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 MESS et MESSUI v0.232 
Vendredi 28/05/21 à 15:37 par Firebrand
Ces builds de MAME dépourvus des jeux d'arcade ont été mis à jour vers MAME v0.232.
Télécharger MESS v0.232 (64-bit)
Télécharger MESSUI v0.232 (64-bit)
Site Officiel de MESS
 
 openMSX v17.0 
Lundi 24/05/21 à 13:33 par Firebrand
Cet émulateur ColecoVision et MSX a été mis à jour. La version Windows 32-bit n'est pas disponible (pour l'instant?). Les améliorations sont les suivantes:
MSX device support:
- V99x8:
*fixed timing of VDP settings getting applied. This fixes the screensplit in Psycho World, Hydefos, Space Manbow and the Woei demo, and probably more. Many thanks to Grauw for figuring out the real problem.
*fixed that sprites are not disabled instantly, but on the next line
- Carnivore 2:
*updated initial (out-of-the-box) flash content, with bootmenu 2.40
*added support for firmware version readout (now hardcoded on 2.30)
*added support for SLM_cfg register
*added reading from SCC, which also works on real hardware
- V9990: fix location of bitmap cursor
- fixed OPL4 12-bit sample decoding
- fixed stereo settings of Daewoo CPC-400(S)
- fixed loading/saving of flash content for ReproCartridgeV1/V2 mappers
- fixed bugs in RTC (thanks to KdL and HRA!) regarding leap-year and days-in-the-month
- added support for proper mapper registers readout on S1985 systems without mapper and with an external mapper that is larger than 512kB
- added support for Zemina 25-in-1 mapper (thanks to BiFi and Hashem)
- added new machines, thanks to:
*Peter Hanraets: Victor HC-7, (partial) Hitachi MB-H2, Sanyo PHC-23J, Sanyo PHC-23 (old), Sanyo PHC-SPC, Sanyo PHC-30N, Sanyo PHC-33 (without built in tape drive features), Sanyo PHC-77, Sony HB-75, Sony HB-F700F, Sony HB-F500 (v1 and v2), AVT DPC-200, Mitsubishi ML-G10, Hitachi MB-H50 (without LEDs), Yamaha SX-100, Philips NMS 8250/19
*Arjen Zeilemaker and others: Toshiba HX-33 and HX-34 (except for the COPY button and special hardware for that)
*Danilo Angel: Sanyo MPC-3
*others: Sony HB-75D, Sanyo PHC-28P
- added new extensions: Popolon Sound Cartridge (with configurable size)

New or improved emulator features:
- by default also map the D-pad of a controller to the MSX joystick directions
- fixed artifacts on 3x scaling with 512 wide MSX modes on SDLGL-PP
- optimized file pool more, especially when alternative ROMs are to be found
- more accurate resampling, without rounding errors
- fixed possible crash when Tcl callbacks switch the active machine, e.g. using step_back in watchpoints
- fixed autorun of tapes/laserdiscs interrupting the replay
- fixed OMR replays with ato-run type command
- faster switching to/from fullscreen, without changing the videosource
- fixed laserdiscplayer eject command still showing the file inserted
- make number of columns for showdebuggable configurable
- fixed broken color_matrix setting (a.k.a. monitor_type)
- fixed drawing of OSD progress info (e.g. while calculating hashes)
- improved performance of calculating hashes of HDD images, especially when they're on a network drive
- on Windows, make openmsx.exe a GUI application to avoid the separate extra text output window
- added support for automatic internal conversion of SVI CAS files to WAV
- added support for autoruncassettes for SVI CAS files
- fixed autoruncassettes on some models like Yamaha AX150
- OSD menu:
*menu button is now easy to disable with new osd_menu_button setting
*removed useless frameskip controls
*added full speed when loading control
*tweaked special options in lists like [eject]
*fixed navigating to file pools for disks
*show media slot content the same way for all media
*represent all media slots as slots, more similar to real hardware. You can now put both ROM cartridges and extensions in cartridge slots via the same menu
*show I/O only extensions as such, as they will not take a physical slot in openMSX
*allow searching also on _ and - characters in lists
*show display names of what is in a media slot
*show ROM info of just inserted ROM, not of the most likely running ROM
*show also MSX slot number in list of cartridge slots
*fixed handling of multiple identical extensions
*display a message if a cartridge is removed
*display the slot behind extensions in the Extension -> Remove menu
*added Monitor type setting to the Video Settings menu
*added OSD icon set setting to the Misc Settings menu

Build system, packaging, documentation:
- better support for macOS < 10.13, using HFS+J DMG format
- target macOS 10.13
- build support for 64-bit RISC-V
- SDLGL-PP renderer requirements are now relaxed to only OpenGL 2.1 again (was 3.3 in openMSX 16.0)
- fixed building without SDL joystick support
- C++ code is based on C++17 and thus requires a compiler supporting it, e.g. g++ 8 or later or Visual Studio 2019 or later
- 3rd party updates of Tcl (8.6.10) and libpng (1.6.37)
Télécharger openMSX v17.0 (64-bit) (Windows)
Télécharger openMSX v17.0 (64-bit) (MacOS)
Site Officiel de openMSX
 
 GameEx et GameEx Acade Edition v16.91 
Lundi 17/05/21 à 17:12 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais pas d'information sur les changements apportés.
Télécharger GameEx v16.91
Télécharger GameEx Arcade Edition v16.91
Site Officiel de GameEx
 
 RetroArch v1.9.3 
Lundi 17/05/21 à 17:05 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Les améliorations sont les suivantes:
- 3DS: Disable menu screensaver animations in XMB/GLUI
- COMMAND: Initialize netcmd->cmd_source_len before recvfrom()
- CONTENT LOADING/STATICALLY LINKED: Ensure ‘Always Reload Core on Run Content’ setting is applied when loading content via the file browser
- CONTENT LOADING/EMSCRIPTEN: Fix content loading via file browser on platforms with ‘broken’ core handling (i.e. emscripten)
- CORE INFO: Skip whitespace when writing compressed core info cache files
- CORE INFO/FILE IO: Core Info cache; significant file I/O performance improvements on systems with slow disk file I/O
- CORE INFO/FILE IO: Enable core info cache by default on all ‘console’ platforms
- FREEBSD: FreeBSD build fix
- LAKKA: Support for tweaking CPU governors/scaling policies
- LAKKA: This adds managed policies and settings to store them and reload them at startup
- LIBRETRO API: Add API extension for cores to override frontend fast-forward state
- MENU/RGUI: Fix saving of config files/overrides when ‘Lock Menu Aspect Ratio’ is enabled
- SHADERS: Fix ‘Auto-Shader Delay’ functionality
- UWP/D3D11: Disable mipmap generation
- UWP/XBOX: Add ‘Force 4K resolution’ option (Force the resolution to the fullscreen size on Xbox, if set to 0, a fixed value of 3840 x 2160 will be used)
Télécharger RetroArch v1.9.3 (32-bit) (Windows)
Télécharger RetroArch v1.9.3 (64-bit) (Windows)
Télécharger RetroArch v1.9.3 (Windows XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.3 (Windows XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.3 (64-bit) (MacOS)
Télécharger RetroArch v1.9.3 (Metal2) (MacOS)
Télécharger RetroArch v1.9.3 (Nintendo GC)
Télécharger RetroArch v1.9.3 (Nintendo Wii)
Télécharger RetroArch v1.9.3 (Nintendo WiiU)
Télécharger RetroArch v1.9.3 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.3 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.3 (Nintendo Switch)
Télécharger RetroArch v1.9.3 (PlayStation 2)
Télécharger RetroArch v1.9.3 (PSP)
Télécharger RetroArch v1.9.3 (PS Vita)
Site Officiel de RetroArch
 
 GameEx et GameEx Arcade Edition v16.90 
Vendredi 14/05/21 à 13:19 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- Several new Retroarch configs added. The PUAE core is the simplest way to get Amiga going I have seen yet.
- New Cemu config added. I modifed the roms in subfolders emulator option to allso work with archives and this makes this system very easy to get going now.
Télécharger GameEx v16.90
Télécharger GameEx Arcade Edition v16.90
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.89 
Lundi 10/05/21 à 13:25 par Firebrand
Ces frontends multi-systèmes sont fréquemment mis à jour dernièrement avec plusieurs versions à la suite, mais seule les changements de la v16.87 sont connus:
- Improved video rendering performance.
.
Télécharger GameEx v16.89
Télécharger GameEx Arcade Edition v16.89
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v16.86 
Dimanche 09/05/21 à 14:33 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, voici les changements sont connus.
- Several performance fixes and improvements.
- Fixes first frame of video not displaying
- New option and feature to set an alternate path for the automatic artwork download.
Télécharger GameEx v16.86
Télécharger GameEx Arcade Edition v16.86
Site Officiel de GameEx
 
 ares v120 
Dimanche 09/05/21 à 14:21 par Firebrand
Cet excellent émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
This release provides improved Nintendo 64 and Mega Drive emulation, plus some emulation speedups and new features like keyboard-mapping for all Nintendo 64 controls.
The infamous Titan Overdrive demos now run with the exception of one glitched screen each, but you will need to compile with profile=accuracy to enable the required cycle-based VDP renderer for this to work. I'll try in the future to support as much of it as I can with the default scanline renderer as well.

Changelog:
- SH2: added support for Windows ABI to the recompiler
- SH2: MAC must increment R[n] before reading from R[m]; fixes Virtua Fighter and Toughman Contest
- SH2: fixed dynarec MOV @Rm+,Rn to not increment when Rm==Rn
- SH2: fixed dynarec TST instruction
- SH2: improved dynarec accuracy by breaking blocks on delay slot branches
- SH2: improved dynarec accuracy by decreasing the underclocking amount
- Mega Drive: implemented undocumented VSRAM and CRAM DMA fill
- Mega Drive: simplified scanline VDP renderer; fixes TMNT: Tournament Fighters graphics
- Mega Drive: improved region detection; correctly identifies Alien Soldier region now
- Mega CD: fixed crash on game load
- Super Famicom: fixed direct color mode; fixes Secret of Mana world map
- WonderSwan Color: fixed initial state for new EEPROMs plus EEPROM size; fixes missing sound
- lucia: fixed saving RAM files when a manual save path was specified
- ruby: fixed library dependency detection for Arch Linux and other distributions
- SH2: additional correction for dynarec MOV @Rm+,Rn instructions
- hiro/GTK3: added CSS stylesheet overrides to improve appearance [Screwtape]
- N64: VMRG was not clearing VCO in C++ version [Rasky]
- N64: fixed "ctc2" in the disassembler
- Mega Drive: VDP address/command bits are set even for non-register writes [Eke]
- Mega Drive: implemented VDP FIFO with approximated timings
- Mega Drive: implemented CPU bus arbitrator
- N64: fixed RSP vector unit register values in the disassembler
- Mega Drive: implemented proper VDP FIFO timings for both reads and writes (hopefully)
- Mega Drive: enabled external and RAM refresh timing
- Mega Drive: added (Mega Drive | Mega 32X) + Mega CD mode 1 emulation
- Mega Drive: refactored dot-based VDP renderer
- ares: added Thread::restart() function to reset a thread without resetting its clock
- Mega Drive: improved DRAM refresh timings
- Mega Drive: added VDP I/O logger
- Mega Drive: fixed VDP counter emulation (still inaccurate)
- Mega Drive: improved VDP DMA and FIFO emulation
- Nintendo 64: report 64DD as missing for now; fixes F-Zero X
- Nintendo 64: improved TLB emulation; fixes Conker's Bad Fur Day
- Nintendo 64: PI DMA from flash always reads data, never the status; fixes Paper Mario
- Mega Drive: improved VDP FIFO emulation
- Mega Drive: improved VDP dot-renderer
- nall/bit-range: fixed bug with bit indexes >= 32
- Mega Drive: fixed VDP read buffer indexing for VSRAM and CRAM
- Mega Drive: fixed 68K to VDP DMA so that it instantly freezes the CPU
- Mega Drive: emulated VDP left window hardware glitch where hscroll&15!=0
- Mega Drive: improved CPU interrupt handling
- Mega Drive: added APU bus mirrorings
- Mega Drive: emulated the VDP debug register
- Mega Drive: fixed VDP VRAM DMA copy
- Mega Drive: improved 128KB VRAM mode support
- Mega Drive: mask sprite attribute table address in H40 mode [Sik]
- Mega Drive: VDP timing improvements
- Nintendo 64: improved EEPROM support; fixes Perfect Dark
- Nintendo 64: improved VI interrupt support; fixes Star Wars: Rogue Squadron title screen [nodev]
- Nintendo 64: emulated CIC-NUS-6105 copy protection; fixes Banjo-Tooie [XScale]
- Nintendo 64: added serrate (interlace) support and fixed bug when supersampling in serrate mode
- Nintendo 64: emulated CPU instruction cache
- Nintendo 64: emulated CPU data cache
- Nintendo 64: emulated CPU CACHE instruction
- Nintendo 64: fixed CPU TLB bug; fixes GoldenEye
- Nintendo 64: began adapting CPU cached interpreter into a dynamic recompiler
- Nintendo 64: began adapting RSP cached interpreter into a dynamic recompiler
- Nintendo 64: added 64-bit addressing and TLB supporting
- Nintendo 64: added endian support to [LS][WD][LR] instructions
- Nintendo 64: improved dynamic recompiler
- PlayStation: began adapting CPU cached interpreter into a dynamic recompiler
- lucia: allow mapping analog axes separately (allows mapping sticks to the keyboard)
- Nintendo 64: corrected analog stick ranges
- Nintendo 64: emulate the analog stick as an octagon rather than a circle [YetAnotherEmuDev]
Télécharger ares v120
Site Officiel de ares
 
 RetroArch v1.9.2 
Vendredi 07/05/21 à 15:50 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis autour d'une même interface a été mis à jour. Les améliorations sont les suivantes:
- 3DS: Enable graphics widgets / overlays
- 3DS: Load texture images as BGR colors
- 3DS: Change default asset directory
- CHEEVOS: Allow rcheevos_patch_address to be called on game without achievements
- CHEEVOS: Update achievement memory maps (add Supervision)
- CONFIG/FILE: Use hash map to optimise key/value lookups
- CORE INFO: Performance optimisations + code clean-ups/refactors
- CRT/SWITCHRES: Fixed CRTSwitchRes framebuffer bug
- DISCORD/RPC: Fix regression
- DRM: set the correct video mode
- FASTFORWARD: Enforce minimum fastforward_ratio of 1.0
- FONTS/FREETYPE/STB_UNICODE/BITMAPFONT: Prevent texture bleed when rendering text at non-integer scales
- INPUT: Ensure that ‘retro_set_controller_port_device’ is called when updating ‘Max Users’
- INPUT/XEGL/MOUSE: Fix xegl_ctx.c mouse activation
- INPUT/SDL: Fix crash in SDL input driver when analogs are bound
- INPUT/POINTER: Add scaling to pointer input
- INPUT REMAPPING: Fix regression on loading file
- INPUT REMAPPING: Fix regression where disabling input remapping would disable input
- IOS: Disable system button gestures on iOS 14
- IOS: Prevent potential crash on controller connect – randomly would get a crash when connecting a game controller while RA was running
- LAKKA: Add menu for time zone setting
- LOGGING: RARCH_LOG_V checking for verbosity level is not necessary and can cause issues; removed said check.
- LOGGING: Silence inappropriate cheatfile logging
- IOS/MAC: Add CPU VFP unit detection for Darwin
- MAC: Swallow ‘escape’ key being pressed – would previously make the game toggle between fullscreen and windowed
- MAC: Intel and ARM64 timer change proposal.
- MAC/ARM64: run_fast_mode disabled for 64 bits invalid instructions.
- MAC/OPENGL: Fix codesigning issue
- MAC/UNIVERSAL: Add TTS translation service support.
- MENU: Add optional menu screensaver
- MENU: Add search filter support to cheats and overlays file browser menus
- MENU/FILEBROWSER: Enhanced ‘Load Content’ file browser search functionality
- MENU/INPUT: Block accidental diagonals in menu navigation
- MENU/RGUI: Add option to disable menu transparency
- MENU/RGUI: Fix display of ‘Video > Scaling’ menu when ‘Lock Menu Aspect Ratio’ is enabled
- MENU/MATERIALUI: Add icon to ‘Turbo Fire’ menu entry
- MENU/OZONE: Ozone Dracula theme
- OPENDINGUX/BETA: Fix IPU scaling when running GBA-resolution content
- OPENDINGUX/BETA: Add 50Hz support
- OPENDINGUX: Enable ‘SaveRAM Autosave Interval’ by default
- PATCHES: Added multi-softpatching support + OSD messages for patches
- RHMAP: Track the complete string in rhmap
- VITA: Align VM block size to 1MB – should fix one of the issues with gpSP
- WINDOWS/GDI: Fix non-ASCII text rendering
- XEGL: Fix mouse not working when using OpenGLES with X11
Télécharger RetroArch v1.9.2 (32-bit) (Windows)
Télécharger RetroArch v1.9.2 (64-bit) (Windows)
Télécharger RetroArch v1.9.2 (Windows XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.2 (Windows XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.2 (64-bit) (MacOS)
Télécharger RetroArch v1.9.2 (Metal2) (MacOS)
Télécharger RetroArch v1.9.2 (Nintendo GC)
Télécharger RetroArch v1.9.2 (Nintendo Wii)
Télécharger RetroArch v1.9.2 (Nintendo WiiU)
Télécharger RetroArch v1.9.2 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.2 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.2 (Nintendo Switch)
Télécharger RetroArch v1.9.2 (PlayStation 2)
Télécharger RetroArch v1.9.2 (PSP)
Télécharger RetroArch v1.9.2 (PS Vita)
Télécharger RetroArch v1.9.2 (Xbox One)
Site Officiel de RetroArch
 
 Fichiers additionnels pour MAME v0.231 (3ème partie) 
Vendredi 07/05/21 à 14:45 par Firebrand
Ces fichiers additionnels sortent encore au compte-gouttes. Voici les changements pour ces deux là!
Messinfo.dat v0.231 (12.01)
- 12.01 06/05/2021: Aligned files to 0.231 version.

Series.ini v0.231:
- Items RENAMED (4): (nbahangt) to (nbahangtl11), (nbajamte2) to (nbajamte2a), (outrundxeh) to (outrundxeha) and (outruneh) to (outruneha).
- Series UPDATED (8): Bare Knuckle, DrumMania, JoJo's Bizarre Adventure, NBA Jam, Out Run, Percussion Freaks, Point Blank and Tekken.
Télécharger Messinfo.dat v0.231 (12.01)
Télécharger Series.ini v0.231
ProgettoSNAPS
 
 GameEx et GameEx Arcade Edition v16.85 
Vendredi 07/05/21 à 14:41 par Firebrand
Ces 2 frontends ont été mis à jour, mais aucune information sur les changements n'a été donnée.
Télécharger GameEx v16.85
Télécharger GameEx Arcade Edition v16.85
Site Officiel de GameEx
 
 NegaMAME v0.231-2 
Jeudi 29/04/21 à 12:06 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.231.
Télécharger NegaMAME v0.231-2 (Windows)
Télécharger NegaMAME v0.231-2 (MacOS)
Télécharger NegaMAME v0.231-2 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.231 (64-bit) 
Mercredi 28/04/21 à 15:44 par Firebrand
Ces builds de MAME dépourvus des machines d'arcade ont été mis à jour vers MAME v0.231.
Télécharger MESS v0.231 (64-bit)
Télécharger MESSUI v0.231 (64-bit)
Site Officiel de MESS
 
 RomVault v3.2.5 
Mardi 27/04/21 à 15:48 par Firebrand
Ce gestionnaire de ROMs a été mis à jour pour de nouvelles corrections de bugs. Voici de quoi il s'agit:
- One bug leads to another... so while deep testing the V3.2.4 version I found a different logic problem going on while fixing. (This one have been around for about 5 months.) And while talking to some others on Discorde another problem with case sensitive file systems showed up, so that also got a fix.
Télécharger RomVault v3.2.5
Site Officiel de RomVault
 
 RomVault v3.2.4 
Samedi 24/04/21 à 14:29 par Firebrand
Des bugs ont été corrigés sur ce gestionnaire de ROMs. Voici de quoi il s'agit:
- Another edge case bug squashed (Unknown status in double check delete.), and a nice little speed up while fixing (Found a way to get the code a little more parallel). Both added to this release. V3.2.4
Télécharger RomVault v3.2.4
Site Officiel de RomVault
 
 GameEx et GameEx Arcade Edition v16.84 
Samedi 24/04/21 à 14:28 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées, mais les changements ne sont pas connus.
Télécharger GameEx v16.84
Télécharger GameEx Arcade Edition v16.84
Site Officiel de GameEx
 
 ares v119.2 
Samedi 10/04/21 à 14:40 par Firebrand
Cette nouvelle version de ares corrige surtout des bugs apparus avec la v119. Il est recommandé pour les utilisateurs de cette version de la mettre à jour. Les améliorations sont les suivantes:
Unfortunately a few critical issues crept in between v118 and v119, so here is a bugfix release for all reported issues.
It also fixes some game bugs while I'm at it, and boosts 32X compatibility from 50% to a little over 60%.
Please do upgrade if you have v119, this one's important.

- SH2: MAC must increment R[n] before reading from R[m]; fixes Virtua Fighter and Toughman Contest
- SH2: fixed dynarec MOV @Rm+,Rn to not increment when Rm==Rn
- SH2: fixed dynarec TST instruction
- SH2: improved dynarec accuracy by breaking blocks on delay slot branches
- SH2: improved dynarec accuracy by decreasing the underclocking amount
- Mega Drive: implemented undocumented VSRAM and CRAM DMA fill
- Mega Drive: simplified scanline VDP renderer; fixes TMNT: Tournament Fighters graphics
- Mega Drive: improved region detection; correctly identifies Alien Soldier region now
- Mega CD: fixed crash on game load
- Super Famicom: fixed direct color mode; fixes Secret of Mana world map
- WonderSwan Color: fixed initial state for new EEPROMs plus EEPROM size; fixes missing sound
- lucia: fixed saving RAM files when a manual save path was specified
- ruby: fixed library dependency detection for Arch Linux and other distributions
- hiro/GTK3: added CSS stylesheet overrides to improve appearance [Screwtape]
Télécharger ares v119.2
Site Officiel de ares
 
 RomVault v3.2.3 
Vendredi 09/04/21 à 14:38 par Firebrand
Un bug a été corrigé pour ce gestionnaire de ROMs. Voici de quoi il s'agit:
- Found a small edge case crash when fixing 7z files, thanks go out to the user over in my Discord Server for setting me up with an example of the crash. It always makes it so much easier when I can see a reproducable crash setup. So go grab 3.2.3.
Télécharger RomVault v3.2.3
Site Officiel de RomVault
 
 Messinfo.dat v0.230 (12.00) 
Jeudi 08/04/21 à 11:26 par Firebrand
L'équivalent de Mameinfo.dat pour la partie MESS de MAME semblait abandonné depuis près d'un an. Mais il a finalement été repris et ses données sont maintenant davantage à jour même si certaines informations sont encore manquantes:
- 12.00 07/04/2021: Aligned files to 0.230 version. All the info on the changes made to the various machines that took place between version 0.222 to 0.229 listed in all whatsnew are still missing.
- 11.50 02/04/2021: The study for the xml version of messinfo has started.
- 11.49 31/03/2021: Added information related machines, devices and drivers added in 0.228 and 0.229 version (Internal version only, not released).
- 11.48 25/03/2021: Aligned files to 0.227 version (Internal version only, not released).
- 11.47 23/03/2021: Aligned files to 0.226 version (Internal version only, not released).
- 11.46 20/03/2021: Aligned files to 0.225 version (Internal version only, not released).
- 11.45 15/03/2021: Aligned files to 0.224 version (Internal version only, not released).
- 11.44 10/03/2021: Aligned files to 0.223 version (Internal version only, not released).
- 11.43 01/03/2021: Aligned files to 0.222 version, only info on additional machines, devices and drivers, rename, delete, modified descriptions and manufactures, promoted to working and bugfixes (internal version only, not released).
Télécharger Messinfo.dat v0.230 (12.00)
Site Officiel de Messinfo.dat
 
 NegaMAME v0.230-1 
Vendredi 02/04/21 à 16:08 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour avec les sources de MAME v0.230.
Télécharger NegaMAME v0.230-1 (Windows)
Télécharger NegaMAME v0.230-1 (MacOS)
Télécharger NegaMAME v0.230-1 (Linux)
Site Officiel de NegaMAME
 
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