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 Negatron v0.100.1 
Mardi 28/04/20 à 14:13 par Firebrand
Ce frontend pour MAME (et surtout NegaMAME) a été mis à jour. Les améliorations sont les suivantes:
- Fixed a regression where opening a FileChooser dialogue box made Negatron crash on Linux.
- Fixed the Linux startup shell script of the cross-platform pack to accept early access version of Java 11+.
- Fixed a macOS bug where videos could be displayed in the top-left corner of the pane instead of the expected enlarged centered view.
- Fixed video aspect ratios to always stick to a pretty 4/3 ratio, typical of old CRTs, for video files that aren't formatted with a 16/9 ratio.
- Fixed image aspect ratios of the in-game content tabs to always stick to a pretty 4/3 ratio, typical of old CRTs, for pictures that aren't formatted with a 16/9 ratio.
- Improved Lua plugin management from the Global Configuration pane to make it compatible with MAME internal UI and Arcade64 (arcade-only MAME derivative).
- Improved favourites management by making the machine list also scroll to the selection for a fast switching between the favourites view and the normal view.
- Added a new practical feature: now Negatron remembers and launches directly on the last selection of the last session, it being a machine, a software or a favourite.
- Migrated to VLCj 4.5.2.
- Migrated to OpenJDK and OpenJFX 14.0.1.
Télécharger Negatron v0.100.1 (Windows)
Télécharger Negatron v0.100.1 (MacOS)
Télécharger Negatron v0.100.1 (Linux)
Site Officiel de Negatron
 
 GameEx et GameEx Arcade Edition v16.37 
Vendredi 24/04/20 à 14:48 par Firebrand
De nouvelles mises à jour pour ces frontends ont été publiées, mais pour ne pas changer on ne sait pas ce qui a été modifié.
Télécharger GameEx v16.37
Télécharger GameEx Arcade Edition v16.37
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.34 
Vendredi 17/04/20 à 14:47 par Firebrand
Ces frontends sont décidément mis à jour très souvent ces derniers temps. Mais toujours aucune information sur les nouveautés.
Télécharger GameEx v16.34
Télécharger GameEx Arcade Edition v16.34
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.33 
Mardi 14/04/20 à 14:09 par Firebrand
Ce frontend multi-systèmes a une nouvelle fois été mis à jour sans qu'on sache ce qui a été modifié (on commence à avoir l'habitude...).
Télécharger GameEx v16.33
Télécharger GameEx Arcade Edition v16.33
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.31 
Vendredi 10/04/20 à 14:35 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais aucune information sur les changements apportés n'a été donnée.
Télécharger GameEx v16.31
Télécharger GameEx Arcade Edition v16.31
Site Officiel de GameEx
 
 Messinfo.dat v0.220 (11.41) 
Jeudi 09/04/20 à 13:56 par Firebrand
Les données de ce fichier informatif ont été alignées avec MAME v0.220.
- 11.41 09/04/2020: Aligned files to 0.220 version.
Télécharger Messinfo.dat v0.220 (11.41)
Site Officiel de Messinfo.dat
 
 Negatron v0.100 
Mardi 07/04/20 à 14:25 par Firebrand
Autant NegaMAME est mis mensuellement à jour, autant le frontend l'est nettement plus rarement. Un seule vrai changement pour cette version la rendant compatible avec Java 11+:
- This is a big technical release that make it compatible with Java 11+.
Télécharger Negatron v0.100 (Windows)
Télécharger Negatron v0.100 (MacOS)
Télécharger Negatron v0.100 (Linux)
Site Officiel de Negatron
 
 NegaMAME v0.220-1 
Mardi 07/04/20 à 14:21 par Firebrand
Ce build d MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour avec les sources de MAME v0.220.
Télécharger NegaMAME v0.220-1 (Windows)
Télécharger NegaMAME v0.220-1 (MacOS)
Télécharger NegaMAME v0.220-1 (Linux)
Site Officiel de NegaMAME
 
 RetroArch v1.8.5 
Dimanche 22/03/20 à 15:14 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Interface qui a notamment une nouvelle version par défaut. Voici les autres améliorations:
- 3DS: Keep the bottom screen hidden on sleep/wakeup. When the 3DS wakes back up after being closed, the bottom screen needs to be reinitialized. Adding the condition here will cause the screen to be turned on or off based on the state of ctr_bottom_screen_enabled, as you’d expect
- ANDROID/CHROMEBOOK/CRASH: Fix Chromebook crashes (on x86 x64) when touching the screen
- BUGFIX: Prevent double input when using ‘return’ key (hardware) to close on-screen keyboard
- BUGFIX: Fix mouse capture hotkey not working
- BUGFIX: Avoid overflow when calculating multiplying performance counter
- BUGFIX: Retroarch overlay displaying “Game remap file loaded.” on the overlay instead of “Core remap file loaded.” when only a core remap file is present
- CHEEVOS/BUGFIX: Achievement triggers could cause Retroarch to Crash
- CHEEVOS: Don’t block Sameboy core because it only exposes some memory
- CHEEVOS: Support for extended Sega CD memory
- CHEEVOS: Show RetroAchievements Hash in content information list
- CHEEVOS: If the core says it’s exposing SYSTEM_RAM, give it the benefit of the doubt
- CHEEVOS: RetroAchievements rich presence for RA.org website/Discord
- CHEEVOS: Reset token when username or password changes
- CHEEVOS: Display measured progress on locked achievements
- CHEEVOS: Queue multiple popups
- CHEEVOS: Add delay retries to leaderboard submits
- CHEEVOS: Prevent buffer overflow when encountering an unknown macro
- CORE UPDATER: Prevent hang when fetching core list if HTTP transfer fails
- DISK CONTROL: Add disk labels to ‘disk inserted’ notifications
- EMSCRIPTEN: Recreate input event listeners properly
- FFMPEG CORE: Fix crash on seeking when using HW decoding in some cases
- LIBRETRO: Add disk control interface API extension
- LINUX: Avoid possible crash when running retroarch at startup
- LINUX/GLX: Fix threaded video crashes/instability because of GLX OML sync callbacks
- LOCALIZATION: Update French translation
- LOCALIZATION: Update Korean translation
- LOCALIZATION: Update Polish translation
- LOCALIZATION: Update Spanish translation
- LOCALIZATION: Update Portuguese Brazilian translation
- MENU: Add Menu Scroll Acceleration option
- MENU: Automatically select currently checked item when opening drop-down lists
- MENU: Fix smooth (vertical) line ticker scroll speed
- MENU: Don’t flush on override/remap messages
- MENU/DATETIME: Adds some new timedate styles that follow the DD/MM/YYYY format, found in several European countries
- MENU/DATETIME: Modifies the existing translation files in order to accommodate the new options that are now available
- MENU/DATETIME: Reorders the timedate view options based on a decreasing order of the quantity of information displayed, so that they are more convenient to switch around and easily categorized
- MENU/BUGFIX: Fix bug – if you were in XMB and you would set menu driver to RGUI, you could no longer go to the left or right tab
- MENU/MATERIALUI: Add option to remove navigation bar
- MENU/OZONE: Add DPI-based scaling
- MENU/OZONE: Add rudimentary pointer support
- MENU/OZONE: Add ‘Nord’ and ‘Gruvbox Dark’ themes
- MENU/OZONE/POINTER: Pointer can be used to switch between sidebar and entries list
- MENU/OZONE/POINTER: Pointer can be used to select sidebar and entries list items
- MENU/OZONE/POINTER: Both sidebar and entries list can be scrolled by dragging
- MENU/OZONE/POINTER: Clicking/pressing the header or footer produces a ‘cancel’ action
- MENU/OZONE/POINTER: Cursor focus follows mouse pointer from sidebar to entries list (and vice versa)
- MENU/OZONE/POINTER: In entries list, item under cursor is automatically selected (with some fudging to ensure this doesn’t break mouse wheel scrolling)
- MENU/OZONE/POINTER: In sidebar, item under cursor is not automatically selected (this is too jarring)
- MENU/RGUI: Add ‘Flux’ theme
- MENU/XMB: New color themes ‘Cube Purple’, ‘Family Red’, etc
- NETPLAY/MENU/BUGFIX: Fix Netplay Stateless Mode doesn’t save. Affects other netplay settings which can be overridden by commandline option
- ODROID GO ADVANCE: Rotation support
- NETPLAY/ROOMS/BUGFIX: Prevent out-of-bounds array indexing when displaying/selecting netplay rooms in menus
- SCANNER: Add ‘Arcade DAT Filter’ Option
- SCANNER: Add scanning Korea and Asia PS1 discs
- SCANNER: Add support for scanning PSP Korean
- VIDEO: Set hardware ‘Bilinear filtering’ off by default
- VIDEO/WIDGETS: Widgets are now menu-independent
- VIDEO/WIDGETS: Allow notifications to use full screen width when not displaying menu
- VIDEO/WIDGETS: DPI-based scaling
- VIDEO/WIDGETS: Fix volume widget scaling
- VIDEO/WIDGETS: Add independent widget scale override settings for fullscreen/windowed modes
- VIDEO/WIDGETS/BUGFIX: Prevent improper display of (old style) OSD text when widgets are enabled
- VIDEO/WIDGETS/THREADED/BUGFIX: Fix issue – corruption of menu widgets when running some cores (e.g. VICE) with threaded video enabled
- WIFI/CONNMANCTL: Display more characters from SSID
Télécharger RetroArch v1.8.5 (32-bit) (Windows)
Télécharger RetroArch v1.8.5 (64-bit) (Windows)
Télécharger RetroArch v1.8.5 (Windows XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.8.5 (Windows XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.8.5 (64-bit) (MacOS)
Télécharger RetroArch v1.8.5 (Nintendo GC)
Télécharger RetroArch v1.8.5 (Nintendo Wii)
Télécharger RetroArch v1.8.5 (Nintendo WiiU)
Télécharger RetroArch v1.8.5 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.8.5 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.8.5 (Nintendo Switch)
Télécharger RetroArch v1.8.5 (PlayStation 2)
Télécharger RetroArch v1.8.5 (CEX) (PlayStation 3)
Télécharger RetroArch v1.8.5 (PSP)
Télécharger RetroArch v1.8.5 (PS Vita)
Site Officiel de RetroArch
 
 byuu v4 et higan v110 
Samedi 21/03/20 à 15:24 par Firebrand
C'est avec tristesse que nous apprenons que Near (anciennement byuu) arrête le développement de ses émulateurs pour des raisons bien expliquées sur son site officiel. bsnes et higan ont été transférés dans des projets communautaires sur GitHub auxquels il ne prendra pas part. Néanmoins, il nous offre de nouvelles versions de byuu et higan comme baroud d'honneur:
This release substantially improves PC Engine emulation, fixing 80% of known issues.
Regretfully, this will be my final release. I will be stepping down, and my emulators will be maintained going forward as a team project. I'll have more to say on this in the near future in a separate post.

- PC Engine: improved IRQ handling significantly
- PC Engine: fixed T-flag instructions, and implemented all addressing modes for it
- PC Engine: improved VDP penalty cycle timing
- PC Engine: always fire Vblank IRQs every frame, regardless of VDW setting
- PC Engine: add support for STreet Fighter II CE's custom mapper
- PC Engine: emulated MPR latch used by TMA and TAM instructions
- PC Engine: randomize various registers and memory at power-on
- PC Engine: do not allow block moves to read from $ff:0800-17ff
- PC Engine: always set P.B flag (except when pushing P during BRK)
- PC Engine: delay PSG synchronization when not needed (~8% speedup for accuracy profile)
- PC Engine: emulate 4-color background and sprite modes
- PC Engine: emulate grayscale VCE mode
- PC Engine: emulate extra scanline VCE mode
- PC Engine: fixed VRAM->VRAM DMA transfers (was transferring one byte less than it should)
- PC Engine: improve burst-mode emulation (early VRAM->VRAM termination, etc)
- PC Engine: add display timing latching to the performance profile's scanline renderer
- PC Engine: many disassembler improvements
- PC Engine CD: added skeleton implementation (non-functional)
- Mega Drive: fix a crash when loading Sonic & Knuckles or the Game Genie without a daughter cartridge connected
- higan: fix System menu option enabling when "Create New System" is selected
- icarus: fix typo in save RAM portion of Master System game manifests (was marked as ROM by mistake)
- byuu: don't show the program icon briefly when loading a new game
- byuu: focus the viewport after loading games
- byuu: add trace log path override option
- byuu: use save path override for SNES save RAM files as well
Télécharger byuu v4
Télécharger higan v110 (64-bit) (Windows)
Télécharger higan v110 (MacOS)
Télécharger higan v110 (Linux)
Site Officiel de Near
Nouveau GitHub de higan
Nouveau GitHub de bsnes
 
 RomVault v3.1.2 
Samedi 14/03/20 à 14:58 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Voici les changements apportés:
- I just found a very edge case bug in the ZIP64 writing code. If RV made a zip file smaller than 4Gb, but that had more the 65536 files in it then the ZIP64 headers where not being written correctly to the file. Strange thing was that WINRAR did not even report this as a bad zip. But RomVault itself would read this back as a corrupt zip.
Télécharger RomVault v3.1.2
Site Officiel de RomVault
 
 byuu v3 et higan v109 
Samedi 14/03/20 à 14:57 par Firebrand
Ces deux émulateurs ont été mis à jour et partagent en partie les mêmes améliorations:
- Famicom: emulated the X24C01 EEPROM for Bandai-FGC boards (no X24C02 support yet)
- Mega CD: CDC PCM DMA can only write to current bank [EkeEke]
- Mega CD: CDC DMA address setting now clears d0-d2 for proper transfer alignment [EkeEke]
- Mega CD: improve power-cycle handling (not perfect; best to restart the emulator between each Mega CD game still ...)
- PC Engine: trigger VDC coincidence IRQs at start of scanline (fixes Bomberman '94, Air Zonk start screen rendering issues)
- PC Engine: improved RCR interrupt emulation (fixes Air Zonk in-game)
- PC Engine: fix VDC DCR writes (fixes Gaia no Monshou, Magical Chase, etc)
- PC Engine: reduced VDC access delays (fixes Wonder Momo, but may not be hardware accurate)
- PC Engine: improved instruction timing
- PC Engine: added Avenue Pad 6 emulation (higan only for now)
- WonderSwan: window emulation improvements
- byuu: BIOS firmware settings window improvements
- byuu: can now load firmware from inside ZIP archives
- byuu: added trace logging tool
- byuu: added manifest viewer tool
- byuu: add path overrides for saves, BPS patches, and DSP firmware files
- higan: fixed a serious issue with the "Create New System" option from the launch screen
- nall: fixed a subtle yet important issue with Natural/Integer::bit() that allowed out-of-range bits to be set
Télécharger byuu v3
Télécharger higan v109 (64-bit) (Windows)
Télécharger higan v109 (MacOS)
Télécharger higan v109 (Linux)
Site Officiel de Near
 
 RomVault v3.1.1 
Jeudi 12/03/20 à 13:52 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- RV 3.1.1 has just been released, In V3.1.0 I removed the ability to set Directory settings on DAT's, as it could cause some config issues, I have now fixed these issues and added the ability back again.
- Also removed illegal characters from extra directory names. (This was becoming a problem when using description as directory name.)
Télécharger RomVault v3.1.1
Site Officiel de RomVault
 
 Messinfo.dat v0.219 (11.40) 
Lundi 09/03/20 à 13:38 par Firebrand
Ce fichier informatif pour MAME contient désormais les données relatives à la v0.219:
- 11.40 08/03/2020: Aligned files to 0.219 version.
Télécharger Messinfo.dat v0.219 (11.40)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v16.28 
Dimanche 08/03/20 à 13:47 par Firebrand
Ces frontends ont été mis à jour. Pas d'information sur les changements.
Télécharger GameEx v16.28
Télécharger GameEx Arcade Edition v16.28
Site Officiel de GameEx
 
 higan v108, bsnes v115, et byuu v2 
Mardi 03/03/20 à 13:48 par Firebrand
Near (anciennement byuu) a mis à jour l'ensemble de ses émulateurs avant de ralentir le rythme de développement: il ne devrait plus avoir de sortie majeure avant un certain temps. Voici les nouveautés:
higan v108:
- brings various user-interface refinements and emulation accuracy improvements.

bsnes v115:
- brings bugfixes for several titles and run-ahead improvements.

byuu:
- v2: brings massive performance improvements, run-ahead and rewind support, and Famicom Disk System + Mega CD emulation.
- v1.4: adds rewind support to all cores, and run-ahead support to all but the GBA and MSX cores.
Télécharger higan v108 (64-bit) (Windows)
Télécharger higan v108 (MacOS)
Télécharger higan v108 (Linux)
Télécharger bsnes v115 (Windows)
Télécharger bsnes v115 (MacOS)
Télécharger bsnes v115 (Linux)
Télécharger byuu v2 (Windows)
Site Officiel de Near
 
 NegaMAME v0.219-1 
Samedi 29/02/20 à 15:00 par Firebrand
Ce build de MAME à utiliser avec Negatron, principalement pour l'aspect MESS, a été mis à jour les sources de la v0.219.
Télécharger NegaMAME v0.219-1 (Windows)
Télécharger NegaMAME v0.219-1 (MacOS)
Télécharger NegaMAME v0.219-1 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.219 
Jeudi 27/02/20 à 13:57 par Firebrand
Après avoir sauté la v0.218, MESS et MESSUI sont de retour sans changements internes spécifiques.
Télécharger MESS v0.219 (64-bit)
Télécharger MESSUI v0.219 (64-bit)
Site Officiel de MESS
 
 byuu v1.1 
Mercredi 26/02/20 à 14:27 par Firebrand
Cet émulateur multi-systèmes a eu 3 mises à jour consécutives dans une même journée passant d'une version beta à une version stable. Voici les notes de publication:
v1.1:
Update: I posted v1.1 to address some rendering issues affecting key Super Nintendo games. Apologies, it will be a touch rocky at the start while I iron out all the kinks in the new renderers. Things should stabilize in the coming months as they did with the bsnes relaunch. Thank you!

v1.0:
I'm excited to release the first official version of my magnum opus software project, byuu version 1.0!

byuu is a multi-system emulator that aims to combine the accuracy of higan with the simplicity and performance of bsnes. Essentially, what bsnes did for higan's SNES emulation, I want byuu to do for all 25 of higan's emulated systems.

byuu currently emulates the Nintendo, Super Nintendo, SG-1000, Master System + Game Gear, Sega Genesis, TurboGrafx-16 + SuperGrafx, MSX + MSX2, Game Boy + Color, Game Boy Advance, WonderSwan + Color, Pocket Challenge V2, and Neo Geo Pocket + Color.

I poured my soul into this, and even for a first release, there has been substantial development. As compared to higan v107, byuu v1 features a brand-new, easy-to-use user interface in the general style of bsnes, that loads traditional game ROM images directly, supports native file dialogs, more than doubles the performance of Super Nintendo and Sega Genesis emulation, quadruples the performance of TurboGrafx-16 emulation, and provides a 20% boost to Game Boy Advance emulation. A Ryzen 5 2600 CPU should be able to run any supported system at 150fps or more. As with my other emulators, features like adaptive sync and dynamic rate control come standard.

Future plans for byuu v2+ are ambitious: I hope to add support for rewind, run-ahead, a save state manager, a cheat code editor, frame advance, screenshot capture, and much more. Possibly even a hybrid desktop + couch-mode user interface! I also want to expose my Famicom Disk System, Sega CD, and future PC Engine CD emulation to byuu. Furthermore, I hope to expand byuu beyond my own collection of emulators: specifically, I would like to offer Nintendo DS, Nintendo N64, Sony PlayStation, and Sega Saturn emulation in future releases by relying on other leading emulation projects; although I may need help in achieving those goals.

And now a heartfelt plea: I'm putting everything I have into this project, and my future in the emulation scene depends upon this project's success. Essentially, I'm getting older, and I have too many emulation cores to maintain as just one person. bsnes brought a revival to higan's SNES emulation, and I am hoping that byuu can do the same for higan's other cores.

I am looking for other developers to join on as equal contributors to this project. If this proves highly successful, I'll stick around to guide the project forward. But if not, then I will be looking for a new lead to take over the project. In that case, I would continue to periodically submit patches, time permitting, but would hope for someone else to guide byuu, higan, and bsnes forward. If neither of these two things happen by the end of this year, then my current intention is to regrettably step down from the projects, although I haven't decided on an exact date of when yet. Effectively, I've gone about as far as I could as a sole developer.

Essentially, I am hoping for this project to be what I'm remembered by after I'm gone one day, and so I want it to be as much of a success as possible. I also want these emulation cores to live on beyond me, and not just be tied to me as a person. Already bsnes and higan benefited massively thanks to 15+ years of contributions from well over a hundred volunteers. These emulators are so much more than just me. I hope to accelerate that trend, so that one day I can pass on the torch.

I hate to ask this, but anything you all can do to help promote this project would be greatly appreciated! Getting the word out about it, creating user guides and video tutorials, writing an article about it, posting about it on a forum, adding it to an existing emulation website, ... anything would help. I am hoping that in naming the project eponymously, that I can short-step some of the time-consuming struggle of establishing a new emulator project, but word of mouth is still vital for people to know that this project exists.

Thank you all so much! I hope you'll enjoy this new software as much as I've enjoyed making it.

v0.14:
The v1 development phase is basically completed. I'm posting a final beta to catch any last-minute critical issues. Please give it a small test run and report any serious issues that would harm the reputation if they shipped in a v1 release. Thank you!
No need to post news about this elsewhere, if all goes well, v1 will be released very soon.
The big news in this WIP is that I've spent time greatly increasing performance of the most demanding cores in byuu:
- Super Nintendo: 100fps -> 200fps
- Sega Genesis: 85fps -> 210fps
- PC Engine: 68fps -> 240fps
- Game Boy Advance: 123fps -> 154fps
Every system should run at 150+ fps on a $100 desktop CPU now, although of course your mileage may vary.
There are other niceties such as a native file open dialog, auto-saving of memory, support for save games in the Neo Geo Pocket core, a fix for PAL region detection in the Super Nintendo core, and more.
Télécharger byuu v1.1
Site Officiel de byuu
 
 GameEx et GameEx Arcade Edition v16.26 
Lundi 17/02/20 à 15:15 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiés, mais aucune information sur les modifications n'a été donnée (comme d'habitude...).
Télécharger GameEx v16.26
Télécharger GameEx Arcade Edition v16.26
Site Officiel de GameEx
 
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