugged a new joystick. There is also a new command in the inputs menu "joysticks indexes" to change these joysticks positions if you have at least 2 joysticks plugged. There's a lot less changes in the configuration saved for the joysticks, maybe a few buttons will be different in configs which use more than 4 buttons though, just check and adapt... - Also if you use a gamepad recognized by sdl2, the digital cross on the left should be automatically mapped to the left stick, so it can be used for movement without doing anything.
- The sound has a new 48 Khz option which is almost useless, just added that for testing.
- Opengl has the adaptive vsync now, check in "video info" after playing something to see if it works for you. Better vsync in windowed mode, but I double checked you can disable vsync if you want in "renderer options", yeah it works, but it didn't last night !
- There is no video driver selection for windows anymore, useless normally. A new video renderer "sdl2 native", mainly for testing, not spectacular, and no specific options for now. Notice the opengl rendering is not super optimized yet, all the games are rendered in 32 bits, the simplest solution, but not the fastest one. It's enough for current hardware... Same thing for emudx, it could be remade using new functions for better performance...
- The gui has the most obvious changes, a simple animation now runs behind the transparent menus, if you load a game it starts in the background behind the menus, but if you start to play it's paused when you return to the gui, like before.

While testing things the most obvious bugs fixed were :
- all the cps1 games using 6 buttons had lost their 3 1st buttons ! It's due to the code to include inputs from another game, went too fast on this one, this time it should be fixed for good.
- and bubble bobble has been broken in the 64 bits version since version 0.91.14, which was released about 9 months ago ! At least it's not a generic bug, it's something very specific to this driver, it's an old thing with non portable ideas inside which created a black screen on boot here, it's fixed anyway.
- commands displayed from the command.dat file (like the buttons of 1941 in the "controls" section) were bad for quite some time, it's fixed too.

There is a new index_roms file with this binary, it's to get the sizes of the roms from the internet archive so that the dialog is not inert while it's downloading since their server doesn't send the size of the file before the download starts. The 2 vera fonts have been replaced by DejaVu versions, which look about the same but contain more utf8 characters inside to be able to display more things without problems. they don't contain Japanese characters though.
Télécharger Raine v0.92.0 (32-bit) (Windows)
Télécharger Raine v0.92.0 (64-bit) (Windows)
Télécharger Raine v0.92.0 (32-bit) (Linux)
Site Officiel de Raine
 
 NegaMAME v0.238-2 
Lundi 29/11/21 à 14:36 par Firebrand
Cette version de MAME prévue pour être utilisée avec le frontend Negatron a été mis à jour avec les sources de MAME v0.238.
- 0.238-2 must be understood as the 2nd version of NegaMAME synchronised with MAME v0.238. The first version was buggy and couldn't even compile to generate an executable.
Télécharger NegaMAME v0.238-2 (Windows)
Télécharger NegaMAME v0.238-2 (MacOS)
Télécharger NegaMAME v0.238-2 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.238 (64-bit) 
Mercredi 24/11/21 à 13:49 par Firebrand
Ces versions de MAME dépourvues des machines d'arcade ont été mises à jour vers MAME v0.238.
Télécharger MESS v0.238 (64-bit)
Télécharger MESSUI v0.238 (64-bit)
Site Officiel de MESS
 
 Raine v0.91.21 
Mardi 16/11/21 à 14:03 par Firebrand
Cet émulateur multi-systèmes a été mis à jour avec des corrections de bugs. En voici le détail:
- The biggest one is about the 32 bits asm functions which suddenly started to crash in windows. I didn't know because I test in linux and wine doesn't care about the memory regions protections ! What probably happened is that this new protection came with the update of gcc, like what happened in linux. The difference is there is no /proc in windows, making things more messy. If someone knows how to get the base address of the region containing a given function, tell me ! For now I just used some rough approximation... Anyway normally all this asm code works again, assuming I didn't miss anything.
- The other big one is that I broke the init of all the neocd games in 0.91.20, sorry, it was easy to fix, but it made a lot of games unloadable !
- And the last one is the return of the opengl blits : to fix the asm code I needed to test this in the real windows, and the gui is becoming almost unusable without this feature. So it's back, but this time it's optional, you can disable it in video options / Renderer options / Opengl blits. Like last time, it breaks emudx games and neogeo games using rasters, so it's not an ideal solution, but it's better than nothing, especially if you want fullscreen ! The real fix to that would be sdl2... ! They are enabled by default in windows, and it's saved in the configuration of course.
- And I also added some test before saving the neogeo backup ram because mine was probably saved at a bad time and it corrupted it. You'll see a warning if it detects it can't save the backup ram. Afaik, it happens only from the test mode.
Télécharger Raine v0.91.21 (32-bit) (Windows)
Télécharger Raine v0.91.21 (64-bit) (Windows)
Télécharger Raine v0.91.21 (32-bit) (Linux)
Télécharger Raine v0.91.21 (64-bit) (Linux)
Site Officiel de Raine
 
 Raine v0.91.20 
Dimanche 14/11/21 à 14:47 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste de nouveautés:
- fix burning fight and "fatal fury 3" in 64 bits
- fix the inputs for irrmaze and popbounc : this is very specific to these games since they are the only neogeo games which can use a paddle. Originally there was a specific bios for these games, but in asian only and it's now unavailable. Unibios has a workaround built inside apparently, and so you'll need a version of unibios to run these games with the mouse (it might be possible to use popbounc with the joystick). For popbounc, you choose which input to use with the soft dips, you can change this in real time in the raine dialog for that, in "neo-cd/neo-geo options" once the game is loaded. Tested only with unibios 3.2 and 4.0, works with both, mouse is not recognized with the standard european mvs vers 2 bios. Hum, don't try to move the mouse while the game is initializing... !
- added some basic setting to slow down the modern mice ! You can configure that in the inputs dialog, the setting is saved when you quit raine (with the quit command as usual, closing the program by any other mean doesn't save the config). It can only be slowed down, modern mouses are already too fast for the low resolution of these games. This setting should be used by all the games using the mouse of course...
- a few misc fixes, like the break console command which didn't work anymore with starscream
- recent versions of curl forbid spaces in the urls so I had to work around that, this fix is useful only for linux, I didn't update curl for the windows version.
Télécharger Raine v0.91.20 (32-bit) (Windows)
Télécharger Raine v0.91.20 (64-bit) (Windows)
Télécharger Raine v0.91.20 (32-bit) (Linux)
Télécharger Raine v0.91.20 (64-bit) (Linux)
Site Officiel de Raine
 
 Messinfo.dat v0.237 (12.15) 
Mercredi 03/11/21 à 12:10 par Firebrand
On ferme le ban des fichiers additionnels avec cette mise à jour de Messinfo.dat et l'ajout des données de MAME v0.237.
- 12.15 02/11/2021: Aligned files to 0.237 version.
Télécharger Messinfo.dat v0.237 (12.15)
Site Officiel de Messinfo.dat
 
 Emu Loader v8.9.4 (version complète) 
Jeudi 28/10/21 à 12:23 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici la liste des nouveautés:
"This is not the splash screen you're looking for!"
After years of suffering, I finally found a way to make the splash screen not to show up on top of other applications. While games lists are being created/scanned, you can do something else without that annoying splash screen popping up constantly. Not yet fixed for a clean install though.
I have created a new RGB Color Picker dialog from scratch, named Color Picker Ex. It's fast, lightweight and easy to use.
It even comes with a HEX edit box so you can enter a color in HEX format. It replaces the jurassic Windows color picker dialog.
Search bar edit box locked and inaccessible at startup, is now fixed. Another bug, making the games list not focused at startup, is also fixed.
Both bugs were caused by a function that removes Delphi 7's hidden form trickery. Moving this function from the main form's OnActivate() event to the OnShow() event, fixes it.
I spent 2 weeks debugging the frontend's startup code to find the little devil that was causing these issues. But I also ended up optimizing the frontend's startup code in the process so, it's a win-win.


Fixed
- Search bar edit box not receiving keyboard input
*caused by a custom function that removes "Delphi 7 hidden form trickery", making the edit box always focused and locked at startup
*you can hit TAB key to alternate between main games list and search bar edit box
- Games list "out of focus" at startup; fixed by moving "HideAppFormTaskBarButton" function from OnActivate to OnShow main form's event; "thank you" for this bug, Delphi 7
- Splash screen no longer appears on top of other applications when creating/scanning games list
*you can safely use other applications whithout Emu Loader's splash screen poping up on top of them
*this fix only works if you create/scan games list manually after the frontend's main window shows up (games list window)
*on a clean install, splash screen still sticks on top of other applications; I'm still trying to find a workaround for it
*splash screen now displays properly in Windows taskbar's "thumbnail preview"
- Visibility checkup for the splash screen, to prevent the timer from resetting in the middle of a function with multiple tasks
- The following no longer appear on top of other applications
*"games list filter" message panel
*"MAMu_ Icons Manager" window

Changed
- Replaced TNotebook component by TPanelEx in "Run MAME Game (Extra)" screen for easier source code maintenance and future improvements
- Updates to my ColorBoxEx drop-down button
*moving the mouse over it doesn't make the button flicker anymore
*replaced the mega-useless "down arrow button" by a RGB picker button (you can click anywhere in the button to open the colors listbox anyway)
*minor drawing tweaks
- Updates to my ComboBox2Ex drop-down button
*moving the mouse over it doesn't make the button flicker anymore
*minor drawing tweaks
- Tweaks to the startup process; it's a little faster
- Removed the .exe file extension requirement for emulators; any file extension can be used (except batch files!)... or none
- Feature "Show Image Layout Dimensions" improvements (images popup menu)
*panel colors are always in night mode *no more floating window, now the panel is on the games list, top/right position, and cannot be moved (floating window was always on top of other applications, just like the splash screen)
*this is just used to fine-tune image panel sizes and is not meant to be always visible
- If "frontend_dir\temp\mame_listxml.xml" / "frontend_dir\temp\hbmame_listxml.xml" file already exists, Emu Loader won't generate the listxml file when creating a MAME / HBMAME games lists
*after games list is created, the listxml file is deleted to prevent left-overs and allow to create a games list for a new MAME build

Removed
- Batch files support completely removed from the project (.bat; .cmd)
- Checkboxes "Use Large Icons" / "Use Large Text" in several screens are no longer needed
- Checkbox "Small Icons" in "Select Emulators" tool bar button is no more
- Minor source code cleaning; some deprecated functions deleted
- Font size in "Favorites Manager" screen is no longer needed

Added
- A new "RGB Color Picker"
*my newest creation, made from scratch!
*used in ColorBox drop-down buttons
*fast, lightweight and with a HEX edit box so you can enter a color in HEX format
*16 basic colors panel for easy picking
*16 shades of color / 64 shades of color
by enabling one of those buttons you can see shades of the selected color from white to black
*if you want to reset to the current color, just click the "current" color box
*night mode colors support
*4K layout support
*improvements can be made in the future
*replacement for the jurassic Windows color picker
*there's a new "resources\ColorPickerEx-marker.ico" icon with the marker cursor, mostly for 4K mode (if this file is not found, an internal marker icon is used)
*the "RGB Quick Edit" feature is gone, no longer required (colorbox buttons popup menu, mouse right-click)
note: you can modify the "Alpha" channel, but Emu Loader does not use it
- Added support for the following MAME software lists tags (MAME 0.237 minimum)
*"alternate title" (alt_title), visible only in "Game Details" screen (for now)
*"notes", visible only in "Game Details" screen
NOTE: you must re-create MAME software games lists to add the new info (main menu "MAME/Arcade", sub-menu "Create MAME Software Games List" or "Create Arcade Games List" (select "Overwrite Mode" to create all software lists!)
Télécharger Emu Loader v8.9.4 (version complète)
Site Officiel de Emu Loader
 
 NegaMAME v0.237-1 
Jeudi 28/10/21 à 12:15 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.237.
Télécharger NegaMAME v0.237-1 (Windows)
Télécharger NegaMAME v0.237-1 (MacOS)
Télécharger NegaMAME v0.237-1 (Linux)
Site Officiel de NegaMAME
 
 MESS v0.237a (64-bit) 
Jeudi 28/10/21 à 12:12 par Firebrand
Certains systèmes étaient manquants dans la version de MESS d'hier. C'est désormais corrigé.
Télécharger MESS v0.237a (64-bit)
Site Officiel de MESS
 
 MESS et MESSUI v0.237 (64-bit) 
Mercredi 27/10/21 à 14:38 par Firebrand
Ces versions de MAME dépourvues des machines d'arcade ont été mis à jour vers MAME v0.237.
Télécharger MESS v0.237 (64-bit)
Télécharger MESSUI v0.237 (64-bit)
Site Officiel de MESS
 
 GameEx et GameEx Arcade Edition v17.02 
Dimanche 17/10/21 à 14:37 par Firebrand
De nouvelles versions de cet frontend multi-systèmes ont été publiées. Voici les changements apportés:
- Fixes and updates for latest MAME versions.
- History.dat XML support.
- Updated MAME support files.
- Fixes statistics not working.
- Fixes issue where games would not launch if not logged onto GameEx Online.
- Tweaked default MAME game filter.
- Improved font scaling with default theme at 4K.
Télécharger GameEx v17.02
Télécharger GameEx Arcade Edition v17.02
Site Officiel de GameEx
 
 Messinfo.dat v0.236 (12.14) 
Samedi 09/10/21 à 14:15 par Firebrand
Ce nouveau fichier informatif vient clôturer la mise à jour des fichiers additionnels d'AntoPISA pour MAME v0.236. Voici les changements apportés:
- 12.14 13/10/2021: Aligned files to 0.236 version.
- 12.13 15/09/2021: Added 50 descriptions of previously absent machines.
Télécharger Messinfo.dat v0.236 (12.14)
Site Officiel de Messinfo.dat
 
 mGalaxy v8.5 
Lundi 04/10/21 à 13:33 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- [Improved] Ambiant sounds: ‘Arcade Game Room’ sound added.
- [Improved] Screensaver: By default the screensaver plays media from the ‘Screenshots’ and ‘Video’ folders. It is now possible to choose any other folder as source.
- [Improved] Improved ‘Base’ theme customization for a richer look.
- [Improved] ‘My Arcade Room’ theme available in 4:3 ratio.
- [New] Defaullt UI sounds as well as Ambiance sound may be overriden with user defined sounds (see ‘Sounds’ folder)
- [New] Compatibility with Pixelcade™ LED Marquee.
- [Improved] mGalaxy_Runway: upgrade to Screenscraper API 2.0.
- [Improved] mGalaxy_Runway: enhanced radio list with ‘Video Games Radio Stations’.
- [New] mGalaxy_Runway: display of the ‘vertical orientation’ information of the game.
- [New] mGalaxy_Runway: advanced DB filtering tools.
- [New] mGalaxy_Runway: introduction of ‘Smart Groups’ (Groups that are formed based on user-definable rules)
- [New] mGalaxy_Runway: possibility to permanently delete a selection of games from the database to lighten it.
- [New] mGalaxy_Runway: emulator requirements info added.
- [New] mGalaxy_Runway: UI themes.
- [New] mGalaxy_Runway: encryption of servers passwords.
Télécharger mGalaxy v8.5
Site Officiel de mGalaxy
 
 Emu Loader v8.9.2 (version complète) 
Jeudi 30/09/21 à 12:24 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
A new update with some bug fixes and support for the new Audio Compressor MAME setting.

Fixed
- Set fonts to default was not validating font size in Night Mode / 4K Mode ("Games List Font Settings" screen, games popup menu)
- Search bar was not filtering games correctly with the "Have/Miss" tool bar filter
- Settings "Show Border" and "Border Color" were not updating if you click "Update" button in "Thumbnails Settings" screen
- View mode menu options "Game Icon Size" and "Tiles View Cell Size" were not properly initialized at frontend startup
- Edit boxes no resizing correctly in "Supermodel Settings" screen, 4K mode

Changed
- Tiles view "Ultra Large" cell width increased to 550 pixels

Removed
- My custom component RichEditURL no longer needed
- Redundant label "Filter by" removed from search bar caption text (tool bar filters)
- Icon files no longer used (folder "\resources\main_icons\)
*savetofile.ico
*savestate.ico
*toolbar.ico
*reserved.ico

Added
- New "Audio Compressor" setting in mame.ini ("MAME Settings" screen, Audio panel)
Télécharger Emu Loader v8.9.2 (version complète)
Site Officiel de Emu Loader
 
 NegaMAME v0.236-1 
Jeudi 30/09/21 à 12:17 par Firebrand
Ce build de MAME prévu pour foncitonner avec le frontend Negatron a été mis à jour vers MAME v0.236.
Télécharger NegaMAME v0.236-1 (Windows)
Télécharger NegaMAME v0.236-1 (MacOS)
Télécharger NegaMAME v0.236-1 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.236 (64-bit) 
Mercredi 29/09/21 à 15:37 par Firebrand
Ce builds de MAME dépourvus des machines d'arcade bénéficient également des améliorations de MAME v0.236.
Télécharger MESS v0.236 (64-bit)
Télécharger MESSUI v0.236 (64-bit)
Site Officiel de MESS
 
 GameEx et GameEx Arcade Edition v17.01 
Lundi 27/09/21 à 14:55 par Firebrand
Ces frontends multi-systèmes orientés multimédia ont été mis à jour, mais pas d'information sur les changements apportés.
Télécharger GameEx v17.01
Télécharger GameEx Arcade Edition v17.01
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v17.00 
Vendredi 10/09/21 à 14:14 par Firebrand
Ces frontends multi-systèmes ont été mis à jour avec un changement de version majeur. Les améliorations sont les suivantes:
- New media playback features to GameEx for a change. Now features m3u and m3u plus support. Simply drop an m3u file or an internet shortcut into one of your video folders, and voila IPTV support.
- A bit old school now but the GameEx DVD player now includes madVR support.
- madVR support is automatic and now also works on GameEx 64 bit installs.
- Fixes a rather annoying bug where the please wait animation will always stay on for a minimum of 2 seconds. So subsequently this release is a significant performance improvement.
Télécharger GameEx v17.00
Télécharger GameEx Arcade Edition v17.00
Site Officiel de GameEx
 
 Messinfo.dat v0.235 (12.12) 
Mercredi 01/09/21 à 15:07 par Firebrand
La publication de ce fichier informatif ferme en général le banc des mises à jour des différents fichiers d'AntoPISA. Voici les nouveautés:
- 12.12 31/08/2021: Aligned files to 0.235 version.
- 12.11 30/08/2021: The "SOFTWARE LIST" field has been updated for all machines.
- 12.10 25/08/2021: Again added the field "DRIVER" and that "DRIVER STATUS" also related to the devices.
- 12.09 20/08/2021: With a new automatic procedure created by motoschifo, now all machines have the "DRIVER STATUS" field always updated.
Télécharger Messinfo.dat v0.235 (12.12)
Site Officiel de Messinfo.dat
 
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